Log from 2009-02-01:
--- Day changed Sun Feb 01 2009
00:00 <maclover201> Another question... what file is the declaration of se_GameTime() in?
00:01 <PinkTomato> grep it :)
00:01 <maclover201> oh good idea
00:01 <wrtlprnft> or look at doxygen
00:02 <epsy> is ladle tomorrow or in one week?
00:04 <nsh22> next week i beleive
00:04 -!- BrokenSilence [n=x-javach@hbrn-5f71e06c.pool.einsundeins.de] has joined #armagetron
00:05 <PinkTomato> maclover201: http://dessert.ath.cx/download/hooppatch.tar
00:05 -!- BrokenSilence [n=x-javach@hbrn-5f71e06c.pool.einsundeins.de] has quit [Client Quit]
00:05 <PinkTomato> note: untested :)
00:05 <maclover201> oh, cool
00:05 <maclover201> thx
00:06 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
00:07 <PinkTomato> maclover201: contrary to what I quickly wrote in the readme, gRace belongs in src/tron
00:07 <maclover201> ok
00:07 <maclover201> thx
00:07 <PinkTomato> well thank hoop, not me :)
00:07 <dlh> PinkTomato: does hoop have a bzr branch with his code?
00:07 <maclover201> nope
00:07 <maclover201> i dont think so
00:07 <PinkTomato> dlh: he does not :(
00:08 <dlh> That's too bad. He should start one up. Makes keeping it current easier, and better to track changes.
00:11 <wrtlprnft> free branches are the great thing about bzr :-)
00:15 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
00:17 <smoothice> Hey guys!
00:17 <smoothice> come to WW bravo server!
00:17 <smoothice> NW/R tourney!!!!!!!!!!!
00:18 <epsy> wtf is NW/R ?
00:18 <maclover201> Hi smooth!
00:18 <smoothice> nevermind
00:18 <smoothice> hi maclover201
00:18 <smoothice> nevermind
00:18 <smoothice> don't come
00:18 <epsy> a nevermind tourney?
00:18 <smoothice> they are locked it
00:18 <smoothice> yep
00:18 <smoothice> lol
00:18 <epsy> nsh will be winner for sure
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00:24 <luke-jr> need TWG testing again]
00:24 <luke-jr> the commands should work now
00:31 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit [Client Quit]
00:32 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
00:43 <@armabot> armacommits: [armagetronad-old-glancing] r753 Merge with trunk...
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01:14 <nsh22> hey hey
01:14 <K-Yo> hi
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01:17 <smoothice> hi
01:17 <luke-jr> o hai
01:17 * BabyBug murders luke-jr
01:17 <smoothice> #roulette
01:17 <@armabot> smoothice: *click*
01:18 <nsh22> lol @ babybug
01:19 <luke-jr> BabyBug: #armaTWGeTRON
01:19 <BabyBug> Bi
01:19 <BabyBug> No*
01:19 <luke-jr> no bi!
01:19 <BabyBug> ><
01:19 <luke-jr> nsh22: ?
01:20 <nsh22> huh?
01:20 <luke-jr> nsh22: #armaTWGeTRON
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01:30 <nsh22> how would i put the code from arma on my bzr branch
01:35 <Flex> luke-jr
01:35 <Flex> here?
01:35 <luke-jr> Flex: no, #armatwgetron
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01:57 <@armabot> armagetronad: * resources/slyshot/aoi-1.aamap.xml: Resource by slyshot
01:57 <luke-jr> Flex: #armatwgetron
01:58 <Flex> fu
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02:03 <nsh22> wow, htf do i put stuff on my branch?????
02:04 <dlh> bzr push
02:04 <dlh> #rtfm
02:04 <nsh22> ugh
02:04 <nsh22> ill paste bin what it says
02:05 <nsh22> http://pastebin.com/d15421d81
02:07 <dlh> Did you read the error?
02:07 <dlh> It tells you what is wrong
02:10 <nsh22> ?? i entered the right pass and everything
02:10 <dlh> No, read the error message. Every single line of it.
02:11 <nsh22> so passwordarent permitted?
02:15 <dlh> It tells you that :). It also tells you what types of authentication are permitted.
02:15 <nsh22> ...
02:17 <dlh> If you're stumped on this, than I'm sorry. It clearly tells you what's wrong. A quick google search would find the fix.
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02:23 <smoothice> hey guys if I set TEAMS_MAX to 2 and team_max_players to 1 then how does the server decide who gets spectated?
02:26 <nsh22> wewt it worked
02:26 <nsh22> i needed pageant...
02:28 <luke-jr> you need to be pregnant?
02:28 <nsh22> ....
02:28 <nsh22> yes beacause you know, males can do that
02:30 <smoothice> lol
02:30 <smoothice> luke-jr:if I set TEAMS_MAX to 2 and team_max_players to 1 then how does the server decide who gets spectated?
02:32 <luke-jr> no idea
02:35 <smoothice> k
02:35 <nsh22> whew, i think i did something right for once (prob not tho)
02:36 <nsh22> luke-jr: is it correct of me to copy the files of the armagetronad thing into my branch?
02:36 <luke-jr> wtf
02:36 <luke-jr> ?
02:37 <nsh22> is this correct for me to have this: http://bazaar.launchpad.net/~armagetronad.ramp.developers/armagetronad/0.3-ramp/files
02:37 <luke-jr> …
02:37 <madmax> lp branch frenzy?
02:38 <nsh22> meh
02:38 <madmax> are you serious about trying to make.... ramps?
02:38 <nsh22> yes, in a way. i want to learn how to eventually do it
02:38 <Flex> weirdo
02:38 <nsh22> im learning c++ atm so its hard
02:38 <nsh22> but ill figure something out
02:38 <nsh22> and end up failling epically
02:39 -!- maclover201 [n=Morgan@71-218-130-69.hlrn.qwest.net] has joined #armagetron
02:40 <maclover201> Hey PinkTomato or whoever helped me earlier - the patch worked, thanks!
02:40 <nsh22> which patch?
02:40 <maclover201> the race countdown patch from hoop
02:40 <nsh22> o0
02:41 <PinkTomato> maclover201: did it come up with race_end strings though?
02:41 <maclover201> What do you mean?
02:41 <PinkTomato> when you reach the winzone
02:41 <maclover201> Yeah
02:42 <maclover201> It gives 5 points to the person who hits it first
02:42 <PinkTomato> the patch goes race_something_something as a console message
02:42 <maclover201> then 3 points to subsequent players
02:42 <PinkTomato> because it is missing something
02:42 <maclover201> player_win_race \1 was awarded \2 points for winning the race.\n
02:42 <maclover201> player_reach_race \1 reached the target and got \2 points.\n
02:42 <maclover201> yeah, it works fine
02:42 <maclover201> for me
02:43 <maclover201> the autopatch didn't work, so i had to do it manually >.<
02:43 <PinkTomato> o, well that's good then :). The line numbers were for sty+ct :)
02:44 <PinkTomato> times are outputted to /var/race_temp.txt
02:44 <nsh22> is that all whats wrong with the current patch?
02:44 <maclover201> I am running sty+ct, but when I looked at the patch the line numbers were obviously different. I know that autopatch is smart, but there were some things in there I knew it couldn't do (e.g. different preceding lines, etc.)
02:45 <PinkTomato> nsh22: it was only a quick patch :)
02:46 <PinkTomato> maclover201: Well, it was based upon an old +ct revision :)
02:46 <maclover201> Yeah, I figured that.
02:46 <nsh22> but is the lines all that are wrong
02:47 <luke-jr> playing TWG in ##Linux now ;D
02:47 <madmax> on the road to world domination?
02:48 <maclover201> nsh22: umm, not really. there are some different lines that you must accomodate for.
02:48 <@armabot> armacommits: [trunk-armagetronad-work] r827 Don't package armagetronad.sfd. Saves 4.8 MB.... || [trunk-armagetronad-work] r826 Turn on strip for release builds. Saves approximately 4 MB.... || [protocolbuffer-armagetronad-work] r868 Begun work on control messages.... || [protocolbuffer-armagetronad-work] r867 Separated SyncIsNew back out into its own function, that mak... || [trunk-armagetronad-work] r825 Remove .in files from reso
02:48 <maclover201> one thing thats cool about hoop's patch is that it enables deathzone rubber
02:49 <maclover201> which allows deathzones to act as rubberzones
02:49 <maclover201> of course, that's already in sty+ct.
02:49 <maclover201> lol :)
02:49 <PinkTomato> oh yeah, it was added :)
02:51 <nsh22> PinkTomato: is it something i could do to update the patch and rerelease it?
02:52 <PinkTomato> nsh22: possibly, but I don't know what it needs :), it's hoop's after all :)
02:52 <maclover201> The only thing it needed for me was updated line numbers
02:52 <nsh22> ah
02:53 <nsh22> and where is this patch?
02:53 <maclover201> PinkTomato has the link I think.
02:53 <PinkTomato> nsh22: it's not an 'offical' release anyway
02:53 <maclover201> It's a 'hack.'
02:54 <PinkTomato> It is at dessert.ath.cx/download/hooppatch.tar
02:54 <nsh22> ty
02:54 <PinkTomato> Well I meant, this is not what hoop has released :)
02:55 <nsh22> so now i apply that to the source code?
02:55 <maclover201> So... it's "pirated." lol
02:55 <maclover201> you have to apply it manually
02:55 <nsh22> yes i know
02:55 <maclover201> which takes forever
02:55 <maclover201> and btw
02:56 <maclover201> something with this patch i found is that you have to have the race timer patch installed - it depends on that for some things... you have to install that one manually too.
02:56 <nsh22> if i found the line numbers, could i modify them to the correct ones and then put them on the autopatch
02:56 <maclover201> idk anything about autopatch
02:57 <PinkTomato> I think I missed some crucial lines too
02:57 <nsh22> whats the link to the race timer patch?
02:57 <maclover201> no you didn't
02:57 <maclover201> works perfectly for me
02:58 <maclover201> http://hoop.altervista.org/patches/race_timer_20080814_1749.patch
02:59 * nsh22 has no clue why hes sticking his nose in this, he doesnt even know wtf to do with a patch
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03:00 <maclover201> apply it manually
03:00 <maclover201> like
03:00 <maclover201> the lines with + you add
03:00 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["night!"]
03:00 <maclover201> the lines with - you delete
03:00 <nsh22> oh ok
03:00 <nsh22> ty
03:00 <nsh22> i g2g now
03:00 <nsh22> so good night and ty
03:00 <maclover201> and the lines without + or - indicate lines before or after the ones you want to change
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03:14 <@armabot> armagetronad: * resources/slyshot/aoi-3.aamap.xml: Resource by slyshot
03:16 <@armabot> armagetronad: * resources/slyshot/aoi-4.aamap.xml: Resource by slyshot
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03:55 <@armabot> armagetronad: bazaarmagetron * r8934 /armagetronad/trunk/armagetronad/ (. MacOS/rakefile.rb MacOS/rakelib/config.rake): Daniel Lee Harple: Serialize version info so we don't have to call the slow batch/make/version script everytime we do something.
03:56 <@armabot> armagetronad: bazaarmagetron * r8935 /armagetronad/trunk/armagetronad/ (. MacOS/Armagetron Advanced.xcodeproj/project.pbxproj): Daniel Lee Harple: Remove .in files from resource copying task.
03:57 <@armabot> armagetronad: bazaarmagetron * r8936 /armagetronad/trunk/armagetronad/ (. MacOS/Armagetron Advanced.xcodeproj/project.pbxproj): Daniel Lee Harple: Turn on strip for release builds. Saves approximately 4 MB.
03:58 <@armabot> armagetronad: bazaarmagetron * r8937 /armagetronad/trunk/armagetronad/ (. MacOS/Armagetron Advanced.xcodeproj/project.pbxproj): Daniel Lee Harple: Don't package armagetronad.sfd. Saves 4.8 MB.
04:05 <Lucifer> armabot's the only person who talks in here anymore
04:06 <smoothice> lol
04:06 <smoothice> hi Lucifer
04:09 * BabyBug tickles Lucifer.... Missing the sex chats are we?
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04:22 <ct|kyle> ya Lucifer how is girl chasing going
04:34 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
04:34 <Lucifer> depends on how you look at it
04:35 <Lucifer> it's too early in the semester to chase girls in the classes I work, because it's too early to have established that there's no conflict of interest
04:35 <Lucifer> also, I'm wondering if it's still too early to determine if the novelty of having the class has worn off yet
04:35 <Lucifer> what I mean is, I've been catching a lot of girls (really attractive girls!) looking at me during the labs
04:35 <Lucifer> so, are they looking at me because I'm a novel person right now, or are they checking me out?
04:35 <Lucifer> too early in the semester to tell
04:35 <Lucifer> now, I'm going offline for some computer work, bbiab
04:36 <ct|kyle> see you, I see what you mean
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04:39 <s0beit> \o
04:39 <s0beit> Sup tazzzy
04:39 <TaZ_> hello there
04:39 <TaZ_> nadda
04:40 <s0beit> #ls SoBeiT
04:40 <@armabot> s0beit: -=VcL.SoBeiT has last been seen on -=VcL.Clan High Rubber Mayhem 8 minutes ago.
04:40 <s0beit> luke-jr: KNOCK KNOCK
04:40 <TaZ_> whoa, genki is in here
04:40 <s0beit> Hey jenny!
04:40 <TaZ_> haven't seen her in forever
04:40 <s0beit> !yandere
04:41 <s0beit> luke-jr: Lets play yandere
04:41 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Read error: 60 (Operation timed out)]
04:41 <TaZ_> s0beit, Z-man is not here, so i am not able to prove u wrong
04:42 <s0beit> who cares if he isnt here?
04:42 <s0beit> he said its possible
04:42 <TaZ_> -_-
04:42 <s0beit> which it is
04:42 <s0beit> he didnt say how it was possible
04:42 <s0beit> lol
04:42 <TaZ_> you said it was impossible
04:42 <s0beit> kiss my purple ass!
04:43 <TaZ_> oO
04:43 <s0beit> armabot: Did you shoot and kill everyone here?
04:43 <TaZ_> why is it purple?
04:43 <s0beit> armabot: They all died?
04:43 <TaZ_> tori been spaniking you to hard?
04:43 <s0beit> maybe :>
04:43 <TaZ_> lol
04:43 <s0beit> whips and chains baby
04:43 <TaZ_> haha
04:45 <s0beit> ok everyone here is being lame tonight
04:45 <s0beit> bye
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05:44 -!- maclover201 [n=Morgan@71-218-130-69.hlrn.qwest.net] has joined #armagetron
05:44 <maclover201> another coding question
05:44 <maclover201> how would I code a function that respawns dead players every x seconds?
05:46 -!- maclover201 [n=Morgan@71-218-130-69.hlrn.qwest.net] has quit [Client Quit]
05:51 <ct|kyle> I know, but you did not stay long enough
06:17 <smoothice> #later tell maclover201 respawn_time 15
06:17 <@armabot> smoothice: The operation succeeded.
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06:29 <Lucifer> are the forums magically down?
06:30 <Lucifer> #fetch http://www.davefancella.com
06:30 <BabyBug> They're fine here
06:30 <@armabot> Lucifer: timed out
06:30 <Lucifer> #fetch http://www.davefancella.com
06:30 <@armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
06:31 <Lucifer> ok, got it working for me again
06:31 * Lucifer needs to remember to set his mtu in /etc/network/interfaces instead of doing it by hand
06:31 <Lucifer> but when you reboot so little, it's not such a chore, eh?
06:35 * BabyBug always reboots
06:35 <BabyBug> silly kernel updates =(
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06:41 <Lucifer_clone> #ping
06:41 <@armabot> pong
06:41 <Lucifer_clone> #fetch http://www.davefancella.com
06:41 -!- Lucifer_clone is now known as Lucifer
06:41 <@armabot> Lucifer_clone: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
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09:10 <Lucifer> #fetch http://www.davefancella.com
09:10 <@armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
09:10 <Lucifer> <3 armabot
09:11 <Lucifer> <3 my motherboard
09:11 <Lucifer> </3 my hard drive
09:11 * Lucifer is going to bed now
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12:12 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r870 Shuffled extension ranges.... || [protocolbuffer-armagetronad-work] r869 Framework for custom control message streaming....
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13:32 <noob13> #tea
13:33 <@armabot> noob13: Fortress Café: Players (0/32):
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15:57 <@armabot> armagetronad: z-man * r8938 /armagetronad/trunk/ (. armagetronad/NEWS armagetronad/src/network/nNetwork.cpp): (log message trimmed)
15:57 <@armabot> armagetronad: Merging branch 0.2.8 from revision 8921 to 8937:
15:57 <@armabot> armagetronad: ------------------------------------------------------------------------
15:58 <@armabot> armagetronad: r8930 | bazaarmagetron | 2009-01-31 23:05:27 +0100 (Sat, 31 Jan 2009) | 2 lines
15:58 <@armabot> armagetronad: Manuel Moos: Added section for post-beta1 changes.
15:58 <@armabot> armagetronad: ------------------------------------------------------------------------
15:58 <@armabot> armagetronad: r8923 | bazaarmagetron | 2009-01-29 20:21:51 +0100 (Thu, 29 Jan 2009) | 4 lines
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16:27 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r873 Merge from trunk... || [protocolbuffer-armagetronad-work] r872 Merge from trunk... || [trunk-armagetronad-work] r828 Merging branch 0.2.8 from revision 8921 to 8937:... || [protocolbuffer-armagetronad-work] r871 More convenient interface for control message streaming....
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17:03 <Concord> @lack, thnx for 14
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17:10 <Lackadaisical> np Concord, just found on the wiki that SlaYer was also on pronoobz
17:10 <Concord> thnx
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17:22 <BabyBug> snooooooooooooooooooooooooow!! \o/
17:23 <ct|kyle> BabyBug: that is old news
17:23 <BabyBug> jealous
17:23 <ct|kyle> i've still got about 7 CM
17:24 <BabyBug> lying now? that's how jealous you are...
17:24 <ct|kyle> well i do wish it was colder (snow is melting :( )
17:25 <ct|kyle> #weather 46814
17:25 <@armabot> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is 37.0°F (11:24 AM EST on February 01, 2009). Conditions: Partly Cloudy. Humidity: 65%. Dew Point: 26.6°F. Windchill: 33.8°F. Pressure: 29.93 in 1013.4 hPa (Rising).
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17:30 <ct|kyle> ʎsdǝ ʎǝɥ
17:33 <epsy> hi ct|kyle
17:45 <PinkTomato> #weather Oxford, UK
17:45 <@armabot> PinkTomato: The current temperature in Oxford, United Kingdom is 33.8°F (4:43 PM GMT on February 01, 2009). Conditions: Partly Cloudy. Humidity: 58%. Dew Point: 19.4°F. Windchill: 24.8°F. Pressure: 29.44 in 996.8 hPa (Steady).
17:45 <PinkTomato> #finc 33.8
17:45 <@armabot> PinkTomato: 1
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17:50 <madmax> #tea
17:50 <@armabot> madmax: Fortress Café: Players (15/32): -»|freako, -»|hoop (hoop@forums), .fdx, 2020, akira, Ct_Concord (Concord@ct), MaZuffeR, noob13, n¦A¦nou, PlayerNuby, pruWord, ~|DS|~zion, ¦×¦ $ubzero, ¸¬#A$#;|
17:53 <smoothice> epsy: Can you help me make a command that lets in 2 players and spectates the rest?
17:55 <PinkTomato> smoothice: can't you find the suspend function and sort of adapt it to your needs :)?
17:56 <smoothice> Good point...
17:56 <smoothice> alrgit
17:56 <smoothice> alright
17:56 <smoothice> I'll look into that
17:58 <epsy> no, bad idea
17:58 <epsy> that would produce spam
17:58 <smoothice> ?????
17:58 <smoothice> no
17:58 <epsy> set auto_team to 0, then force teams for players
17:58 <smoothice> I'd copy the text of the code
17:59 <smoothice> huh?
17:59 <smoothice> how do I force teams for players?
17:59 <smoothice> I want to spec them
17:59 <epsy> use NULL
17:59 <smoothice> SetTeam( NULL );???
17:59 <epsy> something like that
17:59 <smoothice> k
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18:36 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r1011 fixed tConfItemBase repetitions || [0.2.8-armagetronad-sty+pvp] r1010 almost finished with match_start_pvp
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18:46 <epsy> is it possible to view all posts made in the same month?
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18:54 <Concord> #seen sinewav
18:54 <@armabot> Concord: sinewav was last seen in #armagetron 6 days, 16 hours, 13 minutes, and 13 seconds ago: * sinewav used to work in a Chinese restaurant
18:54 <Concord> #ls sinewav
18:54 <@armabot> Concord: timed out
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19:33 <epsy> noob13, does it happen each time?
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19:43 <noob13> epsy: yes
19:45 <epsy> noob13, even if you start it two times?
19:49 <noob13> epsy: start what two times? just testing it now, seems it happens at least 9 in 10 times. with png_screenshot 1 and 0..
19:50 <noob13> or pretty much every time to be exact.. once being the exception when it didn't happen
19:51 <noob13> it also happens when i take the shot in windowed mode, if that helps
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20:02 <epsy> compiz?
20:03 <wrtlprnft> thanks for synergy btw, that was almost exactly what i was looking for
20:04 <wrtlprnft> does something similar exist for sound, btw? some sort of alsa driver that pushes all sound to some other machine to be played back there?
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20:10 <epsy> wrtlprnft, maybe jack?
20:10 <epsy> or you could just do it entirely analogic
20:11 <wrtlprnft> a cd audio ripper? how's that gonna help
20:11 <wrtlprnft> ?
20:11 -!- Bougo [n=MrBougo@228.18-241-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
20:11 <epsy> jack is a sound daemon
20:11 <epsy> a specific one
20:11 <epsy> http://jackaudio.org/
20:11 <noob13> epsy: i haven't got any compiz effects enabled
20:12 <noob13> this thing also doesn't bother me at all :P
20:12 <wrtlprnft> well, my idea is to use my server's dusty soundcard to play back music from my laptop over wlan
20:12 <epsy> oh, just music?
20:12 <wrtlprnft> so if i'm in hearing (and WLAN) range i could use real speakers instead of crappy notebook ones
20:12 <epsy> in that case, you could use MPD on the sound emitting machine
20:13 <wrtlprnft> well, not just music, just everything that needs sound
20:13 <epsy> hm
20:14 <epsy> JACK also has support for distributing audio processing across a network, both fast & reliable LANs as well as slower, less reliable WANs.
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20:14 <wrtlprnft> that's why i said alsa driver, that would be the foolproof way to get compatibility with all possible apps
20:14 <epsy> now I never really tried to use it
20:14 <epsy> well, jack should be able to work alongside with alsa
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20:15 <wrtlprnft> i'll have a look at it, thanks
20:18 <smoothice> epsy: How do I set an integer to the value of an armagetron setting?
20:19 <epsy> hm??
20:19 <smoothice> epsy: Would it be something like int myInt = TEAM_MAX_PLAYERS;
20:19 <wrtlprnft> grep for TEAM_MAX_PLAYERS
20:19 <epsy> look for the line that defines TEAM_MAX_PLAYERS
20:19 <epsy> all settings bind a string to an actual C++ var
20:19 <wrtlprnft> the name of the int will be there, but it might be inaccessible if it's in another source file
20:20 <smoothice> Hmm
20:20 <smoothice> I'm putting my stuff in ePlayer
20:20 <smoothice> Any way to get it through tConfItemBase?
20:20 <wrtlprnft> yeah, look at the cockpit
20:20 <wrtlprnft> you can have it converted to a string and then re-parse it as an int
20:20 <epsy> -.-
20:21 <wrtlprnft> the cockpit has to do that, but i agree with epsy that you probably shouldn't
20:21 <smoothice> hmm
20:21 <epsy> cockpit values are currently hard-coded?
20:21 <wrtlprnft> team_max_players is furtherly complicated because there's the sp_ variant, too
20:22 <wrtlprnft> epsy: the default rubber gauge reads CYCLE_RUBBER
20:22 <wrtlprnft> you can read every setting
20:22 <wrtlprnft> even strings
20:22 <wrtlprnft> so you could have a cockpit widget that displays PLAYER_!
20:22 <wrtlprnft> *PLAYER_1
20:22 <smoothice> Yeah, inaccessible: /src/engine/ePlayer.cpp:7502: error: 'mp_tp' was not declared in this scope
20:22 <wrtlprnft> heh, you could actually do a toggleable instant chat list
20:23 <wrtlprnft> that might even be useful
20:23 <epsy> you can already do that?
20:23 <wrtlprnft> yeah, it's even documented
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20:23 <wrtlprnft> hi Genki1
20:23 <Genki1> hey
20:24 <smoothice> so
20:24 <smoothice> /src/engine/ePlayer.cpp:7502: error: 'mp_tp' was not declared in this scope
20:24 <smoothice> hmmmmm
20:24 <wrtlprnft> first it looks if there's a cockpit data source, then it tries to parse it as an int/float, then it looks for a setting of the same name, then it just takes it as a string
20:25 <epsy> wrtlprnft, where is that documented?
20:25 <wrtlprnft> on the wiki…
20:26 <wrtlprnft> smoothice: it gets even more complicated… stuff from engine/ isn't supposed to access stuff from game/
20:26 <epsy> is it longer than a pair of lines?
20:27 <smoothice> It's 92 lines
20:27 <smoothice> so far
20:27 <smoothice> not done yet
20:27 <wrtlprnft> epsy: http://wiki.armagetronad.net/index.php?title=Cockpit_Tutorial#Possible_contents_for_data_sources
20:27 <wrtlprnft> five headings are dedicated to it!
20:28 <epsy> I thought about config item stuff :)
20:28 <wrtlprnft> the parsing order isn't mentioned there, but it's kind of obvious
20:28 <smoothice> epsy: so what do you suggest?
20:29 <epsy> smoothice, um, does ramps and flying cycles count?
20:29 <smoothice> epsy: -.-
20:30 <wrtlprnft> epsy: luckily you can't “read” function console commands
20:30 <wrtlprnft> on the other hand, you can exec them from map files. in fact they used to be executed on the client, too, which enabled funny exploits
20:31 <wrtlprnft> i once had a server that would change your clientside player name and your instant chats to crap
20:31 <smoothice> ...
20:31 <wrtlprnft> but it was fixed in 0.2.8.1 or so
20:32 <wrtlprnft> smoothice: there's not too much you can do besides moving your stuff somewhere else
20:32 <smoothice> but
20:32 <smoothice> when I moved my configuration function:
20:32 <smoothice> static tConfItemFunc matchpvp_conf("MATCH_START_PVP",&Matchpvp_conf);
20:33 <smoothice> To gGame
20:33 <smoothice> it broke
20:33 <wrtlprnft> in what way?
20:33 <smoothice> I don't remember
20:33 <smoothice> so error
20:33 <smoothice> some error
20:33 <smoothice> lke
20:33 <smoothice> tConfItemFunc not declared in this scope
20:33 <wrtlprnft> err, that should be declared in gGame
20:33 <luke-jr> hrm
20:33 <wrtlprnft> gGame.cpp includes quite a lot of headers
20:33 <wrtlprnft> hrm
20:34 <luke-jr> TWG anyone?
20:34 <smoothice> luke-jr: -.-
20:36 <smoothice> wrtlprnft: I also wasn't sure where to put it in gGame
20:37 <epsy> put it at the end, simply
20:37 <wrtlprnft> like gGame wasn't big enough as it is
20:37 <smoothice> That's the problem!
20:38 <smoothice> It's over four thousand lines
20:38 <epsy> like ePlayer.cpp wasn't big enough either :)
20:38 <smoothice> ok fine lol
20:39 <smoothice> oh wait
20:39 <smoothice> the was the problem
20:39 <smoothice> When I move it to gGamre
20:39 <smoothice> gGame
20:39 <smoothice> src/tron/gGame.cpp:4844: error: 'ReadPlayer' was not declared in this scope
20:40 <smoothice> epsy: and boy do I need _that_
20:40 <epsy> use the other thing..
20:40 <smoothice> what other rthing?
20:41 <wrtlprnft> for i in `find src -name \*.cpp`; do wc -l $i; done | sort -n
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20:41 <wrtlprnft> please add it to 11 src/tools/unitTest/tToolUnitTest.cpp
20:41 <wrtlprnft> just 11 lines, it could use some more
20:41 <wrtlprnft> or maybe 28 src/engine/eAuthentication.cpp
20:41 <wrtlprnft> by the way, gGame.cpp is only the 4th largest file
20:42 <epsy> and yup, ePlayer is a winner
20:42 <wrtlprnft> almost twice as big
20:42 <smoothice> so what should I do?
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20:44 <smoothice> luke-jr: What the???? You assigned a yandere bug to me?
20:45 <luke-jr> smoothice: I did?
20:45 <smoothice> https://bugs.launchpad.net/yandere/+bug/323697
20:45 <teabot> Launchpad bug 323697 in yandere "Allow admin configuration of game prefixes" [Wishlist,Confirmed]
20:45 <luke-jr> I thought I assigned it to wrtl
20:45 <smoothice> ** Changed in: yandere
20:45 <smoothice> Assignee: wrtlprnft (wrtlprnft) => smoothice (smoothice)
20:46 <luke-jr> smoothice: look who did it
20:46 <smoothice> I just got an email telling em that
20:46 <smoothice> me
20:46 <smoothice> I didn't do it
20:46 <luke-jr> read the From line
20:47 <smoothice> wrtl
20:47 <smoothice> did it
20:47 <smoothice> epsy: I'm serious... I'm so close to making real progress on this but I'm truly stuck. You seem to be one of the only three knowledgeable people here on this stuff.
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20:48 <BabyBug> only 3? that's a little harsh!
20:49 <smoothice> -.-
20:49 <epsy> smoothice, ePlayerNetID::FindPlayerByName( name );
20:51 <smoothice> epsy: src/tron/gGame.cpp:4844: error: no matching function for call to 'ePlayerNetID::FindPlayerByName(std::basic_istream<char, std::char_traits<char> >&)'
20:51 <smoothice> ???
20:51 <smoothice> epsy: I called it like this: ePlayerNetID * p = ePlayerNetID::FindPlayerByName( s );
20:51 <epsy> candidates are?
20:51 <smoothice> src/engine/ePlayer.h:354: note: candidates are: static ePlayerNetID* ePlayerNetID::FindPlayerByName(const tString&, ePlayerNetID*)
20:51 <epsy> ePlayerNetID * ePlayerNetID::FindPlayerByName( tString const & name, ePlayerNetID * requester )
20:51 <epsy> yeah
20:52 <smoothice> so how does the candidate help me
20:52 <epsy> use it
20:52 -!- Bougo is now known as MrBougo
20:52 <smoothice> what do I put for the requester?
20:53 <epsy> 0
20:56 <smoothice> epsy: http://rafb.net/p/RznMKN82.html
20:56 <smoothice> I think I did it right but I still get the no matching function error
20:57 <epsy> ????
20:57 <epsy> I said 0 .. not .. this
20:58 <smoothice> epsy: then I get this... http://rafb.net/p/ml8evE22.html
20:59 <epsy> grr, pass it as a pointer to an ePlayerNetID
20:59 <epsy> ie. (ePlayerNetID*) 0
21:00 <smoothice> same error
21:00 <smoothice> ePlayerNetID * p = ePlayerNetID::FindPlayerByName( s, (ePlayerNetID*) 0 );
21:00 <smoothice> ePlayerNetID * p2 = ePlayerNetID::FindPlayerByName( s, (ePlayerNetID*) 0 );
21:00 <epsy> well, it can't be the same error
21:00 <smoothice> it is
21:01 <smoothice> I promise it is
21:01 <epsy> src/tron/gGame.cpp:4845: error: no matching function for call to 'ePlayerNetID::FindPlayerByName(std::basic_istream<char, std::char_traits<char> >&, int)'
21:01 <epsy> it cannot be int there
21:02 <smoothice> then what should be there instead?
21:02 <epsy> I don't know. There should be no error.
21:02 <epsy> I think you forgot to save
21:02 <smoothice> save.... what?
21:03 <epsy> gGame.cpp ?
21:03 <smoothice> ok
21:03 <smoothice> http://rafb.net/p/mKd4Wv93.html
21:03 <smoothice> I think that is different
21:04 <epsy> also, yeah, you are passing the wrong var for parameter 1
21:04 <epsy> you're passing std::istream & s
21:04 <smoothice> oh
21:04 <epsy> although it wants a const tString&
21:05 <smoothice> ok
21:05 <smoothice> it successfully buil
21:05 <smoothice> d
21:05 <smoothice> t
21:05 <epsy> the 0 might work without using (ePlayerNetID*) then
21:05 <smoothice> k
21:05 <smoothice> Yeah I guess so
21:06 <luke-jr> guru3: Lucifer: ping
21:06 <smoothice> ???
21:07 <luke-jr> smoothice: you're neither guru3 nor Lucifer
21:07 <smoothice> I'm not?
21:07 <epsy> and you don't want to be bothered by yandere crap either
21:07 <smoothice> good point
21:07 <luke-jr> epsy: ⁇
21:09 <epsy> buah, I'm still totally puzzled on how to design a proper callback system for eEvent
21:10 <BabyBug> I'll help!
21:10 <epsy> well help me then
21:10 <smoothice> BabyBug, help?
21:10 <smoothice> No way
21:10 <BabyBug> Erm..i meant i'd help as in...emotional support!
21:11 * epsy thinks BabyBug is just going to punch my compiler
21:11 <BabyBug> that works too
21:11 <smoothice> probably true lol
21:11 <smoothice> #do agrees
21:11 <@armabot> Another day...
21:11 <smoothice> ...
21:11 <BabyBug> fail
21:11 <smoothice> lol
21:11 <epsy> #anonymous do agrees
21:12 <epsy> @anonymous do agrees
21:12 * teabot agrees
21:12 <smoothice> @do agrees
21:12 <teabot> smoothice: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command).
21:12 <epsy> fail
21:12 <smoothice> @anonymous do agrees
21:12 <teabot> smoothice: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command).
21:12 <smoothice> -.-
21:12 <epsy> @/me agrees
21:12 * teabot agrees
21:12 <smoothice> @/me agrees
21:12 * teabot agrees
21:12 <smoothice> muhahaha
21:12 <smoothice> fail
21:12 <smoothice> #/me agrees
21:12 * armabot agrees
21:12 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
21:13 <epsy> smoothice, #armagetron.tourneys
21:13 <epsy> @anonymous do #armagetron.tourneys agrees
21:13 <smoothice> yeah
21:13 <smoothice> lol
21:13 <epsy> that, is the point of @anonymous do
21:14 <epsy> wow, I reached the point where I can only join one single additional channel
21:15 <MrBougo> how much in total?
21:15 <epsy> the limit is 20 on freenode
21:16 <luke-jr> epsy: that can be raised ;)
21:16 <MrBougo> D:
21:16 <epsy> luke-jr, how?
21:16 <luke-jr> ask staff
21:16 <MrBougo> using two clients :p
21:16 <luke-jr> for +u
21:16 <epsy> can that be done freely?
21:17 -!- Genki1 [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit ["Leaving."]
21:17 <luke-jr> ?
21:17 <luke-jr> be prepared to have a reason
21:17 <epsy> ie. without being a donnor
21:17 <epsy> heh
21:18 <epsy> what was luke-jr's?
21:18 <smoothice> epsy: CRUD
21:18 -!- akira_arma [n=chatzill@77.64.161.27] has quit ["ChatZilla 0.9.84 [Firefox 3.0.5/2008120122]"]
21:19 <epsy> #eliza CRUD
21:19 <@armabot> epsy: Can you elaborate on that?
21:19 <epsy> smoothice, Can you elaborate on that?
21:19 <smoothice> #dict crud
21:19 <@armabot> smoothice: wn and gcide responded: gcide: Crud \Crud\ (kr?d), n. See {Curd}. [Obs.] [1913 Webster]; wn: crud n 1: heavy wet snow that is unsuitable for skiing 2: any substance considered disgustingly foul or unpleasant [syn: {filth}, {skank}] 3: an ill-defined bodily ailment; "he said he had the crud and needed a doctor"; gcide: Curd \Curd\ (k[^u]rd), n. [Of Celtic origin; cf. Gael. (2 more messages)
21:19 <smoothice> epsy: I named my branch 0.2.8-armagetronad-sty+pvp but I branched off of 0.2.8
21:19 <luke-jr> epsy: involvement in a lot of channels
21:19 <smoothice> epsy: and did all this
21:19 <luke-jr> smoothice: wtf is PVP
21:19 <epsy> #more smoothice
21:19 <@armabot> epsy: gruth, Ir, gruth, cruth, curd, cruthaim I milk.] [Sometimes written {crud}.] 1. The coagulated or thickened part of milk, as distinguished from the whey, or watery part. It is eaten as food, especially when made into cheese. [1913 Webster] Curds and cream, the flower of country fare. --Dryden. [1913 Webster] 2. The coagulated part of any liquid. [1913 Webster] 3. The edible flower head (1 more message)
21:19 <epsy> player versus player?
21:19 <smoothice> yeah
21:20 <luke-jr> so… 2 slot?
21:20 <epsy> and match counting
21:20 <smoothice> No sir
21:20 <smoothice> yeah
21:20 <luke-jr> anyhow, this info might be relevant to more than just z-man, guru3 and Lucifer actually:
21:20 <luke-jr> FreeNode is going to upgrade soon
21:20 <luke-jr> any channels not registered with them formally ( http://freenode.net/group_contact_form.shtml ) will disappear at that time
21:20 <epsy> you mean, services?
21:20 <epsy> oh
21:20 <luke-jr> I mean IRCd
21:20 <wrtlprnft> neat
21:20 <epsy> so every # channel?
21:21 <epsy> luke-jr, where's that news at?
21:21 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
21:21 <luke-jr> epsy: I was contacted directly.
21:21 <epsy> because you're a channel owner?
21:22 <luke-jr> yes
21:22 <epsy> through a notice or..?
21:22 <luke-jr> query
21:23 <luke-jr> hm
21:23 <smoothice> epsy: would you mind merging 0.2.8 into 0.2.8-armagetronad-sty right now?
21:24 <luke-jr> #armaTWGeTRON should be part of whcih project? Armagetron, Yandere, or Anime? :þ
21:24 <epsy> well, strange, I own #armagetron.tournaments and #arma.xclan, but I had received nothing
21:24 <epsy> Yandere?
21:24 <wrtlprnft> i own quite a few dead channels, and didn't get a notice either
21:25 -!- zmanuel [n=manuel@p508722F2.dip0.t-ipconnect.de] has joined #armagetron
21:25 -!- MrBougo [n=MrBougo@228.18-241-81.adsl-dyn.isp.belgacom.be] has quit []
21:25 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
21:25 <luke-jr> epsy: Yandere is the game engine behind the IRC implementation
21:25 <luke-jr> epsy: they might just go for #Armagetron's registered owner
21:25 <luke-jr> which appears to be guru3
21:26 <luke-jr> zmanuel: hey
21:26 <epsy> yes, I mean Yandere
21:26 <luke-jr> epsy: ?
21:26 <wrtlprnft> smoothice: done, even though i'm not epsy
21:26 <BabyBug> You asked which project should it be part of luke-jr
21:26 <BabyBug> epsy suggested yandere...
21:26 <epsy> part of Yandere, rather than armagetron, because I fail to see how it matches the goal of the Armagetron
21:26 <luke-jr> >_<
21:26 <smoothice> wrtlprnft: thanks! I don't know I just asked epsy since he seems to be maintaining it
21:26 <BabyBug> gawd...americans..
21:27 <epsy> unless it's an actual game mode
21:27 <epsy> I do?
21:27 <luke-jr> epsy: well, there's a backend to play in Armagetron chat :þ
21:27 <wrtlprnft> heh
21:27 <epsy> well, the Yandere project is about such games isn't it?
21:27 <luke-jr> epsy: and if I get the time, I might bother to make it interact with the game
21:27 <luke-jr> sure
21:27 <luke-jr> anyhow
21:27 <epsy> then it is part of Yandere
21:28 <luke-jr> epsy: the only reason I'm unsure is that TWG can be played with a moderator on the forums, ignorign the bot
21:28 <smoothice> wrtlprnft: no merge conflicts?
21:28 <wrtlprnft> surprisingly not
21:28 <smoothice> yay thanks
21:28 <wrtlprnft> looks like the merge was a little overdue, though, from the amount of changes
21:28 <smoothice> Yeah
21:29 <smoothice> That's why I asked
21:29 <luke-jr> smoothice: wrtlprnft
21:29 <luke-jr> your names look too close
21:29 <wrtlprnft> luke-jr: smoothice
21:29 <wrtlprnft> o_O
21:29 <luke-jr> both the same green
21:29 <luke-jr> and same length
21:29 <wrtlprnft> if the third letter is a vovel it's smoothice
21:29 <smoothice> wrtlprnft
21:29 <smoothice> smoothice
21:29 <wrtlprnft> luke-jr: are your IRC client's colors my fault?
21:30 <epsy> I have smoothice pink and wrtlprnft yellow
21:30 <luke-jr> wrtlprnft: yes
21:30 <wrtlprnft> i have everyone white and me bold
21:30 <smoothice> epsy: Pink?
21:30 <smoothice> epsy: -.-
21:30 <luke-jr> smoothice: pink suits you!
21:31 <smoothice> luke-jr: -.-
21:31 -!- You're now known as wrtlprnft_______
21:31 <smoothice> black suits you, luke
21:31 <wrtlprnft_______> happy?
21:31 <luke-jr> wrtlprnft_______: yes, thanks
21:31 <luke-jr> wait no
21:31 <luke-jr> that nick violates the RFC
21:31 <luke-jr> >:O
21:31 <wrtlprnft_______> ?
21:31 <smoothice> fail
21:31 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
21:31 <luke-jr> wrtlprnft_______: it's too long
21:32 <luke-jr> IRC specifies a max length of 11 IIRC
21:32 -!- smoothice is now known as smoothice_______
21:32 <smoothice_______> hi
21:32 <wrtlprnft_______> well, this is freenode's limit
21:32 -!- smoothice_______ is now known as smoothy
21:32 <luke-jr> smoothice_______: pink REALLY suits you well
21:33 <smoothy> gaah
21:33 <smoothy> worse!!!
21:33 <wrtlprnft_______> RFC ≠ standard
21:33 -!- You're now known as wrtlprnft
21:33 -!- smoothy is now known as smoothice
21:34 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
21:34 <smoothice> luke-jr: black suits you because of the reasons I stated yesterday
21:35 <smoothice> luke-jr: (you only like people who pay you)
21:35 <epsy> luke-jr, well, no staffer seems to be saying anything on the subject in #freenode
21:36 <luke-jr> smoothice: liar
21:36 <luke-jr> smoothice: more like, I don't have time to hand-hold gratis
21:36 <smoothice> luke-jr: then why be in here
21:36 <epsy> [22:36] <+christel>: epsy: it's hardly a secret, the channel naming policy is on our website and has been for years, we've also blogged several times on the subject encouraging people to ensure they're in teh correct channel namespace sooner rather than later :)
21:36 <wrtlprnft> to give undecipherable comments and to distract people by saying … once in a while
21:37 <luke-jr> smoothice: for non-hand-holding
21:37 <smoothice> luke-jr: how is asking how to one thing in C++ hand holding
21:37 <wrtlprnft> depends on what you're asking and how much you know
21:38 <luke-jr> smoothice: I wasn't referring to you.
21:38 <smoothice> luke-jr: w/e
21:38 <wrtlprnft> if you didn't know anything about c++ and were asking how to add *insert feature here* to arma that would require hand holding
21:38 <luke-jr> most annoying is when people PM me for help with something well-documented
21:39 <luke-jr> which is fairly often
21:39 <wrtlprnft> effectively resulting in the hand holder implementing it himself and then having to explain it to someone else instead of just typing it in
21:39 <luke-jr> admittedly, if someone is paying me for support, I will often assist with even well-documented stuff
21:40 <luke-jr> because they're paying me to support them
21:40 <wrtlprnft> let's bring up the old cooking metaphor again :-)
21:48 <@armabot> armacommits: [0.2.8-armagetronad-sty] r888 merging from mainline... || [protocolbuffer-armagetronad-work] r875 Fixed wrong zero diff of submessages.... || [protocolbuffer-armagetronad-work] r874 Switched control messages to protobufs.... || [protocolbuffer-armagetronad-work] r865 Added tShortColor and steaming functions to tColor.h; use th... || [osx-libs] r7 Added ZThread... || [osx-libs] r6 Added BUILD_PPC_OPTIONS and BUILD_i386_
21:48 <Flex> luke-jr you could at least link to the "well-documented stuff"
21:49 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
21:49 <Flex> contrary to being "well"
21:52 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has joined #armagetron
21:53 <luke-jr> Flex: I didn't name you, either.
21:53 <wrtlprnft> Flex didn't name himself
21:53 <luke-jr> wtf is with you people assuming i'm talking about you?
21:53 <luke-jr> -.-
21:53 <Flex> yeah, i was just saying..
21:54 <luke-jr> if I link the docs, then they don't learn to find them
21:54 <wrtlprnft> wtf is it with luke-jr assuming everyone only talks about themselves
21:54 <Flex> lol^
22:01 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has quit ["Leaving"]
22:38 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
22:38 <nsh22> hey hey
22:43 <epsy> zmanuel, http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board#Server_List
22:45 <zmanuel> epsy: yes?
22:45 <zmanuel> missign a server?
22:45 <epsy> yeah
22:46 <zmanuel> well, add it :) I can run one.
22:46 <epsy> location and address?
22:46 <zmanuel> l23.thp.uni-koeln.de
22:47 <zmanuel> cologne
22:47 <epsy> port?
22:47 <zmanuel> dunno :)
22:47 <zmanuel> Default, probably.
22:47 <zmanuel> yes, default.
22:48 <epsy> is there any other admin besides you?
22:49 <zmanuel> Not currently, but I can add anyone.
22:49 <luke-jr> zmanuel: hey
22:49 <luke-jr> zmanuel: someone needs to register Armagetron with FreeNode formally :þ
22:50 <zmanuel> Have one of the IRC admins do that.
22:50 <luke-jr> eh?
22:50 <epsy> he probably means guru3
22:50 <luke-jr> zmanuel: under your nick z-man, you are one
22:51 <zmanuel> I am? I never used it.
22:51 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r890 get values of team settings before they are changed || [0.2.8-armagetronad-sty+pvp] r889 Redid branch with sty added, forgot last time
22:51 <luke-jr> heh
22:52 <luke-jr> well, whoever does it should include: #armagetron* #armacycles* and maybe #arma*
22:52 <luke-jr> tho I want to keep #armalukechat >.>
22:52 <nsh22> armaramps? lol just kiddin
23:00 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
23:02 <epsy> smoothice, erm, you told it to only read first argument
23:02 <PinkTomato> #seen hoop
23:02 <@armabot> PinkTomato: hoop was last seen in #armagetron 2 weeks, 0 days, 2 hours, 9 minutes, and 2 seconds ago: <hoop> akira_arma: join #armagetron.tourneys plz
23:02 <epsy> s >> theFirstArgument; s >> theSecondArgument
23:02 <epsy> ;
23:03 <smoothice> epsy: so it'd be
23:03 <epsy> (don't forget you can declare theFirstArgument and theSecondArgument at the same time using tString theFirstArgument, theSecondArgument;)
23:03 <epsy> nighty
23:04 <smoothice> epsy: where do I put that line?
23:04 <smoothice> epsy: wait!!!!!
23:04 <epsy> what line?
23:04 <smoothice> epsy: where do I put s >> theFirstArgument; s >> theSecondArgument
23:04 <epsy> before you use theFirstArgument and theSecondArgument
23:04 <smoothice> alright
23:04 <smoothice> thanks
23:04 <nsh22> nighty
23:11 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
23:11 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit [Read error: 110 (Connection timed out)]
23:12 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has joined #armagetron
23:19 * nsh22 has dinner
23:19 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit ["Leaving"]
23:21 <luke-jr> need testers for Yandere :þ
23:22 <nsh22> which channel, i forget
23:23 <luke-jr> #yandere-test
23:35 -!- G5_ [n=G5@cl-506.dus-01.de.sixxs.net] has quit ["Over and out."]
23:49 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
23:50 <smoothice> zmanuel: Remember the Team Red bug? It's back
23:50 <zmanuel> which branch?
23:51 <nsh22> i dont like red bugs...
23:51 <smoothice> zmanuel: 0.2.8-sty
23:51 <smoothice> It may be on others
23:51 <smoothice> I just noticed it on 0.2.8-sty
23:52 <smoothice> zmanuel: I don't know if it's the exact Team Red bug but here's what I noticed
23:53 -!- viper [n=x-javach@82-34-188-177.cable.ubr02.sout.blueyonder.co.uk] has joined #armagetron
23:53 <smoothice> zmanuel: if you include settings_pig_sty_ctf.cfg and a player comes in and plays under single player mode and another play enters then they are automatically joined to "Team red"
23:53 <smoothice> zmanuel: The server then joins them to one of the two teams in the succeeding round
23:54 <smoothice> zmanuel: and Team red is left on the score table
23:54 <nsh22> oh noes, its vipe, the noob
23:54 <zmanuel> Ah, that's fine, then.
23:55 <zmanuel> I assume team red vanishes after a bit?
23:55 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r891 Fixed command argument bug and added start_new_match + conso...
23:55 <smoothice> zmanuel: Yeah it does but this happens even when TEAMS_MAX is set to 2
23:56 <zmanuel> and? No three teams are ever on the grid
23:56 <zmanuel> and team red never actually plays.
Log from 2009-02-02:
--- Day changed Mon Feb 02 2009
00:01 <viper> [URL=http://img523.imageshack.us/my.php?image=tronerrorpsdv2.png][IMG]http://img523.imageshack.us/img523/1906/tronerrorpsdv2.th.png[/IMG][/URL]
00:01 <Flex> not like that viper..
00:01 <Flex> http://img523.imageshack.us/my.php?image=tronerrorpsdv2.png
00:01 <nsh22> images dont work on here viper
00:02 <Flex> http://img178.imageshack.us/img178/5850/20x75tmphh1.jpg
00:02 <Flex> explain your problem viper
00:03 <viper> i cant open up tron and this error keeps poping up and i have do idea how to solve this problem :(
00:03 <Flex> guess it's to do with your language setting, british is missing
00:04 <Flex> tried deleting user.cfg file in ..\Application Data\Armagetron\var?
00:04 <viper> no ill try now
00:05 <viper> doesnt work same message pops up
00:06 <Flex> Text Services and Input Languages in Control Panel, check if it's set to English - UK
00:06 <Flex> apart from that, then i don't know
00:09 <nsh22> ugh, how do i copy files from launchpad (throught bzr) to my bazaar folder?
00:09 <viper> yep english uk
00:09 <nsh22> i.e. whats the command
00:11 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has joined #armagetron
00:11 <animuson> hey i installed hoop's patch, but i need help with something
00:11 <animuson> whenever someone reaches the zone it sends out "player_reach_race" and at the end "player_win_race"
00:12 <animuson> what do I do to change these messages?
00:12 <smoothice> Look in the source, animuson.
00:12 <smoothice> It's probably just something hoop used to debug it.
00:12 <animuson> i found them as variables
00:12 <animuson> but theyre not defined anywhere
00:12 <smoothice> with a $?
00:12 <smoothice> $player_reach_race
00:12 <animuson> yea with a $
00:12 <smoothice> in the source
00:12 <smoothice> oh
00:12 <smoothice> then
00:13 <nsh22> umm for patching, i know that + mean add and - means delete, but where do i actually put the lines? does it say?
00:13 <smoothice> you need to define them in the english language file
00:13 <smoothice> animuson: you need to define them in the english language file
00:13 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
00:13 <smoothice> animuson: and recompile
00:13 <animuson> :-/
00:13 <smoothice> ????
00:13 <animuson> why cant these things be changed without recompiling >_>
00:13 <animuson> lol
00:13 <smoothice> Do I need to make a patch for this for you or can you do it yourself?
00:14 <animuson> do what?
00:14 <animuson> put it in the language file?
00:14 <smoothice> nevermind
00:14 <smoothice> yeah
00:14 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit [Client Quit]
00:14 <animuson> i should be good :P
00:14 <smoothice> just edit the file <armagetronsrcfolder>/language/english_base.txt
00:14 <smoothice> and
00:14 <animuson> can u put their username in it tho?
00:14 -!- viper [n=x-javach@82-34-188-177.cable.ubr02.sout.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)]
00:14 <smoothice> You'll need to put proxy variables in
00:14 <smoothice> yeah
00:15 <smoothice> \1
00:15 <smoothice> animuson: so It'd be like this
00:15 <smoothice> \1 reached the target for \2 points.
00:16 <smoothice> \1 and \2 will be defined in gRace.cpp
00:16 <animuson> cool
00:16 <smoothice> so you got it?
00:16 <animuson> yea
00:16 <smoothice> alright
00:17 <animuson> now to go find my configure line again >_>
00:17 <animuson> i should just write it out on a sticky note
00:17 <smoothice> lol
00:17 <smoothice> I have one you can use lol
00:18 <animuson> ./configure --prefix=/etc/arma --disable-glout --enable-automakedefaults --disable-sysinstall --disable-etc --disable-useradd --disable-initscripts --enable-armathentication CXXFLAGS=-DMAXCLIENTS=32
00:18 <animuson> is it better than that?
00:18 <smoothice> hah
00:18 <smoothice> meh
00:18 <smoothice> no
00:18 <smoothice> No armathenication
00:18 <smoothice> :P
00:18 <smoothice> worse
00:18 <animuson> i want to build a custom login script
00:18 <smoothice> That's the one that PinkTomato uses
00:18 <animuson> to use my own database
00:18 <smoothice> you have to make your own authentication authority
00:18 <smoothice> using an HTTP server
00:19 <animuson> i have an HTTP server >_>
00:19 <smoothice> then use this to make an auth authority
00:19 <smoothice> https://code.launchpad.net/~armagetronad-dev/armagetronad/trunk-http-auth-server-work
00:19 <animuson> will this work with hoop's patch?
00:20 <smoothice> hoop's patch has nothing to do with armathenication
00:20 <smoothice> and
00:20 <smoothice> that http auth server is not a patch for armagetronad
00:20 <smoothice> It's for Apache I think
00:20 <luke-jr> more likely PHP
00:20 <smoothice> It uses htaccess
00:20 <smoothice> which is apache
00:20 <luke-jr> it does?
00:20 <smoothice> yeah
00:20 <smoothice> http://bazaar.launchpad.net/%7Earmagetronad-dev/armagetronad/trunk-http-auth-server-work/annotate/head%3A/.htaccess
00:20 <luke-jr> smoothice: want to help me test Yandere?
00:21 <smoothice> luke-jr: no thank you
00:21 <animuson> yea i have apache, php, and everything else
00:21 <smoothice> luke-jr: I'm working on some unfinished homework
00:21 <smoothice> animuson: ok good
00:22 <animuson> will this other one override the original armathentication?
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00:24 <animuson> is there a readme or anything for it?
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00:30 <animuson> what do you do with these files?
00:33 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
00:34 <nsh22> hey concord
00:34 <Concord> hi
00:35 <animuson> smoothice?
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00:51 <PinkTomato> #weather oxford, UK
00:51 <@armabot> PinkTomato: The current temperature in Oxford, United Kingdom is 28.9°F (11:48 PM GMT on February 01, 2009). Conditions: Partly Cloudy. Humidity: 89%. Dew Point: 26.6°F. Windchill: 24.8°F. Pressure: 29.38 in 994.8 hPa (Falling).
00:51 <animuson> is it possible to disable the built-in ladder that runs with the server?
00:52 <PinkTomato> #cfg2 LADDER
00:52 <animuson> tick tock
00:52 <@armabot> PinkTomato: CONSOLE_LADDER_LOG: Sends ladder log output to the console || LADDERLOG_DECORATE_TIMESTAMP: Decorates every line of ladderlog output with the current date and time || LADDERLOG_GAME_TIME_INTERVAL: ladderlog_game_time_interval_help || LADDERLOG_WRITE_ADMIN_COMMAND: ladderlog_write_admin_command_help || LADDERLOG_WRITE_ADMIN_LOGIN: ladderlog_write_admin_login_help || (11 more messages)
00:54 <animuson> is it LADDER_HIGHSCORE_OUTPUT?
00:55 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r876 Added framework for translating messages for older receivers...
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00:56 <smoothice> #llog highscore
00:56 <@armabot> smoothice: Sorry, no matches :S
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01:25 <nsh22> what file(s) would determine the cycles position on the map?
01:25 <smoothice> nsh22: what do you mean
01:25 <smoothice> nsh22: spawn points?
01:25 <nsh22> no
01:25 <nsh22> the cycles postion on the map as in the point at which it is on at any given time
01:26 <nsh22> this is for my ramps
01:36 <smoothice> Ohhh
01:36 <smoothice> gCycle.cpp
01:36 <nsh22> ...
01:36 <nsh22> ok
01:36 <smoothice> If the cycle's position is based on X, Y,Z
01:36 <nsh22> yes
01:36 <smoothice> you'll need to work with the Z parametter
01:36 <nsh22> which folder owuld that be under
01:37 <nsh22> ya i thoght so
01:37 <smoothice> tron
01:37 <smoothice> tron/gCycle.cpp
01:37 <nsh22> z us ip and sown correct?
01:37 <smoothice> ????????
01:37 <smoothice> remember the coordinate plane?
01:37 <smoothice> X, Y
01:37 <smoothice> Z is depth
01:37 <nsh22> "z" is the up and down plane?
01:37 <smoothice> yeah
01:37 <nsh22> ok
01:38 <nsh22> where is tron folder?
01:38 <nsh22> source?
01:38 <nsh22> found it
01:38 <smoothice> src
01:38 <smoothice> src/tron
01:38 <smoothice> yeah
01:39 <nsh22> whats the diff between a header and a c++ file?
01:42 <smoothice> a header file
01:42 <smoothice> defines all the stuff
01:42 <smoothice> the Cpp file is the implementation of it all
01:42 <nsh22> it looks all like gibberish to me :)
01:42 <smoothice> lol
01:42 * nsh22 sighs
01:42 <smoothice> header files are bad
01:43 <smoothice> look at gCycle.cpp
01:43 <nsh22> i am
01:43 <smoothice> k
01:43 <nsh22> ...... who had too much time his hands to do this?
01:43 <nsh22> he had a lot of it
01:44 <smoothice> wh odid
01:44 <smoothice> who did
01:44 <smoothice> lol
01:44 <nsh22> z-man i think did
01:44 <nsh22> lol : // describes walls we like. We like enemy walls. We like to go between them.
01:44 <nsh22> lol
01:45 <nsh22> small sentences ftw
01:46 <nsh22> wtf is a hug replacement?
01:47 <nsh22> this could prove useful :// determine survival chances in the four directions
01:48 <nsh22> fack i think that all i was reading wa for when the cycle goes ai (i.e. chatbot)
01:48 <nsh22> FACK
01:54 <nsh22> #armagetron-0.3-ramps
01:59 <smoothice> ?
01:59 <nsh22> my new channel
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01:59 <smoothice> k
01:59 <nsh22> and i think i neede the gCycleMovement c++ file
02:00 <smoothice> yah
02:01 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r892 match_end_pvp and other various fixes
02:01 <nsh22> smoothice: : btw, i saw your house on launchpad lol. i was setting my location and sawyours
02:01 <nsh22> you dont live all that far from me probably only 600km
02:02 <nsh22> give or take
02:02 <smoothice> nsh22: I live in Denver but that's downtown and I live no where near downtown
02:02 <nsh22> lol oh on
02:02 <nsh22> ok*
02:02 <smoothice> nice try lol
02:02 <nsh22> north of it?
02:02 <smoothice> I'm not telling
02:02 <smoothice> -.-
02:02 <nsh22> lol
02:02 <nsh22> good idea
02:03 <nsh22> BabyBug stalks ppl
02:03 <nsh22> lol jk
02:05 <smoothice> lol
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02:14 <nsh22> i understand some of this because i see certain things like the grid size, but other than the stuff in the configs, im stumped
02:15 <nsh22> i need to learn more c++
02:15 <nsh22> smoothice: do you think that if i made visuals, would that help people see more of what i would like to see happen?
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02:18 <luke-jr> nsh22: #yandere-test
02:19 <luke-jr> smoothice: wanna help?
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02:20 <luke-jr> ct|kyle: #yandere-test plz
02:20 <luke-jr> ct|kyle: planning to release 0.2.0 tonight
02:21 <ct|kyle> luke-jr: 5 minutes
02:24 <smoothice> ct|kyle: both match_start_pvp and match_end_pvp are working!
02:24 <smoothice> ct|kyle: w00t!
02:25 <nsh22> wd
02:26 <ct|kyle> nice smoothice
02:27 <ct|kyle> few my CPU is still staying at same temp, I removed some of the thermal paste, hoping to put more on
02:27 <luke-jr> ct|kyle: it's been 5 mins
02:27 <ct|kyle> #yandere-test
02:27 <ct|kyle> ...
02:27 <luke-jr> it's a channel…
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02:28 <ct|kyle> you should have said /join then
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02:33 <neal_arma> hey concord
02:33 <Concord> heya
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02:40 <nsh22> zomg, my lagtest accpunt is facked...
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02:42 <nsh22> nvm my bad
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03:01 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r893 Moved english text to english_base and other various tweaks
03:02 <nsh22> bb
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04:04 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r894 removed setting change hack and replaced with standard
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05:21 <s0beit> hey guys
05:22 <s0beit> ct|kyle, i have a fun idea i want to see if it could happen
05:23 <s0beit> In high rubber, i was hoping that i could make a server that when someone dies, instead of being in spec and watching the others play, they teleport to a private room
05:23 <s0beit> and when the main players that are still left in the main arena are done, everyone starts back in the main room to battle
05:23 <s0beit> is something like that possible? oO
05:28 <s0beit> #seen ct|kyle
05:28 <@armabot> s0beit: ct|kyle was last seen in #armagetron 3 hours and 20 seconds ago: <ct|kyle> you should have said /join then
05:28 <s0beit> awww
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06:17 <ct|kyle> #m s0beit possible, but a lot of work, and what if they die in the second arena?
06:17 <@armabot> ct|kyle: The operation succeeded.
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06:29 <Lucifer> fucking hard drive crashed :(
06:31 <luke-jr> :o
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06:32 <Lucifer> means my resume is offline right now :(
06:33 * Lucifer is waiting to see if his server hard drive will boot
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06:54 <Lucifer> man, I don't want to deal with this tonight :(
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06:55 <epsy> the hard drive crashed? ew :x
07:00 <Lucifer> desktop hard drive crashed, and I still hadn't finished setting up the server
07:00 <Lucifer> so now my website is offline again, and i don't know if I'll be able to recover the most recent version :(
07:00 <Lucifer> damn server hard drive won't boot with a particular network card in it, so I guess I'm going to get a liveCD and try with that
07:01 <Lucifer> can probably at least get the files off the old hard drive to a safe place, but this will probably be a multi-day project now :(
07:01 <Lucifer> and I just tossed all my liveCDs
07:01 <Lucifer> heh
07:03 -!- YandereBot [n=Pharo@ip70-187-26-118.om.om.cox.net] has joined #armagetron
07:03 <luke-jr> ]yandere start theme=twg
07:03 <YandereBot> The Worm Game is starting in 60 seconds! Please type "]yandere" to join.
07:03 <luke-jr> :þ
07:04 <luke-jr> aw nobody
07:04 <luke-jr> fine, I go to bed then x.x
07:04 <luke-jr> ]yandere end
07:04 <YandereBot> The Worm Game game has been forced to end.
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07:17 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
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07:32 <epsy> I'm starting to wonder..do we really need an #armagetron.mods channel?
07:52 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
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08:19 <wrtlprnft> o_O, we have an #armagetron.mods channel/aw
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11:21 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r878 Converted whole ePlayer messages to protobufs.... || [protocolbuffer-armagetronad-work] r877 Refactored old message conversion framework to generate less...
11:41 <wrtlprnft> woot, arma supports 4294967295 players :-D
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12:25 <@armabot> armacommits: [0.2.8-armagetronad-work] r1009 Fixed rare wallpassing bug; it required what whould usually ... || [0.2.8-armagetronad-work] r1008 Fixed rare wallpassing bug; it required what whould usually ... || [protocolbuffer-armagetronad-work] r879 Fixed some assertion failures....
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13:30 <@armabot> armacommits: [trunk-armagetronad-work] r829 Fixed StrPos read-over-end crash. Should have been merged fr...
13:31 <@armabot> armagetronad: bazaarmagetron * r8939 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gCycle.cpp):
13:31 <@armabot> armagetronad: author: Manuel Moos
13:31 <@armabot> armagetronad: Fixed rare wallpassing bug; it required what whould usually be an
13:31 <@armabot> armagetronad: instakill and infinte wall length.
13:32 <@armabot> armagetronad: bazaarmagetron * r8940 /armagetronad/branches/0.2.8/armagetronad/ (. NEWS):
13:32 <@armabot> armagetronad: author: Manuel Moos
13:32 <@armabot> armagetronad: Fixed rare wallpassing bug; it required what whould usually be an
13:32 <@armabot> armagetronad: instakill and infinte wall length.
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13:36 <@armabot> armagetronad: z-man * r8941 /armagetronad/trunk/ (. armagetronad/NEWS armagetronad/src/tron/gCycle.cpp): (log message trimmed)
13:36 <@armabot> armagetronad: Merging branch 0.2.8 from revision 8937 to 8940:
13:36 <@armabot> armagetronad: ------------------------------------------------------------------------
13:36 <@armabot> armagetronad: r8940 | bazaarmagetron | 2009-02-02 13:32:11 +0100 (Mon, 02 Feb 2009) | 4 lines
13:37 <@armabot> armagetronad: r8939 | bazaarmagetron | 2009-02-02 13:31:12 +0100 (Mon, 02 Feb 2009) | 4 lines
13:37 <@armabot> armagetronad: author: Manuel Moos
13:37 <@armabot> armagetronad: Fixed rare wallpassing bug; it required what whould usually be an
14:34 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r884 Clients 0.2.6 and 0.2.7 now at least see their own chat corr... || [protocolbuffer-armagetronad-work] r883 Bit more cleanup and renaming.... || [protocolbuffer-armagetronad-work] r882 Implemented chat message translation and cut down the chat m... || [protocolbuffer-armagetronad-work] r881 Gave chat descriptors better names.... || [protocolbuffer-armagetronad-work] r880 some nStr
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14:43 <@armabot> armagetronad: bazaarmagetron * r8942 /armagetronad/trunk/armagetronad/ (. src/tools/tString.cpp): (log message trimmed)
14:43 <@armabot> armagetronad: author: Bazaarmagetron
14:43 <@armabot> armagetronad: Automatic merging of commits that would change history order:
14:43 <@armabot> armagetronad: ------------------------------------------------------------
14:43 <@armabot> armagetronad: revno: 828.1.1
14:43 <@armabot> armagetronad: committer: Manuel Moos <z-man@users.sf.net>
14:43 <@armabot> armagetronad: branch nick: armagetronad
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15:37 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r885 Merge from trunk... || [trunk-armagetronad-work] r830 Automatic merging of commits that would change history order... || [trunk-armagetronad-work] r829 Merging branch 0.2.8 from revision 8937 to 8940:... || [trunk-armagetronad-work] Fixed StrPos read-over-end crash. Should have been merged fr...
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16:03 <s0beit> #ls sobeit
16:03 <@armabot> s0beit: -=VcL.SoBeiT has last been seen on The YELLOW Submarine 35 minutes ago.
16:07 <s0beit> #seen wrtl
16:07 <@armabot> s0beit: wrtl was last seen in #armagetron 40 weeks, 2 days, 22 hours, 24 minutes, and 28 seconds ago: <wrtl> great, you can't rename to everyone
16:07 <s0beit> xD
16:07 <s0beit> #seen wrtlprnft
16:07 <@armabot> s0beit: wrtlprnft was last seen in #armagetron 4 hours, 25 minutes, and 57 seconds ago: <wrtlprnft> woot, arma supports 4294967295 players :-D
16:07 <s0beit> :(
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16:22 <wrtlprnft> #seen deja_vu
16:22 <@armabot> wrtlprnft: deja_vu was last seen in #armagetron 32 weeks, 5 days, 17 hours, 33 minutes, and 28 seconds ago: <deja_vu> sleep well :)
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16:41 <@armabot> armacommits: [trunk-armagetronad-work] r831 Don't insert function key events in uMenuItemString. Fixes b... || [protocolbuffer-armagetronad-work] r887 Ported event notification to protocol buffers.... || [protocolbuffer-armagetronad-work] r886 Ported config system to protobufs....
16:44 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has joined #armagetron
16:51 <epsy> wrtlprnft, #armagetron-0.3-sty
16:53 <wrtlprnft> you're not even in that #
16:54 <epsy> no, I'm not
16:56 <wrtlprnft> let's see, me, two bots, one guy who doesn't help anyone, and two other random gits…
16:56 <epsy> 07:32 <epsy> I'm starting to wonder..do we really need an #armagetron.mods channel?
16:56 <epsy> 08:19 <wrtlprnft> o_O, we have an #armagetron.mods channel/aw
16:57 <wrtlprnft> that was supposed to be a question
16:57 <wrtlprnft> just the return key magically changed into a backspace when i was pressing it
16:58 <luke-jr> I am not random -.-
16:58 <wrtlprnft> i didn't say that
16:58 <wrtlprnft> ;-)
16:58 <Flex> haha :p
16:58 <wrtlprnft> choose freely :-P
16:58 <luke-jr> I'm not a bot either.
16:58 <wrtlprnft> heh
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17:07 <@armabot> armagetronad: bazaarmagetron * r8943 /armagetronad/trunk/armagetronad/ (. src/ui/uMenu.cpp): Daniel Lee Harple: Don't insert function key events in uMenuItemString. Fixes bug #321628
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17:45 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r889 Fixed crash when a message with expired cache reference was ... || [protocolbuffer-armagetronad-work] r888 Removed silly n,e,t,g prefix from protobuf classes, they alr...
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18:35 <G5> Im a Debian noob. How do I list/download software packages? Shell only.
18:35 <ct|kyle> apt-ca<tab> search
18:36 <ct|kyle> sudo in front
18:36 <dlh> download, as in install?
18:37 <G5> yep ... apt-cache works so far ... thx
18:37 <ct|kyle> then apt-get install to install
18:37 <G5> looks good. thx
18:43 <ct|kyle> *** G5 just got a VPS ***
18:43 <G5> Kinda ...
18:44 <G5> More like a VVPS :)
18:49 <P4> G5: aptitude
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19:19 -!- |z10n| [n=hiro@dslb-088-074-197-060.pools.arcor-ip.net] has joined #armagetron
19:19 <|z10n|> hi everyone
19:19 <G5> Sunny!
19:20 <sunny> g5!!! :D
19:20 <|z10n|> geefive!!!
19:20 <|z10n|> sunny!!!
19:20 <G5> Zion!
19:20 <sunny> omg ein zion
19:20 <|z10n|> :D
19:20 <|z10n|> does anyone know the color code for the white bike on team sumo around here?
19:20 <|z10n|> ping
19:21 <|z10n|> pong
19:22 <ct|kyle> 000
19:22 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
19:22 <ct|kyle> wait 15 15 15
19:23 <|z10n|> i'll try that, ty, kyle
19:24 <|z10n|> hrm thats the second white bike i guess. first one has a light purple/ iceblue touch
19:26 -!- Netsplit clarke.freenode.net <-> irc.freenode.net quits: P4, e_n_d_e_r, |z10n|, MrBougo, G5, @armabot, BabyBug, StickyNoob, Flex, dlh, (+22 more, use /NETSPLIT to show all of them)
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--- Log closed Mon Feb 02 19:54:45 2009
--- Log opened Mon Feb 02 19:55:06 2009
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19:55 -!- Irssi: #armagetron: Total of 34 nicks [1 ops, 0 halfops, 0 voices, 33 normal]
19:55 -!- Irssi: Join to #armagetron was synced in 32 secs
19:56 <BabyBug> #tea
19:56 <@armabot> BabyBug: Fortress Café: Players (11/32): *whisper*, BabyBug, ct|Puuquie, metaz, noob44, NooB_saibot, pike, Ww_Compguygene, ~|DST|~AshitakA, ¦×¦ Hoax, °öMhü
19:57 -!- zmanuel [n=manuel@p50870EB1.dip0.t-ipconnect.de] has joined #armagetron
20:04 <madmax> #ss café
20:04 <@armabot> madmax: Fortress Café (12/32): Team gold (58): *whisper* (12), noob44 (10), NooB_saibot (8), -»|ßäå (2), ~|DST|~AshitakA (0); Team blue (47): ct|Puuquie (20), BabyBug (6), CRaZy B3eR (2), Ww_Compguygene (2), akira (0), |mkb (0)
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20:27 <epsy> G5, so, what fails?
20:27 <G5> One minute pls ... Im starting all over ...
20:28 <G5> epsy: Ok, got the source (from bzr); doing bootstrap now
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20:30 <G5> epsy: Lots of messages on src/doc and non-POSIX variable name
20:31 <G5> epsy: Running configure ... it fails
20:31 <G5> ../configure: line 12972: xml2-config: command not found
20:31 <G5> configure: error: Fatal error: the libxml2 configuration script xml2-config does not work/exist.
20:32 <epsy> install libxml2 ?
20:32 <G5> aehm, yeah ... I think
20:33 <G5> epsy: aptitute says "i libxml2 v2.6.27"
20:34 <epsy> er, debian right?
20:34 <G5> yes
20:34 <epsy> you will need the -dev packages
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20:44 <G5> epsy: Ok, looks better ... building now. Before the Debian apt-get gave me bzr v0.11 ... very funny :(
20:45 -!- sunny [n=sunny@p5B00CC13.dip.t-dialin.net] has left #Armagetron []
20:48 <G5> epsy: Ok, build and install done. Thank you. I'll have to do other things later (firewall, port forwarding, ...) So, no new server now.
20:55 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r893 Implemented protobufs in voting messages.... || [protocolbuffer-armagetronad-work] r892 Fixed fire and forget protobuf message creation, if no recei... || [protocolbuffer-armagetronad-work] r891 More convenience ID-Pointer conversion functions.... || [protocolbuffer-armagetronad-work] r890 Use const & parameters instead of copy by value....
20:56 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has joined #armagetron
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21:04 <epsy> anyone for fortress?
21:06 <epsy> no?
21:06 <epsy> right, no
21:07 <ct|kyle> not with you :P
21:07 <epsy> Ok.
21:08 <ct|kyle> no i am actually busy
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21:15 <G5> epsy: One last question: Where/when do I have to specify that I want logins enabled?
21:16 <epsy> ./configure --enable-authentication
21:16 <G5> Is there a list somewhere (with other options)?
21:16 <epsy> z-man, characters seem to not be deleted anymore by tCharacterFilter::FilterString
21:16 <epsy> G5, ./configure --help
21:17 <G5> Ah, sorry, I didnt scroll up far enough :(
21:24 <G5> epsy: Ok ... learnt something else today ... my local server (old europe) has a version now! :)
21:24 <G5> Ok, Im away a bit ... watchin 24
21:25 <epsy> z-man, caught it
21:26 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
21:30 <epsy> z-man, you were comparing the input char to DEL, instead of the filtered char
21:33 <epsy> r832 pushed
21:41 <nsh22> lol easy question, what is an interesting job that has to do with programming(other than computer programmer)
21:43 <epsy> SCM management
21:44 <epsy> tester
21:44 <nsh22> lol is there any website that describes that position?
21:44 <epsy> @g scm management
21:44 <teabot> epsy: http://en.wikipedia.org/wiki/Supply_chain_management - Supply chain management - Wikipedia, the free encyclopedia
21:44 <epsy> uhm
21:45 <epsy> well, let's say it's the guy who holds and manages the code repo for the dev team
21:45 <nsh22> lol it has to do with compputer programming
21:45 <nsh22> oh
21:45 <epsy> it's a job that is getting obsolete
21:46 <nsh22> any others?
21:46 <epsy> in other words, idk
21:47 <nsh22> i guess i could just say C++ coder or php developer
21:47 <nsh22> its for a project
21:47 <nsh22> i started computer engineering today
21:47 <epsy> what kind of project?
21:47 <epsy> did you read that c++ tutorial?
21:48 <nsh22> im still working on it:)
21:48 <epsy> good
21:48 <nsh22> i havent looked at it for a day or two, but ill probably do some tonite
21:48 <nsh22> im on to operators, or just past that now
21:49 <epsy> operator overloading or .. ?
21:49 <nsh22> no, the basics
21:49 <@armabot> armagetronad: bazaarmagetron * r8944 /armagetronad/trunk/armagetronad/ (. src/network/nServerInfo.cpp src/tools/tString.cpp): epsy: Fixed characters not being stripped by tCharacterFilter, thus fixed server sorting.
21:49 <nsh22> about operators
21:50 <nsh22> shit, i saved the wrong file....
21:50 <epsy> ok
21:50 <nsh22> ugh
21:50 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has quit ["Leaving"]
21:50 <nsh22> i thought i had emailed my prooject outline and i hadnt
21:50 <epsy> [22:47] <epsy>: what kind of project?
21:51 <nsh22> umm, its just about differnt jobs directly related to computer programming
21:51 <nsh22> just a powerpoint
21:51 <epsy> oh
21:51 <nsh22> i was too busy trying to get freegate to work to go over the outline
21:51 <nsh22> lol
21:52 <nsh22> fucking freegate
21:53 <nsh22> i need to change the timestamp so that it will work for me
21:53 <nsh22> as of jan 1, they only let users from china use it
21:54 <epsy> @misc tell epsy [tea]
21:55 * nsh22 is listening to matisyahu
21:58 <nsh22> how would i change the timestamp on an .exe file?
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22:25 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
22:25 <nsh22> ok back
22:38 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has joined #armagetron
22:45 <nsh22> ffs, my dad took a part out of our furnace....
22:45 <nsh22> now we dont have heat...
22:46 <ct|kyle> LOL
22:46 <ct|kyle> what the 12V inverter
22:46 <nsh22> lol hes an HVAC person
22:46 * s0beit laughs
22:46 <nsh22> he does it for alioving
22:47 <nsh22> its to fix oneo fo his customers furnace
22:47 <ct|kyle> LOL, that explains the electric tape
22:47 <s0beit> ct|kyle, your home! xD
22:47 <nsh22> XD
22:47 <ct|kyle> oi s0beit
22:47 <s0beit> \o
22:47 * nsh22 is listening to afroman
22:47 * ct|kyle is listening to the oust
22:47 <s0beit> ct|kyle, how good are you with VPS? I have a quick question
22:47 <ct|kyle> joust*
22:47 <ct|kyle> good :P
22:48 <nsh22> what are vps'?
22:48 <s0beit> Smoothice helped me set up all my servers running sty+ct and I want two of them to use older builds because they are more stable
22:48 <s0beit> how can i do that?
22:49 <ct|kyle> not sure how smoothice set them up for you LOL
22:49 <s0beit> well, now that i think about it, durka set them up for me, smoothice helped
22:49 <ct|kyle> same think LOL
22:49 <ct|kyle> thing*
22:49 <s0beit> anyway, i go into /opt/armagetronad/scripts and there are all my servers
22:50 <ct|kyle> what is in /opt/armagetronad
22:51 <s0beit> scrambled eggs
22:51 <ct|kyle> ls /opt/armagetronad
22:51 <s0beit> bin, etc, logs, scripts, servers, share, and all the logs for all the servers
22:52 <ct|kyle> well i would first get the source code you want someplace
22:53 <s0beit> I want the stable release of .2.8
22:53 <s0beit> i must get it from a .bzr branch?
22:53 <ct|kyle> 0.2.8.1?
22:53 <s0beit> yah
22:54 <ct|kyle> you know that has no authentication
22:54 <s0beit> i know ;)
22:54 <s0beit> But, its what i need for my hr servers
22:54 <s0beit> walls are buggy as hell
22:57 <ct|kyle> you will want to wget http://internap.dl.sourceforge.net/sourceforge/armagetronad/armagetronad-0.2.8.2.1.src.tar.gz
22:58 <s0beit> okie. now what do i need to do via ssh?
22:58 <ct|kyle> that in SSH, you need it in the vps
22:58 * s0beit is a noob at unix commands
22:59 <s0beit> ull need to explain :P
22:59 <ct|kyle> that will download a compressed file of the source code
22:59 <s0beit> so... i need to go to /opt/armagetronad/scripts and just put that url in?
22:59 <ct|kyle> no
23:00 <@armabot> armacommits: [trunk-armagetronad-work] r832 Fixed characters not being stripped by tCharacterFilter, thu...
23:00 <ct|kyle> that is all the code uncompiled
23:00 <s0beit> so i just need to go to the root directory and put that url in then?
23:00 <ct|kyle> no
23:01 <ct|kyle> i'd probably mkdir/opt/armagetronad/code
23:01 <ct|kyle> mkdir /opt/armagetronad/code
23:01 <s0beit> ok
23:01 <ct|kyle> then cd /opt/armagetronad/code
23:01 <ct|kyle> then use the wget http://internap.dl.sourceforge.net/sourceforge/armagetronad/armagetronad-0.2.8.2.1.src.tar.gz
23:02 <s0beit> ok i did it
23:02 <ct|kyle> then tar xvf ./armagetronad-0.2.8.2.1.src.tar.gz
23:03 <s0beit> done
23:03 <ct|kyle> then ls and tell me if there are 2 files/folders or more than that i
23:04 <s0beit> root@vcl:/opt/armagetronad/code# ls
23:04 <s0beit> armagetronad-0.2.8.2.1 armagetronad-0.2.8.2.1.src.tar.gz
23:04 <ct|kyle> cd ./armagetronad-0.2.8.2.1
23:04 <s0beit> root@vcl:/opt/armagetronad/code# cd ./armagetronad-0.2.8.2.
23:04 <s0beit> -bash: cd: ./armagetronad-0.2.8.2.: No such file or directory
23:05 <ct|kyle> you forgot the 1 at end
23:05 <s0beit> oi
23:05 <s0beit> kk im there
23:06 <ct|kyle> ls again
23:06 <ct|kyle> tell me only if there is 1 folder
23:06 <s0beit> no, its all unzipped now
23:06 <s0beit> all the files are in there
23:06 <ct|kyle> ok :)
23:07 <s0beit> good?
23:07 <s0beit> xD
23:07 <ct|kyle> ya
23:07 <ct|kyle> no ./boostrap.sh
23:07 <ct|kyle> now*
23:08 <s0beit> root@vcl:/opt/armagetronad/code/armagetronad-0.2.8.2.1# ./boostrap.sh
23:08 <s0beit> -bash: ./boostrap.sh: No such file or directory
23:08 <K-Yo> ls!
23:08 <s0beit> ah!
23:08 <ct|kyle> ./bootstrap
23:08 <ct|kyle> .sh
23:08 <K-Yo> lol
23:08 <K-Yo> "ls" ? =)
23:08 <ct|kyle> i typed it wrong LOL
23:08 <K-Yo> indeed
23:08 -!- BabyBug [n=BabyBug@87.113.89.97.plusnet.pte-ag2.dyn.plus.net] has quit [Read error: 110 (Connection timed out)]
23:08 <K-Yo> not boost xD
23:08 <s0beit> lol
23:09 <s0beit> k its done
23:09 <K-Yo> ./configure --with=HAXS
23:09 <dlh> s0beit: You only need to be root to install the game, not when you are compiling/working. Don't get into the habit of doing that :)
23:10 <s0beit> dlh, Is that bad? If so, why? oO
23:10 <ct|kyle> ./configure --disable-glout --prefix /opt/armagetronad/bin2/ CXXFLAGS=-DMAXCLIENTS=32
23:10 <ct|kyle> probably something like that
23:10 <ct|kyle> you don't even need root to install
23:10 <s0beit> root@vcl:/opt/armagetronad/code/armagetronad-0.2.8.2.1# ./configure --disable-glout --prefix /opt/armagetronad/bin2/ CXXFLAGS=-DMAXCLIENTS=32
23:10 <s0beit> -bash: ./configure: No such file or directory
23:11 <dlh> depends on where you install it.
23:11 <ct|kyle> ya
23:12 <ct|kyle> but why isent bootstap creating confogure
23:12 <s0beit> ct|kyle, is it config?
23:12 <ct|kyle> configure*
23:12 <ct|kyle> no
23:12 <ct|kyle> i gtg for about 10-15 minutes
23:12 <s0beit> ok
23:13 <dlh> s0beit: are you running on linux?
23:13 <s0beit> yes
23:13 <dlh> and you just want to install the latest stable version?
23:13 <s0beit> yes ;)
23:14 <s0beit> i actually already have some servers set up running sty+ct, but i want two of my servers running the 0.2.8.1
23:14 <dlh> You can use the linux package then. No need to compile from source unless you really want to
23:14 <s0beit> ok, im all eyes dlh :D
23:15 <dlh> and you want MAXCLIENTS 32?
23:15 <s0beit> for now, sure
23:15 <s0beit> but i will end up changing it to 10
23:16 <dlh> Ok. 0.2.8.2.1's linux package has MAXCLIENTS 16. 0.2.8.3 will bump this up to 32. However for now, since you only want 10 it will be fine
23:16 <s0beit> ok
23:16 <s0beit> do i need to go back to the root folder and make a new directory?
23:17 <dlh> The linux package can be downloaded at http://sourceforge.net/project/showfiles.php?group_id=110997&package_id=119930
23:18 <dlh> So download that, chmod +x armagetronad-dedicated-*.package, and run it
23:18 -!- akira_arma [n=chatzill@77.64.161.27] has quit ["ChatZilla 0.9.84 [Firefox 3.0.5/2008120122]"]
23:19 <s0beit> ok, i made a directory /opt/armagetronad/hunter1
23:19 <s0beit> and used wget http://sourceforge.net/project/showfiles.php?group_id=110997&package_id=119930
23:19 <s0beit> now what?
23:20 <dlh> make the downloaded file executable. chmod +x <the-file>
23:21 <s0beit> showfiles.php?group_id=110997 its saying thats the file name?
23:21 <s0beit> 22:18:36 (261.19 KB/s) - `showfiles.php?group_id=110997' saved [31952]
23:21 <dlh> You need to browse to that page and copy the actual download link
23:21 <dlh> that page just has links to the downloads
23:21 <s0beit> ah
23:22 <s0beit> armagetronad-0.2.8.2.1.i686-generic-linux-gnu.package
23:22 <s0beit> is that the one i want?
23:22 <s0beit> the package?
23:22 <dlh> the dedicated one
23:22 <dlh> but yes the .package one
23:23 <s0beit> 22:23:12 (5.55 MB/s) - `armagetronad-dedicated-0.2.8.2.1.i686-generic-linux-gnu.package' saved [1142343/1142343]
23:23 <ct|kyle> http://superb-east.dl.sourceforge.net/sourceforge/armagetronad/armagetronad-dedicated-0.2.8.2.1.i686-generic-linux-gnu.package
23:23 <ct|kyle> wget that
23:23 <s0beit> got it
23:25 <s0beit> what would the filename be though?
23:25 <dlh> wget told you
23:25 <ct|kyle> probably armagetronad-dedicated-0.2.8.2.1.i686-generic-linux-gnu.package
23:25 <s0beit> root@vcl:/opt/armagetronad/hunter1# chmod +x armagetronad-0.2.8.2.1.i686-generic-linux-gnu.package
23:25 <s0beit> chmod: cannot access `armagetronad-0.2.8.2.1.i686-generic-linux-gnu.package': No such file or directory
23:25 <ct|kyle> ls
23:26 <s0beit> ok
23:26 <s0beit> done
23:26 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit ["Over and out."]
23:29 <s0beit> I tried to cd to armagetronad-dedicated-0.2.8.2.1 but no such file or directory was found
23:29 <dlh> now do ./<the-file> --help and look for the prefix option.
23:29 <dlh> and finally ./<the-file> <options, such as the prefix>
23:30 <s0beit> The installation of this software requires some additional support
23:30 <s0beit> code to be installed.
23:30 <s0beit> A] If the support code is found in a local directory, it will be used.
23:30 <s0beit> The file containing the support code will be called:
23:30 <s0beit> "autopackage.tar.bz2"
23:30 <s0beit> or
23:30 <s0beit> B] If there is an active Internet connection, the support code will be
23:30 <s0beit> downloaded from:
23:30 <s0beit> "http://autopackage.org/downloads/latest/autopackage.tar.bz2"
23:31 <s0beit> Proxy users should ensure the http_proxy environment variable is
23:31 <s0beit> set, otherwise the download may fail.
23:31 <s0beit> Selection B --> OK to download and install support code now?
23:31 <dlh> What OS are you on?
23:31 <s0beit> ubuntu
23:32 <dlh> and armagetronad-dedicated isn't in apt?
23:32 <dlh> apt-cache search armagetron
23:35 <s0beit> root@vcl:/opt/armagetronad/hunter1# apt-cache search armagetron
23:35 <s0beit> armagetron - Dummy upgrade package for Armagetron
23:35 <s0beit> armagetron-common - Dummy upgrade package for Armagetron
23:35 <s0beit> armagetron-server - Dummy upgrade package for Armagetron
23:35 <s0beit> armagetronad - 3D Tron-like high speed game
23:35 <s0beit> armagetronad-common - Common files for the Armagetron Advanced packages
23:35 <s0beit> armagetronad-dedicated - dedicated game server for Armagetron Advanced
23:35 <s0beit> junior-games-gl - Debian Jr. 3D Games (hardware acceleration required)
23:35 <nsh22> lol could you use a pastebin?
23:35 <dlh> apt-cache show armagetronad-dedicated
23:35 <dlh> and check the version...
23:35 <ct|kyle> shouldent it be installed to a prefix though
23:35 <dlh> don't paste it all here
23:36 <dlh> if you install it through your package manager you don't want a prefix.
23:36 <dlh> unless you installed stuff yourself into /usr, which would be dumb
23:36 <s0beit> Version: 0.2.8.2.1-7
23:36 <dlh> well there you go s0beit :). apt-get install armagetronad-dedicated
23:36 <dlh> and you're done
23:37 <s0beit> just like that? oO
23:38 <dlh> I think this article is misleading: http://wiki.armagetronad.net/index.php?title=Running_Multiple_Servers_on_a_single_Linux_computer
23:39 <s0beit> dlh, Where are the servers going to be located?
23:39 <dlh> "First of all, you have to install [...] from source. This will allow to manage at will the settings and var directories." <- you can do that when you install through a package manger too
23:39 <dlh> manager*
23:40 <s0beit> dlh, In my sftp program in opt/armagetronad/hunter1 folder all i see are the files i wget and a folder called "tmp130443459"
23:43 <ct|kyle> ya dlh I agree with that article being missleading
23:44 <ct|kyle> I think i'm going to update/or create a new one sometime
23:46 <dlh> s0beit: when you install through apt-get, stuff is put into /usr
23:47 <s0beit> in the root folder?
23:47 <s0beit> because i dont see a /usr in the armagetronad/hunter1 folder
23:55 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
23:56 -!- z-man [n=manuel@p50870EB1.dip0.t-ipconnect.de] has quit [Remote closed the connection]
23:57 -!- |z10n| [n=hiro@dslb-088-074-197-060.pools.arcor-ip.net] has quit []
23:57 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
23:57 <s0beit> ok well i am confused the way we did it dlh. im trying to follow that wiki now and see if i can do it on my own, but the file i downloaded is a .deb
23:58 <s0beit> i downloaded it from beta.armagetronad.net
Log from 2009-02-03:
--- Day changed Tue Feb 03 2009
00:02 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r894 A whole lot of protobufs. Stopping at zones 2.0 for now....
00:04 * nsh22 is back
00:05 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
00:05 <nsh22> SMOOTH
00:06 <nsh22> hai
00:06 <smoothice> hi
00:06 <nsh22> so you got pvp woking?
00:06 <smoothice> The two functions that are there so far, yes.
00:07 <nsh22> wewt
00:07 <s0beit> bbl, thanks kyle and dlh for the help
00:07 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has quit ["Peace out homies."]
00:07 <smoothice> ct|kyle: another sty+ct is up
00:08 <smoothice> ct|kyle: another sty+ct server
00:08 <smoothice> nsh22: You going to be here for the ladle?
00:08 <nsh22> no i cant make it
00:08 <smoothice> :(
00:08 <nsh22> fucking curlig game
00:08 <smoothice> awww
00:08 <smoothice> k
00:08 <K-Yo> #si smoo
00:09 <nsh22> stupidest game in the world
00:09 <@armabot> K-Yo: There doesn't seem to be a server matching “smoo” at the moment, sorry.
00:09 <smoothice> K-Yo: ????
00:09 <K-Yo> smoothice, what's the server name?
00:09 <K-Yo> and what's in it?
00:09 <smoothice> #si dbd |
00:09 <@armabot> smoothice: There doesn't seem to be a server matching “dbd |” at the moment, sorry.
00:09 <smoothice> #si dBd Testing
00:09 <@armabot> smoothice: There doesn't seem to be a server matching “dbd testing” at the moment, sorry.
00:09 <smoothice> dumb
00:09 <smoothice> #si Testing Server
00:09 <@armabot> smoothice: dBd|Testing Server (future racing): Players (0/12):
00:10 <smoothice> That's it
00:10 <K-Yo> heh
00:10 <smoothice> ???
00:10 <smoothice> But soon
00:10 <smoothice> the sty+ct market share will be cut
00:10 <K-Yo> :p
00:10 <K-Yo> it is already
00:10 <smoothice> With my new magical branch
00:10 <K-Yo> well
00:10 <K-Yo> it's open, so...
00:10 <smoothice> 0.2.8-armagetronad-sty+pvp
00:11 <K-Yo> I know that ;)
00:11 <smoothice> K-Yo: https://code.launchpad.net/~smoothice/armagetronad/0.2.8-armagetronad-sty+pvp
00:11 <K-Yo> (I read IRC and forums)
00:11 <smoothice> K-Yo: SPREAD THE WORD!!!!
00:11 <smoothice> lol
00:11 <K-Yo> smoothice, I know that too
00:11 <K-Yo> xD
00:11 <smoothice> yeah lol
00:11 <smoothice> K-Yo: spread the word anyway
00:12 <nsh22> spread what word?
00:12 <smoothice> nsh22: 0.2.8-armagetronad-sty+pvp
00:12 <smoothice> spread the word that it exists
00:13 <nsh22> umm, that channel doesnt exist
00:14 <K-Yo> #armagetron-0.3-sty
00:14 <smoothice> There's going to be a 0.3-armagetronad-sty+pvp branch soon
00:14 <smoothice> once I perfect my 0.2.8 version if it
00:14 <smoothice> of it
00:14 <nsh22> so what, just spread the word of the channel ofr the server?
00:15 <nsh22> or the server*
00:16 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit ["Quitte"]
00:22 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit []
00:25 * madmax has no idea how he missed all that forum fun about ladle #13
00:34 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has joined #armagetron
00:34 <s0beit> ct|kyle, After playing around i got it to work, but i am doing something wrong
00:35 <s0beit> i set up the server settings and such so far
00:35 <s0beit> but i am trying to screen it now
00:35 <s0beit> my directory is /opt/armagetronad/highrubber/
00:35 <s0beit> my server is named hr1
00:35 <s0beit> what should i do to turn it on? oO
00:38 <Flex> Urm, is server 1 for the Ladle compguygene's server?
00:39 <Flex> and server 8 being Z-Man's? Not that I'm so sure my team will reach the final, but isn't it that there are more European players and that would mean having a European server as the final?
00:43 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
00:44 <madmax> #seen vanhayes
00:44 <@armabot> madmax: vanhayes was last seen in #armagetron 44 weeks, 1 day, 19 hours, 36 minutes, and 22 seconds ago: <Vanhayes> bbl, maybe
00:44 <Flex> :o
00:44 <madmax> bah
00:44 <Flex> wonder when "bbl" is going to be..
00:46 <s0beit> ct|kyle, hello?
01:01 <nsh22> #seen zurd
01:01 <@armabot> nsh22: zurd was last seen in #armagetron 2 weeks, 0 days, 22 hours, 42 minutes, and 45 seconds ago: <zurd> oups, sorry
01:01 <nsh22> #ls zurd
01:01 <@armabot> nsh22: timed out
01:01 -!- sinewav [n=sinewav@adsl-76-197-247-93.dsl.chcgil.sbcglobal.net] has joined #armagetron
01:01 <nsh22> #ls neal
01:01 <@armabot> nsh22: Neal~NW has last been seen on Wild West =CTF Shooting= 1 minute ago.
01:01 <nsh22> #seen neal
01:01 <@armabot> nsh22: I have not seen neal.
01:01 <nsh22> #seen neal_arma
01:01 <@armabot> nsh22: neal_arma was last seen in #armagetron 22 hours, 28 minutes, and 15 seconds ago: <neal_arma> hey concord
01:02 <nsh22> #seen afroman
01:02 <@armabot> nsh22: I have not seen afroman.
01:02 <nsh22> noob hasnt seen afroman
01:02 <nsh22> lol
01:02 <madmax> because he got high
01:02 <nsh22> lol that song JUST came on
01:02 <nsh22> im listeninbg to like 6-7 songs by him
01:03 <nsh22> zomg "she wont let me f*** is soo funny
01:03 <teabot> nsh22: Error: No closing quotation
01:03 <nsh22> zomg "she wont let me f**** is soo funny
01:03 <madmax> I only know that one
01:03 <nsh22> happy?
01:03 <teabot> nsh22: Error: No closing quotation
01:03 <nsh22> lol
01:03 <nsh22> you only know, "because i got high"?
01:04 <madmax> yep
01:04 <nsh22> so did i until today
01:04 <luke-jr> s0beit: what makes you think you can just say "my directory is /path/to/bad/directory/naming/" and have it work?
01:04 <nsh22> he isnt here
01:04 <nsh22> oh wait
01:04 <nsh22> nvm
01:04 <luke-jr> he is
01:04 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has quit ["Peace out homies."]
01:04 <nsh22> my b
01:04 <luke-jr> or not
01:04 <nsh22> lol
01:04 <madmax> hah
01:05 <luke-jr> who here knows PHP?
01:05 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r895 Edited minor_version to show sty+pvp
01:05 <nsh22> madmax: http://www.playlist.com/playlist/14927145739 my afroman playlist
01:06 <nsh22> not i
01:06 * nsh22 will know java at the end of the semester tho
01:06 <nsh22> if that helps :)
01:08 <nsh22> lol@ #4 on my playlist
01:08 <nsh22> XD
01:09 * madmax is pretty sure that the only decent hip-hop comes from The Roots
01:09 <nsh22> meh
01:09 <nsh22> i listen to it for humour
01:10 <madmax> btw, anyone feels like winning $500? http://www.reddit.com/r/netsec/comments/7u9mx/hey_reddit_think_its_easy_to_link_an_online/
01:10 <nsh22> ???
01:11 <madmax> that guy is offering $500 for someone who finds his first/last name and mail him
01:11 <nsh22> scam much?
01:14 <madmax> don't think so... but if he actually pays that's another question heh
01:15 <nsh22> thats what i meant
01:16 <Flex> it is easy.. he posted there right
01:17 <madmax> he claims to have very little personal info on the Internets
01:18 <Flex> someone who works at his ISP can make a quick buck
01:18 <Flex> (s)
01:19 <madmax> true, but that's why he also requires *how* they did it :-D
01:21 <Flex> so he disallows people from his ISP or any real administration with access.. has to be a real hack
01:23 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has joined #armagetron
01:23 <s0beit> darn connection :(
01:24 <s0beit> luke-jr, u home mate? i need your help with screen command
01:24 <s0beit> root@vcl:/opt/hr/scripts# ./start server8
01:24 <s0beit> No screen session found.
01:25 <s0beit> no matter what i do, it wont start the server. i followed everything exactly in this url: http://wiki.armagetronad.net/index.php?title=Running_Multiple_Servers_on_a_single_Linux_computer
01:25 <Flex> "It's the random /b/tard script-kiddie-with-too-much-time-on-his-hands that is the real danger, IMHO." <-- that's who the contest is for
01:26 <s0beit> #seen luke-jr
01:26 <@armabot> s0beit: luke-jr was last seen in #armagetron 21 minutes and 22 seconds ago: <luke-jr> who here knows PHP?
01:28 <luke-jr> …
01:30 <nsh22> luke-jr: did u release 0.2?
01:31 <luke-jr> 0.2.0,yes
01:31 <nsh22> ah
01:31 <nsh22> btw, do you program for a living?
01:32 <nsh22> cuz im doing a project in comp. engineering abot careers in computer programming
01:32 <luke-jr> yes
01:33 <luke-jr> in addition to hosting/support, as you know
01:33 <nsh22> what is the name of your job?
01:33 <nsh22> yes i know that :)
01:34 <luke-jr> name of my job?
01:34 <nsh22> like your job description
01:35 <nsh22> what would you descrbe your job
01:35 <luke-jr> depends on the job
01:35 <luke-jr> :þ
01:35 <madmax> s0beit: are you sure the server isn't running already? that "no screen found" is related to the "screen -S $1 -X quit" line, which shouldn't quit a server if it wasn't running already...
01:35 <nsh22> but do you work for a company?
01:36 <nsh22> if so, you must have a certain job title :)
01:36 <madmax> s0beit: try 'screen -r server8' so see if something shows up
01:36 <luke-jr> nsh22: I work for a few companies.
01:37 <nsh22> o i c
01:37 -!- dlh [n=dlh@c-75-69-147-94.hsd1.ma.comcast.net] has quit []
01:37 <nsh22> i need a certain job title to do a project on
01:37 <nsh22> i think lucifer said he was looking at a php developer job...
01:37 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has quit ["Peace out homies."]
01:38 <nsh22> but that came with the customer service...
01:38 <nsh22> so i dont know
01:38 <luke-jr> s0beit just learned he had to pay for private support, or post his question in public :þ
01:38 <nsh22> haha
01:38 <luke-jr> nsh22: the company I've had work with for 2 years, my title is Systems Engineer
01:38 <nsh22> ah
01:39 <nsh22> that could be doable
01:39 <nsh22> and i learned that private support lesson from you btw lol
01:39 <nsh22> i think i still have that pm
01:39 <luke-jr> lol
01:39 <nsh22> lol and you ended up answering my question on the forum anyway :/
01:39 <luke-jr> I actually offered to sell him my managed support for his VPS, even tho his VPS isn't with em
01:39 <luke-jr> with me*
01:39 <nsh22> like 2 seconds later
01:39 <luke-jr> nsh22: ☺
01:40 <madmax> #m s0beit are you sure the server isn't running already? try a 'screen -r server8' to see if something shows up
01:40 <luke-jr> it's the priciple of it
01:40 <@armabot> madmax: The operation succeeded.
01:40 <nsh22> how do youy do that smilie?
01:40 <nsh22> mac?
01:40 <luke-jr> if I help people in public, that helps the entire community
01:40 <nsh22> ah i see
01:40 <luke-jr> nsh22: Konversation replaces : and ) with ☺
01:40 <luke-jr> because I configured it to
01:40 <nsh22> and kinda pays for itself
01:40 <luke-jr> if I help people in private, it only helps them
01:40 <luke-jr> which only helps me if they're paying me in some way
01:41 <nsh22> then if its public others odnt boither you (as much) with the same problem
01:44 <luke-jr> that too
01:45 <nsh22> so what kind of code do you do (for money)?
01:47 <luke-jr> kind?
01:47 <nsh22> like, what is the ocde for (i.e. programs, websites etc?)
01:48 <luke-jr> their current project I'm working on is a VoiceXML browser
01:49 <nsh22> voice? so you integrating voice into something i presume?
01:49 <luke-jr> …
01:50 <nsh22> :) some say ignorance is bliss, i say stupidity is
01:51 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
01:53 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has joined #armagetron
01:55 <madmax> #notes s0beit
01:55 <@armabot> madmax: Sent 15 minutes ago: <madmax> are you sure the server isn't running already? try a 'screen -r server8' to see if something shows up
02:03 <s0beit> madmax, Yeah, i did that :(
02:09 <madmax> and?
02:09 <s0beit> root@vcl:/opt/hr/scripts# screen -r server8
02:09 <s0beit> There is no screen to be resumed matching server8.
02:12 <madmax> is the binary path correct in the scripts?
02:12 <madmax> have you tried running the server manually?
02:12 <s0beit> how do i do that?
02:12 <madmax> (as in, not through the script)
02:12 <s0beit> no, teach me kind sir :D
02:13 <madmax> is the binary even in /opt/armagetronad/bin/armagetronad-dedicated ?
02:13 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
02:13 <s0beit> instead of armagetron its hr
02:13 <s0beit> so yah
02:14 <s0beit> its in /opt/hr/bin/armagetronad-dedicated
02:14 <madmax> just do /opt/hr/bin/armagetronad-dedicated then
02:15 <madmax> I've never used those scripts, but if you've set up the right paths it should work... when you tried the 'start' one it just said 'No screen session found.'?
02:15 <s0beit> yeah
02:19 <s0beit> well, in my /opt/hr/bin there is a armagetronad-dedicated but its a program
02:21 <madmax> yes, I was telling you to run it to see if was installed correctly
02:21 <s0beit> ok how do i run it?
02:21 <s0beit> go to /opt/hr/bin
02:21 <s0beit> and type what? OO
02:21 <madmax> /opt/hr/bin/armagetronad-dedicated
02:22 <madmax> or ./armagetronad-dedicated if you're in the right folder
02:22 <nsh22> run the armagetron-dedicated program
02:22 <s0beit> [0] Bound socket to *.*.*.*:60216.
02:22 <s0beit> [0] sn_SetNetState: Unable to open accept socket on desired port 4534, Trying next ports...
02:22 <s0beit> [0] Bound socket to *.*.*.*:4540.
02:22 <s0beit> [0] Setting CYCLE_BRAKE_REFILL (Group: Annoying) deviates from its default value; clients older than 0.2.5.0 may experience problems.
02:22 <s0beit> [0] Ping charity changed from 100 to 100100.
02:22 <s0beit> [0] Nobody there. Taking a nap...
02:22 <s0beit> [0] Timestamp: 2009/02/03 01:22:22
02:22 <s0beit> [0] Closing socket bound to *.*.*.*:4540
02:22 <s0beit> [0] Bound socket to *.*.*.*:4540.
02:22 <s0beit> hmm
02:23 <nsh22> thats good, its running
02:23 <nsh22> i think
02:23 <madmax> yeah, CTRL+C then, no need to paste all that here heh
02:23 <s0beit> hehe
02:23 <nsh22> now open your client aand see if your server is there
02:23 <madmax> from what I see, that no screen session found is normal if it wasn't running already, since it tries to kill an existent session
02:23 <s0beit> I did notice that it did not find an IP address.
02:23 <madmax> but are you trying to run multiple servers os just one?
02:24 <s0beit> multiple servers
02:24 <madmax> *or
02:24 <nsh22> your ip adress is *.*.*.*:4540 i think
02:24 <nsh22> it censors it
02:25 <s0beit> its not supposed to
02:25 <s0beit> my others dont do that.
02:25 <nsh22> meh
02:25 <nsh22> im dumb, dont take my advice....seriously, dont
02:25 <s0beit> that means its reading from some other file, because in my settings_info my IP is set and my port is set to 4539
02:25 <madmax> did you create a folder server8/ with the settings?
02:25 <s0beit> yessir
02:26 <s0beit> in server8 i have subfolders settings and var
02:26 <madmax> right, run 'start server8' again and then 'screen -ls'
02:26 <s0beit> I did have to copy the settings from my other running servers
02:26 <s0beit> root@vcl:/opt/hr/scripts# screen -ls
02:26 <s0beit> There are screens on:
02:26 <s0beit> 14260.server6 (Detached)
02:26 <s0beit> 14134.server5 (Detached)
02:26 <s0beit> 14058.server4 (Detached)
02:26 <s0beit> 14022.server3 (Detached)
02:26 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has quit [Read error: 54 (Connection reset by peer)]
02:26 <s0beit> 13978.server2 (Detached)
02:27 <s0beit> 13904.server1 (Detached)
02:27 <s0beit> 6 Sockets in /var/run/screen/S-root.
02:27 <s0beit> still no server8 running though
02:27 <s0beit> :/
02:27 <nsh22> can you PLEASE use a paste bin....
02:27 <nsh22> www.pastebin.com
02:27 <s0beit> why? oO
02:27 <nsh22> copy it there and then copy and paste that link here
02:27 <nsh22> so it doesnt take up the space on the irc
02:28 * s0beit kicks neal in the throat
02:28 <s0beit> anyway madmax, i dunno man
02:28 <s0beit> the screen still isn't working
02:29 <nsh22> why the throat, thats just mean... you actually had to make an effort to do it....
02:29 <madmax> what did you use for the other servers?
02:29 -!- sinewav [n=sinewav@adsl-76-197-247-93.dsl.chcgil.sbcglobal.net] has quit [Remote closed the connection]
02:29 <madmax> these scripts too?
02:29 <s0beit> sty+ct
02:29 <s0beit> yah
02:31 <luke-jr> #kick s0beit use a pastebin
02:31 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has left #armagetron [requested by armabot: "use a pastebin"]
02:31 <nsh22> ty
02:31 <madmax> heh
02:31 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has joined #armagetron
02:31 * s0beit sighs
02:31 <nsh22> now will you use a pastebin?
02:32 <nsh22> lol :P
02:32 <luke-jr> nsh22: *.*.*.* is a wildcard, not a censor
02:32 <nsh22> oh
02:32 <s0beit> neal why are you even talking -.- ur not helping much. im going to chat privatly with madmax, the only helpful one active right now.
02:32 <madmax> er, no you aren't
02:32 <nsh22> <nsh22> im dumb, dont take my advice....seriously, dont
02:34 <madmax> wtf does it say when you run 'screen -dmS server8 /opt/<whatever_your_folder_is>/scripts/srv server8'?
02:35 <s0beit> madmax, It didn't say anything
02:35 <madmax> does it show on 'screen -ls' now?
02:36 <s0beit> no
02:37 <madmax> run 'screen -S server8 /opt/hr/scripts/srv server8'
02:38 <s0beit> permission denied
02:38 <s0beit> let me set permissions
02:38 <madmax> great
02:38 <madmax> did you chmod +x the scripts?
02:39 <s0beit> seems to be working madmax, and i only chmodded the start script
02:39 <s0beit> i forgot the svc
02:39 <madmax> -_-
02:39 <s0beit> sorry :X
02:40 <madmax> well, seems like screen doesn't say s*** when it fails to run
02:40 <s0beit> i know
02:40 <s0beit> looks like it fixed it, ur awesome dude
02:42 <nsh22> does anybody know of a good program to bypass a blocking program (i.e. bess block)?
02:44 <madmax> google?
02:44 <madmax> heh :-|
02:44 <nsh22> lol but some cant be trusted
02:44 <nsh22> anybody have one that they use and trust?
02:45 <Flex> http://wiki.answers.com/Q/How_do_you_get_past_Bess_block
02:45 <Flex> yup proxy based.. pretty much
02:45 <nsh22> i have an idea
02:46 <nsh22> anybody know how to change timestamps on .exe files?
02:46 <Flex> didn't he just say google?
02:46 <Flex> are you brain dead..
02:46 -!- s0beit [n=Negative@user-11208gp.dsl.mindspring.com] has quit ["Peace out homies."]
02:46 <Flex> use google
02:46 <nsh22> ok...
02:47 <nsh22> ugh fuck it. ive tried and failed before
02:48 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
02:48 <madmax> http://wiki.coralcdn.org/wiki.php?n=Main.FAQ <-- there's a "do you steal my personal info" missing there
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03:07 <@armabot> armacommits: [0.3-armagetronad-sty] r807 Merge from trunk
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03:15 * smoothice pokes BabyBug
03:15 <BabyBug> oi
03:16 <smoothice> Why are you such a baby?
03:16 <BabyBug> being anything else is boring \o/
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03:22 <madmax> hey, being Iron Man is probably pretty cool
03:25 * BabyBug slaps madmax
03:26 * madmax slaps BabyBug
03:26 <BabyBug> missed
03:27 <madmax> what's your eye doing on the floor then?
03:27 <BabyBug> it's not =)
03:28 <madmax> heh that's not very creative
03:28 * madmax resumes current activity
03:28 <BabyBug> oh well sorry for my current lack of imagination =.=
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06:04 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r896 Begun work on war stuff and one small fix
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08:09 <Lucifer> grrr
08:10 <Lucifer> why is it that the girl who is both most interesting and seems to be the most interested also wears a ring on that particular finger? :(
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08:59 -!- flea is now known as cumjoin4fun
09:00 * cumjoin4fun
09:00 -!- cumjoin4fun is now known as flea
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10:24 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r896 Implemented polynomial protobuf syncing. Plus, polynomials a... || [protocolbuffer-armagetronad-work] r895 Implemented polynomial protobuf syncing. Plus, polynomials a...
11:49 -!- Netsplit simmons.freenode.net <-> irc.freenode.net quits: Ttech[daedalus], zmanuel
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11:56 <fonkay> Lucifer: You've been dating married women?
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12:31 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r901 Added missing element for streaming compatibility.... || [protocolbuffer-armagetronad-work] r900 Cycle control messages switched to protobuf.... || [protocolbuffer-armagetronad-work] r899 Removing some obsolete stuff.... || [protocolbuffer-armagetronad-work] r898 Implemented zZone protobufs.... || [protocolbuffer-armagetronad-work] r897 Completed shape protobuf transition....
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14:59 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
15:34 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has joined #armagetron
15:34 <s0beit> #cfg2 add_help_topic
15:34 <@armabot> s0beit: ADD_HELP_TOPIC: Add a new help topic to be used with /help. Usage: ADD_HELP_TOPIC
15:35 <luke-jr> Lucifer: it's only to be expected that the *most* interesting girl would be taken
15:35 <luke-jr> surely there is a less interesting, but still close to most :þ
15:41 <s0beit> #cfg2 add_help_topic
15:41 <@armabot> s0beit: ADD_HELP_TOPIC: Add a new help topic to be used with /help. Usage: ADD_HELP_TOPIC
15:41 <s0beit> Does anyone know the format you use for this setting?
15:41 <s0beit> Because the way i used it was Add_help_topic name description blahblahblah
15:43 <madmax> s0beit: http://forums.armagetronad.net/viewtopic.php?t=18325
15:43 <s0beit> ty
15:43 <madmax> and http://forums.armagetronad.net/viewtopic.php?t=18528
15:43 <s0beit> I found epsy talking about it in the logs
15:43 <s0beit> and he used quotes
15:44 <@armabot> armacommits: [armagetronad-old-glancing] r754 Merge with trunk...
16:01 <s0beit> #ls sobeit
16:01 <@armabot> s0beit: -=VcL.SoBeiT has last been seen on -=VcL.Clan High Rubber Kingdom 10 minutes ago.
16:02 <s0beit> #ls taz
16:02 <@armabot> s0beit: metaz has last been seen on Fortress Café 45 minutes ago.
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18:47 <G5> epsy: U got a minute?
18:54 <G5> .ping
18:58 <ct|kyle> pong
19:00 <Lizmatic> epsy, ?
19:01 <Lizmatic> can you open the x server for a sec
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19:12 <s0beit> #cfg2 TOPOLOGY_POLICE_PARALLEL
19:12 <@armabot> s0beit: TOPOLOGY_POLICE_PARALLEL: Extra topology police flag to check for walls that are put into the grid datastructure exactly parallel to each other. Requites TOPOLOGY_POLICE to be active.
19:13 <ct|kyle> hey s0beit
19:13 <s0beit> ^^ wtf is that?
19:13 <s0beit> hey ct|kyle good day
19:14 <ct|kyle> I have no clue /me goes to look
19:14 <s0beit> ct|kyle, I am using the 0.2.8.3beta1 for my hr servers
19:14 <s0beit> its doing nice
19:14 <s0beit> no more wall bugs xD
19:14 <ct|kyle> wall bugs?
19:14 <s0beit> Yeah, usually in high rubber servers, walls bug when users dig and corner
19:15 <s0beit> sometimes people can go through other people lines
19:15 <s0beit> it rips a bug in them and kills the user digging
19:15 <s0beit> in the wall*
19:15 <ct|kyle> sty+ct is basically that, just with the sty and CT components
19:15 <s0beit> well, the hr servers were very buggy
19:16 <s0beit> so i moved them to the 2.8.3beta1
19:16 <s0beit> working much better
19:17 <s0beit> #cfg2 chat_log
19:17 <@armabot> s0beit: CHAT_LOG: Write machine parsable chat messages to var/chatlog.txt
19:17 <s0beit> ct|kyle, I did however forget to enable authentication when setting that version up
19:17 <s0beit> is it too late to enable it?
19:18 <ct|kyle> you can just reconfigure and recompile it
19:19 <ct|kyle> use same ./configure just with the --enable-armauthentication <<i think that is the flag
19:19 <s0beit> thats just basically going to cd /opt/armagetronad/armagetron_2.8.3beta1 and doing ./configure --enable-armathentication
19:19 <ct|kyle> and whatever else you had
19:19 <s0beit> ah ok
19:19 <s0beit> well, i configured it using this link: http://wiki.armagetronad.net/index.php?title=Running_Multiple_Servers_on_a_single_Linux_computer
19:19 <s0beit> and used this : ./configure --prefix=/opt/armagetronad/ --disable-glout --enable-automakedefaults --disable-sysinstall --disable-etc --disable-useradd --disable-initscripts
19:19 <luke-jr> did you post on forums yet?
19:20 <s0beit> nope, no need to
19:20 <s0beit> i have everything done, just doing a little adjusting ;)
19:21 <ct|kyle> just add in --enable-armathentication in there and run it it
19:22 <s0beit> after that, just make and then type make install?
19:22 <s0beit> and then it will be done?
19:25 <epsy> G5, um, why me?
19:26 <ct|kyle> ya
19:27 <G5> epsy: I read your ingame answer. And my parser translated it to: "G5! Get ur ass up and find it out yourself. You can to it." So I did. Its fixed. Anyone wants to check pings on my new server? (TST G5's)
19:27 <s0beit> G5, LOL
19:27 <s0beit> ill go test :)
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19:31 <epsy> [20:28] <epsy>: I don't do in-game support because it's unmanagable.
19:31 <epsy> [20:28] <epsy>: When I'm playing, it means I want to play
19:32 <s0beit> ct|kyle, thanks mate ;) it worked
19:34 <ct|kyle> s0beit: no problem
19:38 <G5> epsy: I was joking ... ur answer was 100% ok
19:38 <epsy> just putting it clear
19:42 <s0beit> ct|kyle, Do i really need the @ on the end of the USER_LOCAL name?
19:42 <epsy> USER_LOCAL doesn't exist afaik
19:42 <s0beit> LOL
19:42 <epsy> if you mean LOCAL_USER, it needs to have no @ at the end
19:42 <epsy> unless you want to complicate things
19:42 <s0beit> i mean USER_LEVEL
19:42 <s0beit> mb
19:42 <epsy> ah, then yes
19:43 <epsy> at least if you're setting the level of a local user
19:43 <s0beit> yeah
19:43 <s0beit> that sucks, because when i login it messes up my score on the ladder =_=
19:43 <s0beit> it makes me play as SoBeiT@ instead of SoBeiT
19:44 <epsy> always use SoBeiT@ then
19:45 <s0beit> epsy, Instead of just the @ can it be @something
19:45 <s0beit> like @forums?
19:47 <s0beit> #cfg2 RESERVE_SCREEN_NAME
19:47 <@armabot> s0beit: RESERVE_SCREEN_NAME: Reserves a screen name to a registered user
19:47 <s0beit> how would you use that command? RESERVE_SCREEN_NAME NAME@?
19:48 <epsy> hm, I think you got to have an username, not sure
19:48 <epsy> you can toy with USER_ALIAS
19:48 <s0beit> I was just looking at that
19:48 <s0beit> how does that work?
19:48 <s0beit> #cfg2 USER_ALIAS
19:48 <epsy> RESERVE_SCREEN_NAME reserves a screen name
19:48 <@armabot> s0beit: USER_ALIAS: Allows bending authenticated names around: a player authenticated as X originally can appear as y.
19:48 <s0beit> That would fix my problem epsy?
19:49 <s0beit> with the @ thing?
19:49 <s0beit> user_alias SoBeiT
19:49 <epsy> if someone who shows up with a reserved nick, and he isn't the guy who belongs it, he will be threated as an impostor
19:49 <s0beit> ah
19:49 <epsy> (ie. get a 2 at the end of his nick)
19:54 <Lucifer> fonkay: no, I haven't ben dating a married woman
19:55 <s0beit> "It is now safe to decrease DEDICATED_FPS to 20 or 10, latency
19:55 <s0beit> is no longer influenced by that setting."
19:55 <s0beit> what does that do epsy?
19:55 <s0beit> #cfg2 dedicated_fps
19:55 <@armabot> s0beit: DEDICATED_FPS: Maximum simulation steps per second the dedicated server will perform || DEDICATED_FPS_IDLE_FACTOR: Number of times per frame the server should check whether simulation can be done if no network input is coming
19:58 <G5> epsy: DS-Fabi (the King of low ping) has 12 ms on my new server :) sometimes. other times 17 ms.
20:00 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has quit ["Peace out homies."]
20:11 <akira_arma> #tea
20:11 <@armabot> akira_arma: Fortress Café: Players (0/32):
20:13 <BabyBug> Lucifer, you so have
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20:41 <Lucifer> BabyBug: have not!
20:41 <Lucifer> I'm just interested in a woman who appears to be married, is all
20:41 <Lucifer> not going to chase her....
20:42 <BabyBug> Lucifer, have so!
20:42 <Lucifer> (unless it turns out there's a perfectly good reason for her to be wearing a ring on that finger and not already be taken)
20:47 <madmax> so you'll have to chase her to find out
20:49 <Lucifer> nah, she's in a physics class tht I'm working, I'll be able to find out some other way
20:50 <K-Yo> physics?hmmm
20:50 <K-Yo> chemistry could have helped, you put some acid on her hands, the ring disappears, she's available again
20:50 <epsy> integer math? hmm
20:51 <K-Yo> simple, efficient
20:51 <epsy> too efficient
20:51 <K-Yo> well, a bit radical
20:51 <K-Yo> erm
20:51 <K-Yo> drastic?
20:51 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
20:52 <epsy> guru3, spam: http://forums.armagetronad.net/viewtopic.php?p=202973#202973
20:53 <Lucifer> of course, if she is married and looking to cheat, it could be difficult to find out
20:53 * Lucifer isn't interested in a cheating woman
20:57 <guru3> epsy: not spam
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21:04 <Lizmatic> Lucifer: you're too picky!
21:08 <Lucifer> you'd date a married woman?
21:09 <epsy> is BabyBug married?
21:10 <BabyBug> Not yet
21:10 <epsy> then she didn't
21:10 <Lizmatic> BabyBug is married to me
21:11 <BabyBug> >.<
21:12 <Lucifer> well, it appears I've got my desktop booting, sorta
21:12 <Lucifer> liveCD booting isn't a big milestone, but i've had trouble getting computers to boot liveCDs before :/
21:13 * epsy is bored
21:13 <akira_arma> #tea
21:13 <@armabot> akira_arma: Fortress Café: Players (0/32):
21:14 <akira_arma> :/
21:14 <Lucifer> two mouses are goin to confuse me, heh
21:14 * epsy doesn't even want to play arma
21:16 <epsy> anyway, I think I spotted a bug in /team+/invite stuff
21:16 <epsy> some messages would be just discarded, or, at least, not seen by the sender
21:18 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has joined #armagetron
21:19 <s0beit> ct|kyle, Do you know if there is a script already created that filters out log files to only show what users write?
21:20 <epsy> @cfg2 chatlog
21:20 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit [Read error: 104 (Connection reset by peer)]
21:20 <epsy> #cfg2 chatlog
21:20 <@armabot> epsy: Sorry, no matches :S
21:20 <s0beit> chat_log?
21:20 <s0beit> #cfg2 chat_log
21:20 <@armabot> s0beit: CHAT_LOG: Write machine parsable chat messages to var/chatlog.txt
21:20 <epsy> there you go
21:20 <s0beit> set this to 1?
21:21 <Lucifer> heh, this copy miht take awhile
21:21 <s0beit> or just put that in settings_custom?
21:21 <epsy> no, set it to -sqrt(2)
21:21 * Lucifer is happy he could mount his old hard drive
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21:22 <s0beit> epsy, Where would you put this at? oO settings_custom?
21:22 <s0beit> so it will be chat_log -sqrt(2)?
21:23 <epsy> yeah, and use caps for setting names
21:26 <s0beit> epsy, Do i need to create a chatlog.txt or will it automatically create one?
21:26 <epsy> it will do it by itself
21:31 <s0beit> i installed that command, went to the server and chatted, restarted the server, but nothing is generated
21:33 <epsy> yeah, it works better when you put 1 instead of negative square root of 2
21:33 <s0beit> LOL!
21:37 <@armabot> armagetronad: * resources/Blaze/ID/FireWall-1.0.1.aamap.xml: Resource by Blaze
21:38 <s0beit> epsy, Will the chatlog.txt just keep updating? Or will it create a new file each day?
21:39 <epsy> By all logic, it will just always append at the end
21:39 <epsy> don't see how it could be creating new files
21:47 <s0beit> epsy, how would i be able to get logs viewable on the web? and the server ladders?
21:49 <epsy> well, just have the webserver have symlinks to these files or make your own app
21:50 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has joined #armagetron
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21:56 <s0beit> ln -s source_file myfile ?
21:56 <s0beit> is that how you would create one?
21:58 <epsy> ln -s source nick
22:07 <s0beit> ok I have it up and ready and when i log in via SFTP i see that folder in the root area. what would the next step be?
22:19 -!- BabyBug [n=BabyBug@87.113.89.97.plusnet.pte-ag2.dyn.plus.net] has quit [Remote closed the connection]
22:33 <@armabot> armagetronad: * resources/Blaze/ID/Firewall-1.0.1.aamap.xml: Resource by Blaze
22:33 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit ["Over and out."]
22:48 <fonkay> Lucifer: didn't mean to imply anything.
22:48 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has quit ["Peace out homies."]
22:48 <Lucifer> heh, no implying taken
22:49 <Lucifer> I just realized the computer case I'm switching to doesn't have usb plugs in the front :(
22:49 <fonkay> booo
22:50 <Lucifer> I'll have to rip them from another case
22:51 <fonkay> I would rather usb ports than a cd drive ( but i don't use my cd drive for anything)
22:51 <Lucifer> Well, there's nothing in the floppy space, so I could put them there
22:51 <Lucifer> I just need a way to mount them, whenever I get them pulled from a different case
22:51 <Lucifer> i use my dvd drive
22:52 <Lucifer> this thing needs to hurry, I want to be booted and running my webserver again before I leave the house today
22:53 <Lucifer> bbiab
22:55 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Remote closed the connection]
23:07 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has joined #armagetron
23:07 <Lucifer> grrr, wireless card needs firmware
23:07 <epsy> wirelesscard needz wirz >:(
23:10 <epsy> nighty
23:10 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
23:15 <Lucifer> it really annoys me that to get my network connection working, I have to have a working network connection
23:15 <Lucifer> do these people have no idea how annoying that is?
23:15 <Lucifer> it's almost like something microsoft would do to you
23:15 <Lucifer> "Your network card doesn't work, please download the newest version of the driver from Microsoft Update"
23:16 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
23:17 -!- BabyBug [n=BabyBug@87.113.89.97.plusnet.pte-ag2.dyn.plus.net] has joined #armagetron
23:19 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has joined #armagetron
23:22 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
23:22 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has quit [Client Quit]
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23:23 <nsh22> hey hey
23:25 <akira_arma> #tea
23:25 <@armabot> akira_arma: Fortress Café: Players (0/32):
23:25 <akira_arma> :(((((((
23:25 <akira_arma> #list
23:25 <@armabot> akira_arma: Admin, Alias, Babelfish, CIA, Channel, ChannelLogger, ChannelStats, Config, CyborgName, Dict, Format, Freshmeat, Games, Google, Insult, Later, Linux, Markov, Math, Misc, News, Nickometer, Owner, Plugin, Praise, Python, Quote, RSS, Seen, Services, Sourceforge, Time, User, Utilities, Weather, and Web
23:25 <akira_arma> #servers
23:25 <@armabot> akira_arma: This data is 40 seconds old; -=}ID< -=}Immortal Dynasty< -=}Dog Fight< (DF) (12/12), Wild West =Capture The Flag= ~Multi~Mode~ (10/10), The YELLOW Submarine (10/12), Crazy Tronners Wild Fortress. (10/14), Wild West =Capture The Flag= (9/10), |FA| Devils Rings! (8/16), - | D u r k a D u r k a L a n d | - (8/16), FRO Clan High Rubber (7/10), Norm's Home - Open Gameplay (7/16), [] (2 more messages)
23:25 <akira_arma> #more
23:25 <@armabot> akira_arma: Cheers! [] The friendly server. (7/12), {Delicious Desserts} Racing II (6/16), Wild West =Sumo= (5/16), ~*SpeederS*~ Server (5/12), WILDCAT (3/8), Wild West =CTF Shooting= (3/10), - [ Nano's Playground | Nano Standard ] - . (3/8), |FA| Black Tar! (2/16), Flynn's Arcade #2 (Brakes) - .:Avl:. Clan Nano (2/8), -=Prutopolis=- -=High Rubber=- (2/16), Strawberry Fields (2/16), (1 more message)
23:25 <akira_arma> :/
23:27 <s0beit> luke-jr, How hard is it to manually set up logs to where they are viewable on a website?
23:34 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
23:36 <s0beit> ive searched google for everything, there is nothing usefull about this :(
23:45 <madmax> dude, get a web server running, set up an index.html, link to files
23:45 <akira_arma> #tea
23:45 <@armabot> akira_arma: Fortress Café: Players (0/32):
23:48 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
23:59 <flea> #wwctf status
23:59 <flea> #status wwctf
Log from 2009-02-04:
--- Day changed Wed Feb 04 2009
00:03 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
00:03 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
00:05 <smoothice> hi y'all
00:05 -!- MrBougo [n=MrBougo@170.237-243-81.adsl-dyn.isp.belgacom.be] has quit []
00:07 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r899 Various fixes and more work on war functionality || [0.2.8-armagetronad-sty+pvp] r898 More work on match_start_war || [0.2.8-armagetronad-sty+pvp] r897 More work on war functionality
00:07 <s0beit> hey smoothice :)
00:07 <smoothice> hi VcL dude
00:08 <s0beit> =)
00:08 <flea> hi
00:08 <flea> how to fast forward in playback mode
00:08 <smoothice> hi PinkTomato
00:10 <PinkTomato> #morning
00:11 <@armabot> Good Morning PinkTomato Random Fortune: Why don't you pair `em up in threes? -Yogi Berra
00:13 <smoothice> #afternoon
00:13 <smoothice> #evening
00:13 <smoothice> #bed
00:13 <smoothice> #morning
00:14 <@armabot> Good Morning smoothice Random Fortune: "Triumph without Victory, The Unreported History of the Persian || Gulf War", -Headline published in the U.S. News & World Report, || 1992.
00:14 <flea> This is Armagetron version 0.3_alpha8599.
00:14 <flea> doesnt have --fast-forward equivlanetnnteth?
00:15 <flea> smoothice, no night fortune for u - u will have to drink instead
00:17 <flea> http://wiki.armagetronad.net/index.php?title=Image:Screenshot_2.png
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00:32 <smoothice> z-manuel: How am I able to access the configuration of TEAM_NAME_x from gGame if it is declared and used in eTeam?
00:37 <BabyBug> #N9
00:37 <@armabot> BabyBug: Nexus9 Deathmatch (NO RUBBER!): Players (0/16):
00:37 <z-manuel> smoothice: you can't, not without changing eTeam.
00:38 <z-manuel> You need to remove the 'static' fom the variable declaration
00:38 <z-manuel> and add an 'extern' variable declaration to the eTeam header.
00:38 <s0beit> is chat_log available in 2.8.2 sty+ct build?
00:38 <smoothice> z-manuel: Can you explain what static does anyways?
00:38 <z-manuel> it restricts the validitiy of a name to the current translation unit.
00:39 <smoothice> Can you dumb that down to words I can understand?
00:39 <smoothice> :/
00:39 <z-manuel> 'static int x' in one cpp file and 'static int x' in another cpp file are different variables.
00:39 <smoothice> ohhh
00:39 <z-manuel> without the 'static', the linker would complain about a collision.
00:39 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
00:39 <smoothice> What if it isn't declared in the header file
00:39 <z-manuel> You can declare it in gGame.cpp itself, although that's kind of hacky.
00:40 <z-manuel> We do it for a couple of things, but I generally don't like it.
00:40 <z-manuel> back to the xes,
00:40 <z-manuel> if one cpp file has 'int x;'
00:40 <z-manuel> and the other 'extern int x'
00:40 <z-manuel> then both can use the same variable x.
00:40 <smoothice> oh ok
00:41 <smoothice> What if it isn't declared in the header file?
00:42 <s0beit> smoothice, or z-manuel, is chat_log available in the 2.8sty+ct alpha 2009 build?
00:42 <smoothice> s0beit: you mean ladderlog_write_chat?
00:42 <smoothice> #cfg2 ladderlog_write_chat
00:42 <@armabot> smoothice: LADDERLOG_WRITE_CHAT: Write to ladderlog: CHAT [/me]
00:43 <s0beit> No, i mean
00:43 <s0beit> #cfg2 chat_log
00:43 <@armabot> s0beit: CHAT_LOG: Write machine parsable chat messages to var/chatlog.txt
00:43 <smoothice> what does that do???
00:43 <smoothice> #cfg chat_log
00:43 <@armabot> smoothice: Sorry, no matches :S
00:43 <smoothice> apparently it is
00:43 <s0beit> nice
00:43 <s0beit> ty
00:44 <smoothice> z-manuel: Do if it isn't in the header file then I have to add it to the header file?
00:44 <z-manuel> yes, or to every cpp file that wants to use it.
00:45 <smoothice> alright
00:45 <smoothice> I'll try that
00:49 <smoothice> z-manuel: I'm confused... the TEAM_NAME_x creations in eTeam.cpp are done via a stringstream that is fed into a function called nameConf.
00:49 <smoothice> z-manuel: m_name = new nameConf (name .str().c_str(), se_team_name[teamCount]);
00:49 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has quit ["Peace out homies."]
00:49 <smoothice> z-manuel: How should I go about adding those to the header?
00:49 <z-manuel> heh, that's difficult :)
00:50 <z-manuel> Of course, you don't want the config items.
00:50 <z-manuel> They just handle the interface.
00:50 <z-manuel> The real variable you want is this:
00:50 <z-manuel> static tString se_team_name
00:51 <smoothice> Ah
00:51 <smoothice> k
00:51 <z-manuel> bedtime, night!
00:54 <smoothice> alright
01:10 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r902 Implemented protobufs for gWall.cpp....
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01:20 <s0beit> smoothice, how the heck do you set up htaccess? xD
01:21 <s0beit> ive been here forever trying to make it work! http://www.tools.dynamicdrive.com/password/
01:22 <smoothice> s0beit: Don't use that
01:22 <smoothice> or do use it :/
01:22 <smoothice> Ummm
01:22 <smoothice> You generate the htpasswd file and you link to it using htaccess
01:24 <s0beit> i did that :(
01:25 <s0beit> I placed the .htpasswd in the /root/ folder
01:25 <s0beit> then i placed .htaccess in /var/www/
01:25 <smoothice> Are you using apache?
01:25 <s0beit> no
01:25 <s0beit> im using lighttpd
01:25 <smoothice> THat's why ;)
01:25 <s0beit> ??
01:26 <BabyBug> .htaccess doesn't work with lighttpd
01:26 <smoothice> lighttpd does not use htaccess
01:26 <s0beit> -.-
01:26 <smoothice> yeah
01:26 <flea> lol
01:26 <BabyBug> It's an apache thingie
01:26 <s0beit> god that sucks
01:26 <smoothice> but
01:26 <s0beit> anyway to password protect lighttpd?
01:26 <smoothice> yeah
01:26 <s0beit> yay :D
01:26 <smoothice> http://www.cyberciti.biz/tips/lighttpd-setup-a-password-protected-directory-directories.html
01:26 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
01:26 <flea> http://www.cyberciti.biz/tips/lighttpd-setup-a-password-protected-directory-directories.html
01:26 <smoothice> flea: ...
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01:27 <smoothice> s0beit: That should work even those its more than Apache requires
01:27 <flea> i didnt know lighthttpd didnt use .htaccess. but why the hell would i use lighthttpd
01:27 <BabyBug> less bloated? uses fewer system resources
01:28 <BabyBug> and it's lighttpd, not lighthttpd :P
01:28 <smoothice> ;)
01:28 <flea> i wouldnt use either
01:29 <s0beit> heh
01:30 <s0beit> Make sure mod_auth is loaded:
01:30 <s0beit> server.modules += ( "mod_auth" )
01:30 <s0beit> ??
01:30 <smoothice> Yeah
01:30 <nsh22> Genki: lol
01:30 <s0beit> how do i do that?
01:30 <smoothice> That module is requires
01:30 <smoothice> required
01:30 <smoothice> It's in the instructions
01:30 <s0beit> all it says is make sure its loaded
01:30 <s0beit> doesnt tell me how to make sure
01:30 <smoothice> s0beit: ...
01:31 <s0beit> add all of this to the bottom?
01:31 <smoothice> sure
01:31 <smoothice> doesn't matter where
01:35 <s0beit> "realm" => "Password protected area",
01:35 <s0beit> whats that?
01:35 <s0beit> realm is the password?
01:35 <s0beit> this is rediculous to set up -.-
01:36 <smoothice> no
01:36 <smoothice> realm is the name of the auth area
01:36 <smoothice> it can be anything
01:37 <s0beit> so leave that alone?
01:37 <smoothice> well
01:37 <smoothice> make it ""
01:37 <smoothice> " "
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01:42 <Genki> nsh22: ???
01:43 <nsh22> nvm lol
01:43 <Genki> "nsh22: Genki: lol"
01:43 <Genki> O.o
01:48 <madmax> the lighty one rocks!
01:50 <Flex> madmax, wanna play/test something?
01:51 <madmax> can't right now...
01:51 <madmax> sorry
01:51 <Flex> it's alright
01:51 <Flex> mostly interested in what your ping is line
01:51 <Flex> like
01:54 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has quit ["Peace out homies."]
01:54 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has quit ["gone! quit! exit! etc."]
01:54 <madmax> tell me the hostname :p
01:55 <Flex> when you're ready
01:56 <madmax> as in, 'ping <hostname>', heh
01:57 <Flex> no! it's different in-game..
01:57 <madmax> it's roughly the same...
02:09 -!- sinewav [n=sinewav@adsl-76-197-255-225.dsl.chcgil.sbcglobal.net] has joined #armagetron
02:11 <nsh22> hey sine
02:12 <sinewav> sup man
02:12 <nsh22> nm you
02:12 <sinewav> working on some video stuff. My system sucks
02:13 <nsh22> lol
02:13 <sinewav> All my hardware is ooooollllllldddddd. like me
02:20 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has joined #armagetron
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02:27 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has quit ["Peace out homies."]
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03:21 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has quit ["Peace out homies."]
03:58 -!- |TheBeyonder| [n=kvirc@c-98-192-52-24.hsd1.ga.comcast.net] has joined #armagetron
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04:18 <s0beit> #ls EagleEye
04:19 <@armabot> s0beit: timed out
04:19 <s0beit> #ls FroZen
04:19 <@armabot> s0beit: timed out
04:21 <luke-jr> …
04:22 <s0beit> #ls ~"XzL.FroZen
04:22 <@armabot> s0beit: timed out
04:22 <s0beit> -.- come on
04:36 <|TheBeyonder|> is a Gh0st
04:37 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has quit ["Peace out homies."]
04:37 <|TheBeyonder|> Arf
04:37 <|TheBeyonder|> bb
04:38 <ct|kyle> #weather 46814
04:38 <@armabot> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is 16.5°F (10:37 PM EST on February 03, 2009). Conditions: Light Snow. Humidity: 86%. Dew Point: 14.0°F. Windchill: 15.8°F. Pressure: 30.18 in 1021.9 hPa (Rising).
04:38 <|TheBeyonder|> #weather 30329
04:38 <@armabot> |TheBeyonder|: The current temperature in Midtown/Buckhead, Atlanta, Georgia is 27.1°F (10:35 PM EST on February 03, 2009). Conditions: Clear. Humidity: 43%. Dew Point: 6.8°F. Windchill: 26.6°F. Pressure: 30.20 in 1022.6 hPa (Rising). Wind Advisory in effect until 5 PM EST Wednesday...
04:38 <|TheBeyonder|> 3:P
04:39 <|TheBeyonder|> #stock market crash
04:39 <|TheBeyonder|> ol
04:39 <|TheBeyonder|> lol
04:39 <|TheBeyonder|> zzzzzzzzzzzz
04:39 -!- |TheBeyonder| [n=kvirc@c-98-192-52-24.hsd1.ga.comcast.net] has quit ["When two people dream the same dream, it ceases to be an illusion. KVIrc 3.4.2 Shiny http://www.kvirc.net"]
05:55 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit ["Leaving."]
05:56 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has joined #armagetron
06:08 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
06:09 -!- s0beit [n=Negative@user-11202fj.dsl.mindspring.com] has quit ["Peace out homies."]
06:11 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit [Client Quit]
06:42 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
06:43 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
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07:13 <|TheBeyonder|> exciting up in here
07:13 <|TheBeyonder|> #weather 30329
07:13 <@armabot> |TheBeyonder|: The current temperature in Midtown/Buckhead, Atlanta, Georgia is 19.9°F (1:10 AM EST on February 04, 2009). Conditions: Clear. Humidity: 50%. Dew Point: 5.0°F. Windchill: 19.4°F. Pressure: 30.25 in 1024.3 hPa (Rising). Wind Advisory in effect until 5 PM EST Wednesday...
07:13 <|TheBeyonder|> OMG
07:14 <|TheBeyonder|> zzzzzzzzzzzzzzzzzz wake up fools
07:14 <|TheBeyonder|> sigh
07:14 <|TheBeyonder|> bb
07:14 -!- |TheBeyonder| [n=kvirc@c-98-192-52-24.hsd1.ga.comcast.net] has quit [Client Quit]
07:20 -!- z-manuel [n=manuel@p50870B7C.dip0.t-ipconnect.de] has joined #armagetron
07:29 <Lucifer> #pig
07:29 <Lucifer> #ping
07:29 <@armabot> pong
07:33 <z-manuel> pog
07:37 <Lucifer> #ping
07:37 <@armabot> pong
07:41 <Lucifer> #ping
07:41 <@armabot> pong
07:41 <akira_arma> plonk
07:46 <Lucifer> hey, you guys are making fun of me!
07:46 <Lucifer> #ping
07:46 <@armabot> pong
07:47 * Lucifer is trying to get his laptop to do internet connection sharing so he doesn't have to move his desktop, monitor, keyboard, and mouse downstairs and plug it in with the wire
07:54 <Lucifer> #ping
07:54 <@armabot> pong
07:54 <Lucifer> ok, if I'm connecting ethernet card to ethernet card, do I need a crossover cable?
07:55 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has joined #armagetron
07:55 <Lucifer> #ping
07:55 <@armabot> pong
07:57 <akira_arma> pow
07:58 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has quit [Remote closed the connection]
07:58 <BabyBug> Lucifer, yes, crossover
07:58 <Lucifer> damn, I don't have one
07:59 <Lucifer> at least, the one I think I have is currently being used, heh
07:59 <BabyBug> wait...that made me look geeky..ignore that =x
07:59 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has joined #armagetron
08:09 <luke-jr> Lucifer: I just make all my cables MDI-X
08:09 <luke-jr> with almost everything auto-sensing these days, there's no reason to make regular cables
08:10 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit ["Leaving."]
08:12 <BabyBug> thank you luke
08:14 -!- epsy [n=epsy@unaffiliated/epsy] has joined #aRmAgEtROn
08:16 <epsy> guru3, spam strike from user Ace211
08:19 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Read error: 110 (Connection timed out)]
08:20 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has joined #armagetron
08:33 -!- z-manuel [n=manuel@p50870B7C.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
08:36 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
08:41 <Lucifer> ok, do I need a crossover cable when I connect network switch to ethernet card?
08:44 <Lucifer> nvm, I got it working, yay!
08:46 <Lucifer> hqqns
08:46 <BabyBug> hqqns?
08:46 <Lucifer> tryin to write upside down
08:47 <BabyBug> subbu?
08:47 <BabyBug> subby?
08:47 <BabyBug> subway!
08:47 <Lucifer> yeah, subby
08:47 <Lucifer> old player, used to be on the dev team
08:47 <BabyBug> oh
08:47 <BabyBug> not subway
08:47 <Lucifer> hasn't been seen in quite some time
08:47 * Lucifer is so happy he got this thing to work, but wonders if it would have been easier to just take the damn computer downstairs
08:48 <BabyBug> arma needs more dev...everyone's so slow
08:48 <BabyBug> devs*
08:48 <BabyBug> and any luck with the job hunting yet?
08:51 <Lucifer> no, not yet
08:51 <Lucifer> #fetch http://www.davefancella.com
08:51 <@armabot> Lucifer: timed out
08:51 <BabyBug> =(
08:51 <Lucifer> #fetch http://www.davefancella.com
08:51 -!- MrBougo [n=MrBougo@155.105-65-87.adsl-dyn.isp.belgacom.be] has joined #armagetron
08:51 <@armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
08:51 <Lucifer> heyhey :)
08:51 <Lucifer> BabyBug: since you're kicking around, can you see my website right now?
08:52 <BabyBug> Lucifer, Yup =)
08:52 <BabyBug> I don't like the green
08:52 <Lucifer> that's the old site, I haven't yet updated it to the new site
08:52 <Lucifer> got a lot of work to do yet :(
08:53 <Lucifer> I liked the green, though
08:53 <BabyBug> oooo old indeed...It mentions your wife :P
08:54 <Lucifer> ok, refresh and tell me if you see the new one :)
08:54 <Lucifer> please
08:55 <BabyBug> It's changecd
08:55 <Lucifer> heh, why did I decide to install firefox before pyqt3? :(
08:55 <BabyBug> Looks like before
08:55 <Lucifer> is it the new one, with the rain/water backround?
08:56 <BabyBug> Yes
08:56 <Lucifer> ahhh, that's right, you showed up while my website was down, so this old/new thing might confuse you :)
08:56 <Lucifer> ok, thanks, that means my resume is back online now
08:56 <BabyBug> ^^
08:56 * Lucifer had a hard drive crash a few days ago
08:56 <BabyBug> ooo
08:56 <BabyBug> not good =x
08:56 <Lucifer> no, not good
08:56 <Lucifer> since it drove my resume offline, I had to pause the job search to fix it
08:57 <Lucifer> I should be back to normal relatively quickly
08:57 <Lucifer> now that I have a desktop again, heh
08:57 <BabyBug> \o/
08:57 <Lucifer> mail.
08:57 <Lucifer> oops
08:57 <Lucifer> this whole "two keyboards and two mice" thing has been confusing me
08:58 <BabyBug> twit...
08:59 <Lucifer> er, which python module has "parallel" in it?
08:59 <Lucifer> pyserial?
08:59 <Lucifer> ah, python-parallel :)
09:00 <Lucifer> grrr, doesn't work! :(
09:01 <Lucifer> oh, I need to be in the scanner group
09:03 <Lucifer> ok, bbiab
09:03 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Remote closed the connection]
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09:04 <Lucifer> I'm back, heh
09:04 <Lucifer> laptop is shutting down, I don't need it anymore
09:04 <Lucifer> #ping
09:04 <@armabot> pong
09:05 <BabyBug> #pong
09:05 <@armabot> ping
09:05 <BabyBug> #help pong
09:05 <@armabot> BabyBug: (pong <an alias, 0 arguments>) -- Alias for "echo ping".
09:05 <BabyBug> #alias add pong echo twit...
09:05 <@armabot> BabyBug: The operation succeeded.
09:06 <BabyBug> \o/
09:08 <Lucifer> #pong
09:08 <@armabot> ping
09:08 <BabyBug> ...
09:09 <BabyBug> #alias add pong echo twit...
09:09 <@armabot> BabyBug: Error: Alias "pong" is locked.
09:09 <BabyBug> whore
09:11 <akira_arma> you?
09:11 * akira_arma pays BabyBug
09:11 <BabyBug> the only payed service i offer is castration
09:12 <BabyBug> or is that paid?
09:12 <akira_arma> why would you want to do that?
09:12 <BabyBug> The question is, Why wouldn't i want to do that?
09:13 <Lucifer> she does like girls better
09:14 <Lucifer> or at least says she does
09:14 <Lucifer> she is, after all, a fohm
09:14 <Lucifer> er
09:14 <Lucifer> she is, after all, a fhom
09:14 <Lucifer> looks like I lost my replacement :(
09:14 <BabyBug> haha
09:14 <BabyBug> fat old hairy man pretending to be an internet lesbian \o/
09:14 <Lucifer> fat old hairy man pretending to be an internet lesbian
09:14 <Lucifer> there, it's back now :)
09:15 <Lucifer> damn hard drive crash....
09:15 <BabyBug> =P
09:15 <Lucifer> now, why don't I have any sound?
09:15 <BabyBug> mute button
09:19 <Lucifer> hmmm, actually it all looks fine
09:19 <Lucifer> it *should* work! :(
09:22 <BabyBug> yet, it isn't
09:22 * GodTodd notes that Lucifer's resume is now up under two domains ;)
09:22 <Lucifer> heh
09:22 <Lucifer> I'll get yours back up in a bit
09:22 <Lucifer> is there any rush on it right now?
09:22 <GodTodd> nope
09:22 * Lucifer is trying to get his alarm clock working again so he doesn't have to boot up his laptop
09:22 <BabyBug> Is this the second domain? http://crimson.seul.org/wiki/index.php/DaveFancella x)
09:23 <BabyBug> naughty stuff there Lucifer....
09:23 * Lucifer is considering just tossing in another soundcard
09:23 <GodTodd> BabyBug, nope, it's under my domain too :)
09:23 <BabyBug> oh you totally missed the joke =(
09:23 <GodTodd> probaably
09:24 <BabyBug> boring old fart
09:24 <GodTodd> i have very fresh farts thankyouverymuch
09:25 <BabyBug> liar, no such thing
09:25 <GodTodd> oh yeah there's such a thing
09:25 <GodTodd> even my dog runs
09:25 <GodTodd> :D
09:26 <GodTodd> wow...that link is just...i dunno...wrong
09:26 <BabyBug> =P
09:27 <Lucifer> I've been having a lot of fresh farts tonight
09:27 * Lucifer needs a cigarette
09:27 * Lucifer runs for it before BabyBug says something
09:27 <GodTodd> speculum insertions...i've always wondered how that's a turn on
09:29 <BabyBug> ffs Lucifer >.<
09:32 * GodTodd wonders how to utilize dynamic, server-side images using txt2tags...:/
09:32 <BabyBug> so where's your resume GodTodd?
09:33 <GodTodd> once the server crash is fully fixed it'll be at www.toddmacy.com
09:33 <BabyBug> =.= lol
09:33 <BabyBug> laazy :P
09:34 <GodTodd> lazy how?
09:34 <BabyBug> fix the server? :P or does it permanently point to lucifer's server and he hasn't done the dns yet?
09:35 <GodTodd> he hosts my site
09:35 <BabyBug> ahhh
09:35 <GodTodd> cuz he's cool like that and we go back a long ways :)
09:35 <BabyBug> cool? you're on drugs
09:36 <GodTodd> erg...you have to be on drugs to be cool?
09:36 <BabyBug> no, you have to be on drugs to think someone is cool when they're not
09:36 <GodTodd> you don't think Lucifer's cool?
09:36 <GodTodd> heh
09:37 <BabyBug> newp =P
09:37 <GodTodd> well...i've known him for nigh on 20 years so... :P
09:37 <BabyBug> He smokes....that removes all trace of coolness
09:37 <GodTodd> bah, in my day, smoking increased coolness
09:38 <GodTodd> :)
09:38 <BabyBug> and you went "erg" when you thought you had to be on drugs to be cool? >.<
09:38 <BabyBug> hypocrite
09:39 <GodTodd> i didn't say i thought it was cool, i was commenting on social perception in general
09:40 <GodTodd> nor did i say you had to smoke to be cool...an increase doesn't necessarily indicate a lack of coolness in the first place
09:40 <GodTodd> :)
09:40 <BabyBug> still relating drugs with coolness
09:40 <BabyBug> hypocrite
09:41 <GodTodd> if it's hot outside, an increase in temperature doesn't mean that it wasn't hot to begin with nor does it indicate that the increase is required for it to be hot
09:41 <GodTodd> and it's quite possible to believe that an increase makes it hotter and still not like heat :)
09:42 <GodTodd> without being hypocritical in the least
09:42 -!- nathan [n=nathan@ppp59-167-114-105.lns1.hba1.internode.on.net] has joined #Armagetron
09:42 <BabyBug> hrmph...you're good, i'll give ya that...but i'm stubborn, and stubborn is better than good
09:42 <BabyBug> hypocrite
09:42 -!- nathan is now known as Guest28132
09:42 <GodTodd> ah, but, i'm good *and* stubborn :P
09:43 -!- Guest28132 [n=nathan@ppp59-167-114-105.lns1.hba1.internode.on.net] has quit [Client Quit]
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09:43 <BabyBug> no such thing
09:44 <GodTodd> yerp
09:44 <BabyBug> newp
09:44 <GodTodd> is that like a newt?
09:44 <BabyBug> you're like a newt
09:44 * GodTodd will never ever be able to see or hear the word newt without thinking of Monty Python.
09:49 -!- z-man [n=manuel@p50870B7C.dip0.t-ipconnect.de] has joined #armagetron
09:50 <BabyBug> *sigh* gotta go do that life thingy...toodles! stop smoking ffs Lucifer!! *growls*
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11:35 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r904 Merge from trunk... || [protocolbuffer-armagetronad-work] r903 All nNetObjects now use protobufs; removing the old streamin...
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13:06 -!- cusco [n=tralala@2001:0:53aa:64c:82e:2111:b2c9:9de6] has joined #armagetron
13:06 <cusco> helloo
13:35 -!- epsy [n=epsy@2a01:e35:2e34:1480:216:76ff:fe44:494c] has joined #aRmAgEtROn
13:42 <epsy> https://bugs.launchpad.net/armagetronad/+milestone/0.2.8.2
13:42 <epsy> ??
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15:42 <guru3> 15 rubber is depressing
15:43 <akira_arma> lol
15:46 <madmax> hey cusco o/
16:05 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
16:07 <luke-jr> guru3: in what way? too little or too much?
16:12 <guru3> it's too much rubber
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17:31 <BabyBug> #tea
17:32 <@armabot> BabyBug: Fortress Café: Players (4/32): #4$#, akira, Hype, NayP
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19:01 <epsy> armabot, rss announce
19:01 <@armabot> epsy: armacommits, lpbugs, fts_feedback, and armaannounce
19:06 <sinewav> when will L-18 brackets be chosen?
19:08 * BabyBug nods at sinewav
19:09 * sinewav winks at BabyBug in a not preverted way.
19:10 <BabyBug> O.o
19:13 <@armabot> lpbugs: [325411] /deop is requiring a second access level, because "the user is already logged in" || [325407] Invited spectators don't see their own team messages
19:32 -!- s0beit [n=Negative@user-11fard5.dsl.mindspring.com] has joined #armagetron
19:32 <s0beit> Does anyone know what "Display Lists" does? There is a feature in the client that has a few options for this.
19:33 <epsy> @g site:en.wikipedia.org display list
19:33 <teabot> epsy: http://en.wikipedia.org/wiki/Display_list - Display list - Wikipedia, the free encyclopedia
19:34 <s0beit> What would be the best setting for this?
19:34 <s0beit> create and execute or create and call?
19:34 <epsy> http://letmegooglethatforyou.com/?q=display+list
19:34 <epsy> what version?
19:35 <s0beit> .2.8.3beta1
19:35 <epsy> create and call
19:35 <s0beit> Why did the version matter? oO
19:36 <epsy> I think there's a version which only has one type
19:36 <epsy> Though I forgot which.
19:36 <s0beit> So why create and call over create and execute, what's the difference?
19:37 <s0beit> I get better FPS with create and execute
19:37 <epsy> what is your GFX card?
19:38 <s0beit> radion
19:38 <s0beit> ATI Radeon HD 2400 PRO
19:39 <epsy> did you do a benchmark?
19:39 <s0beit> dunno what that is ><
19:40 <epsy> a test protocol to compare speed of an operation done by different means/ways
19:40 <epsy> in this case, the protocol is 1/ making a recording
19:40 <epsy> 2/ playing it back with --benchmark with create & call
19:41 <epsy> 3/ playing it back with --benchmark with create & execute
19:52 <sinewav> cafe
19:54 <epsy> @tea
19:54 <teabot> epsy: Fortress Café: Players (2/32): sine.wav, ¦×¦ Hoax
19:55 -!- s0beit [n=Negative@user-11fard5.dsl.mindspring.com] has quit ["Peace out homies."]
20:06 <@armabot> armacommits: [0.2.8-armagetronad-work] r1010 Fixed spectators not seeing their own team messages when inv...
20:16 <@armabot> lpbugs: [325411] /deop is requiring a second argument, because "the user is already logged in"
20:22 -!- pikey [i=55ca3415@gateway/web/ajax/mibbit.com/x-2a5723cd3ccd3b01] has joined #armagetron
20:38 -!- freako [i=54188e74@gateway/web/ajax/mibbit.com/x-7ba21436ec7d35da] has joined #armagetron
20:46 -!- s0beit [n=Negative@user-11fard5.dsl.mindspring.com] has joined #armagetron
20:46 <s0beit> #ls Twinx
20:46 <@armabot> s0beit: v<|.Twinx has last been seen on Wild West =Sumo= 22 hours 29 minutes ago.
20:48 <s0beit> #ls putnamehere
20:48 <@armabot> s0beit: timed out
20:48 <s0beit> #ls M&C
20:48 <ct|kyle> oi s0beit
20:48 <s0beit> epsy, Is there a site made for these commands?
20:48 <s0beit> hey kyle, good afternoon
20:48 <@armabot> s0beit: MARC0 seems to be on SPACEZONE III right now.
20:49 <ct|kyle> #help lastween
20:49 <@armabot> ct|kyle: Error: There is no command "lastween".
20:49 <ct|kyle> #help lastseen
20:49 <epsy> s0beit, what commands?
20:49 <@armabot> ct|kyle: (lastseen <an alias, 0 arguments>) -- Alias for "fetch http://wrtlprnft.ath.cx/serverlist/lastseen.php?player=@1+@2+@3+@4+@5+@6+@7+@8+@9".
20:49 <s0beit> he should make a site that allows you to put a players name in and it comes up when they were last seen
20:49 <s0beit> like the #ls feature
20:49 <epsy> http://wrtlprnft.ath.cx/serverlist/lastseen.php?player=
20:50 <s0beit> nice, ty =)
20:50 <ct|kyle> you just put it after ?player=
20:50 <epsy> well, that's what ct|kyle just showed you
20:50 <s0beit> i know, thanks to u both
20:50 <ct|kyle> ya LOL idid not see that before posting
20:51 <epsy> bazaarmagetron seems to have died
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20:54 -!- TheBeyonder [n=kvirc@66.186.200.20] has joined #armagetron
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20:55 <@armabot> armagetronad: bazaarmagetron * r8945 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp): epsy: Fixed spectators not seeing their own team messages when invited
20:56 <epsy> or not .. screw you bazaarmagetron!
20:56 <freako> epsy
20:57 <epsy> Don't highlight me for the lulz please
20:57 <freako> when did they change the sunday 0.00 rule? about changing team members?
20:57 <epsy> It has been "Teams are locked sunday morning" for years
20:57 <freako> im sure ur not happy if I signup with 16 players....
20:57 <@armabot> armagetronad: bazaarmagetron * r8946 /armagetronad/branches/0.2.8/armagetronad/ (. language/english_base.txt src/engine/ePlayer.cpp):
20:57 <@armabot> armagetronad: author: epsy
20:57 <@armabot> armagetronad: Changed se_DeOp to not use se_ChangeAccess.
20:57 <@armabot> armagetronad: Moved stuff from se_ChangeAccess to se_CanChangeAccess.
20:57 <@armabot> armagetronad: Removed references to /promote.
20:58 <epsy> now with the need for arranging the CB, it needs to be today
20:58 <freako> So, I can just add my members on saturday evening :)
20:58 <epsy> no
20:58 <freako> it doesnt need* to be today
20:58 <epsy> and I don't care with who you sign up
20:58 <epsy> it does
20:58 <freako> why? only the teamspots get chosen?
20:59 <freako> what has that to do with the members?
20:59 <epsy> could you change your teammembers 5 mins before the ladle earlier?
20:59 <freako> omg epsy, so ur saying
21:00 <freako> atleast 10 players played illegal last ladle? :)
21:00 <freako> because they changed it,,, after the teampicking was done?
21:00 <epsy> theorically, yes
21:00 <epsy> why don't you just shut up and add your members now?
21:01 <freako> because I will get some nasty reactions.. If I signups to much people...
21:01 <epsy> there's no limit on that
21:01 <epsy> just on how many play at a given time
21:02 <freako> ok... but dont ask me why I signup
21:03 <freako> freako,psy,a,b,c,d,e,f :)
21:03 <epsy> Aha.
21:03 <epsy> Maybe think about putting your teammates from »| ?
21:04 <freako> I first have to know who can* play... because we weren't supposed to play :)
21:04 <epsy> Put everyone.
21:05 <madmax> where's that new rule about locking it today?
21:05 <freako> nowhere :/
21:05 <freako> oops... I mean,, i cant find it :0
21:05 <epsy> And well, great idea about signing your team up when you don't even know if you can have enough players
21:05 <madmax> riiight. because in the guidelines it's still set at sunday morning
21:05 * freako has the right till sunday morning then
21:05 * freako kissed madmax
21:06 <epsy> right, so you still can move teams around
21:06 <epsy> according to your guidelines
21:06 <freako> your: ----> Ladle
21:06 <epsy> did that mean anything?
21:07 <freako> btw.... the guidelines say
21:07 <freako> that spot switching is allowed haha
21:07 <madmax> of course you can't move teams after the spots have been picked
21:07 <epsy> Then fuck all the "decisions" that were done on the forums
21:08 <madmax> but I don't problems with changing the roster within a team until sunday
21:08 <epsy> why would you be able to edit a team then?
21:08 <freako> I was just joking with the last one....
21:08 <freako> but I just need my time till sunday morning
21:08 <madmax> epsy: wouldn't it be easir to just link the relevant posts then?
21:09 <epsy> well, either follow the rules on the forums, either follow the guidelines
21:09 <epsy> not both
21:09 * freako is still against the seeding
21:09 * freako still wants a public poll
21:09 <sinewav> I think the bracket should be locked after filling them, and it should be done earlier than later.
21:09 <TheBeyonder> #weather 30308
21:09 <freako> And im going to make public poll
21:09 <TheBeyonder> hm
21:09 <epsy> there was a "public" poll, like the "public" poll for settings
21:09 <sinewav> as far as who is on the team, I don't think that matters as much
21:09 <freako> where is it?
21:09 <@armabot> armacommits: [0.2.8-armagetronad-work] r1011 Changed se_DeOp to not use se_ChangeAccess....
21:09 <epsy> ON FORUMS
21:09 <freako> is it amongst player? teamcaptains?
21:10 <@armabot> TheBeyonder: The current temperature in Grant Park (West Side), Atlanta, Georgia is 30.7°F (3:09 PM EST on February 04, 2009). Conditions: Scattered Clouds. Humidity: 38%. Dew Point: 8.6°F. Windchill: 24.8°F. Pressure: 30.37 in 1028.3 hPa (Steady). Wind Advisory in effect until 5 PM EST this afternoon...
21:10 <epsy> amongst who shouts the louder
21:10 <TheBeyonder> wow lag in irc lol
21:10 <epsy> TheBeyonder, armabot lags
21:10 * freako asks for a poll about teamcaptains then
21:10 <TheBeyonder> lolol
21:10 <dlh> #tea
21:10 <@armabot> dlh: Fortress Café: Players (14/32): *whisper*, -=}ID< Vípe, <<~luAp~>>, Absynth [NH], NayP, Pez, preSs, SNAFU, TheN00b, van Nelle, Z@MWR@|, ~DaWg~, ~|DST|~AshitakA, ~|DS|~ Plage
21:10 <freako> more legal then 8 players of 1 clan voting yes
21:11 * sinewav is not in |X|
21:11 <epsy> I ask for poll from all players
21:11 <freako> VS only 1 player off WW up and reading that poll
21:11 <epsy> that are on the challenge board
21:11 <freako> ok... I also agree with that...
21:11 <freako> I have 11 voting no-s for you already :)
21:11 <epsy> so sign up your players now ;)
21:12 <pikey> all?
21:12 <sinewav> freako: then get your whole clan to vote.
21:12 <pikey> some aren't signed up on forums i think ;)
21:12 <epsy> their problem
21:12 <freako> they all are
21:12 <epsy> if they dont want to tell about their opinion, it's THEIR problem
21:13 <pikey> agreed
21:13 <freako> Was there a public poll,, where only players could vote? NO!
21:13 <freako> :)
21:13 <pikey> seeding is good, but only when limited
21:14 <epsy> freako, now you gotta agree it's late for L18
21:14 <freako> I have to agree, but still I dislike the seeding
21:14 <freako> u got the link of the seeding topic?
21:14 <freako> can't seem to find the poll lol
21:15 <epsy> first topic under competitions
21:15 <freako> thats ladle18*
21:15 <epsy> it's lost in a 9-page topic
21:15 <freako> and where can I see the *poll* in the topic?
21:15 <epsy> browse it
21:16 <sinewav> freako, why didn't you start a poll, earlier than 4 days before ladel?
21:16 <freako> I just saw, that the seeding actually came trough
21:17 <freako> Noone told me that it was seeded.. just heard it ingame
21:17 <epsy> then go watch stuff yourself
21:17 <freako> Epsy: where is the YES/NO part of the poll
21:17 <ct|kyle> i haven't had the time to argue against it either, I think 2 teams may be ok but 4 no way
21:17 <sinewav> but we talked about this before L-17, two months ago!
21:17 <epsy> if you don't want to stay up-to-date with info, it is YOUR problem
21:18 <freako> I cant find the offical poll epsy? I can only find the discussion :/
21:18 <epsy> can't a poll be more than YES! NO! ?
21:18 <freako> yes/no is official?
21:18 <freako> a discussion between the same people is not
21:18 <sinewav> and this discussion favors seeding, the question is mostly 2 or 4 teams
21:18 <epsy> wtf is official in a self-organized tournament
21:19 <freako> ask 2020,ghableska,mazuffer,wolverine :)
21:19 <freako> Self-organised = the players decide
21:19 <pikey> = noone decides
21:19 <sinewav> don't you think it's ironic that you can pick teams randomly, and the would come out the same as seeding? It's possible!
21:19 <pikey> v:P
21:20 <epsy> captain-choosen worked fine
21:20 <pikey> nah, let's trust fate for once
21:20 <freako> So can we get a seeding poll for captains then?
21:20 <pikey> or computer
21:20 * freako is happy to make it
21:20 <sinewav> freako, you have a right to make it
21:20 <pikey> not this ladle
21:20 <epsy> it's too late freako
21:21 <sinewav> `...for L-20
21:21 <epsy> do it for L19 and I'm all with you
21:21 <pikey> we better discuss it AFTER ladle
21:21 <freako> it is? everyone is playing the first round , except 1 team
21:21 <pikey> we can only cause more mess now
21:22 <ct|kyle> ya i think try 4 teams although there really was no 3rd place war, and then decide after this one
21:23 * freako atleasts thinks try 2 teams this ladle
21:23 <freako> like a middle* solution
21:23 <pikey> i dont like current seeding but let it stay that way
21:23 <ct|kyle> 2 teams would be fine i think
21:24 <sinewav> I think 2 is best
21:24 <ct|kyle> start a discussion after this ladle
21:24 <pikey> yeah
21:24 <freako> but how do we do it next time?
21:24 <epsy> start a discussion so you get different opinions
21:24 <freako> as we do not know who will signup,,, and well have late-voters
21:24 <epsy> THEN
21:24 <epsy> make a poll
21:24 <pikey> depends how many teams we'll have :)
21:24 <epsy> with each of these opinions
21:25 <pikey> i think discussion will be better
21:25 <pikey> and then poll
21:25 <freako> And now,, how does a middle* solution sounds?
21:25 <pikey> there are more than 2 ways
21:25 <epsy> freako, read what pikey and I said
21:25 <ct|kyle> the only think i don't like is that we know that first place should be better than the other teams, but 2nd place could really be further down than that,
21:26 <pikey> doesn't matter really
21:26 <freako> I'm a supporter of total fairness
21:26 * pikey too
21:26 <ct|kyle> total randomnesss :)
21:26 <freako> yes!
21:26 <pikey> it's fair
21:26 <pikey> vbut not good for tourney
21:27 <pikey> vimagine tr v ct & x v sp
21:27 <freako> yes?
21:27 <pikey> in first round
21:27 <pikey> it can happen
21:27 <pikey> little chances but it can
21:27 <freako> thats called a fair decisions*
21:27 <epsy> put up a discussion to collect every opinion then put up a phpbb2 poll
21:28 <epsy> not any other way
21:28 <pikey> and epsy make the final decision :P
21:28 <ct|kyle> but do it after this ladle
21:28 * freako agrees on that... but then atleast change it to 2 for this ladle
21:28 <epsy> yes
21:28 <freako> and if someone decides when its even (it are the Tronic creators :))
21:28 <epsy> no
21:29 <freako> when its even*
21:29 <pikey> i think a little seeding is good
21:30 <freako> And I think total randomness is gooed
21:30 <pikey> it's not
21:30 <freako> I can have my own opinion... I hate urs also :)
21:30 <freako> So I want an poll...
21:30 <epsy> the tronic creators don't have any more right than any other player in the tronic cup
21:30 <epsy> that's one of the base principes of 2020's ideology, at least if I got it correctly
21:30 <freako> and thats fair again :)
21:31 <pikey> tournaments should have some continuity
21:31 <pikey> vso winners become celebs
21:31 <epsy> don't decide it now..
21:31 <freako> I'll just ask on the forums to change it to 2 seeds for this ladle then.....
21:31 <freako> poll*
21:31 <pikey> yeah let it stay the way it is now
21:32 <pikey> let it stay this way and we'll see what will happen
21:32 <pikey> if best4 from L17 will be in semis
21:32 <pikey> vthen it should be changed
21:33 <pikey> v:)
21:33 <pikey> v?
21:34 <sinewav> I have a radical solution to the seeded/unseeded problem.
21:34 <pikey> cancel Ladle?
21:34 <epsy> yeah
21:34 <Lucifer> hey, I like that one too
21:34 <freako> as we all agree,,,
21:34 <freako> lets just do it :/
21:34 <epsy> freako, we don't
21:34 <epsy> freako, heck, what did I just say?
21:35 <freako> ok.. discussion decided.. its cancelled <--- in this way the seeding is decided
21:35 <sinewav> Split the teams into two seperate confrences and let this winners of each fight.
21:35 <ct|kyle> essentially that is what we are doing
21:35 <pikey> uh?
21:35 * Lucifer wants to see the pooling thing done
21:35 * freako thinks it woul be like afl2
21:35 <Lucifer> what part of "fencing tournaments have hundreds of participants and still finish in two days" are y'all not understanding????
21:36 <pikey> they are paid for that :P
21:36 <Lucifer> no, they're not
21:36 <ct|kyle> fencind does not take as long as ladle
21:36 <Lucifer> quite the contrary, fencing particpants have to pay to participate
21:36 <pikey> liar
21:36 <ct|kyle> fencing*
21:36 <Lucifer> the elimination rounds are timed matches, up to 15 minutes iirc
21:37 <pikey> what do you think about moving ladle to saturday?
21:37 <sinewav> no
21:37 <pikey> vsunday tourneys sux
21:37 <Lucifer> which may not be as long as a ladle game, but you're only talking 16-20 teams, and fencing tournaments have literally hundreds of players
21:37 <epsy> I suggest moving it to work time on the monday
21:37 <epsy> more tense gameplay
21:37 -!- You're now known as wrtlprnft
21:37 <Lucifer> it may be a 64 player elimination, but 200 will show up
21:37 <sinewav> haha!
21:37 <Lucifer> in some areas, they'll get upwards of 600 showing up
21:37 <Lucifer> the pooling round scales
21:37 * sinewav is playing at work now..
21:38 <Lucifer> divide everyone up into pools and have each pool play very short matches, eliminate the lowest scores, advance the highest scores
21:38 <pikey> we'll see when we'll have few hundred players :)
21:38 <pikey> vi think 15min-elimination round is a good idea
21:38 <Lucifer> if you say it'll be a 15 minute round, then it'll be a 15-minute round when you have 10 teams, and it'll be a 15-minute round when you have 200 teams
21:38 <freako> like pre ladle?
21:38 <Lucifer> the only thing you *need* is enough servers to handle it
21:38 <Lucifer> yeah, like a pre ladle
21:38 <freako> ladle diverged in 2 weeks?
21:39 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has joined #armagetron
21:39 <Lucifer> so if you want the elimination rounds to start with 16 teams, then you setup your pool eliminations to advance only 16 teams from the pools
21:39 <K-Yo> freako, why ask?
21:40 <dlh> Didn't the Spoon tournament have rounds to determine seeding?
21:40 <K-Yo> (anyway, I find it a bit late to change anything for ladle 18)
21:40 <Lucifer> dlh: yes, but it had much longer rounds
21:40 <Lucifer> it had regular game-sized rounds for seeding
21:40 <dlh> yeah
21:41 <Lucifer> the pools that I'm talking about would be much shorter, like two teams might play until a fortress is conquered, and that's it
21:41 <Lucifer> much shorter rounds, so that 4-6 teams can reasonably play one another in the alloted time slot
21:41 <Lucifer> because that's how big the pools are
21:41 <Lucifer> so, say you have 20 teams
21:41 <Lucifer> you divide them into 4 pools of 5
21:41 <Lucifer> everybody in each pool plays all the other teams *in their pool*
21:41 <freako> 2 of eacht pool advance?
21:41 <Lucifer> eliminate the 4 lowest scoring teams
21:42 <Lucifer> then advance 16 to the elimination rounds
21:42 <Lucifer> or as freako says, only advance 2 from each pool
21:42 <Lucifer> then you have 8 for the elimination rounds
21:42 <Lucifer> say you have 200 teams :)
21:42 <Lucifer> or 160, that's better math
21:42 <Lucifer> divide them into 32 pools of 5
21:42 * freako likes pool play ( and dont come up with the Group-head soccer idea please)
21:42 <dlh> I like that idea.
21:43 <Lucifer> or 16 pools of 10
21:43 <dlh> The pool idea
21:43 <pikey> it's a good idea but there have to be, say 1000-2000 players
21:43 <freako> nope
21:43 <freako> 16 teams... 4 pools of 4
21:43 <Lucifer> the pools work anytime you need a fixed number of teams to start the elimination and you don't have that many signups
21:43 <Lucifer> nobody gets a bye, everybody has to fight for a slot
21:43 <freako> 2 of each pool advance
21:43 <freako> + there are more matches
21:44 <freako> smaller,,, but more
21:44 <Lucifer> yep :)
21:44 <dlh> Maybe 3 rounds would be a good number for a pool match. You can scale it down when there are more teams
21:44 <Lucifer> yep
21:44 <freako> and the semi-s / finals will be interesting
21:45 <freako> as only the 1/2 from the pool advance
21:45 <freako> so when 2,,, good teams crash into eachother in the pool,,, they can still end up playing the semi final/final
21:48 <sinewav> Lucifer: Hey, I wanted to donate sounds for 0.3. http://forums.armagetronad.net/viewtopic.php?p=202962#202962
21:48 <sinewav> Enjoy
21:48 <freako> Great idea for the next ladle :), / future ladles
21:48 <ct|kyle> sinewav: engine ordering seams off :P
21:48 <sinewav> what do you mean?
21:48 <ct|kyle> or are the separate and don't have anything to do with speed?
21:48 * freako still thinks 4 seeds is to much for this ladle though
21:49 <sinewav> seperate
21:49 <ct|kyle> ok
21:49 <sinewav> I think of the engine sounds like bike colors, you should have a choice
21:50 <sinewav> I thought about making some speed specific, but whatever
21:50 <freako> like changing gears? at 40/50/60 ?
21:51 <sinewav> that would be interesting...
21:51 <pikey> great idea for a Cup :)
21:51 <pikey> the*
21:54 <pikey> mhm so L18 starts 19:00 GMT?
21:54 <freako> earlier? isnt it?
21:54 <pikey> 18:45?
21:55 <freako> yeah
21:55 <dlh> yes
21:55 <pikey> I'm not sure if 45mins/match will be enough
21:55 <pikey> lots of new teams
21:56 <freako> true,,, but if we make it longer
21:56 <freako> it will take far to long
21:56 <pikey> yeah, well, they'll lose faster probably :P
21:56 <ct|kyle> limit a match to 15 minutes :P
21:56 <freako> 2 new teams vs eachother ? will take ages without an good admin
21:56 <pikey> yup
21:57 <freako> even with* a good admin its will take long
21:57 <pikey> maybe move start -15 mins?
21:57 <freako> Sounds ok
21:57 <pikey> it should go quicker from qf
21:58 <TheBeyonder> :P
21:58 <freako> yeah. but we sure need those extra 15
21:58 <freako> more server changing etc*
21:59 <freako> this is were the struggling begins again :P
21:59 <freako> can we just change it, without a proper discussion :/
22:00 <freako> no -_-
22:00 <MaZuffeR> a match with two new teams against each other will not take as long as a match with two great teams. The problem is starting on time
22:01 <MaZuffeR> and that has always been the problem, i have never played in a match that has started when it was supposed to
22:01 <freako> true, but I think the extra 15 minutes could come in handy
22:02 <freako> yes, also true :)
22:02 <freako> Only the *starting on time problem* can't be really solved
22:03 <freako> because the main problem lies with the teams itself
22:03 <freako> *no no, dont start... were waiting on someone! waaaait! *
22:03 <MaZuffeR> teams should just insist on starting on time even if the other teams isn't ready
22:03 <freako> and they are not doing that :)
22:03 <freako> were to friendly lol
22:04 <freako> but, don't you agree on the extra 15?
22:05 <freako> I think it could come in handy,,, more server changes, solving more problems, new teams
22:06 <freako> or make the finals a bit later <--- there still pretty early in US/EU
22:06 <freako> oh wait < i didnt say that :)... forget how long the final took the last ladle
22:07 <K-Yo> xD
22:08 <freako> ;)
22:10 <MaZuffeR> i guess an extra 15 mins would be good
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22:11 <freako> I'll make a forum poll*/discussion,, to avoid collisions?
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22:18 <freako> made a forum poll/discussion
22:18 <freako> http://forums.armagetronad.net/viewtopic.php?p=203017#203017
22:22 -!- freako [i=54188e74@gateway/web/ajax/mibbit.com/x-7ba21436ec7d35da] has quit ["http://www.mibbit.com ajax IRC Client"]
22:23 -!- freako [i=54188e74@gateway/web/ajax/mibbit.com/x-5d28b3f081285754] has joined #armagetron
22:26 <freako> im off, don't forget to vote,,, so we can finish this fast :)
22:26 <freako> http://forums.armagetronad.net/viewtopic.php?p=203017#203017
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22:34 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
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23:40 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
23:40 <nsh22> hey
23:41 <nsh22> is there glanicing in 0.3?
23:41 <epsy> well .... yes??
23:41 <nsh22> other than radar
23:41 <epsy> well .... yes??
23:41 * nsh22 thinks glancing is for noobs
23:42 <epsy> idiot
23:42 <nsh22> XD
23:42 <epsy> turning left IS for noobs
23:42 <nsh22> i know its noobish but hey, idc
23:42 <nsh22> lol
23:42 <epsy> you know what's noobish?
23:42 <nsh22> me?
23:42 <epsy> not using what the game provides you to play with
23:42 <nsh22> lol
23:43 <epsy> if you don't grind in fort, it's noobish
23:43 <epsy> if you don't conquer, same
23:43 <nsh22> i dont knoow how to glance tbh (well i sorta do
23:43 <epsy> if you don't hole, same
23:43 <epsy> what do you mean?
23:44 <nsh22> well i havent changed my keyboard to glance, and ive never really checked what does what
23:44 <nsh22> anyways, i g2g
23:44 <epsy> glance left glaces left and glace right glances right
23:44 <nsh22> the noob out...
23:44 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has quit [Client Quit]
Log from 2009-02-05:
--- Day changed Thu Feb 05 2009
00:11 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
00:19 -!- Ashitaka_ [n=AshitakA@pD9E011E2.dip0.t-ipconnect.de] has joined #armagetron
00:20 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
00:32 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
00:32 <nsh22> hey
00:32 <ct|kyle> oi
00:35 <Ashitaka_> hello
00:35 <Ashitaka_> why is my name twice in here?
00:36 <madmax> probably your client reconnected after detecting a timeout, the other one will disappear by itself
00:37 <Ashitaka_> hm strange because i played all the time
00:37 <ct|kyle> AshitakA: bye :P
00:37 <ct|kyle> LO
00:37 <ct|kyle> :P*
00:37 <Ashitaka_> &%$§
00:38 -!- AshitakA [n=AshitakA@pD9E011E2.dip0.t-ipconnect.de] has quit [Read error: 110 (Connection timed out)]
00:38 <ct|kyle> :P
00:38 <Ashitaka_> wth
00:38 <Ashitaka_> bug?
00:38 <Ashitaka_> read error 110
00:39 <ct|kyle> no just net timesout and when it reconnects it shows that is already connected
00:39 <Ashitaka_> so only of irc
00:39 <Ashitaka_> irc timeout
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00:41 -!- AshitakA [n=AshitakA@pD9E011E2.dip0.t-ipconnect.de] has joined #armagetron
00:41 <AshitakA> ok
01:10 -!- joram [n=joram@w241-062.wireless.uvic.ca] has joined #armagetron
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01:29 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
01:30 <Concord> ladle positions, lets select them and their servers
01:31 <ct|kyle> ok
01:31 <ct|kyle> #randteam 1,2,3,4
01:32 <ct|kyle> #randomteam 1,2,3,4
01:32 <ct|kyle> trying to remember
01:32 <ct|kyle> #ping
01:32 <@armabot> pong
01:32 <Concord> we've got 11 teams to shuffle
01:33 <Concord> ww, mt, +, mr, nw, bbds, x, ff, ds, pru, lmp, ->
01:33 -!- tronner [i=p4@unaffiliated/tronner] has joined #armagetron
01:33 <Concord> we'll assign them to positions 5-15
01:33 <nsh22> omg its a tronner, run!
01:34 <ct|kyle> test
01:34 <ct|kyle> .randomteam ww, mt, +, mr, nw, bbds, x, ff, ds, pru, lmp, ->
01:34 <tronner> ct|kyle: Team 1: x, Team 2: ds, Team 3: , Team 4: bbds, Team 5: ff, Team 6: mr, Team 7: mt, Team 8: ww, Team 9: , Team 10: nw,
01:34 <ct|kyle> yes team 1 becomes team 5
01:34 <Concord> yes
01:34 <Concord> i'll edit wiki
01:34 <ct|kyle> x is seaded though right?
01:34 <ct|kyle> or not
01:35 <ct|kyle> ya x is seeded
01:35 <Concord> ooops
01:36 <Concord> yeah, should we just ignore that and move all teams up
01:36 <Concord> or reshuffle?
01:36 <ct|kyle> i was testing up there anyway
01:36 <ct|kyle> i'll shuffle again tell me when
01:36 <Concord> oh
01:37 <Concord> go now! :) disinclude x
01:37 <ct|kyle> .randomteam ww, mt, +, mr, nw, bbds, ff, ds, pru, lmp, ->
01:37 <tronner> ct|kyle: Team 1: , Team 2: nw, Team 3: ds, Team 4: mr, Team 5: mt, Team 6: ww, Team 7: , Team 8: ff, Team 9: bbds, Team 10: pru,
01:38 <nsh22> is tronner a bot?
01:38 <ct|kyle> yes
01:38 <nsh22> oh lol i thought it was a person...-.-
01:39 <ct|kyle> TEST
01:39 <ct|kyle> .randomserver TSF, CT1, CT2, x, tr, pt, flex, z-man
01:39 <tronner> ct|kyle: timed out
01:39 <ct|kyle> arg
01:39 <Flex> ha
01:41 <ct|kyle> TEST 2
01:41 <ct|kyle> .randserver2 TSF, CT1, CT2, x, tr, pt, flex, z-man
01:41 <tronner> ct|kyle: Server 1: x, Server 2: flex, Server 3: pt, Server 4: CT2, Server 5: CT1, Server 6: z-man, Server 7: TSF, Server 8: tr, Final Server: x, Third place Server: TSF
01:41 <Concord> kyle it mixed up where + and -> are, shuffle just two (for team 1, 10: plus arrow
01:41 <ct|kyle> now how do we wanna use that
01:41 <Flex> luke-jr, are you there?
01:41 -!- z-manuel [n=manuel@p508711E9.dip0.t-ipconnect.de] has joined #armagetron
01:42 <ct|kyle> team 1 and 7 :P
01:42 <Concord> yeah xP
01:42 <Concord> just flip a coin for plus and arrow
01:43 <ct|kyle> .randomteam plus arrow
01:43 <tronner> ct|kyle: Team 1: plus arrow,
01:43 <Concord> actaully it doesn't matter
01:43 <Concord> because team 5 plays team 12
01:43 <ct|kyle> .randomteam plus, arrow
01:43 <tronner> ct|kyle: Team 1: arrow, Team 2: plus,
01:43 <ct|kyle> 1 arrow 7 plus
01:43 <Concord> kk
01:43 <Concord> it actually didn't matter
01:43 <Concord> 5 v 12 was the match up
01:43 <Concord> :P
01:44 <ct|kyle> ya
01:45 <ct|kyle> now how do we work with this, I'll rerun once decide
01:45 <ct|kyle> .randserver2 TSP, CT1, CT2, x, tr, pt, flex, z-man
01:45 <tronner> ct|kyle: Server 1: z-man, Server 2: TSP, Server 3: flex, Server 4: x, Server 5: CT2, Server 6: tr, Server 7: pt, Server 8: CT1, Final Server: z-man, Third place Server: CT1
01:46 <nsh22> bb
01:46 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
01:46 <ct|kyle> Concord: shoulden't the top 5 and 5 a be 3 and 3a
01:47 <ct|kyle> on final 4
01:47 <Concord> huh? give me a sec to finish the teams
01:47 <ct|kyle> ok
01:47 <Concord> and actually team 7 is team 11, so it did matter xP
01:48 <ct|kyle> lol
01:48 <Flex> "INCLUDE ladle/official.cfg" isn't working for me..
01:48 <ct|kyle> Flex: durks's server is down :/
01:48 <smoothice> RINCLUDE?
01:48 <Flex> why doesn't someone fix that typo..
01:50 <ct|kyle> Flex: you wanna run .randserver2 TSP, CT1, CT2, x, tr, pt, flex, z-man when i tell you
01:50 <Flex> why me?
01:50 <ct|kyle> once we decide how to add them
01:50 <Concord> kyle, yes
01:50 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
01:50 <ct|kyle> since i did the randplayers
01:50 <Concord> either 3/3a or 1/1a
01:50 <ct|kyle> do 1a to prevent switching
01:50 <Flex> urm...... ok sure
01:51 <nsh22> .... GIMP doesnt paste imagesinto powerpoint nicely at all....
01:51 <Concord> I'm thinking 1/1a
01:51 <Flex> wait, i don't want to blame myself, let Concord do it
01:51 <ct|kyle> and final will be final, 3rd place 3rdplace,
01:51 <Concord> yep
01:51 <Concord> so z-mans is 1
01:51 <Concord> appropriate
01:52 <ct|kyle> no
01:52 <ct|kyle> let flex rerun it
01:52 <Flex> let Concord do it
01:52 <Concord> idk how to rerun
01:52 <Concord> or run at all
01:52 <Concord> my legs are broken
01:52 <ct|kyle> do .randserver2 TSP, CT1, CT2, x, tr, pt, flex, z-man
01:52 <Concord> ntrly
01:52 <Concord> .randserver2 TSP, CT1, CT2, x, tr, pt, flex, z-man
01:52 <tronner> Concord: Server 1: z-man, Server 2: flex, Server 3: CT2, Server 4: pt, Server 5: TSP, Server 6: x, Server 7: CT1, Server 8: tr, Final Server: flex, Third place Server: CT1
01:53 <Concord> is that final
01:53 <ct|kyle> ya
01:53 <Concord> kk
01:53 <ct|kyle> so z-man's is 1 :P
01:54 <Flex> woohooo
01:54 <Flex> that's perfect
01:54 <ct|kyle> lets hope Flex's server is good :P
01:54 <Concord> its in england
01:54 <Flex> yeah, lets see :p
01:54 <Concord> should be good
01:54 <Concord> for both us and euro
01:55 <Concord> =)
01:55 <Flex> i get a 17ms!
01:55 <Flex> low as 14
01:55 <ct|kyle> i probbaly get 180
01:55 <ct|kyle> let me see
01:55 <Flex> go check
01:55 <Flex> urm i need ladle settings
01:55 <Concord> there on the wiki page
01:55 <Concord> to download
01:55 <ct|kyle> Flex: let me check then i'll pput them in CT repository
01:56 <Flex> ok
01:56 <Flex> how is it down, when i can see it
01:56 <Flex> or maybe see it, if i did
01:56 <ct|kyle> you used rinclude?
01:58 <Concord> i'm shuffling again for the a's server 3 will be 3a, 5=5a, etc
01:59 <Concord> er
01:59 <Concord> no
01:59 <ct|kyle> ya
01:59 <Concord> what about conflicts
01:59 <Concord> we should manually add them
01:59 <Concord> considering us v euro
01:59 <ct|kyle> ya
01:59 <ct|kyle> sounds fine
02:00 <Concord> kk
02:00 <Concord> http://wiki.armagetronad.net/index.php?title=Template:Ladle18Bracket
02:00 <Concord> so
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02:00 <Concord> 1a should be american, perhaps pinks
02:01 <Flex> no i didn't use rinclude, should i have?
02:01 <ct|kyle> should be american
02:02 <Concord> 3a will be tr's
02:02 <Concord> 1a pinks
02:02 <Concord> 5a flexs
02:03 <Concord> 7a
02:03 <Concord> actually 5a = x;s
02:03 <Concord> 7a = flexs
02:04 <Flex> why don't like the finals with my server? no need to shuffle.. just put z-man's as final
02:04 <Flex> everyone will agree
02:04 <ct|kyle> Flex: http://crazy-tronners.com/resource/ladle/official.cfg
02:05 <Flex> are you doing teams now or reshuffling servers?
02:06 <ct|kyle> we did teams allready
02:06 <Flex> where..
02:06 <Concord> http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board
02:06 <ct|kyle> (19:37:16) tronner: ct|kyle: Team 1: , Team 2: nw, Team 3: ds, Team 4: mr, Team 5: mt, Team 6: ww, Team 7: , Team 8: ff, Team 9: bbds, Team 10: pru,
02:07 <ct|kyle> (19:43:01) ct|kyle: .randomteam plus arrow
02:07 <ct|kyle> (19:43:03) tronner: ct|kyle: Team 1: plus arrow,
02:07 <ct|kyle> err coppied wrong pus and arow
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02:07 <Flex> ok ct|kyle lets do a performance test tomorrow on my server
02:08 <Flex> and see how it goes, if not happy, and everyone is fine we can switch z-man's with mine.. or would someone demand a reshuffle?
02:09 <Flex> actually i know it will be fine, just not sure about doing it on a server that's not been tested properly, that's all.
02:09 <ct|kyle> ya lets do a test there
02:09 <Flex> (caring about those who get to the finals)
02:11 <ct|kyle> Flex: what time 19 or 20 GMT?
02:11 <Flex> tomorrow?
02:12 <ct|kyle> ya
02:12 <Flex> 20gmt
02:12 <Flex> who can you bring?
02:12 <ct|kyle> ok, I'll post on CT's forums, just invite a bunch of players :P
02:14 <Flex> urm why is there two servers
02:14 <Flex> in each slot
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02:14 <ct|kyle> backup for us vs us
02:14 <Flex> i see
02:14 <Flex> ok well i'll see who i can get tomorrow evening
02:15 <ct|kyle> if i say something to cters i'm sure they'll bring a few extra
02:15 <sinewav> What's this talk I see?
02:15 <ct|kyle> sinewav: http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board
02:16 <sinewav> Ballz!
02:17 <sinewav> Glad I'm not in the bottom 4 brackets...
02:19 <Flex> urm, back to the config
02:19 <Flex> how do i include that?
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02:20 <Flex> should of went bed 1hour ago :/ quick! :p
02:20 <ct|kyle> change the
02:20 <sinewav> hurry flex! bed!
02:20 <ct|kyle> #cfg2 RESOURCE_REP
02:20 <@armabot> ct|kyle: RESOURCE_REPOSITORY_CLIENT: URI the client uses to search for map files if they aren't stored locally. Better leave it alone || RESOURCE_REPOSITORY_SERVER: URI clients and the server use to search for map files if they aren't stored locally
02:21 <ct|kyle> both to http://crazy-tronners.com/resource/
02:21 <ct|kyle> and RINCLUDE ladle/official.cfg
02:21 <Flex> bah, can't i hotlink
02:21 <ct|kyle> probably can
02:21 <ct|kyle> i always forget how LOL
02:22 <ct|kyle> RINCLUDE ladle/official.cfg(http://crazy-tronners.com/resource/ladle/official.cfg)
02:22 <ct|kyle> like that i think
02:22 <sinewav> is RINCLUDE something specific to Arma? I've only seen SINCLUDE
02:22 <ct|kyle> #cfg2 rin
02:22 <@armabot> ct|kyle: ALLOW_CONTROL_DURING_CHAT: If set to 1, this allows a player to issue cycle and camera control commands during chat (losing the chatbot and the yellow chat pyramid). || CAMERA_SMART_HEIGHT_GRINDING: UNDOCUMENTED || CAMERA_SMART_TURN_GRINDING: UNDOCUMENTED || COLOR_STRINGS: Print colored strings || CYCLE_DIST_WALL_SHRINK: Distance multiplier in wall length calculation. All values are (3 more messages)
02:22 <ct|kyle> #cfg2 rinclu
02:22 <@armabot> ct|kyle: RINCLUDE: Includes a file using the resource system. Use the direct link syntax to your profit here.
02:23 <nsh22> well i just learned something new lol
02:23 <sinewav> Ah, I see. I think :S
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02:41 <Concord> he emphasis
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02:52 <nsh22> wewt
02:52 <nsh22> finnally done
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02:55 <nsh22> ....
02:55 <nsh22> ct|kyle: are you op on here?
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03:00 <nsh22> lol i finnaly set my glances, i see how they could be slightly useful, only slightly tho XD
03:00 <nsh22> i g2g
03:00 <nsh22> pc
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03:03 <kIRC123> :)
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03:23 <ct|kyle> .part
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06:10 <s0beit> #ls Force
06:10 <@armabot> s0beit: timed out
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07:27 <|TheBeyonder|> ..
07:27 <|TheBeyonder|> #weather 30329
07:27 <@armabot> |TheBeyonder|: The current temperature in Midtown/Buckhead, Atlanta, Georgia is 20.8°F (1:25 AM EST on February 05, 2009). Conditions: Clear. Humidity: 61%. Dew Point: 10.4°F. Windchill: 21.2°F. Pressure: 30.58 in 1035.4 hPa (Falling).
07:28 <|TheBeyonder|> oy vei
07:28 <|TheBeyonder|> r u all asleep
07:28 <|TheBeyonder|> ....\
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08:26 <Lucifer> I'm not asleep
08:31 <BabyBug> Yes you are Lucifer
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08:41 <Lucifer> yes, I am Lucifer
08:41 <Lucifer> and I'll brb
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11:48 <epsy> z-manuel, « The only collision can be on the level of the descriptor IDs. Maybe we should add a protocol there that assgins the IDs dynamically based on some less likely to collide string ID. »
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11:48 <epsy> z-manuel, well, that's kinda what I meant to do with eEvent
11:52 <epsy> all what it needs is a properly designed hooking system
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11:53 <epsy> :<
11:53 -!- zman is now known as Guest36217
11:54 <epsy> zman / Guest36217: missed what I wrote ?
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12:24 <epsy> Flex, « General-purpose Sumo & Fortress » is like « Fortress can be voted », isn't it?
12:24 <Flex> voted? don't have any voting thing
12:25 <Flex> it's set on the official settings anyway
12:25 <epsy> well, it isn't both sumo and fortress?
12:26 <Flex> yes, it can be both, why?
12:27 <epsy> well, does it need an operator to be fortress for five matches?
12:28 <Flex> oh, it's set permantly to fortress at the moment, but it has no voting or option to do that.
12:28 <epsy> so "Permanently Fortress", then
12:29 <Flex> i see what that was asking
12:30 <Flex> why is that even important, if it's not on the ladle settings it shouldn't be official
12:31 <epsy> By the way, good job at wikifying, but why did you put this:
12:31 <epsy> RINCLUDE ladle/official.cfg
12:31 <epsy> RINCLUDE ladle/official.cfg(http://crazy-tronners.com/resource/ladle/official.cfg)
12:31 <Flex> durka's was down..
12:31 <Flex> kyle made a mirror
12:31 <epsy> ah, you put the empty line at the wrong place then :)
12:31 <epsy> I'll fix it
12:32 <Flex> so why is it nessary to have that sort of question for the server? rather have it "does it need an admin to config settings to play"
12:32 <epsy> Just to know where you will land
12:33 <Flex> well, then i was kind of correct, mine isn't "permanently fortress, i don't know what it can be :p
12:34 <epsy> huh?
12:36 <Flex> doesn't matter. it's set to official settings and it'll stay like that till it's over
12:36 <epsy> Fortress just for the ladle ??
12:36 <Flex> yeah
12:37 <epsy> then well, use that
12:39 <Flex> alright
12:39 <Flex> actually i also made a new team list
12:40 <Flex> want to see it?
12:40 <epsy> what do you mean?
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12:40 <Flex> http://wiki.armagetronad.net/index.php?title=Sandbox
12:40 <Flex> see here in a moment
12:41 <epsy> ??
12:42 <Flex> refresh
12:42 <epsy> meh
12:44 <epsy> looks ugly tbh
12:44 <Flex> the current one far from perfect
12:44 <epsy> I still prefer it as a list
12:46 <Flex> that is not a list. it needs to be much more clear and easy to read..
12:46 <epsy> the list is easy to read
12:46 <Flex> mine is far easier to read
12:46 <epsy> I don't think so
12:47 <Flex> hmm if it's ugly then use the red bordered layout exampled in Sandbox
12:47 <epsy>
12:48 <Flex> mine is much more practical, you can add extra info on the right side, instead for extra's "other info"
12:49 <epsy> and what kind of stuff goes there?
12:49 <Flex> whatever you want
12:49 <Flex> well, whatever i didn't add it, simply because i wasn't satisfied either.
12:49 <epsy> :)
12:50 <Flex> but the red format seems better to use
12:50 <Flex> (red borders)
12:50 * epsy is not really font of red borders
12:50 <epsy> fond *
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13:33 <epsy> #later tell lackadaisical rot13 is better :)
13:33 <@armabot> epsy: The operation succeeded.
13:42 <epsy> Flex, should be easier to read team names: http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board
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14:28 <epsy> z-man, available?
14:29 <z-man> yeah, but I gotta make lunch soon
14:29 <epsy> « The only collision can be on the level of the descriptor IDs. Maybe we should add a protocol there that assgins the IDs dynamically based on some less likely to collide string ID. »
14:30 <epsy> I designed eEvent partially as a fix to this issue
14:30 <epsy> or doesn't it address it?
14:31 <z-man> Dunno, I haven't looked at the code, and the blueprint was kind of vague :)
14:31 <z-man> If it does, then fine :)
14:32 <epsy> well, itr just lowers the risk
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16:13 <guru3> clock reads "4:04" -> time not found
16:14 <guru3> 4:05 resource not allowed
16:15 <guru3> 4:06 not acceptable
16:15 <guru3> obviously i have to stop looking at the clock
16:22 <madmax> indeed
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16:29 <epsy> guru3, 12-hour clocks are not 13:37
16:30 <epsy> right, somehow, firefox put a youtube icon for xclan.armagetron.co.uk
16:30 <guru3> true, but i happen to have a 12 hour digital cloc
16:30 <guru3> clock
16:30 <guru3> and when i looked it said 4:04
16:31 <epsy> CRAP! where's my clock?!!
16:31 <guru3> on the wall?
16:32 <guru3> (that's where i have my analog one at least)
16:32 <guru3> (the digital is on my desk next to the lamp_
16:32 <epsy> it sez 404!
16:32 <guru3> 404! clock not found!
16:33 <madmax> about 404s... this is pretty badass: 'python -m SimpleHTTPServer' (port 8000)
16:34 <epsy> / == $HOME
16:34 <epsy> >.>
16:34 <guru3> /home == $HOME
16:34 <epsy> that's why it took hours to process :P
16:35 <madmax> you must have a pretty busy $HOME
16:35 <epsy> more like, lying there
16:36 <madmax> and / is $PWD
16:36 <epsy> ah :)
16:37 <guru3> you know what's really clever?
16:37 <guru3> betonite slurry
16:38 <madmax> that's at least a 9 on a randomness scale
16:38 <guru3> the little particles of clay in it
16:38 <guru3> line the walls of your excavation
16:38 <guru3> that keeps the water in
16:39 <guru3> and keeps your excavation from clappsing in on itself
16:39 <guru3> *collapsing
16:39 <epsy> help! guru3 because an xkcd strip!
16:39 <epsy> er
16:39 <epsy> :(
16:39 <epsy> help! guru3 become an xkcd strip!
16:40 <guru3> :<
16:40 <guru3> i'm just studying is all
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16:53 <guru3> anyone up for a fundraiser?
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17:06 <epsy> guru3, I'm not sure if I asked you already, but can that mediawiki catphpacha do not trigger for certain sites? (like forums and lp)
17:06 <epsy> -do
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17:06 <guru3> doesn't it kick in for any edit?
17:06 <epsy> no, only for external links
17:06 <guru3> ellaborate
17:07 <epsy> if you add an external link to an article, it will prompt you a captcha
17:07 <epsy> otherwise not
17:08 <guru3> that'd require modding the plugin
17:08 <epsy> So you can't yet?
17:09 <epsy> (what I just described is the current behaviour)
17:09 <guru3> well, i didn't write the plugin
17:09 <guru3> and i dont know all the options
17:10 <epsy> « These settings can be tuned in LocalSettings.php. See ConfirmEdit.php for possible options »
17:11 <guru3> there does seem to be a var for it
17:12 <guru3> but it's regex
17:12 <epsy> what kind of regexp?
17:12 <guru3> * $wgCaptchaWhitelist = '#^https?://([a-z0-9-]+\\.)?(wikimedia|wikipedia)\.org/#i';
17:12 <epsy> sounds like pregexp
17:12 <epsy> second
17:14 <epsy> $wgCaptchaWhitelist = '#^https?://([a-z\.]\.armagetronad.net|[a-z\.]\.launchpad.net)/.*#i';
17:14 <guru3> well
17:14 <guru3> that wouldn't work
17:15 * guru3 notes that aa has no https
17:15 <epsy> there's a ? following the s
17:15 <guru3> goodpoint
17:16 <epsy> oh, and screw that .* at the end
17:16 <guru3> yeah
17:17 <guru3> and would that match just armagetronad.net ?
17:17 <epsy> $wgCaptchaWhitelist = '#^https?://(([a-z\.]\.)?armagetronad.net|([a-z\.]\.)?launchpad.net)/.*#i';
17:17 <epsy> :)
17:17 <epsy> oh, oops
17:17 <guru3> $wgCaptchaWhitelist = '#^https?://([a-z0-9-]+\\.)?(armagetronad|launchpad)\.net/#i';
17:18 <guru3> i was thinking like that
17:18 <epsy> $wgCaptchaWhitelist = '#^https?://(([a-z\.]+\.)?armagetronad.net|([a-z\.]+\.)?launchpad.net)/.*#i';
17:18 <epsy> yeah, just put \.net inside
17:19 <guru3> well they're both .net
17:19 <epsy> just in case we don't get annoyed if we have one not in \.net :)
17:19 <guru3> cross that bridge when we come to it
17:21 <guru3> i added sourceforge as well
17:21 <epsy> lucky we're still on .net heh
17:21 <guru3> :3
17:23 <epsy> done?
17:24 -!- MrBougo [n=MrBougo@245.212-242-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
17:24 <guru3> yeah i'm done with the wiki
17:25 <epsy> seems to work :)
17:26 <guru3> bah this page is totally ignoring font-family
17:26 <guru3> no it's not
17:26 <guru3> just kidding
17:26 <epsy> hm?
17:27 <guru3> what's the css for font color?
17:27 <epsy> color:
17:28 <epsy> don't ask me why it isn't font-color:
17:28 -!- sinewav [n=sinewav@209-252-82-123.ip.mcleodusa.net] has joined #armagetron
17:31 <guru3> i may be doing something that will piss a lot of people off
17:33 -!- Genki1 [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
17:34 -!- s0beit [n=Negative@user-1120uag.dsl.mindspring.com] has joined #armagetron
17:35 -!- Genki1 [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit [Client Quit]
17:35 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
17:36 <epsy> guru3, like, what?
17:36 <s0beit> hey, i have a quick question for you.... logs from servers are saving to the main directory /opt/armagetronad/ instead of /opt/armagetronad/logs
17:36 <guru3> you'll see shortly
17:36 <s0beit> in my svc file i see this: screen -S $1 -X logfile /opt/hrbeta/logs/$1_%d%m%Y-%c.log # create a logfile in the logs subfolder
17:37 <epsy> you are just logging the server's stdout right?
17:37 <s0beit> stdout? oO
17:37 <s0beit> im logging everything, i guess?
17:37 <epsy> what the server usually prints on the console
17:38 <s0beit> yes
17:38 <s0beit> well in the svc script, it is told to write the logs to the logs folder...
17:38 <epsy> what for a command do you use for starting the server?
17:38 <s0beit> ./start servername
17:38 <epsy> the svc script?
17:39 <s0beit> srv*
17:39 <s0beit> my b
17:39 <epsy> where is that script from?
17:39 <s0beit> dunno, its in the /opt/hrbeta/scripts folder
17:39 <s0beit> to start the server i go there and run ./start
17:39 <epsy> where didd you get it?
17:40 <s0beit> it came with it
17:40 <epsy> paste the script to pastebin
17:40 <s0beit> k
17:41 <s0beit> http://rafb.net/p/p7OW7E76.html
17:41 <epsy> ah
17:42 <epsy> well, this tells GNU screen to log the window to /opt/hrbeta/logs/$1_%d%m%Y-%c.log
17:43 <epsy> since I don't know much about GNU screen, better look for the screen guys
17:43 <epsy> maybe ct|kyle knows
17:44 -!- mode/#armagetron [+o guru3] by ChanServ
17:44 <epsy> LEAVE THE PIE IN PLACE!
17:44 -!- guru3 changed the topic of #armagetron to: Donation Drive! http://forums.armagetronad.net/viewtopic.php?t=19025 | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
17:44 <epsy> >:O
17:44 <s0beit> rofl
17:51 -!- s0beit [n=Negative@user-1120uag.dsl.mindspring.com] has quit ["Peace out homies."]
17:54 <@armabot> armagetronad: guru3 * r8947 /www/mainsite/ (archive.php index.php): new news (imagine that!)
17:59 -!- guru3 changed the topic of #armagetron to: Donation Drive! $44.75 / $150 http://forums.armagetronad.net/viewtopic.php?t=19025 | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
17:59 <sinewav> maybe if there were a webcast with entertainment, lot's of people would donate.
18:00 <sinewav> Like a telethon
18:00 <ct|kyle> if i had a way to send money i would :/
18:00 <@guru3> again, thanks sinewav
18:00 -!- mode/#armagetron [-o guru3] by guru3
18:00 <sinewav> ;)
18:01 <sinewav> kyle, you can mail me a chack and I;ll paypal it for you.
18:01 <ct|kyle> i don't have checking accout :P
18:01 <sinewav> I knew you were going to say that...
18:02 <guru3> you can always send via western union
18:02 <sinewav> cashier's check or money order too
18:02 <ct|kyle> I plan on setting up a check card through my stock broker sometime soon
18:03 <sinewav> good idea
18:03 <ct|kyle> once i do that then i can donate
18:03 -!- mode/#armagetron [+o guru3] by ChanServ
18:03 -!- guru3 changed the topic of #armagetron to: Donation Drive! $58.98 / $150 http://forums.armagetronad.net/viewtopic.php?t=19025 | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
18:04 -!- mode/#armagetron [-o guru3] by guru3
18:04 <guru3> hurrah for donations
18:04 <sinewav> \o/
18:05 <guru3> realistically we're at 108.98/200
18:05 <guru3> it's all a help
18:05 <guru3> (realistically => includes my own donation)
18:07 <epsy> hrm, anyone knows of a good icon for launchpad blueprints?
18:07 <guru3> get a fingerprint and paint it blue?
18:08 <sinewav> good one
18:08 <guru3> won't work very well if it's 16x16 though
18:08 <epsy> no, I'm looking for 32×32 at least
18:10 <guru3> at 32x32 you might be able to make out a blueprint
18:10 <epsy> heh
18:10 <guru3> argh i wish i wasn't out of crackers
18:10 <guru3> i'm really hungry :<
18:11 * epsy really needs a "search tabs" feature
18:17 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has joined #armagetron
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18:37 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
18:50 <sinewav> cafe
18:50 <sinewav> cafe time
18:50 <sinewav> you know it
18:51 <ct|kyle> sinewav: no Fex's server :P
18:51 <ct|kyle> flex*
18:52 <sinewav> ok!
18:53 <Flex> come sinewav
18:54 <ct|kyle> #m s0beit http://aperiodic.net/screen/faq
18:54 <@armabot> ct|kyle: The operation succeeded.
18:54 <Flex> kyle come too
18:54 <Flex> want to see yours
18:54 <ct|kyle> Flex: in a minute, i wanna try something first
18:55 <Flex> lol PinkTomato has 8ms
18:56 <ct|kyle> are you buying the server from him LOL
18:57 <K-Yo> #tea
18:57 <@armabot> K-Yo: Fortress Café: Players (0/32):
18:57 <K-Yo> #si mix
18:57 <@armabot> K-Yo: The MiX - Sumo mode: Players (0/32):
18:57 <ct|kyle> #si flex
18:57 <@armabot> ct|kyle: There doesn't seem to be a server matching “flex” at the moment, sorry.
18:57 <K-Yo> :O
18:58 <ct|kyle> #si Flex's
18:58 <@armabot> ct|kyle: There doesn't seem to be a server matching “flex\'s” at the moment, sorry.
18:58 <ct|kyle> #armaservers
18:58 <@armabot> ct|kyle: This data is 53 seconds old; Crazy Tronners Wild Fortress. (13/14), |FA| Devils Rings! (12/16), [] Cheers! [] The friendly server. (8/12), WILDCAT (6/8), The YELLOW Submarine (6/12), ~Night Walker's Central~DF~ (5/16), SPACEZONE I [HIGH SPEED!!] (5/8), Wild West =CTF Shooting= (4/10), Wild West =Capture The Flag= (4/10), - | D u r k a D u r k a L a n d | - (4/16), SPACEZONE III (1 more message)
18:59 <ct|kyle> Flex's Fortress (Ladle Settings) (13/20): -»|Xyrøn, .:] Corn, ¦×¦ Lizmatic, CRaZy B3eR, ct|Puuquie, Flex, juice keeper, madmax, noob13, orly?, Pez, Pink Tomatoes, sine.wav.
18:59 <K-Yo> sweet
18:59 <K-Yo> #si flex's
18:59 <@armabot> K-Yo: Flex's Fortress (Ladle Settings): Players (14/20): -»|Xyrøn, .:] Corn, CRaZy B3eR, ct|Puuquie, epsy¦×¦, Flex, juice keeper, madmax, noob13, orly?, Pez, Pink Tomatoes, sine.wav, ¦×¦ Lizmatic
19:06 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
19:06 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)]
19:16 <P4> guru3: are you affraid of me? you quited everytime i joined! (:
19:17 <P4> …after that nice fight! :D
19:19 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
19:20 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r908 Server info protobufs. Not used yet. || [protocolbuffer-armagetronad-work] r907 Armathentication ported to protobufs.... || [protocolbuffer-armagetronad-work] r906 Enabled protobuf logins.... || [protocolbuffer-armagetronad-work] r905 protobufs for most basic network stuff excluding login....
19:33 -!- sinewav [n=sinewav@209-252-82-123.ip.mcleodusa.net] has quit ["Java user signed off"]
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19:39 <P4> wrtlprnft: is it possible the mods on cafe can set team_max_imbalance? the enemy team /locked it and we can't set ds vs the rest :þ
19:39 <P4> #tea
19:39 <@armabot> P4: Fortress Café: Players (20/32): ( (P4@crazy-tronners.com), .:] Corn, aok yoshy, CRaZy B3eR, CTxPaZnoG, ct|Puuquie, cT¬safarisKater, epsy¦×¦, Hype, Ma¦×¦Pain, orly?, pike (pike@forums), westside, ~|DS|~ mescalin, ~|DS|~G5 (G5@forums), ~|DS|~sunny, ~|DS|~zion (zion@forums), ~|DS|~|Alien|~, ~|DS|~|CruZ|~ (CruZ@forums), ~|DS|~|JS|~ (JS@x)
19:40 <madmax> lol with 23754132 CT servers...
19:41 <P4> i didn't choose that… and this server supports a lot of players! :D
19:43 <ct|kyle> #weather 46814
19:43 <@armabot> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is 17.8°F (1:43 PM EST on February 05, 2009). Conditions: Mostly Cloudy. Humidity: 54%. Dew Point: 3.2°F. Windchill: 8.6°F. Pressure: 30.46 in 1031.4 hPa (Falling).
19:47 <epsy> P4, what do you mean?
19:48 <P4> i mean the ability to switch between imbalance 1 and imbalance 3 or more
19:48 <P4> so there can be 7DSers vs 10others :þ
19:48 <luke-jr> ]load Yandere
19:48 <luke-jr> oops, wrong channel
19:48 <epsy> yeah, that's the really worng channel
19:49 <epsy> P4, it is possible
19:49 <P4> how is that?
19:49 <epsy> just lock one team
19:49 <P4> DSers was locked… spectators couldn't join to enemy team…
19:49 <epsy> yes, DS was locked, they couldn't join DS
19:50 <P4> pike wanted to join enemies afair
19:50 <epsy> he finally did
19:50 <P4> yes, when they unlock DS and someone joined DS :þ
19:50 <epsy> no, they invited him
19:51 <P4> anyway someone joined DS so he could join enemies
19:51 <epsy> wait, ennemies are NOT ds ?
19:51 <P4> DS is one team, enemies is another one…
19:51 <epsy> they could
19:52 <epsy> there could be 5 DS'ers vs 9 others, if one of the teams is locked
19:52 <epsy> locked teams aren't taken into account for team balance
19:52 <P4> so why the hell they were screaming about joining opposite team…
19:53 <P4> and the opposite was unlocked
19:53 <epsy> because it's always capped at 9
19:53 <P4> why? team_max_players is 10 on cafe
19:54 <K-Yo> P4, just move to a ct server =P
19:54 <epsy> it isn't
19:54 <epsy> team_max_players is 9
19:54 * K-Yo agrees
19:54 <P4> my console variable says different
19:54 <epsy> your console variable?
19:54 <K-Yo> well, your console <> cafe console :P
19:54 <P4> shouldn't it be synced?
19:55 <P4> just like the walls_length respawns and all the rest
19:55 <epsy> what?
19:55 <K-Yo> I never had one synchronized
19:55 <P4> Oo
19:55 <K-Yo> maybe some var are used for both the server and the client?
19:56 <epsy> $ cat ~armagetronad/cafe/config/settings_custom.cfg | grep -i team_max_players
19:56 <epsy> TEAM_MAX_PLAYERS 9
19:56 <P4> hmm…
19:56 <P4> $ cat ~armagetronad/cafe/config/settings_custom_included.cfg ¦ grep -i team_max_players
19:56 <P4> TEAM_MAX_PLAYERS 10
19:56 <P4> :þ
19:57 <epsy> $ grep -Ri team_max_players ~armagetronad/cafe/config/
19:57 <epsy> /home/armagetronad/cafe/config/settings_custom.cfg:TEAM_MAX_PLAYERS 9
19:57 <P4> nvm… good to know it's not synced :þ
19:57 <K-Yo> :p
19:57 <epsy> well, stuff like that should be, IMO
19:57 * K-Yo agrees
19:57 <epsy> not with local settings, tho
19:57 <P4> how to check the server settings then?
19:57 <K-Yo> P4, /admin :P
19:57 <epsy> grep
19:58 <P4> grep speeders settings for me epsy please :)
19:58 <epsy> naw
19:58 * epsy duz not want
19:58 <P4> i knew you're too noobish for that kind of quality :þ
19:58 * P4 goes smoking, tup tup tup...
19:58 <epsy> the quality speeders settings are, yeah
19:59 <epsy> high-rubber lms wins!
20:00 <epsy> anyone found stupid bugs yet?
20:00 <epsy> ( except me :) )
20:03 <wrtlprnft> P4: technically café is not as much for organized matches, it's mostly intended for normal play
20:03 <wrtlprnft> ask epsy if you need a tournament server
20:07 <P4> nah, the cafe wasn't thinked choose… DSers joined messively, the idea to play massively came rapidly :)
20:08 <P4> organised matches takes too much time, spontanous one are the best :D
20:11 <wrtlprnft> P4: wait till 0.2.8.3 is out… if there's enough clients with that version I can allow people to start a vote for ACCESS_LEVEL TEAM_MAX_IMBALANCE 2 :-)
20:12 <epsy> lol
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20:14 <wrtlprnft> epsy: ?
20:14 <epsy> why not letting them vote TEAM_MAX_IMBLANCE 2 directly? :)
20:15 <wrtlprnft> because that's easier to abuse?
20:15 <epsy> luke-jr:
20:15 <epsy> [21:12] * ljrbot [n=supybot-@2002:46bb:1a76:0:2b0:d0ff:fe49:6b31] a rejoint #arma.xclan
20:15 <epsy> [21:15] <+epsy>: ljrbot, part
20:15 <epsy> [21:15] <ljrbot>: epsy: Error: You don't have the admin capability.
20:16 <epsy> how come?
20:16 <wrtlprnft> heh, maybe let them vote for MIN_VOTERS 1000 :-)
20:16 <epsy> :D
20:16 <epsy> brb
20:16 <wrtlprnft> it doesn't require the presence of a mod
20:23 -!- ljrbot [n=supybot-@2002:46bb:1a76:0:2b0:d0ff:fe49:6b31] has quit [Excess Flood]
20:23 <wrtlprnft> guru3: can you give that stupid begging div a unique ID so I can get rid of it with user CSS?
20:25 -!- ljrbot [n=supybot-@2002:46bb:1a76:0:2b0:d0ff:fe49:6b31] has joined #armagetron
20:25 <madmax> lol
20:27 <@armabot> lpbugs: [325878] Autocompleting names containing a ' will cause confusing output
20:35 <epsy> wrtlprnft, well, the mod could type /vote command some random command
20:44 -!- xfroggy [n=xfroggy@unaffiliated/xfroggy] has joined #armagetron
20:44 <ct|kyle> xfroggy: :)
20:44 <epsy> froggi!
20:44 <xfroggy> epsy :3
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20:51 <madmax> if my laptop would stop to magically shutdown it'd be awesome
20:56 <Lizmatic> wtf, froggy is alive?
21:00 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["fail"]
21:01 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit ["Quitte"]
21:03 <xfroggy> i died? ;_;
21:05 <Lizmatic> hopefully not <3
21:05 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
21:05 * BabyBug glares
21:08 <xfroggy> :3
21:09 * Lizmatic loves BabyBug
21:09 <wrtlprnft> epsy: no, the vote would be to include a file with CASACL, of course
21:09 <BabyBug> <33
21:10 <wrtlprnft> ice cream!
21:10 <BabyBug> is wrong
21:10 <wrtlprnft> <33333
21:10 <madmax> 10-ball ice cream?
21:10 * wrtlprnft is hungry
21:11 <epsy> ice cream on top of armabot
21:11 * epsy stfu
21:12 <xfroggy> LOL
21:22 <epsy> zmanuel, by the way, did you just 'forget' to sign 0.2.8.3beta1 packages or .. ?
21:23 <epsy> ah, firefox crashed
21:24 <wrtlprnft> BEWARE! THEY'RE A FAKE, AN EVIL VIRUS!
21:24 <epsy> :)
21:24 <wrtlprnft> they'll melt your monitor, bite your arms off, shave your cat, ring all your phones, stop your (other) addictions, become flatter than a pancake, and belch on a fly! You have been warned!
21:26 -!- z-man [n=manuel@p5087102B.dip0.t-ipconnect.de] has joined #armagetron
21:28 <G5> Come to Fort server test party on "Old Europe Ladle Fortress"!
21:29 <epsy> z-man, by the way, did you just 'forget' to sign 0.2.8.3beta1 packages or .. ?
21:29 <z-man> I don't think I set a gpg key on launchpad.
21:30 <epsy> you did, considering this: https://launchpad.net/~z-man
21:30 <epsy> though http://keyserver.ubuntu.com:11371/pks/lookup?search=0x20D0D9CD5E38BC1BB2DBF291BEAE7A0AA3838D39&op=index is empty
21:35 <epsy> you may need to directly send your key to keyserver.ubuntu.com
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23:29 * epsy considers putting up a topic solely to nail wiki actors that _never_ put edit messages
23:29 <epsy> I mean, watch this: http://wiki.armagetronad.net/index.php?title=Special:Contributions&limit=500&target=Freako
23:33 <ivantis2> so did anyone miss me while i was gone?
23:34 <epsy> your bot did
23:35 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has quit [No route to host]
23:35 <BabyBug> #tea
23:35 <@armabot> BabyBug: Fortress Café: Players (16/32): .:] Corn, /etc/, Absynth [NH], akira, AXEFIRE, ct|SeBoL158, Flex, i love you, Lackadaisical, madmax, MaZuffeR, noob13 (noob13@forums), preSsure, uffie, zeeva, ¦×¦ Hoax
23:35 <epsy> BabyBug, don't go in!
23:36 <BabyBug> epsy, and why not?
23:36 <epsy> there's a flexlover
23:36 <BabyBug> no such thing
23:36 <ivantis2> my bot wasnt here either
23:36 <ivantis2> we were both on a k-line
23:36 <epsy> « Flex, i love u »
23:36 <epsy> how come?
23:37 <ivantis2> a k-line thanks to luke-jr
23:37 <Flex> ?
23:37 <Flex> it's not part of my name
23:37 <ivantis2> well, it wasnt really his fault
23:37 <epsy> I'm asking you, ivantis2, what did YOU do for luke-jr to get annoyed?
23:38 <ivantis2> but they thought that ivantis3 was making public logs without permission
23:38 <ivantis2> some staffers
23:38 <epsy> yeah well, you got pwned, right?
23:38 <ivantis2> now im back
23:39 <epsy> BabyBug, I haven't seen you very joyful regarding commits lately
23:39 <BabyBug> epsy, yeh...i've been miserable =P
23:39 <epsy> heh
23:42 <BabyBug> How's the scoreboard coming along? :P
23:42 <epsy> it's not .. yet
23:43 <BabyBug> lazy
23:43 <BabyBug> :P
23:43 <epsy> for now I still have to design a proper hooking system for eEvent
23:43 <epsy> after that comes consoles as cockpit widgets, etc
23:44 <epsy> scoreboards are far from #1, sadly :(
23:44 <BabyBug> you're taking ages with that events thingy
23:44 <BabyBug> :P
23:44 <epsy> well, I'm prettily stuck with the hooking
23:44 <BabyBug> And in english?
23:45 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has joined #armagetron
23:45 <epsy> a hook, is a place where a piece of code can lay a job to one or more other pieces of code
23:45 <BabyBug> Lucifer!
23:45 <Lucifer> yes?
23:45 <BabyBug> Hi
23:45 <Lucifer> #fetch http://www.davefancella.com
23:45 <Lucifer> hi
23:45 <BabyBug> Oh right, i see what you mean now epsy
23:45 <Lucifer> I think my computer's restored now
23:45 <BabyBug> Well erm...ask for help! =x
23:45 <@armabot> Lucifer: timed out
23:45 <BabyBug> think again? lol
23:45 <Lucifer> grrrr
23:46 <Lucifer> #fetch http://www.davefancella.com
23:46 <@armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
23:46 <epsy> BabyBug, thinking again leads to more possibilities, and they all suck
23:46 <Lucifer> epsy: I think that was directed at me
23:46 <epsy> my original idea is overenginereed, says Lucifer
23:46 <Lucifer> ok, I should be able to restore GodTodd's site tonight
23:46 <BabyBug> since when is Lucifer right about something? =P
23:46 <Lucifer> epsy: what original idea?
23:46 * Lucifer is always right
23:47 <BabyBug> wrong*
23:47 * Lucifer is the Angel of Light
23:47 <BabyBug> Darkness*
23:47 <epsy> Lucifer, it's so complicated I can't remember myself
23:47 <Lucifer> then it's definitely overengineered :)
23:47 <Lucifer> what is it for? Ladle seeding?
23:47 <epsy> so, yeahh indeed
23:47 <epsy> er no, eEvent in general, still
23:48 <Lucifer> well, I'm on Kubuntu 8.10 on my desktop
23:48 <Lucifer> for some reason it was the only way to get the damn thing to see my soundcard and use it properly
23:48 <epsy> heh
23:48 <Lucifer> and I've got to hit the road in the next 12 minutes if I can
23:48 <Lucifer> so, I'll bbl
23:49 <epsy> bbl
23:49 <epsy> erm, I mean bye
23:49 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Client Quit]
23:49 <ivantis2> would you think that bihstroh or baistroh sounds better?
23:50 <epsy> I think I'd better start off with a general-purpose hooking class
23:50 <ivantis2> my sister thinks that the word "bistro" is pronounced "baistroh"
23:50 <ivantis2> like in bye
23:50 <BabyBug> lol epsy twit =P
23:50 <BabyBug> Where's this event thingy written up?
23:50 <epsy> and work on something like chatfilters
23:50 <epsy> @aawikis eevent
23:50 <teabot> epsy: http://wiki.armagetronad.net/index.php?title=EEvent - EEvent - Armagetron Advanced Wiki
23:51 <epsy> and it has it's own branch on lp
23:52 <epsy> yeah, I'll work on chat filters, and start a bit of work on admin UI
23:53 <BabyBug> Oh...that first paragraph...i now understand what this event thingy is...
23:53 <epsy> well, that's a very specific case of use
23:55 <epsy> it's funny how my milestones are plain reverse
23:55 <BabyBug> 8 weeks ago! gawsh you are lazy :P
23:56 <epsy> well, I made a good wiki day today :o)
23:56 <BabyBug> lol
23:57 <epsy> at least you can send hello_world events \o/
23:57 <BabyBug> ... lol
23:57 <epsy> and even receive them!! :D
23:58 <epsy> from both ends!
23:58 <epsy> uhm
23:58 <BabyBug> ok calm down... =P
23:59 <epsy> :O
Log from 2009-02-06:
--- Day changed Fri Feb 06 2009
00:00 <epsy> anyway, good night
00:00 <BabyBug> night
00:02 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
00:13 <ivantis2> wow, the whitepages.com has a record on me!
00:13 <ivantis2> i think they got that from emails
00:13 <ivantis2> man i hate yahoo and google and other emails hosters
00:14 -!- Corn1 [n=corn@pool-71-252-38-225.washdc.east.verizon.net] has joined #armagetron
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00:33 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has quit ["Leaving"]
00:36 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r909 Implemented protobufs for nServerInfo....
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00:43 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
00:53 -!- zmanuel [n=manuel@p5087102B.dip0.t-ipconnect.de] has quit [Remote closed the connection]
00:54 <luke-jr> ]later tell ivantis2 don't blame me, I just found it hilarious
00:54 <ljrbot> luke-jr: The operation succeeded.
00:57 <flea> sup yall
00:58 <luke-jr> omfg flea
00:58 <flea> hey hey hey
00:58 <flea> good to see some cool stuff is still happenin with the game
00:59 <flea> i was about to release a moviepack
00:59 <Flex> What cool stuff?
00:59 <flea> Flex, look if i core dumped i'm sorry
00:59 <Flex> What?
01:00 <flea> cat /dev/random @ flex
01:00 <flea> thats all it was
01:00 <flea> what servers do the auth mechanism work in?
01:01 -!- madmax [n=madmax@unaffiliated/madmax] has quit [Nick collision from services.]
01:01 -!- madmax [n=madmax@89-180-76-141.net.novis.pt] has joined #armagetron
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01:03 <Flex> ct|kyle here?
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01:12 -!- Netsplit simmons.freenode.net <-> irc.freenode.net quits: emphasis
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01:12 <ct|kyle> Flex: where?
01:13 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has left #armagetron []
01:13 * BabyBug kicks ct|kyle
01:13 <ct|kyle> :(
01:13 <ct|kyle> what i do now BabyBug
01:15 -!- Netsplit over, joins: emphasis
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01:27 -!- iccleoldme [n=BabyBug@87.112.7.101.plusnet.ptn-ag1.dyn.plus.net] has joined #armagetron
01:27 -!- BabyBug [n=BabyBug@87.113.89.97.plusnet.pte-ag2.dyn.plus.net] has quit [Nick collision from services.]
01:27 -!- iccleoldme is now known as BabyBug
01:27 -!- nsh22 [n=neal@bas3-barrie18-1177706508.dsl.bell.ca] has joined #armagetron
01:27 <nsh22> hey hey hey
01:28 <ct|kyle> oi oi oi
01:29 <madmax> olá olá olá
01:29 <nsh22> salut salut salut
01:29 * nsh22 is doing a project on the fact chuck norris created everything
01:29 <nsh22> lol
01:29 <nsh22> so dumb
01:30 <madmax> whaaa, why?
01:30 <nsh22> i need to do a project on two theories of creation, so im doing the big bang and chuck norris
01:31 <nsh22> ancient civilizations class
01:31 <luke-jr> lulz
01:31 <nsh22> ya
01:32 <nsh22> can i post it on the arma site under realy general when im done?
01:32 <madmax> are you getting good arguments supporting chuck?
01:32 <nsh22> lol its only me doing it, its just me bs'ing through the project
01:35 <luke-jr> madmax: well, since the first he mentioned was a BS theory, I'd assume the second one is too
01:35 <nsh22> im just bs'ing through the cn part lol
01:35 * madmax doesn't bite
01:39 <BabyBug> yes you do!
01:39 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
01:39 <nsh22> i thought that was your job babybug
01:40 <nsh22> you are a bug after all
01:40 <nsh22> :P
01:42 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has joined #armagetron
01:42 <animuson> is any1 familiar with hoop's racing patch
01:42 <animuson> ?
01:43 <animuson> i had a question about the Winner() function
01:43 <BabyBug> define familiar
01:43 <animuson> know in general
01:43 <animuson> ill just paste the line
01:43 <animuson> if ( p->raceTime < bestTime || bestTime == 0 )
01:44 <animuson> thats the line in a for loop to find the winenr
01:44 <animuson> winner*
01:44 <animuson> and i was wondering if p->raceTime was set to NULL or 0 when a player enters or doesnt play
01:44 <animuson> because if they enter mid-round and it sets their time to 0, it could be whats causing my problem
01:44 <animuson> where random people keep winning rounds when they join :P
01:46 <madmax> I have no idea, but you can also try to look/post here about it: http://forums.armagetronad.net/viewtopic.php?t=18630
01:47 <BabyBug> erm...well if the player just enters or doesn't play, then they won't be the winner of the match...So the winner() function wont get called
01:47 <BabyBug> wait what i wrote makes no sense
01:47 <animuson> thats a very old version which doesnt even include most of the stuff in this patch
01:47 <BabyBug> but i understand it perfectly in my head..
01:47 <animuson> lol
01:47 <animuson> say theres 2 people racing
01:47 <animuson> and someone enters mid-game
01:48 <animuson> when they hit the winzone, it declares the person who entered mid-game as the winner
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01:51 <Flex> akira_arma, Concord, ct|kyle, luke-jr, madmax, noob13 want to test the server now? done some changes..
01:51 <Concord> sure
01:54 * nsh22 has pizza, anybody want some?
01:54 <animuson> ewww
01:59 <ct|kyle> nsh22: send me some
01:59 <ct|kyle> Flex: comming
02:00 * nsh22 sends kyle some pizza
02:01 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
02:01 * nsh22 started web sit ecreation today
02:02 <nsh22> hey smoothie
02:02 <nsh22> lol
02:02 <smoothice> hi
02:09 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
02:10 <smoothice> nsh22: web site creation business?
02:10 <nsh22> no in class
02:10 <nsh22> lol
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02:10 <nsh22> computer engineering
02:10 <nsh22> we just went over the basics (which i knew already)
02:10 <nsh22> first in notepad then in dreamweaver
02:11 <smoothice> nsh22: yeah
02:11 <smoothice> animuson: yo
02:11 <smoothice> Genki: hi
02:11 <nsh22> he left
02:11 * ct|kyle skips the dreamweaver
02:11 <nsh22> lol
02:11 <Genki> smoothice: hi
02:11 <smoothice> oh lol
02:11 <nsh22> i can, but im lazy so....
02:11 <ct|kyle> and the notepad for that matter
02:11 <ct|kyle> Geany :)
02:11 <nsh22> lol so you dont do web design i take it?
02:12 <ct|kyle> in geany i do
02:12 <smoothice> nsh22: Actually I Do
02:12 <smoothice> nsh22: Wanna see my latest design/
02:13 <Genki> smoothice: I bet my stuff is better than your stuff
02:13 <nsh22> lol smooth i was talking about kyle but anyways... sure
02:13 * Genki has paint skillz that killz
02:13 <smoothice> oh lol
02:13 <smoothice> Genki: check this
02:13 <nsh22> geany, what is that? like dreamweaver?
02:13 <madmax> pfft, I have a friend who's a fan of geany, almost converted to vim though
02:13 <ct|kyle> Geany is the best text editor
02:13 <madmax> lies!
02:13 <ct|kyle> truth
02:13 <ct|kyle> madmax: have you tried it recently
02:13 <nsh22> paint ftw
02:14 <madmax> well hmm, a year ago
02:14 <smoothice> Genki: http://www.grabup.com/uploads/5095311a44d250ed0eaa0bcff8edc71d.png?direct
02:14 <ct|kyle> madmax: lot of changed since then, from what i hear
02:14 <Genki> nice start
02:14 <smoothice> Start?
02:14 <smoothice> Excuse me? :P
02:14 <nsh22> im mkaking a food site, but ill keep the forums
02:14 <Genki> yeah, you aren't done are you? O.o
02:15 <smoothice> no
02:15 <smoothice> lol
02:15 <Genki> exactly :P
02:15 <smoothice> I'm having CSS troubles so that's why it isn't up yet :)
02:15 <nsh22> i can never get frames and the page to save into one file, it pisses me off
02:15 <Genki> ah
02:15 <smoothice> Genki: http://www.grabup.com/uploads/4a6cc919a5c2228a0eb27566bd539fdc.png?direct
02:16 <madmax> anyway, gnight
02:16 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
02:16 <Genki> heh
02:16 <nsh22> FUCKING WORD!!!!!!!!!!!!!!!!!
02:16 <nsh22> FUCK!
02:16 <Genki> I just have a programmer do it for me :P
02:16 <Genki> I hate dreamweaver
02:16 <ct|kyle> meto
02:16 <nsh22> it just took a shit all over my desktop
02:17 <ct|kyle> well i just do it all by hand
02:17 <smoothice> I do both
02:17 <Genki> http://fc22.deviantart.com/fs41/f/2009/026/6/7/6719f4448baeae3aebbb60c3a91482df.png
02:17 <smoothice> You made that?
02:17 <Genki> indeed
02:17 <nsh22> i spy your name
02:17 <smoothice> You got skillz!
02:17 <Genki> paint skillz!
02:18 <nsh22> that was NOT done in paint
02:18 <smoothice> lol
02:18 <Genki> T.T
02:18 <Genki> nsh hates me
02:18 <smoothice> mspaint ? 0.0
02:18 <smoothice> lol
02:18 <smoothice> Genki: nsh22 = neal~nw
02:18 <nsh22> that main one was doen in paint?
02:18 <Genki> ooooo
02:18 <nsh22> ^^
02:18 <smoothice> lol
02:18 <Genki> hi neal
02:18 <nsh22> yes tuis i
02:18 <nsh22> hi genk
02:19 <nsh22> anyways
02:19 <nsh22> that main one was doen in paint?
02:19 <smoothice> ]echo Hi nsh22
02:19 <ljrbot> Hi nsh22
02:19 <Genki> nsh: no I was just kidding
02:19 <Genki> I just wish I had paint skillz
02:19 <nsh22> ugh i need to restart my creationism project on chuck norris
02:19 <Genki> I suck in paint T.T
02:19 <nsh22> lol have you seen my paint sigs on lagtest?
02:19 -!- Stewah [n=Stewah@cpe-76-88-116-195.san.res.rr.com] has joined #armagetron
02:19 <smoothice> Paint?:O
02:19 <Genki> http://fc48.deviantart.com/fs38/f/2008/360/4/7/47a14436f4f09cf667a9acd6ada384be.jpg
02:19 <nsh22> yes
02:19 <smoothice> You fail to use GIMP or Photoshop?
02:20 <nsh22> well, on my other ones i use ps or gimp
02:20 <nsh22> lol
02:20 <smoothice> lol
02:20 <nsh22> but ive doen two in paint
02:20 <nsh22> and i like
02:20 <smoothice> I use photoshop for gradient pwnage
02:20 <smoothice> lol
02:20 <nsh22> lol destinies current sig is mine
02:20 <nsh22> smooth, have you seen my ps sigs?
02:21 <smoothice> No neal
02:21 <smoothice> NoNeal
02:21 <smoothice> :P
02:21 <smoothice> yum
02:21 <smoothice> nsh22 the racing server needs work :(
02:21 <smoothice> and so does my ctfs server
02:21 <nsh22> http://i276.photobucket.com/albums/kk26/nsh22/backtoschool.jpg
02:21 <nsh22> i know it does
02:22 <Genki> OMFG
02:22 <nsh22> im just really busy with life right now, it sucks
02:22 <Genki> that is EPIC
02:22 * Genki faints
02:22 <nsh22> http://i276.photobucket.com/albums/kk26/nsh22/nealssig2.jpg
02:22 <nsh22> ^.^
02:23 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has joined #armagetron
02:23 <smoothice> Hi armastybot
02:23 <nsh22> this next one was a collaboration on an xat chatbox doodles application
02:23 <nsh22> http://i276.photobucket.com/albums/kk26/nsh22/faithandi.png
02:23 <armastybot> hi smoothice
02:23 <armastybot> hi nsh22
02:23 <armastybot> hi Genki
02:24 <nsh22> hi armasstybot you noob
02:24 <nsh22> hi armastybot you noob
02:24 <nsh22> XD
02:24 <armastybot> Excuse me?
02:24 <nsh22> your excusedf
02:24 <armastybot> Thank you, noob.
02:24 <nsh22> your welcome newb
02:24 <nsh22> lol
02:24 <armastybot> I am only a bot, sir.
02:24 <nsh22> bots annoy me...
02:25 <armastybot> Please not overflow me with strange words.
02:25 <nsh22> death
02:25 * armastybot faints
02:25 <nsh22> wewt
02:25 <Genki> armastybot: hai
02:25 <armastybot> Genki: Error: "hai" is not a valid command.
02:25 <nsh22> hi armastybot
02:25 <Genki> :(
02:25 * armastybot OVERFLOW ERROR
02:25 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has left #armagetron ["smoothice"]
02:25 <nsh22> epic fail
02:25 <smoothice> lol
02:25 <smoothice> ;)
02:25 <nsh22> smooth did it actually over flow?
02:26 <smoothice> no
02:26 <smoothice> BUT
02:26 <smoothice> I do love that Anonymous channel chat plugin ;)
02:26 <nsh22> lol i wouldve been like, eppic fail
02:26 * nsh22 is going to quebec in 2 weeks
02:26 <smoothice> I've been to Quebec
02:26 <smoothice> on a school trip
02:26 <nsh22> lol thats what im doing
02:26 <nsh22> snowboarding
02:27 <smoothice> Snowboard?
02:27 <smoothice> come on man
02:27 <smoothice> snowboarding is not cool
02:27 <smoothice> skiing is da bomb!
02:27 <nsh22> except i have to speak french :(
02:27 <nsh22> snowboarding is od
02:27 <nsh22> god
02:27 <smoothice> Je parle francais
02:27 <smoothice> Parles-tu francais?
02:27 <nsh22> lol want to know how to really saiy it?
02:28 <nsh22> tu peux te parler francais
02:28 <nsh22> ^.^
02:28 <nsh22> its more advanced
02:28 <nsh22> possibly incorrect, but thats the gist
02:29 <nsh22> je peux parler le francais
02:29 <nsh22> i am able to speak french
02:29 <nsh22> proper way to say it
02:29 <nsh22> but, if we have anybody who actually speaks the language feel free to correct me
02:30 <smoothice> I take it at school
02:30 <smoothice> but my teacher is sh**
02:30 <smoothice> so I don't get it lol
02:30 <nsh22> lol
02:30 <nsh22> i can teach you
02:30 <nsh22> if you need help
02:31 <nsh22> ill teach you grade 10 french
02:31 <nsh22> thats what i just said (with a 60-70 grade ) lol
02:31 <nsh22> i got 50% on the exam so....
02:31 <nsh22> but my oral and listening were 80-90
02:31 <smoothice> Yeah
02:32 <nsh22> having any particular troubles?
02:36 <nsh22> i do know my gr 8 and 9 french, i had good teacher than. my grade 10 teacher was a biotch
02:37 <smoothice> yeh
02:45 * nsh22 has an interesting mental disorder
02:45 <nsh22> lol i love that instachat
02:49 <nsh22> mainly cuz its true
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03:15 <nsh22> wewt done my creationismm project
03:18 <luke-jr> you mean history?
03:18 <nsh22> yes, ancient civilizations
03:18 <nsh22> the projec was about creationism
03:19 <luke-jr> nsh22: /j #anime and help me test
03:19 <nsh22> i did 1/4 of a pge on how chuck norris created everything
03:20 <nsh22> the rest of the page was on a hybrid big bang/darwins/god theory i created
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03:31 <smoothice> nsh22: you on msn>
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05:27 <ivantis> i just realized that this channel is just the right size
05:28 <ivantis> with just the right group of people
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05:28 <ivantis> hai
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06:28 <Lucifer> #fetch http://www.davefancella.com
06:28 <@armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
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06:35 <Lucifer> ok, in kde4, how do I move a panel from the bottom to the right?
06:35 <ct|kyle> Lucifer: have fun with that, I could not figure it out
06:37 <Lucifer> hmmm, I had it before I got KDE4 with the kubuntu upgrade
06:37 <Lucifer> also, I'm getting weird flickering, I thought it was supposed to be double-buffered now?
06:37 <ct|kyle> /join #kde
06:37 <ct|kyle> :P
06:42 <Lucifer> #fetch http://www.toddmacy.com
06:42 <@armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Todd Macy</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="/style/main.css" />\n</head>\n<body>\n\n<div (5 more messages)
06:42 <Lucifer> GodTodd_: your site's up again
06:42 <Lucifer> now, how do I get wlan0 to connect automatically when the computer boots?
06:42 <Lucifer> you know, rather than have to login and connect with knetworkmanager
06:44 <ct|kyle> isen't that a rc-update thing
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07:39 <SignalONE> hao
07:40 <SignalONE> Hello, anyone have a link to resource configs?
07:40 <SignalONE> !help
07:40 <SignalONE> hehe
07:40 <SignalONE> !quote
07:41 <SignalONE> !ctf
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07:54 <flea> Lucifer, what distro is it?
07:54 <Lucifer> kubuntu 8.10
07:54 <SignalONE> lucifer , you have the link to the cfg resource ,
07:55 <flea> r u using ndiswrapper?
07:55 <Lucifer> SignalONE: I don't have time to hold hands with people who can't read the fucking wiki
07:55 <Lucifer> or use google
07:55 <Lucifer> flea: no, bcm-fwcutter
07:55 <flea> daaaaym Lucifer just served a hot-plate of rtfm
07:55 <SignalONE> im in the fucking wiki and google and the armalogs, a now woulda worked
07:56 <SignalONE> no=now
07:56 <Lucifer> I don't believe you, there are numerous examples all over the wiki
07:56 <Lucifer> if you don't understand those, how are you going to understand what I tell you?
07:57 <SignalONE> w/e im trying to find the armalog with is from last week
07:57 <SignalONE> it*
07:57 <flea> Lucifer, i didnt use the fwcutter i just used a ndis driver from a repo to get mine to work
07:58 <Lucifer> hmmm, the old sys config program in kubuntu 8.04 had a way for me to do it, but this one apparently doesn't
07:59 <flea> Lucifer, bcm43xx ?
07:59 <Lucifer> it's one of those cards, yes
07:59 <Lucifer> an old one, in fact
07:59 <SignalONE> stop! hammer time!
08:00 <Lucifer> the fwcutter driver works fine, and it can connect at boot, I just want to find where I configure that :)
08:00 <Lucifer> seems like interfaces should have a way for me to do that
08:00 <Lucifer> that's interesting, wlan0 and eth0 aren't in /etc/network/interfaces
08:00 <flea> gah so much has changed since i setup mine
08:04 <Lucifer> http://www.linuxforums.org/forum/linux-networking/43978-ubuntu-wireless-boot-connect.html <---- refers to an older version of kubuntu, though
08:06 <SignalONE> http://blink-182.com <---- favband lucifer
08:06 <Lucifer> that's no surprise, that band has been whining since the 90s
08:06 * Lucifer doesn't like Whine Rock
08:06 <SignalONE> but the landlords here have a time to meet for repairs
08:07 <GodTodd_> Lucifer, the 'activate when computer starts' tickbox doesn't do it?
08:07 -!- GodTodd_ is now known as GodTodd
08:07 <Lucifer> GodTodd: and where should I find that tickbox? ;)
08:08 <Lucifer> you upgraded to 8.10 yet?
08:08 <GodTodd> not yet
08:08 <GodTodd> still considering it :)
08:08 <Lucifer> ahhhh, see, the gui has changed quite a bit
08:08 <Lucifer> I'm looking for the tab you're thinking of and not finding it :(
08:08 <GodTodd> did knetwork manager change?
08:08 <Lucifer> yes
08:09 <GodTodd> ahh...the one i used before wasn't under a tab...was under 'configure interface' under the default tab in knetworkmanager
08:09 <Lucifer> there is an autoconnect tickbox, but I assume that's for when you start knetworkmanager (i.e. after you login, I want the network up before I login)
08:09 <SignalONE> 20:19 <Lucifer> grrrr, I have to drive tonight :( 20:19 <Lucifer> it's too fucking cold to ride sounds like blink-182
08:09 <Lucifer> yeah, that's another way to get at it that's gone
08:09 <Lucifer> #kick SignalONE quit acting like an asshat
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08:10 <GodTodd> hrmmm...i have mine autoconnect to the default wireless (mine at home) and that's all i ever messed with
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08:10 <GodTodd> i have to connect on my own at the inlaws or at school but that's no biggie
08:11 <SignalOne> u wana pass me that link yet, the armalogs are intense, i am getting close though, sry i cant hold you
08:11 <GodTodd> i should probably upgrade this weekend just to see everything that's changed
08:13 <Lucifer> this computer isn't moving for awhile, and there's no need to have it connect to other networks
08:13 <Lucifer> the wireless config UIs all assume you're moving your computer around, why can't I get it to work like a wired connection? :(
08:14 <SignalOne> fckin found it
08:14 <SignalOne> has nothing to do with beat ass wiki either
08:14 <Lucifer> #kickban SignalOne Coming back right after a kick is a surefire way to get banned.
08:14 <Lucifer> hurry up armabot
08:14 <Lucifer> #kban SignalOne Coming back right after a kick is a surefire way to get banned.
08:14 -!- mode/#armagetron [+b *!i=62cbbe9a@gateway/web/ajax/mibbit.com/x-dfe3e205779bf20b] by armabot
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08:17 <GodTodd> thing is...my kitchen box is on 8.10 and is on an outlet connected to a dangerously placed light switch...it reboots often and still connects qutomatically
08:17 <GodTodd> automatically*
08:17 <Lucifer> without having to login?
08:17 <GodTodd> oh
08:17 <GodTodd> no
08:17 <GodTodd> :)
08:17 <GodTodd> still have to login
08:17 <cofee> still wating for you to say sorry lucifer
08:17 <Lucifer> see, I want it to connect to the router at the same time a wired connection would receive a signal
08:17 <cofee> http://bazaar.launchpad.net/%7Earmagetronad-dev/armagetronad/0.2.8-armagetronad-sty/files/880?file_id=4612%407d95bf1e-0414-0410-9756-b78462a59f44%3Aarmagetronad%252Fbranches%252F0.2.8%252Farmagetronad%3Aconfig%252Fexamples
08:17 <GodTodd> to the os, anyway
08:17 <cofee> there is that link btw
08:18 <cofee> did i get banned
08:18 <Lucifer> wtf is your problem, asshat?
08:18 <cofee> maybe ill play worm
08:18 <cofee> its you
08:18 -!- mode/#armagetron [+o Lucifer] by ChanServ
08:18 <cofee> i asked you for a link and you started calling me names
08:18 -!- mode/#armagetron [+b *!*@*.com/x-5cbde49bd936c30c] by Lucifer
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08:19 <@Lucifer> what's the mibbit client, anyway?
08:19 <asshat> stop being a dick
08:19 <@Lucifer> what?
08:19 <asshat> i have like 500 clients
08:19 <@Lucifer> you asked a stupid question, you got the answer you deserved
08:19 <@Lucifer> you *always* ask stupid questions
08:19 <asshat> your banns dont work, mean why are you hbeing a dick
08:19 <@Lucifer> then you harassed me because your stupid little feelings were hurt
08:19 <asshat> ok btw i am done
08:19 -!- mode/#armagetron [+b *!*@*mibbit.com*] by Lucifer
08:19 -!- asshat was kicked from #armagetron by Lucifer [I'm washing up the baby bumblebee.]
08:21 <GodTodd> anywho...my kitchen machine...i don't think i have to login for its stuff to be available on the network...just if i wanna use the machine
08:22 <GodTodd> once it reboots to the login screen, iirc, it's listed on my network
08:22 <@Lucifer> and it's a wireless connection?
08:22 <GodTodd> yep
08:22 <@Lucifer> hmmmm, how did you setup the wireless? ;)
08:22 <GodTodd> heh
08:22 <@Lucifer> it's running kde4, then, right?
08:22 <GodTodd> should be
08:23 <GodTodd> whatever is default in 8.10
08:23 <@Lucifer> that's what's default in 8.10
08:23 <GodTodd> i haven't configured much on it since the upgrade
08:24 <GodTodd> i didn't set up the wireless after the upgrade...it's the same as before
08:24 <@Lucifer> heh
08:24 <@Lucifer> that's just great, then
08:24 <@Lucifer> to do it the way you did it, I have to downgrade, get it working, then upgrade :)
08:25 <GodTodd> yep...but there has to be a way to do it without downgrading
08:25 <GodTodd> doesn't there? :)
08:25 <@Lucifer> yes
08:25 <@Lucifer> oh wow, I get weird static-like video effects everytime I press a key on the keyboard
08:25 <@Lucifer> that doesn't make sense
08:25 <GodTodd> that's not good
08:25 <@Lucifer> only happens with the keyboard, too
08:26 <@Lucifer> it's a wireless keyboard
08:26 <GodTodd> oh...well then it's probably that nuclear reactor you have between it and the box
08:26 <GodTodd> :)
08:27 <@Lucifer> heh
08:27 <@Lucifer> cold fusion, buddy
08:27 <GodTodd> at this time of year, certainly ;)
08:27 -!- mode/#armagetron [-o Lucifer] by ChanServ
08:31 <GodTodd> hrmm...do i do the same procedure to update my site as before?
08:32 <Lucifer> maybe not
08:32 <Lucifer> ummmm, I haven't gotten the svn server running yet
08:32 <Lucifer> and oh shit
08:32 <Lucifer> oh fuck
08:32 <Lucifer> FUCK FUCK FUCK
08:32 <Lucifer> all the svn repos are gone
08:32 <Lucifer> grrrr
08:32 * Lucifer hopes he didn't lose any code in that
08:33 <GodTodd> oops
08:33 <Lucifer> I knew there was a reason I wanted to back up /var
08:33 <Lucifer> but since I couldn't think of it, I didn't do it
08:33 <wrtlprnft> mysql. too :-)
08:33 <wrtlprnft> s/\./,/
08:33 <Lucifer> wrtlprnft: the only databases I had in there were already backed up
08:33 <Lucifer> long story
08:34 <Lucifer> in fact, I thought about that, at least, but forgot about svn
08:34 <wrtlprnft> start over with bzr :-)
08:35 <Lucifer> wrtlprnft: that was the plan, but I wanted to at least migrate the svn repos and preserve the history
08:35 * Lucifer is really down now
08:35 * wrtlprnft pushes the power button
08:36 <Lucifer> heh
08:36 <Lucifer> well, I need to run to the store and then go to bed
08:36 <Lucifer> have to be up early tomorrow
08:36 <wrtlprnft> good night
08:36 <wrtlprnft> init 0
08:36 <Lucifer> GodTodd: to answer your question, there isn't a way to update your site right this minute
08:36 <GodTodd> no prob
08:36 <GodTodd> :)
08:36 <Lucifer> I'm getting there :)
08:37 * GodTodd hates hdd crashes and knows the havoc they wreak
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12:07 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r910 Completed switch to protobuf....
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12:32 <madmax> #seen i2020
12:32 <@armabot> madmax: i2020 was last seen in #armagetron 3 weeks, 3 days, 20 hours, 18 minutes, and 13 seconds ago: <i2020> hi luci, babs
12:32 <madmax> hmmm
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13:01 <wrtlprnft> z-man has really brillant IDs all the time, i can confirm that
13:11 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r911 Circle shaped zones now are compatible with old clients....
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14:26 * epsy gotta fix his clokc before making commits in the future
15:07 <wrtlprnft> stop committing time-delayed viruses
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15:24 <epsy> windows is the faulty :(
15:25 <epsy> keeps setting my clock to weird times
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15:40 * epsy points out, while slightly looking at z-man, that new color codes are a good candidate for a specification
15:41 <z-man> bah, specification, shmecification :)
15:41 <z-man> But that reminds me to write docs on the new network stuff.
15:42 <epsy> that's also a blueprint, turned into documentation
15:42 <epsy> :)
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16:21 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r912 Re-established string filtering....
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17:00 <BabyBug> Boo!
17:00 <luke-jr> !
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19:18 <epsy> luke-jr, we don't need ljrbot in #arma.xclan , can you remove it please ? :)
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19:21 <luke-jr> done
19:22 <epsy> thanks
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19:35 <epsy> zmanuel, boost is one of our required libs, right? Is it fully required?
19:35 <zmanuel> I think we only need the headers right now.
19:35 <zmanuel> (in case you want to avoid the hourlong compile on gentoo)
19:36 <epsy> only the headers?
19:36 <zmanuel> Yeah, I think only some of the utility templates are used.
19:37 <epsy> hm
19:37 <epsy> are we actually planning to really use it any soon, for threads maybe?
19:44 <luke-jr> zmanuel: hourlong is CPU dependent :þ
19:44 <luke-jr> zmanuel: my VPS compiled 0.2.8 in 20 seconds
19:45 <zmanuel> epsy: yeah, for threads, maybe.
19:46 <zmanuel> It's not quite as nice as zthread conceptually and doesn't provide threadsafe queues, but it's maintained :)
19:46 <luke-jr> ☺
19:46 <luke-jr> and available for popular distros
19:46 <zmanuel> that, too.
19:46 <luke-jr> I'd give it a shot, but I apparently totally screwed up with pthreads
19:47 <zmanuel> heh :) I'll tackle it after that protobuf stuff is done.
19:47 <epsy> zmanuel, well, I'm considering using boost::function for hookers, as suggested by a random guy on #c++
19:47 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
19:47 <luke-jr> we should just port to Qt and use QThread and signals/slots!
19:48 * luke-jr runs and hides behind Lucifer
19:48 <zmanuel> we should just port everything to python.
19:48 -!- Hedera is now known as AshitakA
19:48 <luke-jr> ….
19:49 <epsy> what?! it HAS to be php
19:49 <luke-jr> no wai
19:49 <luke-jr> BASH
19:49 <luke-jr> epsy: Yandere is PHP
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19:49 <epsy> BASHmagetron!
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19:59 * BabyBug tickles epsy...
19:59 <BabyBug> eevents branch needs utf stuff! :@
19:59 <epsy> why do you need the eevent branch ? :P
20:00 <BabyBug> hello_world o:)
20:00 <epsy> It can only print 'Received hello_world event :)' to console
20:00 <epsy> pff :o
20:03 <BabyBug> ^^
20:03 <epsy> actually stdout, not console
20:07 <wrtlprnft> epsy: want a patch to print it to stderr instead?
20:07 <epsy> considering it's just going to be dumped to #ifdef DEBUG ..
20:15 <luke-jr> you can't dump to an ifdef..
20:17 * epsy inserts some part messages between epsy's and luke-jr's messages
20:34 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r913 Unified names for handlers and descriptors....
20:42 <Lucifer> hey, that guy at the web programming company emailed me back and said he'd like me to come on if I still need a job
20:42 <BabyBug> \o/
20:43 <epsy> :)
20:43 <BabyBug> same pay? what work has come up?
20:43 <madmax> nice
20:43 <Lucifer> same pay, I assume
20:43 <Lucifer> it's work from their full pipeline that finally closed :)
20:44 <luke-jr> Lucifer: we should start using Qt for Arma, right?
20:44 <Lucifer> (er, hopefully the sales jargon doesn't get to you)
20:44 <Lucifer> luke-jr: absolutely not, heh
20:44 <Lucifer> we should definitely use Qt for any gui utilities we want to write to support arma, however
20:44 <BabyBug> full pipeline?
20:44 <Lucifer> the sales pipeline is a bunch of people that are in various stages of the sales process
20:45 <BabyBug> oo
20:45 <Lucifer> when a sale closes, that means they're buying whatever you're selling
20:45 <Lucifer> sales close in the pipeline and the people move from prospects to clients :)
20:45 <BabyBug> Is that the job where you'll work from home until they have that office ready aswell?
20:46 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has joined #armagetron
20:46 <Lucifer> no, I think I struck out in that job
20:46 <BabyBug> oh =x
20:46 <Lucifer> this is the job I can ride my bike to that's just right down the street :)
20:46 <BabyBug> ahhhh, cool \o/
20:47 * Lucifer is trying to keep his temperament in check until he actually talks to the guy on the phone and knows when he's going to work
20:50 <BabyBug> when are you ringing him or him ringing you?
20:52 <Lucifer> I just emailed him back and said "When can I start?" :)
20:52 <Lucifer> I'll ring him in a couple of hours if I haven't heard from him yet
20:54 <BabyBug> ^^
21:29 -!- akira_arma [n=chatzill@77.64.161.27] has quit ["ChatZilla 0.9.84 [Firefox 3.0.5/2008120122]"]
21:36 -!- xfroggy [n=xfroggy@unaffiliated/xfroggy] has joined #armagetron
21:37 <ct|kyle> o0 xfroggy
21:41 <zmanuel> epsy: yes, tColoredString should go.
21:41 <zmanuel> As should tString.
21:41 <epsy> heh
21:41 <zmanuel> All our custom string stuff should be static utility functions in some class.
21:42 <zmanuel> Especially since many of our functions are in fact already available in similar enough form in the standard library :)
21:44 -!- zmanuel [n=manuel@p50870E33.dip0.t-ipconnect.de] has quit [Remote closed the connection]
21:44 -!- z-man [n=manuel@p50870E33.dip0.t-ipconnect.de] has joined #armagetron
21:45 <epsy> by the way, should _I_ worry yet about SWIG stuff?
21:45 <BabyBug> depends how swiggy it is
21:45 <epsy> :)
21:45 <z-man> epsy: for the moment, no.
21:46 <z-man> Anyone here plays Runes of Magic?
21:46 <epsy> can I assert on the existence of a given operator?
21:46 <wrtlprnft> doesn't TeX have a notation of rubber?
21:46 <z-man> I think it's called glue.
21:47 <z-man> epsy: yes, you can just use it :)
21:47 <wrtlprnft> ah, right, i knew there was something of that sort
21:47 * epsy is not really into RPG/MMORPG
21:47 <wrtlprnft> too bad, otherwise it would be perfect for arma :-)
21:47 * wrtlprnft doesn't play it, either
21:48 <epsy> but I would love to see an MMO 6DoF game :d
21:48 <z-man> Probably good for you, so far, it's rather booooooring.
21:48 <epsy> that's more or less my opinion on RPGs
21:48 <z-man> Well, regular RPGs with a good story and suff can be quite compelling.
21:49 * wrtlprnft agrees
21:55 -!- akira_arma [n=chatzill@77.64.161.27] has joined #armagetron
21:56 <epsy> z-man, oh, you did mean boost was included but not linked to?
22:09 <epsy> is that what $CPPFLAGS_SAVED and $LDFLAGS_SAVED are meant to do?
22:12 <guru3> #si guru
22:12 <@armabot> guru3: Guru3's Server: Players (1/16): Tank Program
22:17 <BabyBug> ...
22:17 * guru3 waves
22:17 * guru3 points to server info
22:17 <BabyBug> Is that fortress? sumo? normal?
22:17 <guru3> normal
22:18 * BabyBug finds normal to boring =x
22:18 <guru3> you've been spoiled
22:19 <BabyBug> Well, arguably no i haven't. I prefer no rubber best. Sooo...yeh..i haven't :P
22:20 <guru3> my server is my 0.2.6 0.2.8 interpretation
22:20 <BabyBug> erm...?
22:20 <guru3> it's about when i played the most tron
22:20 <guru3> and there aren't any fun servers like it
22:24 <Lucifer> that fucker needs to call me back
22:25 <Lucifer> he was on the phone when I called him
22:26 <BabyBug> lol Lucifer
22:26 <Lucifer> well, I can't call like every 5 minutes until he's available like I want
22:27 <Lucifer> I wanted to call late enough after the email that it would be considered a reasonable interval and still leave me time to call again before 6 and have a reasonable interval,
22:27 <Lucifer> where the frequency of calls shows a very strong interest, but isn't so frequent that it annoys him
22:27 <Lucifer> I'll decide whether or not to make the second call later, when the time comes
22:29 <BabyBug> lol
22:29 <BabyBug> You think like a typical bloke
22:32 <epsy> grr, how do I read an AC_MSG_NOTICE ??
22:34 <BabyBug> you look at it?
22:34 <epsy> and where is it hiding?!
22:35 <BabyBug> *shrugs*
22:36 <guru3> back of the fridge with the moldy cheese? oh, that wasn't cheese?
22:36 <BabyBug> probably on the second floor of an arma map
22:36 <BabyBug> Which means you need to make 3d maps \o/
22:36 <BabyBug> so that's what you mean by nothing to say guru3 =P
22:36 <epsy> how can I make a 3d map if I can't check my CXXFLAGS?
22:37 <BabyBug> *shrugs*
22:37 <BabyBug> moan at whoever does the map stuffz
22:38 <epsy> where's ph hiding ? :)
22:38 <BabyBug> ph?
22:38 <guru3> wasn't he doing zones?
22:40 <Lucifer> I ran into ph on facebook
22:41 <BabyBug> get him to do 3d maps!
22:41 <guru3> i think he wants to do zones v2 first
22:41 <BabyBug> arn't they done?
22:41 <guru3> not really
22:42 <BabyBug> the zones look the same if you ask me... =x
22:42 <Lucifer> you haven't seen any square zones?
22:42 <guru3> that's the only bit that's the same
22:43 <BabyBug> So what's differnet?
22:43 <BabyBug> different*
22:43 <Lucifer> I thought ph said they were done except for backwards compatibility, and now that's done too
22:43 <Lucifer> how they work is totally different
22:43 <BabyBug> ?
22:44 <Lucifer> zones in 0.2.8 are hardcoded to fortress zones, win/death zone, and I think a minor third type nobody uses really
22:44 <BabyBug> and in 0.3.0 they're.....?
22:44 <Lucifer> zones v2 removes all the hardcoding and has a system of zone ownership, triggers, and effects
22:45 <Lucifer> because just by considering those three things for existing zones, we were able to come up with lots of different zone types
22:45 <epsy> and also owners for spawns
22:45 <BabyBug> oh..
22:45 <Lucifer> and it wasn't hard to come up with new triggers and effects and ways to handle ownership
22:45 <BabyBug> so if zonesv2 are done...
22:45 <BabyBug> 3d maps next?
22:45 <Lucifer> no, zonesv3
22:45 <BabyBug> ><
22:45 <epsy> hrhr
22:45 <BabyBug> shut up
22:45 <guru3> there's that new network protocol going down
22:45 <Lucifer> which should hopefully add support for moving zones, and player-triggered moving zones (i.e. shooting)
22:46 <Lucifer> ctf should become natively available in arma in zones v3, ideally
22:46 <Lucifer> that's why whenever someone like smoothice says they want to hack ctf into the trunk I tell them to do it inline with zones v2,
22:46 <Lucifer> because then they'd write zones v3 :)
22:46 <epsy> did ph make templating stuff for zonesV2 ?
22:46 <Lucifer> you mean changing the appearance?
22:47 <epsy> I mean, having a fortress zone stick to one line
22:47 <Lucifer> like putting different textures for the zone instead of what z-man made?
22:47 <guru3> eCoords are the x,y of the cycle on the grid right?
22:47 <Lucifer> I don't think that was part of it, zones are supposed to be MVC, and he only addressed M and C
22:47 <epsy> and have the long definition somewhere
22:47 <Lucifer> oh, I see what you mean
22:47 <epsy> like for cockpits
22:47 <Lucifer> like defined resource code bits that you can reference
22:48 <epsy> kinda, yes
22:48 <Lucifer> I don't know if he added that, but theoretically we're supposed to take the stuff in cockpits and add it to the tResource class instead
22:48 <Lucifer> then all resources will have that capability
22:48 <epsy> true
22:48 <Lucifer> but I think there's some specific reason it can't be done quite like that
22:48 <Lucifer> I don't remember what it was, though, you'd have to ask wrtlprnft
22:49 <epsy> though I may argue it could benefit from some design changes, maybe
22:49 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has joined #armagetron
22:50 <BabyBug> guru3, did that idea relate to the question you just asked?
22:50 <guru3> yes
22:50 <epsy> grmpf, I'm really getting a load of errors when linking that boost::signals stuff
22:50 <BabyBug> cool!
22:51 <Lucifer> guru3: I think eCoords are on the grid, yes, but there's a chance it's a generic coordinate class
22:51 <epsy> I could pretty much swear boost just isn't linked
22:52 <Lucifer> parts of boost are linked and have .cpp files, parts aren't
22:52 <wrtlprnft> ask me what?
22:52 <BabyBug> wrtlprnft, What's the weather like?
22:52 <Lucifer> wrtlprnft: what the reason was that the template thing in the cockpit couldn't be put in tResource
22:52 <wrtlprnft> BabyBug: dunno, it's night
22:52 <Lucifer> #weather 78729
22:52 <@armabot> Lucifer: The current temperature in Anderson Mill / Parmer, Austin, Texas is 74.7°F (3:50 PM CST on February 06, 2009). Conditions: Mostly Cloudy. Humidity: 45%. Dew Point: 51.8°F. Pressure: 30.10 in 1019.2 hPa (Falling).
22:52 <epsy> erm, more like tXmlResource
22:52 <wrtlprnft> hmmm, that template thing isn't really that special
22:53 <Lucifer> tXmlResource is supposed to become tResource :)
22:53 <epsy> or whatever it is called
22:53 <epsy> what are textures then?
22:53 <Lucifer> (if it hasn't already, isn't there a typedef for it already?)
22:53 -!- fonkay [n=dreamboa@blk-7-225-70.eastlink.ca] has quit [Read error: 113 (No route to host)]
22:53 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
22:54 <Lucifer> well, I just made the arrangement that ensures I'll not be driving if that guy calls me this evening
22:54 <wrtlprnft> Lucifer: it's really just a “pretend all elements in the template are also the first in the widget that uses it”
22:54 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
22:55 <Lucifer> hmmm, I'm too fuzzy-headed and too far from having seen this stuff to have an intelligent conversation about it
22:55 <Lucifer> I just vaguely remember us talking about putting it in tResource and agreeing that would be neat :)
22:55 <wrtlprnft> and /me is too sleepy, actually, good night
22:55 <BabyBug> Night night
22:55 <Lucifer> 'night
22:55 <Lucifer> 'night BabyBug (hi there!)
22:56 * wrtlprnft doesn't remember that conversation, maybe you had it with someone else
22:56 <ct|kyle> LOL
22:56 <Lucifer> (it was a couple of years ago)
22:56 <BabyBug> Lucifer, I was saying night to wrtlprnft >.<
22:56 <Lucifer> BabyBug: yeah, but you're only one timezone behind him, so you need to go to bed too
22:56 <wrtlprnft> guru3: mind updating your donation money counter?
22:56 <BabyBug> It's only 10pm...
22:56 <ct|kyle> ya goodnight BabyBug :P
22:57 <Lucifer> yes, but you're only 18
22:57 <guru3> wrtlprnft: waiting for the money to drop into paypal
22:57 <BabyBug> hrmm yeh, you're too old to understand the sleep patterns of our generation :P
22:57 <Lucifer> hell, I don't even understand my own sleep patterns
22:57 <wrtlprnft> grml, i thought paypal was supposed to be fast
22:57 <epsy> BabyBug is a vampire.
22:57 <guru3> paypal is
22:57 <guru3> going through sourceforge adds time
22:58 <Lucifer> she's probably the same age as I am, since she's a fat old hairy man pretending to be an internet lesbian
22:58 <BabyBug> oh shush
22:58 <wrtlprnft> anyways, really good night™ now!
22:58 <BabyBug> lol
22:58 <epsy> rgn wrtlprnft
22:58 <BabyBug> sweet dreams
22:58 <Lucifer> nighty night
22:59 <BabyBug> Sooo Lucifer, a job would mean money and a money would mean more arma time?
22:59 <Lucifer> I need to *do* something
22:59 <Lucifer> BabyBug: yes
22:59 <BabyBug> \o/
22:59 <flea> job = less arma time
23:00 <BabyBug> flea, he currently spends no time on it..
23:00 <Lucifer> considering I stopped pushing 0.3.1 so I could spend my time job-searching, I think flea might be a little backwards there
23:00 <BabyBug> Which means he can't spend less
23:00 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit [Read error: 104 (Connection reset by peer)]
23:00 <BabyBug> sound engine, \o/
23:00 <PlayerNuby> epsy: are you ignoring me? =/
23:00 <BabyBug> Why is it all the current changes being made to arma are in the backend?
23:00 <epsy> PlayerNuby, no, I usually just miss PMs
23:01 <epsy> especially when actually chatting, heh
23:01 <Lucifer> BabyBug: because frontend changes can't be made until the backend is mostly rewritten
23:01 <epsy> :\
23:01 <Lucifer> you should read the "What went wrong in armagetron" article on the wiki
23:01 <BabyBug> You say that as if you have plans for frontend changes...
23:02 <BabyBug> #aawiki what went wrong
23:02 <Lucifer> I do, I don't know about these guys
23:02 <@armabot> BabyBug: Search took 0.50 seconds: What Went Wrong in Armagetron - Armagetron Advanced Wiki: <http://wiki.armagetronad.net/index.php?title=What_Went_Wrong_in_Armagetron>; Development Docs - Armagetron Advanced Wiki: <http://wiki.armagetronad.net/index.php?title=Development_Docs>; First Tronic Ladle - Armagetron Advanced Wiki: <http://wiki.armagetronad.net/index.php?title=First_Tronic_Ladle>
23:02 <BabyBug> So what are your plans? ^^
23:02 <epsy> I do, too :)
23:02 <BabyBug> and yours
23:02 <Lucifer> well, when epsy gets his head around events, we can write an object-oriented widget system
23:02 <Lucifer> do that and we can finally get most/all of the rendering code off into its own space
23:03 <Lucifer> then we can have a skinnable UI, and easy to add new stuff, and probably even mouse support in the UI
23:03 <epsy> BabyBug, proper gametype handling, scoreboard, admin UI, settings, match coord and the list goes on
23:03 <Lucifer> then skinning the grid should be fairly straightforward, and moviepacks will be a thing of the past
23:03 <Lucifer> I'd like to move to where players can have their own models and sounds effects to match
23:04 <epsy> BabyBug, and also console as cockpit widget
23:04 <Lucifer> there's embedded teamspeak on the list
23:04 <Lucifer> not to mention new UI elements that scripts are going to need
23:04 <epsy> and proper game recordings based on eEvent would be just hawt
23:04 <BabyBug> And then all widgets with have a little x in the top left corner of them, which you can click with the mouse to hide them.
23:04 <Lucifer> I'd like a configuration screen that shows you exactly what you're going to look and sound like
23:05 <Lucifer> recordings based on eEvent where we can write a single recording-renderer that pipes into mencoder
23:05 <Lucifer> then I'd like to have a server where people can upload recordings and it'll generate the resulting video
23:05 <Lucifer> allow camera files to go with it to say where to move the camera, maybe an editor for creating those files
23:06 <epsy> recording ---> video sucks, unless you spend time on it
23:06 <Lucifer> so the resulting video can be better looking :)
23:06 <epsy> recaming is needed, indeed
23:06 <Lucifer> recaming is mostly all that's needed, imo
23:06 <epsy> buuuuut, for now, we need protobuf & eEvent
23:06 <Lucifer> I'd like recordings to include all sounds and music and stuff, but be able to disable them in the video rendering
23:07 <Lucifer> it could just save references to that stuff and the renderer can re-render them, of course
23:07 <BabyBug> Talk about running before you can walk....
23:07 <Lucifer> but yeah, right now we've got to build the foundations before we can do all that
23:07 <epsy> BabyBug, YOU asked us to do so
23:07 <Lucifer> there's a lot of good stuff that can't be done without an event system
23:07 <Lucifer> or at least would be very difficult to write without accidentally creating an event system
23:08 <epsy> heh "accidentally"
23:08 <BabyBug> epsy, I meant like one word answers, "mouse interface, recordings, 3d maps, custom models, custom sounds"... <--- That answer would of done perfectly
23:09 <epsy> BabyBug, wiki time?
23:09 <BabyBug> epsy?
23:09 <epsy> personal roadmap is something that I wanted to add to my user page for a long time
23:10 <epsy> however, Jonathan's wiki user page template doesn't allow that
23:10 <BabyBug> embedded web server? Lucifer?
23:13 <epsy> grr, stupid mediawiki doesn't like <abbr>
23:15 -!- MrBougo [n=MrBougo@160.189-247-81.adsl-dyn.isp.belgacom.be] has quit []
23:21 <guru3> http://guru3.net/temp/tron_3d.png
23:22 <ct|kyle> you did not enable the the 3d glasses part :P
23:23 <BabyBug> i'm confused..
23:24 <epsy> haha
23:24 <guru3> there aren't any 3d glasses
23:24 <guru3> that has nothing to do with visual 3d
23:24 <epsy> BabyBug, look at the tail's reflection
23:24 <BabyBug> That's what i mean
23:25 <BabyBug> I'm confused...
23:25 <BabyBug> lol
23:25 * epsy guesses guru3 just lowered the floor
23:25 <guru3> no
23:25 <guru3> i raised the cycle
23:25 <epsy> highered the cyckes
23:25 <epsy> grr
23:25 <guru3> and the sparks
23:25 <guru3> and the explosions
23:25 <guru3> and am adding z to tCoord
23:25 <guru3> just to see if it'll work
23:25 <BabyBug> Oh! i see now
23:25 <BabyBug> It looked a bit like the cycle was still on the grid..
23:25 <ct|kyle> add kicking in :)
23:26 <BabyBug> Now you need gravity!
23:26 <BabyBug> and ramps!
23:26 <epsy> no, not NOW
23:26 <guru3> this is me pet project
23:26 <BabyBug> Why not ='(
23:26 <guru3> it'll totally not be compatibile with anything
23:27 <epsy> http://wiki.armagetronad.net/index.php?title=User:Epsy#IMRM
23:27 <epsy> death to backwards compatibility
23:27 <guru3> i was thinking of using zones to up/down level
23:27 <ct|kyle> that is what i was going to sugest
23:27 <epsy> like, teleporters :)
23:27 <guru3> that's providing adding z doesn't fuck everything else up
23:27 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has quit ["webirc@xclan.armagetron.co.uk"]
23:27 <BabyBug> epsy, well yeh, but for 0.4....surely?
23:28 <BabyBug> :P
23:28 <guru3> ah shit forget to add the scalar product
23:28 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has joined #armagetron
23:28 <guru3> yes it's well fucked
23:28 <epsy> BabyBug, that stuff has chances to get in
23:29 <guru3> z
23:29 <ct|kyle> epsy: you left out ramps
23:29 <guru3> may have adverse affects
23:29 <epsy> ct|kyle, 0.4, not anything else
23:29 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has left #armagetron []
23:30 <epsy> ct|kyle, and ramps are not IMRM (at least yet)
23:31 <BabyBug> IMRM?
23:32 <epsy> http://wiki.armagetronad.net/index.php?title=User:Epsy
23:32 <BabyBug> what's it stand for?
23:32 <epsy> RTFM O:-)
23:32 <epsy> or rather, REFUP
23:32 <BabyBug> So....what's it stand for?
23:33 <epsy> you can do it!
23:34 <BabyBug> Insolent Mutated Rotten Midget
23:34 <guru3> in trunk
23:34 <BabyBug> what's in trunk?
23:34 <guru3> is it still possible to manually create a zone?
23:34 <BabyBug> oo
23:34 <epsy> manually?
23:35 <BabyBug> guru3, as in create one by typing a command?
23:35 <guru3> without using a map
23:35 <guru3> just code stuck in
23:35 <BabyBug> oh
23:35 * BabyBug walks off
23:36 <epsy> bad guru3!
23:36 * epsy stabs guru3 and follows BabyBug
23:36 <guru3> i'm not terribly up to date on most things :(
23:36 * BabyBug kicks epsy in the balls and shouts at him to help guru3
23:36 <epsy> um, you could use zonesv2
23:36 <guru3> i just want to create a zone
23:36 <epsy> yes sir BabyBug, yes :(
23:36 <guru3> and call a function when the cycle enters
23:36 <BabyBug> mam*
23:36 <epsy> i meant zones v1
23:36 <guru3> i just have no idea how to do this
23:37 <guru3> zones v1 would probably work
23:37 <guru3> and why can't i find my tag code
23:37 <guru3> where i went through all the trouble of creating a zone
23:37 <epsy> it should be on lp
23:38 <guru3> thought i had a local copy :/
23:38 <epsy> who cares, with distributed spoons!
23:39 <guru3> wow excatly one year
23:39 <guru3> since i made tag
23:39 <guru3> exam time = programming time -_-
23:40 <epsy> hehe
23:40 <BabyBug> how old is guru3?
23:40 <epsy> he's in your dating range, I think
23:41 <BabyBug> he's younger than 22?
23:41 <guru3> 1
23:41 <BabyBug> ?
23:41 <epsy> he's 1
23:41 <guru3> true
23:41 <epsy> see
23:41 <guru3> i am younger than 22
23:41 <epsy> :D
23:41 <BabyBug> You're 21?
23:42 <guru3> i am younger than 21
23:42 <BabyBug> just answer the blooming question of how old you are
23:42 <epsy> he's 20
23:43 <epsy> 15+10,er 15+5=20
23:43 <guru3> 15+10 lol
23:43 -!- Netsplit simmons.freenode.net <-> irc.freenode.net quits: G5_, Genki
23:43 <epsy> it's you who always say it's been 10 years :)
23:43 <guru3> it's been slighltly less
23:44 <guru3> 7 i think
23:44 <guru3> since i first played
23:44 <guru3> forums 5 years though
23:44 <guru3> summer of 6th grade
23:44 <guru3> was the first time i played
23:44 -!- Netsplit over, joins: G5_, Genki
Log from 2009-02-07:
--- Day changed Sat Feb 07 2009
00:06 -!- z-man [n=manuel@p50870E33.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
00:09 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
00:11 -!- z-man [n=manuel@p50870E33.dip0.t-ipconnect.de] has joined #armagetron
00:17 <epsy> 'night
00:18 <BabyBug> night
00:18 <PinkTomato> night
00:18 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
00:18 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
00:22 <smoothice> hi y'all
00:22 <BabyBug> hi
00:25 <smoothice> z-man: How do I use tConfItemBase to retrieve the value of an armagetron setting?
00:26 <z-man> You should not.
00:26 <z-man> You should access the variable itself.
00:27 <z-man> (You can fetch tConfItemBase's by config name and then cast it to the correct type and do stuff, but that's not really a good way)
00:28 <smoothice> z-man: But the configuration setting is used and declared in another class...
00:29 <z-man> Then export it, or add a function to retrieve it.
00:29 -!- cusco [n=tralala@2001:0:53aa:64c:67:35df:b2c9:9de6] has joined #armagetron
00:29 <cusco> hi
00:29 <cusco> looks like Im missing lib boost to build
00:29 <BabyBug> Hey
00:29 <cusco> my package manager finds me several.. its the graphics one, right?
00:30 <z-man> no.
00:30 <guru3> z-man: where's a cycle's pos eCoord determined?
00:30 <z-man> it's the basic c++ library stuff.
00:30 <z-man> guru3: it's updated in the various Timestep functions.
00:30 <cusco> all of them are c++
00:31 <smoothice> In anyone's opinion, should any new servers be started with 0.2.8.2.1?
00:31 <z-man> cusco: well, paste the package names.
00:31 <cusco> hold
00:31 <BabyBug> or pastebin...depending on how many..
00:31 <z-man> smoothice: it's our current stable version, so yes.
00:31 <smoothice> z-man: Even though its outdated?
00:31 <guru3> if i manually change the position, is it likely to get overwritten?
00:32 <z-man> smoothice: depends on the features you want.
00:32 <cusco> http://rafb.net/p/HRnVCq95.html
00:32 <z-man> guru3: no, but you should use the eGameObject::Move function so currentFace_ gets updated correctly.
00:33 <z-man> (and make the cycle invulnerable while you do, because otherwise it'll get killed if you move it through a wall)
00:33 <guru3> hmm
00:33 <guru3> the thing is, i added a member z to eCoord, and the z keeps getting overwritten no matter where i set it
00:34 <z-man> cusco: libboost1.35-dev
00:34 <z-man> that should pull in all the rest. I don't know which parts we're using precisely.
00:34 <z-man> guru3: odd, none of the functions so far manipulate z :)
00:35 <guru3> well i added z to the = operator
00:35 <guru3> but none of the others
00:35 <guru3> so i think it's getting overwritten with the default value when things update
00:35 <cusco> aw right, thanks
00:35 <guru3> or it's not getting copied
00:35 <cusco> damn it iwll install all the other libs
00:36 <cusco> sure its not only one of them z-man ? :P
00:36 <z-man> well, you'll need to debug it. lots of the math assumes 2d, so there are probably some implicit projection going on.
00:36 <smoothice> z-man: How do you export it? extern? then does it have to be declared in the new file too?
00:37 <smoothice> z-man: This is the only last barrier to me getting this branch done and working
00:37 -!- xfroggy [n=xfroggy@unaffiliated/xfroggy] has quit []
00:37 <z-man> cusco: as I said, dunno.
00:37 <z-man> smoothice: if the variable is static, remove the static.
00:37 <smoothice> In the H or CPP?
00:37 <z-man> then, you add 'extern <type> <variablename>;' to the header.
00:38 <smoothice> anywhere in theheader?
00:38 <z-man> remove static in cpp, add extern in .h
00:38 <smoothice> ok
00:38 <z-man> well, anywhere outside class definitions.
00:38 <smoothice> k
00:38 <BabyBug> good ol' z-man, always helping others
00:38 <smoothice> ...
00:38 * z-man 's wife is watching a silly movie
00:38 <BabyBug> well..he is =P
00:38 <cusco> kk
00:39 <guru3> so now i need to figure out where pos is being changed in a non = operator way
00:39 <guru3> because that's where it's got to be loosing the value of z, and it's doing it everytime it's changed
00:39 <z-man> It probably is the = operator.
00:39 <guru3> i'll try that
00:39 <guru3> just to be certain
00:40 <guru3> i've added in gCycle::Timestep() pos.z = 0
00:40 <smoothice> z-man: After I remove the static and add it with extern to the header do I have to redeclare it in the other cpp that I want to use it in?
00:40 <guru3> and the default value of initialization is 2
00:41 <z-man> smoothice: in the other cpp file, you just include the header with the extern. Then you can use the variable normally.
00:41 <smoothice> z-man: Cool! thanks
00:41 <guru3> ok, explosion uses the new z coord, cycle & sparks use old
00:42 <guru3> let's try putting pos.z at the end of the timestep
00:44 <guru3> hmm
00:44 <guru3> if pos = pos1 + pos2
00:44 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has quit ["gone! quit! exit! etc."]
00:44 <guru3> that may be where z is getting reset
00:47 <BabyBug> Why does it add two positions together O.o
00:47 <guru3> it's not
00:47 <guru3> i should have written eCoord
00:47 <guru3> pos = pos + velocity
00:47 <guru3> that velocit has a z component of 2
00:47 <guru3> and the existing pos has one of 0
00:48 <guru3> but the addition operation doesn't do anything with that
00:48 <BabyBug> oo
00:48 <z-man> Doesn't the addition produce a vector with z = 0?
00:49 <guru3> default value is 2
00:50 <guru3> got it to render the z of the cycle going up in the air
00:50 <guru3> so i have floating cycles
00:50 <BabyBug> Why did you think of using zones to go up a level? just for easyness?
00:51 <guru3> yeah
00:51 <guru3> eCoord newPos = pos - Direction() * Speed() * correctTime;
00:51 <guru3> maybe that's the one that needs tweaking
00:51 <smoothice> z-man: This branch will be da bomb!!!!!!
00:52 <smoothice> ;)
00:52 <cusco> we got floating cycles now? O.O
00:52 <guru3> well
00:52 <guru3> sort of
00:52 <smoothice> we as in who?
00:52 <smoothice> I don't have floating cycles
00:52 <guru3> me
00:52 <guru3> we as in me
00:53 <guru3> take the w and flip it! m!
00:53 <guru3> actually though, they're not floating
00:53 <guru3> they're have a permanent z coordinate 2 above the gri
00:53 <guru3> d
00:53 <smoothice> yeah
00:53 <smoothice> close
00:54 <guru3> i think now i have to search through the code for every eCoord operation
00:54 <guru3> and see if they have to do with cycle position
00:54 <guru3> and if so tweak it
00:54 <BabyBug> And eventually you'd have edges on the upper levels that you can drive off, except when you land it increases the rubber used by 50% of free rubber!
00:55 <smoothice> 50%?
00:55 <smoothice> :O
00:57 <guru3> there are a depressing lot of coords :<
00:57 <BabyBug> meaning?
00:57 <z-man> guru3: maybe we should do this propelry?
00:57 <smoothice> z-man: Regarding the tString for team names...
00:57 <guru3> i have no idea how to do it properly ><
00:57 <smoothice> z-man: static tString se_team_name[TEAMCOLORS]
00:58 <z-man> One of the things about the protobuf switch is that you can actually add z without breaking network compatibility :)
00:58 <smoothice> z-man: How would I access the name for team 1? se_team_name_gold ?
00:58 <guru3> meep
00:58 <z-man> smoothice: se_team_name[1]
00:58 <smoothice> z-man: ah
00:58 <smoothice> z-man: thanks
00:59 <z-man> (count starts at 0. team blue is se_team_name[0].)
00:59 <smoothice> k
00:59 <guru3> i suppose doing it properly
00:59 <z-man> I thought about it a bit already :)
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00:59 <BabyBug> You have? O.o
00:59 <guru3> would involve things like changing lots of math
01:00 <z-man> THe only real problem is tCoord::Turn.
01:00 <z-man> That function would require an 'up' direction.
01:00 <z-man> All other math can stay as it is.
01:01 <guru3> i tried adding z operations to all the tCoord things
01:01 <z-man> so you just add an 'up' element to eGameObject, add it to all calls of Turn for that game object and update it on moves to match the current surface.
01:01 <guru3> and then i got to grahamcomparator
01:01 <z-man> yeah, that's pure 2d.
01:01 <z-man> Isn't it only used for the map>
01:01 <z-man> ?
01:02 <guru3> i don't know
01:02 <z-man> I'm pretty sure it's only used for the map outline.
01:03 <smoothice> z-man: gGame.cpp:4807: error: expected constructor, destructor, or type conversion before '=' token
01:03 <smoothice> tString old_team_name_0;
01:03 <smoothice> old_team_name_0 = se_team_name[0];
01:03 <smoothice> z-man: Aren't the team names of type tString?
01:03 <z-man> they are.
01:04 <z-man> Did you add that to a function?
01:04 <smoothice> uh
01:04 <smoothice> no
01:04 <smoothice> outside of a function
01:04 <z-man> well, assignments and other commands don't work there :)
01:04 <smoothice> but
01:04 <smoothice> static int old_team_max_players = multiPlayer.maxPlayersPerTeam;
01:04 <smoothice> works
01:05 <smoothice> outside of the function
01:05 <z-man> yes, because it's then interpreted as a constructor.
01:05 <z-man> Variable initializations are OK outside of functions.
01:05 <cusco> what is teh particle system support?
01:05 <smoothice> z-man: but tString aren't actually variables.... right?
01:06 <z-man> they are objects, that counts as variables.
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01:06 <z-man> cusco: where?
01:06 <nsh22> hey
01:06 <smoothice> hi sir
01:06 <cusco> z-man: after configuring it it states the yes's and no's
01:07 <cusco> and tehre is no particle system support, I was only curious to know what it was
01:07 <z-man> well, then don't worry about it.
01:07 <z-man> it's the new sparks that don't work properly.
01:07 <cusco> im not worried :p
01:07 <cusco> can it be twisted to work?
01:08 <guru3> HAHA!
01:08 <guru3> i got the wall to go down and STAY DOWN
01:08 <z-man> cusco: dunno :)
01:08 <guru3> the problem is it'll never go back up to where it was -_-
01:09 <cusco> k
01:10 <BabyBug> guru3, You get excited faaaar too easily...
01:10 <guru3> ive only been trying to get it to do that for the last hour
01:11 <BabyBug> i expected 30 minutes
01:11 <guru3> either that
01:11 <guru3> or i screwed something up
01:13 <guru3> z-man: if you create a new tCoord(x,y) but it's (x,y,z) now will it used the value specified in the default constructor for z?
01:13 <smoothice> z-man: When I put extern tString se_team_name; in the header file for eTeam.h I get a whole bunch of strange erros
01:13 <nsh22> is the z corrdinate for up and down?
01:14 <z-man> guru3: depends on where the default is specified.
01:14 <guru3> yes, and this will never be official
01:14 <guru3> but i wanted to play with it
01:15 <z-man> If it's in the tCoord constructor tCoord(REAL x, REAL y, REAL z=2), then yes.
01:15 <BabyBug> nsh22, ignore him, he says never, but he's lying
01:15 <guru3> explicit tCoord(REAL X=0,REAL Y=0,REAL Z=2):x(X),y(Y),z(Z){}; //!< Default constructor
01:15 <guru3> there
01:15 <z-man> yeah, then it will be used.
01:15 <nsh22> huh?
01:15 <guru3> because it seems to be changing to 0 somehow now. i either lost where i set it to 0 or something unintended is happening again
01:16 <luke-jr> wtf is this //!< thing
01:16 <z-man> smoothice: you need to put 'extern tString se_team_name[];' there
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01:16 <guru3> it might have made more sense to just create a new member variable in gCycle for z -_-
01:17 <guru3> why didn't i think of that earlier
01:19 <guru3> ok that's working now
01:19 <guru3> now to figure out collision detection
01:19 <nsh22> is this for 0.3.2?
01:19 <BabyBug> nope
01:20 <nsh22> whats it for then?
01:20 <BabyBug> Just his "pet" project
01:20 <guru3> i think it would entirely break compatibility
01:20 <guru3> with about everything
01:20 <BabyBug> Hopefully it'll be implemented eventually though..
01:20 <guru3> ive got my gGoUpZone
01:21 <guru3> that actually makes you go down
01:21 <nsh22> what is this pet project include (i.e. what is it for)?
01:21 <guru3> it's levels
01:21 <guru3> grids on top of grids
01:21 <nsh22> i was goinna do that
01:21 <nsh22> with ramps
01:21 <nsh22> so it is possible....
01:21 <luke-jr> rmaps can't do that
01:22 <nsh22> i take it your useing ramps to reach the other levels
01:22 <luke-jr> guru3: I presume you mean teleporter?
01:22 <guru3> there are no ramps
01:22 <guru3> zones
01:22 <luke-jr> or do you actually have it rendering up/down?
01:22 <guru3> enter zone -> go up
01:22 <nsh22> luke-jr: couldnt somebody make a new map type?
01:22 <nsh22> ah
01:22 <guru3> it renders up
01:22 <luke-jr> nsh22: yes, but without client supprot…
01:22 <luke-jr> how the heck do you get the client to render Z?
01:23 <nsh22> redo it
01:23 <sinewav> And why!?
01:23 <luke-jr> …
01:23 <sinewav> seriously
01:23 <guru3> i edited the opengl calls?
01:23 <luke-jr> oh, custom client required
01:23 <guru3> it's all there for the walls, just at 0
01:23 <guru3> in the z axis
01:23 <nsh22> guru3: if you actually do it and get it working, ill donate $10 to the cause :)
01:23 <guru3> it wouldn't be permanent
01:23 <sinewav> $10 from me too
01:23 <guru3> would require a hacked client and server
01:24 <nsh22> maybe fork armagetron advanced and make your own client and servers?
01:24 <nsh22> :)
01:24 <luke-jr> guru3: like HexaTRON
01:24 <luke-jr> nsh22: uh, Armagetron Advanced *is* guru3's fork..
01:24 <nsh22> i know
01:25 <luke-jr> …
01:25 <nsh22> but theres always others
01:25 <guru3> http://guru3.net/temp/arma_going_down.png
01:25 <guru3> you can just see it on the right
01:25 <BabyBug> \o/
01:26 * luke-jr made a hacked client that had a Z direction in addition to Z position
01:26 <luke-jr> I never got around to making it possible to *change* the Z direction tho
01:26 <luke-jr> just fixed it at like .1
01:26 <nsh22> did it work?
01:26 <luke-jr> yeah
01:26 <luke-jr> I think collisions were still 2D tho
01:26 <guru3> viva open source
01:26 <luke-jr> and it really was confusing
01:26 <luke-jr> it made the walls look further away, not higher
01:27 <nsh22> lol yeah you would need to seperate the collisions to the different levels.
01:27 <guru3> that's my plan
01:27 <luke-jr> it wasn't levels ;)
01:27 <nsh22> i know
01:27 <luke-jr> it was variable heights
01:27 <guru3> i'm doing it cheaply
01:27 <guru3> levels ftw
01:27 <nsh22> i have hand drawings of my ramps that i envisioned lol
01:27 <nsh22> i was bored
01:28 <guru3> edgeisdangerous
01:28 <guru3> seems like the right place to be
01:28 <nsh22> ?
01:29 * nsh22 wants to design a tron t-shirt to post....
01:30 <sinewav> selling shirts would really help the Donation Drive
01:30 <nsh22> #seen Ttech
01:30 <nsh22> i know
01:30 <nsh22> #seen neal
01:31 <nsh22> is armabot lagging again?
01:31 <nsh22> #weather innisfil
01:31 <nsh22> it appears so....
01:32 <ct|kyle> #ping
01:33 <smoothice> ????
01:33 -!- tronner [i=p4@unaffiliated/tronner] has joined #armagetron
01:34 <ct|kyle> :)
01:34 <nsh22> whats the prefix?
01:34 <ct|kyle> .ping
01:34 <tronner> pong
01:34 <nsh22> .weather innisfil
01:34 <tronner> nsh22: The current temperature in Innisfil, Innisfil, Ontario is -8.5°C (7:34 PM EST on February 06, 2009). Conditions: Clear. Humidity: 57%. Dew Point: -16.0°C. Windchill: -8.0°C. Pressure: 29.29 in 991.8 hPa (Steady).
01:34 <nsh22> ooohh its in celcius yay
01:35 <ct|kyle> .weather 46814
01:35 <tronner> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is -0.8°C (7:34 PM EST on February 06, 2009). Conditions: Mostly Cloudy. Humidity: 78%. Dew Point: -4.0°C. Windchill: -1.0°C. Pressure: 30.15 in 1020.9 hPa (Falling).
01:35 <nsh22> i was likem -8.5 F, wtf?
01:35 <ct|kyle> heh
01:35 <nsh22> maybe 2 days a go, but to day was 25
01:35 <smoothice> #ping
01:35 <smoothice> .ping
01:35 <tronner> pong
01:35 <guru3> z-man: is there a handy dandy function to get the beg/end eCoord of a wall?
01:35 <nsh22> .seen ttech
01:35 <tronner> nsh22: ttech was last seen in #armagetron 10 weeks, 3 days, 0 hours, 38 minutes, and 34 seconds ago: <Ttech> How was i?
01:35 <nsh22> lawl
01:35 <nsh22> .seen ttech[daedale]
01:35 <tronner> nsh22: (seen [<channel>] <nick>) -- Returns the last time <nick> was seen and what <nick> was last seen saying. <channel> is only necessary if the message isn't sent on the channel itself.
01:35 <nsh22> .seen ttech[daedal
01:35 <nsh22> .seen ttech[dae
01:36 <nsh22> .seen ttech dae
01:36 <tronner> nsh22: (seen [<channel>] <nick>) -- Returns the last time <nick> was seen and what <nick> was last seen saying. <channel> is only necessary if the message isn't sent on the channel itself.
01:36 <z-man> guru3: there's some coord returning function that takes a float parameter. pass 0 to get the beginning and 1 to get the end.
01:37 <guru3> EndPoint?
01:37 <smoothice> .seen Ttech[daedalus]
01:37 <tronner> smoothice: (seen [<channel>] <nick>) -- Returns the last time <nick> was seen and what <nick> was last seen saying. <channel> is only necessary if the message isn't sent on the channel itself.
01:38 <z-man> Or that.
01:39 <nsh22> is lucifer ever on now, or is he working?
01:40 <guru3> z-man: if i return false from EdgeIsDangerous, will a colision with a wall be ignored?
01:40 <z-man> Yes.
01:41 <BabyBug> nsh22, he's around whenever
01:42 <guru3> the wall ww that's pased to edgeisdangerous is the wall you're coliding with correct?
01:44 <nsh22> CT§ÅÐ¥±£µ¢îfe®, is that lucifer?
01:44 <BabyBug> No
01:44 <nsh22> ok
01:44 <guru3> argh i'm so close
01:44 -!- emphasis [n=rolf@139-143-045-062.dynamic.caiway.nl] has joined #armagetron
01:44 <nsh22> yet so far
01:44 <nsh22> jk lol
01:48 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
01:48 <z-man> guru3: yes, it is.
01:49 <guru3> the gCycle
01:49 <guru3> that belongs to the call of edgeisdangerous
01:49 <guru3> the players current cycle?
01:49 <guru3> nw->EndPoint(0).z != pos.z << this always seems to be true
01:54 <smoothice> z-man: How do I make one variable that is declared in one function available in another function?
01:57 <guru3> z-man: the gNetPlayerWall, is the beg of that the very very start of the continuous wall or only the wall segment?
01:57 <smoothice> z-man: I'm trying to make old_team_name_1 = se_team_name[1]; available outside of the function
01:57 <guru3> smoothice: you need to use a global variable (bad practice) or pass it along as function arguments or via pointers
01:58 <smoothice> guru3: why are global vars bad?
01:58 <guru3> i'd be hard pressed to answer that, they just are
01:59 <smoothice> ...
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02:04 <luke-jr> guru3: floats are never ==
02:04 <guru3> Oo
02:05 <guru3> z is not arbitrary
02:05 <guru3> it's 0 or 2
02:05 <luke-jr> because they are inherently inexact
02:05 <luke-jr> the type is relevant
02:05 <luke-jr> even if you set them = 2
02:05 <luke-jr> the precision is not known
02:05 <guru3> when i cout the values they print as 0 and 2
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02:05 <luke-jr> therefore they are always !=
02:05 <guru3> or really 2 and 2 or 0 and 0
02:05 <guru3> if that was true in this case i'd never die
02:05 <guru3> but the problem is i do die
02:16 <guru3> ok
02:16 <guru3> how should i compare floats then?
02:17 <guru3> gargh
02:17 <guru3> none of this is working right
02:22 <guru3> changed z to int
02:22 <guru3> and it still breaks
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02:35 <guru3> asihisa is the same forwards as backwards
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02:37 <BabyBug> guru3, you have way to much time on your hands
02:37 <guru3> meh
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02:41 <guru3> i really wish why 1 != 1 == true
02:41 <BabyBug> google it!
02:42 <BabyBug> I'm gonna say for the same reason 1 == 2 == true!
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02:49 <guru3> i wish c++ had print_r
02:50 <ct|kyle> what is print_r
02:51 <guru3> recursive printing
02:52 <ct|kyle> ah
02:55 <guru3> for the life of me this makes no sense
02:55 <guru3> i print the values and it comes out correct
02:55 <guru3> i do the if statement and it comes out wrong
02:58 <ct|kyle> i when that happened
02:59 <guru3> 1 1 true
02:59 <guru3> and i should die
02:59 <guru3> BUT I DONT
02:59 <BabyBug> poor us ='(
02:59 <BabyBug> sowwie :(
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03:53 <guru3> as the cycle approaches the wall
03:53 <guru3> a new temporary wall gets created
03:53 <guru3> maybe
03:54 <BabyBug> You're still working on that? O.o
03:54 <guru3> yes
03:54 <guru3> yes i am
03:54 <BabyBug> don't you sleep? :P
03:55 <guru3> i do usually yes
03:57 <guru3> but i'm celebrating
03:57 <guru3> i finished exams today
03:57 <BabyBug> Oh
03:58 <BabyBug> Celebrating on the computer....? O.o
03:58 <guru3> indeed
03:58 <BabyBug> What happened to going out and getting drunk? :P
03:58 <guru3> i don't drink
03:58 <BabyBug> oh...
03:58 <guru3> i got it to work
03:58 <guru3> but it uses a rather silly hack
03:58 <guru3> time to add a zone for going up now
04:02 * BabyBug tickles Lucifer, still no call back yet?
04:05 <guru3> it works
04:05 <BabyBug> \o/
04:06 <BabyBug> Now....a floor? on another level?
04:06 <guru3> well i don't know about drawing that
04:06 <BabyBug> >.<
04:06 <Lucifer> no, no callback yet
04:06 <ct|kyle> ya send story please
04:06 <ct|kyle> second*
04:07 <BabyBug> You don't know as in, you don't know how to do it, or you don't know if you want to do it?
04:07 <guru3> don't know how
04:07 <BabyBug> oh =x
04:07 <guru3> and im not sure how useful it would be
04:07 <guru3> no floor is part of the challenge
04:08 <BabyBug> There is a problem with having zones as teleports...
04:08 <BabyBug> Someone could use it, box up the the teleport, and then have a whole level above him to himself so he can camp
04:08 <BabyBug> need something to stop that...
04:08 <guru3> http://guru3.net/temp/arma_3d_done.png
04:08 <BabyBug> (in future)
04:09 <BabyBug> heh, nice =)
04:09 <BabyBug> So...when's in gonna be done officially and in a non-hacky way? ^^
04:10 <guru3> who knows
04:10 <BabyBug> =
04:10 <BabyBug> =(
04:10 <guru3> what i do know
04:10 <guru3> is that i've spent the last like 6 hours working on that
04:10 <guru3> because of YOU BabyBug
04:11 <BabyBug> Why does everyone always capitalise the "YOU" bit when talking to me =(
04:11 <BabyBug> and how is it because of me?!
04:11 <BabyBug> I've been moaning about that for agggessss, no one else tried to do it, that just proves you have a crappy will power.
04:12 <BabyBug> and i'm still not happy
04:12 <BabyBug> You've just given me a proof of concept
04:12 <BabyBug> which means more moaning \o/
04:12 <guru3> i happened to see you talking about it is why it's because of you
04:12 <guru3> and it got me thinking
04:12 <guru3> and wow does my head hurt now
04:12 <guru3> and neck and shoulders
04:12 <guru3> this is not the best desk for RSI
04:13 <BabyBug> I have a reason for rendering a grid at the different levels btw..
04:13 <BabyBug> or drawing
04:13 <BabyBug> whatever you call it
04:13 <guru3> so that you can tell which level you're on
04:13 <guru3> would be the reason i would use
04:13 <BabyBug> Nuuu different from that
04:14 <guru3> ohhh?
04:14 <guru3> i'll hear it then
04:14 <Lucifer> YOU are so demanding
04:14 <BabyBug> You'd have it so the grid isn't the same size on all levels. So you can drive off the edge of a grid, down to the other level
04:14 <Lucifer> hard to believe a fat old hairy man pretending to be an internet lesbian could be literally as demanding as a young woman
04:14 <BabyBug> Of course you'd need some collision detection and gravity for that
04:14 <Lucifer> no gravity!
04:15 <guru3> Lucifer: i have 2d tron with a 3d hack in a 3d hack display environment
04:15 <Lucifer> light cycles aren't affected by gravity, they're too small
04:15 <guru3> BabyBug: never
04:15 <Lucifer> guru3: I saw the screenie you posted ;)
04:15 <guru3> that won't work with this
04:15 <guru3> at all
04:15 <BabyBug> everything is affected by gravity!
04:15 <guru3> it's already about 4 hacks stacked up
04:15 <BabyBug> and why wont it work?
04:15 <BabyBug> Oh i don't me with that..
04:15 <guru3> one thing to dodge around the next
04:15 <BabyBug> I mean when it's properly done!
04:15 <guru3> to dodge the next
04:15 <guru3> well
04:15 <guru3> who knows
04:15 <guru3> i'll post a patch tomorrow
04:15 <Lucifer> everything may be "affected by gravity", but once you get down to the molecular level, you have other forces that are much stronger at work
04:15 <guru3> or an lp branch
04:15 <Lucifer> electric forces, magnetic forces, etc.
04:16 <guru3> and then we can play multiplayer
04:16 <BabyBug> and Lucifer...I'm not really that demanding...
04:16 <guru3> in the meantime
04:16 <ct|kyle> lp branch :)
04:16 <guru3> i'm off to bed
04:16 <Lucifer> you are so
04:16 <guru3> because it IS 3 am
04:16 <BabyBug> night
04:16 <BabyBug> i am not!
04:16 <ct|kyle> night guru3
04:16 <Lucifer> 'night
04:16 <Lucifer> tanks program
04:16 <Lucifer> er
04:16 <Lucifer> thanks program
04:16 <guru3> good very early morning
04:16 <BabyBug> Hey wait
04:16 <BabyBug> guru3 is in the UK?
04:16 <Lucifer> yes, he is
04:16 <BabyBug> Oh
04:16 <Lucifer> you should go sleep with him
04:16 <ct|kyle> :P
04:16 <BabyBug> Where abouts?
04:17 <Lucifer> he's pretty close to your age, even
04:17 <BabyBug> anyone know?
04:17 <Lucifer> isn't he in London?
04:17 <Lucifer> what does it matter? You could bicycle across that island in a day
04:17 <BabyBug> ...
04:17 <Lucifer> I mean, it's what, 1/100 standard Texas's?
04:17 <Lucifer> which is slightly smaller than a France
04:18 <BabyBug> you could drive across it in a day...
04:18 <BabyBug> Not bicycle..
04:18 <Lucifer> no, I drive like a Texan, so I'd cross it in half a day
04:18 <BabyBug> well, you could drive across it in half a day aswell
04:19 <Lucifer> the reason wars in britain are so destructive is because you can't just march two armies anywhere on the island without them coming into contact with each other sooner or later
04:19 <ct|kyle> do texans drive like michiganers?
04:19 <Lucifer> Texas is totally different
04:19 <Lucifer> ct|kyle: I don't think so
04:19 <Lucifer> michiganers tend to slide on the ice, and well, there's no ice in texas
04:19 <ct|kyle> like 15-20 mph over speedlimit
04:20 <Lucifer> oh, yeah, we do that
04:20 <Lucifer> but unlike they, we have a good reason
04:20 <Lucifer> because everything in Texas is so fucking far apart
04:20 <ct|kyle> heh
04:20 <Lucifer> it's a day's drive just to get out of the state in any direction from my house
04:20 <ct|kyle> normal drive?
04:21 <Lucifer> yeah, normal drive
04:21 <Lucifer> I believe it's around 7 hours to louisiana
04:21 <Lucifer> I know it's about 6 hours to oklahoma
04:21 <Lucifer> it's 12 hours to New Mexico
04:21 <Lucifer> actually, the new mexico drive has gotten shorter in time because the speed limit on most of I-10 is 80
04:22 <Lucifer> I think I'm going to call that guy on his cell phone tomorrow
04:22 <Lucifer> I think he'll thank me for doing that
04:22 <ct|kyle> that is nice, our highest is 70
04:22 <Lucifer> speed limit drops to 75 when you get into New Mexico
04:22 <Lucifer> my dad was bragging to me when I last drove down there about how their speed limit is 75
04:22 <BabyBug> tomorrow as in sunday? or tomorrow as in saturday?
04:22 <Lucifer> then I told him mine was 80 for most of the drive
04:22 <Lucifer> BabyBug: Saturday, it's Friday night here
04:22 <BabyBug> oh =x
04:22 <ct|kyle> and the interstate is 65 through the city (i still go 70 or more)
04:23 <Lucifer> we're usually 65 through the city, but it drops to 55 in downtown
04:23 <ct|kyle> BabyBug: it is Sunday for you
04:23 <Lucifer> that's an engineering problem, though. The freeway was *designed* for 55 mph through downtown
04:23 <ct|kyle> err tomorrow is sunday for you
04:23 <Lucifer> they'd have to rebuild it to raise the speed limit there
04:24 <ct|kyle> through our downtown highway it is 30 i think
04:24 <Lucifer> on the highway?
04:25 <Lucifer> is there construction or something?
04:25 <Lucifer> or wait, is it a limited access freeway at that point? ;)
04:25 <ct|kyle> its part of US 24
04:26 <ct|kyle> i don't know what you call roads like that
04:26 <Lucifer> does it have stoplights?
04:26 <ct|kyle> yes
04:27 <Lucifer> then it's not a limited access freeway
04:27 <Lucifer> the interstate is usually a limited access freeway, with exits and entrances
04:27 <ct|kyle> ya
04:27 <ct|kyle> its a highway i believe
04:27 <BabyBug> How did you get around the no money and needing to pay rent problem after? O.o
04:27 <Lucifer> so I guess it's a normal road through the town :)
04:28 <Lucifer> BabyBug: I've got friends :)
04:28 * Lucifer borrowed some money
04:28 <ct|kyle> because the state highway's have traffic lights
04:28 <BabyBug> ahhhh =D \o/
04:28 <Lucifer> ct|kyle: the state decide on their own whether or not to build up their highways into limited access freeways
04:28 <Lucifer> the interstates were different, the feds put up some money to maintain them, and the states put up some money to maintain them
04:29 <Lucifer> cost of building was similarly split
04:29 <Lucifer> so the interstates were limited access from their conception
04:29 <Lucifer> modeled after the german freeways, in fact
04:29 <Lucifer> there's a reason it's called the Eisenhower Interstate System :)
04:30 <Lucifer> I don't know who maintains US highways, but I suspect that burden falls on the states completely
04:30 <ct|kyle> ya
04:31 <ct|kyle> I know my state transpiration department maintains the interstate
04:34 <ct|kyle> heh i guess they are just streets, the interstate picks up the highway, but going interstate is a long way, then just going through the town LOL
04:36 <BabyBug> Lucifer, seriously..how am i that demanding? the only thing i moan about is 3d maps!
04:37 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
04:37 <BabyBug> typical guy logic...associated one thing being said multiple times as multiple things
04:39 <ct|kyle> #dick demanding
04:39 <ct|kyle> #dict demanding
04:40 <BabyBug> #google define: demanding
04:40 <ct|kyle> .dict demanding
04:40 <tronner> ct|kyle: wn, gcide, and moby-thes responded: wn: demanding adj : requiring more than usually expected or thought due; especially great patience and effort and skill; "found the job very demanding"; "a baby can be so demanding" [ant: {undemanding}]; gcide: Demand \De*mand"\, v. t. [imp. & p. p. {Demanded}; p. pr. & vb. n. {Demanding}.] [F. demander, LL. demandare to demand, summon, send word, fr. L. (5 more messages)
04:40 <BabyBug> @g define: demanding
04:40 <teabot> BabyBug: no results for: define: demanding
04:40 <BabyBug> pssht
04:41 <ct|kyle> LOL "a baby can be so demanding"
04:41 <ct|kyle> i think they forgot the bug on accedent
04:43 <ct|kyle> right BabyBug?
04:44 <BabyBug> wrong
04:44 <ct|kyle> right Lucifer
04:45 <Lucifer> typical girl logic, taking one thing a guy says and using it to put a whole book in his mouth
04:46 <BabyBug> oh shush i never did that
04:58 -!- s0beit [n=Negative@user-11favta.dsl.mindspring.com] has joined #armagetron
04:58 <s0beit> oi ct|kyle n smoothice =)
04:59 <BabyBug> o.o
04:59 <s0beit> ct|kyle, quick question, is there such thing as a "kill all screens" command. Like when i wanna restart the servers, i do ./start, BUT it starts like all these servers. so theirs double the servers
05:00 <s0beit> whatuup BabyBug
05:00 <BabyBug> killall armagetronad-dedicated
05:00 <BabyBug> maybe
05:01 <ct|kyle> oi s0beit
05:01 <s0beit> i tried that didnt work... hi jenny!
05:01 <s0beit> \o kyle
05:02 <smoothice> s0beit: oi
05:02 <s0beit> +) evenin fellas
05:02 <ct|kyle> s0beit: screen -SX <screen name> quit
05:02 <smoothice> -SX?
05:02 <smoothice> ????
05:02 <ct|kyle> wait a sec
05:02 <s0beit> oh, so theres no way to kill all screens at once?
05:02 <smoothice> killall screen
05:02 <smoothice> ?
05:02 <ct|kyle> not that i know of
05:02 <BabyBug> no no smoothice
05:02 <smoothice> k lol
05:02 <smoothice> wait
05:02 <smoothice> ur a sucky baby
05:03 <smoothice> how would you know anything?
05:03 <s0beit> maybe i should suggest this to the unix creators!
05:03 <BabyBug> that'd leave lots of dead screen sessions behind
05:03 <BabyBug> And you don't want that
05:03 <smoothice> hmmmmmk
05:03 <ct|kyle> you can the screen --wipe
05:03 <BabyBug> It'd also not kill the processes running within the screen
05:03 <smoothice> screen --wipe?
05:03 <ct|kyle> ya
05:03 <s0beit> whats that dooo?
05:03 <ct|kyle> clears out dead screens
05:03 <s0beit> ok
05:03 <s0beit> trying it now
05:03 <smoothice> kk
05:03 <BabyBug> (except you're still left with the running processes >.<)
05:04 <smoothice> OMG kyle!!!!
05:04 <smoothice> ct|kyle: can you help me test my PVP
05:04 <smoothice> SOOO OCOOOL!!!!
05:04 <s0beit> o.O
05:04 <ct|kyle> s0beit: but 1 screen at a time screen -XS <screen name> quit will work
05:05 <smoothice> s0beit: I'm making the coolest armagetron thing ever
05:05 <ct|kyle> smoothice: my head does feel better now :)
05:05 <smoothice> s0beit: Even COOLER than sty+ct
05:05 <smoothice> :P
05:05 <smoothice> k kyle one se
05:05 <ct|kyle> lier
05:05 <smoothice> lol
05:05 <smoothice> ya I know
05:05 <smoothice> :P
05:06 <ct|kyle> i like screen -S <screen name> -p 0 -X stuff ^C^C^M
05:07 <s0beit> http://rafb.net/p/zOX7Kw81.html
05:07 <s0beit> never saw that before kyle oO
05:07 <ct|kyle> s0beit: i also figured out that iframe thing
05:07 <s0beit> did you? :)
05:07 <s0beit> whats that mean though kyle at the bottom?
05:08 <ct|kyle> oh since names start the same use the number next to them
05:08 <s0beit> oh!
05:10 <s0beit> ct|kyle, When I run ./start to start all servers, do i have to go through each server and type screen -r server name and cntrl+AD to make the screen stay?
05:10 <s0beit> or will the screen automatically do that?
05:10 <ct|kyle> what does ./start do?
05:11 <s0beit> starts all the servers
05:11 <ct|kyle> paste it or part of it
05:11 <s0beit> k
05:11 <s0beit> the code?
05:11 <ct|kyle> ya
05:11 <s0beit> kk
05:12 <s0beit> http://rafb.net/p/aVVTcx36.html
05:12 <ct|kyle> should not have to
05:12 <s0beit> yah, i was just looking at that
05:13 <s0beit> the screen commands
05:13 <s0beit> just wanted to get with you about it
05:15 <ct|kyle> screen -S $1 -X quit is the same as what i told you
05:15 <s0beit> oh ok
05:16 <s0beit> hm, is there a way to see if there are any dead sessions running?
05:16 <s0beit> like BabyBug was saying something about?
05:16 <BabyBug> it'll say (dead) in brackets where it usually says (detached) or (attached)
05:16 <s0beit> and i dunno what this is oO i typed screen -ln on accedent and it did this:
05:16 <s0beit> There are screens on:
05:16 <s0beit> 3408.pts-0.vcl (Attached)
05:17 <s0beit> ty BabyBug :D
05:23 <BabyBug> When are people here going to become good at no rubber so i can have a challenge =(
05:24 <ct|kyle> BabyBug: that's why i hate normal
05:24 <ct|kyle> i'm decent at no rubber, have not played in a while
05:24 <BabyBug> not even madmax beats me anymore =(
05:24 <s0beit> BabyBug, I pwn you in nexon
05:25 <BabyBug> nexon?
05:25 <s0beit> I play under the name "BabyBug"
05:25 <luke-jr> #rating luke-jr
05:25 <s0beit> armabot: Rating for luke-jr: Zero
05:26 <s0beit> http://wrtlprnft.ath.cx/serverlist/scores.php
05:26 <s0beit> how does that work?
05:27 <ct|kyle> same was the rest of them work
05:27 <ct|kyle> .armaservers
05:27 <tronner> ct|kyle: This data is 59 seconds old; -=}ID< -=}Immortal Dynasty< -=}Dog Fight< (DF) (8/12), Nexus9 Deathmatch (NO RUBBER!) (8/16), Wild West =Capture The Flag= (7/10), Wild West =Sumo= (6/16), FRO Clan High Rubber (6/10), [] Cheers! [] The friendly server. (5/12), - | D u r k a D u r k a L a n d | - (5/16), Wild West =CTF Shooting= (5/10), {Delicious Desserts} Racing II (5/14), |FA| Black Tar! (5/16), (1 more message)
05:28 <ct|kyle> .ss dog fight
05:28 <tronner> ct|kyle: -=}ID< -=}Immortal Dynasty< -=}Dog Fight< (DF) (8/12): PLAYERS (1): Steam (0)
05:28 <s0beit> oh ok
05:45 <smoothice> .alias add hi echo hi
05:45 <BabyBug> #ping
05:45 <smoothice> What's up with armabot/
05:45 <smoothice> .ping
05:45 <tronner> pong
05:45 <smoothice> #ping
05:46 -!- ljrbot [n=supybot-@2002:46bb:1a76:0:2b0:d0ff:fe49:6b31] has joined #armagetron
05:46 <luke-jr> ]rating luke-jr
05:46 <luke-jr> ]rating s0beit
05:46 <ljrbot> luke-jr: luke-jr is 240th with a rating of 1628-1691 (from 1650-1709)
05:46 <ljrbot> luke-jr: I don't know anything about 'sobeit'!
05:46 <luke-jr> s0beit: what name do you play under?
05:46 <smoothice> ]rating smoothice
05:46 <ljrbot> smoothice: smoothice is 9999th with a rating of 1354-1408 (from 1356-1406)
05:46 <smoothice> ...
05:46 <luke-jr> O.o
05:47 <smoothice> ljrbot is a dumbhead
05:47 * ljrbot agrees 100%
05:47 <s0beit> ]rating SoBeiT
05:47 <ljrbot> s0beit: I don't know anything about 'sobeit'!
05:47 <smoothice> lol!!!!
05:47 <s0beit> ]rating FroZen
05:47 <ljrbot> s0beit: frozen is 6196th with a rating of 1424-1532 (from 1425-1531)
05:47 <luke-jr> ]rating xzl.frozen
05:47 <smoothice> ljrbot is a dumbhead
05:47 <ljrbot> luke-jr: I don't know anything about 'xzl.frozen'!
05:47 * ljrbot agrees 100%
05:47 <smoothice> lol
05:47 <smoothice> hi ljrbot
05:47 <s0beit> hmm.
05:50 <smoothice> s0beit: meh
05:50 <s0beit> hmm?
05:50 <BabyBug> weeeeeeeeeeeee
05:51 <luke-jr> ]rating BabyBug
05:51 <ljrbot> luke-jr: babybug is 6189th with a rating of 1424-1508 (from 1441-1538)
05:52 <BabyBug> if that took n9 into account i'd be 1
05:52 <s0beit> ha ha har har
05:53 <smoothice> ct|kyle: this stuff is coming along very nicely
05:53 <luke-jr> BabyBug: so complain to N9
05:53 <BabyBug> exactly what does a server have to do, to effect that?
05:54 <s0beit> eat chicken
05:54 <luke-jr> run the ladderlog parser
05:54 <luke-jr> optionally register to get their own server-specific ratings too
05:55 <luke-jr> http://ratings.aa.dashjr.org/download/ has the ladderlog stuff
05:55 <luke-jr> (including a Win32 EXE)
05:55 <BabyBug> ...
05:59 <smoothice> Apache/2.2.9 (Gentoo) mod_ssl/2.2.9 OpenSSL/0.9.8h PHP/5.2.6-pl7-gentoo Server at ratings.aa.dashjr.org Port 80
05:59 <smoothice> -.-
05:59 <luke-jr> what
05:59 <smoothice> Just bugging ya
05:59 <smoothice> lol
05:59 <smoothice> pwnt
06:00 <luke-jr> about?
06:00 <smoothice> nothing
06:00 <luke-jr> …
06:00 <BabyBug> you're a very odd person smoothice
06:00 <s0beit> LOL!
06:00 <luke-jr> lol
06:00 <smoothice> lol
06:00 <smoothice> meh
06:00 <smoothice> just a geek at core
06:01 <BabyBug> like i say...odd
06:01 <luke-jr> ]yandere start theme=twg
06:01 <luke-jr> :o
06:01 <ljrbot> The Worm Game is starting in 60 seconds! Please type "]yandere" to join.
06:01 <s0beit> stopit!
06:02 <BabyBug> ffs luke-jr =.=
06:02 <luke-jr> BabyBug: I merged it like I was asked to :D
06:02 <ljrbot> We don't have enough players yet. We need at least 4 players to start a game. I'll wait for another 60 seconds. Please type "]yandere" to join.
06:02 <BabyBug> Who ever asked you to do that is a fuck nut
06:02 <luke-jr> now ljrbot is mixed Python and PHP
06:02 <luke-jr> BabyBug: it's not usually a good idea to call the channel owner that
06:03 <BabyBug> I don't care if it's a good idea =P
06:03 <BabyBug> I'm honest!
06:03 <luke-jr> ok fine
06:03 <luke-jr> it's an outright BAD idea
06:03 <s0beit> jajaja
06:03 <luke-jr> :þ
06:03 <ljrbot> There aren't enough players to start the Worm Game. Try again later.
06:03 <BabyBug> I'm sure guru3 is capable of handling the consequences of his decisions
06:04 <luke-jr> but are you?
06:04 <s0beit> =o
06:04 <BabyBug> I've been facing consequences all my life
06:04 <luke-jr> good
06:04 <luke-jr> now go hug the bunny in #hug-bunny
06:04 <BabyBug> you're a tar
06:04 <BabyBug> tard*
06:04 <luke-jr> u
06:05 <s0beit> LOL!
06:05 <s0beit> gnight guys, sleep well
06:05 -!- s0beit [n=Negative@user-11favta.dsl.mindspring.com] has quit ["Getting the hell out of here!"]
06:09 <BabyBug> la la la la la
06:09 <luke-jr> LA
06:09 <BabyBug> la
06:10 <ct|kyle> La La
06:10 <BabyBug> ct|kyle, you ruined it
06:10 <ct|kyle> i know i was way off pitch
06:10 <luke-jr> [23:06:09] <luke-jr> if I compile my Python code to a .o file, can I link it with C++ .o?
06:10 <luke-jr> [23:06:18] <dash> luke-jr: no
06:11 <luke-jr> [23:06:41] <dash> luke-jr: .o files contain native code
06:11 <luke-jr> [23:06:47] <luke-jr> dash: I am aware.
06:11 <BabyBug> Erm...
06:11 <luke-jr> [23:06:50] <dash> luke-jr: python code isn't native code
06:11 <luke-jr> [23:07:01] <luke-jr> neither is C++ until it's compiled ☺
06:11 <luke-jr> [23:07:22] <dash> luke-jr: well, to back up
06:11 <BabyBug> Exactly how do you plan to compile python code to a .o file?
06:11 <luke-jr> [23:07:35] <dash> luke-jr: how do you propose to compile your python code to a .o file
06:11 <luke-jr> [23:07:46] <luke-jr> I haven't decided that part yet. ☺
06:11 <luke-jr> [23:08:21] <dash> luke-jr: what's your overall goal?
06:11 <luke-jr> [23:08:36] <luke-jr> dash: to confuse the heck out of someone random
06:11 <luke-jr> [23:09:01] <dash> luke-jr: yeah, don't do that.
06:11 <luke-jr> [23:09:24] <dash> come back when you have an actual problem. ;-)
06:11 <BabyBug> oh
06:12 <BabyBug> luke-jr, you're pathetic...
06:12 <luke-jr> it was fun
06:12 <BabyBug> like i say...pathetic
06:15 <ct|kyle> nice one luke-jr
06:23 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit ["Everyone starts out as a noob... don't they?"]
06:26 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
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06:57 * BabyBug tickles sinewav
06:57 <sinewav> :0
07:00 <dlh> Can someone here test connecting to my master server? http://forums.armagetronad.net/viewtopic.php?p=203138#203138
07:12 <BabyBug> Works fine here dlh
07:13 <dlh> thanks
07:13 <BabyBug> yw =)
07:14 <BabyBug> SO that's what subcultures are for...
07:15 <dlh> right, but it is supposed to work the other way. the servers add your master to their configuration file...
07:16 <BabyBug> oh..
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07:53 <Lucifer> http://en.wikipedia.org/wiki/File:Rickshaw_Hamburg.JPG <--- I want one of those for my daily driver
07:57 <BabyBug> Right...
07:57 <BabyBug> i'd prefer the motorised version
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08:20 <sinewav> ct open sumo
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11:55 <fonkay> I need help from someone who can size down a gif. Anyone willing?
12:05 <wrtlprnft> save it as PNG, that usually saves quite a bit#
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13:01 <guru3> so... how do you create lp branches again?
13:22 <z-man> just create a local branch, then push it to the URI you want it to have.
13:24 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
13:24 <guru3> hmm, next question
13:24 <guru3> how do i bump the network version
13:28 <guru3> never mind worked that out
13:28 <Concord> Flex, what's your status?
13:29 <guru3> ok, 3d works with networking now
13:31 -!- epsy [n=epsy@unaffiliated/epsy] has joined #aRmAgEtROn
13:36 <Concord> Flex?
13:38 <guru3> so i've done bzr co lp:armagetronad
13:38 <guru3> and then patched it
13:38 <guru3> i'm wondering if i should have done branch now
13:39 <guru3> or if i can push to new location
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13:50 <guru3> well
13:50 <guru3> this should be interesting
13:50 * guru3 is pushing to bzr
13:50 <epsy> not to trunk, I hope
13:50 <Concord> update the donation drive on the irc topic ;)
13:50 <guru3> i did bracnh
13:50 <guru3> bzr push lp:~armagetronad-dev/armagetronad/armagetron3
13:50 <guru3> then that
13:50 <epsy> amagetron3 ?
13:51 <guru3> d
13:51 <epsy> orait
13:51 <guru3> a play on armagetronad
13:51 <epsy> heh
13:51 <guru3> because doing armagetronad3d semed stupid
13:51 <guru3> and wow this is taking ages
13:52 <guru3> realy
13:52 <guru3> i just hope it gets my name right
13:52 <guru3> instead of using my linux sername and my ssh key comment to identify me
13:53 <epsy> it has to be "yourlaunchpadusername <youremailsetinlaunchpad>"
13:53 <Flex> Concord, if nobody has any objections. we can change it to z-man's server.
13:53 <guru3> really
13:53 <epsy> Flex, do so, please
13:54 <Concord> ok, flex make the post, i'll edit challenge board
13:54 <epsy> guru3, really
13:54 <guru3> it's got registered by guru3 this time
13:54 <guru3> instead of public
13:55 <guru3> but of course still doesn't show my name -_-
13:55 <epsy> yeah, that is based on your username connecting, instead of the whoami info
13:55 <Flex> you can make the post, there's no difference.
13:55 <Concord> there kinda is a difference
13:55 <Concord> but sure
13:55 <guru3> so on my laucnhpad profile
13:56 <Concord> I'll make it
13:56 <Flex> what difference is that?
13:56 <guru3> i should change my keys so that their comments match my laucnhpad details?
13:56 <epsy> guru3, guru3 <whateveryouremailis>
13:56 <epsy> no
13:56 <epsy> just bzr whoami
13:58 <guru3> bzr whoami
13:58 <guru3> guru3@electricpotential.net
13:58 <epsy> if that's what you've set on lp, then it's good
13:58 <guru3> that's what it is now, and that's my launchpad login
13:58 <guru3> Email: guru3@electricpotential.net (Contact this user)
13:58 <epsy> should work now
13:58 <epsy> Email: No public address provided. (Contact this user)
13:59 <guru3> so it's ok to have my ssh key
13:59 <guru3> be not guru3@electricpotential.net
13:59 <Flex> when exactly was the final server changed?
13:59 <Flex> what was the point in asking me for the change if it's gone ahead and changed..
13:59 <Concord> 7:56am
14:00 <Concord> my time
14:00 <Concord> so. I did ask you :)
14:03 <guru3> time to make some sort of clever change
14:03 <guru3> so that i can commit and see if it works right
14:04 <epsy> guru3, it is ok
14:04 <guru3> well as it happens there's a change i want to make anyway
14:04 <guru3> if i can just figure out how
14:04 <guru3> i need the size of the grid in terms of tCoord...
14:05 <epsy> well, you can still commit to a branch that's not synced with svn, and then uncommit
14:05 <guru3> needs to be synced with svn first?
14:10 <epsy> no
14:10 <epsy> it needs not to be synced at all with svn
14:10 <epsy> otherwise bazaarmagetron will restore the commit
14:10 <epsy> @date
14:10 <teabot> epsy: 05:10 AM, February 07, 2009
14:10 <epsy> #date
14:10 <guru3> i branched directly from lp:armagetronad
14:11 <epsy> well, you wont be able to remove commits on that branch
14:11 <epsy> are we feb 07 ?
14:11 <guru3> it's the 7th
14:11 <guru3> wait, why won't commits be removable?
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14:25 <epsy> they are removable, but on svn, they can't be removed
14:25 <epsy> so bazaarmagetron syncs them back
14:25 <guru3> it's not attached to svn at all by default is it?
14:26 <guru3> or rather
14:26 <guru3> because i branched from trunk and trunk is synced
14:26 <guru3> something crazy happens?
14:27 <madmax> guru3: are you doing lightcycle voodoo?
14:27 <guru3> sort of i guess
14:29 -!- sunny [n=sunny@p5B00FD0F.dip.t-dialin.net] has joined #Armagetron
14:30 <sunny> someone for fort?
14:31 <madmax> #tea
14:31 <madmax> @tea
14:31 <teabot> madmax: Fortress Café: Players (2/32): Concord, ~|DS|~sunny
14:31 <fonkay> wrtlprnft: I don't have a program for that... and don't want to download anything. I'll find someone to do it. Thanks.
14:31 <madmax> sunny: sure
14:31 <guru3> paint does it
14:32 <fonkay> if it's a moving pic?
14:33 * fonkay isn't very computer literate... obviously.
14:35 <guru3> ok, but making an animated gif smaller
14:35 <guru3> isn't something that can be done generally
14:36 <wrtlprnft> just don't make animated gifs
14:37 <fonkay> Yea, I managed to make it smaller. But its still too large a file to use it as an av.
14:38 <fonkay> I didn't make it... I'm just trying to use it. Unfortunately no dice.
14:39 <fonkay> Apparently making it smaller in size does result in smaller file size. I did not know this. Oh well.
14:40 <guru3> well, armagetron3d is multiplayer compatbile with itself
14:41 <guru3> just ive got the only client in existence
14:42 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
14:45 -!- mode/#armagetron [+o guru3] by ChanServ
14:45 -!- guru3 changed the topic of #armagetron to: Donation Drive! $87.90 / $150 http://forums.armagetronad.net/viewtopic.php?t=19025 | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
14:45 -!- mode/#armagetron [-o guru3] by guru3
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14:48 <wrtlprnft> guru3: let me get a client :-)
14:49 <guru3> i warn you, it's hard
14:49 <wrtlprnft> why?
14:49 <guru3> i mean to play
14:50 <wrtlprnft> oh, you changed tCoord… wow, that's gotta break backward compatibility, badly
14:50 <guru3> with no grid on the second level, it's hard to tell where you are in relation to walls sometimes
14:50 <guru3> yes, it's _not_ backwards compatible
14:50 <guru3> because it needs to sync the z coordinate
14:51 <wrtlprnft> should be really easy with the protobuf branch, though :-)
14:52 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has joined #armagetron
14:52 <guru3> yes, you've got a point there
14:52 <wrtlprnft> got a server running?
14:53 <guru3> no -_-
14:53 <Concord> where is it?
14:53 <Concord> the code?
14:53 <wrtlprnft> https://code.launchpad.net/~armagetronad-dev/armagetronad/armagetron3d/
14:53 <guru3> launchpad
14:53 <Concord> thnx
14:54 <wrtlprnft> let me compile a server…
14:55 <guru3> incidentally, i don't know if a dedicated server will work
14:55 <guru3> but listen servers do
14:55 <wrtlprnft> let's see
14:56 <wrtlprnft> should there be a reason for them not to work?
14:56 <guru3> i don't think so
14:56 <wrtlprnft> argh
14:56 <wrtlprnft> gotta install boost
14:56 <wrtlprnft> this is gonna be a while (wtf wasn't it installed already?)
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14:57 <guru3> if you're on amd64 i can send you my binary
14:57 <wrtlprnft> guru3: can i have the map you used?
14:57 <guru3> default map
14:57 <wrtlprnft> technically I am, but i'd rather make my own
14:57 <guru3> i didn't touch that stuff
14:57 <wrtlprnft> i don't see the zones in my client
14:57 <guru3> the zones are hard coded into the init
14:58 <guru3> they dont show up on the minimap
14:58 <guru3> they should be in opposite corners
14:59 <wrtlprnft> grml, went for the wrong one
14:59 <guru3> oh yeah
14:59 <guru3> green is up
14:59 <guru3> blue is down
14:59 <wrtlprnft> hehe
14:59 <guru3> forgot that might be important
15:00 <wrtlprnft> err
15:00 <wrtlprnft> i can't go over/under my own wall…
15:00 <guru3> hmm
15:00 <guru3> turned a bunch of times before you tried?
15:01 <wrtlprnft> http://wrtlprnft.ath.cx/boom.png
15:02 <guru3> you can't do it that close
15:02 <guru3> because there's a slight issue with walls of two heights in the zone
15:02 <guru3> any wall touching the zone should be avoided like the plaugue
15:02 <wrtlprnft> o_O
15:02 <wrtlprnft> can't you break them apart somehow?
15:02 <guru3> i'm sure it's possible, but i haven't quite worked out how yet
15:03 <guru3> i think i'm supposed to be using the MoveSafely command
15:03 <guru3> instead of just prodding the z coordinate
15:03 <wrtlprnft> lol
15:03 <wrtlprnft> now i can go through all my walls
15:03 <guru3> bloody hell
15:03 <guru3> not that bug again
15:03 <wrtlprnft> even those created after touching the zone
15:03 <guru3> i spent 3 hours working on that last night
15:03 <guru3> all i can say is it works here
15:04 <wrtlprnft> http://wrtlprnft.ath.cx/noboom.png
15:05 <guru3> that was happening when EdgeIsDangerous was returning false all the time because on approach of a wall a new wall was created that didn't yet have the z-coordinate from the cycle since that is set... i'm not sure when
15:05 <guru3> hacky magic happening
15:07 <wrtlprnft> still waiting for my server
15:08 <guru3> i should really be going shopping
15:08 <Concord> the walls should have a width
15:08 <guru3> as i have no food
15:08 <Concord> as thick as they are tall
15:08 <wrtlprnft> be back in 20 mins… it'll probably take that long
15:08 <guru3> i'll go shopping then
15:08 <Concord> so one could accelerate by being on top of them
15:09 <wrtlprnft> i honestly don't think it's the right approach to 3d arma, but I guess it's still fun
15:09 <wrtlprnft> i'd rather have the cycles remain bound to the grid, but have the grid be a 3D structure
15:10 <wrtlprnft> but this might be fun, too
15:10 <wrtlprnft> imagine elevator zones that allow you to go steadily up and down
15:10 <wrtlprnft> s/and/or/
15:12 <wrtlprnft> you could fly over the enemiy's fortress defence, then use the local elevator down zone to get to the floor (you obviously wouldn't affect it if you were more than one unit above it)
15:12 <wrtlprnft> and you only crash into a wall if you're within [other guy's height;other guy's height+1)
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15:19 <wrtlprnft> aww, i had reached my 0x600th post and i didn't even notice!
15:19 <wrtlprnft> #base 16 10 600
15:19 <wrtlprnft> armabot?
15:20 <ct|kyle> .base 16 10 600
15:20 <tronner> ct|kyle: 1536
15:22 -!- armabot [n=armabot@83.243.117.49.dynamic.cablesurf.de] has joined #armagetron
15:22 <wrtlprnft> #base 16 10 600
15:22 <armabot> wrtlprnft: 1536
15:23 * wrtlprnft only trusts armabot's math
15:24 <ct|kyle> but tronner was just as accurate
15:26 <wrtlprnft> it just wants me to trust it
15:27 <madmax> to stab you in the back after a while!
15:28 <wrtlprnft> exactly
15:28 <ct|kyle> but weather is much better on tronner
15:28 <ct|kyle> .weather 46814
15:28 <tronner> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is 8.2°C (9:28 AM EST on February 07, 2009). Conditions: Mostly Cloudy. Humidity: 80%. Dew Point: 5.0°C. Windchill: 5.0°C. Pressure: 29.95 in 1014.1 hPa (Rising).
15:29 <madmax> #sd wild fort
15:29 <armabot> madmax: Crazy Tronners Wild Fortress.: Players (5/14): <Hi<k3N, iper*nogpin, NeKraw, thelastSunrise, {+ICP+} Aero
15:29 <madmax> hmm, guess it's up
15:29 <madmax> because it doesn't so, given the players appearing on cafe :-D
15:31 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
15:33 <wrtlprnft> #si 3d
15:33 <armabot> wrtlprnft: 3d Test: Players (0/32):
15:37 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
15:38 <wrtlprnft> wtf? x and y are reals, z is an int?
15:38 <wrtlprnft> very logical :-)
15:42 <MrBougo> 3d?!?!
15:42 <MrBougo> wrtlprnft ??? Is that muti-leveled tron then?
15:43 <wrtlprnft> well, sort of
15:43 <MrBougo> but how do you box people at all
15:43 <wrtlprnft> hardcoded two levels
15:43 <MrBougo> oh two
15:43 <MrBougo> why not a bool z then :p
15:43 <wrtlprnft> and you can only change levels at specific zones
15:43 <MrBougo> oh ok
15:43 <MrBougo> sounds unplayable :p
15:44 <wrtlprnft> hardcoded because there's only zones that take you to level 1 and zones that take you to level 0
15:44 <wrtlprnft> the unplayable part is that collision detection is a little sketchy
15:44 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
15:44 <MrBougo> eh
15:45 <wrtlprnft> guru3: if (nw->EndPoint(0).z == nw->EndPoint(1).z)
15:45 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
15:45 <wrtlprnft> guru3: shouldn't that be !=?
15:48 <smoothice> What client version does armagetron3d require?
15:48 <wrtlprnft> armagetron3d
15:49 <smoothice> Ah
15:49 <smoothice> So it won't work with any other client branch?
15:49 <wrtlprnft> no
15:49 <wrtlprnft> it's just a test
15:50 <smoothice> A cool test at that :D
15:51 <wrtlprnft> well, compile your own client :-D
15:52 <smoothice> Yeah
15:52 <smoothice> when is 0.3.1 going to be released?
15:54 <wrtlprnft> 0.3.1 is waay too old for that
15:54 <wrtlprnft> this current test version breaks compatibility to everything
15:54 <wrtlprnft> you can't even play on old servers with that client
15:54 <smoothice> rly?
15:54 <wrtlprnft> yeah
15:55 <smoothice> I'm still compiling it and I'm not having luck...
15:55 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit [Read error: 104 (Connection reset by peer)]
15:55 <wrtlprnft> that's what happens if you change the size of something that's commonly sent over nMessages
15:55 <smoothice> oh lol
15:56 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
15:56 <smoothice> well
15:56 <smoothice> Clever though
16:00 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
16:03 <smoothice> oi Concord
16:03 <Concord> hoi
16:04 <smoothice> #later tell dlh the new version.yaml system in mac os x compiling is broken... error: version.yaml - no such file or directory
16:04 <armabot> smoothice: The operation succeeded.
16:08 <smoothice> wrtlprnft: I'm unable to compile armagetron3d for Mac OS X because the trunk versioning system on OSX is broken
16:08 <smoothice> wrtlprnft: Looks cool anyway
16:11 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
16:11 <guru3> wrtlprnft: you are correct
16:11 <s0beit> $87 already, nice! I'll go donate $20, brb
16:12 <guru3> i'm really, really, really, impressed with the community right now, s0beit
16:12 <s0beit> Why? We love tron ;) specially those of us who have played for five years now ;)
16:13 <smoothice> s0beit: I played and then quit for a while lol
16:13 <smoothice> now I'm back
16:13 <guru3> because the donations of 2 days have exceeded the donations of the last 2 years
16:13 <s0beit> ;) I'm not really surprised.
16:13 <s0beit> wb smoothice
16:13 <madmax> you put a huge banner up!
16:13 <s0beit> gmorning to you all as well :)
16:14 <wrtlprnft> #si -v 3d
16:14 <armabot> wrtlprnft: 3d Test (armagetron.at:4535) running 0.3.1_alpha2.1 unix dedicated, url: http://wrtlprnft.ath.cx/, Description: “Get a client from https://code.launchpad.net/~armagetronad-dev/armagetronad/armagetron3d/ and join!“, Players (1/32): wrtlprnft |mbc| (wrtlprnft@forums)
16:14 <wrtlprnft> care to join me?
16:14 <smoothice> I WOULD
16:14 <smoothice> but Mac OS X is broken!
16:14 <wrtlprnft> guru3:
16:14 <guru3> wrtlprnft: how do i get bzr to pull your update?
16:14 <s0beit> wrtlprnft, What is it?
16:14 <smoothice> bzr pull
16:15 <smoothice> s0beit: flying cycles
16:15 <smoothice> s0beit: 3D
16:15 <wrtlprnft> guru3: i recommend bzr co for those who are used to the svn way
16:15 <s0beit> lol nice
16:15 <wrtlprnft> if you do co instead of pull it feels exactly the same as a svn repo
16:15 <wrtlprnft> *wc
16:16 <s0beit> Alright, payment sent ;)
16:19 <smoothice> I'd donate but I cannot for certain reaons
16:19 <smoothice> reasons
16:23 <s0beit> yay! the forum header is fixed :D
16:24 <guru3> wrtlprnft: i recon around line 1075 of gWall
16:25 <wrtlprnft> i read the diff :-)
16:25 <smoothice> gWall!
16:25 <smoothice> I love gWall!
16:25 <armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r906 Cannot start PVP match if war is active and vice versa + oth... || [armagetron3d] r835 Actually enable people to die :-)...
16:25 <guru3> ><
16:25 <s0beit> gWall? What's gWall?!
16:25 <s0beit> hehe
16:25 <smoothice> how about
16:25 <smoothice> uFace
16:25 <smoothice> ;p;
16:25 <guru3> it's the inheritor of eWall
16:26 <guru3> and is inherited by gNetPlayerWall
16:27 <smoothice> my face pwns your face
16:27 <smoothice> any day
16:28 <smoothice> What is message.SetTemplateParameter?
16:29 <wrtlprnft> that's what fills in the \1,\2… in the language files
16:30 <guru3> http://guru3.net/temp/arma3d_lines.png
16:31 <smoothice> wrtlprnft: oh ok
16:31 <s0beit> crap thats cool!
16:31 <wrtlprnft> guru3: sort of what i'm doing
16:31 <guru3> mine's the poor man's 4 line hack
16:32 <wrtlprnft> i'm trying to add lines at constant intervals
16:32 <wrtlprnft> heh, you only need two lines for that
16:32 <s0beit> I notice there is only 1 rubber... how hard is it to kill someone with this 3d game?
16:32 <guru3> it's exactly the same as in 2d
16:32 <guru3> z is at fixed intervals
16:33 <s0beit> oh, so you can't go under other peoples lines can you?
16:33 <guru3> you can
16:33 -!- mode/#armagetron [+o guru3] by ChanServ
16:33 <s0beit> thats crazy
16:34 -!- guru3 changed the topic of #armagetron to: Donation Drive! $106.82 / $150 http://forums.armagetronad.net/viewtopic.php?t=19025 | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
16:34 <s0beit> =)
16:34 <wrtlprnft> almost there…
16:34 <s0beit> how can i download the client for the 3d? can i come play with you guys?
16:35 <smoothice> I have to patch an old revision of 0.3 to get it to work with mac os x
16:35 <smoothice> -.-
16:35 <wrtlprnft> http://wrtlprnft.ath.cx/morelines.png
16:36 <@guru3> looks good, but maybe not quite so often ><
16:36 -!- cusco [n=tralala@2001:0:53aa:64c:67:35df:b2c9:9de6] has quit [Read error: 110 (Connection timed out)]
16:36 <s0beit> what does that droopy stuff do?
16:36 <wrtlprnft> nothing
16:36 <s0beit> are those stilts? xD
16:36 <@guru3> yes
16:36 -!- mode/#armagetron [-o guru3] by guru3
16:36 <wrtlprnft> just tell you how high the wall is
16:36 <s0beit> ohhhh
16:36 <guru3> lightcycles on stilts
16:37 <s0beit> jaja
16:37 <s0beit> thats cool
16:37 <s0beit> how high can you go?
16:37 <guru3> we'll call it armastiltron
16:37 <guru3> *armastiltron3d
16:37 <s0beit> lol
16:37 <guru3> currently there are only two levels
16:38 <guru3> but theoretically you could have lots
16:38 <guru3> i'm afk to make a sandwhich quick
16:38 <wrtlprnft> what's up with that buisness about z being 2?
16:38 <guru3> it needs to be a default value that's not used
16:42 <s0beit> Just curious. Is that script on the bottom of the armagetronad forums javascript?
16:43 <s0beit> and is it open source? I wanted to put something like that on my forums
16:45 <wrtlprnft> guru3: i committed my stilts, you can even configure them
16:50 <MrBougo> hahaha
16:50 <MrBougo> it looks great
16:54 <s0beit> yes, armastiltron
16:54 <wrtlprnft> hmm… someCycle->Turn(0) isn't such a good idea
16:54 <s0beit> more screenshots!
16:54 <s0beit> :>
16:55 <guru3> how do i change the parent location?
16:55 <guru3> (in bzr)
16:55 <guru3> when i do pull it keeps pulling from trunk
16:56 <wrtlprnft> --remember or something
16:57 <guru3> that did it
16:58 <guru3> stilts really really help
16:58 <wrtlprnft> i'm on my server if you're wanna play :)
16:58 <s0beit> is the server seeable? Do i need a special client to play wrtl? :( i want to test
16:58 <wrtlprnft> gotta try ctf with that
16:58 <wrtlprnft> it's seeable
16:58 <guru3> you need a special client s0beit
16:58 <wrtlprnft> but you do need a special client
16:59 <s0beit> where can i get it for windows? I went to that link, but didnt see a download
16:59 <s0beit> or did you guys not compile it for windows yet?
16:59 <guru3> afaik there's no windows version yet
16:59 <s0beit> oh ok :( I can't wait to test this out :D
16:59 <wrtlprnft> compile one for yourself, it's not that hard
17:00 <s0beit> okie
17:00 <s0beit> ive done it before for a coupla hack
17:00 <s0beit> hacks*
17:00 <guru3> once you have it, share it :3
17:00 <s0beit> :) ok, as long as I have all that I need in that bzr file
17:01 <guru3> yup
17:06 -!- z-man [n=manuel@p508718B5.dip0.t-ipconnect.de] has joined #armagetron
17:10 <wrtlprnft> #si -v 3d
17:10 <armabot> wrtlprnft: 3d Test (armagetron.at:4535) running 0.3.1_alpha2.1 unix dedicated, url: http://wrtlprnft.ath.cx/, Description: “Get a client from https://code.launchpad.net/~armagetronad-dev/armagetronad/armagetron3d/ and join!“, Players (2/32): Tank Program, wrtlprnft |mbc| (wrtlprnft@forums)
17:12 <wrtlprnft> z-man: :-)
17:12 <wrtlprnft> ugly hack, but fun
17:13 <z-man> oh noes
17:16 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
17:16 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)]
17:17 <z-man> Should't we have saved that for April 1st?
17:18 <wrtlprnft> hehe
17:18 <guru3> well, technically it's not a joke
17:19 <guru3> it does work
17:29 <armabot> armacommits: [armagetron3d] r836 added stilts, the interval is configurable with STILT_FREQUE...
17:37 <ct|kyle> actually that would be a good April fools again, those fooled last year, probably would not try LOL
17:38 <mkzelda> #w
17:38 <armabot> mkzelda: Search took 0.14 seconds: Wikipedia, the free encyclopedia: <http://en.wikipedia.org/>; Chess titles - Wikipedia, the free encyclopedia: <http://en.wikipedia.org/wiki/Chess_titles>; Kelly Pavlik - Wikipedia, the free encyclopedia: <http://en.wikipedia.org/wiki/Kelly_Pavlik>; Night eating syndrome - Wikipedia, the free encyclopedia: (2 more messages)
17:38 <ct|kyle> and as for lines what about a client side setting for line spacing
17:40 <wrtlprnft> there is
17:40 <wrtlprnft> LINE_HEIGHT
17:41 <guru3> well, i have OnEnter using MoveSafely
17:41 <guru3> and i have no idea if it makes a difference or not
17:43 <wrtlprnft> http://wrtlprnft.ath.cx/flyinghigh.png
17:45 <s0beit> thats a bad pic
17:45 <s0beit> upload one of you going under it
17:46 <guru3> crapi broke it
17:46 <s0beit> and omg, you have 537 FPS! =o
17:46 <guru3> Internal Error: Internal error in ePoint* eGrid::DrawLine(ePoint*, const tCoord&, eWall*, bool) in engine/eGrid.cpp:1604 : We shound never get here!
17:46 <guru3> Please send a Bug report!
17:46 <luke-jr> guru3: bug report linK!
17:46 <ct|kyle> :P
17:46 <luke-jr> also, wtf is "alpha2.1"? :þ
17:47 <s0beit> morning kyle =)
17:47 <ct|kyle> oi s0beit
17:47 <smoothice> oi kyle
17:48 <luke-jr> #weather 68127
17:48 <armabot> luke-jr: The current temperature in 78th Ave. & Seymour, Ralston, Nebraska is 49.8°F (10:42 AM CST on February 07, 2009). Conditions: Clear. Humidity: 48%. Dew Point: 30.2°F. Windchill: 50.0°F. Pressure: 29.92 in 1013.1 hPa (Steady).
17:49 <smoothice> #weather 60640
17:49 <armabot> smoothice: The current temperature in Uptown, Chicago, Illinois is 54.5°F (10:49 AM CST on February 07, 2009). Conditions: Mostly Cloudy. Humidity: 56%. Dew Point: 39.2°F. Pressure: 29.83 in 1010.0 hPa (Rising).
17:49 <luke-jr> ct|kyle: do you know PHP?
17:49 <smoothice> luke-jr: I do!!!!!!!
17:49 <guru3> SPLAT
17:49 <luke-jr> smoothice: do you know C++?
17:49 <wrtlprnft> s0beit: going under it worked already, i just fixed going over it
17:49 <smoothice> luke-jr: Not as well
17:49 <smoothice> luke-jr: but sure... yeah
17:49 <luke-jr> guru3: can your hover engine be broken and make you fall? :D
17:50 <wrtlprnft> s0beit: believe me, i used to play with <20 for a loong time… Finally there's some real power in my GPU
17:50 <luke-jr> smoothice: so you can develop the C++ arma code. I have a project for someone who can only do PHP :þ
17:50 <s0beit> :D
17:50 <smoothice> luke-jr: but I do php....
17:50 * luke-jr misses the day Armagetron was playable with software rendering.
17:50 <wrtlprnft> still is
17:50 <luke-jr> smoothice: but aren't you busy with C++ code?
17:51 <luke-jr> wrtlprnft: not trunk
17:51 <luke-jr> trunk is barely playable with my Radeon X850 hw accel
17:51 <wrtlprnft> disable the cockpit and the console
17:51 <smoothice> luke-jr: I can whip up php in a flash
17:51 <luke-jr> cockpit can be disabled⁈ :O
17:51 <smoothice> luke-jr: It's so easy
17:51 <wrtlprnft> COCKPIT_FILE <something nonexistent>
17:51 <wrtlprnft> or make an empty one
17:52 <luke-jr> smoothice: bzr co lp:yandere/backend-armagetron
17:52 <smoothice> k
17:52 <madmax> barely playable? O_O a build from january 7th works fine
17:52 <wrtlprnft> also you'd obviously need to use an extremely low res
17:52 <luke-jr> smoothice: would be quite nice if the game interacted with the Arma game better
17:52 <madmax> or did it broke since then
17:52 <smoothice> luke-jr: sty+ct?
17:52 <luke-jr> eg, force-spectator-mode on TWG-dead players
17:53 <luke-jr> and sync the matches with the TWG game
17:53 <smoothice> ack
17:53 <smoothice> That code is ugly
17:53 <luke-jr> is it?
17:53 <wrtlprnft> hahahahahaha
17:53 <smoothice> ?
17:54 <smoothice> It could be done in such as easier fashion...
17:54 <luke-jr> 217 LOC can be done easier?
17:54 <wrtlprnft> finally someone agrees that luke-jr's code is rwx--x--x
17:54 <smoothice> no kidding
17:55 <luke-jr> wrtlprnft: it would be amusing if it turns out the reason is your PHP client's interface ;)
17:55 <luke-jr> wrtlprnft: which BTW does interfere with timed events to some degree
17:56 <wrtlprnft> well, it was the first time i really tried to use php's classes
17:56 <smoothice> php oop?
17:56 <luke-jr> wrtlprnft: I'm not the one complaining about it, I don't know what smoothice's problem is yet
17:57 <smoothice> the code is bloated
17:57 <smoothice> that's my problem
17:57 <luke-jr> could just as easily be the Yandere interfaces (which I also didn't make)
17:57 <luke-jr> bloated how?
17:57 <luke-jr> it's a mere 200 lines :þ
17:57 <smoothice> Wait
17:58 <wrtlprnft> smoothice: did you ever *look* at arma's code?
17:58 <smoothice> It uses a socket to connect to levopede-k on 4536?
17:58 <wrtlprnft> it's probably something around 10000 lines
17:58 <wrtlprnft> nah
17:58 <wrtlprnft> at least 20000
17:58 <smoothice> yes
17:58 <smoothice> $bot->start('levopede-uk', 4536, 'TWG');
17:58 <luke-jr> smoothice: no idea, the Arma interface is in wrtlprnft's PHP client :þ
17:58 <smoothice> Call me dumb but I'd make Yandere work through sty+ct
17:58 <luke-jr> which I only edited enough to support authentication
17:59 <luke-jr> smoothice: go ahead, you might want to start with backend-cli in that case
17:59 -!- madmax [n=madmax@unaffiliated/madmax] has left #armagetron []
17:59 <luke-jr> which is a fork of backend-armagetron
17:59 <smoothice> yeah
17:59 <smoothice> but
17:59 <luke-jr> backend-stdio might also be a good reference too
17:59 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
17:59 <smoothice> I don't really care that much about yandere...
17:59 <luke-jr> think about it when integrated better though
17:59 <luke-jr> you don't know who is on your team at the start
17:59 <luke-jr> each round is a day
18:00 <guru3> wrtlprnft: including blank lines, 147518 lines
18:00 <guru3> (files ending in cpp and h)
18:00 <luke-jr> guru3: so he was right
18:00 <wrtlprnft> not really
18:00 <wrtlprnft> 147518 » 20000
18:01 <wrtlprnft> (i know, there's probably a better unicode char)
18:01 <wrtlprnft> but i just love abusing french quotes (hi there epsy)
18:01 <epsy> hi!
18:03 <luke-jr> lol
18:03 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has joined #armagetron
18:03 <luke-jr> wrtlprnft: oh, I read "at least"
18:03 <luke-jr> #kick armastybot
18:03 <armabot> luke-jr: Error: I need to be opped to kick someone.
18:03 <luke-jr> meh
18:03 <smoothice> :D
18:03 <luke-jr> guru3:
18:03 -!- mode/#armagetron [+o armabot] by ChanServ
18:03 <smoothice> &part
18:03 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has left #armagetron ["smoothice"]
18:04 <smoothice> hah
18:04 <wrtlprnft> #kick smoothice
18:04 <wrtlprnft> just to have her do something ;-)
18:04 <luke-jr> wrtlprnft: I was so very much considering that
18:05 <smoothice> I'm still here
18:05 <smoothice> lol
18:05 <luke-jr> O.o
18:05 <luke-jr> #kick smoothice
18:05 <wrtlprnft> note the space
18:05 <luke-jr> o
18:05 <smoothice> ...
18:05 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "luke-jr"]
18:05 <luke-jr> I don't see a space
18:05 <luke-jr> odd
18:05 <wrtlprnft> 18:04 <wrtlprnft> #kick smoothice
18:05 * luke-jr is getting less and less impressed with Konversation
18:05 <wrtlprnft> get a client that doesn't strip multiple spaces
18:05 <luke-jr> I hope the Qt4 port finally works decent
18:05 -!- smoothice [n=smoothic@unaffiliated/smoothice] has joined #armagetron
18:05 <luke-jr> smoothice: oops :D
18:06 <wrtlprnft> luke-jr: i think it's using an xml/xslt backend
18:06 <smoothice> ...
18:06 <luke-jr> wrtlprnft: Konversation (Qt3) isn't
18:06 <smoothice> luke-jr: OOPS
18:06 <wrtlprnft> can you see the spaces here ?
18:06 <luke-jr> yes
18:06 <luke-jr> oh, you mean for displaying
18:06 <luke-jr> maybe
18:07 <guru3> wrtlprnft: think i fixed the wall thing
18:07 <luke-jr> smoothice: anyhow, can't you imagine how it would be fun to integrate TWG and Arma?
18:07 <wrtlprnft> guru3: neat
18:07 <smoothice> luke-jr: with sty+ct, yes. with a player, no.
18:07 * wrtlprnft actually thinks twg isn't any fun if it's played too often
18:07 <luke-jr> smoothice: tbh, they're both the same thing, just slightly different in the implementation
18:08 <luke-jr> wrtlprnft: it is if you get 8+ players
18:08 * s0beit is away: I'm Away
18:08 <luke-jr> smoothice: I chose a player implementation so I could run it on another machine
18:09 <luke-jr> since PHP is a memory hog
18:09 <guru3> bzr: ERROR: These branches have diverged. Use the merge command to reconcile them.
18:09 <luke-jr> lol
18:09 <smoothice> luke-jr: Why need to run it on another machine?
18:09 <luke-jr> smoothice: so it eats memory of the other machine
18:09 <guru3> how do i reconcile so that i can push my changes
18:09 <luke-jr> heck, even ljrbot is remote still :D
18:10 <luke-jr> guru3: bzr merge
18:10 <luke-jr> ]config plugins.Yandere.GameCmd
18:10 <ljrbot> luke-jr: nc -l -p 9955
18:10 <guru3> error uncomitted changes
18:10 <luke-jr> guru3: commit first
18:10 <guru3> those aren't changes i made though
18:10 <luke-jr> …
18:10 <luke-jr> bzr diff
18:10 <guru3> they're from when i did merge and it pulled down wrtls camera stuff
18:11 <luke-jr> you still need to commit merges
18:11 <guru3> ones i didn't make?
18:11 <luke-jr> yes
18:11 <luke-jr> just like subversion
18:11 <guru3> will it overwrite wrtls comments?
18:11 <luke-jr> no, it will preserve them
18:11 <luke-jr> unless you did cherry picking
18:11 <luke-jr> then it's exactly the same as subversion
18:12 <luke-jr> bzr status # will show if it considers the merges as merges
18:12 <epsy> er, will it?
18:12 <luke-jr> epsy: really simple "merge up to X" will do graph stuff or something
18:12 <luke-jr> and the 'bzr log' will show both trees
18:13 <epsy> I mean about cherrypicking
18:13 <guru3> okay... 837 that wrtlprnft comitted has my change when you click on it Oo
18:13 <guru3> yeah it totally just ATE wrtlprnft's commit
18:13 <luke-jr> epsy: cherry picking is the exact same function as subversion merge
18:14 <guru3> wrtlprnft: it ate your 837 camera changes :<
18:14 <luke-jr> guru3: O.o
18:14 <guru3> it's now 838 and says i did it
18:14 <luke-jr> lp:?
18:14 <epsy> luke-jr, and then..?
18:14 <guru3> ~armagetronad-dev/armagetronad/armagetron3d
18:14 <epsy> oh, you mean UI-wise ?
18:14 <wrtlprnft> guru3: great! now you'll get bzr blamed for that stupid hack
18:14 <luke-jr> epsy: no, I mean implementation
18:14 <guru3> bzr is very very confusing
18:14 <luke-jr> revno: 836.1.1
18:14 <luke-jr> committer: wrtlprnft <wrtlprnft@users.sf.net>
18:14 <luke-jr> branch nick: armagetron3d
18:14 <luke-jr> timestamp: Sat 2009-02-07 16:44:05 +0100
18:14 <luke-jr> message:
18:14 <luke-jr> hacked the camera to respect the cycle's height
18:15 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has quit ["Getting the hell out of here!"]
18:15 <guru3> doesn't show on lp.net
18:15 <luke-jr> report a LP bug
18:15 <luke-jr> :þ
18:17 * luke-jr does merges all the time in the Yandere project
18:17 <luke-jr> usually 0.1->0.2->trunk
18:18 <epsy> my phone's music player is great ... now a fastforward/rewind button would be nice
18:18 <luke-jr> btw, bzr blame on armagetron3d:
18:18 <luke-jr> 836.1.1 wrtlprn | glTranslatef(-pos.x,-pos.y,-z - centerPos.z);
18:18 <luke-jr> wrtlprnft: you're still labelled as at fault!
18:18 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has joined #armagetron
18:18 <wrtlprnft> argh, stfu!
18:19 <epsy> luke-jr, btw, n95 has SIP it seems
18:19 <luke-jr> n95?
18:19 <wrtlprnft> but i have to agree, svn is the least confusing RCS to me
18:19 <wrtlprnft> git, cvs, bzr are all a little complicated
18:19 <epsy> luke-jr, the phone
18:19 <luke-jr> wrtlprnft: I'm fairly happy with bzr because I can pretend it's svn
18:19 <epsy> luke-jr, and it still didn't complain about the SIM not being operational :)
18:20 <luke-jr> the biggest problem is lack of 'bzr cp'
18:20 <luke-jr> epsy: is it Linux/Maemo?
18:20 <epsy> no
18:20 <Concord> #si cafe
18:20 <@armabot> Concord: Fortress Café: Players (11/32): -»|$øØ M, /etc/, akira, GroundMeat, Hype, NayP, PiLzI, Vandalis, Xiil, ~|DST|~DieZang, ¦×¦ Black_hat
18:21 <luke-jr> wrtlprnft: you are aware that you can do 'bzr co' instead of 'bzr branch' and get basically the same operation as Svn?
18:21 <wrtlprnft> i am
18:21 <luke-jr> k
18:22 <wrtlprnft> i just suggested that to guru3 a couple of hours ago
18:22 <luke-jr> o
18:22 <luke-jr> btw, is it possible to get the *username* for chat messages instead of the *nickname*, wiht your PHP client?
18:23 <wrtlprnft> guru3: if you click around long enough in lp you can also see that i'm responsible
18:24 <guru3> ok
18:24 <wrtlprnft> the client doesn't know the username as far as i know
18:25 <luke-jr> ☹
18:25 <wrtlprnft> chat /players every round and parse that
18:25 <wrtlprnft> or apply the same conversions the server does (doesn't get you the global IDs, of course)
18:26 <wrtlprnft> both obviously depend on server behavior
18:26 <luke-jr> well, the idea is to get something typable
18:27 <luke-jr> it doesn't *need* to match the server's username
18:27 <wrtlprnft> then just do the same conversions the server does manually
18:27 <luke-jr> yeah, I guess so :o
18:27 -!- Radian [n=radian@82-34-188-177.cable.ubr02.sout.blueyonder.co.uk] has joined #armagetron
18:27 <wrtlprnft> that's what the tab completion does
18:27 <Concord> hey Radian
18:27 <luke-jr> ew
18:27 <Radian> hi
18:28 <wrtlprnft> luke-jr: and enjoy the fun of quotes
18:28 <wrtlprnft> luke-jr: plus you can always easily type the players' IDs
18:30 <luke-jr> ?
18:31 <wrtlprnft> /admin kick, /msg etc all accept player IDs
18:31 <luke-jr> oh
18:31 <luke-jr> well, this is for other players
18:31 <wrtlprnft> that's the safest, too
18:31 <luke-jr> who are playing the game
18:31 -!- Radian [n=radian@82-34-188-177.cable.ubr02.sout.blueyonder.co.uk] has left #armagetron []
18:31 <wrtlprnft> shouldn't they be able to figure that out for themselves?
18:32 <@armabot> armacommits: [armagetron3d] r838 camera fixed so that it centers on cycle in space... || [armagetron3d] r837 removed the go in a straight line from zone to zone and drop... || [armagetron3d] hacked the camera to respect the cycle's height...
18:33 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit ["Everyone starts out as a noob... don't they?"]
18:33 <luke-jr> wrtlprnft: ?
18:33 <wrtlprnft> the typable names
18:33 <luke-jr> ]rating "-»|$øØ M"
18:33 <ljrbot> luke-jr: I don't know anything about '-"|$oo_m'!
18:33 <luke-jr> wrtlprnft: the game obviously needs to know whom they are referring to
18:34 <wrtlprnft> make your own algo with partial names :-)
18:35 <Flex> #tea
18:35 <luke-jr> wrtlprnft: what partial name would match -»|$øØ M?
18:36 <@armabot> Flex: Fortress Café: Players (1/32): NayP
18:36 <luke-jr> https://bugs.launchpad.net/yandere/0.3/+bug/326624
18:36 <Flex> #ct2
18:36 <teabot> Launchpad bug 326624 in yandere/0.3 "Accept partial name references" [Wishlist,Confirmed]
18:36 <wrtlprnft> luke-jr: oo
18:36 <wrtlprnft> for example
18:36 <Flex> #sd ladle 2
18:36 <@armabot> Flex: There doesn't seem to be a server matching “ladle 2” at the moment, sorry.
18:37 <wrtlprnft> guru3: those height changes look way more natural when the occur at the boundaries of zones :-)
18:37 <guru3> that's true
18:37 <luke-jr> wrtlprnft: 'oo' would onyl work *after* we have a known ASCII-ified version
18:37 <guru3> it shoudl never hit the != case now
18:38 <wrtlprnft> :-)
18:38 <wrtlprnft> luke-jr: yeah, you'll have to translate that function to php
18:38 <wrtlprnft> it's just a character replacement map
18:38 <luke-jr> wrtlprnft: I have ti for ratings already, actually
18:39 <Flex> #sd ladle-2
18:39 <@armabot> Flex: There doesn't seem to be a server matching “ladle-2” at the moment, sorry.
18:39 <Flex> omg whatever!
18:39 <madmax> #sd ladle
18:39 <@armabot> madmax: Crazy Tronners Ladle Fortress 2: Players (8/26): akira, Bye, Flex, Lackadaisical (Lackadaisical@forums), madmax, MaZuffeR, noob13, ~|DST|~DieZang
18:39 <luke-jr> wrtlprnft: it's a strtr line
18:40 <luke-jr> but it's only Latin-1 for now :/
18:41 <Flex> looking for, 5 people to join the server for something fun!
18:41 <wrtlprnft> #si -v ladle
18:41 <@armabot> wrtlprnft: Crazy Tronners Ladle Fortress 2 (78.47.82.211:4536) running 0.2.8_alpha20090117 unix dedicated, url: http://www.crazy-tronners.com, Description: “Ladle Fortress Settings. Brought to you by Crazy Tronners“, Players (9/26): .:] Corn (Corn1@forums), akira, Bye, Flex, Lackadaisical (Lackadaisical@forums), madmax, MaZuffeR, noob13, ~|DST|~DieZang
18:46 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has joined #armagetron
18:54 -!- Your_mom_arma [n=Your_mom@pool-151-204-63-40.pskn.east.verizon.net] has joined #armagetron
18:56 <Your_mom_arma> wrtlprnft: told me to get on
18:58 -!- z-man [n=manuel@p508718B5.dip0.t-ipconnect.de] has quit [Remote closed the connection]
18:59 <wrtlprnft> err, i just asked one guy…
19:02 <Your_mom_arma> just needed an excuse
19:08 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
19:09 <s0beit> Is there a bug fix for the ladder bug yet?
19:09 <luke-jr> …
19:09 <s0beit> http://vcl-clan.com/stats/hrkingdom.php
19:09 <luke-jr> s0beit: ratings
19:09 <s0beit> notice how i am listed as -=vcl.sobeit@ a lot of times
19:09 <s0beit> ]rating luke-jr
19:09 <ljrbot> s0beit: luke-jr is 239th with a rating of 1628-1691 (from 1650-1709)
19:09 <luke-jr> s0beit: oh that
19:09 <luke-jr> that's not a ladder bug
19:09 <s0beit> what is it?
19:09 <luke-jr> that's just you forgetting to login
19:09 <s0beit> no
19:09 <s0beit> i login automatically
19:10 <luke-jr> O.o?
19:10 <s0beit> mhm
19:10 <s0beit> I have it set to log me in each time I visit a server.
19:12 <s0beit> I don't understand it. I am the same name "-=vcl.sobeit@" on the won rounds twice in slots 7 and 8
19:13 <s0beit> You would think that it would find the existing name and add on points to that name.
19:19 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
19:20 <s0beit> ¡ʎsdə ʎəɥ
19:23 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
19:24 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [No route to host]
19:36 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r917 Better caching with hints....
19:38 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit []
19:39 * Your_mom_arma *
19:39 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
19:40 <guru3> i think i just overwrote half of my lvm raid :<
19:41 -!- dlh [n=dlh@70.88.244.226] has joined #armagetron
19:41 <dlh> hello
19:41 <guru3> lo
19:41 <epsy|phone> Grmpf, it autojoins before identifying
19:44 <luke-jr> [2 IP=152.30.226.23:49561] Q<B5><A1><E7>K: kk
19:44 <luke-jr> so if the nickname (not username) goes to stdout on chats
19:44 <luke-jr> how can I determine if the ':' is part of the nickname, the seperator, or the chat text?
19:44 <luke-jr> :/
19:46 <epsy|phone> You can't
19:46 <epsy|phone> Brb
19:46 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit ["Network Phialed!"]
19:46 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
19:46 <epsy> hrm, I gotta find a "wait" command
19:48 <epsy> epsy|phone, ping
19:48 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has quit ["Getting the hell out of here!"]
19:49 <epsy> not even a highlight :)
20:04 <Flex> where's pink when you need him
20:04 <Flex> anyone got admins on his server?
20:08 <luke-jr> PLAYER_MESSAGE player_message_help <-- wtf ☹
20:09 <smoothice> Flex: DD racing II?
20:09 <Flex> no fortress
20:10 <smoothice> oh
20:10 <smoothice> all TST staff are admins there
20:11 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
20:12 <s0beit> luke-jr, I think I figured out the problem.
20:12 <luke-jr> ☺
20:12 <luke-jr> hey
20:12 <s0beit> luke-jr, In the user cfg password storage was 1 and i noticed many lines in it
20:12 <luke-jr> any idea if /msg and/or PLAYER_MESSAGE work with player ID?
20:12 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has quit ["Leaving."]
20:13 <smoothice> luke-jr: I think so
20:13 <luke-jr> :o
20:13 <luke-jr> think? or know? :D
20:13 <s0beit> PASSWORD HASH NUMBERS HERE -=vcl.sobeit and on the next line there was another one: PASSWORD HASH NUMBERS HERE -=vcl.sobeit/@
20:13 <luke-jr> oh
20:13 <luke-jr> but I need to use names anyway, in case they lose their connection
20:13 <luke-jr> or is there a way to get the game to do that? ☺
20:14 <s0beit> ☺
20:19 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has quit ["Getting the hell out of here!"]
20:19 <BabyBug> \o
20:20 <epsy|phone> Hello
20:22 <smoothice> hi
20:22 <luke-jr> do arma logs get colour codes pre-filtered?
20:22 <smoothice> yes
20:23 <luke-jr> anyone happen to know what "/twg foo" would look like in logs, assuming /twg is allowed?
20:23 <smoothice> ummm
20:23 <smoothice> TWG-Cmd: foo
20:23 <smoothice> I don't know lol
20:25 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has quit [Read error: 104 (Connection reset by peer)]
20:25 -!- emmy_arma_ [n=peiaeman@pc240018.static.is.airbites.ro] has joined #armagetron
20:25 <epsy|phone> Luke: chanel is filtered anyway
20:29 -!- z-man [n=manuel@p508718B5.dip0.t-ipconnect.de] has joined #armagetron
20:32 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
20:36 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has quit [Read error: 54 (Connection reset by peer)]
20:42 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has joined #armagetron
20:42 -!- Corn[1] [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has joined #armagetron
20:43 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has joined #armagetron
20:44 <luke-jr> epsy|phone: I'm referring to Armagetron code
20:44 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has quit [Client Quit]
20:45 <luke-jr> anyone care to merge lp:~luke-jr/armagetronad/tools-php-client-chatCmdWrappers ? :þ
20:46 <luke-jr> actually, it's not quite ready yet
20:46 <Corn[1]> *test*
20:47 <BabyBug> *test2*
20:47 * Corn[1] eats BabyBug
20:47 <BabyBug> :(
20:48 <Corn[1]> you cant frown.. your in my tummy
20:48 <BabyBug> i'll frown wherever i want to
20:49 <luke-jr> ok, now it should be ok :þ
20:50 -!- Corn[2] [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has joined #armagetron
20:50 <Corn[2]> kick corn[1] please? i disconnected
20:51 <BabyBug> #kick Corn[1] Weeeeeeeeeeeeee.....*splat*
20:51 <@armabot> BabyBug: Error: Corn is not in #armagetron.
20:51 <BabyBug> ><
20:51 <Corn[2]> :L
20:52 <BabyBug> bot fails
20:52 <Corn[2]> failing bot fails
20:53 <Corn[2]> i randomly installed besirc because xchat was giving me trouble but i dont like it either. :P
20:55 -!- GodTodd [n=TheTruth@pool-173-71-55-178.dllstx.fios.verizon.net] has joined #armagetron
20:57 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has joined #armagetron
20:59 * luke-jr pokes wrtlprnft
21:06 -!- Corn[1] [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has quit [Read error: 110 (Connection timed out)]
21:12 -!- AshitakA [n=AshitakA@pD9E01F35.dip0.t-ipconnect.de] has quit ["...draws the curtains."]
21:18 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has left #armagetron ["Leaving"]
21:19 <madmax> dlh: do you have any idea if Java SE 6 was released for Tiger?
21:20 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit []
21:21 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has joined #armagetron
21:34 -!- z-man [n=manuel@p508718B5.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
21:35 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
21:40 <@armabot> armagetronad: bazaarmagetron * r8948 /armagetronad/trunk/armagetronad/ (8 files in 4 dirs): (log message trimmed)
21:40 <@armabot> armagetronad: author: Daniel Lee Harple
21:40 <@armabot> armagetronad: * AA::Config now a class. Moved class variables to instance variables.
21:40 <@armabot> armagetronad: * Fixed wonky initialization errors because of AA::Config having only class variables.
21:40 <@armabot> armagetronad: * Fixed error on clean build when build/Generated/ hadn't yet been created.
21:40 <@armabot> armagetronad: * One global AA::Config instance, AA::CONFIG.
21:40 <@armabot> armagetronad: * Updated usage of AA::Config to use global instance.
21:42 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit [Read error: 54 (Connection reset by peer)]
21:42 <@armabot> lpbugs: [326662] Some command help is hardcoded
21:42 -!- BabyBug [n=BabyBug@87.115.104.150] has quit [Read error: 110 (Connection timed out)]
21:43 -!- BabyBug [n=BabyBug@87.113.28.150.plusnet.pte-ag1.dyn.plus.net] has joined #armagetron
21:43 <@armabot> armacommits: [armagetron3d] r839 Merge from trunk.... || [tools-php-client-chatCmdWrappers] r8 doServerCommand wrapping /admin || [tools-php-client-chatCmdWrappers] r7 doAuthInit to call /login || [tools-php-client-chatCmdWrappers] r6 doPrivMsg function with semantics similar to doChat || [tools-php-client-chatCmdWrappers] r5 doChat returns the max chat length if given false as text || [tools-php-client-chatCmdWrappers] r4 we use $
21:45 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has quit ["Leaving"]
21:51 <smoothice> dlh: did you get my armabot later tell
21:52 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
21:52 <smoothice> madmax: Java SE 6 isn't even in Leopard
21:53 <madmax> huh it is, at least 1.6.0_07
21:54 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
21:55 <smoothice> no...
21:55 <smoothice> I'm using Leopard and it's running 1.5.0_16
21:55 <madmax> http://developer.apple.com/java/
21:56 <smoothice> Java 6 in Leopard is only for 64-bit web browsers
21:56 -!- nsh22 [n=neal@bas3-barrie18-1176217707.dsl.bell.ca] has joined #armagetron
21:57 <smoothice> Which isn't Safari
21:57 <nsh22> hey hey
21:57 <smoothice> Until Snow Leopard
21:57 <smoothice> hi nsh22
21:57 <nsh22> guru3: did you get that thing working?
21:57 <guru3> yeah
21:57 <guru3> it's on launchpad now
21:57 <guru3> wrtl's got a server up with fortress
21:57 <dlh> java doesn't need to run in a web browser.
21:57 <madmax> who's talking about browsers -_-
21:57 <guru3> it's pretty awesome
21:58 <nsh22> ill be sending 10 dollars to the cause now
21:58 <dlh> madmax: I'm not sure
21:58 <smoothice> madmax: haha oops nevermind :)
21:58 <dlh> smoothice: I committed a fix for that
21:58 <smoothice> dlh: thanks
21:58 <dlh> it is already merged with guru's branch
21:58 <s0beit> guru3, What does that "Players Online Tron Servers:" use on the arma forums? javascript?
21:58 <madmax> I found some reports of preview/beta releases, but there's nothing on ADC heh
21:59 <dlh> You could use the unofficial port if you really need it
21:59 <guru3> s0beit: just php
21:59 <smoothice> dlh: What happened with the glitch in the first place?
22:00 <nsh22> would you like canadian or american :)?
22:00 <madmax> nah, I was just curious about that server browser that Alien did. thanks
22:00 <nsh22> oe euros maybeh?
22:00 <s0beit> guru3, open source?
22:00 <guru3> the back end is wrtl's script which is svn
22:00 <dlh> smoothice: on clean builds, build/Generated doesn't exist. The version stuff trys to read something from that dir and fails.
22:00 <guru3> i just modded it a lil bit to load it into a db
22:00 <guru3> and then i read it out on forums page load
22:00 <nsh22> you get american, because im happy...
22:01 <s0beit> oh ok
22:01 -!- emphasis [n=rolf@139-143-045-062.dynamic.caiway.nl] has quit []
22:01 * nsh22 has just donated $10USD
22:01 <dlh> what's wrtlprnft's server with the 3d stuff?
22:01 <guru3> #si wrtl
22:01 <s0beit> 3d test
22:01 <@armabot> guru3: There doesn't seem to be a server matching “wrtl” at the moment, sorry.
22:01 <smoothice> #si ed
22:01 <guru3> #si 3d
22:01 <@armabot> smoothice: Unnamed Server: Players (2/16): ARMAGEDON
22:01 <@armabot> guru3: 3d Test: Players (0/32):
22:02 <s0beit> ;)
22:02 <smoothice> I'm coming to 3d test
22:02 <nsh22> same
22:02 <guru3> i can't
22:02 <guru3> desktop is under repair :/
22:02 <s0beit> aww
22:02 <nsh22> aw i need a different client?
22:02 <guru3> uh yeah
22:02 <guru3> the one in svn
22:02 <s0beit> ...
22:02 <s0beit> lol
22:02 <guru3> err
22:02 <guru3> the one in bzr
22:03 <guru3> someone was going to work on one
22:03 <nsh22> link?
22:03 <nsh22> for the working one
22:03 <BabyBug> bzr branch lp:~armagetronad-dev/armagetronad/armagetron3d
22:03 <BabyBug> https://code.launchpad.net/~armagetronad-dev/armagetronad/armagetron3d for the page..
22:03 <nsh22> ty babybug :)
22:03 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has quit ["Getting the hell out of here!"]
22:04 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
22:04 <guru3> haha crap
22:04 <guru3> no windows drivers for my desktop
22:04 <guru3> by default
22:04 <guru3> bollox
22:04 <s0beit> lol
22:05 <guru3> next stop asus.com and a usb key
22:05 <nsh22> wow....
22:06 <nsh22> bzr is not a recognized command...
22:06 <BabyBug> you'll need to install bzr
22:06 <BabyBug> :P
22:06 <nsh22> i have it....
22:06 <nsh22> thats why im confused
22:06 <BabyBug> distribution?
22:07 <smoothice> guru3: compiled and coming to 3d test
22:07 <nsh22> oh i know why :) i changed it from my program filed to the c:\ dir
22:07 <s0beit> smoothice, compiled for what os?
22:07 <smoothice> mac os x
22:08 <s0beit> boo!
22:08 <s0beit> i need one for windows
22:08 <smoothice> too bad lol
22:08 <luke-jr> smoothice: ./arma-yandere.php --mode stdio
22:08 <s0beit> hehe
22:08 <smoothice> guru3: how do I get higher?
22:08 <nsh22> worked
22:08 <nsh22> fucking pageant....
22:08 <luke-jr> smoothice: that works with Arma stdio ☺
22:09 <smoothice> luke-jr: I ain't doing it
22:09 <guru3> green zones go up
22:09 <luke-jr> …
22:09 <guru3> blue down
22:09 <luke-jr> smoothice: I just did it.
22:09 <ct|kyle> #si 3d test
22:09 <smoothice> cool
22:09 <@armabot> ct|kyle: 3d Test: Players (2/32): free kill, SmOoThice~NW
22:09 <nsh22> whats going on?
22:10 <ct|kyle> 3d
22:10 <ct|kyle> :)
22:10 <smoothice> :D
22:10 <ct|kyle> read forums
22:10 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has quit ["Getting the hell out of here!"]
22:10 <nsh22> ...
22:10 * nsh22 cant read
22:10 <nsh22> JK
22:10 <nsh22> what topic name?
22:11 <nsh22> guru3: how do i use the client, i have the files....?
22:11 <guru3> you need to compile it
22:12 <nsh22> hold on... i need to open dev c++... then the onslaught of noob questions...
22:12 <nsh22> wait, do i use code blocks for this?
22:12 <guru3> code blocks i think
22:13 <nsh22> is anybody willing to walk me through or help me compile this?
22:13 <smoothice> For windows?
22:13 <nsh22> yes
22:13 <smoothice> Meh
22:14 <smoothice> Really hard on windows
22:14 <nsh22> i have codeblocks open
22:14 <luke-jr> nsh22: by "really hard", he means "not worth trying if you don't know what you're doing"
22:14 <luke-jr> tbh, I'm not sure more than 1 or 2 people actually know how
22:14 <nsh22> ....
22:14 <nsh22> fack...
22:15 <nsh22> what if i get linix?
22:15 <nsh22> linux*
22:15 <luke-jr> and who knows if guru3's changes actually work on Windows
22:15 <luke-jr> nsh22: then it's trivial
22:15 <nsh22> so harder?
22:15 <luke-jr> ./bootstrap.sh && ./configure && make run
22:15 <luke-jr> harder?
22:15 * nsh22 is feeling dumb today
22:15 <nsh22> oh thats for the linux compile?
22:15 <luke-jr> yeah
22:16 <nsh22> ok im going to partition my hd and put linux on one side
22:16 <smoothice> #si 3d
22:16 <@armabot> smoothice: 3d Test: Players (2/32): ct¤ky13, SmOoThice~NW
22:16 <luke-jr> what happens if I hack my vanilla 0.2.8 to connect?
22:16 <nsh22> is that a good idea (im doing it on a external portable hd)?
22:17 <Corn[2]> i tried to put linux on a live CD but the CD wasn't recognized
22:17 <guru3> what's the good free virus scanner under windows?
22:17 <nsh22> avg?
22:18 <Corn[2]> clamwin
22:18 <Corn[2]> is good as well
22:19 <luke-jr> pfft, virus scanner
22:19 <luke-jr> who needs that
22:20 <luke-jr> just don't get virii
22:20 <luke-jr> obviously
22:20 <Corn[2]> lol luke
22:20 <nsh22> if i partiotion my hd, will i lose all my data?
22:20 <smoothice> Yes
22:20 <guru3> Yes
22:20 <smoothice> guru3
22:20 <nsh22> what if i save a backup?
22:20 <Corn[2]> if you use a live cd you wont
22:20 <epsy> kinda
22:20 <BabyBug> You could try resizing an existing partition
22:20 <smoothice> guru3: This is the coolest thing I've seen in my entire life
22:20 <BabyBug> and then create a new partition
22:21 <nsh22> i dont have any partitions
22:21 <BabyBug> smoothice, thank me for it ;)
22:21 -!- AshitakA [n=AshitakA@pD9E01105.dip0.t-ipconnect.de] has joined #armagetron
22:21 <epsy> guru3, there's "Avast!"
22:21 <luke-jr> nsh22: liar
22:21 <guru3> wrtls ideas with the fortress zones was awesome
22:21 <nsh22> how so>
22:21 <guru3> avg and avast... i recognize those two
22:21 <luke-jr> nsh22: the only way you don't have a partition is if you don't have a HD
22:21 <guru3> which is supposed to be better?
22:21 <nsh22> ...
22:21 <nsh22> its an external hd... where would the partiition be?
22:22 <luke-jr> all HDs have parititons
22:22 <BabyBug> lol
22:22 <nsh22> theres a CD PART and a HD PART that comes up in My Computer
22:22 * epsy|phone says avast
22:22 <guru3> nsh22: it may be better to wait for someone else to compile a windows binary
22:22 <luke-jr> nsh22: we're not talking about parts
22:22 <luke-jr> guru3: Apple recommends you install at least 2 or 3 anti-virus programs!
22:22 <nsh22> guru3: which will be when? lol
22:22 <guru3> near future
22:22 <nsh22> ok
22:22 <guru3> the half life of a mod like this is usually very short
22:23 <nsh22> well ive already paid for it so....
22:23 <Corn[2]> near future could be 5 years in relation to 100...
22:23 <BabyBug> the near future in arma terms is 2 centuries
22:23 <nsh22> what you mean half life, you expect this to die soon?
22:23 <ct|kyle> BabyBug: come LOL
22:23 <guru3> kind of :/
22:23 <Corn[2]> at the rate we're going, correct babybug
22:23 <nsh22> lol
22:24 <luke-jr> please observe the phenomenon of HexaTRON
22:24 <epsy> BabyBug, how's your python IRC bot going?
22:24 <BabyBug> nsh22, it'll die soon because it's just a hack, on only one server, with only 10 people max who will have the client
22:24 <smoothice> dlh: Why does the Release configuration require the 10.3.9 sdk?
22:24 <BabyBug> epsy, I'm coding a python IRC bot?
22:24 <epsy> BabyBug, you said you would
22:24 <BabyBug> Did i? O.o
22:24 <nsh22> is there a way to integrate it into the current client and release it sometime?
22:24 <Corn[2]> BabyBug: But its a cool hack :)
22:24 <epsy> you did
22:24 <dlh> because it compiles ppc against the 10.3.9 sdk
22:24 <BabyBug> nsh22, in the "near" future
22:24 <epsy> hexa was probably cool too
22:24 <dlh> so it can run on mac os x 10.3.9.
22:24 <nsh22> -.-
22:25 <smoothice> dlh: What if I don't have the 10.3.9 SDK installed?
22:25 <luke-jr> first dev snapshot of HexaTRON released on Mar 24, 2005
22:25 <luke-jr> final dev snapshot of HexaTRON released on Apr 18, 2005
22:25 <epsy> then there was a better designed version in official sources
22:25 <dlh> You install it
22:25 <epsy> (/me points out the same is probably going to happen with ctf)
22:26 <nsh22> so hexatron lived for less than a month?
22:26 <Corn[2]> Whats so revolutionary about HexaTRON
22:26 <epsy> 6 axes
22:26 <Corn[2]> I guess thats pretty nice for it's time
22:26 <BabyBug> nsh22, if you want it in the main client, you'll just have to moan at guru3 and z-man some more ^^
22:26 <ct|kyle> luke-jr did it (correct?)
22:26 <Corn[2]> but regardless
22:27 <nsh22> lol
22:27 <dlh> it capitalized tron -> TRON
22:27 * nsh22 moans at guru and zman
22:27 <nsh22> :)
22:27 <luke-jr> in other words
22:27 <nsh22> \is it done yet babybug?
22:27 <nsh22> lol
22:27 <luke-jr> about 1 month half-life of hacks before they get into the main tree
22:27 <BabyBug> ...
22:27 <luke-jr> of course, then there's Sty
22:27 <luke-jr> which just became a fork :/
22:27 <Corn[2]> <3 sty
22:27 <luke-jr> but that didn't require a custom client
22:27 -!- dlh [n=dlh@70.88.244.226] has quit [Remote closed the connection]
22:27 <ct|kyle> <# sty+ct :)
22:27 <ct|kyle> <3*
22:28 <nsh22> so it will be about a month before this is integrated into armagetronad?
22:28 <luke-jr> custom client seems to be the merging factor
22:28 <epsy> it would be designed correctly first
22:28 <Corn[2]> i less than hash sty as well.
22:28 <luke-jr> nsh22: possibly, if the HexaTRON example holds
22:28 <nsh22> yay
22:28 <ct|kyle> luke-jr you did that hacking right?
22:28 <luke-jr> nsh22: note merge != release ☺
22:28 <luke-jr> ct|kyle: yes
22:28 <nsh22> ?
22:28 <epsy> heh yeah
22:28 <luke-jr> then I implemented it the Right Way in trunk
22:28 <BabyBug> luke-jr, release == merge
22:29 <luke-jr> or rather, what was then called HEAD
22:29 <epsy> try is based off old zones
22:29 -!- dlh [n=dlh@70.88.244.226] has joined #ArmageTRON
22:29 <epsy> BabyBug, what if the merge happens after the last release in line?
22:29 <epsy> dlh, #ArMAgeTRoN !
22:29 <Corn[2]> wait in armagetron3d are the zones on different levels as well or do they cover the whole vertical plane
22:29 <BabyBug> epsy, i have no idea what i meant by that, i was just contridicting luke-jr
22:30 <epsy> BabyBug, serves you right :)
22:30 <ct|kyle> lets just hope guru keeps on his ADD side :)
22:30 <smoothice> dlh: I just deactivated ppc and now I can compile release :D
22:30 <guru3> the fortress zones are only at ground level
22:30 -!- BabyBug [n=BabyBug@87.113.28.150.plusnet.pte-ag1.dyn.plus.net] has left #armagetron ["Leaving"]
22:30 -!- BabyBug [n=BabyBug@87.113.28.150.plusnet.pte-ag1.dyn.plus.net] has joined #aRmaGEtrOn
22:30 <guru3> the default behaivour is unspecified
22:30 <Corn[2]> guru3: ok
22:30 <epsy> tbh, fortress is a crappy hack :)
22:31 <ct|kyle> i think levels should be further appart
22:31 <BabyBug> ooooo almost at £150 \o/
22:31 <guru3> i think floating grids are necessary
22:31 <luke-jr> I don't like fortress either.
22:31 <guru3> BabyBug: dollars, not pounds
22:31 <BabyBug> $*
22:31 <BabyBug> i know i know.. =x
22:31 <luke-jr> guru3: I said that like yesterday
22:31 <ct|kyle> like the height of 20 lightcycles
22:31 <epsy> luke-jr, I didn't say that
22:31 <ct|kyle> or more
22:31 <nsh22> how much are you guys at now
22:31 <guru3> that's too high
22:31 <guru3> that's not 3d anymore
22:31 <luke-jr> epsy: you're asking for a TK! :þ
22:31 <guru3> that's just exposing this hack for what it truely is
22:32 <Corn[2]> floating cycles
22:32 <ct|kyle> it should at least be the height of the zone anyway
22:32 <guru3> you could almost have a map twice as long as wide isntead of 3d
22:32 <epsy> tbh, let's be happy at how it didn't went like it did for tremulous
22:32 <ct|kyle> maybe a little more
22:32 <nsh22> sphereical shots through the levels
22:32 <BabyBug> it needs ramps :@
22:33 <nsh22> IT DOES|
22:33 <nsh22> !
22:33 <luke-jr> IMO, ph's idea was a better implementation ☺
22:33 <BabyBug> and places to jump off
22:33 <ct|kyle> couldent you set up a zone that gradually increases the height
22:33 <nsh22> lol at jumping off
22:33 <epsy> luke-jr, zones or arenas?
22:33 <luke-jr> and compatible
22:33 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
22:33 <epsy> BabyBug, yeah, we'd soon migrate to gtkradiant then
22:33 <ct|kyle> since onenter is usually seen about 5 times with a cycle
22:33 <s0beit> ct|kyle, What was that command to change team names again?
22:33 <BabyBug> in english epsy?
22:33 <s0beit> team_name_1 ?
22:33 <luke-jr> epsy: basically just multiple areas in a single map with teleporter zones
22:33 <ct|kyle> and 2
22:33 <epsy> s0beit, way off!
22:34 <ct|kyle> ya
22:34 <s0beit> =o
22:34 <luke-jr> epsy: and some hints on how to render them
22:34 <epsy> luke-jr, yeah
22:34 <ct|kyle> #cgf2 TEAM_NAME
22:34 <smoothice> #si 3d
22:34 <nsh22> could you do randomly spawning teleport zones to get you to upper levels?
22:34 <ct|kyle> #cfg2 TEAM_NAME
22:34 <@armabot> smoothice: 3d Test: Players (0/32):
22:34 <guru3> theoretically
22:34 <@armabot> ct|kyle: ALLOW_TEAM_NAME_COLOR: Allow a team to be named after a color || ALLOW_TEAM_NAME_PLAYER: Allow a team to be named after the leading player || TEAM_NAME_1: name of team 1 || TEAM_NAME_2: name of team 2 || TEAM_NAME_3: name of team 3 || TEAM_NAME_4: name of team 4 || TEAM_NAME_5: name of team 5 || TEAM_NAME_6: name of team 6 || TEAM_NAME_7: name of team 7 || TEAM_NAME_8: name of team 8
22:34 <luke-jr> I WANT THE CUBE STILL
22:34 <luke-jr> ☺
22:34 <nsh22> cube?
22:34 <s0beit> ty kyle xD
22:34 <nsh22> what cube?
22:35 <epsy> luke-jr, /me sez: inside
22:35 <luke-jr> nsh22: http://beta.armagetronad.net/design/reboot1.png
22:35 <luke-jr> http://beta.armagetronad.net/design/reboot.html
22:35 <epsy> btw that vid is corrupt
22:35 <smoothice> ???
22:35 <luke-jr> epsy: blame Subversion
22:35 <ct|kyle> ty armabot
22:35 <nsh22> luke-jr: LOL! I WANT CUBE TOO
22:36 <epsy> you could perhaps have linked to a website dedicated to video streaming?
22:36 <luke-jr> epsy: I'm not sure those existed when I made it.
22:36 <nsh22> #ping
22:36 <@armabot> pong
22:36 * nsh22 is going to france soon
22:36 <nsh22> any1 live there?
22:36 <epsy> luke-jr, maybe you should re-upload it then :)
22:36 <luke-jr> Arma really needs a more extensible input system
22:36 <wrtlprnft> #si 3d
22:37 <luke-jr> I guess we could use an insta-chat for "flip tile"
22:37 <@armabot> wrtlprnft: 3d Test: Players (2/32): Master Chief, SmOoThice~NW
22:37 <epsy> luke-jr, like binds&stuff ?
22:37 <wrtlprnft> neat!
22:37 <luke-jr> epsy: you mean reencode
22:37 * wrtlprnft is coming
22:37 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has quit [Client Quit]
22:37 <epsy> luke-jr, yeah
22:37 <luke-jr> tbh, the only real problem is rendering this crap
22:37 <luke-jr> I don't know OpenGL
22:37 <epsy> rendering this crap?
22:37 <luke-jr> epsy: cube & flipping
22:38 <epsy> I thought it was some random footage from some other stuff
22:38 * luke-jr ponders throwing together a proof-of-concept of the cube, minus rendering
22:38 <luke-jr> epsy: I mean implementation
22:38 <guru3> my idea woudl have been to start with the rendering
22:38 <epsy> ah
22:38 <luke-jr> guru3: but I have no idea how to render it ☺
22:38 <luke-jr> I'll just make a 2D layout for now
22:39 <epsy> 6 arenas/whatever, one for each field
22:39 <nsh22> if i just installed linux ina folder on my hd, would it delete my files?
22:39 <guru3> oh right, there's wubi with ubuntu
22:39 <epsy> set their coordinates in the colliseum to something that builds up a cube
22:39 <nsh22> wubi?
22:39 <luke-jr> epsy: 12
22:40 <epsy> normally you should still have a working map then
22:40 <luke-jr> nsh22: Linux doesn't work on FAT32 or NTFS
22:40 <epsy> except with some weird tails :)
22:40 <guru3> the ubuntu installer for installing linux without destroying windows
22:40 <nsh22> so im fooked then....
22:40 <epsy> it should work on fat32, theorically
22:41 <epsy> though it would be as insecure as windows 98
22:41 <nsh22> -.-
22:41 <guru3> http://wubi-installer.org/
22:41 <nsh22> ew
22:41 <nsh22> meh
22:41 <epsy> wueh
22:41 <luke-jr> #bzr
22:41 <@armabot> bzr co lp:armagetronad (for trunk) bzr co lp:armagetronad/0.2.8 (for 0.2.8) bzr branch lp:~armagetronad-dev/armagetronad/0.3.1 (bzr >= 1.4)
22:41 <Corn[2]> lol its better than skrewing yourself over with a partition
22:42 <Corn[2]> if you don't know how to use linux theres no reason to partition
22:42 <Corn[2]> because you'll be confused
22:42 <Corn[2]> and skrewed
22:42 <nsh22> is wubi safe?
22:42 <epsy> try the livecd then
22:42 <nsh22> and secure?
22:42 <Corn[2]> livecd is good... i use that
22:42 <epsy> nothing is safe
22:42 <nsh22> livecd?
22:42 <luke-jr> nsh22: and slow
22:42 <guru3> i think so, but really, you can wait like a day for a windows binary
22:42 <Corn[2]> you download linux on a cd
22:42 <epsy> 1/ open your cd drive
22:42 <nsh22> ok i will
22:42 <nsh22> lol
22:42 <epsy> 2/ place the cd in the cd driver
22:42 <luke-jr> luke-jr@tsuruki ~/src/armagetron/live $ bzr branch lp:armagetronad lp:~luke-jr/armagetronad/armagetronad-cube
22:42 <nsh22> omg
22:42 <epsy> 3/ close the cd drive
22:42 <Corn[2]> and instead of downloading it to your harddrive its on a cd
22:42 <nsh22> what next
22:42 <epsy> 4/ reboot
22:42 <Corn[2]> therefore you arent skrewed
22:43 <epsy> 5/ have linux boot off the livecd
22:43 <epsy> 6/ ???
22:43 <epsy> 7/ Profit!
22:43 * BabyBug throws epsy off a cliff
22:43 <nsh22> lol my it tech teacher has a disk ogf ubuntu on his desk
22:43 <luke-jr> wait
22:43 <luke-jr> did anyone ever get 0.3-sty to work with 0.2.8 clients?
22:43 <Corn[2]> nsh22: steal it
22:43 -!- Stewah [n=Stewah@cpe-76-88-116-195.san.res.rr.com] has quit [Read error: 104 (Connection reset by peer)]
22:43 <epsy> BabyBug, that's not the way you're meant to profit from it
22:43 <BabyBug> oh =(
22:43 <luke-jr> smoothice:
22:44 <nsh22> my school couldve saved 1000's if they went linux as opposed to windows
22:44 <epsy> :)
22:44 <nsh22> lol corn
22:44 <Corn[2]> opensource?
22:44 <Corn[2]> open office > word
22:44 <luke-jr> OpenOffice.org sucks
22:44 <guru3> H:\Windows
22:44 <epsy> not really
22:44 <luke-jr> ♡ KWrite
22:44 <guru3> installing widnows after linux is a stupid ass idea
22:44 <epsy> abiword is fine
22:45 <epsy> guru3, installing windows is a stupid idea
22:45 <@armabot> lpbugs: [326670] Lots of missing help entries
22:45 <luke-jr> guru3: back in the Win 3.11 days, H: was mapped to the "house computer" :þ
22:45 <epsy> you think windows works out of the box?
22:45 <Corn[2]> you guys are so picky with your text programs.....
22:45 <epsy> not at all
22:45 <epsy> Corn[2], because I don't want something that takes 3 minutes to start, 3 minutes to open a document and shit
22:46 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has joined #armagetron
22:46 <luke-jr> Lizmatic: FAIL
22:46 <wrtlprnft> epsy: come to 3d :-)
22:46 <epsy> windows is so customed by resellers that it is pretty much comparable to a linux distribution
22:46 <Lizmatic> luke-jr, what o_O
22:46 <luke-jr> Lizmatic: you use windoze
22:46 <guru3> Windows Dell edition
22:46 <Corn[2]> bbl
22:46 <guru3> lol
22:46 <luke-jr> wrtlprnft: merge my branch?
22:46 -!- Corn[2] [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has quit ["Think your current client is sexy? Check out Bersirc 2.2! [ http://www.bersirc.org/ - Open Source IRC ]"]
22:46 <epsy> if you install windows from a cd, you wouldn't even be able to playback a video, for example
22:46 <epsy> wrtlprnft, branch?
22:46 <Lizmatic> luke-jr, I'm on a mac 24", moron! :p
22:47 <luke-jr> wrtlprnft: lp:~luke-jr/armagetronad/tools-php-client-chatCmdWrappers
22:47 <luke-jr> Lizmatic: same crap
22:47 <nsh22> what is that?
22:47 <luke-jr> nsh22: PHP Armagetron client
22:47 <nsh22> that does?
22:47 <luke-jr> nothing
22:47 <nsh22> ...
22:48 <smoothice> wrtlprnft: That is beyond cool
22:49 <luke-jr> smoothice: 0.3-sty w/ 0.2.8 working yet?
22:49 <nsh22> btw the donation from laur hughes is mine lol
22:49 <smoothice> luke-jr: yeah has been for a while
22:49 <Flex> #ls Desolate
22:49 <luke-jr> smoothice: good, is the fix in trunk?
22:49 <smoothice> wait
22:49 <smoothice> zones v2?
22:49 <nsh22> #weather
22:49 <luke-jr> -sty
22:49 <nsh22> #weather innisfi;
22:49 <@armabot> Flex: timed out
22:49 <@armabot> nsh22: (weather <US zip code | US/Canada city, state | Foreign city, country>) -- Returns the approximate weather conditions for a given city.
22:49 <nsh22> #weather innisfil
22:49 <smoothice> no
22:49 <luke-jr> I don't care v1 or v2, so long as 0.2.8 clients can play
22:49 <luke-jr> -.-
22:49 <smoothice> yes
22:49 <@armabot> nsh22: Error: HTTP Error 500: Server Error
22:49 <smoothice> 0.2.8 clients can play
22:49 <luke-jr> ok
22:49 <smoothice> that does work
22:49 <luke-jr> smoothice: is the fix for that in trunk?
22:49 <luke-jr> or just sty?
22:49 <nsh22> #weather innisfil
22:50 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 45.3°F (4:49 PM EST on February 07, 2009). Conditions: Clear. Humidity: 65%. Dew Point: 33.8°F. Windchill: 41.0°F. Pressure: 28.79 in 974.8 hPa (Rising).
22:50 <smoothice> just sty
22:50 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 45.3°F (4:50 PM EST on February 07, 2009). Conditions: Clear. Humidity: 65%. Dew Point: 33.8°F. Windchill: 42.8°F. Pressure: 28.79 in 974.8 hPa (Rising).
22:50 <nsh22> haha! fuck you snomobilers!
22:50 <luke-jr> smoothice: do yuo know the commit #?
22:50 <luke-jr> smoothice: I want it for cube
22:50 <smoothice> luke-jr: ummmm... it always worked?
22:50 <luke-jr> smoothice: no..
22:50 <luke-jr> I couldn't connect from 0.2.8 client ebfore
22:51 <smoothice> which version of 0.2.89
22:51 <smoothice> 0.2.8
22:51 <luke-jr> latest Svn
22:51 <smoothice> Oh
22:51 <smoothice> That occurs with all 0.3 servers
22:51 <luke-jr> I figured.
22:51 <luke-jr> but the fix?
22:51 <smoothice> not just 0.3-sty
22:51 <smoothice> ummm
22:51 <smoothice> you have to use 0.2.8.2.1
22:52 <smoothice> Meh
22:52 <smoothice> I don't know
22:52 <smoothice> I'll test
22:52 <smoothice> one sec
22:53 <nsh22> that donation thing at the top of the forums, does that automatically update?
22:53 <epsy> no
22:53 <nsh22> aw
22:54 <epsy> um, Patches welcome! :)
22:54 <smoothice> luke-jr: I have to merge 0.3-sty with trunk since dlh committed fix for mac os x compile problem
22:54 <smoothice> luke-jr: working on it
22:54 * luke-jr postpones cube.
22:54 * luke-jr aims to make zones v2 work with 0.2.8 clients
22:54 <epsy> luke-jr, tomorrow?
22:55 <luke-jr> (within reason)
22:56 <luke-jr> epsy: I want to use zones v2 for cube, but I want 0.2.8 clients to play.
22:57 * smoothice is excited for that
22:57 <epsy> so you just want to ignore shapes and co
22:57 <luke-jr> epsy: not exactly
22:58 <luke-jr> like I said, within reason
22:58 <epsy> since anyway clients dont need to see it
22:58 -!- Stewah [n=Stewah@cpe-76-88-116-195.san.res.rr.com] has joined #armagetron
22:58 <luke-jr> so 0.2.8 clients will obviously only work with circle zoens
22:58 <luke-jr> or invisible zones perhaps
22:58 <epsy> what about a zone that has no appearance but only a monitor?
22:58 <epsy> if these are the right terms to use
22:59 <luke-jr> in case I forget, I am developing this on Desktop 4
22:59 <epsy> no desktop map is the best way to forget about stuff on other desktops
22:59 <smoothice> dlh: we have a huge problem
23:00 <smoothice> dlh: what's the link to the osx libs?
23:00 <guru3> size on disk 3.53GB
23:00 <dlh> on sourceforge
23:00 <guru3> free space 267MB/5.85GB
23:00 <smoothice> dlh: oh
23:00 <smoothice> right ok
23:01 <guru3> fucking 2gb page file
23:01 <P4> wrtlprnft: can you rename my account on fortress cafe from P4@crazy-tronners.com to P4@ct? @crazy-tronners.com is no more available… only @ct
23:02 <wrtlprnft> smoothice: we're three
23:02 <smoothice> dlh: I'm getting a whole bunch of SDL errors with the latest osxlibs
23:02 <luke-jr> uh, is it just me or is map-0.2.8.0.dtd missing from Bzr/Svn?
23:02 <wrtlprnft> P4: will do
23:03 <smoothice> dlh: SDL_opengl.h cannot be found
23:03 <luke-jr> omfg
23:03 <luke-jr> map-0.3.1* is a mess -.-
23:03 <smoothice> ?
23:04 <smoothice> Yeah
23:04 <smoothice> Just noticed?
23:04 <luke-jr> would the real map-0.3.1-b.dtd please stand up?
23:04 <nsh22> lol
23:04 <nsh22> who made a boo-boo?
23:04 <nsh22> :)
23:05 <smoothice> dlh: I think something is wrong with trunk
23:09 <dlh> smoothice: bzr status
23:09 <P4> .rand wrtlprnft thankz
23:10 <tronner> P4: fwrtrnlpt zakthn
23:10 <smoothice> dlh: returns nothing
23:10 <nsh22> who is Frederick Sonnenwald
23:11 <nsh22> is it correct for me to have sent him m donation?
23:11 <luke-jr> ok, I am officially CONFUSED
23:11 <nsh22> oh noes
23:11 <luke-jr> at least at the DTD level, zones v2 is backward compatible as much as possible
23:12 <luke-jr> except for that Zone_v1 crap in -b and -c
23:12 <luke-jr> guess I'd better look at the code.. :/
23:12 <luke-jr> btw
23:12 <luke-jr> is there a reason we don't allow specifying zone colour in the map file?
23:20 -!- akira_arma [n=chatzill@77.64.161.27] has quit ["ChatZilla 0.9.84 [Firefox 3.0.5/2008120122]"]
23:33 <luke-jr> uh
23:33 <luke-jr> how does one make a fortress zone in zones v2?
23:33 <wrtlprnft> luke-jr: you can in v2
23:33 <wrtlprnft> luke-jr: iirc you can't even assign a zone to a team right now
23:34 * epsy would love to see descent3- and quake3bots-like messages in arma
23:34 <ct|kyle> you nee spawn points to a team before zone to a team :0
23:36 * epsy has an awesome efficiency of 0.1%
23:37 <wrtlprnft> ?
23:38 <epsy> It's wrtlprnft's first kill in 19 minutes!
23:39 <wrtlprnft> you analyzing that recording?
23:39 <nsh22> whats the colour code for text in arma?
23:39 <epsy> no, it's fust some examples of decent3-like chatter
23:39 <wrtlprnft> nsh22: \c{ff0000}
23:39 <wrtlprnft> is red
23:39 <epsy> \}
23:39 <nsh22> like the one for normal chat
23:39 <nsh22> like the instachats
23:40 <wrtlprnft> approximately 0xffff88
23:40 <nsh22> kk
23:40 <wrtlprnft> i think it's 0xffff7f or something, but i find 0xffff88 easy to remember
23:40 <wrtlprnft> epsy: no
23:40 <wrtlprnft> \} needs a matching \{
23:40 * nsh22 is desinging a shirt
23:41 <epsy> gnagnagna
23:41 <epsy> :)
23:42 <wrtlprnft> then go for rgb(100%, 100%, 50%), that's what's used in code
23:42 <epsy|phone> Wonder if this client could be my idler
23:42 <nsh22> oh ok ty
23:42 <wrtlprnft> epsy: http://gna.org/?
23:43 <epsy|phone> Though it doesn't even handle highlights
23:44 <epsy> they say you can even have apache running on it
23:44 <wrtlprnft> epsy|phone we'll just handle them for you
23:44 <@armabot> armacommits: [armagetronad-zones-v1v2] r834 support for a possible version=1/2 attribute on the zone ele... || [0.3-armagetronad-sty] r808 Merge from trunk
23:45 <epsy|phone> O:-)
23:48 <ct|kyle> #bzr
23:48 <@armabot> bzr co lp:armagetronad (for trunk) bzr co lp:armagetronad/0.2.8 (for 0.2.8) bzr branch lp:~armagetronad-dev/armagetronad/0.3.1 (bzr >= 1.4)
23:49 -!- |TheBeyonder| [n=kvirc@c-98-192-52-24.hsd1.ga.comcast.net] has joined #armagetron
23:49 <epsy> good night
23:50 <wrtlprnft> sama
23:50 <|TheBeyonder|> night? eh?
23:50 <wrtlprnft> *same
23:50 <epsy> |TheBeyonder|, yeah, I like sleeping at 1pm
23:50 <|TheBeyonder|> #30329
23:51 <|TheBeyonder|> :P its 5:50 here
23:51 <|TheBeyonder|> #weather 30329
23:51 <@armabot> |TheBeyonder|: The current temperature in Midtown/Buckhead, Atlanta, Georgia is 62.8°F (5:50 PM EST on February 07, 2009). Conditions: Clear. Humidity: 30%. Dew Point: 30.2°F. Pressure: 30.43 in 1030.4 hPa (Falling).
23:51 <epsy> it's 23:50 here
23:51 <|TheBeyonder|> oh yeah 62.8 :D
23:51 <|TheBeyonder|> ah
23:51 <|TheBeyonder|> england?
23:51 <epsy> no
23:51 <|TheBeyonder|> :/
23:51 <epsy> that's not even the time in england
23:52 <|TheBeyonder|> hm thought they were 6 ahead of us
23:52 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
23:52 <|TheBeyonder|> maybe its five
23:52 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
23:52 <|TheBeyonder|> yeah its 10:52 there
23:52 <s0beit> Hey, how do you change the text of the server, like for example. Change "player entered the game" to "player NEW TEXT HERE"
23:53 -!- |TheBeyonder| [n=kvirc@c-98-192-52-24.hsd1.ga.comcast.net] has quit [Client Quit]
23:54 <smoothice> s0beit: you have to change it in the language file in the source and recompile
23:54 <ct|kyle> edit language file
23:54 <guru3> you dont have to recompile
23:54 <ct|kyle> i knew someone would beat me
23:54 <s0beit> aww man, i was hopeing i wouldnt have to recompile
23:54 <smoothice> oh
23:54 <s0beit> :o guru?
23:55 <ct|kyle> you should be a pro at compiling by now s0beit
23:55 <s0beit> i am, but if i dont have to, i dun wann!
23:55 <s0beit> wanna* hehe
23:57 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit ["Everyone starts out as a noob... don't they?"]
23:58 -!- emmy_arma_ [n=peiaeman@pc240018.static.is.airbites.ro] has quit ["Leaving"]
Log from 2009-02-08:
--- Day changed Sun Feb 08 2009
00:05 -!- MrBougo [n=MrBougo@72.179-247-81.adsl-dyn.isp.belgacom.be] has quit []
00:14 -!- akira_arma [n=chatzill@77.64.161.27] has joined #armagetron
00:24 <luke-jr> wee
00:25 <luke-jr> my branch now forces zones v2 on <Zone effect="win"/"death">
00:25 <BabyBug> ermmm...yay?
00:25 <luke-jr> (as well as handling them, of course)
00:26 <luke-jr> now to ensure that 0.2.8 clients can still use them!
00:30 -!- agent7 [n=chatzill@189.169.159.3] has joined #armagetron
00:36 -!- agent7 [n=chatzill@189.169.159.3] has quit ["ChatZilla 0.9.84 [Firefox 3.0.5/2008120122]"]
00:40 <luke-jr> #bzr
00:40 <@armabot> bzr co lp:armagetronad (for trunk) bzr co lp:armagetronad/0.2.8 (for 0.2.8) bzr branch lp:~armagetronad-dev/armagetronad/0.3.1 (bzr >= 1.4)
00:41 * nsh22 just made a really shitty stir fry
00:41 <ct|kyle> nsh22: Then i don't want any
00:41 * nsh22 forces kyle to eat it becaus ehe spoke
00:42 * ct|kyle kills nsh22 fisrt
00:42 * nsh22 dies
00:42 <ct|kyle> first*
00:42 * ct|kyle parties
00:42 * s0beit gives birth to nsh22 jr.
00:43 * ct|kyle kills nsh22 jr.
00:43 <s0beit> =o
00:43 -!- nsh22 is now known as nsh22_3
00:43 <s0beit> dang neal, you waited too long
00:43 * nsh22_3 kills kyle
00:43 <s0beit> he killed you again
00:43 <ct|kyle> BabyBug (hi there) would do the same i'm sure :P
00:43 -!- nsh22_3 is now known as nsh22
00:43 <nsh22> you killed my family name...
00:44 <nsh22> that wast very nice
00:44 <ct|kyle> that is even better :)
00:44 <nsh22> all over a shitty stir fry
00:44 <nsh22> as i eat it, i trealize it isnt that shitty...
00:44 <ct|kyle> you were the one that tried to foce it in me
00:44 <@armabot> armacommits: [armagetronad-zones-v1v2] r839 remove safety net, so we can develop aforementioned compatib... || [armagetronad-zones-v1v2] r838 remove debug line || [armagetronad-zones-v1v2] r837 ...only if zonesv2 is enabled, ofc :) || [armagetronad-zones-v1v2] r836 parseZoneArthemis_v1 now reflects effect=win|death to parseZ... || [armagetronad-zones-v1v2] r835 parseZoneBachus now supports a simple effect="onEnter" attri...
00:46 <nsh22> so you kill my children, over react much?
00:46 -!- akira_arma [n=chatzill@77.64.161.27] has quit [Read error: 104 (Connection reset by peer)]
00:46 <ct|kyle> :)
00:46 * nsh22 thanks sobeit for trying
00:47 <nsh22> sobeit, you shoud kick kyle for killing you kid (and arnt you a guy?)
00:47 <ct|kyle> nsh22: it is s0beit
00:48 <nsh22> ...
00:48 <ct|kyle> do i have to kill you again :P
00:48 <nsh22> w/e
00:48 <nsh22> probably
00:48 <s0beit> LOL!
00:48 <nsh22> but then again, dead ppl cant die again
00:49 <luke-jr> nsh22 has children? O.o
00:49 <nsh22> no...:* s0beit gives birth to nsh22 jr.
00:49 <nsh22> if he is a guy that would be weird...
00:50 <nsh22> s0beit: are you a guy?
00:50 <s0beit> ]rating luke-jr
00:50 <ljrbot> s0beit: luke-jr is 239th with a rating of 1628-1691 (from 1650-1709)
00:51 <nsh22> ]rating nsh22
00:51 <ljrbot> nsh22: I don't know anything about 'nsh22'!
00:51 <nsh22> -.-
00:51 <s0beit> ]rating sobeit
00:51 <ljrbot> s0beit: I don't know anything about 'sobeit'!
00:51 <s0beit> :)
00:51 <luke-jr> gotta use the name you play under :þ
00:51 <nsh22> ]rating Neal~NW
00:51 <ljrbot> nsh22: I don't know anything about 'neal~nw'!
00:51 <s0beit> har har ahr
00:51 <nsh22> play tron? which servers?
00:51 <ct|kyle> ]rating ct_ky13
00:52 <ljrbot> ct|kyle: ct_ky13 is 11479th with a rating of 1327-1442 (from 1331-1445)
00:52 <ct|kyle> last^^
00:52 <luke-jr> nsh22: I forget.
00:52 <luke-jr> whichever servers run the script
00:52 <nsh22> #rating
00:52 <@armabot> nsh22: is 3962nd with a rating of 1470-1515 (from 1473-1513)
00:52 <nsh22> XD
00:52 <nsh22> #rating neal
00:52 <@armabot> nsh22: neal is 10430th with a rating of 1346-1388 (from 1349-1385)
00:52 <nsh22> im beating kyle
00:52 <nsh22> haha
00:52 <luke-jr> :þ
00:52 <luke-jr> ]rating ctxp4
00:53 <ljrbot> luke-jr: ctxp4 is 2195th with a rating of 1521-1564 (from 1523-1561)
00:53 <s0beit> #rating aka =)
00:53 <nsh22> :(
00:53 <@armabot> s0beit: I don't know anything about 'aka_=)'!
00:53 <nsh22> #rating pyrotek
00:53 <luke-jr> #aka luke-jr
00:53 <@armabot> nsh22: I don't know anything about 'pyrotek'!
00:53 <@armabot> luke-jr: ¿8 praise_jesus luke-jr btpwner pwnt_by_bt luke-jr_pwns_p4 0:Luke-Jr@forums 0:luke@dashjr.org
00:53 <nsh22> #aka nsh22
00:53 <@armabot> nsh22: I don't know anything about 'nsh22'!
00:53 <s0beit> #rating aka =]
00:53 <@armabot> s0beit: Error: Spurious "]". You may want to quote your arguments with double quotes in order to prevent extra brackets from being evaluated as nested commands.
00:53 <luke-jr> #rating "aka =]"
00:53 <@armabot> luke-jr: I don't know anything about 'aka_=]'!
00:53 <ct|kyle> I don't play on those servers :P
00:53 <luke-jr> #aka neal
00:53 <@armabot> luke-jr: ¿21538 clint_eastwood neal |die|neal |die|satan |die||rofl|neal
00:54 <luke-jr> #aka ct_Ky13
00:54 <nsh22> satan?
00:54 <@armabot> luke-jr: ¿17626 ~_k_~ ct_ky13
00:54 <ct|kyle> #aka ct_ky13
00:54 <@armabot> ct|kyle: ¿17626 ~_k_~ ct_ky13
00:54 <nsh22> who the fuck was impostering me
00:54 <nsh22> clint eastwood was mine
00:54 <luke-jr> lol
00:54 <ct|kyle> why the fuck was ~ k ~
00:54 <nsh22> great gorillaz song
00:54 <nsh22> #aka
00:54 <@armabot> nsh22: ¿15535 f-43o 13596 aho warzeman 0:aho@forums trezz yolka aho.bot gr4nd3_n3gro
00:55 <nsh22> #aka lucifer
00:55 <luke-jr> #aka player 12
00:55 <luke-jr> #aka player 1
00:55 <@armabot> nsh22: ¿7505 lucifer [fake]lucifer 0:Lucifer@forums
00:55 <@armabot> luke-jr: ¿6936 player_1o player_11 player_12 ~~>.i_am i_amizm
00:55 <@armabot> luke-jr: ¿1 player_1
00:55 <nsh22> #aka
00:55 <@armabot> nsh22: ¿15535 f-43o 13596 aho warzeman 0:aho@forums trezz yolka aho.bot gr4nd3_n3gro
00:55 <nsh22> #aka babybug
00:55 <@armabot> nsh22: ¿28262 babybug
00:55 <nsh22> wtf is with the upside down question mark?
00:55 <s0beit> ]rating Player 1
00:55 <ljrbot> s0beit: player_1 is 8648th with a rating of 1376-1406 (from 1431-1451)
00:56 <luke-jr> nsh22: internal ID number
00:56 -!- dlh [n=dlh@70.88.244.226] has quit []
00:56 <nsh22> oh
00:56 <luke-jr> ]rating ¿666
00:56 <nsh22> ]rating smooth
00:56 <ljrbot> luke-jr: ¿666 is 19135th with a rating of 1150-1850
00:56 <s0beit> #rating JzMix
00:56 <ljrbot> nsh22: smooth is 5826th with a rating of 1431-1511 (from 1433-1509)
00:56 <@armabot> s0beit: I don't know anything about 'jzmix'!
00:56 <luke-jr> ]aka ¿666
00:56 <ljrbot> luke-jr: ¿666 sykotyko
00:56 <s0beit> ]rating JzMix
00:56 <ljrbot> s0beit: I don't know anything about 'jzmix'!
00:56 <nsh22> ]rating anything
00:56 <ljrbot> nsh22: I don't know anything about 'anything'!
00:56 <s0beit> haha
00:56 <nsh22> haha
00:56 <luke-jr> ]rating santa clause
00:56 <nsh22> ur bot fails luke lol
00:56 <ljrbot> luke-jr: I don't know anything about 'santa_clause'!
00:56 <luke-jr> ]rating god
00:56 <ljrbot> luke-jr: god is 10854th with a rating of 1338-1380 (from 1341-1377)
00:57 <luke-jr> ]rating satan
00:57 <ljrbot> luke-jr: satan is 13908th with a rating of 1282-1373 (from 1283-1372)
00:57 <nsh22> ]rating tron
00:57 <ljrbot> nsh22: tron is 7068th with a rating of 1406-1441 (from 1407-1436)
00:57 <luke-jr> ]rating flynn
00:57 <ljrbot> luke-jr: flynn is 9463rd with a rating of 1364-1412 (from 1366-1410)
00:57 <nsh22> ]rating dumb
00:57 <luke-jr> ]rating notepad
00:57 <ljrbot> nsh22: I don't know anything about 'dumb'!
00:57 <ljrbot> luke-jr: notepad is 15013th with a rating of 1259-1430 (from 1260-1430)
00:57 <luke-jr> ]rating gdb
00:57 <luke-jr> ]rating gcc
00:57 <ljrbot> luke-jr: gdb is 7085th with a rating of 1406-1481 (from 1420-1467)
00:57 <ljrbot> luke-jr: gcc is 3306th with a rating of 1487-1539 (from 1489-1537)
00:57 <luke-jr> ]rating linux
00:57 <ljrbot> luke-jr: linux is 1000th with a rating of 1567-1610 (from 1570-1607)
00:57 <luke-jr> ]rating windows
00:57 <ljrbot> luke-jr: windows is 2522nd with a rating of 1509-1596 (from 1508-1594)
00:57 <luke-jr> ]rating word
00:57 <nsh22> ]rating winner
00:57 <ljrbot> luke-jr: word is 24220th with a rating of 982-1497
00:57 <ljrbot> nsh22: winner is 7953rd with a rating of 1388-1435 (from 1391-1433)
00:57 <nsh22> ]rating 1
00:57 <luke-jr> ]rating z-man
00:57 <ljrbot> nsh22: 1 is 7337th with a rating of 1401-1453 (from 1403-1451)
00:57 <ljrbot> luke-jr: z-man is 2714th with a rating of 1503-1560 (from 1506-1558)
00:57 <nsh22> ]rating #1
00:57 <ljrbot> nsh22: #1 is 4298th with a rating of 1463-1561 (from 1464-1560)
00:58 <luke-jr> Windows beats z-man :o
00:58 <nsh22> who is first?
00:58 <nsh22> lol
00:58 <luke-jr> http://ratings.armagetronad.net
00:58 <nsh22> ah
00:58 <nsh22> crazy
01:01 <nsh22> anybody want to listen to a funny song? (in my opinion)
01:02 <nsh22> nvm
01:06 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has quit ["Getting the hell out of here!"]
01:11 <luke-jr> nsh22: got plenty thanks
01:11 <nsh22> lol
01:15 <nsh22> ok basic concept drawing done... it sucks balls
01:17 * nsh22 posted his paint t-shirt
01:20 <BabyBug> "You don't have to put up with this shit! :" <--- Why is that at the bottom of every forum topic page?
01:20 <nsh22> it was something for the mods too see
01:20 <nsh22> i believe..
01:20 * epsy|phone 's prefered shirt is still the stupid shirt one
01:21 <nsh22> which one?
01:21 <epsy|phone> The chat one
01:22 <nsh22> lol thechat one for mine goes on he back
01:22 <nsh22> but ya that one is good
01:23 <nsh22> lol i like infamous' and fonkay's advatars
01:27 <madmax> BabyBug: http://forums.armagetronad.net/viewtopic.php?p=140601#140601
01:27 <nsh22> lol at code hunter
01:27 <nsh22> what a cunt
01:28 <madmax> oh wait, I knew code hunter was familiar...
01:28 <BabyBug> madmax, oh =x
01:31 <BabyBug> #n9
01:31 <@armabot> BabyBug: Nexus9 Deathmatch (NO RUBBER!): Players (0/16):
01:32 <BabyBug> #tea
01:32 <@armabot> BabyBug: Fortress Café: Players (0/32):
01:34 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
01:35 <ct|kyle> #si 3d t
01:35 <@armabot> ct|kyle: 3d Test: Players (0/32):
01:36 <epsy|phone> I don't like being part of a forum with no mods
01:36 <nsh22> lawl
01:37 * epsy|phone LOL'D
01:37 <BabyBug> i don't see the point in forums
01:37 <nsh22> code hunter is such a stupid little(/me says things that are inappropriate)
01:39 <nsh22> Code hunter wrote:
01:39 <nsh22> lol if he knew what he was talking about then you would know. A dynamic ip is dsl, dial up, etc. I script block my ip though.
01:39 <nsh22> i bet you he is like 16 or something
01:39 <nsh22> 14 at the time
01:39 <nsh22> lol
01:39 <BabyBug> i especially don't see the point in forums if people copy things from the forums onto IRC...
01:39 <nsh22> :)
01:40 * nsh22 likes ranting about assholes
01:40 <nsh22> ive even ranted about myself onec or twice
01:40 <BabyBug> by ranting about assholes, you're being an asshole yourself
01:41 <nsh22> true, hence why i rant about myself...
01:41 <nsh22> i realise i ccan be an asshole at times
01:41 <BabyBug> Lucifer, any news on the job front yet?
01:41 <Lucifer> no, no news yet
01:42 <BabyBug> hrmph
01:42 <nsh22> did you accept that shitty one?
01:44 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has quit [Operation timed out]
01:46 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has joined #armagetron
01:49 <@armabot> armacommits: [armagetronad-zones-v1v2] r840 allow for absent count attribute, eg for zones v1 compat
01:50 <luke-jr> err
01:50 <luke-jr> zones v2 don't work at all? :/
01:50 <luke-jr> trunk client w/ trunk server, even?
01:50 <luke-jr> :/
01:51 <BabyBug> since when does anything work with arma... ><
01:53 <nsh22> ummm....
01:53 <nsh22> beats me..
01:53 <nsh22> :D
01:54 <epsy|phone> We need to put that on our babybug todo list
01:54 <BabyBug> ?
01:56 <epsy|phone> Make arma work!
01:56 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has quit ["gone! quit! exit! etc."]
01:56 <BabyBug> Oh =x
02:01 -!- dlh [n=dlh@70.88.244.226] has joined #ArmageTRON
02:02 <nsh22> anyb ody look at my tshirt idea yet?
02:11 -!- Your_mom_arma [n=Your_mom@pool-151-204-63-40.pskn.east.verizon.net] has quit ["be seeing you"]
02:11 <epsy|phone> Link or don't care
02:11 <epsy|phone> :)
02:12 <nsh22> oh sry bout that, my b
02:12 <nsh22> :)
02:12 <nsh22> http://forums.armagetronad.net/viewtopic.php?p=203172#203172
02:13 * nsh22 is reading a topic hat sumhow got to the subject of abortion...
02:13 <luke-jr> actually that problem was a typo
02:15 <guru3> i really like xzl.smart's design
02:15 <nsh22> yeah, it works
02:15 <BabyBug> guru3, it's sinewavs
02:15 <nsh22> it could include a cycle though...
02:15 <BabyBug> and it's nice =)
02:15 <nsh22> yeah it is sines lol
02:15 <BabyBug> tbh it's the only decent one there
02:16 <nsh22> WHAT ABOOUT MINE?!?!?!
02:16 <guru3> the exploded cycle idea has real potential too
02:16 <nsh22> jk
02:16 <nsh22> i like the sayings
02:16 <nsh22> omg if i saw somebody with a shirt with one of the instachats....WOW
02:16 <nsh22> id definately go talk to them and laugh
02:17 <guru3> god i'd never get one with the instachat
02:17 <nsh22> not at the, but with them
02:17 <nsh22> i would
02:17 <guru3> crap
02:17 <nsh22> or with the saying:"armagetronAD, the only place where three lefts will kill you"
02:17 <epsy|phone> Love it, heh
02:17 <nsh22> XD
02:17 <nsh22> paint ftw
02:17 <guru3> we're the first google hit for exploded lightcycle
02:17 <nsh22> lol
02:18 <nsh22> lawl
02:18 <epsy|phone> Brb
02:18 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit [Read error: 54 (Connection reset by peer)]
02:19 <nsh22> i have neverseen Tron the movie,ii really need to
02:19 * nsh22 spent $40 on books today. wewt
02:19 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
02:20 <guru3> epsy|phone: why does your phone connect over ipv6?
02:20 <nsh22> why do you have phone on the end of your name?
02:20 <nsh22> guru and luke and lucifer: you guys really do a good abortion arguement
02:21 * nsh22 is NOT trying to start an argument. i dislike them myself
02:22 <BabyBug> an arguement on something as trivial as abortion is completely pointless as it'd never end
02:22 <nsh22> i know
02:22 <nsh22> but theres still good ones and bad ones
02:22 <nsh22> they did a good one
02:22 <nsh22> good having evidence, bad being: oh im better than you, stfu
02:22 <guru3> i dont remember doing such an argument
02:23 <nsh22> your tank program arnet you?
02:23 <BabyBug> nsh22, providing good evidence would make it a debate, not an arguement
02:23 <guru3> yeah
02:23 <nsh22> http://forums.armagetronad.net/viewtopic.php?t=11861
02:23 <guru3> but i dont remember that
02:23 <nsh22> then replace my arguments with debates plz then lol
02:23 <nsh22> i thought i saw you in there some of the time...
02:24 <nsh22> hmm i was wrong, you had posted in the debate, but not related to it. my bad. sry
02:25 <nsh22> HAHA Hijacked for cooler business. Paint yourself in space!
02:25 <nsh22> lawl
02:26 <nsh22> lol i love where this topic is going
02:27 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
02:27 <BabyBug> PinkTomato!
02:27 <PinkTomato> Hi BabyBug :)
02:27 <nsh22> Purple Tomato!
02:28 <BabyBug> nsh22, it's not purple. It's either Red Tomato, or Pink Potato.
02:28 <nsh22> ...sry
02:28 <PinkTomato> hehe :)
02:29 <nsh22> aw fonkay changed his advatar
02:29 <nsh22> i oloved watching the little guy tumble for hours
02:29 <nsh22> or her
02:29 <nsh22> w/e fonkay is...
02:29 <guru3> http://xirdal.lmu.de/xirdalium/xpix/lightcycles.png
02:30 -!- AshitakA [n=AshitakA@pD9E01105.dip0.t-ipconnect.de] has quit ["...draws the curtains."]
02:30 <PinkTomato> OK the Snow was fun on Monday
02:30 <dlh> that looks very uncomfortable.
02:30 <PinkTomato> but now it's just silly.
02:30 <nsh22> guru: for the exploded cycles
02:31 <nsh22> lol its hot in canda for once
02:31 <nsh22> #weather innisfil
02:31 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 44.2°F (8:31 PM EST on February 07, 2009). Conditions: Overcast. Humidity: 68%. Dew Point: 33.8°F. Windchill: 39.2°F. Pressure: 28.82 in 975.8 hPa (Rising).
02:31 -!- GodTodd [n=TheTruth@pool-173-71-55-178.dllstx.fios.verizon.net] has quit [Success]
02:31 * nsh22 basks in warmth, no joke
02:31 <PinkTomato> #weather Oxford, UK
02:31 <@armabot> PinkTomato: The current temperature in Summertown, Oxford, United Kingdom is 31.8°F (1:31 AM GMT on February 08, 2009). Conditions: Partly Cloudy. Humidity: 83%. Dew Point: 26.6°F. Windchill: 32.0°F. Pressure: 29.55 in 1000.6 hPa (Steady).
02:31 <nsh22> its 50 degress warmeer than 3 days ago
02:32 <guru3> makes me wish i had modeling clay
02:32 <guru3> to make a model of a light cycle
02:32 <nsh22> lol
02:32 <nsh22> go buy soem with the tron money lol
02:32 <PinkTomato> nsh22: but Canada can handle snow!
02:32 <nsh22> lol
02:32 <BabyBug> PinkTomato, at least you weren't stuck in your town cause of the snow!
02:33 <BabyBug> No one could get in or out here :'(
02:33 <nsh22> PinkTomato: actually, toronto had to call in the military to handle the snow one year. that mayor was the only one with balls enuf to say we couldnt dealwith it
02:33 <nsh22> so no we cant, we just adjust and try to look over the 20ft snowbanks at an intersection
02:33 <PinkTomato> BabyBug: :(
02:34 * nsh22 was driving today
02:34 <PinkTomato> nsh22: does traffic move though?
02:34 <PinkTomato> traffic slides here
02:34 <nsh22> and yestersday
02:34 <nsh22> same
02:34 <PinkTomato> We are using table salt now
02:34 <PinkTomato> to salt the road
02:34 <nsh22> really?
02:34 <nsh22> table salt or rock salt?
02:34 <BabyBug> all the local councils started running out of salt to grit the roads
02:35 <PinkTomato> in some areas, table salt is used because the proper stuff is gone
02:35 <nsh22> haha
02:35 <nsh22> bt wsalt does fuck all, because it melts the water and guess what, IT FREEZES AGAIN!!!
02:35 <BabyBug> nsh22, salt lowers the freezing point permenantly
02:35 <BabyBug> So no it doesn't freeze again, unless it gets colder
02:36 <nsh22> i know, BUT ITS SO COLD HERE IT REFREZZES!
02:36 <epsy|phone> Guru3: because I told it to
02:36 <BabyBug> and stop talking in capslock
02:36 <nsh22> well it was cold enoug
02:36 <epsy|phone> Brb
02:36 <nsh22> ok...
02:36 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit [Read error: 54 (Connection reset by peer)]
02:36 <nsh22> when it was -30C it would refreeze
02:36 <BabyBug> well no, because it wouldn't melt in the first place
02:37 <nsh22> and the dumbass snow plows efused to drop their blades to scrape the snow off
02:37 <nsh22> well it more or less froze later that night
02:37 <nsh22> but still
02:39 <PinkTomato> More snow tomorrow is forecasted
02:39 <BabyBug> i know =(
02:39 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
02:39 <guru3> http://guru3.net/temp/bbcweather.png
02:39 <nsh22> do you both live in the same area?
02:39 <BabyBug> Who actually made the models for the vehicles in arma?
02:39 <BabyBug> or are they not models?
02:39 <BabyBug> just generated by code?
02:39 <guru3> they're models
02:40 <nsh22> guru3: haha
02:40 <PinkTomato> guru3: LOL, so true ^^
02:40 <nsh22> does like everyone live in england or something?
02:40 <nsh22> am i the only canadian?
02:40 <PinkTomato> nsh22: Nope, but the weather rain band is huge and the UK is small
02:40 <BabyBug> No i live Wales
02:40 <nsh22> isnt that in the uk?
02:41 <PinkTomato> UK != England ^^
02:41 <BabyBug> Yes but you never said the UK. You said England
02:41 <nsh22> PinkTomato: that suxx
02:41 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
02:41 <nsh22> again, sry, replace england with uk
02:41 <BabyBug> And i argue that Wales is not in the UK when i'm in the mood aswell.
02:42 <epsy|phone> When she is in the mood.
02:42 <BabyBug> epsy|phone, for once i was thinking with a clean mind...Don't ruin it... =P
02:42 <epsy|phone> :D
02:43 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
02:43 <BabyBug> GodTodd!
02:44 -!- dlh [n=dlh@70.88.244.226] has quit []
02:44 -!- mode/#armagetron [+o guru3] by ChanServ
02:44 -!- guru3 changed the topic of #armagetron to: Donation Drive! $116.13 / $150 http://forums.armagetronad.net/viewtopic.php?t=19025 | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
02:44 -!- mode/#armagetron [-o guru3] by guru3
02:44 <nsh22> yay
02:45 <nsh22> my 1000cents have been put in :)
02:45 <nsh22> ty
02:45 <Lucifer> when did we argue about abortion?
02:45 <BabyBug> Why doesn't arma have a super lightcycle :(
02:45 <nsh22> who did the 13 cents
02:45 <guru3> paypal is taking a few % each transaction
02:45 <Lucifer> it does, you just have to be careful with it
02:45 <guru3> so it becomes odd numbered
02:46 <guru3> BabyBug: it may float away, you see
02:46 <epsy|phone> It needs a boss to use it
02:46 <nsh22> Lucifer: http://forums.armagetronad.net/viewtopic.php?t=11861&postdays=0&postorder=asc&start=0 <==re read that for like 4 pages then it randomly gets hijacked by Dr.JoeTron
02:46 <BabyBug> float away?
02:46 <BabyBug> lightcycles can float?
02:46 <guru3> well it's a super light cycle
02:46 <BabyBug> Oh
02:46 <BabyBug> omg im slow
02:47 <nsh22> i thought paypal was great...then i got it and have had to bend ove infront of them since (no homo)
02:47 <BabyBug> guru3, not funny!
02:47 <guru3> i'm not laughing
02:47 <guru3> (but i am smiling quite broadly)
02:47 <epsy|phone> Um yeah, like bosses in descent
02:47 * BabyBug pouts
02:48 <BabyBug> Ermm...what was used to make the models? O.o
02:48 <nsh22> computers
02:49 <BabyBug> no shit Sherlock
02:49 <nsh22> keep digging watson
02:49 <nsh22> :)
02:49 <epsy|phone> They are 6x bigger than you and teleport behind you when they get scared
02:49 <nsh22> haha so you get pwned?
02:51 <epsy|phone> Babybug: read the what went wrong article, really
02:51 <BabyBug> #aawiki what went wrong
02:51 <@armabot> BabyBug: Search took 0.32 seconds: What Went Wrong in Armagetron - Armagetron Advanced Wiki: <http://wiki.armagetronad.net/index.php?title=What_Went_Wrong_in_Armagetron>; Development Docs - Armagetron Advanced Wiki: <http://wiki.armagetronad.net/index.php?title=Development_Docs>; First Tronic Ladle - Armagetron Advanced Wiki: <http://wiki.armagetronad.net/index.php?title=First_Tronic_Ladle>
02:51 <epsy|phone> Yep
02:52 <BabyBug> i see..
02:52 <BabyBug> Did anything go right with armagetron?
02:53 <epsy|phone> Nsh22: at least in descent 2
02:53 <guru3> sleep time
02:53 <guru3> good night
02:54 <BabyBug> night
02:55 -!- emphasis [n=rolf@139-143-045-062.dynamic.caiway.nl] has joined #armagetron
02:56 <epsy|phone> #kick babybug this did :) <3
02:56 <@armabot> epsy|phone: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
02:56 <BabyBug> #kick epsy|phone you fail
02:56 -!- epsy|phone [i=epsy@unaffiliated/epsy] has left #armagetron [requested by armabot: "you fail"]
02:56 <BabyBug> mwahahaha
02:56 -!- epsy|phone [i=epsy@unaffiliated/epsy] has joined #armagetron
02:56 <BabyBug> <3
02:56 <BabyBug> lol
02:57 <epsy|phone> Dam soupybot
02:57 <nsh22> haha
02:58 * nsh22 has rice pudding
02:59 <epsy|phone> #kick babybug this did :) <3
02:59 -!- BabyBug [n=BabyBug@87.113.28.150.plusnet.pte-ag1.dyn.plus.net] has left #armagetron [requested by armabot: "this did :) <3"]
02:59 -!- BabyBug [n=BabyBug@87.113.28.150.plusnet.pte-ag1.dyn.plus.net] has joined #armagetron
02:59 <BabyBug> haha
02:59 <BabyBug> took ya time =P
03:00 <nsh22> lawl
03:00 <nsh22> supybiot like you more
03:00 <Lucifer> hey, I think we won that argument
03:00 <nsh22> lol just finished it?
03:00 <nsh22> and yes you did
03:00 <epsy|phone> Something finally went right in arma!
03:00 <nsh22> nope, it was abortionism
03:01 * nsh22 hopes he was taling about the debate
03:01 <nsh22> talking*
03:01 <epsy|phone> Pew that was epic lag
03:01 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit [Read error: 54 (Connection reset by peer)]
03:01 <BabyBug> ><
03:02 <nsh22> aw, you wernt talking about the debate...
03:02 <Lucifer> I was
03:02 <Lucifer> see, we produced sourced information to have a debate, and luke's last post didn't include a single source of information, just more "discussion"
03:02 <nsh22> i know you were, i was talking about epsy (yes i realise he left)
03:02 <Lucifer> oh, ok
03:03 <nsh22> is luke like really religious?
03:03 <Lucifer> yes
03:03 <nsh22> thought so
03:03 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
03:03 <BabyBug> about as religious as a hot dog
03:03 <nsh22> i found out not to say a certain word infront of him, he made me feel bad..
03:03 <PinkTomato> I don't understand what you can mean by that BabyBug?
03:03 <Lucifer> hey, hot dogs can be pretty damn spiritual
03:04 <nsh22> hotdogs are GODLY
03:04 <Lucifer> especially if you put chili on top
03:04 <Lucifer> and cheese
03:04 <BabyBug> PinkTomato, that was my way of saying he's not religious =P
03:04 <Lucifer> then eat it
03:04 * nsh22 JIMP
03:04 <nsh22> lol
03:04 <Lucifer> you'll find yourself surrounded by people who say "Jesus Christ!"
03:04 <BabyBug> Lucifer, shhhhh stop complicating things
03:04 <BabyBug> and go make better models for arma instead!
03:04 <nsh22> haha
03:05 <nsh22> i get in christianity debates with this one kid at school
03:05 <nsh22> lol one time it was my entire science class against him in a stem cell debate
03:05 <nsh22> he lost
03:06 <nsh22> it was very similar to the abortion debate
03:06 <nsh22> yay i got a new cookbook today. im very happy
03:07 <nsh22> anyone playing in ladle tomorrow?
03:09 <nsh22> ew the wiki lags...
03:09 <epsy|phone> Me
03:10 <epsy|phone> And I think that's about it
03:10 <nsh22> oh lol. /me had to think about that for a minute...
03:11 <nsh22> i have curling 2morro so i cant make it :(
03:12 <Lucifer> 7 clones of me are playing, but I'm not
03:12 <nsh22> huh?
03:13 <Lucifer> [20:12] <Lucifer> 7 clones of me are playing, but I'm not
03:13 * Lucifer waits patiently for the phone to ring again
03:13 <epsy|phone> He means he's playing in the dev team
03:13 <Lucifer> BabyBug: I called the guy on his cell phone and he was busy, but promised to call me back to discuss specifics after his kids were in bed
03:13 <Lucifer> I have my kids the first weekend of every month
03:13 <BabyBug> Lucifer, cool! \o/
03:14 <Lucifer> if the ladle is also the first weekend of every month, then I can never play in it
03:14 <nsh22> ah
03:14 <nsh22> well in that case...
03:14 * nsh22 edoesnt know why he said that
03:16 <epsy|phone> Well, good night
03:16 <nsh22> night
03:17 -!- sinewav [n=sinewav@75.22.18.132] has joined #armagetron
03:17 <Lucifer> 'night
03:17 <sinewav> bye
03:17 <nsh22> PinkTomato: you server has 10000 ping says the server list
03:17 <nsh22> lol
03:17 <Lucifer> that's because it's on the moon
03:17 <nsh22> lol
03:17 <BabyBug> mars*
03:18 <Lucifer> er, no?
03:18 <BabyBug> yes
03:18 <Lucifer> mars would be more like a 1800000 ping
03:18 <BabyBug> liar
03:18 <Lucifer> radio signals have a 28 minute round trip to mars
03:18 <nsh22> :( nobodys on any fort server
03:18 <Lucifer> they only have a 3 second round trip to the moon
03:19 <nsh22> anybody wanna play me in fort
03:19 <PinkTomato> That usually indicated a network error I think
03:19 <nsh22> lol it went back to 55
03:19 <nsh22> i just refreshed it
03:19 <BabyBug> Lucifer, radio signals don't travel the speed of light!
03:19 <Lucifer> BabyBug: yes they do
03:19 <Lucifer> radio is just low frequency electromagnetic waves
03:19 <BabyBug> i was worried about that
03:19 <BabyBug> lol
03:19 <Lucifer> light is higher frequency electromagnetic waves
03:19 <Lucifer> don't fuck with me, girl, I work in physics
03:19 <nsh22> anybody?
03:20 <nsh22> lawl
03:20 <BabyBug> hey i worked in physics!
03:20 <BabyBug> If working counts as settings your teachers shirt of fire
03:20 <Lucifer> no, that's not working
03:20 <sinewav> :o
03:20 <nsh22> hgahahahah
03:20 <BabyBug> oh =(
03:20 <BabyBug> I'm not a complete idiot at physics...
03:21 <nsh22> sine, wanna play fort?
03:21 <sinewav> I'm a little busy for the next hour or so
03:21 <nsh22> ok
03:21 <sinewav> `thanks anyway
03:21 <nsh22> np
03:21 * Lucifer is farting a lot, must have eaten a chili dog
03:21 <nsh22> lawl
03:21 <sinewav> I hear couliflower does that too
03:21 <BabyBug> that's just your mind playing tricks on you from when you were talking about em
03:22 <Lucifer> heh
03:22 <nsh22> luci are you in the bowl? (i dont know if its in the first weekend)
03:22 <Lucifer> nsh22: not that I know of
03:22 <Lucifer> when is it?
03:22 <nsh22> ummm
03:23 <nsh22> sunday june 7th...damn
03:23 <nsh22> unless you count the previous weekend as the 1st
03:25 <Lucifer> yep, that's the first weekend of june
03:26 <nsh22> what about the 31/1 weekend?
03:27 <Lucifer> what is the 31/1 weekend?
03:27 <Lucifer> oh wait, you mean the weekend before?
03:27 <Lucifer> nope, that's the fifth weekend of the previous month
03:27 <Lucifer> I get the kids on the first, third, and fifth weekend of every month
03:27 <nsh22> sah
03:28 <nsh22> ah*
03:28 <nsh22> oh well, kids are more important than tron
03:28 <sinewav> hey, if you have them on the fifth weekend, does that mean you get them the following weekend too?
03:28 <Lucifer> yep
03:28 <sinewav> neat
03:28 <Lucifer> hence why I had them last weekend and this weekend both
03:29 <Lucifer> :)
03:29 <sinewav> great!
03:29 * nsh22 made a fool of himself in wild fort
03:29 * Lucifer isn't surprised
03:29 <sinewav> lol
03:30 * nsh22 isnt either
03:30 * sinewav debates drinking two nights in a row...
03:30 <nsh22> i fail at fort
03:30 <nsh22> dont do it sine...
03:30 <nsh22> drinking is for tomoorw, moday hangovers
03:31 <nsh22> but i wouldnt know
03:31 <sinewav> nsh22: it's easy to fail at wild fort. that shit is wacky. I don't much care fot it myself
03:32 <nsh22> i fail at fort in general tho...
03:34 <sinewav> dude, fort is hard. be cool with failing.
03:35 <nsh22> oh i am
03:35 <nsh22> i need to be or ill go crazier than i already am...
03:35 <nsh22> :)
03:35 <sinewav> ;)
03:38 <nsh22> haha we just shift esc'd somebody
03:39 <sinewav> :o
03:39 * sinewav never fell for shift+esc. never once.
03:51 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
04:02 * nsh22 didnt either
04:02 <nsh22> i dsont think..
04:12 <luke-jr> btw, what's this $150 hosting costs?
04:12 <luke-jr> hosting doesn't cost $150…
04:12 <BabyBug> for 2 years?
04:12 <luke-jr> especially not for trivial things like websites
04:13 -!- Corn[1] [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has joined #armagetron
04:13 <luke-jr> Lucifer: you mean I was my own source
04:14 <Corn[1]> I just just got linux running with the live cd and im lost... how would i download/compile armagetron?
04:14 <luke-jr> nsh22: obviously the kid didn't bring the trump card that all scientific progress from stem cells were from *adult* stem cells and not ones from murdered children
04:15 <luke-jr> BabyBug: it would take an awful lot of traffic to cost $150 over 2 years
04:15 <nsh22> luke-jr: i dont dispute peoples beliefs, i just see what they use to prove them. everyone belives in their own thing, i do.
04:15 -!- sinewav [n=sinewav@75.22.18.132] has quit [Read error: 110 (Connection timed out)]
04:16 <luke-jr> nsh22: beliefs are irrelevant when it comes to objective things
04:16 <luke-jr> nsh22: killing a baby is no more tolerable than killing any random Joe on the street
04:16 <Corn[1]> so you guys would rather argue about stem cell research and help me?
04:17 <nsh22> i never said it was. i agree with you that abortion is wrong. id much rather not get in a debate atm
04:17 <luke-jr> Corn⚀: heck yeah
04:18 <luke-jr> helping people is boring
04:18 <luke-jr> arguing about stem cell research is at least fun
04:18 <Corn[1]> :L
04:18 <nsh22> ive doen it before.... id rather not do it again
04:18 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has quit [Remote closed the connection]
04:20 <Corn[1]> i heard its only like 3 commands on the terminal.. but apt-get is being stubborn... i cant find armagetron
04:20 * nsh22 is dumb at programming
04:20 <nsh22> i was talking about the debate lol
04:20 <luke-jr> Corn⚀: apt-get is obsolete
04:21 <BabyBug> Corn[1], which version of arma do you want? 0.3 or 0.2?
04:21 <Corn[1]> i kind of got that from using it.
04:21 <Corn[1]> 0.3
04:21 <BabyBug> sudo apt-get install bzr
04:21 <luke-jr> aptitude install bazaar
04:21 <BabyBug> #ubuntu
04:21 <@armabot> sudo apt-get install bzr (or subversion) build-essential automake libboost-dev libxml2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev ftgl-dev libglew-dev bison pkg-config autoconf autotools-dev
04:21 <luke-jr> ignore BabyBug
04:21 <BabyBug> ...
04:21 <luke-jr> retard armabot
04:21 <Corn[1]> would this be the same for downloading say xchat?
04:21 <luke-jr> #alias add ubuntu echo sudo aptitude install bzr (or subversion) build-essential automake libboost-dev libxml2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev ftgl-dev libglew-dev bison pkg-config autoconf autotools-dev
04:21 <@armabot> luke-jr: The operation succeeded.
04:22 <luke-jr> Corn⚀: no
04:22 <Corn[1]> how so?
04:22 <luke-jr> Corn⚀: Ubuntu/Debian/etc actually support XChat
04:22 <nsh22> nite all
04:22 <Corn[1]> i understand that but i couldn't find it
04:22 * nsh22 is away:
04:22 <BabyBug> luke-jr, what's the diff between apt-get and aptitude?
04:22 <luke-jr> BabyBug: apt-get is obsolete and doesn't upload the world list properly
04:22 <luke-jr> s/upload/update
04:22 <BabyBug> world list?
04:23 <luke-jr> I don't know the Ubuntu term
04:23 <luke-jr> list of programs you want installed
04:24 <luke-jr> Corn⚀: btw, nothign said so far is coorrect if you just want to play
04:24 -!- nsh22 [n=neal@bas3-barrie18-1176217707.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
04:24 <Corn[1]> so... how would i actually get a working client
04:24 <Corn[1]> compiling something?
04:24 <luke-jr> do you want to play or develop?
04:24 <Corn[1]> play really
04:25 <luke-jr> what ver of Ubuntu
04:25 <Corn[1]> let me check
04:25 <luke-jr> ideally the code name
04:25 <luke-jr> (I don't know the number<->name mappings)
04:26 <Corn[1]> well its off wubi
04:26 <BabyBug> Corn[1], lsb_release -a
04:26 <BabyBug> type tha
04:26 <BabyBug> that*
04:26 <BabyBug> it'll give you the version
04:26 <luke-jr> BabyBug: no, that's useless
04:26 <BabyBug> luke-jr, why?
04:26 <luke-jr> Corn⚀: meaning what version?
04:26 <luke-jr> BabyBug: LSB is stupid and irrelevant
04:27 <Corn[1]> im on windows right now... i couldn't find out how to download a irc client while on ubuntu
04:27 <Corn[1]> regardless i'll check
04:27 <luke-jr> Corn⚀: you can get 0.2.8.2.1 by typing: sudo aptitude install armagetronad
04:27 <luke-jr> and Konversation by typing: sudo aptitude install konversation
04:27 <luke-jr> and always remember, when something says "
04:27 <BabyBug> yes, stupid and irrelevent in such a way that it'd give you the information you asked for
04:27 <luke-jr> "apt-get", type "aptitude"
04:28 <Corn[1]> yes.
04:28 <luke-jr> if you type apt-get, it will blow up in a few days/months/years
04:28 <Corn[1]> 1 last thing... being that ubuntu supports xchat where would i get it
04:28 <Corn[1]> because it isnt already there
04:28 <luke-jr> aptitude install <anything>
04:28 <Corn[1]> ok
04:28 <Corn[1]> brb... on ubuntu ;)
04:28 -!- Corn[1] [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has quit ["What?! Open source isn't good enough for you? Bersirc 2.2 [ http://www.bersirc.org/ - Open Source IRC ]"]
04:29 <BabyBug> oh darn it he's gone
04:29 <BabyBug> he needs to enable universe before he can install xchat...
04:29 <luke-jr> probably for Armagetron too
04:29 <luke-jr> XD
04:30 <BabyBug> yup..
04:34 <BabyBug> so if apt-get is obselete, why don't they just get rid of it? :s
04:36 <ct|kyle> #si 3d
04:36 <@armabot> ct|kyle: 3d Test: Players (0/32):
04:36 <ct|kyle> anyone up for some :)
04:37 <BabyBug> it's very poorly implemented...
04:37 <BabyBug> i find it boring :P
04:37 <ct|kyle> it gets fun with 4 + players
04:40 -!- dlh [n=dlh@70.88.244.226] has joined #armagetron
04:42 <BabyBug> meh, when it gets implemented properly...then it'll be fun \o/
04:42 <BabyBug> with ramps
04:42 <BabyBug> and grids you can jump off
04:47 <@armabot> armagetronad: bazaarmagetron * r8949 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp): Daniel Lee Harple: Removed debug output.
04:49 <BabyBug> Lucifer, why did you say no gravity again?
04:51 -!- Corn1 [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has joined #armagetron
04:51 <Corn1> aha it worked
04:52 <BabyBug> so it did
04:53 <Corn1> looks like i'll be using linux for the ladle tomorrow rather than windows :)
04:56 <@armabot> armacommits: [0.2.8-armagetronad-work] r1012 Removed debug output....
05:09 <Corn1> i typed ./bootstrap.sh
05:09 <Corn1> but
05:10 <Corn1> Generating version...
05:10 <Corn1> Running aclocal...
05:10 <Corn1> ./bootstrap.sh: 18: aclocal: not found
05:10 <Corn1> rm: cannot remove `aclocal.m4': No such file or directory
05:11 <BabyBug> sudo aptitude install bzr build-essential automake libboost-dev libxml2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev ftgl-dev libglew-dev bison pkg-config autoconf autotools-dev
05:11 <BabyBug> you typed that?
05:12 <Corn1> ?
05:13 <BabyBug> type that whole line in the terminal first
05:13 <Corn1> no
05:13 <Corn1> should i have?
05:13 <BabyBug> that'll install all the dependencies to compile it
05:13 <BabyBug> yes you should of ^^
05:13 <Corn1> ah
05:14 <Corn1> i find it a bad thing that i have no idea what that is suppose to do yet im doing it :P
05:14 <Corn1> regardless its working
05:26 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
05:28 <smoothice> oi ct|kyle
05:29 <BabyBug> die a slow and painful death
05:29 -!- dlh [n=dlh@70.88.244.226] has quit []
05:29 <smoothice> ?
05:35 <smoothice> luke-jr: what is armagetronad-zones-v1v2
05:38 <Corn1> aha... successfully compiled 0.3... not just of an achievement but its something in my standards
05:38 <Corn1> much*
05:40 <smoothice> lol
05:41 <Corn1> actually now that i think of it i should have compiled the version that allows me to play in the 3d server...
05:41 <luke-jr> smoothice: zones v2 that 0.2.8 clients can play with
05:41 <ct|kyle> oi smoothice
05:42 <smoothice> oi
05:42 <luke-jr> smoothice: in other words, real backward compatibility
05:42 <smoothice> luke-jr: is that possible?
05:42 <smoothice> #si 3d
05:42 <@armabot> smoothice: 3d Test: Players (0/32):
05:43 <luke-jr> smoothice: to some degree
05:44 <luke-jr> smoothice: for circle and invisible zones
05:48 <luke-jr> smoothice: I'm getting close to actually starting to work on it
05:48 <luke-jr> I got distracted by making zones v2 parse old zone elements
05:48 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit ["Leaving."]
05:49 <luke-jr> now with exception of sty/fortress, the zones v1 code can be ripped out entirely and still use old maps
05:49 <smoothice> #si 3d
05:49 <@armabot> smoothice: 3d Test: Players (2/32): SmOoThice~NW, Wall-E
05:49 <smoothice> luke-jr: sweet
05:51 <luke-jr> now the hard part: transmitting 0.2.8-compatible zones ☺
05:59 <@armabot> armacommits: [armagetronad-zones-v1v2] r843 Unlimited count on selector || [armagetronad-zones-v1v2] r842 handle growth attribute on (new) ShapeCircle IFF at least on... || [armagetronad-zones-v1v2] r841 set old/simple default color/rotation on zones with effect a...
06:01 <Corn1> #si 3d
06:01 <@armabot> Corn1: 3d Test: Players (1/32): .:] Corn
06:06 <Corn1> this server sure is cool... i would suggest having a command raise/lower you rather than zones to make gameplay better
06:08 <BabyBug> ramps! not commands
06:08 <Corn1> sure
06:08 <BabyBug> and then grids on the other levels above you, so you can jump off them down a level \o/
06:09 <Corn1> for some reason this reminds me of the tr2n trailer where they're doing jumps down stairs chasing eachother
06:09 <Corn1> someone come.. im getting bored playing against the bot
06:10 <ct|kyle> i like how the bot thinks you are on the same level as it
06:10 * BabyBug doesn't have the client compiled
06:10 <ct|kyle> BabyBug: why? LOL
06:10 <BabyBug> because i deleted it
06:10 <Corn1> i know kyle.. im doing that right now with the bot
06:11 <BabyBug> like i said before, poorly implemented..it's boring
06:11 <Corn1> oh come on... imagine competitve fortress where you assign 2 defenders, 1 higher 1 lower
06:12 <BabyBug> Corn1, Yes, that would be nice =) That's never going to happen with atm though...
06:13 <Corn1> obviously it isn't in a very good form with the current set up with the raising/lowering zones where they are but its a test
06:14 <luke-jr> grr
06:14 <luke-jr> where is the actual netobject creation code?
06:15 <BabyBug> lol why is it no one ever seems to know where anything is?
06:15 <luke-jr> <.<
06:15 <luke-jr> I forget where my *own* code is, let alone z-man's
06:15 <ct|kyle> lol
06:15 <ct|kyle> isent it tools
06:15 <BabyBug> grep "netobject" * -R ... job done! *runs*
06:16 <ct|kyle> how about network LOL
06:16 <ct|kyle> nNetObject.cpp or .h
06:19 <luke-jr> yeah
06:19 <luke-jr> that's why
06:19 <luke-jr> C++ lets people hide things in .h files ☹
06:19 <ct|kyle> why?
06:19 <luke-jr> ew
06:19 <luke-jr> we are using a new descriptor for each constructor kind
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06:31 <akira_arma> ohayo!
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06:47 <luke-jr> who here is good with maths? :þ
06:47 <BabyBug> Sort of
06:47 <Corn1> night guys
06:47 -!- Corn1 [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has quit ["Leaving"]
06:48 <luke-jr> (Aa + Ba * x) * (Ab + Bb * x)
06:48 <luke-jr> BabyBug: can that be reduced to (C + D * x) ?
06:48 <BabyBug> Ok i'm not that good
06:48 <luke-jr> :/
06:48 <luke-jr> (Aa * Ab) + (Ba * Bb) * x
06:48 <luke-jr> ?
06:49 <BabyBug> i'm completely lost
06:51 <BabyBug> i should rephrase, I was good up to the point where i got thrown out of college, and then i stopped learning ^^
06:51 <ct|kyle> luke-jr: is that in ecord?
06:52 <luke-jr> ct|kyle: tFunction
06:52 <luke-jr> BabyBug: Algebra is high school level
06:52 <luke-jr> I just forgot it :þ
06:53 <BabyBug> Ermm....never come across that kind of algebra...Where the hell did C and D come from? O.o
06:54 <ct|kyle> (Aa + Ba * x) * (Ab + Bb * x) != (C + D * x)
06:54 <ct|kyle> and (Aa * Ab) + (Ba * Bb) * x != (C + D * x)
06:54 <luke-jr> http://www.algebrahelp.com/calculators/expression/oops/calc.do?expression=(4+++8+*+x)+*+(2+++3+*+x)
06:54 <luke-jr> grr
06:54 <luke-jr> tFunction is not capable of this
06:54 <ct|kyle> it would be (Aa + Ab)*x + (Ba + Bb) * x
06:55 <ct|kyle> that would be the case that would be true
07:00 <luke-jr> ct|kyle: how can I get *close*?
07:01 <ct|kyle> close to what?
07:01 <luke-jr> close to A + B * x
07:02 <luke-jr> eg, tFunction
07:04 <ct|kyle> i don't know what you are tying to do
07:11 <luke-jr> ct|kyle: http://bazaar.launchpad.net/~luke-jr/armagetronad/armagetronad-zones-v1v2/revision/844
07:11 <luke-jr> ct|kyle: Zones v1 uses a tFunction to determine the zone's radius
07:11 <luke-jr> Zones v2 uses tFunction * tFunction
07:12 <luke-jr> therefore, to send a v1 sync, we need to reduce the two v2 tFunctions into a single tFunction estimate
07:14 <ct|kyle> ask Lucifer (hi there) or z-man tomorrow, I'm too tired to think now LOL
07:15 <BabyBug> you capitalise your "lol"'s way too much
07:17 <ct|kyle> i'm at 75% caps in last 4 :P
07:21 <BabyBug> trala la la la la la
07:22 <BabyBug> you americans have a weird way of writing algebra
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07:39 <luke-jr> …
07:39 <luke-jr> BabyBug: I don't do American
07:39 <luke-jr> I do C
07:39 <luke-jr> :þ
07:39 <luke-jr> does the C version make sense?
07:39 <BabyBug> erm..no :P
07:40 * BabyBug wishes she knew c++...If i knew that arma would be going places!
07:40 <luke-jr> aw
07:41 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
08:04 <@armabot> armacommits: [armagetronad-zones-v1v2] r845 well, now at least in THEORY we are sending compatible zones... || [armagetronad-zones-v1v2] r844 zShapeCircle::WriteSyncV1
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09:15 <luke-jr> omfg
09:15 <luke-jr> ]later tell z-man Zones v2 is double-syncing on create ☹
09:15 <ljrbot> luke-jr: The operation succeeded.
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10:04 <luke-jr> anyone awake?
10:07 <wrtlprnft> zZzZzZ
10:11 <@armabot> armacommits: [armagetronad-zones-v1v2] r847 only apply "growth" attribute to radius, due to algebra bein... || [armagetronad-zones-v1v2] r846 successful syncing for zShapeCircle
10:22 <wrtlprnft> now, do you want something from me or what? ;-)
10:43 <wrtlprnft> luke-jr: making >< a smiley is a bad idea if xml is involved :-)
10:45 <wrtlprnft> #si -v v2
10:45 <@armabot> wrtlprnft: Zones v2 for 0.2.8 (65.18.192.127:4540) running 0.3.1_alpha2.1 unix dedicated, url: http://lightfoot.dashjr.org, Description: “Hosted on Luke-Jr's Armagetron Servers -- http://lightfoot.dashjr.org“, Players (0/16):
10:52 <luke-jr> wrtlprnft: test? :þ
10:52 <wrtlprnft> let me compile :-)
10:53 <luke-jr> compile what? O.o
10:53 <luke-jr> should work fine with any trunk or 0.2.8
10:53 <wrtlprnft> a current non-3d client
10:53 <luke-jr> heh
10:53 <wrtlprnft> and get a couple of map files ready for copy&paste
10:53 <luke-jr> wrtlprnft: btw, zones v2's network protocol is currently very ugly/wasteful
10:53 <luke-jr> when it sends a create-sync, it sends the sync data twice
10:54 <wrtlprnft> luke-jr: i think z-man fixed that in protobuf
10:54 <luke-jr> is protobuf backward compatible? O.o
10:54 <wrtlprnft> well, zonesv2/old and zonesv2/protobuf aren't compatible
10:54 <wrtlprnft> but zonesv2/protobuf is compatible to zonesv1
10:54 <luke-jr> i c
10:55 <luke-jr> hm
10:55 <luke-jr> that is one thing I didn't do ;)
10:55 <luke-jr> zones v1 code is still used on the client side when playing on an old server
10:55 <wrtlprnft> yeah, of course
10:55 <luke-jr> not quite "of course" with all I *did* do :þ
10:56 <wrtlprnft> but i think z-man did basically the same thing you just did
10:56 <wrtlprnft> just on another branch :-/
10:56 <luke-jr> :/
10:57 <luke-jr> my branch is close to being able to have v1 entirely stripped out
10:57 <luke-jr> it's only used for fortress, sty, and client now
10:57 <wrtlprnft> luke-jr: i'm there
10:57 <wrtlprnft> luke-jr: and spam_maxlen, please!
10:58 <luke-jr> ?
10:58 <wrtlprnft> can't change maps
10:59 <luke-jr> y
10:59 <wrtlprnft> uri too long
10:59 <wrtlprnft> plus i can't even do /admin
11:04 <luke-jr> [0] WARNING: You are loading a map that is written in a deprecated format. It should work for now, but will stop to do so in one of the next releases. Have the map upgraded to an up-to-date version as soon as possible.
11:05 <luke-jr> WARNING: incorrect filepath. The resource wants to be at "[0] ed/zones_v2/hammertime-0.0.1.aamap.xml", but was loaded from "ed/zones_v2/hammertime-0.0.2.aamap.xml(http://tinyurl.com/d3oqf3)".
11:06 <wrtlprnft> i noticed
11:06 <wrtlprnft> what's the default map again? :-)
11:15 <@armabot> armacommits: [armagetronad-zones-v1v2] r848 dont lock out old clients for invisible polygons
11:18 <wrtlprnft> luke-jr: i strongly suggest you check out the protobuf branch before duplicating stuff
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12:07 <epsy|phone> It kept up :)
12:08 <epsy|phone> Morning
12:08 <wrtlprnft> luke-jr: wtf is armagetronad-cube?
12:08 <wrtlprnft> hi epsy|phone
12:10 -!- epsy [n=epsy@unaffiliated/epsy] has joined #aRmAgEtROn
12:17 * epsy swears phpbb is assuming I can't be reading two topics at once
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13:14 <akira_arma> http://hackersblog.org/2009/02/07/usakasperskycom-hacked-full-database-acces-sql-injection/
13:14 <akira_arma> LOL
13:14 <akira_arma> funny :)
13:17 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has joined #armagetron
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13:24 <Concord> hi Lackadaisical, freako5
13:25 <Lackadaisical> hey
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13:26 <freako5> hi :)
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13:28 <freako5> is someone interested, in a excel script results script like this?
13:28 <freako5> http://wiki.armagetronad.net/index.php?title=First_Tronic_Ladle I'm remaking it :)
13:28 <freako5> nice to put the ladle results <== if u have to many time :/
13:32 <Concord> yes yes yes
13:34 <Concord> I made one like that for KoD vs CT ladle 17
13:34 <Concord> http://playfortress.wordpress.com/2008/12/08/opening-round-ct-vs-kod/
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13:57 <freako5> Concord: nice, urs automated?
13:58 <Concord> no :( it took forever
13:58 <Concord> if you get it atomated I will love u
13:59 <freako5> lets see, I try to make it
13:59 <Concord> would you consider posting them on playfortress?
13:59 <freako5> so u only need to add, the players, the scores/ zone win score
14:00 <freako5> Do u still got the layout, from the KOD vs CT?
14:01 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has joined #armagetron
14:01 <freako5> Mine is a bit to big :)
14:01 <freako5> k-yo: hi!, I got the wrong admin
14:01 <freako5> i got admin at CT1 instead of 2 :P
14:06 <Lackadaisical> didn't sasha post his automated thing at the forums?
14:08 <freako5> let me look
14:08 <freako5> would have been 2 years ago though :)
14:12 <freako5> ok found it
14:12 <freako5> Concord we could be lucky, if its automated already
14:12 <freako5> not sure though
14:12 <Concord> heh
14:12 <Concord> where is it
14:13 <freako5> ok, its automated
14:13 <Concord> sweeeet
14:13 <Concord> now we just gotta get logs from all admins
14:13 <freako5> automated=half automated I guess
14:13 <freako5> still got to add scored urself, but not sure
14:14 <freako5> http://forums.armagetronad.net/viewtopic.php?t=5571&postdays=0&postorder=asc&start=15
14:15 <freako5> still a pain in the ass to update :)
14:15 <freako5> but it looks Swwwweeeeeetttt!
14:16 <Concord> better than by hand
14:16 <Concord> ;)
14:16 <freako5> nou counting ftw :)
14:16 <freako5> no*
14:17 -!- akira_arma [n=chatzill@77.64.161.27] has quit [Remote closed the connection]
14:18 <Lackadaisical> i'm pretty sure he also had a thing with which he could parse serverlogs no?
14:18 <freako5> can't find that one. but its probably outdated ?
14:18 <freako5> we got different zone-score commands I think
14:19 <Lackadaisical> http://forums.armagetronad.net/viewtopic.php?p=72721#72721 but i guess he didn't post the parser
14:19 <freako5> instead of 10 score , we got the 6/4 ?
14:19 <Lackadaisical> yeah.. but i don't think it would be too hard to modify
14:21 <freako5> true, *checked all the archives --> the parser isn't with it
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14:22 <freako5> If he has a good parser, I seriously want it
14:23 <Concord> he's not dead, ask him
14:23 <freako5> its a nice/fast way to show results ---> and a good thing for clan/teamleaders
14:23 <freako5> its shows weak/good points
14:23 <Concord> yep
14:23 <Concord> its great
14:23 <Concord> death percentage
14:24 <Concord> statistics are good
14:24 <freako5> lets hope she/he still got them
14:24 <freako5> wasnt sasha a she :P
14:24 <MaZuffeR> i would say kills/death is more interesting than death percentage
14:24 <freako5> anyways, its about 2.5 years old,,, a big change it got deleted
14:24 <pavelo> what do you do with all these guys that try to brute force your ssh password? ban them? report them? ignore them?
14:25 <freako5> depends, if u can ban them :)
14:25 <MaZuffeR> report to their ISP
14:26 <freako5> I live the suicide/teamkill/coredumped etc
14:26 <freako5> like*
14:27 * freako5 just can't wait till the ladle starts
14:28 <Concord> 5 hours?
14:29 <pavelo> great, I'm getting hacked by mexicans
14:30 <freako5> lol, legit is hacking u? :/
14:31 <pavelo> legit is mexican? dunno.... if he's IP is 148.244.156.135 then he is
14:31 <K-Yo> freako5, ur admin at ladle 2
14:31 <K-Yo> #ls freak
14:31 <@armabot> K-Yo: -»|freako seems to be on Crazy Tronners Open Sumo right now.
14:31 <K-Yo> #si ladl
14:31 <@armabot> K-Yo: The Server Pharm: Ladle Fortress Tournament Server: Players (0/32):
14:32 <freako5> ok :)
14:32 <freako5> ty
14:32 <K-Yo> freako5, hmmm, but login doesn't work...
14:34 <K-Yo> freako5, my bad, it works, but you already were mod there, I don't understand how you had trouble
14:34 <freako5> can mods also start_new_match round_center_message ? :)
14:35 <freako5> btw, what is p4 doing with root@fake.armagetron.pl :O
14:35 <freako5> it auto logs me in, without password :)
14:38 <K-Yo> huh?
14:38 <K-Yo> I dunno
14:39 <freako5> k-yo: still mod :)
14:39 <K-Yo> freako5, where?
14:39 <K-Yo> ladle 2?
14:39 <freako5> yeah :)
14:39 <freako5> and admin at 1 :/
14:39 <K-Yo> at 1 ur not admin for long
14:40 <K-Yo> I removed it from the cfg
14:40 <K-Yo> on next reload, u won't be
14:40 <K-Yo> let me check for start_new_match and round_center_message
14:40 <freako5> start new match=yes round_center=no
14:41 <freako5> btw, can u remove all rights after the ladle :P
14:41 <K-Yo> all rights?
14:41 <freako5> I hate people asking me to kick/silence/suspend
14:41 <freako5> I just want to play :)
14:42 <freako5> rights= admin,mod etc
14:42 <K-Yo> yeah
14:42 <K-Yo> sure
14:42 <K-Yo> If I forget, tell me ;)
14:42 <freako5> ;)
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14:44 <K-Yo> PinkTomato, what's ur GID already?
14:44 <K-Yo> Pink\_Tomatos@forums ?
14:45 -!- freako [n=freako@cp37606-b.tilbu1.nb.home.nl] has joined #armagetron
14:45 <Concord> freako, where in the topic is the script he used?
14:46 <freako> the parser?
14:46 <freako> he didn't post it, thats the problem
14:47 <freako> we hope he still has it, because it's 2.5 years old
14:48 <PinkTomato> K-Yo: Pink\_Tomatoes@forums ^^
14:48 <K-Yo> who in DS or Ww use auth?
14:48 <K-Yo> PinkTomato, ok, ur mod on the CT server you"ll play
14:49 <PinkTomato> K-Yo: OK :)
14:49 <Concord> K-Yo, do you have a quick reference of the op commands?
14:49 <freako> k-yo g5?
14:49 <K-Yo> Concord, hmmmm, I can write one
14:49 <K-Yo> freako, true, G5@forums?
14:49 <K-Yo> i'll check
14:50 <freako> k-yo: in ww im not sure
14:50 <freako> manta or destiny maybe
14:50 <G5> freako: ?
14:50 <Concord> nvm found it on wiki
14:50 <freako> G5: k-yo needed to know if someone in DS uses auth
14:51 <Concord> whats level for team captain?
14:51 <K-Yo> 8
14:51 <K-Yo> or 7
14:51 <freako> G5: so u have admin on ur start server
14:51 <K-Yo> G5, u'll be mod on our serv
14:51 <freako> mod*
14:51 <G5> ok
14:51 <freako> concord: untill we have the parser
14:52 <freako> Ill just empty the excel up, and post it at the forums somewhere?
14:52 <G5> CruZ@forums zion@forums sunny@forums ... just for your information
14:52 <G5> And more I guess
14:56 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has joined #armagetron
15:01 <Concord> freako, it'd be worth it to have someone good with this set up a script
15:05 <epsy> what script are you talking about ?
15:06 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
15:07 <freako> sasha-s parser http://forums.armagetronad.net/viewtopic.php?t=5571&start=0
15:08 <freako> it reads log files, and it shows the results in an excel file
15:08 <freako> it's 2.5 years old, but we want to revive it
15:08 <epsy> excel?
15:09 <freako> http://www.microsoft.com/office/2007-rlt/nl-NL/Default.aspx?s=whatsnew&id=excel&WT.mc_id=ad
15:09 <epsy> no, I _don't_ want excel
15:11 -!- Corn1 [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has quit [Remote closed the connection]
15:13 <freako> u don't have a xls viewer?
15:13 <freako> on linux* ?
15:13 <epsy> yes, though I wouldn't support using excel
15:14 <freako> Wich would u prefer then? excel seems like the best candidate
15:14 <epsy> like, an open standart?
15:14 <PinkTomato> .csv
15:15 <freako> can u show me one? :)
15:15 * freako is not aware of opensource excel like programs
15:16 <epsy> gnumeric, openoffice.org calc
15:16 <epsy> and ask luke-jr for the KDE version
15:16 <PinkTomato> Is that parsed through VB for Applications though?
15:17 <freako> i thought openoffice was compitable with excel made files :/
15:17 <epsy> and?
15:17 <freako> OpenOffice.org is an office suite completely compatible with Microsoft Office, ***
15:17 <epsy> excel's file format is still not to be supported
15:17 <akira_arma> it is..
15:17 <freako> OpenOffice.org is an office suite completely compatible with Microsoft Office, <-- from there website :)
15:17 <akira_arma> at least i can import .xls files without probs
15:17 <epsy> learn to spell their
15:17 <PinkTomato> It won't import VBA
15:18 <akira_arma> visual basic is another matter
15:18 <akira_arma> :/
15:18 <epsy> when you have the choice between open and closed, I'd choose open
15:18 <freako> epsy, we are not talking about my english :)
15:18 <epsy> freako, then don't write english worse than our american kids
15:18 <freako> if u say I'm not right, and I'm actually right
15:19 <freako> u always whine about my english lol :)
15:19 <akira_arma> u..
15:19 <akira_arma> omg
15:19 <K-Yo> oyg
15:19 <freako> true about VBA btw
15:19 <epsy> there is a demonstrative pronoumn
15:19 <epsy> their is a possessive
15:19 <PinkTomato> Has anyone made a spreadsheet format that allows formatting etc, but still is easily made by a parser thingy?
15:19 <epsy> a possessive article *
15:20 <akira_arma> i cant understand this there/thier stuff too
15:20 <epsy> do you put a pronoumn in front of the word it's replacing? I do not
15:20 <akira_arma> their*
15:20 <akira_arma> i mean why are they saying there when its clearly their ;)
15:20 <epsy> because there dumb
15:20 <akira_arma> lol
15:20 <akira_arma> even worse!
15:21 * freako likes to type fast :)
15:21 <epsy> both are 5 character
15:21 <epsy> 6 for the verb
15:21 <freako> Why should I talk correct english in a irc chatroom lol
15:21 <akira_arma> 7*
15:21 <epsy> a1d w2l, I c1n t2e f2t t1o
15:22 <akira_arma> O.o
15:22 <freako> but still, I would choose excel for it
15:22 <PinkTomato> @windows WindowsFile WindowsFile
15:22 <teabot> PinkTomato: WINDOW~1 WINDOW~1
15:22 <PinkTomato> WINDOW~1 WINDOW~2*
15:22 <PinkTomato> ;)
15:22 <epsy> PinkTomato, patches welcome
15:23 <epsy> plus that would be the same file
15:24 <PinkTomato> Oh your right...
15:24 * epsy marks as wontfix
15:24 <epsy> you're ...
15:24 <PinkTomato> @windows WindowsFile WindowsNotSameFile.
15:24 <teabot> PinkTomato: WINDOW~1 WINDOW~1
15:24 * epsy marks as confirmed
15:24 <PinkTomato> epsy: well right again.
15:25 <epsy> freako, yeah, because you're a rebel
15:26 <epsy> any other useful admin commands to know for a match other than START_NEW_MATCH MAX_CLIENTS KICK and QUIT?
15:26 -!- radian [n=radian@82-34-188-177.cable.ubr02.sout.blueyonder.co.uk] has joined #armagetron
15:26 <PinkTomato> I use that Team Lock one,
15:26 <PinkTomato> but that should be replaced by team captain functions, I guess
15:27 <epsy> I already have UNLOCK_ALL_TEAMS
15:27 <K-Yo> epsy ROUND_CENTER/CONSOLE_MESSAGE
15:27 <freako> round_center_message <--- not really needed
15:28 <freako> but it comes in handy
15:28 <PinkTomato> Oh, is there an ACCESS_LEVEL function to control quit?
15:28 <K-Yo> quit?
15:28 -!- radian [n=radian@82-34-188-177.cable.ubr02.sout.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)]
15:28 <K-Yo> PinkTomato, what u mean?
15:28 <PinkTomato> QUIT / EXIT function on servers
15:28 <PinkTomato> All Admins can do it.
15:29 <K-Yo> what does that do?
15:29 <PinkTomato> Shouldn't it be an Owner function?
15:29 <PinkTomato> Disconnects Clients and quites server
15:29 <K-Yo> oh
15:30 <K-Yo> I guess ACCESS_LEVEL QUIT 0 and ACCESS_LEVEL EXIT 0 would do the trick
15:30 * PinkTomato did not know you could do it like that ^^
15:30 <freako> wich server is Ladle Fortress* ?
15:31 <freako> who owns it?
15:31 <PinkTomato> #sd -v Ladle Fortress
15:31 <@armabot> PinkTomato: There doesn't seem to be a server matching “ladle fortress” at the moment, sorry.
15:31 * freako sees it
15:31 <epsy> http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board&diff=0&oldid=22743#Server_List
15:32 <freako> 18 ping, maybe it-s flex-es
15:32 <PinkTomato> http://mastercontrolprogram.de
15:33 <PinkTomato> I don't think the IP is lukejr ^^
15:34 <freako> thats node7 :/
15:34 <freako> and flex his server isnt online?
15:35 <K-Yo> #si -v Ladle
15:35 <@armabot> K-Yo: The Server Pharm: Ladle Fortress Tournament Server (66.71.250.74:4535) running 0.2.8-sty+ct_alpha20090129 unix dedicated, url: http://theserverpharm.onlinegamingboard.com, Description: “6.45 NW V. + || 7.30 NW/+ v. PRU/X“, Players (0/32):
15:35 <K-Yo> #ls freako
15:35 <@armabot> K-Yo: -»|freako has last been seen on Ladle Fortress 2 minutes ago.
15:35 <freako> im here :)
15:35 <K-Yo> #si -v Ladle Fortress
15:35 <@armabot> K-Yo: The Server Pharm: Ladle Fortress Tournament Server (66.71.250.74:4535) running 0.2.8-sty+ct_alpha20090129 unix dedicated, url: http://theserverpharm.onlinegamingboard.com, Description: “6.45 NW V. + || 7.30 NW/+ v. PRU/X“, Players (0/32):
15:35 <K-Yo> #si -v "Ladle Fortress"
15:35 * freako was checking the servers
15:35 <@armabot> K-Yo: The Server Pharm: Ladle Fortress Tournament Server (66.71.250.74:4535) running 0.2.8-sty+ct_alpha20090129 unix dedicated, url: http://theserverpharm.onlinegamingboard.com, Description: “6.45 NW V. + || 7.30 NW/+ v. PRU/X“, Players (0/32):
15:35 <K-Yo> hmmm
15:35 <freako> flex- isnt online it seems
15:35 <K-Yo> #ls freako
15:35 <@armabot> K-Yo: -»|freako has last been seen on Ladle Fortress 3 minutes ago.
15:35 <K-Yo> ur there or not
15:35 <K-Yo> ?
15:36 <freako> not anymore
15:36 <freako> flex=offline + ladle fortress= not listed
15:36 <K-Yo> #dns 62.75.166.226
15:36 <@armabot> Host not found.
15:36 <K-Yo> hmmm
15:36 <K-Yo> @apropos ip
15:36 <teabot> K-Yo: flip, hexip, stripcolor, and traceip
15:36 <K-Yo> @traceip 62.75.166.226
15:36 <teabot> http://www.ip-adress.com/ip_tracer/62.75.166.226
15:37 <K-Yo> mcp indeed
15:37 * freako doesnt know why its online as ladle
15:38 <freako> but if flex's server doesnt come online
15:38 <freako> we can use it :)
15:39 <K-Yo> true
15:39 <K-Yo> of there is a problem, the MiX has ladle settings over 8 players
15:40 <freako> btw, ww fort + DS fort are online also
15:40 <freako> ladle server = has horrible ping for specs lol
15:41 <PinkTomato> WW Fort Has 32 ^^
15:43 * freako lags out of the arena on ladle fortress
15:44 <epsy> where's concord gone?
15:44 <PinkTomato> Isn't that just because its the first round ^^?
15:44 -!- freako [n=freako@cp37606-b.tilbu1.nb.home.nl] has quit [Read error: 104 (Connection reset by peer)]
15:44 <epsy> anyway, http://forums.armagetronad.net/viewtopic.php?p=203209#203209
15:44 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has left #armagetron []
15:44 <Flex> oops
15:44 -!- freako6 [n=freako6@cp37606-b.tilbu1.nb.home.nl] has joined #armagetron
15:44 <Flex> i'll turn it on
15:44 <freako6> ok :)
15:47 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
15:47 <Flex> #ls Decolate
15:48 <epsy> Concord, http://forums.armagetronad.net/viewtopic.php?p=203209#203209
15:48 <@armabot> Flex: timed out
15:48 <Concord> good idea and thanks
15:48 * Concord is a newb at that
15:48 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
15:48 <epsy> yw
15:48 <Flex> If anyone sees Desolate on the grid, I need him to test if he can login.
15:49 <Concord> #ls -=VcL.Desolate
15:49 <@armabot> Concord: -=Vcl.Desolate seems to be on Fortress Café right now.
15:49 <Flex> ah
15:49 <Concord> hehe
15:50 <Concord> #si cafe
15:50 <@armabot> Concord: Fortress Café: Players (4/32): -=Vcl.Desolate (Desolate@forums), ???????????????, KlosinhoManager, pike (pike@forums)
15:50 <Concord> :( only 4
15:50 <akira_arma> they are all eating
15:50 <akira_arma> and preparing mentally
15:50 <akira_arma> ;)
15:51 <Concord> thats what i'm doing ;)
15:51 <epsy> @ss cafe
15:51 <akira_arma> also i need to buy a few beers before ladle starts
15:51 <akira_arma> :D
15:51 <teabot> epsy: Fortress Café (5/32): Team gold (28): KlosinhoManager (6), (0); Team blue (8):
15:51 <epsy> wtf?!
15:51 <PinkTomato> what name is ???
15:51 <akira_arma> nice handle
15:51 <akira_arma> ;)
15:51 <epsy> 009E ?
15:52 <PinkTomato> 009A as well
15:52 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
15:52 <epsy> how come did that get through?
15:52 <smoothice> luke-jr: How's the branch?
15:52 <PinkTomato> isn't that Unicode?
15:52 <epsy> http://www.fileformat.info/info/unicode/char/009e/index.htm
15:53 <epsy> latin-1 supplement
15:53 -!- freako6 [n=freako6@cp37606-b.tilbu1.nb.home.nl] has quit ["Java user signed off"]
15:53 <epsy> all 00xx should be latin-1 :)
15:53 <PinkTomato> Ah :)
15:57 <smoothice> luke-jr: 0.2.8.3_beta1 was rejected from Zones V2 for 0.2.8
16:00 -!- freako8 [n=freako8@cp37606-b.tilbu1.nb.home.nl] has joined #armagetron
16:00 <Flex> so what's good about this beta?
16:02 <smoothice> beta1?
16:02 <epsy> well, it's the beginning of the bug-hunt proccess
16:02 <epsy> the more people download it, the faster it should lead to a final release
16:04 -!- lis1 [n=Lizmatic@78-27-12-206.dsl.alice.nl] has joined #armagetron
16:05 <smoothice> Why do 0.3 servers still reject SVN clients?
16:06 <PinkTomato> smoothice: what setting file are you using?
16:06 <epsy> 0.3.0 ?
16:06 <smoothice> well
16:06 <smoothice> not 0.3.0 but if you build trunk
16:06 <smoothice> Any 0.3.1 beta
16:06 <smoothice> basically
16:07 <smoothice> "Version Expired": You are using an unsupported CVS build. Please upgrade to the latest version at armagetronad.net.
16:07 <PinkTomato> we had that trouble with {DD} Racing when we used trunk servers
16:07 <smoothice> Yeah
16:07 <smoothice> but it works with 0.2.8.2.1 :D
16:07 <PinkTomato> Could not connect using the latest 0.2.8. It was a setting that did pretty much nothing
16:07 <epsy> did you change MAP_FILE ?
16:08 <smoothice> no
16:08 <PinkTomato> So I removed it, and all works fine now
16:08 <PinkTomato> smoothice: so what type of server is it?
16:08 <smoothice> LMS?
16:08 <smoothice> last man standing
16:08 <PinkTomato> just a default setting?
16:08 <smoothice> yes
16:09 <smoothice> right out of the box
16:09 <epsy> revision?
16:09 <smoothice> 833
16:09 <PinkTomato> OK, is it running at the moment?
16:09 <smoothice> well
16:09 <smoothice> no
16:09 <smoothice> I'd compile 833
16:09 <smoothice> but dlh broke it :)
16:09 <smoothice> for osx
16:10 <PinkTomato> OK, I'll fetch the latest, you can use -r<number> when you pull to get another revision btw
16:10 <smoothice> Yeah
16:14 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has quit [Read error: 110 (Connection timed out)]
16:18 <PinkTomato> pinktomato.ath.cx:4535
16:18 <PinkTomato> Is running an out of the box server
16:18 <PinkTomato> trunk ^^
16:19 <smoothice> k
16:19 <Flex> #flex
16:19 <smoothice> Version Expired
16:19 <smoothice> You are running a public test version or an unsupported CVS build.
16:19 <PinkTomato> Well that's true error message
16:19 <Flex> #help flex
16:19 <@armabot> Flex: Error: There is no command "flex".
16:19 <smoothice> But
16:19 <PinkTomato> You are running a public test version
16:20 <PinkTomato> epsy: any light on this :)?
16:20 <smoothice> Shouldn't trunk allow cvs clients in?
16:20 <smoothice> How is it any different?
16:20 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
16:20 <epsy> not now
16:21 <epsy> bbl
16:21 <smoothice> lol
16:21 <PinkTomato> ok :)
16:22 <smoothice> so
16:22 <smoothice> stilll
16:22 <smoothice> Doesn
16:22 <smoothice> Doesn't make any sense at all :)
16:22 <smoothice> A lot of people out there are using 0.2.8.3_beta1 and 0.2.8 alphas
16:23 <PinkTomato> well It might just be an oversight, not many people use trunk servers ^^
16:23 <smoothice> Shouldn't we be?
16:24 <PinkTomato> Servers should be as stable as they can be
16:24 <PinkTomato> You can be more experimental with clients, I would say ^^
16:25 <smoothice> ....
16:25 <smoothice> I'd argue otherwise
16:28 <PinkTomato> Experimental servers bugs hurt everyone
16:28 <PinkTomato> client bugs hurt only yourself
16:29 <smoothice> :/
16:30 <smoothice> But is 0.3 really that buggy?
16:30 <smoothice> I don't think so
16:30 <PinkTomato> more untested I gues
16:35 -!- Your_mom_arma [n=Your_mom@70.106.110.34] has joined #armagetron
16:38 <smoothice> :/
16:39 <smoothice> #ls smoothice~nw
16:39 <@armabot> smoothice: SmOoThice~NW seems to be on {Delicious Desserts} Racing II right now.
16:41 <wrtlprnft> #si 3d
16:41 <@armabot> wrtlprnft: 3d Test: Players (0/32):
16:41 <wrtlprnft> #si -v 3d
16:41 <@armabot> wrtlprnft: 3d Test (armagetron.at:4535) running 0.3.1_alpha2.1 unix dedicated, url: http://wrtlprnft.ath.cx/, Description: “Get a client from https://code.launchpad.net/~armagetronad-dev/armagetronad/armagetron3d/ and join!“, Players (0/32):
16:45 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has joined #armagetron
16:45 <smoothice> oi ct|kyle
16:45 <ct|kyle> oi smoothice
16:49 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
16:50 <smoothice> hi Concord
16:50 <Concord> hello
16:52 <ct|kyle> oi Concord
16:52 <Concord> oi Kyle
16:52 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit [Read error: 113 (No route to host)]
16:54 -!- z-man [n=manuel@p508702CC.dip0.t-ipconnect.de] has joined #armagetron
16:59 <smoothice> z-man: Don't you think 0.2.8 CVS clients should be able to join trunk servers?
17:00 -!- lis1 [n=Lizmatic@78-27-12-206.dsl.alice.nl] has left #armagetron ["Leaving"]
17:01 <wrtlprnft> smoothice: err, can't they?
17:01 <wrtlprnft> at least those without zones
17:02 <smoothice> Nope
17:02 <wrtlprnft> (but IIRC zonesv2 was post-svn)
17:02 <smoothice> 16:18 <PinkTomato> pinktomato.ath.cx:4535
17:02 <smoothice> 16:18 <PinkTomato> Is running an out of the box server
17:02 <smoothice> 16:18 <PinkTomato> trunk ^^
17:02 <smoothice> 16:19 <smoothice> Version Expired
17:02 <smoothice> 16:19 <smoothice> You are running a public test version or an unsupported CVS build.
17:02 <smoothice> We tried already
17:04 <PinkTomato> smoothice: server restarted
17:04 <smoothice> Yeah
17:04 <smoothice> I know
17:04 <smoothice> Still doesn't work :D
17:04 <smoothice> Can I modify trunk source to allow it?
17:06 -!- Corn1 [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has joined #armagetron
17:07 <smoothice> PinkTomato: It's funny since it works with 0.2.8.2.1
17:07 <wrtlprnft> smoothice: hmm, that might be because the latest CVS version has a known security hole
17:07 <wrtlprnft> (i don't know exactly if it does, but it might)
17:07 <smoothice> CVS 0.2.8?
17:08 <smoothice> z-man: ^^
17:08 <z-man> yes, yes.
17:08 <smoothice> Don't you think 0.2.8 CVS clients should be able to join trunk servers?
17:08 <z-man> and no, bzr clients are not supposed to be able to join other bleeding edge servers that are far away from them.
17:09 <smoothice> what do you mean by bleeding edge
17:11 <smoothice> If 0.2.8 client has a security vulnerability in it then what client version should I be using on a daily basis?
17:16 -!- Your_mom_arma [n=Your_mom@70.106.110.34] has left #armagetron []
17:19 <z-man> bleeding edge = anything with an alpha or beta version tag
17:20 <z-man> the problem is that compatibilty is a problem of n^2 complexity.
17:20 <z-man> (for n total versions)
17:20 <Corn1> woah... im playing the 3d server in incam its amazing
17:20 <z-man> every versions needs to be kept compatible with every other version.
17:20 <smoothice> so 0.2.8.3_beta1 is not compatible with trunk?
17:20 <z-man> and that sometimes means that a server has to work around client bugs.
17:21 <z-man> that's only feasible for those bugs actually affecting released versions.
17:21 <z-man> and just to protect against that, the guard has been built in.
17:21 <z-man> 0.2.8.3_beta WOULD be compatible with trunk servers :)
17:22 <smoothice> ...
17:22 <z-man> you just have to remove the protection.
17:22 <smoothice> How?:O
17:22 <z-man> Find the code and disable it :)
17:22 <smoothice> lol
17:22 <smoothice> I just thought I'd run my ctfs server on 0.3-sty instead of 0.2.8-sty
17:23 <PinkTomato> I think wrtlprnft wrote in an override for the utf8 branch ?
17:24 <smoothice> z-man: also, what is the protocolbuffer branch? and how does it have anything to do with luke-jr's zonev2 for 0.2.8 branch
17:24 <z-man> it's our new network protocol, pending to be merged.
17:25 <smoothice> And that allows zonesv2 for 0.2.8 (sortof)
17:25 <smoothice> ?
17:25 <z-man> yes. It syncs the circle shapes to the old clients, pretending they're regular v1 zones.
17:25 <z-man> Pretty much in the same way as luke's branch is doing it.
17:25 <smoothice> cool
17:26 <smoothice> I'd deploy it if it didn't break compatibility with 0.2.8 cvs :)
17:26 <smoothice> rather
17:26 <z-man> I think there's a way to have the server PRETEND to the clients its an older server, so they don't trigger the guard.
17:28 <smoothice> What I don't understand is that my perception of all this is that you're causing less people to want to move to 0.3 and upgrade.
17:29 <PinkTomato> well 0.3 is not a release yet?
17:29 <smoothice> 0.2.8.3 isn't either...
17:30 <z-man> Once 0.2.8.3 is released, the problem will be gone.
17:30 <smoothice> If I use 0.2.8.3...
17:30 <Flex> PinkTomato, who will be admin for your first server match?
17:30 <PinkTomato> Flex: I will enter the server and op people
17:31 <PinkTomato> I'll ask each team to nominate a moderator
17:31 <PinkTomato> unless there is a clear team captain
17:31 <Flex> i'll mod for my team
17:32 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r918 Merge from trunk...
17:32 <PinkTomato> I could add it now actually, what is your GID?
17:35 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit []
17:36 <noob13> heey pinkie..
17:36 <noob13> match in 2 h 10 mins right?
17:36 <PinkTomato> that soon!?
17:36 <PinkTomato> you are right as well..
17:36 <noob13> or 3 hours?
17:37 <PinkTomato> its 4:37 GMT
17:37 <noob13> not sure if im gmt+2 or +3, lemme check :P
17:37 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
17:37 <noob13> and match is meant to begin at 18:45?
17:37 <PinkTomato> right
17:38 <s0beit> \o pink
17:38 <PinkTomato> hi s0beit
17:38 <noob13> ok good, i'll try to be at home by then...
17:38 <noob13> cya
17:38 -!- z-man [n=manuel@p508702CC.dip0.t-ipconnect.de] has quit [Remote closed the connection]
17:40 <PinkTomato> noob13: see you then
17:43 -!- z-man [n=manuel@p508702CC.dip0.t-ipconnect.de] has joined #armagetron
17:48 <s0beit> luke-jr, you there m8?
17:48 <s0beit> ]rating luke-jr
17:48 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has joined #armagetron
17:48 <ljrbot> s0beit: luke-jr is 239th with a rating of 1628-1691 (from 1650-1709)
17:48 <s0beit> =o
17:49 <s0beit> #seen luke-jr
17:49 <@armabot> s0beit: luke-jr was last seen in #armagetron 6 hours, 44 minutes, and 14 seconds ago: <luke-jr> WARNING: incorrect filepath. The resource wants to be at "[0] ed/zones_v2/hammertime-0.0.1.aamap.xml", but was loaded from "ed/zones_v2/hammertime-0.0.2.aamap.xml(http://tinyurl.com/d3oqf3)".
17:53 -!- Corn1 [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has quit [Read error: 104 (Connection reset by peer)]
17:53 -!- Corn1 [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has joined #armagetron
17:54 <Corn1> sorry pink my client crashed i had to restart my computer
17:56 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
17:56 <s0beit> morning jenny!
17:57 * P4 hopes this is not critcal: E:\tron\armagetron3d\src\network\nSocket.cpp:2661: warning: comparison between signed and unsigned integer expressions
17:58 <Concord> #ls noobSaibot
17:58 <@armabot> Concord: noobSaibot seems to be on Fortress Café right now.
17:58 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Remote closed the connection]
17:58 <guru3> P4: probably not
17:58 <PinkTomato> Corn1: no worries ^^
17:58 <s0beit> guru3, is luke-jr the only one that has access to create accounts on the map resource site?
17:59 <s0beit> I need an account to upload a map
17:59 <guru3> i think so
17:59 <s0beit> sad face
17:59 <P4> s0beit: use own repository
18:00 <s0beit> ?
18:00 <guru3> p4 working on windows client?
18:00 <P4> you can also set MAP_FILE name-version.aamap.xml(http://your.http.server/path/to/map.aamap.cml)
18:00 <PinkTomato> It's only a webserver s0beit ^^
18:00 <P4> working on windows and wanna test this new 3D server
18:00 <s0beit> nice, ill try it..
18:00 <P4> i'll share builded binaries if it works :þ
18:00 <guru3> :)
18:01 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
18:01 -!- Lacrymosa [n=Lacrymos@p5484C580.dip.t-dialin.net] has joined #armagetron
18:02 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
18:02 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has joined #armagetron
18:03 <Lizmatic> ladle starts in 45 mins
18:03 <Lizmatic> ?
18:03 <PinkTomato> 1 hr 45 mins
18:03 <Lizmatic> oic
18:03 * Lizmatic hates broken clocks
18:03 <madmax> huh, you just said the right time moments ago
18:04 <s0beit> haha
18:05 <s0beit> p4, i uploaded it to my site
18:05 <s0beit> http://vcl-clan.com/everquest.xml
18:05 <s0beit> now what Oo
18:05 <P4> E:\tron\armagetron3d\src\tools\tVersion.cpp:34:29: tTrueVersion.h: No such file or directory
18:05 <P4> :¦
18:05 <P4> the name is wrong
18:06 <P4> set MAP_FILE propper-name-version.aamap.xml(http://vcl-clan.com/everquest.xml)
18:06 -!- Lacrymosa [n=Lacrymos@p5484C580.dip.t-dialin.net] has left #armagetron []
18:06 <s0beit> ok
18:06 <P4> is this tTrueVersion.h realy needed?
18:07 <guru3> i have noidea
18:08 <PinkTomato> i think i included version.h into the project
18:08 <PinkTomato> Versioning was still screwed up though
18:08 <P4> tTrueVersion.h is included by tVersion.cpp:34
18:09 <s0beit> p4, i put that in like you said: MAP_FILE propper-name-version.aamap.xml(http://vcl-clan.com/everquest.xml) and when i entered the server it changed back to the regular square map :P
18:09 <P4> …
18:10 <s0beit> but i put in MAP_FILE everquest.aamap.xml
18:10 <P4> #fetch http://vcl-clan.com/everquest.xml
18:10 <@armabot> P4: HTTP Error 404: Not Found
18:10 <P4> #fetch http://vcl-clan.com/everquest.aamap.xml
18:10 <@armabot> P4: '<?xml version="1.0" encoding="UTF-8" standalone="no"?>\n<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0_rc4.dtd">\n<Resource type="aamap" author="s0beit" name="boxes" version="0.0.9" category="fortress">\n \n\t<Map version="0.2.8">\n \n\t\t<!-- License: Do with it what you want. -->\n \n\t<Settings> \n \n <Setting name="FORTRESS_CONQUERED_KILL_MIN" value="0" />\n <Setting (5 more messages)
18:10 <P4> ok
18:11 <P4> set MAP_FILE boxes-0.0.9.aamap.xml(http://vcl-clan.com/everquest.aamap.xml)
18:11 <P4> also it would be nice if the URI is http://vcl-clan.com/resource/s0beit/fortress/boxes-0.0.9.aamap.xml
18:11 <s0beit> ok
18:12 <P4> then you could set resource_repository_server to http://vcl-clan.com/resource/ and then just set MAP_FILE fortress/boxes-0.0.9.aamap.xml
18:12 <guru3> #si nano
18:12 <@armabot> guru3: - [ Nano's Playground | Nano Standard ] - .: Players (3/8): dark-night, Drew Peacock, Tank Program
18:12 <guru3> possibly the easiest game of tron ive ever played
18:13 <guru3> either that or these or the worst guys ive ever seen
18:13 <guru3> but i mean comeon, the game is in SLOW MOTION
18:14 <Lackadaisical> maybe it's one of those 'no closing' servers and you'll get kicked in a couple of rounds
18:15 -!- sunny [n=sunny@p5B00C9A0.dip.t-dialin.net] has joined #Armagetron
18:15 <guru3> if that's true there's no admin here
18:17 -!- Lacrymosa [n=Lacrymos@p5484C580.dip.t-dialin.net] has joined #armagetron
18:18 -!- Your_mom_arma [n=Your_mom@pool-70-106-110-34.pskn.east.verizon.net] has joined #armagetron
18:19 -!- freako8 [n=freako8@cp37606-b.tilbu1.nb.home.nl] has quit ["Java user signed off"]
18:22 -!- freako9 [n=freako9@cp37606-b.tilbu1.nb.home.nl] has joined #armagetron
18:25 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["brb"]
18:26 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
18:26 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit [Read error: 104 (Connection reset by peer)]
18:27 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
18:27 <freako9> all servers are ready? max_clients high enough?
18:27 -!- nsh22 [n=neal@bas3-barrie18-1176217707.dsl.bell.ca] has joined #armagetron
18:27 <nsh22> hey
18:30 <PinkTomato> freako9: mine is not ladle setting settings yet
18:31 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
18:34 <freako9> fix it now! ;)
18:34 <nsh22> lol i souldve asked before, do you need another server?
18:34 <nsh22> wait nvm
18:34 <nsh22> mines only 10 ppl...
18:35 <s0beit> only 10? -.-
18:35 <Concord> were good nsh22, thnx
18:35 <nsh22> yeah its only 10
18:35 <nsh22> racing server...
18:35 <nsh22> #si racing
18:35 <@armabot> nsh22: {Delicious Desserts} Racing II: Players (6/14): .Dk|j0k3r, Alfa, Big Fat Paulie, flybro, Stuntman, |CB|Aero
18:35 <nsh22> #si NW racing
18:35 <@armabot> nsh22: There doesn't seem to be a server matching “nw racing” at the moment, sorry.
18:36 <nsh22> #si Night racing
18:36 <@armabot> nsh22: There doesn't seem to be a server matching “night racing” at the moment, sorry.
18:36 <nsh22> #si Night walkers central racing
18:36 <@armabot> nsh22: There doesn't seem to be a server matching “night walkers central racing” at the moment, sorry.
18:36 <nsh22> fuck it
18:37 <freako9> :/
18:38 -!- Lacrymosa [n=Lacrymos@p5484C580.dip.t-dialin.net] has left #armagetron []
18:38 <freako9> btw, we should rly take a look at the guidelines
18:38 <freako9> we should make em rules
18:38 * freako9 saw some to-late teamchanges
18:39 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
18:39 <guru3> i got called a noob :<
18:39 <nsh22> does anybody record the fina match?
18:39 <nsh22> guru3: by whom?
18:39 <guru3> someone in this nano server
18:40 <nsh22> haha
18:40 <z-man> you probably closed
18:40 <freako9> z-man is the recording guru :)
18:40 <nsh22> want me to beat them up for hurting your problems?
18:40 <nsh22> wait
18:40 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has left #armagetron ["Getting the hell out of here!"]
18:40 <nsh22> ...
18:40 <nsh22> feelings*
18:40 <guru3> no
18:40 <nsh22> that was just dumb
18:40 <guru3> i just find it ironic
18:40 <nsh22> lol
18:41 -!- Lacrymosa [n=Lacrymos@p5484C580.dip.t-dialin.net] has joined #armagetron
18:41 <guru3> i may be crap sometimes
18:41 <guru3> but still ><
18:41 <PinkTomato> where are the ladle settings?
18:41 <nsh22> did you say, well, hmmm....who developed this game? lol
18:41 <freako9> http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board
18:41 <freako9> under: Official ladle settings ;)
18:41 <nsh22> ladle servers are usually 16 ppl correct?
18:42 <freako9> yes, but the max_clients should be higher
18:42 <nsh22> so i would need like a 18 slot server?
18:42 -!- sinewav [n=sinewav@adsl-75-22-18-132.dsl.chcgil.sbcglobal.net] has joined #armagetron
18:42 <Your_mom_arma> wrtlprnft: why does arma always mess up rendering cockpit textures(to varying degrees)?
18:42 <freako9> to avoid problems with substitutes/specs
18:42 -!- Corn1 [n=Corn@pool-71-252-38-225.washdc.east.verizon.net] has quit [Read error: 110 (Connection timed out)]
18:42 <freako9> 24 is adviced I think
18:42 <PinkTomato> Thanks freako9 :)
18:42 <freako9> np ;)
18:42 -!- Corn[1] [n=Corn@pool-72-75-24-164.washdc.east.verizon.net] has joined #armagetron
18:43 <nsh22> ummm... 24? im way too cheap to get that
18:43 -!- freako9 is now known as freako
18:44 <guru3> why would someone say "omfg dig"
18:44 -!- G5_ [n=G5@cl-506.dus-01.de.sixxs.net] has joined #armagetron
18:44 <nsh22> because you dug...
18:44 <PinkTomato> what the hell is dig?
18:44 <nsh22> ...
18:44 <guru3> that's what i wanted to know
18:44 <nsh22> even i know that
18:44 <freako> digging= grinding deep?
18:44 <freako> an deeper.. an deeper
18:44 <PinkTomato> so winning basically?
18:44 <nsh22> ok its when you turn into a wall to get closer to it
18:44 <freako> yeah
18:45 <nsh22> some servers tell you not to do it
18:45 <nsh22> why i dont know
18:45 <freako> arma is a strange world
18:45 <Lacrymosa> they should forbid it technically then
18:45 <freako> we have several Cults*
18:45 <nsh22> i know
18:45 <PinkTomato> Becuase people want to forbid wining
18:45 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
18:45 <PinkTomato> and any tactic to win
18:46 <freako> arma is like our world lol
18:46 <nsh22> id df has accel_rim high yet say no speeding...
18:46 <PinkTomato> if you can actually play the game, then you shouldn't play at all
18:46 <Your_mom_arma> winning is boring I like to lose, its more fun that way
18:46 <nsh22> ...
18:46 <freako> isnt speeding the big* part of the game
18:46 <nsh22> yes...
18:47 <nsh22> its a dumb rule
18:47 <freako> would be dull, if everyone was cruising around with 30 all the time
18:47 <nsh22> i almost got bitched out for doing it
18:47 <freako> all join, the boring 30 speed server!
18:47 <nsh22> they ssay they set it high for getting out of traps....
18:47 <freako> that just sounds dumb
18:48 <freako> :/
18:48 <nsh22> lol thats what dog fight is, its slow but tactically
18:48 <nsh22> tactical*
18:48 <nsh22> its quite interesting
18:48 <nsh22> its hr but slow...
18:48 <nsh22> and with more gayass rules
18:48 <freako> ah, where they whine about plugging* ?
18:49 <nsh22> yes
18:49 <freako> because they suck at it thereselfs :)
18:49 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
18:49 * freako is a plug-lover
18:49 <nsh22> what is a plug btw?
18:49 <@armabot> armagetronad: * resources/CodeRed/maps_for_others/for_codehunter-0.0.9.aamap.xml: Resource by CodeRed
18:50 <freako> when u have someone closed in
18:50 <guru3> what about good old boxing
18:50 <freako> u make a deep grind, and a very small box
18:50 <guru3> no one does that anymore
18:50 <nsh22> ah
18:50 <freako> boxing ftw :) although i play fort now :)
18:50 <nsh22> thats cuz ppl get out of boxes...
18:50 -!- ivantis [n=myG1@m210e36d0.tmodns.net] has joined #armagetron
18:51 <freako> hr was long ago
18:51 <nsh22> and yes boxing is fun
18:51 <ivantis> ah! new haircut
18:51 <freako> mazing is the best
18:51 <nsh22> we care why?
18:51 <guru3> i always leave ways out of boxes
18:51 <ivantis> im sitting under a hair-dryer now
18:51 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has quit [Client Quit]
18:51 <guru3> it's more fun that way
18:51 <freako> on shrunklands mazing server,, to bad that one is down
18:51 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit [Connection timed out]
18:51 * freako liked the shrunkland maze script
18:52 <nsh22> any1 play vampires on facebook?
18:54 <ivantis> kill facebook
18:54 * freako agrees
18:54 <nsh22> kill you...
18:54 <ivantis> i hate facebook
18:55 <nsh22> fb isnt too bad, in moderation
18:55 <nsh22> i hate the peope who stay on it forlik 3 hours at a time
18:55 <Corn[1]> ivantis also hates luke-jr
18:55 <nsh22> haha true enough
18:55 <ivantis> i dont hate luke-jr
18:56 <ivantis> you know what? i think i look up to luke-jr
18:56 <nsh22> you think you do?
18:56 <Corn[1]> you did when you called your house... lol
18:56 <Corn[1]> err
18:56 <Corn[1]> he called your house
18:56 <nsh22> lol
18:56 <nsh22> why in the fuc would he call ivantis?
18:57 <Corn[1]> because his number was on irc
18:57 <freako> lol
18:57 <nsh22> lol
18:57 <freako> I know luke-jr can be weird sometimes lol
18:57 <freako> but that >.<
18:57 <freako> and why leave ur phonenumber at the irc :O
18:57 <nsh22> lol i would do it just to piss tehm off with phone calls at 1:00 in the morning
18:58 <ivantis> he got it off my domain registration
18:58 -!- Lacrymosa [n=Lacrymos@p5484C580.dip.t-dialin.net] has left #armagetron []
18:58 <ivantis> anyway, he is a smart guy
18:58 <nsh22> depending on timezones :)
18:58 <ivantis> i want to be that smart someday
18:58 <nsh22> dreams are nice arnt they?
18:58 <Corn[1]> i can imagine luke has a gun to ivantis' head while he's saying this.
18:59 <ivantis> no
18:59 <ivantis> he doesnot
18:59 <nsh22> lol corn
18:59 <Corn[1]> a knife?
18:59 <nsh22> i was typing that as you said it
18:59 <nsh22> is he strapping you to a SCUD?
19:00 * freako wonders what a SCUD is
19:00 <Corn[1]> look, im just hypothosizing that luke-jr could be a axe murderer
19:00 <nsh22> its a misle freako
19:00 <nsh22> missle*
19:00 -!- iccleoldme is now known as BabyBug
19:00 <nsh22> herro
19:00 <ivantis> no he is not near me
19:01 <BabyBug> Helloooo
19:01 <Corn[1]> BabyBug, with the new 3d server we could make an ingame snakes and ladders
19:01 <nsh22> hows the weather?
19:01 <nsh22> slol
19:01 <BabyBug> Corn[1], no... lol
19:01 <ivantis> luke-jr: around?
19:01 <nsh22> oh btw, di dthey release a windows binary yet?
19:01 <ivantis> of what?
19:01 <Corn[1]> no... dont be lazy and just use linux
19:01 <nsh22> ...
19:01 <ivantis> windows--
19:02 <nsh22> im dumb and i dont know how to use linux lol
19:02 <ivantis> linux++
19:02 <ivantis> dude its fscking easy
19:02 <nsh22> and i have nowheere to put it anyways
19:02 <Corn[1]> ivantis: he wants to know if somebody has compiled a client for windows that can handle the 3d server
19:02 <ivantis> dont be dumb
19:02 <ivantis> what 3d server?
19:02 <Corn[1]> you type literally 6 things....
19:02 <Corn[1]> #si 3d
19:02 <@armabot> Corn[1]: 3d Test: Players (0/32):
19:02 <nsh22> its 3d tron
19:02 * freako wants the windows version
19:03 <nsh22> wewt for windows (yes it sucks but its all i have)
19:03 <ivantis> isnt arma normally 3d?
19:03 <Corn[1]> ...
19:03 <nsh22> levels
19:03 <BabyBug> 3d maps
19:03 <Corn[1]> let me give you the forum post
19:03 <freako> arma is a 2d game
19:03 <ivantis> dude, just install linux
19:03 <freako> in a 3d world lol
19:03 <nsh22> dude, no
19:03 <Corn[1]> http://forums.armagetronad.net/viewtopic.php?t=19027&sid=c18715e8c536ae76abf67c69c5a108df
19:03 <ivantis> you mean things like wall height?
19:03 <freako> yeah
19:03 <Corn[1]> yes
19:04 <freako> the gfx are 3d? and the gameplay is 2d
19:05 <ivantis> wait...flying cycles??? i had that idea a while ago!
19:05 <Corn[1]> haha
19:05 <nsh22> you can run music in tron?
19:05 <Corn[1]> you have been able to run music in tron for a long time
19:06 <nsh22> 0-0
19:06 <nsh22> which client tho?
19:06 <Corn[1]> all the alphas i believe
19:06 <Corn[1]> im not sure
19:06 <nsh22> ....
19:06 <nsh22> alphas bug my comp
19:06 <nsh22> they lag it badly
19:06 <Corn[1]> with linux they wouldnt... kidding...
19:06 <Corn[1]> well actually that might help but idk
19:07 <nsh22> ...
19:07 <nsh22> im not dowloading linux, period
19:07 <Corn[1]> whats wrong with it?
19:07 <nsh22> nothing, i just dont have room, or knowledge to partiotion my external hd
19:08 <Corn[1]> http://wubi-installer.org/
19:08 -!- tronner [i=p4@unaffiliated/tronner] has joined #armagetron
19:08 <Corn[1]> or live cd
19:08 <nsh22> ... i had this discussion yesterday
19:08 <Corn[1]> live cd takes no room what so ever
19:08 <nsh22> ....
19:08 <Corn[1]> because the info is stored on a cd
19:09 <nsh22> that and my mom is uber paranoid and it pisses me off
19:09 <Corn[1]> deep down you just dont want to admit you have something against it
19:09 <nsh22> and if she found out shed shit a brick
19:09 <madmax> you should make your mom see the light!
19:09 <ivantis> why?
19:09 <nsh22> i have nothing against i, i want to try it...
19:09 <Corn[1]> Mothers Against Linux
19:09 <Corn[1]> its kind of like mothers against drunk driving
19:09 <ivantis> security? trust us, linux is much mmore secure than windows
19:10 <Corn[1]> its also sexy
19:10 <nsh22> i know, but i cant explain it to her. anything foreign is a virus o r spyware or somthing
19:10 <nsh22> foreign to the comp i mean
19:10 <Corn[1]> lol
19:10 <nsh22> she knows just enoiugh to be paranoid and not enought to not be,,,
19:10 <ivantis> virus? what shit. i have never had a virus on linux
19:10 <nsh22> ....i know that
19:11 <nsh22> but she doesnt
19:11 <ivantis> once a ghost, but never had a virus
19:11 <Corn[1]> i bet she thinks norton is a life saver
19:11 <madmax> did you call a priest?
19:11 <nsh22> andnothing i say will show her or change her mind
19:11 <ivantis> norton? what crap
19:11 <Corn[1]> iknorite
19:11 -!- AshitakA [n=AshitakA@pD9E02207.dip0.t-ipconnect.de] has joined #armagetron
19:11 <nsh22> we dont have norton, she trusts this shitty ass scanner we got with our internet
19:11 <Corn[1]> norton IS a shitty ass scanner
19:12 <nsh22> i know
19:12 <ivantis> go download some nice virus, then show her
19:12 <guru3> to be honest, i'm not aware of any _good_ ass scanners
19:12 <nsh22> we used to have it
19:12 <nsh22> um id rather not get a virus
19:12 <guru3> i'm not that found of the ass scanning idea
19:12 <nsh22> she already thnks we have one...
19:12 <guru3> found = fond
19:12 <Corn[1]> You know, guru3 a paper scanner works fine as long as you sit on it correctly while scanning
19:12 <nsh22> lol
19:13 -!- nsh22 is now known as neal_arma
19:13 <guru3> hmm
19:13 <ivantis> on windows, i had it for about 2 weeks. downloaded 2 things: arma, and aim client. then my whole desktop turns black and says like "alert! p0rn found! scan now!"
19:13 <ivantis> and then all falls apart
19:14 <ivantis> linux, exact same hardware, i have no problems
19:14 <Corn[1]> lmfao im spectatoring in fortress and some guy is advertising for people to join his ladle team for 'free'
19:14 <ivantis> proving windows == shit
19:15 <Corn[1]> thats what i always hated about windows... all the popups saying you need a scan/update
19:16 <Corn[1]> and wtf is send error report suppose to do anyways
19:16 <neal_arma> send your porn to microsoft
19:16 <neal_arma> thats what it does
19:17 <freako> join his ladle team for freee lol
19:17 <freako> he shou;d pay us lol
19:17 * neal_arma found something against linux
19:17 -!- dlh [n=dlh@70.88.244.226] has joined #ARMAGEtron
19:17 * freako agrees whatever it is
19:18 <Corn[1]> and what is it?
19:18 <freako> something mahuahua!
19:18 <neal_arma> it can go on a fat24 or w/e hd
19:18 <neal_arma> cant*
19:18 <neal_arma> or so i heard
19:18 <Corn[1]> that isn't even a sentence.
19:18 <neal_arma> ....
19:19 -!- sinewav [n=sinewav@adsl-75-22-18-132.dsl.chcgil.sbcglobal.net] has left #armagetron []
19:19 <ivantis> fat32?
19:19 <Corn[1]> i have something on windows... guess what... the only text editor that comes with windows without having to pay an outrageous price is notepad.
19:20 <Corn[1]> only thing i can do on notepad is program and it isn't even good for that
19:20 <ivantis> is openoffice work on windows even?
19:20 <ivantis> does**
19:20 <Corn[1]> i have no idea
19:20 <BabyBug> Corn[1], wordpad? :)
19:20 <Corn[1]> probably
19:20 <freako> yes
19:20 <BabyBug> ivantis, yes
19:20 <freako> it does
19:20 <freako> but it sucks
19:20 <ivantis> wordpad ~ notepad
19:21 <freako> download an illegals windows office... $0
19:21 <Corn[1]> regardless for every linux problem theres 5 windows problems
19:21 <BabyBug> ivantis?
19:21 <ivantis> BabyBug?
19:21 <Corn[1]> Theres barely any customization for windows without the use of a 3rd party
19:21 <BabyBug> "wordpad ~ notepad" ... means?
19:21 <neal_arma> back to the fat32 thing, its the kind of memory my external hd has...
19:21 <Corn[1]> babybug, it means they're seemingly the same
19:21 <ivantis> wordpad similar to notepad
19:22 <BabyBug> ivantis, it's in no way simlar
19:22 -!- madmax [n=madmax@unaffiliated/madmax] has left #armagetron []
19:22 <Corn[1]> But yes, babybug.
19:22 <Corn[1]> mais oui
19:22 <ivantis> similar in that they both suck
19:22 <BabyBug> So you're saying i'm similar to notepad aswell? ^^
19:22 <Corn[1]> mais oui
19:23 <freako> but u have to agree
19:23 <freako> windows is more user-friendly for computer-rookies
19:23 <ivantis> ??
19:23 <ivantis> ...no
19:23 <Corn[1]> yet for people that actually know shit about windows its very annoying
19:23 * freako has got to
19:23 <freako> preparing for the ladle
19:23 <BabyBug> freako, i've never used windows
19:23 <freako> cu
19:23 -!- freako [n=freako9@cp37606-b.tilbu1.nb.home.nl] has quit ["Java user signed off"]
19:23 <BabyBug> fine leave >.<
19:24 <Corn[1]> mac is the most user friendly for rookies though.. and you have to agree with that whether you like macs or not
19:24 <ivantis> all those meaningless alerts? "Error in Explorer at 0xfd82a73". wth does that mean?
19:24 <neal_arma> kk i g2g
19:24 <neal_arma> pc
19:24 <neal_arma> lol i just tried to shift esc...
19:24 -!- neal_arma [n=neal@bas3-barrie18-1176217707.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
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19:25 <epsy> #op
19:25 -!- mode/#armagetron [+o epsy] by armabot
19:25 <madmax> PinkTomato: you have just one fort server up right? or you have one normal and one with ladle settings?
19:25 -!- mode/#armagetron [-b *!i=62cbbe9a@gateway/web/ajax/mibbit.com/x-dfe3e205779bf20b] by epsy
19:25 <Corn[1]> I think the only problem i've really encountered with linux is it's lack of hotkeys
19:26 <ivantis> like what?
19:26 -!- mode/#armagetron [-b *!*@*mibbit.com*] by epsy
19:26 -!- mode/#armagetron [-b *!*@*.com/x-5cbde49bd936c30c] by epsy
19:27 -!- mode/#armagetron [-b *!*@*.com/x-98d1d4b201dcc809] by epsy
19:27 -!- pikey [i=55ca3415@gateway/web/ajax/mibbit.com/x-205bd9b16e61a586] has joined #armagetron
19:27 <@epsy> #deop
19:27 -!- mode/#armagetron [-o epsy] by armabot
19:29 <ivantis> i just got my hair cut in the same building as the lawrence offices of linux magazine
19:30 <MrBougo> #deop
19:30 <@armabot> MrBougo: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
19:30 -!- madmax [n=madmax@unaffiliated/madmax] has left #armagetron []
19:31 <ivantis> #weather 66044
19:31 <@armabot> ivantis: The current temperature in Channel 6 Downtown, Lawrence, Kansas is 42.6°F (12:31 PM CST on February 08, 2009). Conditions: Overcast. Humidity: 68%. Dew Point: 32.0°F. Windchill: 42.8°F. Pressure: 30.26 in 1024.6 hPa (Steady).
19:31 <ivantis> why degrees Fahrenheit? what a dumb scale
19:32 <ivantis> Kelvin or Celsius make more sense
19:32 <Corn[1]> celsius
19:33 -!- ivantis [n=myG1@m210e36d0.tmodns.net] has quit ["Powered by fIRC v0.2.6, the android IRC client."]
19:33 <z-man> Only true temperatur scale is eV.
19:33 <z-man> +e
19:33 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit ["Leaving."]
19:34 <Corn[1]> you mean an exavolt?
19:35 <K-Yo> z-man, there is no auth on your server, is that normal?
19:35 <z-man> electron volt.
19:35 <z-man> oh, wait :)
19:36 <z-man> K-Yo: try now.
19:36 <K-Yo> z-man, thx :)
19:37 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has quit ["Leaving."]
19:37 <K-Yo> z-man, could we get some rights? to change names etc
19:39 <z-man> Sure.
19:39 <K-Yo> thx :)
19:42 <MrBougo> <Corn[1]> you mean an exavolt?
19:42 <MrBougo> an eV is an electronvolt actually :p
19:42 <MrBougo> but what's that scale z-man ? :p
19:42 <MrBougo> V
19:42 <MrBougo> what
19:46 <z-man> MrBougo: simple: eV is a unit of energy. If I give a temperature in eV, that means the average energy per oscillator degree of freedom is that energy.
19:47 <MrBougo> oh ok :p
19:47 <sunny> where is the ladle 1 server? :D
19:48 <PinkTomato> hoop here?
19:48 <PinkTomato> K-Yo: 4 people have left ct ladle 2
19:48 <PinkTomato> K-Yo: are you in match?
19:49 <G5_> ct servers are down
19:49 -!- freako [n=freako@cp37606-b.tilbu1.nb.home.nl] has joined #armagetron
19:49 <G5_> all of em
19:49 <freako> 4 people of my team got kicked
19:49 <freako> ?
19:49 <freako> on ct2
19:49 <sunny> our server is lost xD
19:49 <freako> K-yo there
19:49 <freako> ct2 kicked 4 of my team
19:49 <K-Yo> fre²
19:50 <K-Yo> hmmm
19:50 <K-Yo> comin
19:50 <freako> all in a row..
19:50 <P4> does anyone know where to get the file tTrueVersion.h? it should be in src/tools/ included by tVersion.h?
19:51 <freako> ct ladle 2 crashed 4 of my team
19:51 -!- |z10n| [n=hiro@dslb-088-074-219-093.pools.arcor-ip.net] has joined #armagetron
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19:51 <Flex> PinkTomato
19:51 <Flex> i don't have access to start_new_match
19:51 <Flex> ...
19:51 -!- viper [n=x-javach@82-34-188-177.cable.ubr02.sout.blueyonder.co.uk] has quit [Client Quit]
19:52 -!- hoop [n=carmelo@ip-179-223.sn1.eutelia.it] has joined #armagetron
19:52 <pikey> stupid question: ladle match is first to 2 or 3?
19:52 <freako> first to 2
19:52 <freako> only finals is first to 3
19:52 <hoop> freako: hey
19:53 <hoop> server crashed?
19:53 <PinkTomato> hoop: 4 people crashed
19:53 <PinkTomato> most of us did not
19:53 <PinkTomato> all in arrow clan
19:53 <freako> hoop can u join? :)
19:53 <hoop> i cant find the server
19:53 <freako> aha custom connect
19:53 -!- sunny [n=sunny@p5B00C9A0.dip.t-dialin.net] has left #Armagetron []
19:54 <freako> crazy-tronners.com:4536
19:54 <|z10n|> gl and hf all
19:54 <freako> should do the trick
19:54 <hoop> bad idea
19:54 <freako> cu , gotta play
19:54 -!- freako [n=freako@cp37606-b.tilbu1.nb.home.nl] has quit ["Java user signed off"]
19:55 -!- |z10n| [n=hiro@dslb-088-074-219-093.pools.arcor-ip.net] has quit [Client Quit]
19:56 <PinkTomato> noob13: you crashed out?
20:06 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
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20:10 <dlh> easy first round for us...
20:17 -!- hoop [n=carmelo@ip-179-223.sn1.eutelia.it] has left #armagetron []
20:17 <pavelo> arrows: how are you doing?
20:17 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has joined #armagetron
20:20 <luke-jr> Can anything be done about the expire bug in 0.2.8? (non-final releases, no matter how recent, are rejected from 0.3)
20:20 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
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20:21 <wrtlprnft> z-man: why do you translate shorts to unit32 in protobuf?
20:21 <luke-jr> P4: fail
20:21 <luke-jr> speaking of which, I'd love someone to take over the user side of repo maintenance (creating accounts & uploading manual maps) ;)
20:22 <wrtlprnft> let people register their own accounts :-)
20:22 <luke-jr> wrtlprnft: how does an automated system verify identity?
20:23 <luke-jr> actually, if we didn't allow just about anything in armathentication IDs, we could just use that..
20:23 <luke-jr> OMFG, good Idea I just had
20:24 <luke-jr> iff <author> contains an @, can we declare the resource to be delegated by that same server? ;)
20:25 <wrtlprnft> delegated?
20:25 <epsy> usernames CAN contain @s
20:26 <wrtlprnft> screw them :-)
20:26 <epsy> no!
20:26 <wrtlprnft> it's the resource repo's decision what user names it allows
20:27 <z-man> wrtlprnft: because there's no uint16.
20:27 <wrtlprnft> argh
20:27 <luke-jr> afaik, uint16 is just as standard as uint32
20:27 <wrtlprnft> and dynamic-size ints don't work for some reason?
20:27 <luke-jr> ;o
20:28 <z-man> oh, they are dynamically sized :)
20:28 <z-man> fixed32 would be fixes.
20:28 <z-man> s/s/d/
20:28 <wrtlprnft> argh, this is confising :)
20:29 * wrtlprnft needs to pin a protobuf data types cheatsheet to his wall
20:30 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
20:30 <luke-jr> z-man: http://forums.armagetronad.net/viewtopic.php?p=203228#203228
20:31 <wrtlprnft> z-man is usually quicker to respond to forum posts than to IRC
20:31 <luke-jr> :þ
20:31 <wrtlprnft> at least that's my impression :-)
20:32 <luke-jr> haha, I got the perfect description of ph's map
20:32 <luke-jr> [1] Exudar: how does this work?
20:32 <luke-jr> [2] Korken|NH|: i dont know
20:32 <wrtlprnft> luke-jr: ph's testing maps were all name-based
20:33 <luke-jr> :þ
20:33 <wrtlprnft> so people named after colors close to yellow would be considered a team
20:33 <wrtlprnft> because he was hoping on yoda to fill in the team stuff
20:33 <luke-jr> O.o
20:33 <wrtlprnft> where is yoda, anyways?
20:34 <z-man> I'm admining ladle matches right now, don't expect me to react to anything :)
20:34 <wrtlprnft> don't let your self be disturbed :-)
20:34 <BabyBug> z-man, don't you always lose count of the matches anyway? =P
20:34 <z-man> NEVAR
20:34 <BabyBug> ···
20:35 <z-man> the update may come a round or two too late, but IIRC the count was never wrong :)
20:35 <wrtlprnft> or at least noone was unsure enough to doubt you :-)
20:36 <wrtlprnft> s/un//g
20:37 <luke-jr> hum
20:37 <BabyBug> bug
20:37 <luke-jr> so before I continue duplicating z-man's work…
20:37 <luke-jr> I guess I should start with effect="fortress"
20:37 <luke-jr> and move on to sty
20:38 <BabyBug> Why is sty another branch? Why doesn't isn't it just in the main?
20:38 <PinkTomato> Is this a known bug: Go to subcultures, browse one, return to menu, custom connect, attempts connect as if it were a masterserver?
20:38 <luke-jr> PinkTomato: check the bug tracker
20:38 <BabyBug> s/doesn't//
20:39 <luke-jr> BabyBug: 0.2.8 sty is a fork because: A) it's not supported by trunk, and B) it's buggy
20:39 <luke-jr> 0.3 sty is a branch because: A) it uses legacy zones v1 still
20:40 <BabyBug> ooo
20:41 <dlh> PinkTomato: I noticed that also
20:42 <PinkTomato> dlh: this is similar: https://bugs.launchpad.net/armagetronad/+bug/308618
20:42 <teabot> Launchpad bug 308618 in armagetronad "wrong field in Custom Connect menu" [Low,Fix committed]
20:42 <dlh> yea, I'll fix it when I have time tonight
20:42 <PinkTomato> dlh: OK then :)
20:43 <@armabot> armacommits: [armagetronad-zones-v1v2] r849 note todo
20:48 <luke-jr> z-man: how does your compat thing handle the radius*scale and rotation changes? :/
20:57 <luke-jr> nevermind, reading the diff
21:01 -!- freako5 [n=freako5@cp37606-b.tilbu1.nb.home.nl] has joined #armagetron
21:01 <epsy> what time are semis at?
21:02 <pikey> now?
21:02 <freako5> k-yo I want complaint about CT ladle 2 :)
21:02 <pikey> bebe's v tr
21:02 <epsy> now?!
21:02 <freako5> if it has the same settings next time, I want it exluded :)
21:02 <pikey> looks like it
21:02 <epsy> we're at quuarters
21:02 <BabyBug> epsy, quarter past?
21:02 <pikey> well, they play
21:02 <luke-jr> hm
21:02 <pikey> we lost with tr at qf
21:02 <epsy> okay
21:03 <luke-jr> reading about protobuf-- at a loss as to what benefit it provides over the existing protocol..
21:03 <freako5> is CT ladle 2 a semi/finals server?
21:03 <BabyBug> nope
21:04 <epsy> @linkladle
21:04 <teabot> Ladle : http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board
21:04 <freako5> ok, because its shit :)
21:04 <freako5> it kicked 4 people of my team
21:04 <freako5> and it kept kicking one of my members....
21:06 <BabyBug> naughty server
21:07 <freako5> playing 7 vs 8 / 8 vs 8 with changing positions sucks :)
21:07 <luke-jr> ah, found the forum thread about i
21:09 <luke-jr> so protobuf trades in CPU time to save bandwidth.. :/
21:09 <luke-jr> call me biased since i host servers, but I think the CPU time is more valuable ;)
21:10 <Lizmatic> Server Pharm is bugged as hell
21:10 <BabyBug> from a user point of view who pay for the bandwidth though luke-jr....They'd think the opposite :P
21:17 <P4> anyone has a copy of tTrueVersion.h?
21:21 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit ["Quitte"]
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21:30 <luke-jr> BabyBug: really, who?
21:30 <sinewav> pl:sine
21:30 <sinewav> pl:vípe
21:30 <sinewav> pl:Zelos
21:30 <sinewav> pl:obs
21:30 <sinewav> pl:heY lighT
21:30 <sinewav> pl:zuni
21:30 <luke-jr> BabyBug: as far as I'm aware, bandwidth is really never the limiting factor
21:30 <sinewav> pl:Chiko
21:30 <sinewav> pl:oMeGaTrOn
21:30 <luke-jr> #kick sinewav stfu
21:30 <sinewav> pl:paco
21:30 <sinewav> pl:norT
21:30 <sinewav> pl:ota
21:30 <sinewav> pl:saibot
21:30 <sinewav> pl:Concord
21:30 <sinewav> pl:ky13
21:30 <sinewav> Pl:Faith
21:30 <sinewav> pl:DDMJ
21:30 <sinewav> pl:Durka
21:30 <sinewav> sorry! sorry...
21:31 <BabyBug> luke-jr, let's say you start offering a bandwidth plan....I'm sure users would rather the less bandwidth option... :P
21:31 -!- sinewav [n=sinewav@adsl-75-22-18-132.dsl.chcgil.sbcglobal.net] has left #armagetron [requested by armabot: "stfu"]
21:31 -!- sinewav [n=sinewav@adsl-75-22-18-132.dsl.chcgil.sbcglobal.net] has joined #armagetron
21:31 <sinewav> :(
21:31 <luke-jr> BabyBug: bandwidth is just easiest to measure
21:31 <luke-jr> if the CPU went up, the cost per byte would too
21:31 <luke-jr> if my bandwidth-based pricing was based solely on bandwidth, it'd be a LOT cheaper
21:31 <BabyBug> luke-jr, well that'd just be unreasonable
21:32 <luke-jr> the real cost is CPU time
21:32 <sinewav> so, did anyone in CT make a SVG viewer for the Ladle? Like in the Fort Brawl.
21:32 <luke-jr> but that can't be measured nearly as easily as bandwidth
21:32 <luke-jr> and they are correlated
21:35 <PinkTomato> sinewav: then it would have already been made?
21:36 -!- JJBean [n=JH@d154-20-33-87.bchsia.telus.net] has joined #armagetron
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21:45 <P4> ye, got this @#$%#&^ hidden tTrueVersion.h
21:46 -!- dlh [n=dlh@70.88.244.226] has quit []
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21:54 -!- ivantis [n=myG1@m340436d0.tmodns.net] has joined #armagetron
21:55 <ivantis> :) i set a picture of a windows "blue screen" as my phone background
21:56 <sinewav> pretty funny ivantis
21:57 -!- nsh22 [n=neal@bas3-barrie18-1176217707.dsl.bell.ca] has joined #armagetron
21:58 <JJBean> hey anyone know if there is a third place match going on?>
21:58 <Lizmatic> apparently, tr vs x
21:58 <Lizmatic> epsy, ?
21:58 <Lizmatic> its supposed to be in server pharm but fuck that, that server is laggy as hell
21:58 <Corn[1]> i have no idea where the rest of tr is... only where me and jj
21:59 <Lizmatic> same
21:59 <Lizmatic> lets not do it xD
21:59 <nsh22> hey
21:59 <PinkTomato> Well you have x, tr, pharm, tomato
21:59 <PinkTomato> oh and ds :)
21:59 <JJBean> have a big orgy match in pinktomato?
22:00 -!- G5_ [n=G5@cl-506.dus-01.de.sixxs.net] has quit ["Over and out."]
22:00 <PinkTomato> has something happened to Z-mans?
22:00 <JJBean> i don't think so..... we just played there
22:01 <sinewav> dude, just do third place. maybe just one match?
22:01 <sinewav> oh liz, wd in ladle 18. :D
22:01 <PinkTomato> nope, my mistake ^^
22:01 <sinewav> ...and server pharm ftl :(
22:01 <PinkTomato> What is up with server pharm?
22:02 <sinewav> lag spikes, and low, low framrate
22:02 <sinewav> `framerate*
22:02 <sinewav> it was tough to play there
22:02 <PinkTomato> Really?
22:02 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has joined #armagetron
22:03 <sinewav> yeah, I was surprised
22:03 <K-Yo> z-man, server full
22:03 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit [Client Quit]
22:04 <ivantis> you know what to do
22:04 <PinkTomato> That's odd
22:05 <ivantis> MAX_CLIENTS += 1
22:05 <PinkTomato> sinewav: it is not hosted by luke-jr anymore
22:05 <sinewav> :o
22:06 <sinewav> Yeah it was wierd, since I've played there before. I thought there was something wrong with my computer, but it was definetely the server simulation
22:07 -!- freako5 [n=freako5@cp37606-b.tilbu1.nb.home.nl] has quit [Read error: 110 (Connection timed out)]
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22:10 <Durka> hello?
22:10 <sinewav> hello Durka!
22:10 <Durka> are we still doing that 3rd place game or something?
22:10 <sinewav> I think you should, but everyone disappeared
22:11 <PinkTomato> Durka: if we can get yourselves organised :)
22:11 <Corn[1]> durka, i'm there if you want to
22:11 <Durka> i dont see the point of a 3rd place game unless there's a cash prize
22:11 <Corn[1]> lol
22:11 <Durka> since if we do do seeds, its either 2 teams get seeded or 4
22:11 <Durka> so...
22:11 <Corn[1]> so your proposing place 1 doesnt get cash but 3 does?
22:13 <sinewav> I got it, TR shows up at a server, waits ten minutes, then claimes 3rd place by forefit. #rd place seed!
22:13 <sinewav> 3rd!
22:14 <Durka> corn lets go to pink's server and wait xD
22:15 <sinewav> ;)
22:19 <Lizmatic> Durka tr can take 3rd place, we don't care lol =P
22:19 <Durka> i say
22:19 <Durka> we tie for 3rd
22:19 <Durka> with u guys
22:19 <Durka> honestly
22:20 <Durka> deal?
22:20 -!- JJBean [n=JH@d154-20-33-87.bchsia.telus.net] has quit []
22:21 <Durka> Lizmatic: deal?
22:22 <Lizmatic> alrighht
22:22 <Lizmatic> sounds great =P
22:22 <Durka> k
22:23 -!- Durka [n=Durka@cpe-76-173-122-30.socal.res.rr.com] has quit []
22:25 <Flex> z-man
22:25 <Flex> wtf?
22:25 <Flex> where are you
22:25 <Flex> op someone to silence people
22:25 -!- Word [i=54a64824@gateway/web/ajax/mibbit.com/x-8409fd02e668a527] has joined #armagetron
22:26 <wrtlprnft> #si 3d
22:26 <@armabot> wrtlprnft: 3d Test: Players (0/32):
22:26 -!- Word [i=54a64824@gateway/web/ajax/mibbit.com/x-8409fd02e668a527] has quit [Client Quit]
22:28 <wrtlprnft> scared him away, didn't i?
22:29 <Corn[1]> 3d is too revolutionary...
22:29 <Corn[1]> scary thought.
22:32 <nsh22> could 3 d be used with any map?
22:33 <guru3> http://www.filesavr.com/armagetron3d-cvswin32
22:33 <guru3> f! infamous built it :D
22:33 <nsh22> the windows binary?
22:33 <guru3> yeah
22:33 <nsh22> YAY
22:33 <nsh22> TY
22:35 <nsh22> 0.3.1 looks weird..
22:35 <BabyBug> no it doesn't
22:36 <nsh22> haha thats awesome!
22:37 <guru3> #si 3d
22:37 <@armabot> guru3: 3d Test: Players (1/32): Neal~NW
22:38 <nsh22> its great. omg
22:38 <nsh22> i have question later, i g2g eat dinner
22:38 * nsh22 is away:
22:40 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has quit [Read error: 104 (Connection reset by peer)]
22:43 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has joined #armagetron
22:53 <sinewav> wow bebe 3:0 CT
22:54 <sinewav> wd bebe's
22:54 <akira_arma> :)
22:54 <wrtlprnft> bebe's boobs destroy CT?
22:54 <Corn[1]> mais oui
22:54 <sinewav> the forst match was 100-98, then downhill...
22:54 * wrtlprnft can't wait for 3/11 :-)
22:54 <Corn[1]> honestly the ladle better start going back to 1 month increments 2 months bore me too much
22:55 <Flex> tbh first match 3 guys always died in our team..
22:55 -!- pikey [i=55ca3415@gateway/web/ajax/mibbit.com/x-205bd9b16e61a586] has left #armagetron []
22:55 <sinewav> Flex: you can fire them and hire me
22:56 -!- akira_arma [n=chatzill@77.64.161.27] has quit ["ChatZilla 0.9.84 [Firefox 3.0.6/2009011913]"]
22:57 -!- akira_arma [n=chatzill@77.64.161.27] has joined #armagetron
22:57 <Flex> i'm impressed, no losses! :p
22:57 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
22:58 <luke-jr> PinkTomato: I didn't know I *ever* hosted "server pharm"
22:59 <Corn[1]> server pharm is hosted with the same service durka uses for tr servers
22:59 <sinewav> Flex: you guys exceeded my expectations, which were already very, very high
22:59 <Corn[1]> btw with the whole big arguement on the forums before this... even more proof
22:59 <Flex> about what
22:59 <Corn[1]> about whether the 2 would actually be 2
22:59 <sinewav> proof?
22:59 <Corn[1]> for example
22:59 <luke-jr> sinewav: #Yandere
23:00 <Corn[1]> tr lost to bb easily
23:00 <Corn[1]> but ct did as well
23:00 <sinewav> so, what does it mean?
23:00 <sinewav> `random?
23:00 <Corn[1]> so what is to say tr might have beat ct.. im not saying we would but theres a big chance
23:00 <Flex> we died too much, we were doing come backs in first and second match
23:00 <PinkTomato> luke-jr: you hosted compguygene I think
23:00 <luke-jr> PinkTomato: that was his?
23:00 <PinkTomato> luke-jr: I think so
23:00 <luke-jr> i c
23:00 <akira_arma> well it was pretty obvious that BB was tied for the final
23:01 <akira_arma> i mean
23:01 <akira_arma> look at the players
23:01 <Corn[1]> ?
23:01 <Corn[1]> im confused
23:01 <sinewav> I've never had a problem with luke's erver, but I've also never had more than 10 clients there.
23:01 <Corn[1]> no what i mean
23:01 <luke-jr> guys, /join #yandere
23:01 <akira_arma> i dont get the whole seeded stuff too
23:01 <Corn[1]> im not saying bb wouldnt have won...
23:01 <Corn[1]> im saying what is to say ct would have gotten to the finals if tr had been switched with x
23:01 <Corn[1]> its just something to think about
23:02 <sinewav> x > bebe?
23:02 <Corn[1]> no
23:02 <luke-jr> sinewav: I've never seen my servers at more than 10% busy :þ
23:02 <Corn[1]> well
23:02 <Corn[1]> its possible but thats not what im saying
23:02 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
23:02 <Flex> kind of got a point Corn[1].. but that doesn't really make sense
23:02 <luke-jr> sinewav: anyhow, like PinkTomato said, compguygene moved to some VPS
23:02 <luke-jr> (not mine)
23:02 <Flex> because then we would have played you guys in the final
23:02 <sinewav> luke-jr: I vouch for the integrity of your servers
23:02 <Corn[1]> right
23:02 <Corn[1]> rather than ct
23:02 <Corn[1]> it doesnt affect the winner but it does affect 2nd place
23:03 <Corn[1]> which with selective seeds would matter
23:03 <Lackadaisical> are you talking about the seedings corn? i think we should just poll it and stick with the result
23:03 <Flex> anyway, i see no difference between playing CT or TR, because we played really bad.. 3 guys died like almost every round on the first match and second started slowly getting better
23:03 <Corn[1]> right, i agree with a poll lacka. but arguement is needed to clear up heads if people are confused
23:03 <sinewav> I agree with lack. it seems like an argumentatinve road ahead with seeds
23:03 <Flex> then 3rd CT lost it, and we played on form..
23:04 <Flex> first match and second madmax was lagging and luzifer/lack kept dying.
23:04 <Corn[1]> with the turnout, BB would have won regardless of how the bracket was set up. However that is not true for second place
23:04 <sinewav> yeah, max had obvious problems
23:04 <Flex> if that ahppened at TR, we would have had a close match too
23:04 <sinewav> Corn[1]: I see...
23:04 <Lackadaisical> flex we're not talking about BB here.. but about who was the second best in this tournament
23:05 <Flex> CT was
23:05 <Flex> in my opinion^
23:05 <Flex> they would have beat TR 2-0 or 2-1 for sure..
23:05 <Corn[1]> im not saying tr would beat ct definately but its possible we would have and that would change who would have been second place
23:05 <Corn[1]> and in turn would affect seeds if we did selective seeds
23:05 <Corn[1]> if the top 2 teams got seeds
23:06 <sinewav> well, there is always double-elimination....
23:06 <Corn[1]> if you look back on the posts i suggested that several times
23:07 <Corn[1]> :D
23:07 <Lackadaisical> haha yeah i was actually under the impression it would've been done
23:07 <Lackadaisical> or at least the third final
23:07 <luke-jr> Come play Yandere guys!
23:07 <Lackadaisical> ..
23:07 <Corn[1]> yandere?
23:07 <Corn[1]> #si yandere
23:07 <luke-jr> ]yandere help
23:07 <@armabot> Corn[1]: There doesn't seem to be a server matching “yandere” at the moment, sorry.
23:07 <ljrbot> Yandere is a variation of the classic Mafia game, also known as Werewolf. Type "]yandere" to start a game.
23:07 <ljrbot> This is a detective game. It cycles between two phases: During the day, everyone gets together and tries to figure out who they think is a yandere, and they can vote to lynch someone. During the night, players with special roles can perform actions that may shed some light.
23:07 <ljrbot> Each night, the yanderes can pick one player to kill. The object of the game is to find and kill the yanderes before they kill you. PM conversations between players is allowed at any time, but you MAY NOT copy/paste PM messages into the channel.
23:07 <sinewav> We have 2 months to sort it out. Maybe revive the AFL?
23:08 <Corn[1]> why not 1 month... it always used to be 1 month why is it 2 months now.
23:08 <Corn[1]> i seem very argumenitive today im not sure why
23:08 <sinewav> no, you have good points corn
23:09 <sinewav> you should propose 1 month ladles again
23:09 <Lackadaisical> i think you'd have a bit less teams though
23:09 <Corn[1]> mhmmm
23:09 <luke-jr> how about if I offer cash prizes?
23:09 <sinewav> I think that's why it was switched to bi-monthly
23:09 <Corn[1]> luke-jr, no one is stopping you :)
23:09 <nsh22> luke: will 3d work with any map?
23:10 <Lackadaisical> is the brawl going to be continued?
23:10 <Corn[1]> idk i'll ask sagelord
23:10 <luke-jr> nsh22: what?
23:10 <nsh22> will 3d tron work with any map?
23:11 <guru3> not immediately
23:11 <Corn[1]> I guess the reason 2 months seems so long is because there isn't really any other fortress tournaments going on
23:11 <Corn[1]> arent*
23:11 <nsh22> but with modifications?
23:11 <sinewav> Brawl on laternating months!
23:11 <Lackadaisical> the brawl was three weeks ago right?
23:11 <sinewav> yeah
23:11 <Corn[1]> january 18
23:11 <Your_mom_arma> nothings stopping you from creating a fort tourney on the odd months when there's no ladle
23:11 -!- wejp_ [n=j@ip-88-153-190-30.unitymediagroup.de] has joined #armagetron
23:12 <Corn[1]> Your_mom_arma: except it would be a better idea to resurrect an old one to keep from trashing the challenge board.
23:12 -!- wejp_ [n=j@ip-88-153-190-30.unitymediagroup.de] has quit [Client Quit]
23:16 <nsh22> how do i get music to work on 0.3.1 alpha or w/e?
23:17 * nsh22 is away: off
23:17 * nsh22 is back (gone 00:00:03)
23:19 <wrtlprnft> were those last two lines really necessary?
23:19 <wrtlprnft> imagine the waste of electrons
23:19 <wrtlprnft> nsh22: i think you have to assign the keys under misc stuff
23:19 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
23:19 <madmax> did z-man's server change hosting?
23:19 <MaZuffeR> how that does waste electrons? just moves them around ;)
23:19 <MaZuffeR> does that*
23:20 <Concord> congrats MaZuffeR, madmax, akira, Flex, Lackadaisical, Your_Mom
23:21 <Flex> ty
23:21 <MaZuffeR> thx
23:21 <Lackadaisical> thanks
23:21 <wrtlprnft> MaZuffeR: till they get tired and vanish in a puff of logic
23:21 <madmax> thanks :)
23:21 <wrtlprnft> wasn't it sort of obvious they'd win?
23:22 <Corn[1]> something something... whut?
23:22 <sinewav> I thought they might win, but not so handily.
23:22 <sinewav> ;)
23:24 <wrtlprnft> woot, i'm not the only hidden person on the forums anymore :-)
23:24 <nsh22> assign the keys?
23:25 <ct|kyle> what was the ct vs x scores
23:25 <akira_arma> thx
23:26 <Lizmatic> 2-0
23:27 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
23:27 <ct|kyle> ok put that in :)
23:28 <nsh22> so can i add my own music?
23:29 <wrtlprnft> yeah, somewhere
23:29 <nsh22> how?
23:29 <wrtlprnft> the music dir?
23:29 <sinewav> there is a folder neal
23:30 * wrtlprnft still likes when.ogg most of the default music
23:30 <wrtlprnft> too bad you rarely hear it to the end
23:32 <madmax> sinewav: does trunk use all your sounds?
23:32 <sinewav> not that I'm aware of. I don't have bazzar
23:32 <madmax> I have arma silenced since long, but the ones you made seem good :-)
23:33 <sinewav> thanks, I spent a lot of time on them
23:33 <Flex> :o
23:33 <Flex> link
23:33 <Flex> when i switched over to v3 i stopped using sounds
23:33 <sinewav> I think you should be able to change cycle engines the way you do bike colors.
23:34 <sinewav> `sound is important to me, it's what keeping me from 0.3
23:34 <luke-jr> LINK
23:34 <sinewav> hold...
23:34 <sinewav> http://forums.armagetronad.net/viewtopic.php?p=202962#202962
23:35 <nsh22> aw they need to be .oggs?
23:35 <sinewav> aw?
23:35 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has quit ["Leaving."]
23:35 <nsh22> can they be mp3s?
23:36 <Corn[1]> you can convert
23:36 <Corn[1]> .mp3 to .ogg
23:36 <akira_arma> ogg > mp3
23:37 <nsh22> ok
23:39 <akira_arma> both are similar but ogg = non-proprietary
23:39 <madmax> sinewav: so we just paste them all in the sound dir?
23:39 <wrtlprnft> i think we can read mp3
23:39 <wrtlprnft> but i think it was buggy
23:43 -!- AshitakA [n=AshitakA@pD9E02207.dip0.t-ipconnect.de] has quit ["...draws the curtains."]
23:45 <nsh22> so...do i need to make a playlist?
23:47 <wrtlprnft> i don't think so
23:47 <wrtlprnft> anyways
23:47 <wrtlprnft> #night
23:47 <@armabot> Good night wrtlprnft!
23:48 <sinewav> night
23:49 <nsh22> nighty
23:50 <nsh22> so how do i make it work?
23:51 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
23:52 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has quit ["gone! quit! exit! etc."]
23:53 <sinewav> I think you just drop the files in the music folder, then change playlist to "custom" under sound settings. I think. I haven't done it in a while.
23:54 <sinewav> experiment. It's not like you can break anything!
23:54 <nsh22> ive tried...
23:55 <sinewav> did you make a playlist?
23:55 <sinewav> and put it in the music folder with the files?
23:56 <nsh22> may i pos the link to the new client on the NW forumns?
23:56 <sinewav> what, arma 0.3?
23:57 <luke-jr> …
23:58 <nsh22> for the 3d client...
23:59 <sinewav> I wouldn't.
Log from 2009-02-09:
--- Day changed Mon Feb 09 2009
00:00 <sinewav> It's not finished
00:00 <nsh22> ok
00:00 <nsh22> i gave it to one person to try thee server
00:01 -!- Corn[1] [n=Corn@pool-72-75-24-164.washdc.east.verizon.net] has quit [Read error: 104 (Connection reset by peer)]
00:01 <sinewav> :o omg you are in troubleeeeeee!
00:01 <sinewav> `;)
00:01 <nsh22> ..
00:01 -!- sinewav is now known as sine_away
00:01 <nsh22> umm so about the music. has anybody gotten it to work?
00:02 <luke-jr> wrtlprnft: tPolynomial<nMessage> <-- what is the relation to nMessage?
00:02 <luke-jr> wrtlprnft: am I guessing correctly that this is a hack for not having n* in tools?
00:03 <luke-jr> wrtlprnft: if so, could we have a typedef tPolynomial<nMessage> nPolynomial or something?
00:04 <nsh22> ew its buggy,,,,
00:04 <BabyBug> moan at epsy
00:05 <nsh22> i got a bunch of errors i think i sw before i closed it
00:05 <nsh22> one was about cheating...
00:05 <z-man> luke-jr: nonono
00:05 <z-man> tPolynomial already is no longer a template
00:08 <nsh22> anybody?
00:11 <epsy> zzz
00:11 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
00:11 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
00:12 <BabyBug> nsh22, "a bunch of errors" doesn't help anybody...
00:12 <nsh22> no not that, the music problem
00:13 <nsh22> haha in a local game, the client adds random up and down zones (or they are the same place as i 2d test server)
00:14 <guru3> they appear in opposite corners
00:14 <nsh22> oh
00:15 <nsh22> well in one of my racing maps they appearedd
00:16 <guru3> the placement of them wasn't really designed to work with anything other than a rectangle
00:16 -!- Corn1 [n=Corn@pool-72-75-24-164.washdc.east.verizon.net] has joined #armagetron
00:16 <nsh22> i know
00:21 -!- sine_away is now known as sinewav
00:21 <Corn1> nsh22, once i finish compiling the client i'll play 3d with you.
00:22 <Flex> is there a command or feature to auto silence spectators?
00:23 <Flex> if not, doesn't anybody think it's worth being added..
00:23 <ct|kyle> Flex: serverside command
00:24 <ct|kyle> #cfg2 spectator
00:24 <@armabot> ct|kyle: ALLOW_VOTING_SPECTATOR: If set to 1, voting will be allowed for spectators. || NETWORK_SPECTATOR_TIME: If set to something bigger than zero, this is the maximal time in seconds a client without players is tolerated.
00:24 <ct|kyle> #cfg2 spec
00:24 <Corn1> #si 3d
00:25 <@armabot> ct|kyle: ALLOW_VOTING_SPECTATOR: If set to 1, voting will be allowed for spectators. || AUTO_TEAM_SPEC_SPAM: If set to 0, spectators won't be announced when joining or leaving, provided AUTO_TEAM is set to 0. || CUSTOM_SCREEN_ASPECT: Custom screen aspect ratio ( pixel width/pixel height) || NETWORK_SPECTATOR_TIME: If set to something bigger than zero, this is the maximal time in seconds a client (1 more message)
00:25 <ct|kyle> #more
00:25 <@armabot> Corn1: 3d Test: Players (2/32): .:] Corn, F!Ñꧧ
00:25 <Flex> part where the spectator chat is silenced?
00:25 <@armabot> ct|kyle: without players is tolerated.
00:27 -!- pavelo [n=pavelo@158.195.161.149] has left #armagetron []
00:28 <nsh22> bac to music, i have put my oogs in the music fodlder an se tit to custom, now they wont play
00:29 <madmax> #m dlh the old-glancing branch has that version.yaml error
00:29 <@armabot> madmax: The operation succeeded.
00:30 <BabyBug> ewwww old glancing is horrible
00:30 <madmax> yeah right
00:30 <Corn1> babybug is right.... for once :D
00:30 <BabyBug> hey i'm always right!
00:35 <luke-jr> z-man: it is?
00:35 <ct|kyle> #cfg2 silence
00:35 <z-man> on protobuf, yeah.
00:35 <@armabot> ct|kyle: SILENCE: Silence a specific player so he can't use public chat any more (/msg and /team still work) || SILENCE_ALL: If set to 1, new players will be silenced || SILENCE_DEAD: silence_dead_help || UNSILENCE: unsilence_help
00:35 <luke-jr> z-man: anyhow, I think porting fortress is beyond what I'm capable of
00:36 <luke-jr> z-man: I don't understand the existing fortress code
00:36 <z-man> I wouldn't dare to start it, either.
00:36 <luke-jr> short of actual scripting support, anyhow
00:36 <z-man> it's a hack for every situation.
00:36 <luke-jr> and even then, it's not clean with effect="fortress" triggering it
00:37 <luke-jr> there seems to be some monitor-based code specifically for special-casing it, but I'm not sure it works
00:37 <luke-jr> it's much shorter than the original C++
00:37 -!- emphasis [n=rolf@139-143-045-062.dynamic.caiway.nl] has quit [Read error: 110 (Connection timed out)]
00:39 <luke-jr> ooo
00:39 <luke-jr> actually..
00:40 <luke-jr> z-man: what if I add an API to add new 'effect' options?
00:40 <luke-jr> eg, for scripts
00:40 <luke-jr> and then port fortress/sty as C++ "scripts"
00:40 <z-man> no objections.
00:40 <BabyBug> sounds like a plan, batman! =\
00:41 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
00:42 <nsh22> anybody interested in a gamers forum?
00:42 <luke-jr> …
00:42 <nsh22> im suposed to spread the word
00:42 <luke-jr> there isn't one already?
00:42 <nsh22> ys but this one is new....and it lets guests vie wit
00:43 <z-man> AND IT'S BETTER THAN THE 100000 OTHER GAMING FORUMS?
00:43 <luke-jr> sounds like one of Code Hunter's plans
00:43 <nsh22> ...sry i asked
00:43 <sinewav> heh
00:44 <BabyBug> Forums are pointless!
00:44 <nsh22> we kniw
00:46 <sinewav> I don't agree that forums are pointless, just that there is a tremendous lack of intelligence surrounding most of them.
00:46 <nsh22> but not the arma forums...:)
00:46 <BabyBug> I really struggle to see any point with forums...
00:47 <luke-jr> forums are poor design
00:47 <luke-jr> made for idiots :/
00:47 <luke-jr> a proper "forum" is a web interface to NNTP servers
00:47 <BabyBug> Irc + blog site is all you need
00:48 <s0beit> haha luke-jr :P Why are you always striking at me?
00:48 <Corn1> this is perfect for a plug
00:48 <sinewav> I wouldn't say forums are made for idiots, just that the seem to be inhabited by them
00:48 <luke-jr> wtf?
00:48 <s0beit> The only forum I own is vcl's
00:48 <luke-jr> sinewav: I would.
00:48 <luke-jr> s0beit: who mentioned you?
00:48 <s0beit> I am code hunter -.-
00:48 <luke-jr> o
00:48 <luke-jr> >>>
00:48 <luke-jr> >.>*
00:48 <s0beit> yeah, back atchyah
00:48 <luke-jr> s0beit: well, you admit at least when you first joined the community you were a bit obnoxious, right? :þ
00:49 <s0beit> I might have been, only to you though :)
00:49 <luke-jr> I highly doubt only to me ;)
00:49 <nsh22> like the enitire community
00:49 <luke-jr> IIRC, there was a locked down forum, and copyright infringement… :þ
00:50 <s0beit> oh yes, i remember that
00:50 <s0beit> yeah, that was a bit extreme :P
00:50 <s0beit> and i remember appologizing for it
00:50 <luke-jr> ☺
00:50 <luke-jr> consider me seperating "Code Hunter" from "s0beit" as a good thing
00:50 <s0beit> nsh22, you didnt even know me... so why are you starting?
00:50 <luke-jr> s0beit is the new you! ☺
00:50 <s0beit> I do.
00:51 <s0beit> heh :) I was young
00:51 <luke-jr> s0beit: nsh22 likes to wander through forum archives
00:51 <s0beit> That was about four years younger when I was in H2H
00:51 <BabyBug> s0beit, how old are you now?
00:51 <s0beit> Thats when I did that stuff
00:51 <s0beit> I am 22 now
00:51 <luke-jr> just yesterday, he dug up some 2 year old abortion debate
00:51 <s0beit> lol
00:51 -!- emphasis [n=rolf@000-185-045-062.dynamic.caiway.nl] has joined #armagetron
00:51 <sinewav> s0beit: sorry to interject, but weren'yt you responsible for the ID forums going down last month?
00:51 <BabyBug> you call 18 young? O.o
00:51 <nsh22> :)
00:52 <s0beit> I wasn't. Sorry if you heard wrong.
00:52 <luke-jr> BabyBug: yes
00:52 <BabyBug> luke-jr, shhhh
00:52 <sinewav> ok, sorry
00:52 * nsh22 is always looking for random articles of useless info
00:52 <luke-jr> so anyhow
00:52 <luke-jr> should I port sty or fortress first?
00:52 <s0beit> Creator made me admin to put up a script to make his IRC channel show on the forums, and it messed the ads up, and ID got shut down
00:52 <BabyBug> fortress
00:52 <s0beit> So, not entirely my fault. I didn't know the script messed with the ads
00:52 <luke-jr> sinewav: you made it sound like he intentionally broke it ;p
00:53 <z-man> luke-jr: fortress, definitely.
00:53 <Corn1> i dont know who to believe, i dislike creator but that sounds like a bs story
00:53 <BabyBug> luke-jr, what's the diff between fortress and sty?
00:53 <luke-jr> ………
00:53 <s0beit> Apparently Forumer.com has some strict rules to use its forums
00:53 <luke-jr> BabyBug: a lot?
00:53 <z-man> I admit I completely don't like sty's shooting.
00:53 <luke-jr> BabyBug: sty = CTF, shooting, soccer
00:53 <BabyBug> Oh
00:53 <luke-jr> fortress = … fortress
00:53 <BabyBug> ok
00:53 <BabyBug> i thought sty also included fortress
00:53 <BabyBug> my bad
00:53 <BabyBug> defiantly port fortress first \o/
00:53 <Corn1> styball oh yay
00:54 <sinewav> Thanks for clarifying Code. I'm always happy to hear "the other" side of the story. ;)
00:54 <s0beit> Corn1, how does that sound like a bs story?
00:54 <s0beit> you can ask creator if you'd like.
00:54 <PinkTomato> hey will zonesv2 make styball more usable ^^?
00:54 <s0beit> np sine. people did think i did it intentionally
00:54 <Corn1> Why would an irc script take down ads... theres no correlation
00:54 <luke-jr> PinkTomato: on zones v2 clients perhaps
00:55 <PinkTomato> Corn1: I can see it happening with CSS
00:55 <Corn1> regardless i dont really care.
00:55 <luke-jr> speaking of which, who wants the job of doing regular syncs of tPolynomial-to-tFunction for old clinets? ☺
00:55 <BabyBug> me!
00:55 <BabyBug> ....but i don't know how
00:55 <Corn1> i would if i had any idea what that is
00:55 <s0beit> Corn1, It didnt take them down, it moved them, and forumer has some sort of cron job that looks for alteration of ads
00:55 <luke-jr> >_<
00:55 <luke-jr> ok, here's the problem:
00:55 <s0beit> thats why i hate forumer forums :P
00:55 <luke-jr> Zones v1 only supports tFunction for stuff
00:56 <luke-jr> tFunction(A,B) is A + B * x
00:56 <luke-jr> Zones v2 uses some tPolynomial
00:56 <Corn1> codehunter im not saying you did do it on purpose and even if you did i wouldn't really care.
00:56 <s0beit> hmkay
00:56 <luke-jr> which can be A + B * x + C * x^2 + D * x^3 + …
00:56 <@armabot> armacommits: [0.2.8-armagetronad-work] r1014 Better alignment for more than 9 players.... || [0.2.8-armagetronad-work] r1013 Implemented team ID printing for /team output for ease of /s... || [armagetronad-zones-v1v2] r851 use tPolynomial to generate cacheScaledRadius for 0.2.8 sync... || [armagetronad-zones-v1v2] r850 simplify rotation to a tFunction as much as possible...
00:56 <s0beit> btw, as luke-jr said, you can call me s0beit now :P code is my old name
00:57 <Corn1> ok.
00:57 <BabyBug> who's idea was it to make the math more complicated? =(
00:57 <luke-jr> so to make Zones v1 clients (0.2.8) work with such things, we need to send a new tFunction every so often, combining C,D,… into B
00:57 <@armabot> armagetronad: bazaarmagetron * r8950 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp):
00:57 <@armabot> armagetronad: author: Manuel Moos
00:57 <@armabot> armagetronad: Implemented team ID printing for /team output for ease of /shuffling.
00:57 <@armabot> armagetronad: Implemented /myteam to only get your own team layout.
00:57 <luke-jr> BabyBug: it's needed for sty/fortress to work better
00:57 <sinewav> BabyBug: René Descartes
00:57 <PinkTomato> That sounds like putting a 20cm pencil into a 10cm box.
00:57 <BabyBug> oh =x
00:57 <Corn1> whats with scripts and their names starting with a lowercase t...
00:57 <nsh22> luke-jr: would it be possible to get 3d on my server when its stable and released?
00:58 <PinkTomato> tRon I think :)
00:58 <BabyBug> nsh22, it'll be a long long long long time until 3d is stable and released
00:58 <Corn1> like several years at the current development rate
00:58 <luke-jr> nsh22: when/if, you mean
00:58 <BabyBug> chances are not one bit of code guru3 used will be used in it either
00:58 <luke-jr> nsh22: you could have it now, if you really wanted to..
00:58 <BabyBug> if it's as hacky as he says it is
00:59 <nsh22> lol but you guys said i shouldnt go posting th elink for the client so...
00:59 <luke-jr> actually
00:59 <nsh22> no point in it right now
00:59 <luke-jr> scratch my earlier question, let me ask again
00:59 <luke-jr> what should I focus on *now*: fortress, sty, or cube?
00:59 <nsh22> cube
00:59 <BabyBug> fortress
00:59 <Corn1> wtf is cube
00:59 <nsh22> cube grid
00:59 <luke-jr> Corn1: http://beta.armagetronad.net/design/reboot.html
01:00 <Corn1> ok
01:00 <Corn1> oh wait
01:00 <BabyBug> when is someone going to work on better models and textures? \o/
01:00 <nsh22> never
01:00 <Corn1> i already know what it is without the link
01:00 <Corn1> yeah i agree cube
01:00 <nsh22> cube wins :)
01:00 <Corn1> but thats the hardest of them.
01:00 <luke-jr> BabyBug: z-man lost the tool to make models :þ
01:00 <z-man> No :)
01:00 <luke-jr> Corn1: I disagree, since my part in cube is small :þ
01:00 <BabyBug> lol?
01:00 <z-man> Oh, wait, yes ;(
01:01 <luke-jr> LOL
01:01 <BabyBug> How do you "lose" the tool? O.o
01:01 <z-man> But I could rewrite it, or we could switch the regular code to use ase, too.
01:01 <z-man> because the tool was a simple ase -> mod exporter.
01:01 <z-man> anyway, bedtime
01:01 <BabyBug> oh
01:01 <Corn1> goodnight
01:01 <BabyBug> What was the point in that? O.o
01:01 <PinkTomato> People have made other models though?
01:02 <Corn1> luke-jr: You arent doing the rendering are you?
01:03 <luke-jr> Corn1: nope :D
01:03 <luke-jr> z-man: what is ASE anyhow? ☺
01:03 <luke-jr> PinkTomato: they have?
01:03 <Corn1> who is 'they'?
01:04 <PinkTomato> Maybe I should ask what you mean by a model?
01:04 <s0beit> gnight z-man, sleep well
01:04 <nsh22> might
01:04 <nsh22> night*
01:04 <luke-jr> PinkTomato: the 3D shape
01:04 <BabyBug> PinkTomato, the bike thingies
01:04 <@armabot> armagetronad: bazaarmagetron * r8951 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp): Manuel Moos: Better alignment for more than 9 players.
01:05 <BabyBug> PinkTomato, look in the models folder when you co a branch :P]
01:05 <sinewav> BabyBug: why don't you make some textures and models?
01:05 <Corn1> i think the correct term is cycle. :)
01:05 <BabyBug> sinewav, no way to make the models ^^
01:05 <luke-jr> Corn1: NO
01:05 <sinewav> BabyBug: it's called Blender. download it.
01:05 <Corn1> fine. bike thingies it is.
01:05 <luke-jr> I WANT TANKS >:O
01:05 <BabyBug> sinewav, i know that >.<
01:05 <Corn1> i want a tank program as well
01:05 <luke-jr> and those flying 2D things too
01:05 <BabyBug> But z-man lost the tool thingy
01:05 <sinewav> tanks ftw
01:05 <BabyBug> so...no one can create models!
01:05 <BabyBug> yet..
01:06 <PinkTomato> ah sinewav was the one that made a 3d bikey thingy?
01:06 <luke-jr> sinewav: you only get a cycle so I can blast you!
01:06 <sinewav> you can still make ase models
01:06 <PinkTomato> was that not a model?
01:06 <BabyBug> with blender?
01:06 <Corn1> yeah. what are those pillar gate things that smash people.. why don't you design one of those for us, BabyBug.
01:06 <luke-jr> LOL
01:06 * sinewav dodges luke's megablast, then falls in a pit.
01:07 <luke-jr> guess what
01:07 <luke-jr> wife sez movie
01:07 <luke-jr> so no cube for now
01:07 <sinewav> chicken butt?
01:07 <luke-jr> and tomorrow it's back to work
01:07 <sinewav> BabyBug: have you seen any of my textures?
01:07 <luke-jr> :þ
01:07 <PinkTomato> cube sounds quite radical
01:07 <luke-jr> bbl
01:07 <BabyBug> sinewav, newp
01:07 <Corn1> there isnt anyway to find some code of what is going through armagetron is there? because it keeps crashing randomly and i want to figure out why
01:07 <sinewav> bb
01:07 <PinkTomato> byebai
01:07 <luke-jr> PinkTomato: it's just a series of 12 fields
01:07 <luke-jr> with borders
01:08 <nsh22> have fun with movie lol
01:08 <luke-jr> and rendering hints
01:08 <luke-jr> and some kind of input to flip tiles
01:08 <luke-jr> maybe a /fliptile command
01:08 <PinkTomato> but the trails will bend in a Z? index?
01:08 <Corn1> see you have to remember suctioncups, luke-jr.
01:08 <luke-jr> Corn1: that's moer than cube
01:08 <Corn1> suctioncups are key.
01:09 <BabyBug> Corn1, a backtrace? could be wrong though =x
01:09 <PinkTomato> suppose it could be more radical, could be a sphere
01:09 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has quit ["Getting the hell out of here!"]
01:09 <Corn1> how do you flip on a sphere
01:09 <Corn1> and always
01:09 <Corn1> anyways
01:09 <PinkTomato> same way as a square
01:10 <sinewav> BabyBug: http://forums.armagetronad.net/viewtopic.php?t=18392
01:10 <Corn1> make me a detailed model and i'll look over it.
01:10 <BabyBug> Oh sinewav, really liked that your t-shirt idea too!
01:11 <Corn1> i would buy http://forums.armagetronad.net/download.php?id=9901 on a teeshirt
01:11 <BabyBug> Brian Hilmers!
01:11 <BabyBug> That's you!
01:11 <PinkTomato> It's cute
01:12 <Corn1> I need to figure out how to make models to be more useful to the armagetron community...
01:12 <Corn1> because i'm programming challenged
01:12 <PinkTomato> Art is harder than programming
01:13 <Corn1> for some people.
01:13 <sinewav> ;)
01:13 <nsh22> corn is pro at art
01:13 <BabyBug> Corn1, i skipped all that and just went straight to the bit where i moan at other people ^^ That's the easiest way ^^
01:13 <Corn1> not really
01:13 <Corn1> i just suck at programming
01:13 <nsh22> same
01:13 <PinkTomato> I suck at drawing
01:13 <PinkTomato> and programming ^^
01:13 <nsh22> but i also suck at graphix, except for paint, im meh at paint
01:13 <sinewav> neal, get the 0.3 music working yet?
01:14 <nsh22> no....
01:14 <fonkay> bah
01:14 <Your_mom_arma> ?
01:14 <Corn1> BabyBug: thats a path to success.
01:14 <BabyBug> \o/
01:14 * BabyBug tickles fonkay
01:14 <nsh22> fonkay: are you a guy or girl?
01:14 <BabyBug> she's a sheep!
01:14 <nsh22> ah
01:14 <sinewav> nsh22: look here for you music problem, then feel ashamed you didn't find it yourself. http://forums.armagetronad.net/viewtopic.php?t=13971
01:14 <Corn1> because i need to know before we start dating*
01:14 <Your_mom_arma> everyone on the internet is an ai including myself
01:15 <Your_mom_arma> genderless and semi intelligent
01:15 <nsh22> ....
01:15 <Corn1> So your saying my mom doesn't have a gender?
01:16 <nsh22> you came from an IT
01:16 <fonkay> baaah
01:16 <nsh22> haha
01:17 * fonkay is very sad you would ask that.
01:17 <Corn1> is that you thinking or bahing?
01:17 <fonkay> you've seen my picture.... and yet you still have to ask.
01:17 <fonkay> Poor me.
01:18 <nsh22> so will windows media player create m3u playlists?
01:18 <Flex> yes..
01:18 <nsh22> lol why you change your avatar, i likd the little guy falling for eternity...
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01:19 <fonkay> i can send it to you, so you can watch it eternally.
01:19 <nsh22> lol nty
01:19 <fonkay> it's all tank's fault really.
01:19 <nsh22> i liked yours and infamous' lol
01:20 <guru3> /awsleepa/aw[B[B[B/aw sleep
01:20 <Corn1> ok why when i use the 3d client on regular servers it bugs out
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01:20 <BabyBug> Corn1, it wasn't made to be compatible
01:20 <Corn1> thats pretty linear
01:20 <nsh22> because it tries to add the up and down zones to the map (in my humble opinion)
01:21 <Corn1> only compatible with 1 server?
01:21 <nsh22> lol
01:21 <BabyBug> Corn1, it's was just a hack put together for a test =)
01:23 <smoothice> Who won the Ladle?
01:23 <fonkay> I wish tank hadn't changed the max file size for avs
01:23 <nsh22> me
01:23 <Your_mom_arma> blame tank and z-man they're the easiest targets when something goes wrong
01:23 <PinkTomato> Bebe
01:23 <smoothice> sweetr
01:24 <fonkay> Your_mom_arma: I blame tank and/or Luci for everything in my life
01:24 <nsh22> windows media player cant save as m3u files, or im just dimg
01:24 <nsh22> dumb*
01:25 <BabyBug> you're just dumb
01:26 <nsh22> well how do i save it. i clicked save playlist and nothing came up...
01:26 <Flex> didn't someone already tell you to use google for your simple questions?
01:26 <nsh22> sry
01:27 <Corn1> dont be sorry, hes just moaning like BabyBug explained :D
01:27 <Flex> i'm not moaning..
01:27 <Corn1> Explain.
01:28 <BabyBug> Corn1, you mean nsh22 is moaning. Not flex ^^
01:28 <PinkTomato> #night
01:28 <Corn1> regardless there is moaning in this piece
01:28 <@armabot> Good night PinkTomato!
01:28 * nsh22 moans...
01:28 <Flex> there's a difference with moaning or giving him indirect advice to search google for his questions..
01:29 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
01:29 <Your_mom_arma> perhaps nsh22is a zombie did you think about that?
01:29 <Corn1> or maybe he is a program?
01:29 <Your_mom_arma> more likely a worm
01:30 <Corn1> lets lynch him.
01:30 <nsh22> ...
01:30 * nsh22 thanks you fo rnot mentioning another role :)
01:30 <Corn1> moan all you can.. you won't be able to after capital punishment comes
01:32 -!- Your_mom_arma [n=Your_mom@pool-70-106-110-34.pskn.east.verizon.net] has quit ["Defence is down"]
01:32 <nsh22> YAY i GOT IT
01:32 <madmax> hmm, FONT_SIZE_FACTOR was removed?
01:33 <Corn1> orly?
01:33 <Corn1> is FONT_FILE still there?
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01:33 <BabyBug> #cfg FONT_SIZE
01:33 <@armabot> BabyBug: FONT_SIZE_FACTOR: font_size_factor_help (default: 0.9)
01:33 <madmax> that one yes, but I think the size is hardcoded or something now
01:34 <madmax> BabyBug: I mean on recent trunk
01:35 <BabyBug> madmax, it's still there.
01:35 <Corn1> whats the command to go back one directory in linux terminal... i can't remember for the life of me
01:35 <BabyBug> cd ../
01:35 <Corn1> thanks
01:35 <BabyBug> yw
01:35 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
01:36 <madmax> BabyBug: http://bazaar.launchpad.net/~armagetronad-dev/armagetronad/trunk-armagetronad-work/revision/823
01:36 <nsh22> and it still doesnt work...
01:37 <BabyBug> madmax, isn't that just for if FONT_SIZE_FACTOR isn't set in user_3_1.cfg?
01:37 <BabyBug> src/render/rFont.cpp:static tConfItem< float > sr_fontSizeFactorConf( "FONT_SIZE_FACTOR", sr_fontSizeFactor, &sr_ReloadFont );
01:37 <BabyBug> That line still seems to exist
01:37 <madmax> did you bzr up?
01:38 <BabyBug> oh, only at rev 804.. =x
01:38 <madmax> ...
01:38 <BabyBug> Ok...regardless, it's still there
01:38 <BabyBug> lol
01:38 <BabyBug> at rev 833
01:39 <madmax> no it isn't!
01:40 <madmax> removed on 821 :)
01:42 <BabyBug> Oh yeh
01:42 <BabyBug> woops
01:42 <Corn1> Does anyone know if theres a trial period availiable for the adobe cs4 package?
01:43 <luke-jr> Adobe * is crap
01:43 <luke-jr> don't bother with it
01:43 <Corn1> i wasn't asking if it was good or not.. but w/e
01:44 <sinewav> all their products have 30 activation periods I think.
01:44 <Corn1> ok.
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01:46 <nsh22> whats better then luke?
01:47 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit [Read error: 110 (Connection timed out)]
01:48 * sinewav perdicts luke will say Gimp
01:48 <Corn1> and if he does i will disagree
01:48 <Corn1> just because its free doesnt mean its better.
01:48 <Corn1> infact it usually doesn't
01:48 <smoothice> oi ct|kyle
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01:52 <BabyBug> i thought luke-jr was meant ot be watching a movie?
01:53 <sinewav> yeah. maybe he took a pee break and checked IRC
01:53 <sinewav> that's what I would do
01:53 <s0beit> haha
01:54 <sinewav> maybe it's a chick flick and he needed to get away
01:54 <BabyBug> =.=
01:54 <BabyBug> men suck
01:54 <s0beit> jajaja
01:54 <sinewav> i'm cool with that
01:55 <sinewav> I don't think women suck, just that there aren't enough interesting ones.
01:55 <nsh22> bb
01:55 <nsh22> #night
01:55 <@armabot> Good night nsh22!
01:55 <s0beit> bb
01:56 -!- nsh22 [n=neal@bas3-barrie18-1176217707.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
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02:16 <s0beit> #si everquest
02:16 <@armabot> s0beit: -=VcL.Clan Everquest: Players (1/10): -=VcL.SoBeiT
02:21 <ct|kyle> #cfg2 enemy
02:21 <@armabot> ct|kyle: BASE_ENEMY_KILL: base_enemy_kill_help || BASE_ENEMY_RESPAWN: base_enemy_respawn_help || CYCLE_ACCEL_ENEMY: Multiplicator to CYCLE_ACCEL for your enemies' walls || CYCLE_ACCEL_ENEMY_OVERRIDE: Block out older clients when CYCLE_ACCEL_ENEMY differs from its default? || CYCLE_BOOSTFACTOR_ENEMY: Factor your speed is multiplied with when breaking from an enemy wall || (3 more messages)
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02:29 <dlh> madmax: I merged the fix from trunk. Should work now.
02:34 <madmax> :)
02:34 <BabyBug> #n9
02:34 <BabyBug> madmax,
02:34 <@armabot> BabyBug: Nexus9 Deathmatch (NO RUBBER!): Players (4/16): agent7 (agent7@tron.nexusnine.org), BabyBug, nara, Number6 (Drugocolypse@tron.nexusnine.org)
02:34 * madmax is watching Top Gear
02:35 <BabyBug> ...
02:35 <akira_arma> ugh
02:35 <akira_arma> :/
02:36 -!- dlh [n=dlh@c-75-69-147-94.hsd1.ma.comcast.net] has quit []
02:36 <madmax> huh, something wrong with it? :P
02:47 <smoothice> ct|kyle: What do I do if ladderlog.txt isn't being written to the var folder?
02:47 <smoothice> ct|kyle: How do I turn it on?
02:48 <s0beit> was the server just set up?
02:48 <smoothice> yes
02:48 <s0beit> it will all right after the next restart
02:48 <smoothice> k
02:48 <s0beit> write*
02:49 <smoothice> I've restarted it lots of times to see but I didn't let it get past connecting to the master server
02:49 <s0beit> refresh your var directory and everything should be there
02:49 <smoothice> I think the master thinks I'm insane lol
02:49 <s0beit> lol
02:50 <ct|kyle> smoothice: should just write there :P
02:51 <smoothice> yay
02:51 <smoothice> it works
02:52 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
02:52 <smoothice> #llog player_chat
02:52 <@armabot> smoothice: Sorry, no matches :S
02:52 <smoothice> #llog chat
02:52 <@armabot> smoothice: CHAT: [player] [message]
02:52 <smoothice> #cfg2 ladderlog_
02:53 <@armabot> smoothice: LADDERLOG_DECORATE_TIMESTAMP: Decorates every line of ladderlog output with the current date and time || LADDERLOG_GAME_TIME_INTERVAL: ladderlog_game_time_interval_help || LADDERLOG_WRITE_ADMIN_COMMAND: ladderlog_write_admin_command_help || LADDERLOG_WRITE_ADMIN_LOGIN: ladderlog_write_admin_login_help || LADDERLOG_WRITE_ADMIN_LOGOUT: ladderlog_write_admin_logout_help || (9 more messages)
02:53 <smoothice> #more
02:53 <@armabot> smoothice: LADDERLOG_WRITE_ALL: Set all the LADDER_LOG_WRITE_* settings to the same value || LADDERLOG_WRITE_AUTHORITY_BLURB: Write to ladderlog: AUTHORITY_BLURB || LADDERLOG_WRITE_BALL_VANISH: ladderlog_write_ball_vanish_help || LADDERLOG_WRITE_BASEZONE_CONQUERED: Write to ladderlog: BASEZONE_CONQUERED || LADDERLOG_WRITE_BASEZONE_CONQUERER: Write to ladderlog: BASEZONE_CONQUERER || (8 more messages)
02:53 <smoothice> #more
02:53 <@armabot> smoothice: LADDERLOG_WRITE_BASEZONE_CONQUERER_TEAM: ladderlog_write_basezone_conquerer_team_help || LADDERLOG_WRITE_CHAT: Write to ladderlog: CHAT [/me] || LADDERLOG_WRITE_COMMAND: ladderlog_write_command_help || LADDERLOG_WRITE_DEATH_BASEZONE_CONQUERED: ladderlog_write_death_basezone_conquered_help || LADDERLOG_WRITE_DEATH_DEATHZONE: ladderlog_write_death_deathzone_help || (7 more messages)
02:53 <smoothice> #more
02:53 <@armabot> smoothice: LADDERLOG_WRITE_DEATH_FRAG: Write to ladderlog: DEATH_FRAG || LADDERLOG_WRITE_DEATH_SHOT_FRAG: ladderlog_write_death_shot_frag_help || LADDERLOG_WRITE_DEATH_SHOT_SUICIDE: ladderlog_write_death_shot_suicide_help || LADDERLOG_WRITE_DEATH_SHOT_TEAMKILL: ladderlog_write_death_shot_teamkill_help || LADDERLOG_WRITE_DEATH_SUICIDE: Write to ladderlog: DEATH_SUICIDE || (6 more messages)
02:53 <smoothice> #more
02:53 <@armabot> smoothice: LADDERLOG_WRITE_DEATH_TEAMKILL: Write to ladderlog: DEATH_TEAMKILL || LADDERLOG_WRITE_GAME_END: Write to ladderlog: GAME_END || LADDERLOG_WRITE_GAME_TIME: Write to ladderlog: GAME_TIME (see also: GAME_TIME_INTERVAL) || LADDERLOG_WRITE_INVALID_COMMAND: ladderlog_write_invalid_command_help || LADDERLOG_WRITE_MATCH_SCORE: ladderlog_write_match_score_help || (5 more messages)
02:53 <smoothice> #cfg2 ladderlog_write_player
02:53 <@armabot> smoothice: LADDERLOG_WRITE_PLAYER_ENTERED: Write to ladderlog: PLAYER_ENTERED || LADDERLOG_WRITE_PLAYER_GRIDPOS: ladderlog_write_player_gridpos_help || LADDERLOG_WRITE_PLAYER_KILLED: ladderlog_write_player_killed_help || LADDERLOG_WRITE_PLAYER_LEFT: Write to ladderlog: PLAYER_LEFT || LADDERLOG_WRITE_PLAYER_POSITION: ladderlog_write_player_position_help || LADDERLOG_WRITE_PLAYER_RENAMED: Write to (1 more message)
02:53 <Concord> woah
02:53 <smoothice> #more
02:53 <@armabot> smoothice: ladderlog: PLAYER_RENAMED
02:53 <smoothice> Concord: ?
02:54 <Concord> heh
02:54 <smoothice> #cfg2 ladderlog_write_player_chat
02:54 <@armabot> smoothice: Sorry, no matches :S
02:54 <smoothice> ct|kyle: what's the llog command for player chat?
02:54 <smoothice> .cfg2 ladderlog_write_player_chat
02:54 <tronner> smoothice: Sorry, no matches :S
02:54 <smoothice> .llog player_chat
02:54 <tronner> smoothice: Sorry, no matches :S
02:55 <smoothice> .cfg2 ladderlog_write_chat
02:55 <tronner> smoothice: LADDERLOG_WRITE_CHAT: Write to ladderlog: CHAT [/me]
02:55 <s0beit> whats that do?
02:55 <smoothice> Writes to the ladderlog player chat
02:55 <s0beit> whys that need to be included in the ladders log?
02:55 <s0beit> oO
02:57 <s0beit> is all of that ladderlog stuff turned on by default?
02:58 <s0beit> LADDERLOG_WRITE_ADMIN_LOGIN: ladderlog_write_admin_login_help || LADDERLOG_WRITE_ADMIN_LOGOUT
02:58 <s0beit> thats the reason I asked
02:58 <s0beit> maybe that will help my bug issue on the ladders
02:59 <madmax> smoothice: you know you can also use armabot within a /query?
03:01 <@armabot> armacommits: [armagetronad-old-glancing] r755 Merge from trunk.... || [0.2.8-armagetronad-work] r1015 Using the custom connect menu after browsing a server subcul...
03:02 <BabyBug> Bug! http://img141.imageshack.us/img141/8964/screenshotarmagetronadvid8.png
03:03 <ct|kyle> that is usually an error in your network
03:04 <BabyBug> hrmph, the game froze up, as if my internet disconnected (which it hadn't) Then everything started working again except that spammed the console
03:04 <BabyBug> and it's freezing regularly, just never usually prints that error
03:04 <ct|kyle> could be serverside
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03:18 <Concord> its not possible to have multiple spawn points for one team yet? is it?
03:18 <madmax> #n9
03:18 <@armabot> madmax: Nexus9 Deathmatch (NO RUBBER!): Players (0/16):
03:18 <s0beit> in sty+ct it is
03:18 <s0beit> #si everquest
03:18 <Concord> orly?
03:18 <@armabot> s0beit: -=VcL.Clan Everquest: Players (8/10): -=VcL.FanToM, clover`, DragonNinjaPony, g.Axis, Johnny, Player 1, _~R~_Faith, ~>Tsugaru.TaB
03:18 <s0beit> Go play there ;)
03:18 <s0beit> Many spawn zones.
03:18 <Concord> how many teams?
03:19 <s0beit> two.
03:19 <Concord> orly?
03:19 <s0beit> Its a fortress type setup
03:20 <s0beit> #si everquest
03:20 <@armabot> s0beit: -=VcL.Clan Everquest: Players (8/10): -=VcL.FanToM, clover`, DragonNinjaPony, g.Axis, Johnny, Player 1, _~R~_Faith, ~>Tsugaru.TaB
03:21 <Concord> sobeit, i saw 2 spawns
03:21 <Concord> I think you misunderstood
03:21 <s0beit> ?
03:21 <s0beit> what do you mean then? oO
03:21 <Concord> I mean multiple spawn locations
03:22 <s0beit> All the bases in there are spawn zones
03:22 <Concord> the initial launch position
03:22 <Concord> is called a spawn
03:22 <s0beit> but, enemies can't respawn eachother
03:22 <s0beit> correct...
03:22 <s0beit> oH!
03:22 <s0beit> haha
03:23 <Concord> yeh ;)
03:23 <s0beit> i see what you mean now ;)
03:23 <s0beit> conc, i think you can do it in a map
03:23 <Concord> nice server tho ;)
03:23 <s0beit> ive seen it done before
03:23 <s0beit> ty :)
03:23 <s0beit> kyle is busting his arse to help me <3
03:23 <Concord> hehe
03:23 <Concord> btw, I have a fort map I wanna test
03:24 <Concord> it places some deathzones to enforce grinding
03:25 <@armabot> armagetronad: bazaarmagetron * r8952 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gServerFavorites.cpp): Daniel Lee Harple: Using the custom connect menu after browsing a server subculture didn't work.
03:25 <Concord> then has them shrink to get out of the way
03:26 <s0beit> conc, ill come test with you when im done setting up the map kyle is working so hard on
03:26 <Concord> yeah'
03:26 <s0beit> ^_^
03:26 <Concord> I need to upload it somewhere too
03:26 <Concord> :P
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03:31 <s0beit> #si everquest
03:31 <@armabot> s0beit: -=VcL.Clan Everquest: Players (6/10): -=VcL.FanToM, =^^=, desmosedici, g.Axis, Johnny, _~R~_Faith
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03:39 <madmax> hmm it's nice, but a lot of pointless bases :P
03:39 <s0beit> lol
03:40 <s0beit> I think i broke it!
03:41 <s0beit> xD
03:41 <luke-jr> ]later tell sinewav it was Batman Forever
03:41 <ljrbot> luke-jr: The operation succeeded.
03:42 <luke-jr> s0beit: what programming languages do you know?
03:54 <s0beit> none whatsoever
03:54 <s0beit> im not a pro
03:54 <s0beit> but i know a little javascript and php
03:55 <luke-jr> those are programmign languages
03:55 <luke-jr> want to fix some bugs? (PHP)
03:55 <s0beit> what types of bugs?
03:56 <luke-jr> bugs in TWG ☺
03:57 <s0beit> sry, but i dont have the skills required to fix bugs
03:57 <s0beit> I am only good with scripting for forums and sites
03:57 <luke-jr> take a look
03:57 <luke-jr> bzr co lp:yandere
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03:59 <BabyBug> \o/
03:59 <s0beit> \o
04:00 * s0beit show luke my noob certificate
04:00 <luke-jr> s0beit: the code was originally by a noob, just take a look
04:00 <s0beit> haha
04:00 <BabyBug> Anyone using xchat?
04:00 <s0beit> thx for agreeing! :(
04:00 <s0beit> i do!
04:01 <smoothice> s0beit: its not possible to have multiple spawn points for one team yet? is it?
04:01 <s0beit> i have an annoying red line thats been there forever
04:01 <BabyBug> Settings > Preferences > Interface > Text Box > Font: <--- What's the default?
04:01 <smoothice> sty+ct? that's possib;le?
04:01 <s0beit> Fixedsys Excelsior 2.00 11
04:01 <s0beit> I dont think so...
04:01 <s0beit> Maybe a custom made map it would be...
04:01 <s0beit> But im not really sure
04:01 <smoothice> ct|kyle: ^^
04:01 <s0beit> :)
04:02 <@armabot> armagetronad: * resources/Tronix25/TeamWork/Xzombie-And-Ajnin/Democracy-1.aamap.xml: Resource by Tronix25
04:02 <ct|kyle> smoothice: it is posible anywhere
04:03 <ct|kyle> smoothice: they are just fort zones
04:03 <smoothice> ????
04:03 <s0beit> http://beta.armagetronad.net/resource-browser/resources/Tronix25/TeamWork/Xzombie-And-Ajnin/Democracy-1.aamap.xml
04:03 <s0beit> wtf?!
04:03 <smoothice> Spawn points/
04:03 <s0beit> LOL!
04:03 <smoothice> Lol
04:03 <s0beit> wth is that?
04:03 <smoothice> fuck off is the 404 error page
04:03 <smoothice> lol
04:03 <s0beit> ROFL
04:04 <ct|kyle> smoothice: there are subspawns, I need to talk to wrtlprnft about how to use them though :P
04:04 <s0beit> #si everquest
04:04 <@armabot> s0beit: -=VcL.Clan Everquest: Players (3/10): -=L$)beanerTRON, konqui
04:04 <smoothice> Is this zones v2 or zones v1?
04:04 <smoothice> #help si
04:04 <@armabot> smoothice: (si <an alias, 0 arguments>) -- Alias for "serverinfo $*".
04:04 <smoothice> #help serverinfo
04:04 <@armabot> smoothice: (serverinfo <an alias, 0 arguments>) -- Alias for "fetch http://wrtlprnft.ath.cx/serverlist/serverdetails.php?name=@1+@2+@3+@4+@5+@6+@7+@8+@9".
04:06 <ct|kyle> smoothice: v1
04:07 <s0beit> gnight!
04:07 <s0beit> sleep well
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04:10 <smoothice> #morning
04:10 <@armabot> Good Morning smoothice Random Fortune: "`...we might as well start with where your hand is now.' || Arthur said, `So which way do I go?' || `Down,' said Fenchurch, `on this occaision.' || He moved his hand. || `Down,' she said, `is in fact the other way.' || `Oh yes.'" || - Arthur trying to discover which part of Fenchurch is || wrong.
04:10 <smoothice> #night
04:10 <@armabot> Good night smoothice!
04:10 <smoothice> #afternoon
04:10 <smoothice> #roulette
04:10 <@armabot> smoothice: *click*
04:11 <smoothice> #roulette
04:11 <@armabot> smoothice: *click*
04:11 <smoothice> #roulette
04:11 <@armabot> smoothice: *click*
04:11 <smoothice> #roulette
04:11 <@armabot> smoothice: *click*
04:11 <smoothice> #roulette
04:11 <@armabot> smoothice: *click*
04:11 <smoothice> #roulette shuffle
04:11 <@armabot> smoothice: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
04:11 <smoothice> #roulette spin
04:11 <@armabot> *SPIN* Are you feeling lucky?
04:11 <smoothice> #roulette
04:11 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "BANG!"]
04:11 * armabot reloads and spins the chambers.
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04:12 <luke-jr> smoothice: there's an easier way to accomplish that..
04:12 <luke-jr> #kick "BANG!"
04:12 <@armabot> luke-jr: Error: BANG! is not in #armagetron.
04:12 <BabyBug> fail
04:12 <BabyBug> lmao
04:12 <luke-jr> #kick smoothice"BANG!"
04:12 <@armabot> luke-jr: Error: smoothice"BANG!" is not in #armagetron.
04:12 <luke-jr> #kick smoothice "BANG!"
04:12 <luke-jr> :/
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04:12 <BabyBug> stick to the programming...
04:13 <BabyBug> irc commands seem to be too complicated for you :P
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04:13 <luke-jr> that command had nothing to do with IRC
04:13 <luke-jr> IRC commands are simple enough
04:13 <luke-jr> but I prefer to use a client
04:13 <luke-jr> easier than typing PRIVMSG over and over
04:14 <BabyBug> it was sent over irc, so it had something to do with irc
04:14 <BabyBug> stfu with your technicalities
04:14 <luke-jr> no, IRC was merely the transport
04:14 <smoothice> luke-jr: you Phail
04:14 <luke-jr> no, I just took a long time to succeed
04:15 <smoothice> oooh
04:15 <smoothice> burnnnnn
04:15 <smoothice> lol
04:15 <smoothice> Hey
04:15 <smoothice> That was a good comeback.
04:15 <smoothice> Congratulations.
04:15 <smoothice> luke-jr: How's the zonesv1/2 stuff?
04:16 <luke-jr> working
04:16 <smoothice> Cool
04:16 <smoothice> but
04:16 <smoothice> what's the point if it cannot do polygonal zones
04:17 <luke-jr> …..
04:17 <luke-jr> so people with 0.2.8 can play on new servers?
04:17 <smoothice> I asked a serious question
04:17 <smoothice> oh
04:17 <smoothice> LoL!
04:17 <smoothice> but wait!
04:17 <luke-jr> when the new servers don't require new features
04:17 <smoothice> 0.2.8 people cannot play on 0.3 servers
04:18 <smoothice> that is
04:18 <smoothice> 0.2.8-cvs
04:18 <smoothice> which is 25% of people
04:18 <luke-jr> more like 1%
04:18 <smoothice> Just 1%?
04:18 <smoothice> What do most people use?
04:18 <luke-jr> most people use 0.2.8 releases
04:19 <smoothice> so that'd be 0.2.8.2.1
04:19 <smoothice> or 0.2.8.2
04:19 <smoothice> But wouldn't you be crazy to use 0.2.8.2?
04:20 <luke-jr> …
04:20 <smoothice> lol
04:20 <smoothice> What's your problem?
04:23 <luke-jr> ok
04:23 <luke-jr> so
04:23 <luke-jr> movie's over
04:23 <luke-jr> fortress, sty, cube, or sex?
04:26 <BabyBug> fortress
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05:16 <s0beit> yo kyle, whats the bzr thing for 0.2.8_alpha20081221 ?
05:16 <s0beit> i want to run that instead of .2.8.3beta1
05:16 <smoothice> s0beit:
05:17 <s0beit> oi smooothice
05:17 <smoothice> #bzr
05:17 <@armabot> bzr co lp:armagetronad (for trunk) bzr co lp:armagetronad/0.2.8 (for 0.2.8) bzr branch lp:~armagetronad-dev/armagetronad/0.3.1 (bzr >= 1.4)
05:17 <smoothice> do you want 0.2.8?
05:17 <s0beit> 0.3.1?
05:17 <s0beit> yes
05:17 <smoothice> bzr co lp:armagetronad/0.2.8
05:17 <s0beit> is that the same that ww high rubber is running?
05:17 <smoothice> Likely
05:17 <s0beit> their says 0.2.8_alpha2008
05:18 <smoothice> then yes
05:18 <s0beit> okie
05:18 <s0beit> ill give it a try :D
05:18 <s0beit> ty
05:18 <smoothice> it could be sty but obviously for high rubber you don't need sty
05:18 <s0beit> yep
05:19 <smoothice> Unless you want the CT part of sty+ct, you'd have to use sty+ct.
05:19 <smoothice> But I don't think you do
05:19 <BabyBug> lp:armagetronad/0.2.8 is even newer than .2.8.3beta1 ....
05:19 <smoothice> Yes
05:19 <smoothice> 0.2.8.3_beta1 is a snapshot of lp:armagetronad/0.2.8
05:19 <smoothice> from about a week or so ago
05:19 <smoothice> I cannot remember
05:19 <BabyBug> Oh yeh, forgot the snapshot is from 2 years back >.<
05:20 <smoothice> s0beit: That isn't true
05:20 <s0beit> smoothice, after i run that command, what do i do next?
05:20 <smoothice> Compile normally
05:20 <s0beit> kk
05:21 <s0beit> dont i have to cd into armagetronad/0.2.8 and then ./compile and then make then make install?
05:21 <s0beit> its not letting me cd to it though :(
05:21 <smoothice> cd 0.2.8
05:21 <smoothice> just "0.2.8"
05:21 <smoothice> ./bootstrap.sh
05:21 <s0beit> gah hehe ok
05:21 <smoothice> ./configure --whatever --armawhatever
05:21 <smoothice> make
05:22 <smoothice> make install
05:22 <smoothice> 0.2.8.3_beta1 was released on 2009-01-31 at 21:29
05:22 <smoothice> BabyBug: 0.2.8.3_beta1 was released on 2009-01-31 at 21:29
05:22 <BabyBug> Oh...
05:22 <s0beit> i have a question about the configure part...
05:22 <smoothice> sure
05:22 <s0beit> lol what do people normally run?
05:22 <s0beit> i want auth and whatever is normal
05:23 <s0beit> i never understood what gout meant and w/e
05:23 <smoothice> You want armathenication enabled?
05:23 <s0beit> yessir
05:23 <ct|kyle> good i can sit back and be lazy :P
05:23 <smoothice> lol
05:23 <s0beit> HAHA kyle D:
05:23 <smoothice> ct|kyle will take over now
05:23 <smoothice> I'm off to bed
05:23 <smoothice> #night
05:23 <@armabot> Good night smoothice!
05:23 <s0beit> gnight!
05:23 <smoothice> night ct|kyle!
05:23 <smoothice> ;)
05:23 <s0beit> haha
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05:23 <s0beit> even smoothice
05:23 <s0beit> evil*
05:23 <s0beit> :P
05:23 <ct|kyle> ./configure --enable-armathentication --enable-dedicated --disable-glout --prefix /path/to/binary/fortress CXXFLAGS=-DMAXCLIENTS=32
05:23 <ct|kyle> that is what i run
05:24 <s0beit> okie
05:24 <BabyBug> s0beit, why are you even doing this if you have 0.2.8.3_beta1 running?
05:24 <s0beit> im testing versions :D
05:24 <s0beit> im experimenting
05:25 <BabyBug> that's only like 9 days old...
05:25 <BabyBug> (the one you're trying to compile now is only 9 days newer)
05:26 <s0beit> maybe they've fixed what I experienced in the beta1 then
05:26 <BabyBug> what happened with beta1?
05:27 <s0beit> beta1 was very stable for high rubber server, but many times people bugged on walls and went through walls and stuff, so im just testing out different versions
05:28 <s0beit> at first i thought it was the settings, so ive been chaging them all around
05:28 <s0beit> nothing changed though
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05:29 <|TheBeyonder|> ...
05:29 <|TheBeyonder|> #weather 30329
05:29 <@armabot> |TheBeyonder|: The current temperature in Midtown/Buckhead, Atlanta, Georgia is 47.5°F (11:25 PM EST on February 08, 2009). Conditions: Clear. Humidity: 92%. Dew Point: 44.6°F. Windchill: 48.2°F. Pressure: 30.37 in 1028.3 hPa (Falling).
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05:29 <ct|kyle> actually i thought they commented something for wall fix
05:38 <s0beit> brrrrb
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06:05 <s0beit> http://i40.tinypic.com/j5utlh.png
06:05 <s0beit> can any of you tell me whats wrong in that pic?
06:06 <s0beit> why are the lag-o-meters so huge when my ping is so small? oO i am using the 0.2.8.3beta1 client and server
06:06 <s0beit> and my ping was not spiking either
06:07 <s0beit> i remember reading in the changes notes zman change the lag o meter stuff...
06:09 <s0beit> "- More accurate Lag-O-Meter by meriton."
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07:32 <Lucifer> what's a good desktop environment besides KDE?
07:33 * z-man liked Windowmaker
07:33 <z-man> (GNUStep)
07:33 <z-man> I only switched to KDE because Windowmaker didn't have multi-tab consoles.
07:34 <z-man> And because of KTeaTimer.
07:39 <Lucifer> well, you can still run konsole in windowmaker, right?
07:39 * Lucifer googles windowmaker
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07:41 <Lucifer> kde4 runs like a hog on my system, I'd like something a bit leaner now
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08:00 <z-man> Yeah, KDE and Gnome apps still work in Windowmaker.
08:01 <Lucifer> heh, but where's my konversation icon so I can dock it?
08:01 * Lucifer is in windowmaker now
08:01 * z-man figured
08:02 <z-man> I forgot about docking, I don't think that's supported too well.
08:02 <z-man> Or what happens with notifications.
08:02 <Lucifer> hmmm, say something to me
08:02 <z-man> Lucifer: Not that you gain too many resources if you run all your KDE apps :)
08:02 <Lucifer> notification worked fine
08:03 <Lucifer> I think plasma is the thing sucking up all my resources
08:03 <Lucifer> and since plasma is the Really Great Thing About KDE4, it means it's really time for me to be looking around for awhile
08:04 <Lucifer> maybe when I get a few pennies to rub together and consider a serious upgrade, it'll be different, heh
08:04 <z-man> I'm a bit worried about my poor old laptop here too
08:05 <z-man> Currently, I'm still on Kubuntu 8.04 and KDE 3.4.
08:05 <z-man> And things are already tight. One trunk compile basically swaps out all other applications from memory :(
08:08 <Lucifer> don't upgrade then, heh
08:08 <Lucifer> or consider a different distribution
08:08 <Lucifer> I'm about ready to look around for a non-kde-oriented distribution
08:08 <Lucifer> problem is, I don't see how I can avoid winding up with gnome
08:15 <Lucifer> well, I see one thing fixed already, no weird static onscreen when typing
08:15 * Lucifer blames kde4 for that
08:15 * Lucifer thinks he can move in to WindowMaker
08:26 <wrtlprnft> luke-jr: the nMessage parameter is just the class used to translate it over the network
08:27 <wrtlprnft> luke-jr: because otherwise tools/ couldn't do that
08:29 <wrtlprnft> #later tell madmax try LINE_HEIGHT :-)
08:29 <@armabot> wrtlprnft: The operation succeeded.
08:30 <wrtlprnft> luke-jr: go ahead and typedef all you want
08:31 <wrtlprnft> luke-jr: or just get rid of the stupid parameter and move the conversion functions to nMessage
08:31 <wrtlprnft> luke-jr: or look at the protobuf branch and see how z-man solved it, that's probably the smartest way
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12:15 <wrtlprnft> Problems with 0x1000? Fix Within Minutes. Free Download!
12:15 * wrtlprnft loves google ads
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13:34 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r919 Fixed crash caused by out of bounds write in static array....
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13:54 <guru3> make error compiling protobuf branch :S
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14:35 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r922 Added MESSAGE_CACHE_SIZE and MESSAGE_CACHE_EFFORT compressio... || [protocolbuffer-armagetronad-work] r921 Netobjects now cache creation and sync messages to save on p... || [protocolbuffer-armagetronad-work] r920 Removed legacy lag compensation setting....
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15:51 <guru3> z-man: g++ 4.1.2
15:52 <z-man> Hmm,I'll give 3.4 a spin.
15:52 <z-man> we definitely need to stay compatible with that, it's the one I use for the autopackages.
15:52 <guru3> which g++ are you using?
15:53 <z-man> 4.2.4 and 4.3.2.
15:53 <guru3> guess i could upgrade
15:53 <z-man> nah, don't, it'll be fixed in a minute.
15:53 <z-man> (hour)
15:54 <guru3> actually doesn't look like there's an upgrade in gentoo for x86_64
16:41 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r924 Added virtual destructor to polymorphic class.... || [protocolbuffer-armagetronad-work] r923 Fixing compiler problems with GCC 3.3....
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16:58 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
16:58 <s0beit> #morning
16:58 <@armabot> Good Morning s0beit Random Fortune: Honk if you are against noise pollution!
16:59 * s0beit honks
17:01 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has joined #armagetron
17:05 <s0beit> oi!
17:09 <ct|kyle> oi
17:10 <s0beit> #morning ct|kyle
17:10 <@armabot> Good Morning s0beit Random Fortune: Hermes: Dating your ex, Fry? Have you lost all self-respect? || Fry: All what?
17:10 <s0beit> lol
17:10 -!- emphasis [n=rolf@207-219-045-062.dynamic.caiway.nl] has quit [Read error: 110 (Connection timed out)]
17:11 <s0beit> #si everquest
17:11 -!- emphasis [n=rolf@207-219-045-062.dynamic.caiway.nl] has joined #armagetron
17:11 <@armabot> s0beit: -=VcL.Clan Everquest: Players (1/10): -=VcL.SoBeiT
17:19 <Lizmatic> .tea
17:19 <Lizmatic> #tea
17:19 <Lizmatic> FU!
17:19 <@armabot> Lizmatic: Fortress Café: Players (6/32): akira, CRaZy B3eR, gobinu, Player 1, Th3r0z3r, _'Deck°
17:19 <tronner> Lizmatic: Fortress Café: Players (4/32): Player 1, Th3r0z3r, _'Deck°
17:21 <s0beit> u ok there liz/
17:21 <s0beit> :p
17:29 <Lizmatic> FINE!
17:29 <s0beit> #si open sumo
17:29 <@armabot> s0beit: Crazy Tronners Open Sumo: Players (8/12): -=VcL.SoBeiT, @RG@Brezer, CT_emphasis, drodimo, Micky, Mr|Flo, _-`Ww_Gaspard, ~|DST|~AshitakA
17:29 <ct|kyle> .part
17:29 -!- tronner [i=p4@unaffiliated/tronner] has left #armagetron ["ct|kyle"]
17:30 <s0beit> ?
17:30 <ct|kyle> not suposed to be here
17:30 <s0beit> =o
17:31 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
17:31 <s0beit> ]rating sobeit
17:31 <ljrbot> s0beit: I don't know anything about 'sobeit'!
17:31 <s0beit> =ooooooo
17:31 <ct|kyle> ]rating luke-jr_work
17:31 <ljrbot> ct|kyle: I don't know anything about 'luke-jr_work'!
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17:46 <epsy> louven on a rant, heh
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18:35 <BabyBug> \o
18:48 <guru3> using protobuf branch
18:48 <guru3> armagetron3d is backwards compatible
18:48 <guru3> z-man: brilliant work
18:50 <BabyBug> \o/
18:50 <BabyBug> *cuddles* to z-man!
18:50 <guru3> uploading data to master branch
18:50 <guru3> that doesn't sound good :/
18:50 * z-man didn't do a thing
18:51 <guru3> i deleted the music files from my local repository
18:51 <guru3> and i think it will go and delete them from bzr if i push now :/
18:51 <guru3> i just didn't want the music to play :(
18:51 <z-man> bzr revert them.
18:52 <guru3> bzr commit doesn't go off until you push right?
18:53 <z-man> it does.
18:53 <epsy> anyone has an idea on how to select an audio strem to listen to with mplayer?
18:53 <z-man> you need to bzr uncommit if you already committed the removal.
18:53 <guru3> D:
18:53 <epsy> stream *
18:53 <guru3> you may have a few surprised in the protobuf branch :S
18:53 <guru3> epsy: mplayer -aid
18:54 <guru3> *surprises
18:55 <guru3> shit
18:55 <guru3> i thought bzr created a local repository type thing
18:55 <epsy> guru3, great! thanks :)
18:56 <dlh> guru3: it does if you used bzr branch. Not if you do bzr checkout
18:57 <guru3> ah
18:57 <dlh> Did you use checkout?
18:57 <guru3> yeah :(
18:59 <guru3> well at leat there aren't any more surprises in the protobuf branch
19:01 <z-man> guru3: It doesn't seem like you modified any public branches.
19:02 <guru3> i already reverted
19:02 <guru3> the goal was to get protobuf into the 3d branch
19:02 <guru3> not the other way around
19:02 <z-man> heh :)
19:02 <guru3> which is what i did :<
19:02 <guru3> on the birght side it does work perfectly
19:06 <guru3> let
19:07 <guru3> let's get this remerged, working again
19:07 <guru3> and commit it to the right place -_-
19:07 <BabyBug> Why don't you know how to use bzr properly? O.o
19:07 <guru3> because this is about the 3rd time i've used it
19:07 <BabyBug> oh..
19:07 <guru3> most of the stuff i do for armagetron is with the website
19:07 <BabyBug> O.o
19:07 <guru3> which is php and svn
19:08 <BabyBug> fine then! guess you got a good enough reason...
19:09 <guru3> i was just getting the hang of svn too
19:09 <BabyBug> svn is all crappy
19:09 <guru3> i quite like it
19:09 <guru3> bzr is neat too
19:10 <K-Yo> z-man, thnx for yesterday ;)
19:11 <guru3> is there anyway to turn music off?
19:12 <wrtlprnft> ./configure --disable-sound
19:12 <guru3> i'll remember that
19:13 <guru3> pushing the changes to armagetron3d
19:13 <guru3> that seems to have gone
19:13 <guru3> maybe
19:14 <guru3> i'll have to wait until it shows up on launchpad
19:16 <guru3> wooo it worked
19:17 <wrtlprnft> I'll check it up and update my server after supper
19:17 <wrtlprnft> s/up/out/
19:17 <wrtlprnft> (note the missing g)
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19:21 <guru3> z-man: in calls to EdgeIsDangerous, the cycle position is being updated in a way that doesn't keep the z-coordinate
19:22 <guru3> any ideas why that would happen? the visual positions are all correct, and the positions return to what they should be
19:22 <guru3> the x and y positions are also correct
19:37 <z-man> Hmm, it shouldn't change a thing. Dunno what's happening there.
19:37 <guru3> i mean, i've been doing some trickery already to keep the z-assignment
19:38 <guru3> tCoord operator+(const tCoord &a) const{REAL t = z; if (z == 2 && a.z != 2) t = a.z; return tCoord(x+a.x,y+a.y,t);}
19:38 <guru3> things like that
19:39 <ct|kyle> wrtlprnft: how do you use sub-spawn points
19:42 <wrtlprnft> ct|kyle: err, do they exist?
19:43 <guru3> ive undone that and put in proper z stuff
19:43 <guru3> same problem
19:43 <guru3> but a few of these i have no idea what the equivalent 3d functions are
19:44 <guru3> like REAL_V
19:44 <guru3> or the three 2d coordinate cross product
19:44 <guru3> that sounds a bit iffy to me
19:44 <z-man> It is :)
19:44 <ct|kyle> wrtlprnft: (i should just read more http://bazaar.launchpad.net/~armagetronad-ct/armagetronad/0.2.8-armagetronad-sty%2Bct/revision/616 << that is what i was talking about
19:45 <guru3> does bool operator()(tCoord const &a, tCoord const &b) { need modifying?
19:45 <guru3> i can't even figure out what that does
19:45 <guru3> the tangent function?
19:45 <guru3> REAL operator*(const tCoord &a) const{return -x*a.y+y*a.x;}
19:45 <guru3> that seems iffy
19:45 <wrtlprnft> ct|kyle: i remember thinking about this
19:46 <wrtlprnft> didn't know i committed something
19:46 <wrtlprnft> o_O
19:46 <ct|kyle> heh
19:46 <ct|kyle> i should see if they work lol
19:47 <wrtlprnft> heh, so should it
19:47 <wrtlprnft> *i
19:48 <wrtlprnft> ct|kyle: the patch looks like it should be complete
19:50 <ct|kyle> i'll go make something and test it
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19:51 <wrtlprnft> i think the dtd doesn't allow subspawns O_o
19:52 <Flex> guru3, wouldn't it be cool if you gave hosting to the guys at playfortress? (just an idea) their big posts get compressed a lot by wordpress's page width restriction.. maybe i'm the only one bothered by it
19:53 <@armabot> armacommits: [armagetron3d] r925 armagetron3d/protobuf merge, take two....
19:53 <guru3> might be possible
19:54 <wrtlprnft> ct|kyle: it *looks* reasonably complete…
19:55 <Flex> that's nice, i'll refer it to them
19:56 <wrtlprnft> wow, protobuf takes its time to compile
19:56 <guru3> but turning in a square with my collision detection hack off
19:56 <z-man> I should time it again
19:56 <guru3> you can get it to reset the height
19:56 <guru3> simewhere along the way
19:56 <z-man> first tests against trunks didn't take too much longer
19:56 <guru3> it's not re assining the height
19:56 <wrtlprnft> guru3: not the branch, protobuf itself :-)
19:57 <guru3> and i cant find what function is doing it
19:57 <z-man> ah :)
19:57 <wrtlprnft> it's just that it's longer than i expected with it being quite simple
19:57 <z-man> guru3: can you give me a test case?
19:57 * z-man has some debugging tim
19:57 <z-man> e
19:57 <guru3> when it doesn't reassign it?
19:57 <guru3> gcycle.cpp
19:58 <guru3> if (nw->EndPoint(1).z != myZ)
19:58 <guru3> change myZ to pos.z
19:58 <guru3> and colision stops
19:58 <guru3> because pos.z is getting reset right before you hit the wall for some reason
19:58 <z-man> ah. right :)
19:58 <z-man> of course. It's because it's doing a 2d intersection.
19:59 <guru3> why does that reset the height?
19:59 <z-man> because it's setting pos to the collision point
19:59 <guru3> z is carried through out all the assignments
19:59 <guru3> so someplace it's doing pos=tCoord(newx,newy)
19:59 <guru3> instead of pos=some_exisiting_pos?
20:00 <z-man> no, I think it's taking the coordinates from the wall.
20:00 <guru3> hmm
20:00 <guru3> that function might not return its z
20:01 <guru3> eCoord eWall::Vec() const{
20:02 <guru3> that might be doing it
20:02 <guru3> or eCoord eWall::Point(REAL a) const{
20:02 <luke-jr> Lucifer: plasma is leaky; restart it daily
20:03 <luke-jr> other than leaks and such, KDE 4 is supposed to be lighter on memory
20:03 <z-man> guru3: pos = bestCross is doing it
20:03 <z-man> in eGameObject::Move
20:03 <luke-jr> wrtlprnft: how does tCoord get networkized?
20:03 <z-man> bestCross is assigned from cross
20:04 <ct|kyle> wrtlprnft: what change to the dtd would be needed
20:04 <z-man> and coss is a point on the wall.
20:04 <wrtlprnft> i'm on it
20:04 <wrtlprnft> argh, screw you for braking sty+ct clients
20:04 <luke-jr> guru3: I used to have GCC 4.3 on x86_64 Gentoo
20:04 <luke-jr> guru3: but it demands a new glibc
20:05 <ct|kyle> wrtlprnft: how did i do that ?
20:05 <guru3> eCoord cross = e.IntersectWithCareless(run);
20:05 <luke-jr> guru3: 'bzr commit' is immediate fro checkouts
20:05 -!- AshitakA [n=AshitakA@pD9E01A80.dip0.t-ipconnect.de] has joined #armagetron
20:05 <z-man> it gets updated later.
20:06 <guru3> addition and multiplcation operations
20:06 <guru3> all carry through the z
20:06 -!- BabyBug [n=BabyBug@87.113.65.48.plusnet.pte-ag2.dyn.plus.net] has quit [Read error: 110 (Connection timed out)]
20:06 <luke-jr> svn is not crappy
20:06 <z-man> yes, but it gets updated to a point from the wall.
20:06 <wrtlprnft> with you i meant all sty+ct devs, including me
20:06 <z-man> do later, cross is guaranteed to lie on the wall's plane, not the cycle's plane.
20:06 <z-man> not that there would be anything wrong with it :)
20:07 <luke-jr> wrtlprnft: sty+ct is valid on client-level?
20:07 <wrtlprnft> luke-jr: why not?
20:07 <luke-jr> wrtlprnft: I thought it only affected the server end
20:08 <guru3> hrmmm
20:08 <guru3> return beg + ( end - beg ) * a; that should carry through the z value
20:08 <wrtlprnft> luke-jr: so? you should still be able to compile a client
20:08 <guru3> and that's based on EndPoint
20:08 <z-man> add a 'cross = *e.Point() + e.Vec() * e_ratio'
20:08 <guru3> and that function returns correct z values
20:08 <luke-jr> wrtlprnft: yeah, I just didn't realize it actually did something special
20:08 <z-man> just before 'if (score > bestScore)'
20:09 <wrtlprnft> luke-jr: by the way, clientside svg output might be nice
20:09 <guru3> i'm still going through walls
20:09 <guru3> but that might be because of changes i amde to tCoord
20:09 <guru3> reverting that
20:10 <luke-jr> wrtlprnft: svg? for what?
20:10 <ct|kyle> ya it could be, for recorders to export it for torunys
20:10 <ct|kyle> instead of putting the pull on the server
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20:12 <guru3> this may just work as long as the cycle starts on 0
20:13 <guru3> hmm
20:13 <guru3> this is causing something else to happen
20:15 <ct|kyle> epsy or epsy|phone firefox now has a search tabs feature :)
20:16 <wrtlprnft> ct|kyle: fixed
20:16 <wrtlprnft> <Spawn x="255" y="51" xdir="0" ydir="1">
20:16 <wrtlprnft> <Spawn x="256" y="50" xdir="1" ydir="0" />
20:16 <wrtlprnft> <Spawn x="255" y="49" xdir="0" ydir="-1" />
20:16 <wrtlprnft> <Spawn x="254" y="50" xdir="-1" ydir="0" />
20:16 <wrtlprnft> </Spawn>
20:17 <wrtlprnft> might be fun on chico :-)
20:17 <ct|kyle> give me a minute
20:17 <wrtlprnft> z-man:
20:17 <wrtlprnft> protobuf/tFunction.pb.h:24:27: error: nNetObject.pb.h: No such file or directory
20:17 <wrtlprnft> protobuf/tFunction.pb.cc: In function ‘void Tools::protobuf_BuildDesc_tFunction_2eproto()’:
20:17 <wrtlprnft> protobuf/tFunction.pb.cc:52: error: ‘::Network’ has not been declared
20:17 <wrtlprnft> even after reboostrapping and all
20:17 <wrtlprnft> or guru3, no idea
20:17 <ct|kyle> lots of people have been asking about having that and i kept remembering that comment
20:20 <wrtlprnft> if there are more teammates than subspawns wingmen formations will be formed around every subspawn
20:20 <AshitakA> hi, btw does someone know, if aac+ has a better qualliy than mp3? i want to record something....
20:20 <z-man> wrtlprnft: using make -j?
20:20 <wrtlprnft> not really
20:20 <wrtlprnft> and make -j1 doesn't make it better
20:21 <guru3> z-man: it's doing even weird things now for me :S
20:21 <z-man> nNetObject.pb.h should be built for the protobuf library which is the very first dependency.
20:21 <AshitakA> is it nearly like 192 mp3 format?
20:21 <guru3> going into the goUp zone takes me down to 0
20:21 <guru3> and then i can die
20:21 <wrtlprnft> armagetronad@marvin 2 $ find -name tFunction.pb.h ~/armasrc-trunk-3d
20:21 <wrtlprnft> ./src/protobuf/tFunction.pb.h
20:21 <wrtlprnft> can it be that one?
20:22 <z-man> yeah.
20:22 <wrtlprnft> I'm building from the source dir, maybe that matters
20:22 <z-man> I figured. testing that.
20:22 <wrtlprnft> gonna try from somewhere else
20:23 <wrtlprnft> nah
20:23 <z-man> yep, that's the reason. it doesn't work for me either if I build from the source directory.
20:23 <z-man> or maybe it's just because you're making a fresh build.
20:23 <z-man> try make -k twice :)
20:23 <wrtlprnft> g++ -DHAVE_CONFIG_H -I. -I../../src -I.. -I. -I.. -I/usr/include/libxml2 -DMAXCLIENTS=32 -fpermissive -DHAVE_ISBLANK -O2 -I/usr/include -DREENTRANT -DZT_POSIX -fpermissive -MT tFunction.pb.o -MD -MP -MF .deps/tFunction.pb.Tpo -c -o tFunction.pb.o `test -f 'protobuf/tFunction.pb.cc' || echo '../../src/'`protobuf/tFunction.pb.cc
20:24 <AshitakA> so noone
20:24 <wrtlprnft> the include dir appears to be missing
20:24 <AshitakA> ?
20:24 <wrtlprnft> noone what?
20:24 * wrtlprnft really needs a bigger desk
20:24 <AshitakA> knows if aac+ is better quallitiy
20:24 <z-man> The include dir is not needed because the source file is in the same directory as the .h files.
20:25 <AshitakA> than mp3
20:25 <epsy> AshitakA, what are you doing?
20:25 <AshitakA> wanna record
20:25 <epsy> for a video stream?
20:25 <epsy> (/me means video + sound)
20:25 <AshitakA> no only songs from radio
20:25 <wrtlprnft> make -k looks useful :-)
20:26 <epsy> so audio stream only
20:26 <AshitakA> yap
20:26 <epsy> AshitakA, for what medium?
20:27 <AshitakA> doesn't matter just want the best quallity
20:27 <wrtlprnft> windows people are gonna love this newest version of armagetron3d… Am i right that noone tried building protobuf on win yet?
20:27 <epsy> ogg/vorbis then
20:27 <epsy> but some devices can't read it
20:27 <z-man> Wrong :)
20:27 <z-man> I built an early version.
20:27 <wrtlprnft> so there's a build system for that? neat?
20:27 <z-man> Worked fine. Of course, protobuf is missing from winlibs.
20:28 <z-man> Yeah, there's a batch file compiling all .proto files.
20:28 <wrtlprnft> s/\?$/!/
20:28 <z-man> Of course, the project files are outdated by now.
20:28 <z-man> but when aren't they?
20:28 <wrtlprnft> someone really needs to make an irssi plugin that automatically applies regexes
20:29 <epsy> AshitakA, on what device are you going to listen to it?
20:29 <wrtlprnft> z-man: same issue with -k, though. it just won't acknowledge that file
20:29 <AshitakA> winamp
20:29 <epsy> could work with vorbis
20:30 <z-man> wrtlprnft: yeah, you need to run it a few times. It relies on files built later in the process.
20:30 <z-man> And I just pushed up a fix for that.
20:30 <z-man> Of course, make -j still is broken.
20:30 <z-man> And I don't really know how to best fix that.
20:32 <epsy> AshitakA, and between mpeg-3 and AAC AAC wins
20:32 <wrtlprnft> i can read your instructions… i ran it five times so far, and the results are exactly the same
20:32 * epsy is starting to hate his gtk theme
20:33 <AshitakA> do you know what aac+ is equivalent to mp3? 192? or 128?
20:33 <epsy> hm?
20:33 <epsy> they are just two different codex
20:33 <epsy> bitrate is something else
20:33 <AshitakA> ya thats my prob
20:34 <epsy> if winamp bumps on the bitrate, change media player
20:34 <AshitakA> no it works fine both
20:35 <epsy> then use whatever's best for bitrate
20:35 <AshitakA> ok i think mp3 with 192 is better
20:35 <wrtlprnft> z-man: and the file is definitely there after the failed merge, even without k and with -j1
20:36 <wrtlprnft> so it can't have been created later
20:36 <AshitakA> i dont know aac+, thats why i asked
20:37 <epsy> what software are you encoding with?
20:37 <epsy> brb; dinner
20:37 <AshitakA> i listen with winamp
20:38 <AshitakA> bon apetit
20:38 <wrtlprnft> z-man: actually, sorry, it's created in the build directory, not in the source one
20:38 <wrtlprnft> maybe that's why it can't be found?
20:39 <z-man> No, it's supposed to be created in the build directory.
20:39 <z-man> (distcheck doesn't like it if one modifies the source)
20:39 <z-man> are both files there? tFunction.pb.h and nNetObject.pb.h?
20:39 <wrtlprnft> they were both in the source dir
20:40 <wrtlprnft> i think, i just ran make clear and am building from the source dir again now
20:40 <z-man> odd.
20:40 <luke-jr> AshitakA: it obviously depends on a number of factors
20:40 <wrtlprnft> and trying your -k tip again
20:40 <luke-jr> one of which is the audio
20:40 <luke-jr> for example, use speex for people talking
20:40 <luke-jr> but not for music
20:41 <guru3> z-man: what's eTess2.h?
20:41 <AshitakA> its just a radio staion on net (music)#
20:41 <z-man> The grid classes eHalfEdge and eFace.
20:41 <guru3> i think that's the problem
20:41 <guru3> ePoint
20:41 <guru3> doesn't carry the z coordinate in its operations
20:42 <luke-jr> z-man: so where does this idea that Arma uses too much bandwidth come from? is'
20:42 <luke-jr> isn't it like 2 KB/sec at most?
20:42 <AshitakA> http://www.dnbradio.com/
20:42 <z-man> on average.
20:42 <z-man> Peak is much higher.
20:42 <luke-jr> yeah, but average is what matters
20:42 <z-man> No, not at all.
20:42 <AshitakA> theres 128 or aac+
20:43 <luke-jr> for most people ☺
20:43 <AshitakA> which has better qualli?
20:43 <luke-jr> all VPS/dedis have 10 Mbit ports at least
20:43 <wrtlprnft> let's please respect luke-jr's buisness interests and make arma use a little more bandiwdth
20:43 <z-man> The pipe all the way to the clients counts.
20:43 <wrtlprnft> i think it's time to switch to doubles or quads :-)
20:44 <wrtlprnft> but to save CPU time our internal calculations will still have to be done in floats, we'll just send quads over the net
20:44 <luke-jr> z-man: peak client is high?
20:44 <luke-jr> wrtlprnft: haha
20:44 <ct|kyle> #si regular ct
20:44 <@armabot> ct|kyle: Crazy Tronners Regular CTF: Players (2/10): 0RS094, ct¤ky13 (kyle@ct)
20:44 <wrtlprnft> z-man: it just compiled :-) from the source dir with -j1 -k a couple of times
20:45 <z-man> goody
20:45 <ct|kyle> that is where i'm testing subspawns, i need 1 more
20:45 <guru3> YES
20:45 <guru3> IT WORKS
20:45 <guru3> i died at least
20:45 <guru3> while using pos.z
20:45 <guru3> and i wasn't at z = 0
20:45 <luke-jr> z-man: peak client bandwidth is high? O.o
20:45 <wrtlprnft> #si -v ar ctf
20:45 <@armabot> wrtlprnft: Crazy Tronners Regular CTF (78.46.226.237:4540) running 0.2.8-sty+ct_alpha20090118 unix dedicated, url: http://crazy-tronners.com/, Description: “Crazy-Tronners CTF server. Located in Germany. Ask on our forums for any information.“, Players (2/10): 0RS094, ct¤ky13 (kyle@ct)
20:45 <z-man> whatever do you mean by that?
20:45 <luke-jr> z-man: wouldn't the peak bandwidth for clients be like 16 KB/sec at most?
20:46 <luke-jr> or are we worrying about dialup?
20:46 <z-man> right now, yes.
20:46 <z-man> We are.
20:46 <z-man> And we're also concerned about the future.
20:46 <z-man> MASSIVELY MULTIPLAYER ARMAGETRON
20:46 * luke-jr would expect dialup users to have incompetent CPUs too
20:46 <luke-jr> also, the latency is already bad there
20:47 <z-man> not if you reduce the actually used bandwidth
20:47 <luke-jr> z-man: MMO Arma shouldn't update the entire world
20:47 <luke-jr> just the stuff around the player, IMO
20:47 <luke-jr> z-man: well, will nMessage format remain an option even for new versions at least? :þ
20:47 <z-man> hell no, why should it be?
20:47 <luke-jr> better on CPU
20:48 <luke-jr> which is the current limiting factor server-side
20:48 <z-man> but horrible for extensibility. NO.
20:48 <z-man> stfu already :)
20:48 <z-man> Main motivation for protobuf is the better extensibility without headaches.
20:48 <luke-jr> is it? from what I read, it just means resending everything for small changes
20:48 <z-man> that's a side effect benefit.
20:49 <luke-jr> how is nMessage not extensible? we did it for zones just fine. O.o
20:49 <z-man> no, not 'just fine'.
20:49 <z-man> we did it.
20:50 <z-man> but for example, the color was sent in every update, which was a waste.
20:50 <z-man> it only would have been needed on the creation message, but adding it there was not possible.
20:50 <luke-jr> we added colour; then movement; then growth; then rotation speed
20:50 <luke-jr> relatively pain-free
20:50 <z-man> no. you have no idea, sorry.
20:51 <luke-jr> do I translate that as a stomp on "Luke doesn't need to understand why"?
20:51 <z-man> you're not asking to understand why, you're asserting there was not problem with the stream format :)
20:52 <z-man> there's two main problems:
20:52 <luke-jr> which is part of understanding why to drop it :þ
20:52 <z-man> 1. you can never remove data from stream messages.
20:52 <z-man> 2. you can't add data only passed to the constructor in all cases.
20:52 <z-man> On top of that:
20:52 <guru3> fixed
20:52 <luke-jr> AshitakA: I don't like getting PMs today. STFU or talk here.
20:53 <luke-jr> z-man: there was the 'pass' option thing for #2 i thought
20:53 <z-man> 3. you need to read the whole message before you can handle it, or even decide whether you want to handle it at all.
20:53 <luke-jr> protobuf avoids #3? O.o
20:53 <z-man> yeah, but the pass thing was also a horrible hack.
20:53 <z-man> Well, no, of course it's still read :)
20:53 <luke-jr> also, I disagree that any information should ever be constructor-only
20:53 <z-man> but the handling code has access to the whole message right away
20:54 <z-man> object IDs?
20:54 <luke-jr> … ok, very little information ☺
20:54 <z-man> Thats' another thing :) With the stream format, you could never move data from the creation to the sync part.
20:54 <z-man> you had to readd it to the sync part, sending it twice on creation.
20:55 <luke-jr> oh well
20:55 <z-man> protobufs don't distinguish between creation and sync data any more.
20:55 <luke-jr> is the CPU comparable with compression disabled?
20:55 <z-man> yes.
20:55 <z-man> (you could read my forum posts before pestering me :) )
20:55 * z-man is off cooking
20:55 <luke-jr> I thought I did >_<
20:56 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r925 Fixing fresh builds by shuffling stuff around.... || [0.2.8-armagetronad-sty+ct] r658 Updated dtd to acutally allow subspawns and made the client ...
21:02 <guru3> changes comitted
21:02 <guru3> time for dinner
21:02 <guru3> bbl
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21:06 <BabyBug> z-man, Do you still have bugfarm? =x
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21:12 <ct|kyle> wrtlprnft: ya I'll figure out something
21:13 <wrtlprnft> luke-jr: just look at guru3's z-coordinate thing
21:13 <wrtlprnft> i've always hated the default wingmen formation
21:13 <wrtlprnft> on chico i mean
21:13 <luke-jr> heh
21:13 <ct|kyle> ya can be a lot more interesting
21:14 <ct|kyle> can angle them around the grid
21:14 <ct|kyle> angle will work in it correct?
21:14 <wrtlprnft> yeah
21:15 <ct|kyle> then i'll change chico time for sure
21:15 <wrtlprnft> maybe even let them all start from the centre
21:15 <ct|kyle> around the perimiter
21:15 <wrtlprnft> though there are only 12 axes and up to 14 players :-(
21:16 <wrtlprnft> that sounds suicidal
21:16 * ct|kyle is still used to 16 err
21:16 <luke-jr> btw
21:16 <luke-jr> why did someone put the new 0.3.1 DTDs in the root? :/
21:16 <luke-jr> instead of AATeam/
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21:17 <luke-jr> …
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21:43 <ct|kyle> heh
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21:45 <ct|kyle> oi K-Yo_
21:48 <ct|kyle> #ping
21:48 <@armabot> pong
21:51 <ct|kyle> #weather 46814
21:51 <@armabot> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is 43.0°F (3:51 PM EST on February 09, 2009). Conditions: Haze. Humidity: 84%. Dew Point: 39.2°F. Windchill: 42.8°F. Pressure: 30.14 in 1020.5 hPa (Falling).
21:52 <K-Yo_> hji ct|kyle
21:55 <ct|kyle> i wonder why nonone came back here yet
21:56 <@armabot> armacommits: [armagetron3d] r927 Merge of protobuf 925: Fixing fresh builds.... || [armagetron3d] r926 Multi level collision is now done properly....
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22:00 <z-man> BabyBug: no, the machine is still in repair :(
22:00 <BabyBug> oh =(
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22:28 <AshitakA> k-yo, you have a problem?
22:28 <AshitakA> looks like you are using three pcs the same time
22:30 <guru3> hmm something is wrong
22:30 <guru3> it's not working over the network correctly
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22:30 <BabyBug> what? O.o
22:30 <guru3> yeah it's a bit odd
22:31 <guru3> the client when it goes down
22:31 <guru3> keeps drawing the wall and cycle at the upper level
22:31 <guru3> until you turn, then it drops the wall down, but the cycle stays drawn at the wrong level
22:31 <BabyBug> funky
22:31 <z-man> do you drop the current wall now?
22:31 <z-man> and, of course, call RequestSync?
22:31 <guru3> target->DropWall(false);
22:31 <guru3> tCoord newpos = target->Position();
22:31 <guru3> newpos.z = 0;
22:31 <guru3> target->MoveSafely(newpos,time-0.001,time);
22:31 <guru3> target->DropWall(true);
22:31 -!- AshitakA [n=AshitakA@pD9E01A80.dip0.t-ipconnect.de] has quit ["...draws the curtains."]
22:31 <guru3> no sync requestion
22:31 -!- AshitakA [n=AshitakA@pD9E01A80.dip0.t-ipconnect.de] has joined #armagetron
22:31 <z-man> Try that.
22:31 <guru3> will do
22:32 <guru3> target->RequestSync(); has no affect
22:32 <guru3> effect even
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22:33 -!- armabot [n=armabot@83.243.117.49.dynamic.cablesurf.de] has quit [Read error: 104 (Connection reset by peer)]
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22:35 <guru3> any other ideas z-man?
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22:43 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
22:43 <guru3> hmm i do think it is some sort of sync problem
22:43 <guru3> with how tCoord handles keeping the z
22:43 <guru3> it's preferring to carry across the old z value rather than accept the new one
22:45 <guru3> that's it
22:45 <guru3> if i change tCoord's default value to non-zero
22:45 <guru3> it'll take the new one
22:57 <wrtlprnft> is it a float now?
22:57 <z-man> guru3: no, no idea. does it happen with the currently checked in source?
22:57 <guru3> it should
22:57 <guru3> wrtlprnft: yes it's a float
22:58 <guru3> z-man: but you'll have to fix tCoord.cpp
22:58 <guru3> i made a typo there, had two set_ys
22:58 <z-man> bah, too much work :)
22:58 <guru3> something's not syncing correctly, or it's carrying something forward
22:58 <armabot> armacommits: [protocolbuffer-armagetronad-work] r926 Don't know what I did, but make -j seems to work reliably no...
22:59 <guru3> with the prediction, instead of taking the new value
22:59 <guru3> if i change the default value from 0 it works
22:59 <guru3> which indicates it's a carry forward problem
22:59 <guru3> but having a default value of Z = -1 seems a bit silly
22:59 <guru3> (it also fixes the problem)
23:14 <guru3> this might also be zomething with moveSafely
23:15 <wrtlprnft> maybe try moveRiskily
23:15 <guru3> there's just move :/
23:15 <guru3> which could trow and eDeath
23:15 <guru3> *an
23:16 <teabot> tstnews: akruD & droLegaS win the TST 2009.01 <http://tst.armagetron.co.uk/news/akrud-drolegas-win-the-tst-200901/> || Final challenge board up <http://tst.armagetron.co.uk/news/final-challenge-board-up/> || Registration is now open <http://tst.armagetron.co.uk/news/registration-is-now-open/> || TST 2009.01 <http://tst.armagetron.co.uk/news/tst-200901/> || DurkLord & SageKa win the TST 2008.11 <http://tst.armagetron.co.uk/news/durklord-sageka-win-the
Log from 2009-02-10:
--- Day changed Tue Feb 10 2009
00:02 <armabot> armacommits: [armagetron3d] r929 Make -j multiple support. (Z-man)... || [armagetron3d] r928 Console messages informing you of a change in level....
00:07 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
00:11 <smoothice> wassup all!
00:14 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has joined #armagetron
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00:25 -!- nsh22 [n=neal@bas3-barrie18-1176217707.dsl.bell.ca] has joined #armagetron
00:25 <smoothice> nsh22: hi
00:25 <nsh22> smoothice: yo
00:25 <nsh22> #si 3d test
00:25 <armabot> nsh22: 3d Test: Players (0/32):
00:26 <nsh22> any1 wanna play?
00:26 <nsh22> ...
00:27 <nsh22> ok nvm, its down...it didnt reply for 10 seconds it said
00:28 <nsh22> smoothice: can you get on 3d test?
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00:37 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
00:42 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
00:44 <nsh22> cananybody get on 3d test?
00:50 <smoothice> uh
00:50 <smoothice> why?
00:50 <smoothice> nsh2: why?
00:50 <smoothice> nsh22: why?
00:50 <nsh22> cuz i cant
00:50 <nsh22> it says unreachable, i waanna know if itsme or the sserver
00:53 <smoothice> wrtlprnft probably shut it down
00:54 <nsh22> aw
00:55 <nsh22> BOOO!!!!
00:56 <smoothice> I can start one up if you want :P
00:56 <smoothice> but
00:56 <smoothice> no
00:56 <smoothice> lol
00:57 <nsh22> with 3d?
01:01 <smoothice> Yeah...
01:02 -!- z-man [n=manuel@p508709BA.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
01:10 <luke-jr> will someone please shut AshitakA up?
01:11 <nsh22> ?
01:11 <nsh22> random?
01:11 <luke-jr> he/she keeps PMing me
01:11 <nsh22> whats s/he saying?
01:11 <luke-jr> I don't care anymore.
01:11 <luke-jr> crap about AAC and MP3
01:11 <nsh22> lol
01:12 <nsh22> aac?
01:13 <BabyBug> lol luke-jr
01:13 <BabyBug> nsh22, audio thingiemajig
01:13 <nsh22> oh that reminds me...
01:14 <nsh22> anybody know of a good place to get javascript for applets.. i need the script itself because im puuting it on a webpage (yes flex i already googled it...) im looking for a music player
01:15 <BabyBug> you obviously don't google very well :P
01:15 <BabyBug> any reason you want it to be javascript?
01:15 <nsh22> for a project, it needs to be an applet
01:16 <luke-jr> wt_f_ does that mean nsh22?
01:16 <nsh22> lol..ummmm....
01:16 <luke-jr> "javascript for applets"?
01:16 <luke-jr> wtf?
01:16 <nsh22> what i asked or what i answered>
01:16 <nsh22> no, i need a javba applet
01:17 <luke-jr> Java has nothing to do with Javascript
01:17 <luke-jr> Javascript is just what idiots call ECMAScript
01:17 <nsh22> ok, javascript then....
01:17 <nsh22> wait...
01:17 <nsh22> lemme check then....
01:17 <luke-jr> and there is no such thing as "applets" in the context of ECMAscript
01:18 <nsh22> but there is a java applet?
01:18 <luke-jr> yes
01:18 <luke-jr> there is a Java applet to play Ogg Theora/Vorbis video files
01:19 -!- Stewah [n=Stewah@cpe-76-88-116-195.san.res.rr.com] has quit []
01:19 <nsh22> what about audio?
01:19 -!- Stewah [n=Stewah@cpe-76-88-116-195.san.res.rr.com] has joined #armagetron
01:19 <nsh22> im checkin my project info...
01:21 <nsh22> ok i need the .class files. what i really need to do is put a java applet on my website
01:21 <nsh22> so i would just include the .class file?
01:21 <epsy|phone> Tiens
01:21 * BabyBug tickles epsy|phone
01:21 <nsh22> ?
01:23 <epsy|phone> Theora is ogg's audio code
01:23 <nsh22> ok
01:23 <nsh22> luke-jr: what is that aplet's name (if you know off top of head)
01:24 * nsh22 is now using Kompozer to edit his site
01:24 <epsy|phone> Codec *
01:25 <epsy|phone> gvim ftw :)
01:26 <PinkTomato> nsh22: Java applet to play audio on a website?
01:26 <nsh22> what sis that, a web editor?
01:26 <nsh22> PinkTomato: yes, i may have found one
01:26 <PinkTomato> Java takes forever to load,
01:26 <PinkTomato> please don't do that :)
01:26 <nsh22> its required for a prject
01:26 <epsy|phone> I remember coming across something like that
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01:27 <PinkTomato> oh, well you can do it for a project, but you would never use a java applet for audio in practice
01:27 <epsy|phone> And gvim is a text editor
01:27 <nsh22> well it doesnt have to be for audio, i just need a java applet
01:27 <epsy|phone> T9 <3
01:27 <nsh22> but i would like a music player
01:28 <nsh22> why what is a good application for java?
01:28 <epsy|phone> Are you building a radio website or what?
01:28 <nsh22> no
01:28 <PinkTomato> I dislike the way Java is implemented in websites
01:28 <nsh22> just a little goodie
01:29 <epsy|phone> Oh no...
01:29 <nsh22> what...?
01:29 <epsy|phone> Don't go for the little goody way
01:29 <nsh22> ok ive changed my mind
01:30 <epsy|phone> Especially in web design
01:30 <nsh22> but i still need a java applet
01:30 <PinkTomato> what is your website about?
01:30 <epsy|phone> What for?
01:30 <nsh22> its just for a project
01:30 <nsh22> the site is for food
01:30 <PinkTomato> calorie counter
01:30 <nsh22> and ill be using it in the fuiture though
01:30 <PinkTomato> or something
01:31 <PinkTomato> again, I would go for Javascript for that :)
01:31 <epsy|phone> Armagetron is a prolet too, yet doesn't need java
01:31 <nsh22> luke said java script isnt the same as an applet
01:31 <nsh22> i needan applet
01:32 <nsh22> i gots it
01:32 <nsh22> a clock
01:32 <epsy|phone> Why the dual do you need to stuff in?
01:32 <PinkTomato> A clock is even worse
01:32 <nsh22> ???
01:32 <epsy|phone> A clock?!
01:32 <nsh22> i just need one applet
01:32 <nsh22> thats it...
01:33 <epsy|phone> I already have a clock on my desktop
01:33 <nsh22> why what do tyou suggest
01:34 <epsy|phone> Why do you need a java applet...
01:34 <PinkTomato> Reminds me of my GNVQ where I was forced to use <BGSOUND> To get a merit....
01:34 <nsh22> its for a project, it is required to include one jaa applet for the code
01:34 <nsh22> java applet in the code*
01:34 <epsy|phone> Right...
01:35 <nsh22> maybe a search tool?
01:35 <epsy|phone> Great stupid constraint
01:35 <epsy|phone> Why not
01:35 <nsh22> do you have any other suggestions?
01:36 <epsy|phone> An ad
01:36 <BabyBug> just hand in an essay of why java applets are useless =)
01:36 <BabyBug> That'll do!
01:36 <nsh22> well i cant really do that.... i have nothing to advertise
01:37 <epsy|phone> Go for a decent search applet
01:37 <epsy|phone> That's the least useless
01:38 <epsy|phone> Good night
01:39 <epsy|phone> #whoami
01:39 <armabot> epsy|phone: epsy
01:39 <nsh22> night
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01:50 * nsh22 isnty having much luck at a search applet
01:54 <smoothice> nsh22: sorry I had to do something
01:54 <nsh22> lol np
01:55 <nsh22> you wouldnt know of a good java apple would you?
01:55 <nsh22> applet*
01:55 <smoothice> Java applet?
01:55 <nsh22> yes
01:55 <smoothice> what for
01:56 <nsh22> ummm... anything
02:01 <smoothice> ummm
02:01 <smoothice> idk?
02:02 <smoothice> ct|kyle: is it possible to update the ctwf binary to sty+ct-2009?
02:02 <smoothice> cannot you just replace it?
02:03 <smoothice> Or is it not that easy?
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02:04 <smoothice> nsh22: 3D test is up
02:04 <nsh22> wewt
02:04 <nsh22> ill be there later...
02:05 <smoothice> I'm not there
02:05 <smoothice> just letting you know
02:05 <smoothice> :P
02:05 <nsh22> :P
02:05 <smoothice> wow Flynn's arcade has bad pings
02:07 <luke-jr> PinkTomato: Java is the only way a webpage can make sounds
02:07 <PinkTomato> luke-jr: ?
02:07 <luke-jr> PinkTomato: Javascript cannot
02:07 <nsh22> smoothice: http://nightwalkerclan.freeforums.org/bye-resigning-t307.html
02:07 <smoothice> :O
02:08 <nsh22> luke-jr: It is?
02:08 <PinkTomato> luke-jr: I was not making a comparison, :), I meant other solutions, flash for example
02:08 <luke-jr> Flash is not a webpage
02:08 <luke-jr> Flash is a crap
02:08 <luke-jr> Java > Flash
02:08 <smoothice> No
02:08 <smoothice> Java is sh*t
02:08 <smoothice> It is bloated
02:08 <smoothice> Slow
02:08 <smoothice> Annoying
02:08 <smoothice> Lame
02:08 <smoothice> Flash is cool
02:08 <smoothice> fast
02:08 <smoothice> Loads quickly
02:08 <nsh22> your bloated slow and annoying....lol jk
02:08 <smoothice> lol
02:08 <BabyBug> luke-jr, just cause one is better than the other (arguably) doesn't mean that's the only way to make something happen...
02:09 <PinkTomato> For audio Flash beats Java any day
02:13 <PinkTomato> A website completely done in Flash, now that is a mistake. :).
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02:16 * BabyBug pokes sinewav in the eye
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02:22 <luke-jr> BabyBug: Flash should never be installed
02:22 <luke-jr> Java is supported by pretty much everything out of the box
02:22 <sinewav> anyone here do video effects / motion graphics?
02:23 <luke-jr> anyhow, that all is ignoring the most important point
02:23 <luke-jr> that a webpage should always be silent
02:23 <BabyBug> agreed
02:23 <sinewav> flash sux
02:32 <smoothice> no it doesn't
02:32 <smoothice> java is bloated
02:32 <smoothice> luke-jr: What do you have to say for the Microsoft JVM sh*t?
02:35 <luke-jr> that still exists?
02:35 <smoothice> It's still preinstalled with Windows XP SP2 :D
02:35 <luke-jr> I thought Microsoft got in trouble for it in 98
02:35 <smoothice> They did
02:35 <smoothice> but
02:36 <smoothice> it got resolved and it's still preinstalled with IE 6.0
02:37 <luke-jr> shrug
02:37 <luke-jr> I fail to see how it's relevant to the discussion.
02:39 <nsh22> ugh my applet isnt working
02:40 <nsh22> any1 care to see what ive doen wrong?
02:40 <nsh22> oh wait
02:41 <nsh22> wo what a shitty applet...
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03:41 <ct|kyle> smoothice: scripting is differnt
03:42 <ct|kyle> CTWF lounge is basically my test server for CTWF with the new binary
03:43 <smoothice> ct|kyle: but why cannot you just replace ctwf binary?
03:43 <smoothice> why doesn't that work?
03:45 <ct|kyle> nope
03:46 <ct|kyle> the old ladderlog (actually was our own edlog) had a completely different format than this one
03:46 <smoothice> Ah
03:46 <smoothice> I see
03:46 <smoothice> So CT merged edlog with Armagetron's ladderlog
03:46 <smoothice> right?
03:47 <ct|kyle> yes for the most part only formats are a bit differnt
03:47 <smoothice> oh ok
03:47 <ct|kyle> basically once i get ladders figured out on CTWFL lounge will become pure authentication and CTWF will be updated
03:48 <smoothice> Armathenication or authentication?
03:48 <smoothice> And what's the difference anyway :P
03:49 <smoothice> #later tell s0beit I'm not sure why you were having so much trouble with 0.2.8.3_beta1 because I just tried it locally and it seemed to work fairly well...
03:49 <armabot> smoothice: The operation succeeded.
04:05 <ct|kyle> smoothice: same/diff they are the same as far as i know
04:06 <ct|kyle> actually i think armathencation is serer side and authentication is client side
04:07 <smoothice> oh ok
04:08 <ct|kyle> if not then they are the same :P
04:09 <smoothice> Or
04:09 <smoothice> Armathenication is a form of authentication
04:09 <smoothice> :D
04:29 <smoothice> ct|kyle: Did you play in Ladle 18?
04:30 <ct|kyle> smoothice: nope, i had to fix my car
04:33 <smoothice> ct|kyle: Will you play in Ladle 19?
04:37 <ct|kyle> smoothice: possibly, I was planning on playing in the last one
04:40 <smoothice> Yeah me too
04:40 <smoothice> I had an orchestra concert that I completely spaced lol
04:41 <ct|kyle> ah, my care was leaking a bunch of transmission fluid, easy fix, hard to find
04:53 <smoothice> lol
04:54 <smoothice> ct|kyle: to enabled armathenication you do --enable-armathenication during configure right?
04:54 <smoothice> enable
04:55 <BabyBug> --enable-armathentication
04:55 <BabyBug> (you had a small typo)
04:55 <BabyBug> i think..
04:55 <smoothice> oh ok
04:55 <smoothice> that could do it
04:55 <smoothice> I keep seeing Build with Armathentication support (server): no
04:55 <smoothice> so I was just curious
04:56 <smoothice> I've configured multiple times lol
04:56 <smoothice> BabyBug: it worked, thanks
04:56 <BabyBug> yw =)
04:58 <smoothice> I'm setting a Ladle Fortress Server
04:58 <smoothice> up a*
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05:08 <ct|kyle> armathencation :P
05:48 -!- s0beit [n=Negative@user-112093d.dsl.mindspring.com] has joined #armagetron
05:48 <s0beit> oi! I am FINALLY home from work! ZOMG
05:49 <s0beit> I gotta question, what is CASACL and why is it recommended I have it on all my settings at the top? oO
05:57 <smoothice> s0beit: ?
05:58 <smoothice> #cfg2 resource_repository_client
05:58 <armabot> smoothice: RESOURCE_REPOSITORY_CLIENT: URI the client uses to search for map files if they aren't stored locally. Better leave it alone
05:58 <smoothice> #cfg2 resource_repository_server
05:58 <armabot> smoothice: RESOURCE_REPOSITORY_SERVER: URI clients and the server use to search for map files if they aren't stored locally
05:59 <s0beit> #night
05:59 <armabot> Good night s0beit!
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07:20 * BabyBug tickles epsy|phone
07:20 <BabyBug> epsy*
07:24 <epsy> hi
07:24 <epsy> @echo epsy|phone
07:24 <teabot> epsy|phone
07:24 <epsy> @echo epsy8phone
07:24 <teabot> epsy8phone
07:24 <epsy> oh
07:24 <epsy> forgot teabot couldn4t highlight me
07:25 <BabyBug> lol
07:25 <epsy> hmpf, xmodmap time
07:25 <BabyBug> Gd morning ^^
07:25 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit []
07:25 <epsy> ty, good morning
07:25 <epsy> @echo epsy|phone
07:25 <teabot> epsy|phone
07:25 <epsy> @echo epsy_phone
07:25 <teabot> epsy_phone
07:25 <epsy> grm
07:26 <epsy> @echo epsy_phone
07:26 <BabyBug> what you trying to do?
07:26 <teabot> epsy_phone
07:26 <epsy> @echo epsy|phone
07:26 <teabot> epsy|phone
07:26 <epsy> ;_;
07:26 <epsy> have it highlight me
07:26 <BabyBug> have epsy|phone highlight epsy?
07:26 <BabyBug> tis easy in xchat!
07:26 <epsy> no :\
07:26 <BabyBug> ^^
07:26 <BabyBug> Oh =x
07:26 <epsy> brb
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07:27 <epsy> BabyBug, can you hl epsy|phone please?
07:27 <BabyBug> epsy|phone
07:27 <epsy> good
07:27 <epsy> ty
07:27 <BabyBug> ^^
07:28 <epsy> :)
07:28 <BabyBug> sleep well? =)
07:29 <epsy> erm, I'm not really going to sleep >.>
07:30 <BabyBug> I mean did you sleep well... >.< =P
07:30 <epsy> mostly
07:30 <epsy> you?
07:30 <BabyBug> i haven't slept yet
07:31 <epsy> =_= ?
07:31 <BabyBug> sleep pattern is a little cock eyed at the moment =P
07:32 <BabyBug> i'm going to sleep at 7 and getting up at 10 recently
07:33 <epsy> neat X_c
07:34 <BabyBug> lol ^^
07:36 <BabyBug> talking of cock eyed sleep patterns... Lucifer! You've been awfully quiet of late..since when did your life get so boring =P
07:36 <Lucifer> heh
07:36 <BabyBug> you've gone quiet and guru3 has actually started talking...the worlds been tipped on it's head
07:37 <Lucifer> heh
07:37 <Lucifer> having computer difficulties since kde4 is too much of a hog for my machine, and I refuse to run gnome
07:37 <Lucifer> I'm not even convinced gnome will satisfy me anyway
07:37 <ct|kyle> kde 3.5
07:37 <BabyBug> >.< stubborn git
07:38 <Lucifer> can I install kde 3.5 in Ubuntu 8.10?
07:38 <ct|kyle> i donno compile it :P
07:39 <Lucifer> heh, I don't want to compile it
07:39 <BabyBug> Lucifer, so what are you running now?
07:39 <Lucifer> windowmaker
07:39 <epsy> use enlightenment, and only start kde apps you need
07:39 <epsy> >.>
07:39 <BabyBug> e is lame!
07:39 <Lucifer> I'm willing to not use kde apps at all, I only used them because I was using kde, and they had desktop integration
07:40 <Lucifer> now that I'm basically throwing out desktop integration, I'm willing to consider alternatives :)
07:40 <epsy> wm is _the_ worst-looking wm ever made
07:40 <epsy> well, use gtk apps then
07:40 <Lucifer> I don't care about look! Which is why kde4 has me so annoyed
07:40 <Lucifer> problem with gtk apps isn't the apps themselves, there are some very nice ones
07:40 <Lucifer> it's that the gtk philosophy is so ass-backward that gtk apps are nearly impossible to use
07:40 <BabyBug> what's the problem then?
07:40 <BabyBug> oh =x
07:41 <BabyBug> what's a gtk app? O.o
07:41 <Lucifer> I'm liking windowmaker's dock quite a bit
07:41 <Lucifer> an app that uses the gtk gui toolkit
07:41 <Lucifer> which is what gnome uses
07:41 <Lucifer> hence one of the reasons I dislike gnome
07:41 <BabyBug> oh
07:41 <BabyBug> i struggle to see the problem O.o
07:42 <BabyBug> then again, gnome is all i've ever used..
07:42 <Lucifer> anyway, that's all just a distraction, heh
07:42 <Lucifer> I found out this weekend that my ex and her best friend had a falling out right about the same time we separated
07:43 <Lucifer> it's not my business, of course. the reason she was telling me was that because of this falling out, she wasn't going to be able to get the cookies for my daughter's girl scout cookie sale
07:43 <epsy> [07:42] <Lucifer>: I'm liking windowmaker's dock quite a bit
07:43 <epsy> what's good about it?
07:43 <Lucifer> and wanted to see if I could/would help (I would, but couldn't)
07:43 <Lucifer> epsy: it acts like a dock :)
07:43 <Lucifer> now, if I could only get a dock that also takes over the system tray....
07:44 <epsy> and then?
07:44 <epsy> heh
07:44 * Lucifer thinks dock icons should be replaced with system tray icons when an app uses the system tray
07:44 <epsy> it's impossible, actually
07:44 * Lucifer thinks the quick launch, taskbar, and system tray should all be the same thing
07:44 <epsy> not with the current fd standards, at least
07:44 <epsy> absolutely
07:44 <ct|kyle> epsy: you need to compile firefox 3.1 alpha builds (searching tabs :)
07:45 <Lucifer> so, finding out that my ex and her best friend are no longer friends was an interesting experience
07:45 <Lucifer> I was expecting it, so it didn't surprise me, but it was still a tad interesting
07:45 <Lucifer> epsy: I'm not liking all the double-clicking that windowmaker makes me do
07:46 <Lucifer> I hate double-clicking!
07:46 <Lucifer> it's the stupidest UI convention ever invented
07:46 <epsy> you hardly double-click at all in e o:-)
07:46 <Lucifer> if I was going to commit a large-scale atrocity, I'd round up all double-clicking programmers and their supporters and put them in camps
07:46 <Lucifer> I'd make them double-click every single button on a computer, 12 hours a day
07:47 <Lucifer> the ones that survived (i.e. didn't die of exhaustion), I'd do something even more horrible to them
07:47 <Lucifer> I'd put them on a race track where you have to double-click the brake pedal
07:47 <epsy> is that part of your new game there?
07:47 <epsy> :)
07:47 <epsy> bbl
07:48 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
07:48 <Lucifer> the ones that survived the race would have their family members put in a contraption where if they double-click, they get a nasty electric shock
07:48 <Lucifer> if they single click, nothing happens
07:48 <Lucifer> then I'd give the double-clickers control over the button
07:48 <Lucifer> any that make it that far will be sterilized, lobotomized, and returned to the work force
07:48 <Lucifer> because I'm not mean
07:51 <BabyBug> i beginning to wish i never started you talking O.o
07:51 <BabyBug> lmao
07:52 <BabyBug> what's wrong with double tapping anyway?
07:53 <BabyBug> im glad you have to double click with things, otherwise i'd end up clicking too many things by mistake...cause i get random twitches in my finger =x
07:55 <ct|kyle> single clicking :) but for some reason when i switch to windows despite having that on or off i still double click
07:57 <luke-jr> Lucifer: what's interesting about your ex and stuff?
07:57 <BabyBug> wooooo it's internet safety day \o/
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13:06 <nsh22> freezing rain ftw!
13:10 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
13:12 <guru3> :o
13:12 <guru3> sun here
13:12 <BabyBug> so much for all that promised snow :'(
13:12 <guru3> http://guru3.net/temp/bbcweather.png
13:12 * nsh22 has a snowday but still has to go....
13:13 <BabyBug> yes yes...old guru3! =P
13:13 <guru3> still true
13:13 <nsh22> #weather innisfil
13:13 <armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 31.3°F (7:13 AM EST on February 10, 2009). Conditions: Overcast. Humidity: 81%. Dew Point: 26.6°F. Windchill: 32.0°F. Pressure: 29.06 in 984.0 hPa (Falling).
13:13 <guru3> ?weather bbc
13:13 <nsh22> Perfect for freezing rain...i like
13:13 <guru3> "We don't know! It'll do everything today!"
13:14 <nsh22> oooh just got an email witha freezing rain warning
13:14 <nsh22> no buses
13:14 * nsh22 does a little dance
13:14 <nsh22> shit....
13:14 <nsh22> i need to go today....
13:16 -!- madmax [n=madmax@unaffiliated/madmax] has joined #armagetron
13:18 <nsh22> ill be back in like 2 or 3 hours lol
13:18 <nsh22> pce
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14:00 * epsy feels like going "omg where's my phone?!!????!!????"
14:41 <guru3> what ipv6 service is that?
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18:00 <s0beit> #morning
18:00 <armabot> Good Morning s0beit Random Fortune: BOFH Excuse #311: || transient bus protocol violation
18:00 <nsh22> lol
18:00 <s0beit> oO
18:00 <s0beit> WTF kind of fortune is that
18:00 <nsh22> good noon (its exactly noon here)
18:00 <s0beit> ah nice
18:00 <s0beit> ]rating -=VcL.Sobeit
18:00 <nsh22> and i got a snow/ice day
18:00 <ljrbot> s0beit: I don't know anything about '-=vcl.sobeit'!
18:01 <s0beit> lukes rating system is rediculous
18:01 <luke-jr> #ls sobeit
18:01 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has joined #armagetron
18:01 <armabot> luke-jr: timed out
18:01 <s0beit> #ls -=VcL.Sobeit
18:01 <armabot> s0beit: timed out
18:01 <s0beit> wow... -.-
18:02 <s0beit> #ls SoBeiT
18:02 <armabot> s0beit: timed out
18:02 * s0beit shakes head
18:03 <nsh22> hmmm...frames are difficult in html im finding out
18:03 <s0beit> difficult how?
18:03 <nsh22> because its my first hand coded site..thats how
18:03 <s0beit> hallo g5
18:03 <G5> Hi s0beit
18:03 <nsh22> im getting the hang of it
18:04 <nsh22> is tehre a way of attatching an existing css style to a frame?
18:04 <PinkTomato> yes
18:04 <PinkTomato> that's the way you should be doing it
18:05 <s0beit> yeah, put it in your file that you are using the iframe with
18:05 <PinkTomato> you should have a .css file in the home direfory
18:05 <PinkTomato> which you then include, somehow
18:05 <nsh22> do i copy and past ethe code from the page that has the style on it and put it in the frame code?
18:05 <s0beit> G5: Sind Sie noch in der DS-Clan?
18:05 <s0beit> yep
18:06 <PinkTomato> No
18:06 <nsh22> pinks right
18:06 <s0beit> -.-
18:06 <nsh22> it doesnt work
18:06 <G5> Hä? Sometimes I understand English
18:06 <nsh22> want me to pastebin the code?
18:06 <s0beit> Nun, ich möchte meine Praxis sprechen Deutsch.
18:07 <PinkTomato> nsh22: I can't do websites
18:07 <nsh22> oic
18:07 <PinkTomato> but I know you should have your styling in a seperate file from the html
18:07 <G5> s0beit: Sicher? Sieht mehr nach einer Computerübersetzung aus ...
18:07 <nsh22> it is
18:07 <s0beit> nsh22, Under the <head> tag you just do <style type="text/css"> your css code </style>
18:07 <nsh22> ok
18:08 <PinkTomato> no that's too lazy
18:08 <PinkTomato> you have to do it properly
18:08 <s0beit> pink wtf?
18:08 <s0beit> wow
18:08 <nsh22> thetere HAS to be a <head>tag?
18:08 <s0beit> yup
18:08 <nsh22> there*?
18:08 <PinkTomato> s0beit: if you change the way you handle tables in your css
18:09 <nsh22> where should head end, at the end of the style code or the entire page?
18:09 <PinkTomato> s0beit: you don't want to edit 56 html files
18:09 <PinkTomato> so you use one css file ^^
18:09 <nsh22> i am using one file...
18:09 <s0beit> jaja
18:09 <PinkTomato> what does that file end in?
18:09 <nsh22> .css
18:09 <PinkTomato> nsh22: how do you include it in the html?
18:09 <s0beit> G5, computer bulletin? OO
18:09 <PinkTomato> I have forgotten
18:09 <s0beit> haha
18:10 <nsh22> i did the style in dreamweaver(which i dont have atm)
18:10 <nsh22> hold on
18:10 <PinkTomato> <style link="">?
18:10 <PinkTomato> I think it was something like that
18:11 <nsh22> heres the frame code (with my atempt at getting style to work):http://rafb.net/p/7isIgC33.html
18:12 <nsh22> and this one has the style working http://rafb.net/p/e6oNRT75.html
18:12 <s0beit> uh, thats harshfully wrong
18:12 <nsh22> aw
18:12 <s0beit> hold on a sec
18:12 <nsh22> how so?
18:12 <nsh22> the frame itsself works well enough
18:15 <s0beit> http://rafb.net/p/W5s3dQ24.html
18:15 <s0beit> try that
18:16 <nsh22> umm i think i need to be able to explain how i did it too...
18:16 <nsh22> and it didnt work btw
18:16 <s0beit> link?
18:16 <s0beit> what isn't working? The style?
18:16 <nsh22> hold on, i need to put everything on my webpage
18:20 <nsh22> http://www.thefoodsite.x10hosting.com/
18:20 <s0beit> Looks good to me?
18:20 <nsh22> ok none of the links work...
18:20 <s0beit> is that your style?
18:20 <nsh22> my style is the blue
18:20 <s0beit> hmmkay
18:21 <nsh22> i want the left frame to have ths style as well
18:21 <s0beit> where is your code for that then?
18:21 <s0beit> the main site is working
18:21 <s0beit> i went to the forum and the food network site using FF
18:21 <nsh22> ya
18:22 <nsh22> the links on the frame dont work.... bt ill deal with that later
18:22 <nsh22> http://rafb.net/p/7isIgC33.html
18:22 <epsy> XULRunners are running on top ...
18:22 <nsh22> huh?
18:23 <epsy> 90% swiftfox-bin
18:23 <epsy> 73% thunderbird-bin
18:23 <s0beit> hmm?
18:23 <nsh22> ????
18:23 <nsh22> epsy: wtf are you talking about?
18:24 <s0beit> lol i dont think he's talking to you
18:24 <nsh22> lol i kinda figuered that after the fact...
18:25 <s0beit> "XULRunner is a Mozilla runtime package that can be used to bootstrap XUL+XPCOM applications that are as rich as Firefox and Thunderbird."
18:26 <s0beit> anyway, neal, post your script in pastebin for the left menu
18:26 <ct|kyle> just get ff3.1 branch latest :)
18:26 <nsh22> i did
18:26 <nsh22> http://rafb.net/p/7isIgC33.html
18:27 <ct|kyle> frames are crap only use iframes if needed :P
18:27 <s0beit> why are you using html tags?
18:27 <nsh22> because its in html
18:27 <s0beit> u dont need them
18:27 <nsh22> oh well..
18:28 <s0beit> well, hold on
18:28 <s0beit> in your case you do, so nvm
18:28 <nsh22> lol
18:28 <s0beit> what is your css code?
18:28 <s0beit> put your main.css in pastebin
18:29 <nsh22> its four lines can i just put it in here?
18:30 <s0beit> sure
18:30 <nsh22> .main {
18:30 <nsh22> font-family: "Courier New", Courier, mono;
18:30 <nsh22> background-color: #33FFFF;
18:30 <nsh22> }
18:32 <s0beit> http://rafb.net/p/3PB9Lw32.html
18:32 <s0beit> try that
18:32 <s0beit> instead of importing, i just put the css in there
18:32 <nsh22> ok
18:32 <s0beit> actually, if that doesnt work, see another problem
18:33 <nsh22> it didnt
18:33 <s0beit> upload that and link me
18:33 <s0beit> alright, remove the head tag near the bottom
18:33 <ct|kyle> just use tables instead of frames
18:33 <nsh22> ok...
18:34 <nsh22> still same link
18:34 <s0beit> you removed the head tag near the bottom?
18:34 <nsh22> hey
18:34 <nsh22> yes*
18:34 <s0beit> rofl
18:34 <nsh22> still didnt work
18:35 <nsh22> would it go in the file that contains the links maybe?
18:35 <s0beit> yeah
18:35 <s0beit> put it in there
18:36 <s0beit> everything inside the style tags
18:36 <nsh22> what about the head tags?
18:37 <s0beit> include that too if you havent already
18:37 <nsh22> nope
18:37 <s0beit> paste that code here
18:37 <s0beit> well, pastebin
18:38 <s0beit> the framelinks.html
18:38 <nsh22> http://rafb.net/p/x2Graj83.html
18:39 <nsh22> the style also isnt working for any of my oither pages i have it on...
18:42 <s0beit> What color do you want the links to be?
18:42 <s0beit> You didnt set any attributes for the css
18:42 <nsh22> doesnt matter, just kept default
18:42 <s0beit> all you had was .main
18:42 <s0beit> so white?
18:42 <nsh22> wait
18:42 <nsh22> ...
18:42 <s0beit> nvm
18:42 <s0beit> here, use this
18:42 <nsh22> i have a picture.css
18:43 <s0beit> http://rafb.net/p/lcIUl548.html
18:43 <s0beit> well, if thats not supposed to be there, take it out
18:44 <nsh22> well the style links to it somehow
18:44 <nsh22> and it didnt work btw
18:44 <s0beit> http://vcl-clan.com/test.html
18:44 <s0beit> should have worked.
18:45 <nsh22> that link hasd a white background as well
18:45 <nsh22> mine was #33ffff
18:45 <s0beit> not on my screen oO
18:45 <s0beit> i know
18:45 <s0beit> its that nasty blue on my screen
18:45 <nsh22> ....
18:45 <nsh22> its white on mine
18:46 <s0beit> http://vcl-clan.com/test.html
18:46 <nsh22> even the test one
18:46 <s0beit> try now
18:46 <nsh22> still same
18:46 <nsh22> ah, im sick of it (im sure you are too) ill do it at school, ask my teacher i guess
18:47 <s0beit> actually, in your origional code, you had two closing html tags
18:47 <s0beit> http://rafb.net/p/lcIUl548.html
18:47 <s0beit> see at the top?
18:47 -!- z-man [n=manuel@p50870C5A.dip0.t-ipconnect.de] has quit [Remote closed the connection]
18:47 <s0beit> http://rafb.net/p/x2Graj83.html
18:47 <s0beit> that one actually
18:48 <nsh22> wow im i that dumb...
18:48 <nsh22> am i*
18:48 <nsh22> yes i am...
18:48 * nsh22 jumps off a cliff
18:48 <s0beit> http://vcl-clan.com/test.html
18:48 <s0beit> cntl + f5
18:48 <s0beit> on my site its that blue colour
18:49 <s0beit> on my screen, i think you need to do a hard refresh
18:49 <s0beit> nvm, white on firefox
18:49 <s0beit> white on IE*
18:49 <s0beit> blue on FF
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18:56 <nsh22> my comp went and almost killed itself
18:57 <K-Yo> #ls speed
18:57 <armabot> K-Yo: cT¤speed seems to be on Fortress Café right now.
18:58 <nsh22> #ls s0beit
18:58 <nsh22> #seen s0beit
18:58 <armabot> nsh22: s0beit was last seen in #armagetron 8 minutes and 47 seconds ago: <s0beit> blue on FF
18:58 <armabot> nsh22: timed out
18:59 <epsy> nsh22, um, you don't have much chances if you start by setting the end to your document at the beginning
18:59 <nsh22> lol i fixed that, and it didnt work
18:59 <epsy> 2/
19:00 <epsy> well, you gotta learn an html document's architecture
19:00 <epsy> -+ HTML
19:00 <epsy> -+- HEAD
19:00 <nsh22> well i looked at telogs and s0beit said that its white on IE
19:00 <epsy> -+-+ BODY
19:01 <epsy> actually
19:01 <epsy> -+ HTML
19:01 <epsy> -+-+ HEAD
19:01 <epsy> -+-+ BODY
19:01 <nsh22> does it have to be indented like that?
19:01 <epsy> that's just a schematic representation
19:01 <nsh22> oh
19:01 <nsh22> the /html was a mistak fyi, i know better than to do that on purpose
19:01 <nsh22> :)
19:03 <epsy> in HEAD you put:
19:03 <epsy> 1/ mandatory: page title
19:03 <nsh22> i have evidence against the need of head tags
19:03 <epsy> 2/ links to stylesheets, related pages and such
19:03 <epsy> I can show you the HTML DTD
19:03 <epsy> THAT is an evidence
19:04 <nsh22> nty
19:04 <epsy> right, so listen to me, otherwise i'll just read the DTD for you
19:04 <nsh22> but in my home.html, it doesnt have andy <head> tags yet the style works
19:04 <epsy> so, your <link href="css/picture.css" rel="stylesheet" type="text/css"> goes in HEAD
19:04 <epsy> shut up, and listen
19:04 <nsh22> ok
19:05 <epsy> now, you litterally forgot BODY
19:05 <epsy> poor HTML guy
19:06 <luke-jr> nsh22: works != correct
19:06 <nsh22> i know
19:06 <luke-jr> incorrect pages are like flipping a coin
19:06 <luke-jr> maybe it will work
19:06 <luke-jr> maybe it won't
19:07 <luke-jr> maybe it will start a fire
19:07 <nsh22> but apperently i need <head> tags
19:07 <nsh22> but the one page with workinbg styles doesnt have them
19:07 <luke-jr> <head> tag (singular) is mandatory
19:07 <epsy> you dont even have a body
19:07 <epsy> as well as <body>
19:07 <nsh22> epsy: you know this is for a frame correct?
19:07 <luke-jr> oh
19:08 <luke-jr> then it's totally different
19:08 <epsy> same thing
19:08 <luke-jr> who the heck uses frames now?
19:08 <nsh22> lol
19:08 <luke-jr> epsy: no, entirely different DTD
19:08 <epsy> unless you mean the frameset itself
19:08 <nsh22> yes
19:08 <nsh22> the frameset itself
19:08 <epsy> why are there links in it?
19:08 <nsh22> they link to other pages
19:08 <epsy> you either have a document, either you have a frameset
19:08 <nsh22> i have a side frame that displays another frame beside it
19:09 <epsy> you don't have both in the same document
19:09 <luke-jr> frameset is:
19:09 <luke-jr> html
19:09 <luke-jr> -+ head
19:09 <luke-jr> -+ frameset
19:10 <luke-jr> but seriously
19:10 <luke-jr> frames are just bad practice now
19:10 * K-Yo agrees
19:10 <nsh22> ok well what should i use then?
19:10 <K-Yo> table? =)
19:10 <luke-jr> no
19:10 <epsy> no .....
19:10 <luke-jr> CSS
19:11 <nsh22> css? for linking to a different page?
19:11 <epsy> tables are about the same crap as frames when they are used as frames
19:11 <luke-jr> actually, I guess frameset does still have *some* legit use
19:11 <luke-jr> nsh22: you don't use either for linking..
19:11 <luke-jr> linking uses 'a' tags
19:11 <nsh22> well... how do i explain this
19:11 <nsh22> you know whta, nvmill do it at school in dreamweaver
19:12 <luke-jr> FAIL
19:12 <nsh22> just apply the style to the frame
19:12 <luke-jr> dreamweaver makes broken webpages
19:13 <nsh22> well, i have buttons made, in swf format, but they dont work here, only at school
19:13 <nsh22> this is just for project so im not worried about it...
19:14 <nsh22> ill do that in dreamweaver and redo it by hand later (for my own use)
19:14 <nsh22> done
19:14 <epsy> do you really HAVE to do the crappiest things to do?!
19:14 <nsh22> not have...want
19:15 <nsh22> well, other than the java applet
19:15 <nsh22> the java applet is required
19:15 <Lizmatic> .tea
19:15 <nsh22> tbh my frame does what i wanted it to do.. it just looks odd being white as opposed to the rest of the website
19:15 <akira_arma> #tea
19:15 <armabot> akira_arma: Fortress Café: Players (10/32): .:] Corn, akira, cT¤speed, Lizmatic, Luzifer, NayP, noob13 (noob13@ct), orly?, rope (rope@forums), ¦×¦Radian
19:16 <nsh22> lucifers playing?
19:18 <epsy> where?
19:18 <nsh22> #tea
19:18 <armabot> nsh22: Fortress Café: Players (15/32): abcdiou, akira, AläKa$Amë, cT¤speed, Jakma, Lizmatic, Luzifer, NayP, Neal~NW, noob13 (noob13@ct), orly?, Player 1, rope (rope@forums), ¦×¦Radian
19:18 <Lizmatic> #tea
19:18 <Lizmatic> :D
19:19 <Lizmatic> omg why wont it listen to me!
19:19 <epsy> I still don't see lol
19:19 <Lizmatic> behind Lizmatic, epsy
19:19 <epsy> Lizmatic, try with teabot O:-)
19:19 <armabot> Lizmatic: Fortress Café: Players (15/32): abcdiou, akira, AläKa$Amë, cT¤speed, Jakma, Lizmatic, Luzifer, NayP, Neal~NW, noob13 (noob13@ct), orly?, Player 1, rope (rope@forums), ¦×¦Radian
19:19 <epsy> Jakma is luci?
19:19 <Lizmatic> BEHIND
19:19 <Lizmatic> not in front!
19:19 <epsy> after?
19:19 <epsy> Luzi??
19:19 <epsy> Lucifer, you have two people to bash up :D
19:20 -!- AshitakA [n=AshitakA@pD9E0106C.dip0.t-ipconnect.de] has joined #armagetron
19:24 <mkzelda> when did lucifer cut off his hair?
19:24 <nsh22> lol i dont know....
19:24 <mkzelda> i got rid of my afro
19:24 <nsh22> lol
19:25 <mkzelda> was nice having girls throw themselves at me for such a silly gimmick but it stopped being nice when i got married and it continued
19:26 <nsh22> lawl
19:26 <mkzelda> that and it was too much maintenence
19:26 <mkzelda> had to shower daily LOL
19:26 <nsh22> ah i see
19:26 <nsh22> and you dont anyways?
19:27 <mkzelda> that was a joke, but i had to start every day w/ one instead of maybe doing it at night
19:27 <nsh22> ah
19:28 <nsh22> slol
19:28 <mkzelda> but it just wasnt an option
19:28 <nsh22> lol
19:28 <nsh22> how big was your fro?
19:29 <mkzelda> it got pretty big at times, it was probably as big as 6 inches fro mmy head in all directions at largest
19:29 <nsh22> lol
19:30 <mkzelda> i used to hide things in it
19:30 <epsy> lol!
19:30 <mkzelda> go to concerts w/ a joint in my hair
19:30 <nsh22> haha
19:30 <mkzelda> or several
19:30 <mkzelda> put all 20 ciggs from a pack in there once
19:30 <mkzelda> tho a few would fall sometimes
19:31 <nsh22> lol
19:33 <Lizmatic> Lucifer isn't Luzifer?
19:33 <MrBougo> congrats
19:33 <mkzelda> no
19:34 <mkzelda> luzifer ady
19:34 <madmax> there's ady, there's luzifer, and there's lucifer
19:36 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
19:40 <Lizmatic> geez
19:43 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit [Read error: 104 (Connection reset by peer)]
19:44 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
19:52 <nsh22> hey genki
19:52 -!- nsh22 is now known as neal_arma
20:05 <Genki> hello
20:12 <Lucifer> Lizmatic asks that every couple of days hoping I'll kick her for it
20:13 <neal_arma> lol
20:13 <neal_arma> Lucifer: how often do you actually play?
20:18 <mkzelda> lol, who would do such a thing
20:18 <mkzelda> PlayContinuous: Cycle motor effect.
20:21 <Lizmatic> mmm yes kick me, kick me hard!
20:21 * neal_arma kicks liz hard
20:21 <neal_arma> for lucifer of course lol
20:21 <BabyBug> awww where's armabot's ops :( *glares at Lucifer*
20:22 -!- mode/#armagetron [+o armabot] by ChanServ
20:22 <ct|kyle> lol
20:22 <BabyBug> ^^
20:22 <Lucifer> must have been another netsplit
20:22 <Lizmatic> Kick me!
20:22 <Lucifer> mkzelda: I cut off my hair right after my ex and I separated
20:22 <epsy> erm, ops/voices get restored after netsplits on freenode
20:22 <Lizmatic> I doubledare you BabyBug
20:22 <epsy> (and banlist, too, excelt it gets fucked up)
20:23 <Lucifer> epsy: no, they're supposed to, but don't
20:23 <Lucifer> armabot probably timed out anyway, but I've seen her come back from a netsplit having lost op
20:23 <epsy> Lucifer, more realistic scenario is that armabot just .. quitted?
20:23 <Lucifer> maybe she timed out while gone
20:23 <ct|kyle> she was here through the netsplits yesterday
20:24 <neal_arma> why is it a she?
20:24 <epsy> ask wrtlprnft
20:24 <Lizmatic> otherwise Lucifer can't make love to it
20:24 <Lizmatic> her* sorry
20:24 <neal_arma> wrtlprnft: why is armabot a she?
20:25 <Lucifer> I could make love to her anyway, I am robosexual after all
20:25 <epsy> Lizmatic, you gotta be sorry!
20:25 <neal_arma> Lizmatic: lol
20:25 <ct|kyle> i thought it was so BabyBug could make out with her cheating on you Lizmatic
20:25 <neal_arma> Lucifer: ummmm....
20:25 <Lizmatic> WAT
20:25 <neal_arma> lol
20:25 <epsy> WAIT NO
20:26 * Lucifer inserts obligatory "fat old hairy man pretending to be an internet lesbian" comment as BabyBug's sexual practices are brought into discussion.
20:26 <ct|kyle> #weather 46814
20:26 <neal_arma> LOL
20:26 <Lucifer> #weather 78729
20:26 * BabyBug slaps Lucifer
20:26 <@armabot> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is 59.0°F (2:25 PM EST on February 10, 2009). Conditions: Mostly Cloudy. Humidity: 77%. Dew Point: 51.8°F. Pressure: 29.83 in 1010.0 hPa (Falling). Flood Watch in effect from late tonight through late Wednesday night...
20:26 <ct|kyle> add it to the topic Lucifer :P
20:26 <@armabot> Lucifer: The current temperature in Anderson Mill / Parmer, Austin, Texas is 67.5°F (1:25 PM CST on February 10, 2009). Conditions: Overcast. Humidity: 93%. Dew Point: 66.2°F. Pressure: 29.70 in 1005.6 hPa (Falling). Wind Advisory in effect from 6 PM this evening to midnight CST tonight...
20:26 <neal_arma> #weather innisfil
20:26 <@armabot> neal_arma: The current temperature in Innisfil, Innisfil, Ontario is 44.2°F (2:26 PM EST on February 10, 2009). Conditions: Overcast. Humidity: 75%. Dew Point: 37.4°F. Windchill: 41.0°F. Pressure: 28.91 in 978.9 hPa (Rising).
20:26 <Lucifer> no, I'm sick of the wind!
20:26 <Lucifer> because it's always a headwind
20:27 <neal_arma> a what?
20:27 <Lucifer> a head wind
20:27 <epsy> "wind slowed me down, that's why I was late"
20:27 <Lucifer> a wind that blows from in front of you
20:27 <neal_arma> oh
20:27 <Lucifer> when you're riding a bike, a good headwind can make the ride itself somewhat miserable
20:27 <epsy> I wonder if that excuse would be okay at the NASA
20:28 <Lucifer> well, I usually leave about an hour before I have to be there
20:28 <Lucifer> it takes half an hour to get there, so I've got half an hour to work with
20:28 <neal_arma> to get to nasa?
20:28 <Lucifer> no, to get to work
20:28 <neal_arma> lo
20:28 <neal_arma> lol
20:28 <neal_arma> momentary laps of intelligence
20:28 <Lucifer> epsy: are you going to work at NASA or something?
20:28 <neal_arma> lapse*
20:29 <epsy> Lucifer is soon gonna step on the moon
20:29 <epsy> (and we'll be testing new anti-lag mechanisms)
20:29 -!- Netsplit simmons.freenode.net <-> irc.freenode.net quits: G5, tramshed, ljrbot
20:29 <neal_arma> lawl
20:29 <ct|kyle> host all servers from the moon :P
20:29 -!- Netsplit over, joins: G5, tramshed, ljrbot
20:29 <neal_arma> that would be only slightly laggy....
20:29 <mkzelda> #weather 27545
20:29 <@armabot> mkzelda: The current temperature in Hedingham, Raleigh, North Carolina is 70.3°F (2:29 PM EST on February 10, 2009). Conditions: Clear. Humidity: 39%. Dew Point: 44.6°F. Pressure: 29.65 in 1003.9 hPa (Falling).
20:30 <epsy> neal_arma, hence the new antilag code
20:30 <mkzelda> heh 70
20:30 <neal_arma> ah
20:30 <neal_arma> lucky
20:30 <Lucifer> you're warmer than me? wtf?
20:30 <ct|kyle> slightly as in at least 3000 pings
20:30 <mkzelda> its so nice out
20:30 <mkzelda> i have doors and windows open
20:30 <neal_arma> XD
20:30 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
20:31 <neal_arma> whats the diff between epsy and epsy phone?
20:31 <epsy> epsy is on his phone and epsy|phone is on his xbox
20:31 <Lucifer> one of them always tells the truth, and one of them always lies
20:31 <neal_arma> lol
20:31 <mkzelda> haha
20:32 <mkzelda> that reminded me of the collegehumor original "if movies had cellphones"
20:32 <epsy> sadly, epsy|phone speaks too often
20:32 <mkzelda> "fuck this im using google maps"
20:32 <epsy> heh
20:32 <mkzelda> in response to the labyrinth question
20:32 <ct|kyle> we can trace the position of epsy with epsy|phone
20:32 <epsy> I still didn't get nokia maps to work properly
20:33 <epsy> ct|kyle, have fun
20:36 <epsy> it seems to freeze whenever I try to connect :<
20:39 <neal_arma> ill bbl
20:40 -!- neal_arma [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
20:41 <epsy> gah
20:41 <epsy> well, bbl
20:42 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
20:52 <wrtlprnft> #later tell neal* why am I a he?
20:52 <@armabot> wrtlprnft: The operation succeeded.
20:52 <wrtlprnft> #later tell neal* why do I exist?
20:52 <@armabot> wrtlprnft: The operation succeeded.
20:53 <wrtlprnft> #later tell neal* why bother?
20:53 <@armabot> wrtlprnft: The operation succeeded.
21:01 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
21:02 <nsh22> #si 3d test
21:02 <@armabot> nsh22: There doesn't seem to be a server matching “3d test” at the moment, sorry.
21:02 <nsh22> aw
21:14 <Lucifer> #fetch http://www.davefancella.com
21:14 <@armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
21:14 <wrtlprnft> 89621 Feb 10 15:33:20 Error: Error in void sn_DisconnectUser(int, const tOutput&, nServerInfoBase*) in network/nNetwork.cpp:3131 :
21:14 <wrtlprnft> 89622 Feb 10 15:33:20 Client tried to disconnect from another client: impossible and a bad idea.
21:14 <wrtlprnft> neat.
21:20 <wrtlprnft> nsh22: it should be back up, but you HAVE to use the latest version of the 3d branch to connect
21:21 <nsh22> so does infamous' client still work>
21:21 <wrtlprnft> no
21:21 <nsh22> aw
21:21 <wrtlprnft> until someone makes a working build system for protobuf/win it won't be that easy to make a windoze client
21:21 <nsh22> oh ok
21:23 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
21:25 <wrtlprnft> actually 3d is inoperable right now…
21:25 <nsh22> oh...fun
21:26 <wrtlprnft> #later tell *z*man* any reason to use test -d || mkdir instead of mkdir -p in src/Makefile.am? That's a race condition with parallel making
21:26 <@armabot> wrtlprnft: The operation succeeded.
21:31 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit ["Network Phialed!"]
21:37 -!- MrBougo [n=MrBougo@60.195-241-81.adsl-dyn.isp.belgacom.be] has quit []
22:21 * nsh22 is bored
22:21 <nsh22> ]yandere
22:21 <ljrbot> A yandere game is starting in 60 seconds! Please type "]yandere" to join.
22:21 <nsh22> ]yandere end
22:21 <ljrbot> The yandere game game has been forced to end.
22:33 <nsh22> #q
22:33 <@armabot> nsh22: Quote #49: "<ToddBot> #echo !echo #echo !echo #echo !echo #echo !echo #echo !echo #echo !echo #echo !echo" (added by epsy at 03:52 PM, July 09, 2007)
22:33 <nsh22> #q
22:33 <@armabot> nsh22: Quote #80: "<luke-jr> Intel GPU pwns <luke-jr> CPU sucks" (added by epsy at 11:35 PM, August 04, 2008)
22:33 <nsh22> #q
22:33 <@armabot> nsh22: Quote #54: "<Lucifer_arma> nah, he disappeared. I think God is dead." (added by GodTodd at 05:48 PM, August 10, 2007)
22:34 <nsh22> #q
22:34 <@armabot> nsh22: Quote #32: "i2020> sure you can... who told you that, little lukie wookie" (added by spidey at 07:34 PM, November 05, 2006)
22:34 <nsh22> lawl
22:36 -!- epsy|phone [i=epsy@unaffiliated/epsy] has joined #armagetron
22:41 <epsy|phone> Only if I had set clock properly, I wouldn't need to reconfigure mirggi
22:41 <nsh22> mirggi? wtf is that?
22:41 <epsy|phone> :(
22:42 <epsy|phone> Give me a second
22:43 -!- epsy [n=epsy@unaffiliated/epsy] has joined #aRmAgEtROn
22:44 <epsy> http://www.lmgtfy.com/?q=mirggi
22:47 <nsh22> haha lol
22:47 <epsy> so, can you answer me? was it so hard?
22:47 <nsh22> yes...it was...
22:47 <nsh22> jk
22:48 <epsy> too bad for you
22:51 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
22:54 -!- sunny [n=sunny@p5B00D48A.dip.t-dialin.net] has joined #Armagetron
22:54 <sunny> Heeeeeeeeeeeeeeellooooooooooooooooo
23:18 <luke-jr> o hai thar
23:20 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit ["Quitte"]
23:30 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit []
23:37 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
23:44 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
23:55 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit [Read error: 104 (Connection reset by peer)]
Log from 2009-02-11:
--- Day changed Wed Feb 11 2009
00:10 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
00:15 -!- sunny [n=sunny@p5B00D48A.dip.t-dialin.net] has quit ["Trillian (http://www.ceruleanstudios.com"]
00:18 -!- AshitakA [n=AshitakA@pD9E0106C.dip0.t-ipconnect.de] has quit ["...draws the curtains."]
00:19 <nsh22> back
00:23 <smoothice> ok
00:23 <smoothice> nsh22: hi
00:30 <noob13> hi
00:38 <Guest14236> WORST
00:38 <Guest14236> RESPAWN POINT
00:38 <Guest14236> EVER
00:38 -!- Guest14236 is now known as z-man
00:38 <z-man> Before the boss fight, but with the life energy you had after the successful fight.
00:39 <z-man> #m wrtlprnft yeah, mkdir -p is not portable according to the autoconf docs
00:39 <@armabot> z-man: The operation succeeded.
00:41 <nsh22> smoothice: hi
00:41 <nsh22> z-man: which game has the worst respawn point?
00:42 <z-man> Prince of Persia: Warrior Within
00:42 <nsh22> ah
00:44 <nsh22> #weather innisfil
00:44 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 46.6°F (6:44 PM EST on February 10, 2009). Conditions: Overcast. Humidity: 86%. Dew Point: 42.8°F. Windchill: 42.8°F. Pressure: 28.88 in 977.9 hPa (Falling).
00:45 <nsh22> sweet
00:45 <nsh22> any1 here losten tio steve vai?
00:45 <nsh22> listen to*
00:55 <smoothice> nsh22: nope
00:56 <nsh22> liar
00:56 <nsh22> lol
00:56 <nsh22> someone else other than me has to have listene to steve vai
00:56 <nsh22> in here
01:06 <madmax> does seing that Crossroads scene count?
01:07 <nsh22> the what?
01:07 <madmax> check it out: http://www.youtube.com/watch?v=6CAJtu2nHLw
01:08 <nsh22> haha i guess
01:09 <nsh22> mojo magic?
01:10 <nsh22> hahaha hes playing the intro to bad horsie
01:11 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
01:14 <madmax> anyway, saw Satriani live 2 years ago... pure awesomeness
01:14 <nsh22> nice
01:16 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has quit [Read error: 60 (Operation timed out)]
01:16 <madmax> I'm not even a "fan", but it was very good...
01:18 <smoothice> #si Night Walker's Fortress
01:18 <@armabot> smoothice: There doesn't seem to be a server matching “night walker\'s fortress” at the moment, sorry.
01:18 <nsh22> #si night walkers fortress
01:18 <@armabot> nsh22: There doesn't seem to be a server matching “night walkers fortress” at the moment, sorry.
01:19 <nsh22> #si night walkers central fortress
01:19 <@armabot> nsh22: There doesn't seem to be a server matching “night walkers central fortress” at the moment, sorry.
01:19 <smoothice> #si Night Walker's Central~ Fortress
01:19 <@armabot> smoothice: There doesn't seem to be a server matching “night walker\'s central~ fortress” at the moment, sorry.
01:19 <smoothice> #si night fortress
01:19 <@armabot> smoothice: There doesn't seem to be a server matching “night fortress” at the moment, sorry.
01:19 <smoothice> #si ~Night Walker's Central~ ~Fortress~
01:19 <@armabot> smoothice: There doesn't seem to be a server matching “~night walker\'s central~ ~fortress~” at the moment, sorry.
01:19 <nsh22> #si night racing
01:19 <@armabot> nsh22: There doesn't seem to be a server matching “night racing” at the moment, sorry.
01:20 -!- |TheBeyonder| [n=kvirc@c-98-192-52-24.hsd1.ga.comcast.net] has joined #armagetron
01:21 <smoothice> #ls ~Night Walker's Central~Fortress~
01:21 <smoothice> #si ~Night Walker's Central~Fortress~
01:22 <smoothice> #si ~Night Walker's Central~Fortress~
01:22 <@armabot> smoothice: timed out
01:22 <@armabot> smoothice: ~Night Walker's Central~Fortress~: Players (2/16): SmOoThice~NW (smoothice@forums), Zurd~Nw
01:22 <@armabot> smoothice: ~Night Walker's Central~Fortress~: Players (2/16): SmOoThice~NW (smoothice@forums), Zurd~Nw
01:22 <nsh22> we have auth now?
01:23 <smoothice> On Fortress we do
01:23 <nsh22> oooh goodie
01:23 <smoothice> You're admin too
01:23 <nsh22> who set it up?
01:23 <nsh22> you?>
01:23 <smoothice> Yes
01:24 <nsh22> oh...thx
01:24 <nsh22> i can actually make it to the next ladle
01:24 <nsh22> ok i g2g
01:24 <nsh22> ill try to be back on later
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01:25 <BabyBug> #n9
01:25 <@armabot> BabyBug: Nexus9 Deathmatch (NO RUBBER!): Players (0/16):
01:26 <smoothice> You run that?
01:26 <BabyBug> No
01:27 <smoothice> #alias add nwfortress si ~Night Walker's Central~Fortress~
01:27 <@armabot> smoothice: The operation succeeded.
01:27 <smoothice> #nwfortress
01:27 <@armabot> smoothice: ~Night Walker's Central~Fortress~: Players (2/16): SmOoThice~NW (smoothice@forums), Zurd~Nw
01:29 <smoothice> #alias add nwctfs si ~Night Walker's Central~CTFS~
01:29 <@armabot> smoothice: The operation succeeded.
01:29 <smoothice> #nwctfs
01:29 <@armabot> smoothice: ~Night Walker's Central~CTFS~: Players (0/10):
01:30 <smoothice> #list Aias
01:30 <@armabot> smoothice: Error: 'Aias' is not a valid plugin.
01:32 <|TheBeyonder|> lol
01:32 <Concord> #list Alias
01:32 <@armabot> Concord: monologue, roulette, #lags, #noob, /me, 42, aawiki, action, add, afl, aka, armaconfig, armapwnage, armaservers, armasettings, arrow, as, away, babel, ball, bigbrother, bigos, bing, botsnack, bounce, brb, bug, bye, bzr, c, cafe, calc, cat, cfg, cfg2, chainfight, chatlog, check, cheers, cinf, cink, commands, cookie, crashme, crazylate, ctos, ctwf, dance, date, davestupidwebsite"rss, ddl, (5 more messages)
01:32 <|TheBeyonder|> #list Alias
01:32 <@armabot> |TheBeyonder|: monologue, roulette, #lags, #noob, /me, 42, aawiki, action, add, afl, aka, armaconfig, armapwnage, armaservers, armasettings, arrow, as, away, babel, ball, bigbrother, bigos, bing, botsnack, bounce, brb, bug, bye, bzr, c, cafe, calc, cat, cfg, cfg2, chainfight, chatlog, check, cheers, cinf, cink, commands, cookie, crashme, crazylate, ctos, ctwf, dance, date, davestupidwebsite"rss, (5 more messages)
01:32 <|TheBeyonder|> #weather 30329
01:32 <@armabot> |TheBeyonder|: The current temperature in Midtown/Buckhead, Atlanta, Georgia is 58.8°F (7:20 PM EST on February 10, 2009). Conditions: Clear. Humidity: 59%. Dew Point: 44.6°F. Pressure: 30.20 in 1022.6 hPa (Rising). Wind Advisory in effect from 7 am Wednesday to midnight EST Wednesday night...
01:32 <|TheBeyonder|> :D
01:33 <Concord> #rss
01:33 <@armabot> Concord: (rss <url> [<number of headlines>]) -- Gets the title components of the given RSS feed. If <number of headlines> is given, return only that many headlines.
01:33 <smoothice> Concord
01:33 <Concord> hmm?
01:34 <smoothice> Go to #crazy-tronners
01:34 <smoothice> tronner has a note waiting fort you
01:35 <smoothice> Concord: ok
01:35 <smoothice> ok?
01:35 <Concord> ok
01:37 <Concord> smoothice, already replied ;)
01:37 <smoothice> k
01:38 <smoothice> Concord: ok.. replied about it
01:38 <smoothice> again
01:39 <Concord> sure thing
01:39 <smoothice> k
01:40 <smoothice> #nwfortress
01:40 <@armabot> smoothice: There doesn't seem to be a server matching “~night walker\'s central~fortress~” at the moment, sorry.
01:40 -!- z-man [n=manuel@p50870C5A.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
01:41 <smoothice> Concord: I'm trying whether or not my server can handle 8v8 or if I should ask a friend to take over. I've got many options in terms of Connection and location
01:41 <Concord> i see
01:41 <smoothice> but
01:41 <smoothice> Other than that
01:42 <smoothice> the rest of my questions are http://forums.armagetronad.net/viewtopic.php?p=203346#203346
01:43 <smoothice> the latest post
01:43 <smoothice> Concord: Oooh you're using Colloquy too! high five! :P
01:44 <Concord> ;}
01:44 <smoothice> Anyway, in a nutshell I'm asking if you need my server or not and I'll be find either way
01:45 <smoothice> but I have to go so anything new you can quote me in that topic
01:45 <smoothice> thanks Concord
01:45 <smoothice> bye
01:45 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit []
01:45 <Concord> peace
01:45 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
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02:19 <jsjones> #armaservers
02:19 <@armabot> jsjones: This data is 36 seconds old; {Delicious Desserts} Racing II (14/14), Wild West =Sumo= (12/16), FRO Clan High Rubber (10/10), Wild West =Capture The Flag= (9/10), -=}ID< -=}Immortal Dynasty< -=}Dog Fight< (DF) (9/12), [] Cheers! [] The friendly server. (9/12), The YELLOW Submarine (6/12), ^CS^HOMELAND (5/10), Wild West =CTF Shooting= (5/10), - | D u r k a D u r k a L a n d | - (5/16), (2 more messages)
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02:26 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r927 Fixed race condition with directory creation and hopefully a...
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03:19 <BabyBug> *waves*
03:32 * sinewav winks
03:32 * BabyBug cuddles sinewav
03:32 <BabyBug> Where's that preview of the vid!
03:35 <sinewav> BabyBug: I'm having trouble rendering it
03:35 <BabyBug> :(
03:44 <BabyBug> #n9
03:44 <@armabot> BabyBug: Nexus9 Deathmatch (NO RUBBER!): Players (4/16): Cütië, devin, REPTILECTRIK
04:01 <Concord> #si cafe
04:01 <@armabot> Concord: Fortress Café: Players (8/32): -=Vcl.Desolate (Desolate@forums), 2020, aZy, Ct_Concord (Concord@ct), IZZIMAHIZZI, nara, Radian, Ww_Compguygene (compguygene@forums)
04:02 <ct|kyle> #si wild fortress
04:02 <@armabot> ct|kyle: Crazy Tronners Wild Fortress Lounge: Players (0/14):
04:02 <sinewav> #si hotsexdungeon
04:02 <@armabot> sinewav: There doesn't seem to be a server matching “hotsexdungeon” at the moment, sorry.
04:02 <sinewav> :(
04:10 <BabyBug> sinewav, you perv
04:16 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
04:16 * sinewav is not a perv, but is actually a prude
04:18 <BabyBug> you're no prude
04:18 <BabyBug> no such thing as a prude person, only a prude society
04:26 <sinewav> but, society is made of people! :o
04:26 <BabyBug> lol
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05:26 <sinewav> HEY! Anyone here work with video?
05:30 <luke-jr> yeah
05:30 <luke-jr> night
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09:15 <wrtlprnft> z-man: what about mkdir 2>/dev/null || test -d ?
09:16 <z-man> already fixed in a different way :)
09:16 <wrtlprnft> oh, ok :-)
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10:54 <ferr> hey
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11:28 <wrtlprnft> did anyone realize hey reads almost the same upside down?
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12:44 <Flex> #m Concord message me when you read this.
12:44 <@armabot> Flex: The operation succeeded.
12:51 <Lizmatic> #m Flex hi
12:51 <@armabot> Lizmatic: The operation succeeded.
12:51 <Flex> #m Lizmatic hello :p
12:51 <@armabot> Flex: The operation succeeded.
12:54 <flea> #m flea The operation succeeded.
12:54 <@armabot> flea: The operation succeeded.
12:54 <flea> sweet
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13:56 <Flex> luke-jr, here?
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14:15 <wrtlprnft> Flex: look somewhere else :-)
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18:33 <epsy> small eth (0xF0) has been seen flickering on trunk :<
18:34 <BabyBug> #tea
18:34 <@armabot> BabyBug: Fortress Café: Players (0/32):
18:35 <epsy> BabyBug, join
18:36 <epsy> >.>
18:38 <epsy> fine fine
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19:16 <TaZ_> aa_voodoo ??
19:16 <TaZ_> CT_voodoo?
19:22 <aa_voodoo> yes
19:22 <akira_arma> #tea
19:22 <@armabot> akira_arma: Fortress Café: Players (0/32):
19:22 <akira_arma> :(
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19:29 <TaZ_> any progress on the arma iphone port aa_voodoo?
19:30 <epsy> TaZ_, do I even need to say "spotted!" ?
19:47 <TaZ_> ??
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20:29 <aa_voodoo> TaZ_, I'm working on gles code making use of vbo to improve fps. I'm also merging last month changes on 0.2.8 to be up to date. Nothing to expect in a short term schedule
20:29 <aa_voodoo> plus bug fix
20:37 <epsy> aa_voodoo, why don't you put your branches under the armagetronad project?
20:41 <luke-jr> aa_voodoo: how about trunk?
20:41 <aa_voodoo> most things are on my comp, I'll post it once I reach something acceptable, probably if vbo improve the fps enough
20:41 <luke-jr> FPS is platform-dependent; GLES is not
20:42 <Flex> madmax what's the best FTP client for mac?
20:42 <madmax> transmission, but it's "paid"
20:42 <wrtlprnft> Flex: ftp
20:42 <aa_voodoo> that's why I've made a branch for opengles and then branch it for the iphone...
20:42 <madmax> errr, transmit
20:42 <madmax> not transmission o_O
20:42 <Flex> wrtlprnft ftp?
20:43 <wrtlprnft> yeah
20:43 <wrtlprnft> open a console window
20:43 <wrtlprnft> type ftp hostname
20:43 <Flex> that's weak! i'm on windows :p
20:43 <Flex> i'm talking about mac
20:43 <akira_arma> #tea
20:43 <@armabot> akira_arma: Fortress Café: Players (8/32): .:] Corn, <<~luAp~>>, ? ?Z?3?B?R?A? ?, apparition, GP~TenSoR, Metalvein, multi, noob6
20:44 <madmax> there's also fugu/cyberduck which are free, but kind of sucky IMO
20:44 <Flex> what's your favourite?
20:44 <madmax> transmit :P
20:44 <luke-jr> Flex: FTP is a security hole and should never be used
20:44 <wrtlprnft> sshfs FTW!
20:45 <epsy> bzr :)
20:45 <Flex> well some people haven't adopted SFTP.. :P
20:45 <madmax> macfuse + sshfs FTW
20:45 <luke-jr> Flex: demand
20:45 <Flex> when it's free?
20:45 <luke-jr> if it's important to you
20:45 <aa_voodoo> Luke, I don't use the trunk because there's much more external lib to port
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20:46 <luke-jr> aa_voodoo: much? O.o
20:46 <madmax> Flex: anyway it handles both ftp/sftp
20:46 <wrtlprnft> boost, ftgl, protobuf…
20:46 <luke-jr> aa_voodoo: trunk is the future; 0.2.8 is effectively dead now
20:46 <luke-jr> wrtlprnft: protobuf isn't in trunk yet
20:46 <luke-jr> and I only see FTGL as being a "to port"
20:46 <aa_voodoo> mainly boost and ftgl which was not available when I start
20:47 <luke-jr> boost is just a few templates, isn't it?
20:47 <luke-jr> wtf do you need to port?
20:48 <luke-jr> didn't someone say trunk supports non-FTGL still?
20:48 <wrtlprnft> a few templates is a bit of an understatement
20:48 <epsy> well, it's not linked
20:48 <wrtlprnft> more templates than your average operating system would need if it was programmed in c++
20:48 <luke-jr> wrtlprnft: as far as Armagetron uses it, I mean
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21:48 <ivantis2> #ping
21:48 <@armabot> pong
21:49 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
21:49 <nsh22> hey hey
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21:52 <nsh22> #si cafe
21:52 <@armabot> nsh22: Fortress Café: Players (11/32): <T¤$afari$Kater, apparition, CTxTadd, CT~Voodoo (voodoo@forums), free kill, preSsure, rope (rope@forums), _-`Ww_ Punish, ~|DS-T|~noname, ~|DS|~zion (zion@forums), ~|DS|~|Alien|~
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22:07 <ivantis2> #ping
22:07 <@armabot> pong
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22:34 <nsh22> hey
22:34 <ct|kyle> oi
22:34 <nsh22> any1 having anything good for dinner?
22:37 * epsy has bugs for dinner
22:37 <nsh22> baby ones?
22:37 <nsh22> :P
22:38 <epsy> maybe
22:38 <epsy> BabyBug, did I eat you?
22:38 <BabyBug> O.o
22:38 <ct|kyle> a BabyBug does sound tasty
22:39 <nsh22> as opposed to a tough OldBaby?
22:39 <ct|kyle> but i'd probably get a little sick
22:39 <BabyBug> arn't you like < 18? I sure hope you didn't O.o
22:41 <nsh22> HAHA :P
22:44 <ct|kyle> BabyBug: me? I'm almost 20
22:44 <BabyBug> no...epsy
22:44 <nsh22> haha
22:47 -!- mkzelda [n=mkzelda@unaffiliated/mkzelda] has quit [Read error: 60 (Operation timed out)]
22:47 -!- mkzelda [n=mkzelda@cpe-066-057-232-057.nc.res.rr.com] has joined #armagetron
22:51 * nsh22 is having hamburger helper
22:52 <ct|kyle> yuck
22:52 <nsh22> tell me about it
23:00 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has quit ["gone! quit! exit! etc."]
23:07 -!- akira_arma [n=chatzill@77.64.161.27] has quit ["ChatZilla 0.9.84 [Firefox 3.0.6/2009011913]"]
23:11 <BabyBug> #n9
23:11 <@armabot> BabyBug: Nexus9 Deathmatch (NO RUBBER!): Players (2/16): C$ $oup, LP|Pirate Vyn
23:13 <epsy> grm, only if there was a proper way to share thunderbird message filters..
23:20 <@armabot> lpbugs: [328263] Recurrent crash across different clients during online play
23:21 <BabyBug> Why doesn't armabot do actually show a link to the bug >.<
23:21 <ct|kyle> #bug 328263
23:21 <@armabot> ct|kyle: Error: The command "bug" is available in the Alias and Sourceforge plugins. Please specify the plugin whose command you wish to call by using its name as a command before "bug".
23:21 <madmax> #lpbug 328263
23:21 <@armabot> madmax: https://bugs.launchpad.net/armagetronad/+bug/328263
23:23 <epsy> madmax, you can just say bug 328263 blah
23:23 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit ["Over and out."]
23:23 <teabot> Launchpad bug 328263 in armagetronad "Recurrent crash across different clients during online play" [High,New] https://launchpad.net/bugs/328263
23:24 <epsy> #config search .RSS.
23:24 <@armabot> epsy: supybot.plugins.RSS.public, supybot.plugins.RSS.bold, supybot.plugins.RSS.headlineSeparator, supybot.plugins.RSS.announcementPrefix, supybot.plugins.RSS.announce, supybot.plugins.RSS.announce.showLinks, supybot.plugins.RSS.waitPeriod, supybot.plugins.RSS.feeds, supybot.plugins.RSS.feeds.armacommits, supybot.plugins.RSS.feeds.reddit, supybot.plugins.RSS.feeds.ftsfeedback, (1 more message)
23:24 <epsy> config channel supybot.plugins.RSS.announce.showLinks
23:24 <epsy> config channel supybot.plugins.RSS.announce.showLinks 1
23:24 <epsy> #config channel supybot.plugins.RSS.announce.showLinks 1
23:24 <@armabot> epsy: The operation succeeded.
23:25 <epsy> @list rss
23:25 <epsy> er
23:25 <epsy> #list rss
23:25 <@armabot> epsy: 0.3.1, add, announce, armaannounce, armablah, armacommits, armawiki, ftsfeedback, info, lpbugs, reddit, remove, rss, sty, and sty+ct
23:25 <epsy> #help info
23:25 <@armabot> epsy: (info <url|feed>) -- Returns information from the given RSS feed, namely the title, URL, description, and last update date, if available.
23:25 <ct|kyle> epsy: that is not from CTWF right?
23:26 <epsy> #help armawiki
23:26 <@armabot> epsy: (armawiki [<number of headlines>]) -- Reports the titles for armawiki at the RSS feed <http://wiki.armagetronad.net/index.php?title=Special:Recentchanges&feed=rss>. If <number of headlines> is given, returns only that many headlines. RSS feeds are only looked up every supybot.plugins.RSS.waitPeriod seconds, which defaults to 1800 (30 minutes) since that's what most websites prefer.
23:26 <epsy> ct|kyle, that?
23:26 <BabyBug> That recording freezes at different points everytime :(
23:26 <ct|kyle> the bug you recorded
23:26 <epsy> rss announce armawiki
23:26 <epsy> ?
23:26 <epsy> #rss announce armawiki
23:26 <@armabot> epsy: The operation succeeded.
23:26 <epsy> sorry about upcoming spam
23:26 <ct|kyle> epsy: https://bugs.launchpad.net/armagetronad/+bug/328263
23:27 <ct|kyle> that was not in CTWF correct?
23:27 <epsy> idk
23:27 <@armabot> armawiki: Plus <http://wiki.armagetronad.net/index.php?title=Plus> || Ladle/Blurb <http://wiki.armagetronad.net/index.php?title=Ladle/Blurb> || Template:Ladle19Bracket <http://wiki.armagetronad.net/index.php?title=Template:Ladle19Bracket> || Ladle18 Players <http://wiki.armagetronad.net/index.php?title=Ladle18_Players> || Template:Ladle19Bracket <http://wiki.armagetronad.net/index.php?title=Template:Ladle19Bracket> || Servers <http
23:27 <epsy> #rss announce --remove armawiki
23:27 <@armabot> epsy: The operation succeeded.
23:27 <ct|kyle> heh, i crashed CTWF 2 or 3 times today
23:27 <epsy> BabyBug, :)
23:27 <ct|kyle> that is why
23:27 <epsy> well, I don't even know what kind of crash he got
23:27 <epsy> I assumed it was that
23:28 <epsy> as he told me some days earlier
23:28 <ct|kyle> who got it
23:28 <epsy> ..
23:28 <epsy> did you read the actual bug report?
23:28 <BabyBug> on that recording he posted, he joins fortress cafe..
23:29 <epsy> and then?
23:29 <BabyBug> Then it prints all the red text about server settings....and then the playback stops
23:29 -!- TaZ_ [i=4aeb0b76@gateway/web/ajax/mibbit.com/x-e253ec44ceb02eb3] has joined #armagetron
23:29 <epsy> here it stops at fetching server info
23:30 <BabyBug> loads the serverlist fine here...Just when it actually comes to joining that it goes tits up
23:31 <epsy> do you allow me to ssh and use your Xorg ? :P
23:31 <TaZ_> epsy
23:31 <BabyBug> lol epsy, no i don't :P
23:31 <epsy> TaZ_, for the love of peace, don't highlight my nickname alone on a line
23:32 <TaZ_> i have the mother of all phones to show you
23:32 <epsy> fat like earth I guess
23:33 <TaZ_> xD, hold on
23:33 <BabyBug> What should arma do once the recording has finished?
23:34 <epsy> crash, or keep running without doing anything
23:34 <TaZ_> http://www.engadgetmobile.com/2009/02/03/toshiba-tg01-with-4-1-inch-wvga-touchscreen-a-worlds-first-sna/
23:34 <epsy> it will show a message on stdout, too
23:35 <BabyBug> cause i left the recording going after it go stopped when printing the server settings, and it just display the "connection lost" message...
23:35 <epsy> TaZ_, that's more like the son
23:35 <BabyBug> Now it's on the Network Game menu doing nothing
23:35 <BabyBug> but there's no message in stdout
23:35 <TaZ_> :o, you crazy
23:35 <epsy> TaZ_, and seriousely, windows mobile .. -.-
23:35 <TaZ_> that's one of the highest spec phones
23:35 <TaZ_> i know i know...
23:36 <TaZ_> perhaps someone will figure out how to load android
23:36 <epsy> I don't know many mothers who were born after their son
23:36 <TaZ_> nothing can touch tha 1ghz though
23:36 <epsy> BabyBug, after the cafe session?
23:36 <epsy> 1ghz ?
23:36 <epsy> damn.
23:37 <TaZ_> yes, it has 1 ghz processor
23:37 <BabyBug> epsy, half way through joining cafe, it'll just freeze, then 30 seconds later displays the connection lost message
23:37 <nsh22> thats cuz you fail :P
23:37 <epsy> oh, I thought you meant the phone's vibratur
23:37 <TaZ_> noo lol
23:38 <epsy> BabyBug, yes, that's basically where the recording stops then
23:38 <TaZ_> plus it's incredibly then
23:38 <BabyBug> oh ok =x
23:38 <nsh22> chuck norris lost his virginity befor his dad
23:38 <BabyBug> No game crash or anything though
23:38 <epsy> nsh22, let's leave CN physics alone for that
23:39 <TaZ_> are you getting the n97 epsy?
23:39 <nsh22> epsy:but those are the only jokes i know
23:39 <nsh22> lol
23:39 <epsy> course I'm getting it before it's even out!
23:39 <TaZ_> sarcasm?
23:40 <epsy> well, if you think everything I said to you today wasn't sarcasm
23:40 <epsy> you've pretty much missed anything I meant
23:40 * epsy laughs :D
23:41 <TaZ_> parisians are rude
23:41 <epsy> americans are dumb xD
23:41 <epsy> the 1gHz vibrator LOL
23:41 <TaZ_> thats why i own these euros in sumo
23:41 <TaZ_> :)
23:41 <epsy> yeah, like Lizmatic
23:41 <TaZ_> lolz
23:42 <epsy> nsh22, pfft
23:42 <TaZ_> epsy, im pretty sure you would be no challenge
23:42 <nsh22> epsy: XD
23:42 <epsy> nsh22, you can make fun out of TaZ_
23:42 <nsh22> epsy: oh ok
23:42 <TaZ_> especially if you're like the rest of X
23:42 <TaZ_> haha
23:43 <epsy> i'd take the challenge in a 1v1 to 600 pts in regular sumo if it was at another time, but now, uhm no
23:43 <epsy> and by challenge, I mean perfect strike
23:43 <TaZ_> always excuses with you
23:43 <epsy> ha-ha
23:44 <TaZ_> lolz
23:44 -!- teabot [i=xclan@fiji.dreamhost.com] has quit [Read error: 104 (Connection reset by peer)]
23:45 -!- teabot [i=xclan@fiji.dreamhost.com] has joined #aRmAgEtROn
23:46 * nsh22 is on the top of the fort cafe ladderr
23:46 <epsy> you're usually on top of it for only one hour or two
23:46 <epsy> nothing more, heh
23:47 <TaZ_> what is x's clan site?
23:47 <epsy> TaZ_, wanna have that 1v1 ?
23:48 <TaZ_> i dont have time to play with cocky parisians
23:48 <epsy> fine
23:49 <TaZ_> what is x's clan site?
23:49 <epsy> we don't need yet another plage
23:49 <TaZ_> meaning?
23:57 <TaZ_> nvm, found it
Log from 2009-02-12:
--- Day changed Thu Feb 12 2009
00:02 -!- TaZ_ [i=4aeb0b76@gateway/web/ajax/mibbit.com/x-e253ec44ceb02eb3] has quit ["http://www.mibbit.com ajax IRC Client"]
00:03 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
00:03 <noob13> #tea
00:03 <@armabot> noob13: Fortress Café: Players (0/32):
00:05 -!- smoothice [n=smoothic@97-118-164-240.hlrn.qwest.net] has joined #armagetron
00:06 <smoothice> Wassup y'all!
00:06 <nsh22> WWWAAAZZZZZUUUUPPPP!!?!?!??!
00:06 <ct|kyle> sup smoothice
00:08 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
00:11 <smoothice> wassup ct|kyle
00:11 <smoothice> I need to crack down on my pvp plugin
00:18 <smoothice> wassup nsh22
00:19 <nsh22> lol
00:19 <nsh22> why cant you use msn lol
00:21 <epsy> msn is a closed network
00:21 <epsy> avoid using it when possible
00:21 <nsh22> your a closed network!
00:21 <nsh22> :P
00:21 <BabyBug> you're*
00:21 <epsy> my a closed network?
00:21 <smoothice> your mom is a closed network
00:21 <smoothice> lol
00:22 <nsh22> ty babybug
00:22 <nsh22> my mom is dead
00:22 <nsh22> not rly but you should always assume that
00:22 <smoothice> nsh22 your mother is dead?
00:22 <nsh22> no
00:22 <epsy> you're mother is dead?
00:22 <nsh22> read
00:23 <nsh22> <nsh22> not rly but you should always assume that
00:23 <nsh22> you should assume that, and basically not say mom jokes
00:23 <epsy> oh you're mother is not really d8?
00:23 <nsh22> my friends mom is actually dead
00:23 <nsh22> its sad
00:24 * ct|kyle agrees stay away from MSN, then just might suspend your account for no reason
00:24 <epsy> you are promoting evil stuff, demoniac
00:27 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has quit [Read error: 104 (Connection reset by peer)]
00:27 <epsy> good night
00:27 <nsh22> night
00:28 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
01:02 -!- Stewah [n=Stewah@cpe-76-88-116-195.san.res.rr.com] has quit [Read error: 54 (Connection reset by peer)]
01:17 -!- sinewav [n=sinewav@adsl-75-22-207-105.dsl.chcgil.sbcglobal.net] has joined #armagetron
01:23 -!- sinewavs [n=sinewav@adsl-75-22-227-181.dsl.chcgil.sbcglobal.net] has joined #armagetron
01:23 -!- sinewav [n=sinewav@adsl-75-22-207-105.dsl.chcgil.sbcglobal.net] has quit [Read error: 60 (Operation timed out)]
01:23 -!- sinewavs is now known as sinewav
01:28 <flea> hey
01:28 <flea> whats the variable name for puke
01:30 <nsh22> ?
01:31 <nsh22> anyways....gnite
01:31 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
01:42 <sinewav> Has there ever been a serious attempt made to promote Armagetron? What are the pros and cons?
01:44 <BabyBug> interesting q sinewav...
01:45 <sinewav> I can understand why you would want to keep the game underground, but is there any benefit to having a larger audience?
01:45 <BabyBug> Why would you want to keep the game underground?
01:47 <flea> anyone down for ctf?
01:47 <sinewav> flea: Not right now thanks.
01:48 <sinewav> BabyBug: I think the current devs like the smaller community. Am I wrong about this?
01:49 <BabyBug> sinewav, oh erm, no idea ^^
01:50 <BabyBug> one benefit of a larger audience could be....possibility more people want to dev? which would mean arma would progress faster
01:51 <sinewav> Yes, but may progress in strange ways. hmm...
01:52 -!- z-man [n=manuel@p50871BFA.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
01:52 <sinewav> larger audience could also mean more of your favorite servers full of people, but also more noobs and trolls. hmm...
01:53 <sinewav> oh yeah, my "arma video" is almost done. I might upload it tonight. probably this weekend though.
01:53 <BabyBug> the kicking system in arma needs to be altered....sometimes it's impossible to get rid of people...especially in ctwf
01:54 <sinewav> yeah, that's a problem
01:57 <madmax> as long as more people meant more servers...
01:58 <sinewav> haha, we don't have enough!
01:58 <BabyBug> no rubber is the only game type where noobs don't ruin the game!
01:58 <sinewav> wow, that's true.
01:58 <sinewav> I got my friend hooked on arma and nexus is the only place he plays
01:59 <madmax> pfff, lots of campers on N9 :<
01:59 <BabyBug> imo that's a serious flaw in the design of the game
01:59 <BabyBug> or rather, a design of the game types
01:59 <sinewav> but, alpha's other game variations were a flop!
01:59 <BabyBug> flop is an understatement :P
02:00 <BabyBug> or overstatement
02:00 <sinewav> yeah, you're right
02:00 <BabyBug> depending at which way you look
02:00 <sinewav> well, I modeled flag fortress after the one game in Team Gauntlet.
02:00 <BabyBug> it's slightly annoying that N9 is the only no rubber server aswell
02:01 <sinewav> I have a "1 rubber" server. I'd be happy with more of thoes.
02:01 <BabyBug> which one?
02:01 <sinewav> AI Challenge
02:01 <sinewav> you have an AI there
02:02 <BabyBug> oh that one
02:02 <BabyBug> The one with AI_BabyBug in \o/
02:02 <sinewav> I wish I could get people to play in an arma server with default settings.
02:02 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has quit [Read error: 110 (Connection timed out)]
02:03 <sinewav> \o/
02:03 <BabyBug> i find it a little boring
02:03 <BabyBug> mainly because there isn't enough people in them
02:04 <BabyBug> for the default game mode to be fun, the server needs to be full
02:05 <sinewav> yes, I agree.
02:06 <BabyBug> but then for people to start joining it needs to be fun....It's the chicken and the egg scenario ^^
02:06 <sinewav> that scenario doesn't hold water anymore. It's been solved. egg came first
02:07 <BabyBug> chicken!
02:07 <sinewav> http://www.bbc.co.uk/dna/h2g2/A2116577
02:08 <sinewav> http://news.bbc.co.uk/2/hi/uk_news/england/nottinghamshire/5019682.stm
02:08 <ct|kyle> sinewav: i think you are correct in that the current developers like it small
02:09 <sinewav> yeah, thought so
02:09 <BabyBug> sinewav, guru3 has shown that the BBC have no clue what they're talking about :P
02:10 <sinewav> it's not the BBC, it's a philosophical approach considering what we know about biology.
02:11 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
02:11 <sinewav> hi conc
02:11 <BabyBug> that's only a theory anywhoo
02:11 <Concord> heya
02:11 <BabyBug> So it's not solved
02:11 <BabyBug> That's like saying our origin is solved :P
02:12 <sinewav> no, it's saying "reason was due to the fact that genetic material does not change during an animal's life". egg first. solved.
02:14 <BabyBug> it's still a theory!
02:14 <BabyBug> No proof
02:16 <Concord> the atom is a theory
02:17 <BabyBug> and if you knew everything about every single atom in the entire universe, at any one time...You'd be able to predict the future!
02:18 <flea> i can predict the past
02:18 <Concord> your head would also explode, I think ;)
02:18 <flea> i can predict the past
02:19 <BabyBug> sinewav, what's this "arma video" actually for?
02:20 <sinewav> BabyBug: btw, tons of proof. Biology is science. you are misteken about the word "theory"
02:20 <BabyBug> science is all theory!
02:20 <sinewav> yes, and it's true to the best of our knowledge
02:21 <BabyBug> but 50 years ago, our knowledge was completely different
02:21 <sinewav> yes, and because of that we can now solve the egg riddle
02:22 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
02:22 <BabyBug> but in 50 years time it could be disproved =)
02:23 <sinewav> I'm happy with the answer until then, and I'll welcome a better answer.
02:23 <sinewav> oh, and the video is like a promotional video
02:24 <BabyBug> and besides...You blew the whole thing out of proportion by sparking a debate from the simple use of a metaphor! =P
02:24 <sinewav> I wanted to make something like a game trailer for arma
02:24 <BabyBug> oh right, cool =)
02:26 <BabyBug> hrmph...the arma3d client is borked =(
02:30 <BabyBug> #help ls
02:30 <@armabot> BabyBug: (ls <an alias, 0 arguments>) -- Alias for "lastseen $*".
02:30 <BabyBug> #help lastseen
02:30 <@armabot> BabyBug: (lastseen <an alias, 0 arguments>) -- Alias for "fetch http://wrtlprnft.ath.cx/serverlist/lastseen.php?player=@1+@2+@3+@4+@5+@6+@7+@8+@9".
02:32 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r907 Added area to put score counter code
02:35 <Concord> #lastseen Hay-Lin
02:35 <@armabot> Concord: timed out
02:56 -!- armabot [n=armabot@83.243.117.49.dynamic.cablesurf.de] has quit [Read error: 104 (Connection reset by peer)]
02:57 -!- armabot [n=armabot@83.243.117.49.dynamic.cablesurf.de] has joined #armagetron
02:59 <ct|kyle> sinewav: ready for the weather to get cold again :)
03:04 <sinewav> hate it
03:11 <Concord> I saw part of a soccer field for the first time in months today
03:11 <Concord> it was the most beautiful thing I've ever seen
03:11 <Concord> smelled really bad though
03:13 <sinewav> haha
03:15 <flea> where is the arma teamspeak server?
03:15 <sinewav> there isn't one, officially
03:15 <sinewav> Wild West has one I think
03:16 <flea> sinewav, u know what i mean tho right?
03:16 <flea> when u get drunk and wanna fight people
03:16 <sinewav> say what??? :o
03:17 <flea> sinewav, u got a effin problem
03:17 <sinewav> yeah, I think we should take it outside. like real men
03:18 <flea> hold on let me get my gun
03:18 <flea> oops almost forgot my beird
03:18 <sinewav> not very manly methinks...
03:18 <sinewav> bare knuckles
03:18 <flea> oh hold on u
03:19 <flea> let me get my knuckels
03:19 <flea> sinewav, u know who rhianonon is
03:19 <sinewav> is that your woman? she a hoe.
03:20 <sinewav> no idea actually
03:20 <flea> she got what ur gonna get
03:20 <flea> herpes
03:20 <sinewav> I'll add that to the HPV I got from your sister
03:20 <flea> shes doin fine, the kid says hi
03:21 <flea> o wait
03:21 <flea> says he will own u at tron
03:21 <flea> he said if u win, he might call u dad
03:21 <flea> o wait
03:21 <flea> he says
03:21 <flea> or maybe even father
03:22 <sinewav> I'll go easy on the little tike.
03:22 <flea> he syas where
03:22 <flea> and he says your a bastard for making him a bastard
03:23 <flea> and he inheritied down syndrome from u
03:23 <sinewav> lol
03:23 <flea> haha
03:23 <flea> ok where sinewav
03:23 <flea> hey
03:23 <flea> sis says hi
03:23 <flea> but she aint doin that thing to yer butt anymore
03:24 <sinewav> with the candle? aww. my favorite.
03:24 <flea> she is on the phone now
03:24 <flea> she says you might need to see a dr for that
03:24 <flea> also she is embarrased to say it, but she said she might sell the pics of you getting scat to the internet
03:25 <flea> dayum
03:25 <flea> dude that sounds rough
03:27 <sinewav> well, I wish I could say it was worth it, but that girl can't even move her thang right. I had to tie her up and abuse her.
03:28 <flea> she said your sex abuse was weak like yer tron
03:28 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit []
03:28 <flea> she is awfully embarrassed
03:30 <BabyBug> What does >> do in PHP? anyone?
03:30 <sinewav> Yeah, it's hard to get up for the likes of her because she kind of looks like you. I felt gheyer than shit, especially when I flipped her over.
03:31 * BabyBug tickles Lucifer, perhaps you know ^^
04:10 <ct|kyle> #google >> PHP
04:10 <armabot> ct|kyle: Search took 0.12 seconds: PHP: Hypertext Preprocessor: <http://www.php.net/>; PHP : Downloads: <http://www.php.net/downloads.php>; PHP - Wikipedia, the free encyclopedia: <http://en.wikipedia.org/wiki/PHP>; PHP Tutorial: <http://www.w3schools.com/PHP/DEfaULT.asP>; PHP: Hypertext Preprocessor: <http://us2.php.net/>; PHP | Parents Helping Parents: <http://www.php.com/>; PHP :: (1 more message)
04:12 <flea> BabyBug, >> is to append a message in queue for Parent Helping Parents
04:13 <BabyBug> Uhhhh..hrmph...What would i call it? so i can google for a more in depth description?
04:18 <flea> BabyBug, is it divide by X^2
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04:33 <BabyBug> *growls*
04:34 <ct|kyle> o0
04:34 <ct|kyle> /me backs away from BabyBug
04:35 * sinewav thinks she should be named BabyBear instead.
04:36 -!- BabyBug is now known as BabyBear
04:36 <BabyBear> \o/
04:36 <sinewav> lol!
04:36 <ct|kyle> babyhippo would be more accurate :P
04:36 <sinewav> :\
04:36 <armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r908 Changes on if statement conditionals
04:36 <BabyBear> i'm too small to be a hippo!
04:36 <ct|kyle> :P
04:37 <ct|kyle> lier
04:37 <sinewav> I bet you're more cuddly too.
04:37 <BabyBear> ^^
04:37 <ct|kyle> i don't like 30 mph winds (45-50 km/h)
04:38 <ct|kyle> #g 30 mph in km/h
04:38 <armabot> ct|kyle: 30 mph = 48.28032 km/h
04:38 <ct|kyle> :)
04:38 <sinewav> yeah it sucks outside today
04:39 <ct|kyle> the wind is almost soo cold that its like ice coming down
04:41 <sinewav> I agree
04:42 <ct|kyle> good thing my transmission line broke yesterday instead of today (25 minutes from home)
04:42 <sinewav> wow, lucky (as far as car problems go)
04:43 <ct|kyle> somewhat lucky that we already fixed it once so it did not take too long
04:44 <ct|kyle> anyone up for some wild fort lounge?
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05:13 <akira_arma> ohay :(
05:13 <akira_arma> ohay*
05:13 <sinewav> hi
05:13 <akira_arma> ohayo*
05:18 -!- s0beit [n=Negative@user-1120hgl.dsl.mindspring.com] has joined #armagetron
05:18 <ct|kyle> oi s0beit
05:18 <s0beit> aloha!
05:19 <s0beit> how are you?
05:19 <s0beit> =)
05:20 <ct|kyle> somewhat sick :/
05:20 <s0beit> I hope you get feeling better
05:20 -!- BabyBear is now known as BabyBug
05:20 <s0beit> Good evening BabyBug
05:20 <BabyBug> Morning
05:21 <smoothice> oi s0beit
05:21 <s0beit> Hey smoothice :)
05:21 <smoothice> wassup?
05:21 <s0beit> Just got home from work.
05:21 <s0beit> How was your day?
05:21 <smoothice> Meh
05:21 <smoothice> Not bad
05:21 <smoothice> I've got senioritis
05:21 <smoothice> It's a school disease
05:22 <s0beit> Good to hear. I have to work six days straight until Sunday. Then I finally get a day off.
05:22 <ct|kyle> i thought that only effected the 12th grade
05:22 <s0beit> Ah, getting ready to graduate or move on to a Senior?
05:23 <smoothice> ct|kyle: I'm at the end of my school's years
05:23 <s0beit> Do you plan to go to college? If so, what will you study?
05:24 <smoothice> Computer science
05:24 <smoothice> definitely
05:24 <s0beit> Nice, I've thought about it.
05:24 <smoothice> Yeah
05:24 <smoothice> I have to go practice my musical instrument of choice
05:24 <smoothice> Later dudes
05:24 <smoothice> :P
05:24 <s0beit> Good night
05:24 <smoothice> night
05:24 <ct|kyle> see you
05:25 <smoothice> bye kyle
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05:25 <s0beit> Kyle, whats a fun server to go play in?
05:25 <ct|kyle> wild fortress lounge :)
05:25 <s0beit> #si wild fortress lounge
05:25 <armabot> s0beit: Crazy Tronners Wild Fortress Lounge: Players (0/14):
05:25 <ct|kyle> #si wild fortress lounge
05:25 <armabot> ct|kyle: Crazy Tronners Wild Fortress Lounge: Players (0/14):
05:25 <s0beit> Want to go?
05:26 <ct|kyle> let me fix 2 errors there first :)
05:26 <s0beit> OK.
05:29 <ct|kyle> s0beit: ok
05:29 <s0beit> I'm coming.
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05:40 <Lucifer> #math calc (-98.42 + 4.15*36 - 0.082*158)/158
05:40 <armabot> Lucifer: 0.240658227848
05:41 <Lucifer> well, according to that formula, I'm just barely at "acceptable" body fat percentage
05:41 <Lucifer> #math calc (-98.42 + 4.15*32 - 0.082*158)/158
05:41 <armabot> Lucifer: 0.135594936709
05:42 <BabyBug> Lucifer, when are you going to port wrtl's php client to python? cause i want it and i can't do it o:) *big bug hug*
05:43 <Lucifer> when my body fat percentage is below 17%
05:43 <Lucifer> #math calc 100*((-98.42 + 4.15*32 - 0.082*158)/158)
05:43 <armabot> Lucifer: 13.5594936709
05:43 <BabyBug> >.<
05:43 <s0beit> Uh...
05:43 <Lucifer> er
05:43 <Lucifer> #math calc 100*((-98.42 + 4.15*36 - 0.082*158)/158)
05:43 <armabot> Lucifer: 24.0658227848
05:44 <Lucifer> wait, I took my waist measurement at the wrong place
05:45 <Lucifer> #math calc 100*((-98.42 + 4.15*35.4 - 0.082*158)/158)
05:45 <armabot> Lucifer: 22.4898734177
05:47 <BabyBug> sockets are evil ='(
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05:47 <Lucifer> are not
05:47 <Lucifer> in any case, you should get the pbuffers branch and generate your message packing stuff from there
05:47 <Lucifer> google's pbuffers supports writing python code
05:48 <Lucifer> I think I'm going to add a sheet for body fat percentage to my spreadsheet
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05:48 <BabyBug> yes they are!
05:49 <BabyBug> stupid things just don't work right
05:52 <BabyBug> or i'm doing it wrong.. =x
05:52 <ct|kyle> you doingitwrong
05:52 <BabyBug> prove it!
05:53 <ct|kyle> 42
05:53 <ct|kyle> pwnt :)
05:53 <BabyBug> wrong
05:53 <ct|kyle> #g the answer to life the universe and everything
05:53 <armabot> ct|kyle: the answer to life the universe and everything = 42
05:53 <ct|kyle> see
05:54 <BabyBug> I didn't ask for an answer
05:54 <BabyBug> I asked you to prove it
05:55 <ct|kyle> what are you using sockets in?
05:55 <BabyBug> python
05:55 <BabyBug> i've practically copied wrtl's php thingymajig word for word...but it doesn't work >.<
05:55 <BabyBug> So my conclusion is sockets are evil
05:56 <BabyBug> Granted, it may help a little if i had an understanding of them...
05:56 <ct|kyle> you are doing it wrong
05:56 <ct|kyle> I use them all the time
05:57 <ct|kyle> ah you are converting his php server information script to python?
05:57 <BabyBug> yesh
05:57 <ct|kyle> i thought about doing that once
05:58 <ct|kyle> that is sort of what i am using them for though
05:58 <BabyBug> i've give up cause it refuses to just work...and i've no clue how to figure out why ^^
05:58 <ct|kyle> send me code, I'll look at it sometime
05:59 <BabyBug> no! my work...cheater
06:00 <ct|kyle> your work with a grade of an F, so i thought maybe i could improve it to a B (at least)
06:00 <sinewav> :o
06:00 <BabyBug> I don't do grades!
06:00 <sinewav> well, do you do pass/fail? because...
06:00 <BabyBug> Newp
06:00 <BabyBug> Only pass!
06:00 <BabyBug> =x
06:00 <sinewav> haha
06:01 <BabyBug> Perhaps it'd help if i knew what the descriptor thingy is meant to be
06:01 <BabyBug> *prods ct|kyle*
06:02 <ct|kyle> but BabyBug lisa is not here so you can cuddle me instead
06:02 <BabyBug> Is that your way of avoiding the question because you don't know?
06:02 <ct|kyle> :)
06:02 <BabyBug> arficles
06:03 <BabyBug> ah well...at least i learned what the struct module can do
06:04 <Lucifer> struct module is very handy!
06:04 <Lucifer> you did use dgram sockets, right?
06:05 <BabyBug> yes i used dgram sockets
06:05 <Lucifer> code?
06:05 <Lucifer> :)
06:05 <BabyBug> it seems to send ok...Just when receiving...the descriptor thingy should be 5 according to wrtl's php one...but on mine when it receives it, it's 768 =x
06:05 <Lucifer> yay, now I have a weight tracker that computes both body mass index and body fat percentage
06:05 <BabyBug> i'll pastebin
06:06 <Lucifer> only requires me to take two measurements
06:06 <sinewav> if only your workout was as efficient as your spreadshett, right?
06:06 * Lucifer guesses it's fairly crude socket use, because wrtlprnft kinda threw it together in an afternoon or something like that
06:06 <Lucifer> heh
06:07 <Lucifer> sinewav: don't knock it, I've lost 50 pounds since August
06:07 <BabyBug> well then it's fairly crude socket use combined with fairly crude code.. =x
06:07 <sinewav> wow dude, that's amazing. I lost 30 pounds last year and gained 20 back.
06:07 <Lucifer> maybe you need a better spreadsheet? ;)
06:07 <sinewav> ;)
06:07 * Lucifer admits losing most of that weight without a spreadsheet at all
06:08 <Lucifer> which is sad because it'd be nice to have a pretty chart showing my progress
06:08 <Lucifer> but I'm nto about to gain a bunch of weight just to have the pretty chart
06:10 <sinewav> I wish I could get motivated to start working out again. Winter sucks hard for me. Totally makes me hibernate.
06:10 <Lucifer> ahhh, I've been riding my bike again
06:10 <Lucifer> I love Texas winter
06:10 <Lucifer> running on days I don't ride
06:10 <Lucifer> it's beautiful weather for it, high 60s/low 70s
06:11 <sinewav> Imma move there in september I think
06:11 <BabyBug> Lucifer, http://rafb.net/p/0DIsLR55.html =x
06:12 <BabyBug> at that point...on wrtls descriptor should be 5 and len should be 25!...unless i'm understand the whole thing completely wrong
06:14 <ct|kyle> sinewav: move like the birds lol
06:14 <BabyBug> I'm guessing my severe lack of knowledge is going to haunt and embarrass me here =x
06:14 <Lucifer> I don't like this code at all
06:14 <BabyBug> see =P
06:14 <ct|kyle> see BabyBug FAIL
06:14 <Lucifer> sorry, it's not your fault
06:15 <BabyBug> HA! ct|kyle fail
06:15 <Lucifer> if you're just translating some php thingee that I'm prety sure was hacked together
06:16 <ct|kyle> that is eactly what i thought of the php code LOL
06:16 <ct|kyle> exactly*
06:18 <Lucifer> explicitly set the socket to blocking
06:18 <Lucifer> sock.setblocking(True)
06:18 <Lucifer> right after creating it
06:18 <Lucifer> then, also, make sure you're telling the struct about the endianness
06:19 <Lucifer> so, add a ! to the beginning of each struct format string
06:19 <Lucifer> that tells i "network" byte order, which is for people who can't remember that the network is big endian
06:19 <BabyBug> okies
06:19 <Lucifer> I assume z-man coded it originally to encode to big endian packets, I can't think of why he wouldn't do that
06:21 <BabyBug> YAY! descriptor 5
06:21 <BabyBug> Love you Lucifer <333333
06:22 <Lucifer> great, you love me until I tell you to use select on sockets
06:22 <Lucifer> you're going to hate me then
06:22 <BabyBug> also, he did use big endian, i just looked and realised it was a translation error by me
06:22 <BabyBug> select on sockets?
06:23 <Lucifer> yeah
06:23 <Lucifer> it's a little tricky to get your head wrapped around it, but once you do, socket programming is easy
06:23 <BabyBug> *confused*
06:23 <Lucifer> basically, you set sockets to nonblocking, then you write a loop that, on every iteration, calls select on the socket
06:23 <Lucifer> select tells you if a socket is ready to read, ready to write, or has an error
06:24 <Lucifer> then you read from the ones ready to read, write to the ones ready to write, and handle errors from the ones that have errors
06:24 <Lucifer> all the rest of your code just puts messages into outgoing queues and reads messages into incoming queues
06:24 <Lucifer> I've got some python code somewhere that shows it, but sadly all of my repositories are currently out of commission
06:25 <Lucifer> but if you ever feel like writing a pirate game, I've got one that needs work, and would like to work on it :)
06:25 <BabyBug> a pirate game? lol
06:25 <Lucifer> (I think it's pyqt4, but I may have started it with pygame, I don't remember)
06:25 <Lucifer> yeah, really waht I want is simulated ship-to-ship combat in the age of sail
06:26 <Lucifer> pirating is just a convenient wrapper for it ;)
06:26 <Lucifer> networked of course
06:26 <BabyBug> i used to know how pygame quite well...until i forgot it all =x
06:26 <BabyBug> I made a sewing game!
06:27 <BabyBug> age of sail? O.o
06:27 <Lucifer> yeah, big galleons going across the ocean with nothing but sails and cannons
06:27 <Lucifer> like pirates of the caribbean, only with an attempt to be historically accurate
06:27 <BabyBug> lol
06:28 <BabyBug> but pirates the of Caribbean is cool!
06:28 <Lucifer> I was thinking networked players could team up in little groups of pirate ships and fight against each other, or fight against spanish/british navy
06:28 <Lucifer> you could decide to just trade instead of being a pirate if you want
06:29 <Lucifer> if you've ever played oolite, basically the same game only networked, and set in the late 1500s
06:29 <BabyBug> mmmm, do you actually have anything written down to read? about design etc..? :P
06:29 <Lucifer> no, but I have code somewhere, heh
06:29 <BabyBug> *face palms*
06:30 <Lucifer> er, had code
06:30 <Lucifer> I don't know what this code is supposed to do
06:30 <Lucifer> oh wait, I remember now, heh
06:30 <Lucifer> ok, I don't have anything written down to read, and all this code did was initiate a login
06:30 <Lucifer> no gui toolkit has been chosen
06:31 <Lucifer> although pyqt4 is a good one to use, I might prefer pygame for it
06:31 <BabyBug> okies..
06:31 <Lucifer> since this project is soooooo unwritten, it might be a good time to learn about pbuffers :)
06:31 <BabyBug> pbuffers?
06:32 <Lucifer> google's protocol buffers
06:32 <BabyBug> oh
06:32 <Lucifer> takes care of writing all the messages so you just have to handle the sockets and the upper layer stuff
06:32 <Lucifer> so it's a tool that writes the middle network layer for you
06:32 <BabyBug> oh i see =)
06:32 <Lucifer> I have socket handling code I can steal from another project
06:32 <Lucifer> written in python, of course
06:33 <sinewav> I can't handle it. I'm gonne leave.
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06:33 <BabyBug> O.o
06:35 <Lucifer> hmmmm, I want to get my desktop environment going too, though
06:37 <BabyBug> and start working your job, and start the sound thingie
06:37 <ct|kyle> and fix 3d tron :P
06:38 <BabyBug> nah, i'll moan at guru3 for that
06:38 <BabyBug> or maybe z-man
06:38 <BabyBug> I think his protobuf thingie broked it
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07:22 <_TheBeyonder_> google checkout is cheaper :(
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07:37 <BabyBug> Friday 13th tomorrow! =x
08:09 <wrtlprnft> no good day to play nethack
08:10 <akira_arma> indeed
08:10 <akira_arma> btw
08:10 <akira_arma> http://clivecrous.lighthouseapp.com/projects/11277/downloads
08:11 <akira_arma> nethack GUI
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10:54 <armabot> armacommits: [0.2.8-armagetronad-work] r1016 properly saving and restoring CFLAGS for ZThread test....
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11:57 <armabot> armacommits: [bugfarm-scripts] r8 Added bzr log for version reconstruction.... || [bugfarm-scripts] r6 Disabled checksums for speed.... || [bugfarm-scripts] r7 Don't pack source.... || [bugfarm-scripts] r5 Added compression.... || [bugfarm-scripts] r4 Added compression.... || [bugfarm-scripts] r3 added download script.... || [bugfarm-scripts] r2 added comments.... || [bugfarm-scripts] r1 Added files....
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12:40 <armabot> armagetronad: bazaarmagetron * r8953 /armagetronad/branches/0.2.8/armagetronad/ (. acinclude.m4): Manuel Moos: properly saving and restoring CFLAGS for ZThread test.
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13:23 <madmax> inglorious basterds trailer out \o/
13:39 <armabot> armagetronad: z-man * r8954 /armagetronad/trunk/ (5 files in 5 dirs): (log message trimmed)
13:39 <armabot> armagetronad: Merging branch 0.2.8 from revision 8940 to 8953:
13:39 <armabot> armagetronad: ------------------------------------------------------------------------
13:39 <armabot> armagetronad: r8953 | bazaarmagetron | 2009-02-12 12:39:50 +0100 (Thu, 12 Feb 2009) | 2 lines
13:39 <armabot> armagetronad: Manuel Moos: properly saving and restoring CFLAGS for ZThread test.
13:39 <armabot> armagetronad: ------------------------------------------------------------------------
13:39 <armabot> armagetronad: r8952 | bazaarmagetron | 2009-02-09 03:25:34 +0100 (Mon, 09 Feb 2009) | 2 lines
13:42 <armabot> armagetronad: bazaarmagetron * r8955 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/eTeam.cpp): Manuel Moos: Hopefully really removing LOWEST scoring team now.
13:45 <armabot> armagetronad: z-man * r8956 /armagetronad/trunk/ (. armagetronad/src/engine/eTeam.cpp):
13:45 <armabot> armagetronad: Merging branch 0.2.8 from revision 8953 to 8955:
13:45 <armabot> armagetronad: ------------------------------------------------------------------------
13:45 <armabot> armagetronad: r8955 | bazaarmagetron | 2009-02-12 13:42:35 +0100 (Thu, 12 Feb 2009) | 2 lines
13:45 <armabot> armagetronad: Manuel Moos: Hopefully really removing LOWEST scoring team now.
13:45 <armabot> armagetronad: ------------------------------------------------------------------------
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14:03 <madmax> akira_arma: http://www.boston.com/bigpicture/2009/02/chinas_lantern_festival_and_an.html check out the building on fire
14:03 <madmax> the steel didn't melt ;D
14:06 <armabot> armacommits: [trunk-armagetronad-work] r835 Merging branch 0.2.8 from revision 8953 to 8955:... || [trunk-armagetronad-work] r834 Merging branch 0.2.8 from revision 8940 to 8953:... || [bugfarm-scripts] r9 Hopefully better startup and victory dance behavior.... || [0.2.8-armagetronad-work] r1017 Hopefully really removing LOWEST scoring team now....
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16:06 <cage> hi
16:06 <cage> could anyone explain me what INSTA means ?
16:07 <cage> sorry if it's dumb
16:07 <z-man> nah, it's not
16:07 <z-man> INSTA is short for INSTAnt kill
16:07 <z-man> they happen on high rubber servers
16:07 <z-man> (which the developers don't like)
16:08 <cage> thanks !
16:08 <z-man> when two players collide and the one with higher ping kills the one with lower ping without the rubber of the lower ping's player saving him.
16:09 <cage> ok that makes sense !
16:09 <cage> they seem to argue a lot about whether it's insta or not...
16:10 <z-man> yeah, just like they argue about lag and luck. let them :)
16:10 <cage> I will
16:10 <cage> thank you !
16:14 <armabot> armacommits: [protocolbuffer-armagetronad-work] r928 Merge from trunk:...
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16:30 <epsy> is it me or youtube is being buggy?
16:31 <z-man> IT'S YOU
16:31 <z-man> YOUTUBE IS FINE
16:32 <z-man> Unless you get all black videos only.
16:52 <Lizmatic> RACIST
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17:16 <epsy> ah, 2020's vid works again
17:16 <armabot> armacommits: [0.2.8-armagetronad-work] r1020 Anticipating serverside lag compensation to prevent mispredi... || [0.2.8-armagetronad-work] r1019 Exporting lag compensation version feature.... || [0.2.8-armagetronad-work] r1018 Const correctness of nVersionFeature::Supported()....
17:17 <epsy> actually, no
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18:20 <armabot> armacommits: [0.2.8-armagetronad-work] r1022 Corrected comparision in debug output.... || [0.2.8-armagetronad-work] r1021 Don't move cycles back in time if the owning client does not...
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18:29 <armabot> armagetronad: bazaarmagetron * r8957 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetwork.cpp src/network/nNetwork.h): Manuel Moos: Const correctness of nVersionFeature::Supported().
18:30 <armabot> armagetronad: bazaarmagetron * r8958 /armagetronad/branches/0.2.8/armagetronad/ (3 files in 2 dirs): Manuel Moos: Exporting lag compensation version feature.
18:32 <armabot> armagetronad: bazaarmagetron * r8959 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gCycle.cpp src/tron/gCycleMovement.cpp):
18:32 <armabot> armagetronad: author: Manuel Moos
18:32 <armabot> armagetronad: Anticipating serverside lag compensation to prevent misprediction
18:32 <armabot> armagetronad: of lag slides.
18:35 <armabot> armagetronad: bazaarmagetron * r8960 /armagetronad/branches/0.2.8/armagetronad/ (4 files in 3 dirs): Manuel Moos: Don't move cycles back in time if the owning client does not expect it.
18:35 <armabot> armagetronad: bazaarmagetron * r8961 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/eLagCompensation.cpp): Manuel Moos: Corrected comparision in debug output.
18:41 <armabot> armagetronad: bazaarmagetron * r8962 /armagetronad/branches/0.2.8/armagetronad/ (. NEWS): Manuel Moos: updated.
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19:18 <armabot> armagetronad: bazaarmagetron * r8963 /armagetronad/branches/0.2.8/armagetronad/ (5 files in 5 dirs): Manuel Moos: Added lag credit clamping dependant on the measured lag variance.
19:19 <wrtlprnft> no more visble lag slides?
19:19 <armabot> armagetronad: bazaarmagetron * r8964 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gCycle.cpp): Manuel Moos: Reverted accidental change.
19:22 <armabot> armacommits: [0.2.8-armagetronad-work] r1025 Reverted accidental change.... || [0.2.8-armagetronad-work] r1024 Added lag credit clamping dependant on the measured lag vari... || [0.2.8-armagetronad-work] r1023 updated....
19:30 <armabot> armagetronad: z-man * r8965 /armagetronad/trunk/ (12 files in 7 dirs): (log message trimmed)
19:30 <armabot> armagetronad: Merging branch 0.2.8 from revision 8955 to 8964:
19:30 <armabot> armagetronad: ------------------------------------------------------------------------
19:30 <armabot> armagetronad: r8964 | bazaarmagetron | 2009-02-12 19:19:07 +0100 (Thu, 12 Feb 2009) | 2 lines
19:30 <armabot> armagetronad: Manuel Moos: Reverted accidental change.
19:30 <armabot> armagetronad: ------------------------------------------------------------------------
19:30 <armabot> armagetronad: r8963 | bazaarmagetron | 2009-02-12 19:18:21 +0100 (Thu, 12 Feb 2009) | 2 lines
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20:02 <akira_arma> #tea
20:02 <armabot> akira_arma: Fortress Café: Players (0/32):
20:02 <Corn[1]> ill play
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20:16 <BabyBug> \o
20:23 <arrow> .tea
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20:25 <armabot> armacommits: [trunk-armagetronad-work] r836 Merging branch 0.2.8 from revision 8955 to 8964:...
20:26 <arrow> fort someone?
20:27 <epsy> perhaps
20:27 <epsy> @tea
20:27 <teabot> epsy: Fortress Café: Players (0/32):
20:28 <epsy> joined
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21:13 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
21:13 <nsh22> hey hey
21:28 <armabot> armacommits: [protocolbuffer-armagetronad-work] r935 Strip dedicated release builds.... || [protocolbuffer-armagetronad-work] r934 Fixed dedicated target including wrong aa_config.h. Add targ... || [protocolbuffer-armagetronad-work] r933 Moved header copying from target rule to the build rule, so ... || [protocolbuffer-armagetronad-work] r932 Added new files to Xcode project.... || [protocolbuffer-armagetronad-work] r931 Removed pr
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21:35 <Lucifer> #math calc 205.8-(0.685*34)
21:35 <armabot> Lucifer: 182.51
21:36 * BabyBug tickles Lucifer
21:36 <Lucifer> #math calc ((183-66) * 0.85) + 66
21:36 <armabot> Lucifer: 165.45
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21:39 <nsh22> hey lucifer
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21:58 <armabot> armagetronad: bazaarmagetron * r8966 /armagetronad/trunk/armagetronad/ (. minor_version): Daniel Lee Harple: Fixed version
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22:07 <arrow> gn
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22:14 <TaZ_> hey sinewav :)
22:15 <sinewav> hi there
22:17 <flea> hey
22:17 <TaZ_> hey
22:18 <flea> purple hey's to all
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22:25 <Lucifer> today's valentines day?
22:26 <nsh22> no
22:26 <nsh22> 2 days
22:29 <Lucifer> well that's neat, I don't have to change anything in my direct deposit
22:29 <Lucifer> even though I changed accounts
22:29 <Lucifer> what's not neat is that I only got $47 :(
22:30 <sinewav> ew. new job is workin out ok though, right?
22:30 <nsh22> ew why only 47?
22:32 <armabot> armacommits: [protocolbuffer-armagetronad-work] r936 Merge from trunk... || [0.2.8-armagetronad-work] r1026 Common code for lag credit clamping.... || [trunk-armagetronad-work] r837 Fixed version... || [armagetron3d] r930 Merge from protocolbuffer...
22:34 <Lucifer> they started garnishing wages
22:34 <Lucifer> new job hasn't started yet
22:34 <Lucifer> I'm skeptical that those people are ever going to start me :(
22:34 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
22:34 <Lucifer> #fetch http://www.davefancella.com
22:34 <armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
22:35 -!- sinewav [n=sinewav@209-252-82-123.ip.mcleodusa.net] has quit ["Java user signed off"]
22:36 <ivantis2> #fetch http://space-lab.us
22:36 <armabot> ivantis2: '<html>\n<head><title>My home webserver</title>\n</head>\n<body>\n<a href="/index.php">PHP test page</a><br>\n<a href="/index.cgi">CGI test page</a><br>\n<a href="/index.pl">PL test page</a><br>\n<a href="http://irclogs.space-lab.us/">FreeNode IRC logs</a><br>\n<a href="http://cpan-mirror.space-lab.us/">Space-lab.us\' CPAN Mirror</a><br>\n<a href="/stats.php">SPACE-LAB Shooting! (1 more message)
22:37 -!- sinewav [n=sinewav@209-252-82-123.ip.mcleodusa.net] has joined #armagetron
22:37 <BabyBug> Lucifer, no! valentines day is saturday :@
22:37 <epsy> same day than physics test
22:38 <ivantis2> physics test on caturday?
22:38 <ivantis2> dont take it
22:38 <sinewav> caturday! take your cat for a walk on caturdays
22:38 <ivantis2> take...your cat...for a walk? no
22:39 <sinewav> buy it a new fuzzy mouse toy on caturday
22:39 <ivantis2> putting a cat on a leash is a crime
22:39 <sinewav> a lot of cats don't care
22:39 <ivantis2> but cats dont enforce that law
22:40 <sinewav> yes, when they bite you.
22:42 <sinewav> caturday night fever
22:42 <nsh22> lol?
22:43 <madmax> that could well be a that 70's show episode
22:44 <sinewav> ha!
22:50 <madmax> hmm, does anyone know if you need to have your paypal account "verified" with a credit card for a normal bank transfer to it to complete?
22:50 <sinewav> http://icanhascheezburger.files.wordpress.com/2007/02/11590231500781.jpg
22:51 <nsh22> it shouldnt... you need to verify the bank account tho
22:51 <sinewav> I think neal is right
22:51 <nsh22> look for two deposits (of like 0.58 or some small #)
22:51 <nsh22> from paypal
22:52 <madmax> on paypal it only says that your name must match the one of the bank account :/
22:53 <nsh22> is there something that says unverified
22:53 <MaZuffeR> you don't need to verify your bank account (at least i didn't have to)
22:53 <madmax> MaZuffeR: yes, but I thought that was only to remove the transfer limits
22:53 <nsh22> if your using a bank account you do
22:53 <madmax> er, I meant nsh22
22:54 <nsh22> no
22:54 <nsh22> you need it to take money from the account
22:54 <nsh22> i think
22:54 <sinewav> madmax is in a hurry to get a new hello kitty vibrator
22:54 <sinewav> jk
22:54 <nsh22> lol
22:54 <madmax> lol
22:54 <BabyBug> a new hello kitty vibrator? O.o
22:55 <epsy> teabot, BabyBug
22:55 <sinewav> http://www.kittyhell.com/2007/11/04/hello-kitty-vibrator-reborn/
22:55 <BabyBug> =.=
22:55 <epsy> teabot, answer!
22:55 <madmax> MaZuffeR: do you have a CCard associated or it wasn't needed to complete the transfer?
22:55 <nsh22> um you have that link why?
22:55 -!- teabot [i=xclan@fiji.dreamhost.com] has quit [Remote closed the connection]
22:55 <MaZuffeR> i don't even have a credit card
22:56 <sinewav> it scared me, and excited my in an uncomfotable way.
22:56 <madmax> hmm, ok thanks
22:56 -!- teabot [i=xclan@fiji.dreamhost.com] has joined #aRmAgEtROn
22:56 <MaZuffeR> np
22:56 <epsy> teabot, BabyBug
22:56 <nsh22> #weather innisfil
22:56 <BabyBug> ...
22:56 <armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 33.6°F (4:56 PM EST on February 12, 2009). Conditions: Unknown. Humidity: 86%. Dew Point: 30.2°F. Windchill: 26.6°F. Pressure: 28.76 in 973.8 hPa (Rising).
22:57 <epsy> oh yeah I forgot I fucked up the factoids plugin
22:57 <nsh22> lol wd
22:57 <epsy> it's just that I started work on it, but never finished
22:58 <nsh22> lol
22:58 <nsh22> so what does it do, display a random blurb you create about the one person?
22:58 <BabyBug> If it's created, it's not exactly random ^^
22:59 <epsy> yes, kinda
22:59 <nsh22> im saying what he creates is random in nature
22:59 <epsy> the supybot default can only do one type of them (is)
22:59 <epsy> so I'm expanding it to be able to use has, was, wants, needs etc
23:00 <nsh22> ah
23:01 <ivantis2> #factoid
23:01 <ivantis2> #factoid ivantis2
23:01 <ivantis2> ??
23:01 <nsh22> #ping
23:01 <epsy> ivantis2: stfu
23:01 <armabot> pong
23:02 <ivantis2> #help factoid
23:02 <armabot> ivantis2: Error: There is no command "factoid".
23:02 <ivantis2> #list factoid
23:02 <armabot> ivantis2: Error: 'factoid' is not a valid plugin.
23:02 <nsh22> it isnt installed
23:02 <ivantis2> @list factoid
23:02 <teabot> ivantis2: Error: 'factoid' is not a valid plugin.
23:02 <ivantis2> on teabot?
23:02 <ivantis2> on teh master?
23:02 <epsy> first of all, it's called factoids
23:02 <ivantis2> ~list factoid
23:02 <nsh22> ]list factoid
23:02 <ljrbot> nsh22: Error: 'factoid' is not a valid plugin.
23:03 <ivantis2> @list factoids
23:03 <epsy> second, read up, because I won't repeat
23:03 <teabot> ivantis2: Error: 'factoids' is not a valid plugin.
23:03 <ivantis2> #list factoids
23:03 <epsy> SHUT UP
23:03 <armabot> ivantis2: Error: 'factoids' is not a valid plugin.
23:03 <ivantis2> where is it?
23:03 <ivantis2> i want my blurb
23:03 -!- K-Yo [n=K-Yo@unaffiliated/k-yo] has quit ["Quitte"]
23:03 <epsy> leanr to read next time
23:03 <epsy> yes, I made a typo
23:03 <sinewav> you made K-Yo quit. happy?
23:05 <epsy> nsh22, and also perhaps merging it with Herald, too :)
23:05 <ivantis2> hey you guys, maybe i should stay signed into IRC all teh time?
23:05 <epsy> no
23:05 <ivantis2> on teh G1
23:06 <epsy> you should not
23:06 <ivantis2> so whenever someone beeps me it vibrates and i can answer if a teacher isnt looking
23:06 <epsy> none wants to beep you
23:06 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
23:06 <ivantis2> no one except everyone
23:07 <epsy> who here wants to beep ivantis2 ?
23:07 <ivantis2> what if you wanted to ask me something?
23:07 <ivantis2> if i had been doing that last week, i wouldnt have gotten k-lined
23:08 <ivantis2> because staff couldnt contact me
23:08 <sinewav> shh
23:08 <epsy> you were better when K-Lined
23:09 <ivantis2> you mean you realized that you missed me while i was k-lined
23:09 <epsy> no, I don't
23:09 -!- joda_bot [n=anonymou@dslb-084-061-013-096.pools.arcor-ip.net] has joined #armagetron
23:09 <ivantis2> no, you dont realize it now
23:10 <epsy> I realize I should let you back on my ingnore list
23:10 <ivantis2> so that you can realize that you miss me again? cool
23:10 <sinewav> haha
23:10 <epsy> Welcome to my ingore list, you are ignored mask #1 !
23:11 <ivantis2> oy i have a major brain-ache
23:11 <epsy> right
23:11 <epsy> let's hope I don't go crazy when seeing the bots act alone
23:11 <ivantis2> i have been wondering how public keys work
23:12 <ivantis2> how can the other key not be derived from the public one?
23:12 <ivantis2> math magic
23:14 <ivantis2> epsy: ping
23:15 <joda_bot> ivantis2: ignore list ?
23:15 <ivantis2> i was pinging it, to see if i was on ignore
23:15 <ivantis2> s/it/him/
23:16 <joda_bot> "pinging it" :D hehe poor epsy
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23:17 <ivantis2> maybe there should be a pronoun for anything
23:17 <ivantis2> like referring to boy, girl, object
23:17 <epsy> joda_bot, hrm, you don't highlight me :<
23:17 <epsy> *bot*
23:18 <ivantis2> donations are already at 116.13/150? cool
23:18 <ivantis2> who donated 13 cents?
23:18 <joda_bot> ep sy: sorry :D
23:18 <ivantis2> or maybe an uneven transfer from another currency
23:19 <madmax> Mr. Obvious
23:19 <ivantis2> @g (116.13/150)*10
23:19 <teabot> ivantis2: http://clearclimatecode.org/import/2008-07-14/ghcn/v2.prcp.inv - 10160354001 ALGIERS ALGERIA 36.70 3.60 290 10160355000 SKIKDA ...
23:19 <ivantis2> wah?
23:19 <ivantis2> failed
23:19 <epsy> joda_bot, I mean, you can't highlight me, because of the "bot" in your nick
23:19 <joda_bot> highlight ?
23:19 <joda_bot> whatever :D
23:20 <epsy> joda_bot, <-- this is a highlight
23:20 <joda_bot> Good to know, I'm half way to the ignore list :-P
23:20 <epsy> ie. the red blink and stuff
23:20 <joda_bot> epsy: My client does not blink :-), I got a GUI and am not using Console IRC :D
23:21 <ivantis2> already 77.42%
23:21 <epsy> since I don't want to be highlighted by bots, I've set *bot*'s to never be able to be highlighted by bots
23:21 <epsy> and I just realized you fell into that catergory :<
23:21 <BabyBug> Lucifer, ping! armabot 8-)
23:21 <flea> joda_bot, highlight
23:21 -!- mode/#armagetron [+o armabot] by ChanServ
23:22 <BabyBug> ^^
23:22 <flea> joda_bot, epsy blocked u
23:22 <joda_bot> epsy: I'm fine with that I can change nicks to get your attention :D
23:22 <Lucifer> no, he blocked bots
23:22 <Lucifer> it's not epsy's fault joda is a bot
23:22 <joda_bot> hehe :-)
23:22 <joda_bot> hi Lucifer
23:23 <Lucifer> hey joda_bot (hi there!)
23:23 <Lucifer> gotta run, ltns and all
23:23 <flea> hey Lucifer
23:23 <joda_bot> run Lucifer run :-)
23:23 * joda_bot feels like some Forrest Gump character :-P
23:23 <flea> jenny's dad?
23:24 <nsh22> lawl
23:26 <flea> so i was just looking at the authentication bits that have been added
23:26 <flea> i dont update often
23:26 <flea> is there a reason why authentication db isnt on the master server?
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23:27 <epsy> authentication db?
23:27 <nsh22> hey concorsd
23:27 <flea> if i register a username, it goes to the server i'm on correct?
23:27 <epsy> through LOCAL_USER, ues
23:27 <epsy> yes*
23:28 <flea> i'm not familiar with local_user
23:28 <epsy> what did you do so far?
23:28 <flea> ?
23:29 <epsy> what do you mean with registering an username ?
23:29 <flea> if i register 'flea' on server1 and server2
23:29 <flea> i will have redundant registrations?
23:29 <epsy> describe the process of registration
23:30 <flea> i dont know the process entirely
23:30 <flea> i'm mostly asking
23:30 <epsy> because i'm not sure what you exactly mean
23:30 <Concord> hey neal
23:30 <epsy> well, either they are local accounts created with LOCAL_USER and they won't ever leave the server,
23:31 <epsy> either they are on an external authority
23:32 <flea> ah, so there is already in place a central location for registered names?
23:32 <joda_bot> epsy,flea : you've a misunderstanding
23:32 <epsy> no, there is nothing central
23:32 <flea> joda_bot, i do
23:32 <joda_bot> ok, misunderstanding recognized :D
23:32 <epsy> except if you consider DNS as central
23:33 <epsy> flea, I guess I'll simply put up an example
23:33 <epsy> let's say I register at xclan forums
23:34 <epsy> so, I have epsy for username at authority x
23:34 <epsy> epsy@x for short
23:34 <ivantis2> #echo epsy, unignore ivantis! he is bored without you! and wont annoy you any more!
23:34 <@armabot> epsy, unignore ivantis! he is bored without you! and wont annoy you any more!
23:34 <@armabot> armacommits: [0.2.8-armagetronad-work] r1027 Bending the time the client claims to have turned the cylce ...
23:34 <ivantis2> #echo he promises
23:34 <@armabot> he promises
23:34 <luke-jr> #kick ivantis2 ignore evasion
23:34 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has left #armagetron [requested by armabot: "ignore evasion"]
23:34 <dlh> heh
23:34 <flea> hah
23:34 <nsh22> lol ty luke :P
23:35 <epsy> now if I register epsy at official forums, I would have username epsy at authority forums, so epsy@forums
23:35 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
23:35 <ivantis2> you see what just happened here?
23:35 <epsy> flea, see epsy@x and epsy@forums wouldn't collide
23:35 <epsy> luke-jr, ty
23:35 <luke-jr> :D
23:35 <nsh22> yes u evaded ignore and got kicked
23:35 <ivantis2> luke-jr, just said that he doesnt completely hate me
23:35 -!- z-man [n=manuel@p50871681.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
23:35 <nsh22> and appropriatly so
23:35 <BabyBug> #kick ivantis2 yup! and it looks like fun!
23:35 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has left #armagetron [requested by armabot: "yup! and it looks like fun!"]
23:35 <nsh22> lol
23:36 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
23:36 <flea> epsy, i assumed unknowingly that the username auth was to lock down 'player names' to actual owners to avoid ladder skewage
23:36 <ivantis2> no babybug didnt just say the same thing
23:36 <ivantis2> it was different when luke-jr did it
23:36 <nsh22> ivantis, kickjs are hints to STFU
23:36 <luke-jr> flea: no, ladder does not use nicknames for auth'd people
23:36 <epsy> actual screen names are only handled at server admin level
23:37 <flea> oh ok
23:37 <flea> who runs wild west ctf?
23:37 <nsh22> manta
23:37 * luke-jr should really isolate auth and non-auth in ratings
23:37 <nsh22> theres no auth on WW servers
23:37 <luke-jr> lame
23:37 <dlh> There also is a way to reserver a name, RESERVE_SCREEN_NAME
23:37 <flea> luke-jr, epsy thanks
23:37 <epsy> flea, why?
23:37 <luke-jr> dlh: no global way
23:37 <flea> so, whats the real purpose then of LOCAL_USER
23:38 <epsy> except if server admins pair up
23:38 <dlh> right, no global way. just on individual servers
23:38 <luke-jr> flea: LOCAL_USER is just annoying
23:38 <BabyBug> there should be a global way
23:38 <luke-jr> flea: but it can be used for admin rights if you hate global ID
23:38 <epsy> BabyBug, no
23:38 <flea> ^ agrees
23:38 <BabyBug> epsy, why?
23:38 <epsy> BabyBug, a /shared/ way is OK, but a global is not
23:38 <flea> i dont want to have membership / allegiance to a forum
23:38 <epsy> flea, make your own or use local users
23:39 <luke-jr> flea: that's WHY there is no global way
23:39 <BabyBug> a global way to stop your nick being used? i don't see what's wrong with that...
23:39 <dlh> A shared way would be fine. then server admins could opt in to it if they want
23:39 <luke-jr> global way = membership/allegiance to a forum
23:39 <luke-jr> current way allows anyone to run their own authority
23:39 <epsy> BabyBug, I'll assign the BabyBug nickname to luke-jr then
23:39 <flea> luke-jr, or just a flat file list on a master server :/
23:39 <luke-jr> someone should fix RINCLUDE to make a shared way ;)
23:39 * dlh registers Player 1 on global auth
23:39 <epsy> luke-jr, what is wrong with it?
23:39 <flea> Are you the real Player 1
23:39 <epsy> dlh, I was there first!
23:40 <luke-jr> epsy: it's resource-based, which works for resource-style stuff
23:40 <luke-jr> but it means the file content can never change for any identifier
23:40 <luke-jr> we still don't have dynamic redirect resources ☹
23:40 <epsy> maybe implement something in the likes of a "-latest" configs
23:40 <luke-jr> eg, NameReserveCoalition/config/reserves-LATEST.cfg
23:40 <dlh> Player 1 is online 109.1% of the time according to http://wrtlprnft.ath.cx/playerstats2.htm
23:40 <epsy> should be designed
23:40 <luke-jr> which redirects to
23:40 <luke-jr> NameReserveCoalition/config/reserves-20090212.cfg
23:41 <epsy> or whatever's last
23:41 <luke-jr> epsy: haha, same thought
23:41 <luke-jr> epsy: too bad it'd totally break backward compat, but for server stuff that matters less
23:41 <luke-jr> epsy: redirects are saner IMO
23:41 <luke-jr> "whatever's last" requires an intelligent client
23:42 <luke-jr> it also requires a means to list resources
23:42 <luke-jr> which we don't have now
23:42 <epsy> which we need
23:42 <luke-jr> agreed
23:42 <luke-jr> but as a separate thing ☺
23:42 <epsy> also too bad for the guy who publishes resources with "latest" as revision
23:42 <luke-jr> I think using HTTP redirects for LATEST is more ideal
23:42 * luke-jr notes uppercase for a reason ☺
23:42 <luke-jr> we could also use some unicode char
23:42 <luke-jr> like …
23:42 <epsy> lol
23:43 <luke-jr> or the infinity char
23:43 <luke-jr> ☺
23:43 <epsy> that would be real fun
23:43 <luke-jr> infinity char is best IMO
23:43 <luke-jr> it also forces us to get unicode resources working right
23:43 <luke-jr> who knows the current state of that
23:43 <luke-jr> bbiab
23:43 <epsy> last character ever would be terribly appropriate, haha
23:43 * nsh22 is listening to judas preist
23:44 * epsy is listening to nsh22's crap message he doesn't care about
23:44 <nsh22> you listen to writing?
23:44 <flea> yea
23:44 <flea> i'm interested
23:44 <flea> festival?
23:44 <epsy> meh, voice synth :<
23:45 -!- z-man [n=manuel@p50871681.dip0.t-ipconnect.de] has joined #armagetron
23:45 <flea> i am a bot, sit on my face
23:45 <epsy> is there any opensauce voice synth around? I doubt it
23:45 <flea> festival
23:45 <epsy> ah ?
23:46 <flea> oh well not sure if its oss
23:46 <epsy> similar to BSD
23:46 <epsy> says wp
23:46 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
23:49 <luke-jr> Festival sucks tho ☹
23:49 <epsy> :(
23:49 <madmax> text to speech is illegal dude™
23:49 <flea> luke-jr, thats because you're using george bush voices
23:49 <luke-jr> Cepstral is easy to crack if you care ;)
23:50 <epsy> do we want media in armagetron produced with cracked proprietary software?
23:50 <luke-jr> so make any voice synth modular w/ Festival, and have some unofficial illegal Cepstral one
23:50 <flea> what is arma developed in?
23:50 <epsy> C++
23:50 <luke-jr> oh, media?
23:50 <epsy> like, Team blue wins!
23:50 <luke-jr> not actual on-demand synth?
23:50 <flea> haha
23:50 <luke-jr> nsh22 made us sounds
23:50 <epsy> could be on-demand
23:51 <luke-jr> on-demand will need a plugin interface
23:51 <nsh22> i did what?
23:51 <epsy> though I'm not sure that's really effective
23:51 <luke-jr> if you want to make an illegal plugin
23:51 <flea> sounds hard on clients
23:51 <luke-jr> flea: in theory, servers could synth it
23:51 <luke-jr> and stream to clients
23:51 <flea> oh that would be great
23:51 <flea> i got lag cause someone died and the server sent me a wav saying so
23:51 <epsy> and DrJoeTron could send them crap music, too
23:51 <nsh22> luke-jr: what did i do?
23:51 <luke-jr> nsh22: sounds
23:51 <luke-jr> or was it smoothice?
23:51 <nsh22> wasnt me lol
23:52 <epsy> or rather sine.wav ?
23:52 <nsh22> or i have some malware
23:52 <luke-jr> oh yeah
23:52 <luke-jr> sine.wav
23:52 <luke-jr> that's who
23:52 <nsh22> lol
23:52 <nsh22> ironic isnt it
23:52 <flea> sine.wav haha
23:52 <epsy> I guess I'll ask around nexuiz/warsow people about their announcers, I guess they are just edited real voices
23:53 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit []
23:53 <flea> probably mkzelda's voices
23:53 <luke-jr> lol
23:53 <epsy> eh
23:53 <flea> mkzelda : punisher of nexuiz
23:54 <luke-jr> epsy: you want to work on an infinity redirector, or me?
23:54 <epsy> I would like to rate the spec
23:54 <luke-jr> epsy: IMO, we need a general-purpose redirector too
23:54 <epsy> but I don't think having time to properly work on this
23:54 <luke-jr> so infinity would be a repository-side thign
23:54 <epsy> luke-jr, please consider a resource nickname concept
23:55 <luke-jr> …
23:55 <luke-jr> wtf?
23:55 <flea> kinda like how some people call an apple an orange
23:55 <epsy> let's say, resource repos should give their clients a list of their resources
23:55 <epsy> hmmmmm
23:55 <epsy> forget, this idea needs to forge
23:56 <epsy> actually, resource name will just fit the purpose
23:56 <nsh22> oh like for a map, it wouled be like:neals map23 insteqad of neal/race/whatever?
23:56 <epsy> screen name may be useful, tho
23:57 <epsy> nsh22, well, I'd prefer to type /vote map awesomerace than /vote map epsy/race/awesomerace-0.2.aamap.xml
23:57 <nsh22> i know, i was just wondering if thats where you were goin
23:59 <epsy> actually, it could be generated from server cache if resource repo doesnt provide it, or if server admin doesnt want
Log from 2009-02-13:
--- Day changed Fri Feb 13 2009
00:00 <joda_bot> epsy luke-jr: Interrupting question: Is the include "eEventNotfication.pb.h" a generated file ?
00:01 <dlh> yes
00:01 <joda_bot> what part does generate it ?
00:01 <dlh> google protobuf
00:01 <dlh> you need to install that
00:01 <joda_bot> Because I need that file for the windows build :-|
00:01 <dlh> joda_bot: http://code.google.com/p/protobuf/
00:02 <dlh> Look in src/protobuf
00:02 <dlh> protoc takes a .proto file and outputs the .pb.cc and .pb.h files
00:02 <epsy> bueh, I'll need to seriousely take a look over this
00:02 <joda_bot> is there a prebuild win32 executable ?
00:03 <epsy> before working on eEvent
00:03 <dlh> looks like it
00:03 <dlh> there is a windows binary download
00:03 <joda_bot> guess I found it
00:03 <joda_bot> th
00:03 <epsy> hopefully hooks don't depend on pb :)
00:03 <joda_bot> hm, any other new build tools ?
00:03 <flea> #help
00:03 <@armabot> flea: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
00:03 <epsy> bzr ? :)
00:03 <joda_bot> ok, I know about that :D
00:04 <joda_bot> otherwise I would not have the source code :-)
00:04 <dlh> I think sortresources is now a pure python script
00:04 <flea> @plugins
00:04 <flea> #plugins
00:04 <epsy> flea, @list
00:04 <epsy> good night
00:04 <joda_bot> I know about the python script, it was already in use when I build armagetron the last time 1-2 years ago :D
00:04 <flea> tyz
00:04 <joda_bot> gn8 (whoever is going to sleep)
00:05 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
00:05 <dlh> No, it has been updated. There was a sortresources bash script, now there is a sortresources.py (or something) to replace it.
00:05 <dlh> The core of it was python, no it all is
00:06 <joda_bot> I know it has been that way on trunk for a long time
00:07 -!- joda_bot [n=anonymou@dslb-084-061-013-096.pools.arcor-ip.net] has quit [Excess Flood]
00:07 -!- joda_bot [n=anonymou@dslb-084-061-013-096.pools.arcor-ip.net] has joined #armagetron
00:09 <luke-jr> ]later tell epsy the cache is a cache; its existence should not change how anything works from the UI side
00:09 <ljrbot> luke-jr: The operation succeeded.
00:09 <luke-jr> ]later tell epsy also, the repo is neutral so nicknames would need to be server-defined ala USER_ALIAS
00:10 <ljrbot> luke-jr: The operation succeeded.
00:15 -!- joda_bot [n=anonymou@dslb-084-061-013-096.pools.arcor-ip.net] has left #armagetron []
00:18 -!- z-man [n=manuel@p50871681.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
00:23 <nsh22> bbl
00:23 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
00:25 <@armabot> armagetronad: bazaarmagetron * r8967 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/eLagCompensation.cpp): Manuel Moos: Common code for lag credit clamping.
00:27 <@armabot> armagetronad: bazaarmagetron * r8968 /armagetronad/branches/0.2.8/armagetronad/ (4 files in 2 dirs):
00:27 <@armabot> armagetronad: author: Manuel Moos
00:27 <@armabot> armagetronad: Bending the time the client claims to have turned the cylce if telling
00:27 <@armabot> armagetronad: the truth would mean certain death.
00:30 -!- z-man [n=manuel@p50871681.dip0.t-ipconnect.de] has joined #armagetron
00:36 <BabyBug> \o/
00:49 -!- z-man [n=manuel@p50871681.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
00:55 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
00:57 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
00:57 <nsh22> hey hey
00:57 <Concord> wb
00:58 <nsh22> ty
00:58 <Concord> some folks in tr fort,
00:58 <nsh22> #si tr fort
00:58 <@armabot> nsh22: There doesn't seem to be a server matching “tr fort” at the moment, sorry.
00:58 <nsh22> #si tr
00:58 <@armabot> nsh22: Crazy Tronners Wild Fortress.: Players (12/14): /dev/null/Free, /dev/null/swiss, /etc/, 0^0, 23, Bah, BUMCRUNCHER, hulett, noobly[mho]ese, the_Grey(T), ·dßd¦§tøner
01:00 <ivantis2> #g ?11.00 in USD
01:00 <@armabot> ivantis2: Google's calculator didn't come up with anything.
01:00 <ivantis2> wot?
01:00 <ivantis2> lame
01:06 <ct|kyle> #g 11.00 Euro in USD
01:06 <@armabot> ct|kyle: 11.00 Euros = 14.1823 U.S. dollars
01:10 <nsh22> #g 10 CND in USD
01:10 <@armabot> nsh22: Google's calculator didn't come up with anything.
01:10 <nsh22> #g 10 CaD in USD
01:10 <@armabot> nsh22: Google's calculator didn't come up with anything.
01:10 <nsh22> #g 10 CAD in USD
01:10 <@armabot> nsh22: 10 Canadian dollars = 8.05153 U.S. dollars
01:25 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
01:41 -!- smoothice [n=smoothic@97-122-120-189.hlrn.qwest.net] has joined #armagetron
01:41 <@armabot> armacommits: [0.2.8-armagetronad-work] r1028 Tuning of timer drift detection to make it less likely to in...
01:41 <smoothice> hi luke-jr, nsh22, ct|kyle, dlh, BabyBug
01:42 <nsh22> hey
01:42 <BabyBug> smoothice?
01:42 <smoothice> BabyBug?
01:42 <BabyBug> >.< Don't highlight unless you want something
01:42 <smoothice> Just being nice????
01:43 <BabyBug> well don't be, it's annoying
01:43 <smoothice> So that's why everyone is mean in here
01:43 <smoothice> lol
01:43 <nsh22> pretty much
01:44 <ivantis2> #ping
01:44 <ivantis2> ~ping
01:44 <The_Master> pong
01:44 <@armabot> pong
01:44 <smoothice> ~say this is a bot? no way!
01:47 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has quit [Read error: 104 (Connection reset by peer)]
01:47 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
01:50 * nsh22 should take his apsychs soon
01:56 -!- dlh [n=dlh@c-75-69-147-94.hsd1.ma.comcast.net] has quit []
01:57 <BabyBug> smoothice, not mean, just grouchy!
01:57 <smoothice> Nah
01:57 <smoothice> mean
01:57 <smoothice> except you
01:57 <smoothice> you're too nice
01:57 <smoothice> and
01:57 <smoothice> really
01:57 <nsh22> 0-0
01:57 <smoothice> Who the heck are you BabyBug?
01:58 <smoothice> What the frick do you do around here anyway?
01:58 <smoothice> lol
01:58 <BabyBug> nothing? lol
01:58 <BabyBug> except demand, demand, demand
01:58 <smoothice> demand what
01:58 <smoothice> releases?
01:58 <BabyBug> new features ^^
01:58 <nsh22> and fondle lizmatic from time to time
01:58 <nsh22> or so ive heard
01:58 <BabyBug> =x
01:59 <smoothice> nsh22
01:59 <smoothice> You broke the rule
01:59 <smoothice> Don't highlight when you don't have to!
01:59 <smoothice> lol
01:59 <nsh22> ....
01:59 <BabyBug> ...
01:59 <smoothice> BabyBug if you like features then you'll be excited to know that I'm making good progress on 0.2.8-armagetronad-sty+pvp
01:59 <BabyBug> ok now you're just taking what i said waaaaayyy to seriously
01:59 <smoothice> And
01:59 <nsh22> lol
01:59 <smoothice> The newest project
02:00 <smoothice> 0.2.8-armagetronad-sty+ct+pvp+sp
02:00 <BabyBug> 0.2.8...
02:00 <smoothice> ??/
02:00 <BabyBug> I want 3d maps!
02:00 * nsh22 is creeing the arma goups on facebook
02:00 <BabyBug> in trunk!
02:00 <smoothice> Well
02:00 <nsh22> creeping*
02:00 <BabyBug> with ramps!
02:00 <smoothice> Screw that when you got pvp support!
02:00 <smoothice> lol
02:00 <BabyBug> and floors you can jump off!
02:00 <smoothice> lol
02:00 <smoothice> ask g u r u 3 for that
02:00 <nsh22> cliffs you can push ppl off
02:00 <BabyBug> and power ups!
02:01 <BabyBug> and better 3d models...
02:01 <nsh22> smoothice: do yous has facebooks
02:01 <nsh22> ?
02:01 <BabyBug> the so that the server browser doesn't whore the cpu
02:01 <nsh22> lol
02:02 <smoothice> nsh22: NEVERRRRR
02:02 <smoothice> Social networking is the devil
02:02 <smoothice> lol
02:03 <nsh22> no, its its next of kin. they get called if the devil dies
02:03 <nsh22> i like how l u c if er has fb (thats me trying not to highlight)
02:04 <BabyBug> or you could just call him luci...
02:04 <nsh22> i guess...
02:04 <nsh22> luci sounds to girlish tbh
02:04 <nsh22> in my humble opinion
02:05 <BabyBug> sexist
02:05 * nsh22 just finished an entire pizza
02:05 <nsh22> not at all (at least not intended)....
02:13 <smoothice> Pizza is pizza
02:13 <smoothice> And worms are worms
02:13 <BabyBug> and kittens are cute iccle puppy dogs
02:17 -!- madmax [n=madmax@unaffiliated/madmax] has quit ["ø"]
02:18 <nsh22> huh?
02:18 * nsh22 is off to take some pills
02:19 <smoothice> ???
02:19 <smoothice> Excuse me?
02:19 <nsh22> :)
02:20 <nsh22> pills are good,, when used for the correct purposes
02:24 <luke-jr> smoothice: saying someone's name is like calling them on the phone
02:24 <nsh22> lol
02:24 <luke-jr> don't do it unless you want to talk to them, at the very least
02:24 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
02:24 <nsh22> how long does it take you to answer the phone luke lol
02:25 <luke-jr> nsh22: it only works on me when I've got the IRC window visible
02:25 <luke-jr> I don't do audio/cross-window alerts
02:25 <luke-jr> though I would like to.
02:25 <nsh22> ah
02:25 <nsh22> get xchat
02:25 <luke-jr> no
02:26 <luke-jr> hm
02:26 <luke-jr> OSD is enabled, just not working :o
02:26 <nsh22> osd?
02:26 <luke-jr> On-Screen Display
02:27 <nsh22> oh...
02:27 <luke-jr> o i c
02:27 <luke-jr> Due to security reasons Konversation does a DCOP query to kdesktop, whether kscreensaver is active, if this call doesn't get a response, it doesn't turn the OSD on1. Since neither DCOP nor KDesktop is running in KDE 4, Konversation can't check the screensaver status and deactivates the OSD completely, which distrubes those who are used to the OSD a lot.
02:28 <nsh22> ah
02:29 <luke-jr> apparently fixed in 1.1
02:31 <nsh22> randome question
02:31 <nsh22> does an illiterate person get the full efect of alphabet soup?
02:32 <luke-jr> define full effect
02:32 <luke-jr> I would say alphabet soup is made for the illiterate
02:33 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has quit [Read error: 110 (Connection timed out)]
02:33 <nsh22> i think that they could not get the full effect because they cant read the secret messages in the letters
02:34 <luke-jr> ah, you must be illiterate.
02:34 <luke-jr> there is no secret message
02:35 <luke-jr> rest easy at night knowing this
02:35 <nsh22> it was a joke....
02:35 <BabyBug> sockets are the devil!
02:35 <nsh22> random much?
02:36 <BabyBug> to me? not at all
02:36 <nsh22> oh ok
02:36 <nsh22> so whats your beef (or pork) with sockets
02:36 <BabyBug> They don't work!
02:37 <luke-jr> bs
02:37 <luke-jr> sockets are too general a concept to not work
02:38 <luke-jr> you must mean a specific implementation
02:38 <luke-jr> like WinSock 2
02:38 <nsh22> dont put metal into the sockets!
02:38 <BabyBug> no i'm just failing miserably, but don't like to admit it's my fault
02:39 <smoothice> How dare thou speak of Winsock?
02:39 <smoothice> How dare thou art so.
02:39 <nsh22> your a winsock
02:39 <smoothice> How dare art say so?
02:40 <smoothice> You shall be driven to the death art nsh22
02:40 <smoothice> lol
02:40 <nsh22> you wilth taketh your shaspeaean tongue out of my precence...now
02:40 <nsh22> ith
02:40 <luke-jr> Konv 1.1 installed
02:40 <luke-jr> restarting Konv :þ
02:40 <nsh22> wewt
02:41 -!- luke-jr [n=luke-jr@2002:46bb:1a76:0:20e:a6ff:fec4:4e5d] has quit ["Upgrade Konversation 1.0 -> 1.1"]
02:41 * nsh22 is listening to sanctuary-utada hikaru
02:41 <smoothice> ...
02:41 -!- luke-jr [n=luke-jr@2002:46bb:1a76:0:20e:a6ff:fec4:4e5d] has joined #armagetron
02:42 <smoothice> wb luke-jr
02:42 <luke-jr> ok, say my name again
02:42 <smoothice> And I'll tell everyone ur services suck
02:42 <smoothice> lol
02:42 <nsh22> luke-jr: hi
02:42 <smoothice> OOooh
02:42 <smoothice> pwnt
02:42 <luke-jr> it works
02:42 <nsh22> :)
02:42 <smoothice> oh
02:42 <luke-jr> smoothice: slander isn't nice
02:42 <smoothice> that wasn’t a witty comeback?
02:42 <smoothice> dangit
02:42 <smoothice> lol
02:43 <nsh22> slander will get your comp hacked
02:43 <smoothice> Don't speak of hacking
02:43 <nsh22> yes mater
02:43 <smoothice> I strive to be nice
02:43 <smoothice> I really do...
02:43 <luke-jr> smoothice: my VPS hosting is still better than your VPS! \1þ
02:43 <nsh22> liar
02:43 <luke-jr> err
02:43 <smoothice> luke-jr: True
02:43 <luke-jr> my \1þ is broken ☹
02:43 <smoothice> Yours is better
02:43 <smoothice> luke
02:43 <nsh22> wtf is a vps for (i know what it means)
02:43 <smoothice> cheap servers?
02:43 <luke-jr> nsh22: general purpose stuff
02:43 <smoothice> that aren't dedicated but aren’t shared
02:43 <smoothice> Yeah
02:44 <nsh22> 0.o
02:44 <ivantis2> luke-jr: when did you start learning C++?
02:44 <smoothice> luke-jr: I agree your services are better
02:44 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r910 More stuff on score counter || [0.2.8-armagetronad-sty+pvp] r909 More work on score counter
02:44 <luke-jr> ivantis2: no idea
02:44 <luke-jr> ivantis2: never really
02:44 <smoothice> ivantis2: same :)
02:44 <ivantis2> just instinct, eh?
02:44 * nsh22 should delet his ramp branch
02:44 <luke-jr> smoothice: and cheaper ;p
02:44 <luke-jr> ivantis2: C++ is just easy
02:44 <nsh22> to you it might be
02:44 <luke-jr> now, Armagetron's internals-- that's the difficult part
02:44 <BabyBug> no it's not!
02:44 <nsh22> to me its impossible
02:44 <ivantis2> like what age?
02:45 <smoothice> luke-jr: iirc it isn't cheaper just better. (more specs for more $, which obviously makes sense)
02:45 <luke-jr> ivantis2: I never learned C++
02:45 <ivantis2> nsh22, wimp
02:45 <nsh22> before you were born
02:45 <luke-jr> smoothice: who has better prices?
02:45 <nsh22> ivantis2: orly?
02:45 <smoothice> luke-jr: I don't know I get a good deal at the moment... your VPS is for people who need a bit more and have a bit more money than I do
02:45 <luke-jr> ivantis2: if you notice, most of my code in Armagetron is not C++
02:45 <ivantis2> C++ == not really easy, but okay
02:46 <ivantis2> luke-jr, freal?
02:46 <luke-jr> my code is usually C
02:46 <luke-jr> ivantis2: check out the resource manager
02:46 <ivantis2> okay when did you start learning C?
02:46 <smoothice> luke-jr: I have an $13 budget/month
02:46 <luke-jr> dunno
02:46 <nsh22> smoothice: then you can get a 10 slot server from luke :)
02:46 <ivantis2> dunno?
02:46 <ivantis2> like what age?
02:46 <luke-jr> smoothice: so how is my $12/mo VPS not under that? :p
02:46 <nsh22> oh btw
02:46 <luke-jr> nsh22: 8-slot
02:47 <ivantis2> my age? 20s? 30s? 80s?
02:47 <luke-jr> ivantis2: no idea
02:47 <ivantis2> how old are you anyway?
02:47 <nsh22> 8 slot?
02:47 <luke-jr> nsh22: 8-slot is $12/mo
02:47 <nsh22> mines a 10 and im paying 13 CAN
02:47 <luke-jr> nsh22: you signed up under a special I think
02:47 <nsh22> luke-jr: do i owe you money for this month?
02:47 <nsh22> oh yeah
02:47 <nsh22> i di
02:47 <ivantis2> 13 CANs a month?
02:47 <ivantis2> oh canadian dollars
02:47 <luke-jr> nsh22: current going price for 10-slot is $17.50/mo
02:47 <nsh22> it was like 88c a month
02:47 <luke-jr> nsh22: CAD
02:47 <nsh22> slot*
02:48 <ivantis2> #g 13 CAD in USD
02:48 <luke-jr> yeah
02:48 <@armabot> ivantis2: 13 Canadian dollars = 10.466989 U.S. dollars
02:48 <luke-jr> so you have a better deal :p
02:48 <nsh22> so do i pay the rate i was paying before or the current rate?
02:48 <nsh22> cuz i think i owe you for this month
02:48 <luke-jr> nsh22: I think your special was for the entire duration?
02:48 <nsh22> oh goodie :)
02:49 <ivantis2> this is amazing!
02:49 <nsh22> ill send you the $10USD tonite
02:49 <ivantis2> it still has not turned up ivantis
02:49 <luke-jr> nsh22: $10USD? :o
02:49 <ivantis2> thats $10.47
02:49 <ivantis2> dont get cheated
02:49 <nsh22> wasnt that what ive been paying you?
02:49 <ivantis2> l?k up
02:50 <luke-jr> nsh22: my records say $13 :p
02:50 <ivantis2> FAIL!
02:50 <nsh22> oh yeah, ok
02:50 <nsh22> 13 then
02:50 <nsh22> my b
02:50 <ivantis2> xchat aqua fails at putting characters right
02:51 <nsh22> aqua fail?
02:51 <ivantis2> i just said "l(u with diarreas)k up"
02:51 <ivantis2> on os x
02:52 <ivantis2> luke-jr, whats an orthographic drawing?
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02:52 <luke-jr> ivantis2: no idea
02:52 <ivantis2> wat? i thought you were smart
02:52 <nsh22> its a drawing that displays a 3d object in 2d form
02:52 <luke-jr> ivantis2: I'm not an artist.
02:52 <ivantis2> nsh22 now has 1 point(s)
02:52 <ivantis2> luke-jr remains at 0 point(s)
02:52 <ivantis2> whats a foundation drawing?
02:53 <nsh22> hmmm
02:53 <nsh22> no clue, not familliar with that term
02:53 <nsh22> could be american term
02:54 <ivantis2> a 2D drawing of a polyhedron that shows each spots height
02:54 <ivantis2> from the bottom
02:55 <nsh22> hmmm
02:55 <nsh22> need to know about development drawings?
02:56 <nsh22> i love them
02:56 <ivantis2> no idea what those are
02:56 <ivantis2> tell me
02:57 <nsh22> its a drawing of an object to be manufactured (i.e.sheet metal) with all fold lines, dimensions and direction on how to assemble the peice
02:58 <nsh22> grade 11 manufacturing ftw
02:58 <ivantis2> oh is it for like that computer thing that creates an object out of plastic based on a 3D model?
03:00 <nsh22> no
03:01 <nsh22> the development tdrawings are done in autoCAD
03:02 <nsh22> but can be done by hand
03:02 <nsh22> the same program can do the plastic things i belive though
03:03 <@armabot> armagetronad: bazaarmagetron * r8969 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/eTimer.cpp): Manuel Moos: Tuning of timer drift detection to make it less likely to indicate a drift when there is none.
03:04 <ct|kyle> oi smoothice :)
03:07 <ct|kyle> #bzr
03:07 <@armabot> bzr co lp:armagetronad (for trunk) bzr co lp:armagetronad/0.2.8 (for 0.2.8) bzr branch lp:~armagetronad-dev/armagetronad/0.3.1 (bzr >= 1.4)
03:12 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has quit ["Leaving"]
03:39 <smoothice> ct|kyle: I'm making good progress on 0.2.8-armagetronad-sty+pvp... It's really exciting :)
03:45 -!- smoothice_ [n=smoothic@97-122-120-189.hlrn.qwest.net] has joined #armagetron
03:46 <ct|kyle> smoothice_: what have you added to it now?
03:46 <smoothice_> ummm
03:46 <smoothice_> Score counter is almost working
03:46 <smoothice_> be right back
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03:55 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit [Read error: 60 (Operation timed out)]
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04:09 <ct|kyle> #weather 46814
04:09 <@armabot> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is 34.9°F (10:08 PM EST on February 12, 2009). Conditions: Mostly Cloudy. Humidity: 73%. Dew Point: 26.6°F. Windchill: 28.4°F. Pressure: 30.09 in 1018.8 hPa (Rising).
04:09 <nsh22> #weather innisfill
04:09 <@armabot> nsh22: Error: HTTP Error 500: Server Error
04:09 <nsh22> #weather innisfil
04:09 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 26.4°F (10:09 PM EST on February 12, 2009). Conditions: Overcast. Humidity: 67%. Dew Point: 17.6°F. Windchill: 26.6°F. Pressure: 28.91 in 978.9 hPa (Rising).
04:09 <nsh22> brrrr
04:10 -!- smoothice [n=smoothic@97-122-120-189.hlrn.qwest.net] has joined #armagetron
04:23 <mkzelda> #weather 27545
04:23 <@armabot> mkzelda: The current temperature in Hedingham, Raleigh, North Carolina is 54.5°F (10:23 PM EST on February 12, 2009). Conditions: Clear. Humidity: 29%. Dew Point: 23.0°F. Pressure: 29.47 in 997.9 hPa (Rising).
04:23 <nsh22> balmy much?
04:28 <luke-jr> smoothice: …
04:28 <nsh22> wtf is Ttech?
04:28 <nsh22> who is that guy
04:28 <nsh22> #seen Ttech
04:29 <@armabot> nsh22: Ttech was last seen in #armagetron 11 weeks, 2 days, 3 hours, 32 minutes, and 11 seconds ago: <Ttech> How was i?
04:29 <nsh22> ....
04:35 <Lucifer> BabyBug: I have highlighting turned on for "luci"
04:36 <Lucifer> since I've been called luci ever since I started playing this game...
04:36 <BabyBug> Lucifer, fine, i'll call you by numnut when i don't want to highlight you =P
04:36 <Lucifer> heh
04:36 <Lucifer> hey, I hit 158 pounds
04:36 <nsh22> i thought you would have that highlighted :)
04:36 <Lucifer> or did I mention that already? ;)
04:36 <BabyBug> is that good?
04:36 <nsh22> is that good or bad?
04:36 <Lucifer> I started at 210
04:36 <nsh22> wd then
04:36 <BabyBug> \o.
04:36 <Lucifer> I'm 6', and I'm aiming for 150
04:37 <Lucifer> so.....I'm at the point where I need to be careful I don't hit 150 and be too thin/unhealthy
04:37 <Lucifer> #google calc 158 pounds in kg
04:37 <@armabot> Lucifer: 158 pounds = 71.6675945 kilograms
04:38 <BabyBug> #google 100 pounds in kg
04:38 <@armabot> BabyBug: Search took 0.13 seconds: How many kilos is 100 pounds ? - Yahoo! Answers: <http://answers.yahoo.com/question/index?qid=20070525121256AAHBDlh>; If you weighed 100 pounds (45 kilograms ) on the Earth, how much ...: <http://answers.yahoo.com/question/index?qid=20080622154158AAuixZL>; Convert Kilograms into Pounds when bench pressing: <http://www.criticalbench.com/benchconversion.htm>; (3 more messages)
04:38 <BabyBug> #google calc 100 pounds in kg
04:38 <@armabot> BabyBug: 100 pounds = 45.359237 kilograms
04:38 <Lucifer> If you weighed 100 pounds (45 kilograms ) on the Earth, how much ...:
04:39 <BabyBug> lol?
04:39 <BabyBug> what?
04:39 <Lucifer> ok, if you weighed 45 kg on the earth, how much would you weigh on the moon?
04:39 <BabyBug> erm..
04:39 <BabyBug> 45/6?
04:39 <Lucifer> BabyBug: I quoted something that already answered your question
04:39 <Lucifer> no, 45 kg
04:39 <Lucifer> kg = mass, i.e. measure of matter in a body
04:39 <Lucifer> it doesn't vary with gravity
04:39 <BabyBug> oh, i thought kd was weight
04:39 <BabyBug> kg*
04:39 <BabyBug> my bad then
04:39 <Lucifer> it's called weight
04:40 <Lucifer> I don't use the word "weight" anymore, unless I'm talking about pounds and people's bodies
04:40 <Lucifer> but I asked the question to trick you, so :P
04:40 <nsh22> what weighs more, 10 lbs lead or 10 lbs feathers ;P
04:40 <Lucifer> 11 pounds feathers
04:40 <nsh22> wd
04:40 * Lucifer is hungry
04:40 <nsh22> :P
04:40 <nsh22> i am too tbh...
04:41 <Lucifer> eat me, and that'll fix both our problems
04:41 <nsh22> ummm....
04:41 <nsh22> no
04:41 <nsh22> sry
04:42 <ct|kyle> oi numnut :P
04:42 <BabyBug> get you're own material
04:42 <BabyBug> your*
04:43 <ct|kyle> i though t it was open material :)
04:45 <nsh22> wouldn ttthe correct spelling be nubnut rather than numnut
04:45 <nsh22> numbnut*
04:45 <Lucifer> no
04:45 -!- Genki1 [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit ["Leaving."]
04:45 <Lucifer> it's thumbnut
04:45 <nsh22> a nut that is numb
04:45 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
04:45 <Lucifer> only cyclists and old people know what that feels like
04:45 <nsh22> that would be uncomfortable to asay the least
04:45 <Lucifer> but it's been awhile since I"ve gotten numb from riding, so I must finally have the right posture
04:46 <BabyBug> numnut and numbnut have different meanings!
04:46 <nsh22> well thats good lol
04:46 <Lucifer> (a numb penis hurts like hell)
04:46 <nsh22> ok then...
04:46 <Lucifer> (well, it hurts when it's un-numbing)
04:46 <nsh22> lol
04:46 <Lucifer> especially when you have to pee
04:46 <nsh22> ya i gues it would
04:46 <nsh22> i cant stand my leg unnumbing
04:47 <Lucifer> I can handle that
04:47 <nsh22> i guess it would be like 1000x worse
04:47 <Lucifer> I mean, your leg un-numbing doesn't hurt me at all
04:47 <nsh22> lol
04:47 <nsh22> i would hope not
04:47 <nsh22> its my leg after all
04:47 * Lucifer is going to thaw out some pork and do a pork + carrot stir-fry
04:48 <nsh22> i did a stir fry the other day
04:48 <BabyBug> mmmmm stir-fry....great cure for a handover!
04:48 <BabyBug> hangover*
04:48 <nsh22> handover?
04:48 <BabyBug> and tasty ^^
04:48 <nsh22> i could make a sexual induendo there...
04:48 <nsh22> but i abstain
04:48 <BabyBug> as that would make you the typical numnut that ignores the spelling correction
04:49 <nsh22> yup
04:49 <nsh22> the one who stands out gets hammered first
04:49 <nsh22> therefore being typical is good
04:49 <BabyBug> it's nail dear :P
04:49 <BabyBug> The nail that stands out... =P
04:49 <nsh22> thats what i meant...
04:49 <nsh22> im typically dumb lol
04:50 <nsh22> its 10 to 11pm here so shush
04:50 <nsh22> im tired
04:50 <BabyBug> it's 3:50am here so you shush
04:50 <BabyBug> :P
04:50 <nsh22> me shushes
04:50 <nsh22> /me*
04:50 <nsh22> btw WTF are you doing up at 3:50am?
04:50 <BabyBug> if you type two '/' at the beginning it won't send it as a command
04:50 <BabyBug> like...
04:51 <BabyBug> /me weeee =D
04:51 <nsh22> ah
04:51 <nsh22> w/e
04:51 <BabyBug> and erm, funny sleep pattern
04:51 <nsh22> oh
04:51 <BabyBug> caused by a teething baby
04:51 <nsh22> ah
04:51 <nsh22> that succks
04:52 * nsh22 is going to france in april
04:53 <ct|kyle> good you can knock the crap outta epsy for us :)
04:53 <nsh22> wewt where in france does he love?
04:53 <nsh22> live*
04:54 <ct|kyle> i forget :P
04:54 <nsh22> paris?
04:54 <ct|kyle> I think so but not positive
04:55 <nsh22> #later epsy do you live in paris france?
04:55 <ct|kyle> nsh22: #m
04:55 <nsh22> #mr epsy do you live in paris france?
04:55 <nsh22> #m epsy do you live in paris france?
04:55 <@armabot> nsh22: The operation succeeded.
04:55 <ct|kyle> LOL
04:55 <ct|kyle> BabyBug: I capsed that just for you <3
04:56 <nsh22> DIS SOMEBODY SAY CAPS?
04:56 <nsh22> DID*
04:57 <nsh22> anyways
04:57 <BabyBug> #kick ct|kyle for being a bad influence in the kid (nsh22)
04:57 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has left #armagetron [requested by armabot: "for being a bad influence in the kid (nsh22)"]
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04:57 <BabyBug> xD
04:57 <nsh22> lol
04:57 <ct|kyle> :(
04:57 <nsh22> #gnight
04:57 <nsh22> #list
04:57 <@armabot> nsh22: Admin, Alias, Babelfish, CIA, Channel, ChannelLogger, ChannelStats, Config, CyborgName, Dict, Format, Freshmeat, Games, Google, Insult, Later, Linux, Markov, Math, Misc, News, Nickometer, Owner, Plugin, Praise, Python, Quote, RSS, Seen, Services, Sourceforge, Time, User, Utilities, Weather, and Web
04:57 <ct|kyle> nsh22: #night
04:57 <BabyBug> it's just night
04:57 <nsh22> #night
04:57 <@armabot> Good night nsh22!
04:57 <nsh22> good night armabot!
04:57 <nsh22> lol
04:57 <nsh22> night all!
04:58 <ct|kyle> see you
04:58 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["GO TO SLEEP DAMMIT!"]
05:00 <Lucifer> I've changed my mind
05:00 <Lucifer> it'll be pork and green chiles
05:00 <Lucifer> yum
05:00 * Lucifer is really hungry
05:01 <BabyBug> See the Unix manual page recv(2)
05:01 <BabyBug> How does one do that?
05:03 <Lucifer> man recv
05:04 <BabyBug> No manual entry for recv
05:04 <BabyBug> :(
05:06 <Lucifer> then you just don't have it installed
05:06 <Lucifer> #google man page recv
05:06 <@armabot> Lucifer: Search took 0.13 seconds: recv (2): receive message from socket - Linux man page: <http://linux.die.net/man/2/recv>; recv (3): receive message from connected socket - Linux man page: <http://linux.die.net/man/3/recv>; man recv (2): <http://www.manpagez.com/man/2/recv/>; Manpage of RECV: <http://www.netadmintools.com/html/2recv.man.html>; recv - Man Pages at IceWalkers.com: (2 more messages)
05:06 <Lucifer> there you go
05:06 <BabyBug> oh erm..that simple O.o... =x
05:06 <Lucifer> there's also a python socket howto that's worth reading, but a little difficult reading
05:06 <Lucifer> #google python socket how-to
05:06 <@armabot> Lucifer: Search took 0.14 seconds: socket — Low-level networking interface — Python v2.6.1 documentation: <http://docs.python.org/library/socket.html>; Socket Programming HOWTO: <http://www.amk.ca/python/howto/sockets/>; 17.2.1 Socket Objects: <http://www.python.org/doc/2.5.2/lib/socket-objects.html>; Socket Programming tutorial: <http://www.prasannatech.net/2008/07/socket-programming- (3 more messages)
05:06 <ct|kyle> #google man:recv
05:07 <@armabot> ct|kyle: Search took 0.21 seconds: man recv (2): <http://www.manpagez.com/man/2/recv/>; man recv (2): <http://www.manpagez.com/man/2/recv/osx-10.3.php>; recv (2): receive message from socket - Linux man page: <http://linux.die.net/man/2/recv>; recv (3): receive message from connected socket - Linux man page: <http://linux.die.net/man/3/recv>; MAN recv: (2 more messages)
05:07 <Lucifer> and here's ct|kyle (hi there!) to spam the conversation
05:07 <BabyBug> the amk.ca one?
05:07 <ct|kyle> :)
05:08 <Lucifer> http://docs.python.org/dev/howto/sockets.html <--- here's the one on the python site
05:08 <ct|kyle> (hi there numnut)
05:08 <Lucifer> it uses SOCK_STREAM though, you have to piece together for SOCK_DGRAM
05:08 <Lucifer> of course, you could just ask me....
05:09 <smoothice> Bonjour mes amis!
05:09 <BabyBug> well porting that php thingy was an epic fail, So i'm just gonna try read up more before i try it again =P
05:10 <Lucifer> bzr pull lp:~davefancella/+junk/eugenics-dev
05:10 <Lucifer> there's some code in there that might help you, if you like learning by reading code
05:10 <BabyBug> oo =)
05:10 <Lucifer> holy crap, I just realized I can probably use pbuffers for freeciv
05:11 * Lucifer wants to see if the freeciv developers are interested in switching to pbuffers
05:11 <BabyBug> lol
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06:13 <BabyBug> #n9
06:13 <@armabot> BabyBug: Nexus9 Deathmatch (NO RUBBER!): Players (1/16): agent7
06:21 <BabyBug> *POKES EVERYONE*
06:22 * flea bit the person that poked him
06:23 * BabyBug sprays the flea spray
06:25 * flea buries larvei in your skin
06:26 * ct|kyle takes uses a fly swatter on BabyBug
06:27 <BabyBug> How do you bury something in skin? :s
06:27 <ct|kyle> BabyBug: not too hard
06:28 <BabyBug> to actually bury it IN skin?
06:28 <ct|kyle> yes
06:28 <BabyBug> So not on or under the skin? actually in the skin?
06:28 <ct|kyle> well :P
06:29 <BabyBug> newb! =P
06:29 <ct|kyle> in under same diff
06:31 <flea> do dead people get buried in the ground or under
06:32 <ct|kyle> both
06:32 <ct|kyle> siome even above
06:32 <ct|kyle> some*
06:32 * flea 's die in carpet usually
06:32 <ct|kyle> #night
06:32 <@armabot> Good night ct|kyle!
06:33 <flea> not under carpet
06:33 <flea> in it
06:33 <ct|kyle> good night armabot
06:33 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
06:34 -!- MrBougo [n=MrBougo@47.211-242-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
06:48 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit [Read error: 104 (Connection reset by peer)]
06:51 -!- MrBougo [n=MrBougo@47.211-242-81.adsl-dyn.isp.belgacom.be] has quit []
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06:53 <epsy|phone> Wow..my phone is actually unlocked :o
06:53 <Lucifer> just say what the phrase "six feet under" means
06:53 <@armabot> armacommits: [0.2.8-armagetronad-sty+ct] r660 adding value at the end of BASEZONE_CONQUERER to show % of z... || [0.2.8-armagetronad-sty+ct] r659 Merge from main branch r1028
06:53 * Lucifer had a wonderful dinner
07:05 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Remote closed the connection]
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07:07 -!- noob_saibot [i=4570961f@gateway/web/ajax/mibbit.com/x-7464cce81a5922a1] has quit [Client Quit]
07:10 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has joined #armagetron
07:15 * BabyBug nicks Lucifer's already eaten dinner
07:16 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Remote closed the connection]
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07:22 <BabyBug> epsy!
07:22 <epsy> onoz
07:23 <epsy> #later tell no, I live in paris mars
07:23 <@armabot> epsy: The operation succeeded.
07:23 <BabyBug> fail?
07:23 -!- z-man [n=manuel@p50871681.dip0.t-ipconnect.de] has joined #armagetron
07:23 <BabyBug> z-man!
07:24 <epsy> BabyBug, fail
07:24 <epsy> #later nsh22 tell no, I live in paris mars
07:24 <epsy> crap
07:24 <epsy> #later tell nsh22 no, I live in paris mars
07:24 <@armabot> epsy: The operation succeeded.
07:24 <BabyBug> haha
07:24 <epsy> how are you up so early BabyBug ? :°
07:24 <BabyBug> haven't slept yet
07:25 <epsy> >.<
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07:30 <Lucifer> well, this is interesting
07:31 <BabyBug> fix your internet Lucifer
07:31 <Lucifer> why? what's wrong with it?
07:31 <Lucifer> #fetch http://www.davefancella.com/
07:31 <@armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
07:31 <Lucifer> working fine
07:32 <BabyBug> Oh, stop disconnecting then!
07:32 <Lucifer> heh
07:32 <Lucifer> I just logged into my desktop environment
07:32 <Lucifer> using qlwm for the window manager, and that's all that's in it, really
07:32 <BabyBug> ooo
07:33 <Lucifer> sooo, I guess now I need to copy qlwm source into the dsdesktop source
07:34 <BabyBug> Why can't you just leave a distributions as it is outbox like any normal person? :P
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07:47 <Lucifer> because I'm not a normal person
07:49 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
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12:21 <@armabot> armagetronad: bazaarmagetron * r8970 /armagetronad/branches/0.2.8/armagetronad/ (. src/tools/tSysTime.cpp): Manuel Moos: Added detection of small timer hickups in debug mode.
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13:08 <@armabot> armacommits: [bugfarm-scripts] r11 added combined sync script: calls upload, then download.... || [bugfarm-scripts] r10 Zipping of recordings doesn't block the server.... || [0.2.8-armagetronad-work] r1029 Added detection of small timer hickups in debug mode....
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14:53 <@armabot> armagetronad: bazaarmagetron * r8971 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gGame.cpp): Manuel Moos: DEDICATED_IDLE now needs to be exactly 0 (or less) to keep a server going forever.
15:14 <@armabot> armacommits: [0.2.8-armagetronad-work] r1030 DEDICATED_IDLE now needs to be exactly 0 (or less) to keep a...
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16:17 <@armabot> armacommits: [0.2.8-armagetronad-work] r1032 Fixed recording desync when a remote admin includes large co... || [0.2.8-armagetronad-work] r1031 Stable debug level guaranteed....
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17:23 <@armabot> armagetronad: bazaarmagetron * r8972 /armagetronad/branches/0.2.8/armagetronad/ (. src/tools/tRecorder.cpp): Manuel Moos: Stable debug level guaranteed.
17:24 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has joined #armagetron
17:25 <animuson> does anyone know where the function for generating the deathzone (like getting the radius and zone typ) is?
17:25 <ct|kyle> gWinZone.cpp
17:25 <@armabot> armagetronad: bazaarmagetron * r8973 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp src/tools/tConfiguration.cpp): Manuel Moos: Fixed recording desync when a remote admin includes large config files with some settings vetoed.
17:26 <ct|kyle> animuson: around the middle of the file
17:27 <luke-jr> ct|kyle: nooo
17:27 <luke-jr> animuson: gParser.cpp
17:27 <luke-jr> animuson: currently a bit of a mess
17:27 <BabyBug> isn't everything a bit of a mess?
17:27 <luke-jr> haha
17:27 <animuson> lol
17:28 <ct|kyle> luke-jr: thats where the function is called, but the actual function in in gWinZone.cpp
17:28 <luke-jr> ct|kyle: gWinZone.cpp is about to be deleted
17:28 <ct|kyle> orly?
17:29 <luke-jr> gWinZone.cpp was specific to zones v1
17:29 <animuson> i found what was looking for luke-jr ^_^
17:29 <luke-jr> my v1v2 branch has mostly made zones v1 unnecessary
17:30 <luke-jr> it parses v1 maps into v2 zones, and syncs with v1 clients when possible
17:30 <luke-jr> so zones v1 is now only used for: v1 servers (fixed by z-man's protobuf branch), fortress, and sty
17:31 <BabyBug> which you're planning to change?
17:31 <BabyBug> right?
17:31 <animuson> what cool new stuff have u added?
17:31 <luke-jr> BabyBug: Fortress at least
17:31 <animuson> will sty+ct settings be included in the new release?
17:31 <luke-jr> animuson: that question is very vague ;p
17:31 <luke-jr> animuson: what "new release"?
17:31 <animuson> the next release of armagetron
17:31 <animuson> :P
17:32 <luke-jr> 0.2.8.3 will only be bugfixes, in theory
17:32 <animuson> :(
17:32 <luke-jr> 0.3.1 won't have sty
17:32 <animuson> thats no help
17:32 <luke-jr> 0.3.2 might
17:32 <luke-jr> no plans to merge CT afaik
17:32 <animuson> have u added specifying fortress team ownership yet?
17:32 <luke-jr> as I mentioned, Fortress isn't ported to zones v2 yet
17:33 <@armabot> armagetronad: bazaarmagetron * r8974 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nAuthentication.cpp): Manuel Moos: Hopefully fixed playback desync when user is trying to log in with an illegal authority.
17:33 <luke-jr> which needs to happen before anything about it changes
17:33 <animuson> well im working on zone changes so i guess ill keep at it :P
17:34 <luke-jr> animuson: "zone changes"?
17:34 <luke-jr> animuson: whatever you do, make sure it's in a branch of trunk ☺
17:34 <luke-jr> or a branch of v1v2 if you want backward compat
17:34 <animuson> im trying to add options to the zones so u can specify different colors for them
17:34 <animuson> in the xml
17:34 <luke-jr> animuson: you can already do that
17:34 <animuson> ?
17:35 <luke-jr> <Color …/> inside the ShapeCircle
17:35 <animuson> i never saw that in any documentation :P
17:35 <luke-jr> our docs suck
17:35 <luke-jr> please revise
17:35 <luke-jr> I suggest reading map-0.3.1-a.dtd
17:35 <luke-jr> ☺
17:35 <BabyBug> there's documentation? O.o
17:35 <animuson> lol babybug XD
17:36 <luke-jr> animuson: http://resource.armagetronad.net/resource/map-0.3.1-a.dtd
17:36 <luke-jr> might also want to read: http://resource.armagetronad.net/resource/philippeqc/fortress/quadFortress-a.aamap.xml
17:37 <animuson> wow theres a lot of settings in there ive never seen before XD
17:37 <luke-jr> zones v2
17:38 <BabyBug> better known as "We were noobs the first time so had to redo them kind of zones"
17:38 <luke-jr> animuson: for practical purposes, you need my v1v2 branch to use those settings
17:39 <luke-jr> 0.3.0+ might work, but 0.2.8 clients can't play then
17:39 <luke-jr> BabyBug: the original map format didn't support zones at all
17:39 <luke-jr> they were hacked in as a "hey, why not?"
17:39 <BabyBug> exactly!
17:39 <animuson> i never figured out how to use the auth-trunk thing :P
17:39 <luke-jr> O.o
17:39 <luke-jr> auth-trunk thing?
17:40 <animuson> to add ur own authentication
17:40 <luke-jr> …
17:40 <luke-jr> unrelated
17:40 <luke-jr> bzr branch lp:~luke-jr/armagetronad/armagetronad-zones-v1v2/
17:40 <luke-jr> use that ☺
17:41 <animuson> this will or will not work with sty+ct?
17:42 <luke-jr> it is entirely different from sty+ct
17:42 <animuson> does it still have shooting?
17:42 <luke-jr> no
17:42 <luke-jr> you can merge 0.3-sty to get it
17:42 <luke-jr> but that's still zones v1
17:42 <luke-jr> and won't work with the Color element
17:43 <animuson> cant i merge the color element into sty+ct?
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17:43 <luke-jr> animuson: no
17:43 <luke-jr> the color element is zones v2
17:44 <luke-jr> sty+ct is zones v1
17:44 <luke-jr> animuson: you're welcome to join the 0.3-sty project and port sty to zones v2
17:44 <animuson> so then id need to find a way to modify zones v1 still :P
17:44 <luke-jr> and after that, add CT on top
17:44 <luke-jr> no
17:44 <luke-jr> that's the wrong direction
17:44 <luke-jr> zones v1 is history
17:44 <luke-jr> dead end
17:44 <luke-jr> the correct approach is to port sty+ct to zones v2
17:44 <animuson> thats harder tho :P
17:45 <animuson> id prefer to take the easy path and wait for someone else to do the harder path for me XD
17:45 <animuson> lol
17:45 <luke-jr> it also has people already working on it
17:45 <luke-jr> animuson: also, the zones v1 sty is BUGGY
17:45 <animuson> id also have to modify the race timer to work with zones v2
17:46 <animuson> which still doesnt even work right as it is
17:47 <luke-jr> >_<
17:47 <luke-jr> so you mean
17:47 <luke-jr> sty+ct+race
17:47 <animuson> XD
17:47 <animuson> is what im running now
17:47 <animuson> :P
17:47 <luke-jr> animuson: well, at least make sure you use the same syntax, mmk?
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17:50 <luke-jr> animuson: what's your Author name?
17:50 <animuson> for what?
17:51 <animuson> maps?
17:51 <luke-jr> yeah
17:51 <animuson> animuson
17:51 <animuson> :-/
17:52 <animuson> i dont keep my maps on the armagetron resource thing if thats what ur gettin at :P
17:52 <luke-jr> u should
17:52 <animuson> why?
17:52 <luke-jr> so they're official
17:52 <animuson> lol XD
17:53 <animuson> im not too worried about being official :P
17:53 <BabyBug> And you should make it so not just you can create accounts! :P
17:54 <animuson> http://www.animuson.com/arma/animuson/race/ is my repository
17:54 <luke-jr> you are now
17:55 <luke-jr> animuson: here is my contribution: http://resource.aa.dashjr.org/resource/animuson/
17:55 <luke-jr> 0.2.8.0 and 0.2.8.0_pig2 DTDs with Color added
17:55 <luke-jr> now you just need to write the code ;p
17:56 <animuson> lol cool a Failed to Connect page ^_^
17:56 <luke-jr> …
17:56 <animuson> i always wanted one
17:56 <luke-jr> fix your internet
17:56 <luke-jr> oh, DNS propagation still slow
17:56 <luke-jr> -.-
17:57 <animuson> i cant ping sites anymore :-/
17:57 <animuson> dnsstuff doesnt offer their free checking through this plugin anymore :(
17:57 <luke-jr> http://98.172.136.141/~luke-jr/tmp/map-0.2.8.0+ZoneColor.dtd
17:58 <luke-jr> http://98.172.136.141/~luke-jr/tmp/map-0.2.8.0_pig2+ZoneColor.dtd
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18:25 <@armabot> armacommits: [0.2.8-armagetronad-work] r1033 Hopefully fixed playback desync when user is trying to log i...
18:28 <akira_arma> #tea
18:28 <@armabot> akira_arma: Fortress Café: Players (0/32):
18:32 * akira_arma hugs fonkay
18:53 <Lizmatic> akira, join #arma.o2
19:05 <animuson> luke-jr: tron/zone/zShape.cpp:448: error: 'setRadius' is not a member of 'zShape'
19:05 <luke-jr> ?
19:05 <animuson> i tried running make on ur zones v1v2 :P
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19:10 <Corn1> #tea
19:10 <@armabot> Corn1: Fortress Café: Players (2/32): -=taz||, 0
19:10 <Corn1> oh
19:14 <animuson> luke-jr: found anything on the problem? :P
19:15 <animuson> luke-jr: heres the full error: http://pastebin.com/m512e44e6
19:24 <Lizmatic> .tea
19:24 <Lizmatic> #tea
19:24 <@armabot> Lizmatic: Fortress Café: Players (10/32): -»t|oob, -»|hoop, .:] Corn, CT_emmy, free kill, Gargadon, jesus, o2.Lizmatic, Player 1, ~*DelTa*~
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19:59 <luke-jr> animuson: find what? my code works
20:00 <animuson> then why wont it make?
20:00 <luke-jr> it makes fine here
20:04 <animuson> still doesnt make for me
20:05 <luke-jr> so figure out w hy
20:06 <animuson> i didnt modify anything :-/
20:06 -!- mode/#armagetron [+o guru3] by ChanServ
20:06 -!- guru3 changed the topic of #armagetron to: Donation Drive! $130.65 / $150 http://forums.armagetronad.net/viewtopic.php?t=19025 | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
20:06 -!- mode/#armagetron [-o guru3] by guru3
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20:14 * Your_mom_arma *
20:15 <ct|kyle> oi mommy :)
20:15 <Your_mom_arma> hey
20:16 <mkzelda> http://www.telegraph.co.uk/scienceandtechnology/technology/4611161/Rapelay-virtual-rape-game-banned-by-Amazon.html
20:17 <mkzelda> Now how am I supposed to get my virtual rape on?
20:17 <mkzelda> WTB arma rape mod
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23:07 <epsy> let's hope the 8GB microSD card I just bought serves to something any soon
23:08 <epsy> maybe it's just that nokia maps only supports 1.5 GB data
23:08 <epsy> let's hope this
23:10 <epsy> stupid me
23:10 <epsy> seems the manual says you can actually change the limit yourself
23:10 * epsy slaps itself
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23:28 <akira_arma> http://www.blug.linux.no/rfc1149/vegard_bilder/tn/24waiting.jpg.html
23:29 <akira_arma> avian carrier signal transportation..
23:29 <akira_arma> O.o
23:29 <epsy> @title http://www.blug.linux.no/rfc1149/vegard_bilder/tn/24waiting.jpg.html
23:29 <teabot> epsy: Album: 24waiting
23:29 <akira_arma> the funniest about this
23:29 <akira_arma> this is serious
23:29 <akira_arma> ...
23:37 <epsy> one thing that sucks with symbian is fat32..
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23:56 * epsy has been productive today and installed a lightsaber app on his phone
23:58 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
Log from 2009-02-14:
--- Day changed Sat Feb 14 2009
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00:12 <animuson> smoothice :)
00:42 <smoothice> animuson: Hi lol...
00:43 <animuson> i got times working on my server :)
00:43 <smoothice> W00t
00:43 <smoothice> Now integrate it with MySQL
00:43 <smoothice> lol
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02:19 <s0beit> Good afternoon =)
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02:51 <sinewav> anyone here think youtube is a crap service?
02:57 <ct|kyle> sinewav: use google video
02:57 <ct|kyle> sinewav: i decided youtube was crap when i saw screen recordings of news websites
02:59 <smoothice> ct|kyle: lol
02:59 <ct|kyle> http://www.youtube.com/watch?v=HtioJMw86OQ
03:01 <smoothice> :O
03:01 <smoothice> NO way!
03:01 <smoothice> lol
03:01 <smoothice> that's crud
03:01 <ct|kyle> i think that is the last time i've went to youtube
03:04 <sinewav> ct|kyle: But Goolge just bought youtube, and things have gone downhill since
03:04 <smoothice> rly?
03:04 <sinewav> why?
03:06 <ct|kyle> i know sinewav, but google video seams a little nicer in my opinion
03:06 <smoothice> I think it depends
03:09 <smoothice> ct|kyle: I'm getting lost in all my pvp code that isn't commented anywhere
03:09 <sinewav> I guess I'm just pissed. I uploaded a high quality file, it worked for a few hours, then youtube disavled it.
03:09 <sinewav> disabled*
03:09 <ct|kyle> LOL
03:10 <ct|kyle> well that link i posted should never have been enables in the first place
03:23 <smoothice> ct|kyle: Oh it's running sty+ct 0213??
03:23 <smoothice> I get it now lol
03:25 <ct|kyle> lol smoothice 2 CTWF's up (buth they don't know)
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03:56 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r911 Even more work on score counter
03:57 <ct|kyle> i think that is all smoothice does is score counter
04:11 <luke-jr> anything Flash is crap
04:13 <smoothice> ct|kyle: nope... I just finished everything else lol
04:14 <ct|kyle> luke-jr: same goes for java
04:35 -!- maclover201 [n=Morgan@71-218-130-69.hlrn.qwest.net] has joined #armagetron
04:36 <maclover201> I've got a dev question for Mac
04:36 <maclover201> My question is: in Xcode, how do you enable the --enable-armathentication and --enable-respawn flags?
04:40 <smoothice> dlh isn't here
04:40 <smoothice> #seen dlh
04:40 <@armabot> smoothice: dlh was last seen in #armagetron 1 day, 4 hours, 34 minutes, and 39 seconds ago: <dlh> The core of it was python, no it all is
04:41 <smoothice> maclover201: looks like you're out of luck for today
04:41 <maclover201> :/
04:41 <smoothice> you might want to stay on
04:41 <maclover201> ok
04:41 <smoothice> in case he comes
04:41 <ct|kyle> #google Xcode adding configuration options
04:41 <@armabot> ct|kyle: Search took 0.25 seconds: Tutorial: Building Configure /Make Projects in Xcode | MacResearch: <http://www.macresearch.org/tutorial_building_configure_make_projects_in_xcode>; Using Doxygen to Create Xcode Documentation Sets: <http://developer.apple.com/tools/creatingdocsetswithdoxygen.html>; Changes for Xcode 2.4.indd: <http://www.meandmark.com/xcode24update.pdf>; Using XL Fortran (3 more messages)
04:41 <smoothice> ct|kyle: lol
04:41 <smoothice> meh
04:42 <smoothice> ct|kyle: you don't do mac development
04:42 <smoothice> do you?
04:43 <ct|kyle> maclover201: maybe http://developer.apple.com/tools/xcode/xcodebuildsettings.html
04:43 <ct|kyle> smoothice: nope
04:45 <luke-jr> ct|kyle: Xcode doesn't use configure
04:45 <luke-jr> maclover201: I can help you. :D
04:45 <maclover201> Ooh how?
04:46 <luke-jr> edit src/macosx/config_common.h
04:47 <luke-jr> /* #undef KRAWALL_SERVER */
04:47 <luke-jr> change that line to
04:47 <luke-jr> #define KRAWALL_SERVER 1
04:47 <luke-jr> to enable Armathentication
04:47 <maclover201> ok, though I thought there was another authentication #difine
04:47 <luke-jr> and if you want respawn, use #define RESPAWN_HACK 1
04:47 <maclover201> #define
04:47 <luke-jr> (need to add that one)
04:47 <maclover201> ok
04:48 <luke-jr> note respawn is hacky and impossible to disable w/ config
04:48 <maclover201> Yeah
04:48 <luke-jr> so you probably don't want it for real
04:48 <maclover201> Meh, it's worked fine for me despite its hackiness
04:49 <luke-jr> btw
04:49 <luke-jr> everything I just told you
04:49 <luke-jr> I made up on the spot.
04:49 <luke-jr> :D
04:50 <maclover201> :D
04:50 <maclover201> lol
04:50 <smoothice> luke-jr: you're not kidding?
04:50 <smoothice> luke-jr: -.-
04:50 <luke-jr> LOL
04:50 <luke-jr> smoothice: it's obvious stuff
04:50 <smoothice> yeah
04:50 <smoothice> true
04:50 <smoothice> well
04:50 <smoothice> You _did_ develop hexatron...
04:50 <luke-jr> tbh, I just reread configure.ac over
04:50 <smoothice> and maps
04:50 <smoothice> lol
04:50 <luke-jr> and looked at what each of those flags did
04:50 <luke-jr> :P
04:51 <luke-jr> 10 seconds of grepping
04:53 <smoothice> Grep is for lame people
04:53 <smoothice> I use Xcode's project find
04:53 <smoothice> lol
04:54 <smoothice> WHich uses grep
04:54 <smoothice> but it's cooler since it;s a GUI
04:55 <luke-jr> //
04:55 <luke-jr> grep is a concept, not just a program
04:55 <luke-jr> technically, I was using the / command in less
05:08 <smoothice> ugh
05:09 <smoothice> I've entered if statement hell
05:09 <smoothice> I'm getting so lost in my completely-non-commented code
05:23 <luke-jr> :/
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06:01 <smoothice> ct|kyle: I don't know if I will be able to get 0.2.8-pvp finished ever
06:02 <ct|kyle> why smoothice?
06:02 <smoothice> I've been using so many if statements and unorganized functions
06:02 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r912 Much more work on score counter
06:02 <smoothice> :;(
06:02 <smoothice> and committing unsure stuff like that ^^
06:02 <ct|kyle> lol
06:03 <smoothice> It needs major reworking
06:03 <smoothice> already
06:03 <smoothice> and unfortunately I don't have the C++ brain to do it :?
06:03 <smoothice> :/
06:03 <smoothice> which is why I said I might never get it done
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10:58 <arrow> hi all
10:58 <Lucifer> wow, a lot of my problems with kde4 went away when I started it as kde/openbox
10:58 <Lucifer> that's interesting
10:59 <arrow> whats kde?
10:59 <Lucifer> of course, that means no plasma, doesn't it?
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10:59 <arrow> #tea
10:59 <@armabot> arrow: Fortress Café: Players (11/32): -»|$øØ M (foom@ct), 1200, apparition, box (box@forums), Goodygumdrops, killerbees19 (killerbees19@forums), noobSaibot, owllwo, Yukon??, ~*DelTa*~, ¦×¦ Black_hat
11:00 <arrow> hm :)
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11:13 <Lucifer> ooo, cairo-dock is pretty neat
11:24 <PinkTomato> @linkladle
11:24 <teabot> Ladle : http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board
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11:49 <arrow> #tea
11:49 <@armabot> arrow: Fortress Café: Players (8/32): (.)(.), 1200, apparition, Dr. Wulf, Goodygumdrops, PlayerNuby (PlayerNub@forums), Smoke_Weed, ~*DelTa*~
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13:05 <MrDudle> woot people
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14:14 <Concord> hey flex
14:14 <Flex> greetings
14:16 <PinkTomato> new playfortress skin? ^^
14:17 <Flex> i don't like the font.
14:17 <PinkTomato> please keep sans-serif ^^
14:17 <Flex> plus i think having different colours for the headings and text makes it easier to read.
14:17 <Flex> width is better though.
14:18 <PinkTomato> I don't see a difference in the width
14:19 <PinkTomato> I think keeping a fixed width is a good idea anyway, it feels more natural.
14:21 <PinkTomato> Concord: "seen the sight in the past" ^^
14:21 <Concord> heh
14:22 <PinkTomato> Concord: can you not customise the theme on wordpress?
14:22 <Concord> no
14:22 <Concord> #si cafe
14:22 <PinkTomato> :(
14:22 <@armabot> Concord: Fortress Café: Players (7/32): box, Ct_Concord (Concord@ct), Monkey.D.Luffy, o2.Lizmatic, Player 1.0, ~|DS|~zion
14:22 <PinkTomato> #sd -v cafe
14:22 <@armabot> PinkTomato: Fortress Café (armagetron.at:4539) running 0.2.8_alpha20090129 unix dedicated, url: http://wrtlprnft.ath.cx/, Description: “This is a fortress server. Expect to be kicked if you don't know how to play. To learn how to play try http://wiki.armagetronad.net/“, Players (7/32): box, Ct_Concord (Concord@ct), gtm, Monkey.D.Luffy, o2.Lizmatic, Player 1.0, ~|DS|~zion
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15:05 <Concord> Flex, PinkTomato, take a look @playfortress
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15:06 <PinkTomato> Concord: XD, I like the bike ^^
15:08 <Concord> I changed it (again)
15:08 <Concord> ;)
15:21 <MaZuffeR> wider columns doesn't really improve readability in my opinion, they actually make it harder to read since it's harder to know which line the text continues on
15:21 <MaZuffeR> Concord, ^^
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15:28 <Concord> hmm
15:28 <Concord> I like it, because it is closer to reading a piece of paper
15:28 <MaZuffeR> ever read a newspaper?
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15:32 <Concord> often
15:33 <MaZuffeR> and do you find it hard to read because of the narrow columns?
15:35 <Concord> we got many complaints, ey Flex
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15:49 <smoothice> oi everyone
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15:51 <Concord> hi
15:57 <smoothice> Concord: How's the nineteeth TRONIC ladle coming? :P
15:57 <Concord> huh
15:58 <smoothice> nineteenth TRONIC ladle
15:58 <smoothice> lol
15:58 <Concord> http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board
15:59 <smoothice> what's new with it?
16:02 <Concord> uh nothing
16:02 <Concord> its not my tournament its self organized
16:09 <smoothice> but
16:09 <smoothice> you seem to help a lot
16:09 <smoothice> lol
16:20 <smoothice> #svn
16:20 <@armabot> svn co https://armagetronad.svn.sourceforge.net/svnroot/armagetronad/armagetronad/trunk/armagetronad <dirname>(more information: http://wiki.armagetronad.net/index.php/Working_with_SVN)
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19:45 <Lizmatic> whats the comment of private messaging people later again?
19:45 <Lizmatic> command*
19:45 <Lizmatic> bah
19:46 <freako> not sure. search it on the wiki :)
19:46 <Lizmatic> #m Lizmatic tessstt?
19:46 <@armabot> Lizmatic: The operation succeeded.
19:46 <Lizmatic> oh got it
19:46 <Lizmatic> #m BabyBug need2talk :<
19:46 <@armabot> Lizmatic: The operation succeeded.
19:47 <sinewav> real private. maybe I'll just tell her when I see her next.
19:48 <freako> k-yo, Z-man: Do flower power/bugfarm tourney both work trough an external script?
19:48 <freako> lol both not here :/
19:48 <sinewav> fail
19:48 <freako> ;)
19:49 <sinewav> and I think the answer is yes, but I'm not 100% sure
19:51 <Lizmatic> sinewav, what's not private about it?
19:51 <Lizmatic> exactly, punk
19:51 <sinewav> I don't know, it seems like I shouldn't be able to see it
19:51 <Lizmatic> all I said was "need2talk" :S
19:52 <Lizmatic> keep your mouth shut next time so you don't look like a complete moron, thanks
19:52 <freako> LOL!
19:52 <sinewav> What? I'm just debating the "privacy" aspect of the PM I can read. Is that moronic? I think its insightful.
19:53 <Lizmatic> like I want it to be private? I want it to be delivered the next time she joins the channel
19:53 <Lizmatic> artard
19:54 <sinewav> I guess we're just using the word PM genericly. Sorry to say anything to you ever.
19:54 <sinewav> `my bad
19:54 <Lizmatic> indeed, your bad
19:55 * Lizmatic is cranky and will eat you all! rawr!
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19:55 <sinewav> I hope you feel better.
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20:15 <akira_arma> #tea
20:15 <@armabot> akira_arma: Fortress Café: Players (0/32):
20:16 * akira_arma smirkes @ previous talk
20:17 <sinewav> :\
20:19 <Lizmatic> its smirks, but its k, you're spanish xD
20:20 <epsy> Lizmatic, and yeah, remember to not use #m for actually private stuff
20:20 <akira_arma> am I?
20:20 <epsy> #notes babybug
20:20 <@armabot> epsy: Sent 33 minutes ago: <Lizmatic> need2talk :<
20:21 <akira_arma> hmm i should have realized up to know that I am spanish..
20:21 <akira_arma> now*
20:21 <Lizmatic> epsy, whats the command that delivers a PM to a person when they join the channel again?
20:22 <Lizmatic> I only know #m but don't know if that even works lol
20:22 <epsy> « #later tell <person> <message> » will PM a person as soon as it talks
20:22 <epsy> #m is an alias of #later tell
20:22 <epsy> (and it usually works fine)
20:23 <epsy> but remember, it's not meant as a form of private messaging
20:23 <epsy> anyone can check these out
20:23 <Lizmatic> ok well wasn't planning on saying anything private in a command ;p just that I need to speak with that person.
20:24 <epsy> just a reminder
20:27 <sinewav> That whole thing was my failit epsy, she was using the term "PM" generically. I didn't catch it.
20:27 <sinewav> fault*
20:27 <epsy> naw, it's always Lizmatic's fault.
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20:32 <Lizmatic> sinewav, I'm quite cranky and not feeling good, sorry that I blew up lol
20:32 <sinewav> I apologize as well ^^
20:32 <Lizmatic> :P
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21:08 <maclover201> Hi
21:09 <smoothice> yo
21:09 <smoothice> wassup
21:09 <maclover201> nothing
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21:53 -!- sinewav is now known as sineaway
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21:54 <flea> sup with the master server browser list
21:55 <flea> nvm
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22:04 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit ["Leaving."]
22:06 <freako> someone knows a nice name for a sumo server? :P
22:06 <Lizmatic> 'sumo server #534'
22:08 <cusco> lol
22:08 <cusco> suprasumo
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22:24 <freako> concord :)
22:24 <Concord> oi
22:25 <Concord> hoi
22:25 <freako> #1 fortress (testing...)
22:26 <freako> tweaking a bit/testing connec
22:27 <maclover201> :/
22:27 <maclover201> I am getting a strange compiler error on Xcode
22:27 <maclover201> even when I didn't even touch the file
22:28 <maclover201> In gCycle.cpp
22:28 <maclover201> #ifndef DEDICATED
22:28 <maclover201> // keep rendering the cycle
22:28 <maclover201> if ( ret && GOID() >= 0 )
22:28 <maclover201> {
22:28 <maclover201> tNEW( gCycleRenderer( this ) );
22:28 <maclover201> }
22:28 <maclover201> #endif
22:28 <maclover201> it's having trouble with tNEW( gCycleRenderer( this ) ); for some reason
22:29 <maclover201> error: expected type-specifier before 'gCycleRenderer'
22:29 <maclover201> error: expected `;' before 'gCycleRenderer'
22:29 <maclover201> :/
22:32 <maclover201> Any suggestions?
22:39 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has quit ["Leaving"]
22:44 <smoothice> maclover201: What's the line before the IF statement
22:44 <maclover201> // keep rendering the cycle
22:44 <smoothice> before that
22:44 <maclover201> stuff under //check for brake change (probably not the best place to do this)
22:45 <smoothice> hmmmm
22:45 <smoothice> k
22:45 <smoothice> I don't know
22:45 <smoothice> ct|kyle: Have you encountered anything like this before?
22:45 <smoothice> ct|kyle: While doing CT work
22:48 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r913 Score counter sortof working, not really
22:48 <freako> someone knows, wich finish type fort needs? :)
22:48 <smoothice> 1 I think
22:48 -!- z-man [n=manuel@p50870609.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
22:49 <freako> nope :/
22:49 <freako> tried it
22:50 <smoothice> What's wrong?
22:50 <freako> the game doesnt end, when there isnt a zone conquered
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23:13 -!- freako [i=54188e74@gateway/web/ajax/mibbit.com/x-41b192df59893090] has quit ["http://www.mibbit.com ajax IRC Client"]
23:14 -!- newb|e [i=alex@dab6.neoplus.adsl.tpnet.pl] has quit []
23:19 * epsy wonders who a texan linux known game developer might be
23:19 <epsy> err
23:20 * epsy wonders who a well-known texan linux game developer might be
23:22 <Lucifer> John Carmack
23:23 <epsy> I knew someone would say that
23:23 <epsy> but I am rather doubtful about his recent enmployment at idsoftware
23:24 <Lucifer> employment? He's the owner of id
23:24 <epsy> that's why I'm doubtful about this
23:24 <epsy> :)
23:25 <Lucifer> oh no, I lost my system tray :(
23:25 <epsy> alt+esc/f2 trayer
23:25 <Lucifer> wtf is that?
23:26 <Lucifer> trayer, hmmmm
23:26 <epsy> alt+f2 on gnome/kde starts the app launcher, if I remember correctly
23:27 -!- MrBougo [n=MrBougo@ip-62-235-213-226.dsl.scarlet.be] has quit []
23:27 <epsy> ttimo said they employed a well-known linux game developer
23:27 <Lucifer> hmmm, not sure if trayer is better than the other
23:27 <epsy> or an experienced one at least
23:27 <Lucifer> who's ttimo?
23:27 <epsy> to work on QL
23:28 <epsy> one of id's staff
23:28 <Lucifer> I need a pager too
23:28 <Lucifer> got any ideas for a pager? (trayer looks a little better than stalonetray)
23:28 <epsy> blah
23:29 <epsy> actually, I don't even have a pager on my 12 desks
23:29 <epsy> if I were to use one, I would just use e's
23:30 <Lucifer> hmmm, know what openbox's key command is to switch desktops?
23:31 <epsy> try the menus
23:31 * Lucifer isn't sure now if he likes trayer better than stalonetray
23:31 <epsy> openbox?
23:31 <Lucifer> menus work fine
23:31 <epsy> :<
23:31 <Lucifer> what's wrong with openbox? ;)
23:31 <epsy> idk, never really liked all the boxes
23:32 <Lucifer> openbox looks like the best pure window manager outside of kwin/gnome that I've seen
23:32 <epsy> pure, as in, with the least features?
23:33 <epsy> because that's pretty much what I've seen with kwin/metacity, lol
23:33 <Lucifer> no, pure as in "doesn't bring a bunch of added crap like panels and menus and stuff"
23:33 <Lucifer> heh, I could be wrong, maybe metacity is a fine window manager
23:33 <epsy> so, a thing that you can fully control?
23:33 <Lucifer> but until I get my config app written, I'm going to go with openbox
23:34 <epsy> nah, it's pretty much the same as kwin
23:34 <epsy> very basic
23:34 <Lucifer> ultimately I want my own window manager, it's just that I want a usable desktop before then :)
23:34 <epsy> give a try to e :)
23:42 <Lucifer> grrr, no pagers
23:42 <Lucifer> I guess I'll have to write one :(
23:42 * Lucifer remembers pypanel having a pager and a systray in it
23:43 <epsy> or use a WM that includes a well-done page! *cough* *cough* *cough*
23:43 <Lucifer> heh
23:44 <Lucifer> I'm intending to have a config app that allows the user to select from whatever window managers are installed
23:44 <Lucifer> it'll make it easier for me to experiment with different window managers, I think ;)
23:44 <Lucifer> in fact, I'm about to start working on that config app
23:46 <epsy> WM has that I think
23:48 <Lucifer> gnome used to have it
23:49 <Lucifer> kde you have to hack to switch out window managers, but at least in kde3 it was fairly straightforward
23:49 <Lucifer> speaking of whiches, kde4 with openbox is almost usable
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23:53 <maclover201> Anyone have any info about the following linking error?
23:53 <maclover201> in Xcode?
23:53 <maclover201> ld: duplicate symbol .objc_category_name_NSString_ReplaceSubString in /Developer/Projects/armagetronad-0.2.8-superpatch/MacOS/build/Armagetron Advanced.build/Debug/Armagetron Advanced.build/Objects-normal/i386/SDLMain-9384EF3C.o and /Developer/Projects/armagetronad-0.2.8-superpatch/MacOS/build/Armagetron Advanced.build/Debug/Armagetron Advanced.build/Objects-normal/i386/SDLMain-0B065CA3.o
23:57 <epsy> hm
23:57 <epsy> superpatch?
23:59 -!- akira_arma [n=chatzill@77.64.161.27] has quit ["ChatZilla 0.9.84 [Firefox 3.0.6/2009011913]"]
Log from 2009-02-15:
--- Day changed Sun Feb 15 2009
00:01 <maclover201> A "secret" project
00:02 <smoothice> lol
00:02 <smoothice> epsy: We are compiling sty+ct+pvp all together
00:02 <smoothice> and more stuff
00:02 <epsy> if you can reproduce it on an official branch I can thread it as a bug but there..
00:02 <epsy> threat*
00:02 * luke-jr spanks smoothice for using 0.2.8 as his root
00:03 <maclover201> it works on the dedicated, but not on the client
00:03 <maclover201> oh well
00:03 <maclover201> just an xcode bug, we don't even need to compile the client
00:04 * epsy just posted his AWESOME desktop!
00:06 <smoothice> luke-jr: don't worry we'll port it to 0.3 in the next 5 years
00:06 <smoothice> only 5
00:06 <smoothice> not that long
00:07 <smoothice> but
00:07 <smoothice> fine
00:07 <smoothice> I'll start 0.3-armagetronad-sty+pvp since we got sty working on 0.3
00:07 <luke-jr> you got sty working with zones v2?
00:07 <smoothice> zones v1
00:07 <smoothice> good enough
00:07 <smoothice> lol
00:08 <luke-jr> no
00:08 <luke-jr> zones v1 is going away
00:08 <smoothice> but
00:08 <smoothice> oh
00:08 <luke-jr> zones v2 sty is more important than pvp
00:08 <smoothice> right
00:08 <smoothice> protobuf....
00:08 <luke-jr> protobuf is only part of it
00:08 <smoothice> zones v2 sty is more important than pvp?
00:08 <luke-jr> yes
00:08 <luke-jr> since pvp doesn't make sense
00:08 <smoothice> loook
00:08 <smoothice> Compared to the rest of you here
00:08 <smoothice> I'm dumb in C++
00:09 <smoothice> I'm not going to be the one to do major zones v2 work
00:09 <smoothice> I can help
00:09 <luke-jr> -.-
00:09 <smoothice> but not do it unless I spend weeks
00:09 <ct|kyle> smoothice: I donno CPP i just look at code in the code and program :)
00:09 <smoothice> well but you have more experience
00:09 <smoothice> epsy: How do I use ePlayerNetID::FindPlayerByName with a tString?
00:10 <ct|kyle> i'm actually surprised how much i've learned doing random stuff
00:10 <luke-jr> smoothice: ct|kyle doesn't know C++ any more than you do
00:10 <smoothice> :O
00:10 <smoothice> I couldn't make rubber zones...
00:11 <luke-jr> just avoid gGame and you'll be OK
00:11 <luke-jr> …
00:11 <smoothice> ....
00:11 <smoothice> damnit
00:11 <luke-jr> define rubber zones
00:11 <smoothice> Every last line of my freaking code is in gGame
00:11 <ct|kyle> smoothice: you can with zones v3
00:11 <luke-jr> LOL
00:11 <ct|kyle> v2*
00:11 <luke-jr> smoothice: gGame is ugly
00:11 <ct|kyle> or can you LOL
00:11 <luke-jr> *nobody* can hack gGame easilty
00:11 <smoothice> Well
00:12 <smoothice> I did...
00:12 <smoothice> It makes sense to me
00:12 <luke-jr> easily?
00:12 <maclover201> I beg to differ
00:12 <smoothice> most of the area around my hack
00:12 <luke-jr> smoothice: please rewrite it
00:12 <smoothice> ...
00:12 <luke-jr> nobody here likes gGame
00:12 <smoothice> are you dumb?
00:12 <smoothice> I've spent like two weeks
00:12 <luke-jr> not even z-man
00:12 <smoothice> on this
00:12 <ct|kyle> luke-jr: i've hacked gGame :)
00:12 <smoothice> and now you ask for a rewrite?
00:12 <luke-jr> ct|kyle: it's possible, but it's not nice
00:12 <smoothice> Give me a break...
00:12 <ct|kyle> my GAME_TINE output
00:12 <luke-jr> smoothice: no, a rewrite of gGame entirely
00:12 <ct|kyle> GAME_TIME*
00:12 <smoothice> luke-jr: ...
00:14 <smoothice> epsy: ???
00:19 <epsy> #quote add <ct|kyle>: smoothice: you can with zones v3
00:19 <@armabot> epsy: The operation succeeded. Quote #89 added.
00:20 <epsy> smoothice: ¿¿¿
00:20 <smoothice> epsy: How do I use FindPlayerByName with a tString
00:20 <ct|kyle> #quote remove 89
00:21 <@armabot> ct|kyle: Error: You must be registered to use this command. If you are already registered, you must either identify (using the identify command) or add a hostmask matching your current hostmask (using the "hostmask add" command).
00:21 <ct|kyle> that was most pointless quote epsy
00:21 <epsy> @g armagetronad doxy findplayerbyname
00:21 <epsy> @q
00:21 <teabot> epsy: no results for: armagetronad doxy findplayerbyname
00:21 <epsy> #q
00:21 <@armabot> epsy: Quote #15: "You see a body ripped appart, blood splatter on the ceiling, gore all over. Tell me, would you really suspect that worm making a run for it toward the door at 5 cm per minute? No you would not! - philippeqc" (added by n54 at 08:09 PM, April 25, 2006)
00:21 <epsy> #q
00:21 <@armabot> epsy: Quote #22: "i got a pen from a microsoft rep about 2 months ago.. already stopped working properly -- Plazma" (added by Lucifer_arma at 03:46 AM, September 19, 2006)
00:21 <epsy> #q
00:21 <@armabot> epsy: Quote #15: "You see a body ripped appart, blood splatter on the ceiling, gore all over. Tell me, would you really suspect that worm making a run for it toward the door at 5 cm per minute? No you would not! - philippeqc" (added by n54 at 08:09 PM, April 25, 2006)
00:21 <epsy> #q
00:21 <@armabot> epsy: Quote #86: "<luke-jr> I'm still grasping at corks to plug the holes" (added by GodTodd at 07:12 AM, January 07, 2009)
00:22 <epsy>
00:22 <smoothice> #q 1
00:22 <epsy> @g armagetronad doxy
00:22 <teabot> epsy: http://forums.armagetronad.net/viewtopic.php?t=3861&sid=4e58a2581c964c29a9f03f00c00f90f5 - Armagetron Forums :: View topic - Connecting a Bot to Armagetron
00:22 <epsy> stupid crap
00:22 <@armabot> smoothice: Quote #40: "Mommy, my sister said I was a mean tattletale - Lucifer's Son" (added by Lucifer_arma at 05:40 AM, December 16, 2006)
00:22 <epsy> @alias add doxy echo http://wrtlprnft.ath.cx/doxy/
00:22 <teabot> epsy: The operation succeeded.
00:24 <smoothice> epsy: (tString const &name)
00:24 <smoothice> Is that different from a tString?
00:25 <epsy> @g c++ const
00:25 <teabot> epsy: http://duramecho.com/ComputerInformation/WhyHowCppConst.html - The C++ 'const' Declaration: Why & How
00:25 <epsy> @g c++ references
00:25 <teabot> epsy: http://en.wikipedia.org/wiki/Reference_(C%2B%2B) - Reference (C++) - Wikipedia, the free encyclopedia
00:26 <smoothice> epsy: So it's a constant?
00:26 <smoothice> How does that work?
00:28 <epsy> « Where it Gets Messy - in Parameter Passing »
00:28 <smoothice> ok
00:31 <smoothice> epsy: This is my current code
00:31 <smoothice> http://armagetron.pastebin.com/m2635cae3
00:31 <smoothice> What needs to be changed? No functions are being passed in that example...
00:32 <smoothice> I don't quite understand
00:32 <epsy> what is the error?
00:33 <smoothice> It compiles but when it is run by Armagetron it says
00:33 <smoothice> Too many matches for search term . please be more specific.
00:34 <epsy> is it a dot?
00:34 <smoothice> I believe so, yes.
00:34 <epsy> er, you are passing a const * char, not a tString
00:34 <epsy> oh
00:35 <epsy> er
00:35 <smoothice> msg_toomanymatches 0xff0000Too many matches found for the search term \1. Be more specific.\n
00:35 <smoothice> The dot is in the language directive already
00:35 <epsy> ah, there was no capital on the "please" :)
00:36 <smoothice> May you please help me figure out what I am doing wrong in this block of code?
00:37 <smoothice> epsy: Pretty please? :P
00:38 <epsy> does the same happen with standart commands?
00:38 <epsy> like /msg
00:39 <smoothice> No it does not
00:39 <epsy> even with players that don't exist
00:39 <epsy> ?
00:39 <smoothice> If it doesn't exist
00:39 <smoothice> it says
00:40 <smoothice> No matches were found that contained playerthatdoesn'texist.
00:42 <smoothice> epsy: any ideas?
00:43 <epsy> not really
00:43 <smoothice> Do you even care?
00:44 <epsy> well, if I'm not responding it's that I'm looking at sources
00:44 <smoothice> ok
00:44 <smoothice> I'll wait
00:45 * epsy is not 100% sure about the = operator
00:45 <epsy> try tString team1_name("val");
00:46 <smoothice> Alright
00:46 <epsy> blah, could help if wrtl's server wasn't being slow :<
00:48 <smoothice> What if the tString is changed later and then needed to be searched with FindPlayerbyName
00:48 <smoothice> because
00:48 <smoothice> It is delcared like
00:48 <smoothice> static tString team1_name;
00:48 <smoothice> then later on
00:48 <smoothice> Is changed
00:48 <smoothice> team1_name = "hello"l
00:48 <smoothice> ;
00:49 <epsy> std::[io]stream >> tString;
00:49 <smoothice> so I need to make an istream with the text and put that in a tString?
00:50 <epsy> it usually comes in an std::istream
00:50 <smoothice> so I would make a temporary istream to use like this:
00:50 <epsy> no ?
00:50 <smoothice> std::istream sendIn;
00:51 <smoothice> sendIn << "smoothice";
00:51 <smoothice> sendIn >> theTString;
00:51 <smoothice> ePlayerNetID::FindPlayerByName(theTString, 0)l
00:51 <smoothice> ;
00:51 <epsy> you're fetching info from console input, not hardcoded C strings, right?
00:52 <smoothice> erm...
00:53 <smoothice> The value of team1_name is tossed around quite a few places before it makes it into that area
00:53 <epsy> I mean if you are going to
00:53 <epsy> ah
00:55 <epsy> well, I'm falling asleep, good night
00:55 <smoothice> :(
00:56 <smoothice> sorry this just seems like a really simple thing and it's one tiny fix that I need
00:56 <smoothice> maybe it isn't but it just seems that way
00:56 <epsy> if you showed the full patch I could be more useful
00:59 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
00:59 <smoothice> epsy: http://bazaar.launchpad.net/%7Esmoothice/armagetronad/0.2.8-armagetronad-sty%2Bpvp/annotate/head%3A/src/tron/gGame.cpp
00:59 <smoothice> nooooooooooooooooo
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01:32 <maclover201> How would I install a dedicated server on Mac OS X?
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01:42 <MrDudle> probably the wrong room maclover201
01:42 <maclover201> A dedicated Armagetron server?
01:42 <MrDudle> you didn't say that
01:42 <maclover201> Well, I meant it
01:42 <MrDudle> well i didn't know that
01:42 <MrDudle> i'm not all knowing
01:43 <maclover201> Well, now you do. :)
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01:43 <MrDudle> you need to set up a web server that you can put the gaming server on
01:43 <MrDudle> you know a place to connect i would assume
01:43 <MrDudle> you know what
01:43 <MrDudle> nevermind
01:43 <MrDudle> i'm just rambling
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01:45 <maclover201> LOL, I know how to set up a server on Linux; I have two going already. It's just that I am making a patch and need to have it running on my Mac for me to test it.
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01:58 <madmax> to install or to build?
01:58 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r914 More work on score counter
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02:03 <maclover201> Never mind, I figured it out
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02:32 <maclover201> Hi
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02:35 <BabyBug> BooooooooooooooOOOOOOOOOOoooooooOOOOOOOOOooooooooOOOOOOOOoooooooooOOOOOOOooooooooOOOOOOOoooooo!
02:35 <sinewav> Ah! scared me.
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02:36 <madmax> sinewav: pretty good video you made :)
02:36 <sinewav> did you see the high quality one on youtube?
02:36 <sinewav> it's the only one worth watching
02:36 <madmax> no, just the one on playfortress
02:36 <madmax> heh
02:37 <sinewav> http://www.youtube.com/watch?v=wKnTOYxtMeg
02:37 -!- z-man [n=manuel@p50870609.dip0.t-ipconnect.de] has quit [Remote closed the connection]
02:37 <sinewav> I was able to squeeze better quality out than most arma vids
02:37 <sinewav> I still fucked up a lot though.
02:38 <madmax> http://www.pwnyoutube.com/watch?v=wKnTOYxtMeg \o/
02:39 <sinewav> that's a good link to have, thanks!
02:40 <BabyBug> nice vid sinewav =)
02:40 <sinewav> It took me two weeks >:|
02:41 <BabyBug> =x
02:41 <sinewav> thanks
02:41 <sinewav> ^^
02:41 <BabyBug> =D
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02:46 <sinewav> I'm in love with this girl: http://www.youtube.com/watch?v=IqqQzgZw2HA
02:46 <sinewav> Just thought you should know, in case you're invited to the wedding.
02:47 <BabyBug> O.o
02:47 <sinewav> No, I'm not really going to marry her.
02:47 <sinewav> I wish though!
02:49 <BabyBug> marry me!
02:49 -!- s0beit [n=Negative@user-1120ab0.dsl.mindspring.com] has joined #armagetron
02:49 <s0beit> Happy Valentines day everyone!
02:49 <sinewav> Oh? But, I'm an old man!
02:50 <BabyBug> lol sinewav
02:50 <BabyBug> Be positive! You're a young man!
02:50 <sinewav> I can almost be your dad, that's how old
02:50 <BabyBug> >.<
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02:51 <BabyBug> you mean a shit one s0beit! =P
02:51 <sinewav> aw.
02:52 <BabyBug> well..it was great..apart from the bit where the romantic weekend got cut short >.<
02:52 <sinewav> Mine is great. I still have half a bottle of vodka and lots of mixer.
02:52 <sinewav> what happened?
02:52 <s0beit> For you maybe, but I'm having a great one. I can't wait until tonight when I get to use the wipped cream and baby oil
02:52 <sinewav> not together I hope. :P
02:53 <BabyBug> the bf had to work =(
02:53 <sinewav> boooo
02:53 <BabyBug> yes! big boo!
02:53 <sinewav> where's your guy on the side?
02:53 <BabyBug> i have a girl on the side not a guy on the side =P
02:53 <sinewav> and she is where?...
02:53 <BabyBug> and i'll be with her tonight! =P
02:54 <BabyBug> (sunday night)
02:54 <sinewav> ah, very good then
02:54 <s0beit> freenode just tried attacking my computer
02:54 <s0beit> 85.190.0.3 comes from this crappy irc service
02:55 -!- s0beit [n=Negative@user-1120ab0.dsl.mindspring.com] has quit ["Getting the hell out of here!"]
02:56 <BabyBug> How come you had no one to spend it with sinewav =(
02:57 <sinewav> I've been single for a very, very long time...
02:58 <BabyBug> single and slutting it? or just single?
02:58 <sinewav> uh no, just single.
02:58 <BabyBug> >.<
02:59 <sinewav> I don't like too many girls, and at my age, all the good ones are married
03:00 <@armabot> armacommits: [0.2.8-armagetronad-sty+pvp] r915 Fixed variable set
03:04 <BabyBug> #ubuntu
03:04 <@armabot> sudo aptitude install bzr (or subversion) build-essential automake libboost-dev libxml2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev ftgl-dev libglew-dev bison pkg-config autoconf autotools-dev
03:07 <BabyBug> Couldn't set video mode: X11 driver not configured with OpenGL
03:07 <BabyBug> I'll try again from the beginning, but the chances of success are minimal.
03:07 <BabyBug> help! =x
03:07 -!- smoothice_ [n=smoothic@97-122-125-27.hlrn.qwest.net] has quit [Read error: 60 (Operation timed out)]
03:11 <madmax> get a hammer!
03:12 * BabyBug glares at madmax
03:13 <madmax> you glare at me too much
03:13 -!- smoothice [n=smoothic@97-122-96-21.hlrn.qwest.net] has joined #armagetron
03:13 <sinewav> anyone got a good mp4 player that runs on winXP?
03:13 <BabyBug> madmax, are you ever gonna take the hint? =P
03:14 <madmax> guess not
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03:17 <BabyBug> sinewav, don't normal media players play mp4's?
03:17 <smoothice> sinewav: VLC
03:17 <sinewav> I have really old software
03:17 <BabyBug> oh =x
03:17 <sinewav> I still use winamp2
03:17 <smoothice> VLC is best
03:17 <sinewav> that's like 11 year old now
03:18 <BabyBug> *smack* computer software doesn't have to get old with you! =P
03:18 <smoothice> No?
03:18 <smoothice> http://www.videolan.org/vlc/
03:18 <BabyBug> totem > *
03:18 <sinewav> I tried to dl that the other day and it froze. I'll try again. I was excited about it too.
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03:19 <sinewav> smoothice: ever stream video with it?
03:19 <smoothice> yes
03:19 <smoothice> works pretty well
03:20 <sinewav> I was thinking about streaming the ladle finals
03:20 <smoothice> OOoh
03:20 * smoothice is excited
03:20 <sinewav> what do you think?
03:20 <smoothice> OMG
03:20 <smoothice> you're locked
03:20 <smoothice> into it
03:20 <smoothice> I'm expecting it now
03:20 <smoothice> lol
03:20 <sinewav> I don't think my connection is good enough thouh
03:20 <smoothice> What is it?
03:20 <smoothice> what speed?
03:20 <smoothice> 1.5 Mbps is good enough
03:20 <sinewav> 400kbps
03:20 <sinewav> haha
03:21 <smoothice> meh
03:21 <sinewav> on a lucky day
03:21 <smoothice> I have 12 Mbps...
03:21 <smoothice> lol
03:21 <smoothice> I have 12 Mbps DSL
03:21 <sinewav> you should do it then
03:21 <ct|kyle> wow smoothice I want your comnnection
03:21 <smoothice> ct|kyle: It's FTTN
03:21 <ct|kyle> i get 3 mbps
03:21 <smoothice> fiber to the neighborhood
03:21 <ct|kyle> we got fiber to the box, but not to the house
03:22 <smoothice> yeah
03:22 <smoothice> I get 12 megabits down and 800 kbits up
03:22 <sinewav> if I can get a tolerable picture with my connection, I might try it.
03:22 <smoothice> k
03:22 <smoothice> we can help u test
03:23 <sinewav> VLC installing now...
03:24 <smoothice> W00t
03:24 <sinewav> going to pour another drink............
03:24 <smoothice> lol
03:24 <smoothice> don't do it sinewav
03:24 <smoothice> you know you shouldn't
03:25 <sinewav> too late, I'm on #3
03:25 <smoothice> -.-
03:25 <smoothice> I'm too young to drink lol
03:25 <sinewav> and it's not 8:30 yet
03:25 <sinewav> lol
03:26 <smoothice> #svn
03:26 <@armabot> svn co https://armagetronad.svn.sourceforge.net/svnroot/armagetronad/armagetronad/trunk/armagetronad <dirname>(more information: http://wiki.armagetronad.net/index.php/Working_with_SVN)
03:26 <smoothice> thanks armabot
03:26 <BabyBug> no such thing as too young to drink!
03:26 <sinewav> VLC is da shit.
03:27 <BabyBug> ct|kyle, Couldn't set video mode: X11 driver not configured with OpenGL
03:27 <BabyBug> HELP!
03:27 <BabyBug> (when i try to run arma it says that)
03:27 <ct|kyle> lol
03:27 <ct|kyle> ubuntu == FAIL
03:28 <BabyBug> ...
03:28 <BabyBug> that's not helping!
03:28 <ct|kyle> whoever compiled your latest x11 driver did not use openGL
03:28 <sinewav> BabyBug: http://www.msnbc.msn.com/id/10634256/
03:28 <ct|kyle> either downgrade it or see if there is a upgrade
03:29 <BabyBug> sinewav, the US fails =P
03:29 <BabyBug> ct|kyle, what x11 driver? :P
03:30 <BabyBug> and opengl works perfectly for wow... =x
03:32 <ct|kyle> try rebuilding tron
03:32 <BabyBug> i have, lots of times :P
03:33 <ct|kyle> LOL
03:33 <ct|kyle> I love the fact that when you gogle it ubuntu's forums are down
03:34 <ct|kyle> BabyBug: SDL libs
03:34 <BabyBug> what about em?
03:35 <ct|kyle> try installing them again
03:35 <ct|kyle> libsdl
03:35 <BabyBug> done that too
03:35 <smoothice> #bzr
03:35 <@armabot> bzr co lp:armagetronad (for trunk) bzr co lp:armagetronad/0.2.8 (for 0.2.8) bzr branch lp:~armagetronad-dev/armagetronad/0.3.1 (bzr >= 1.4)
03:35 <smoothice> #ubuntu
03:35 <@armabot> sudo aptitude install bzr (or subversion) build-essential automake libboost-dev libxml2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev ftgl-dev libglew-dev bison pkg-config autoconf autotools-dev
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03:42 * BabyBug tickles Lucifer.... Don't suppose you're about? you're usually mr reliable who can fix things!
03:42 <Lucifer> heh
03:42 <BabyBug> ooo yay \o/
03:42 <Lucifer> I'm kicking around, but am suffering from short attention span
03:42 <BabyBug> "Couldn't set video mode: X11 driver not configured with OpenGL" <--- Whenever i try to run armagetron and i don't know how to fix it =(
03:43 <BabyBug> Oh i'm sure i could keep your attention ;)
03:43 <Lucifer> unlikely, short attention span is because I haven't had a cigarette in nearly 20 hours
03:43 <BabyBug> yay! \o/
03:43 <BabyBug> Go Lucifer!
03:44 <Lucifer> ah, I think that somehow you managed to get x.org configured to use a stock driver, like the nv driver or something
03:44 <BabyBug> No, it's using the nvidia driver.
03:44 <Lucifer> other than that, making sure you have the 3d accelerated driver, I don't know what to do
03:44 <BabyBug> (nvidia-settings says so)
03:44 <Lucifer> I don't know much about x11
03:44 <BabyBug> oh =(
03:44 <Lucifer> hmmm, the nvidia driver has it's own opengl implementation
03:44 <Lucifer> did you try installing mesa-gl anyway?
03:45 <BabyBug> well i tried installing libgl, and it said it was a virtual package which was provided by the nvidia package i have installed
03:45 <BabyBug> i could try mesa..
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03:46 <BabyBug> the mesa package wants to remove the nvidia drives
03:46 <BabyBug> drivers*
03:46 <BabyBug> so no doing that =x
03:47 <BabyBug> who's the dude to poke if you don't know? =x
03:47 <Lucifer> I don't know, hmmmm
03:48 <Lucifer> aha, wait a minute
03:48 <smoothice> aha, wait a minute
03:48 <Lucifer> did you modprobe the nvidia kernel module?
03:48 <smoothice> what?
03:48 <smoothice> lol
03:48 <BabyBug> Lucifer, ermmm????
03:48 <Lucifer> there's a kernel module that goes with the drivers
03:48 <Lucifer> x.org can't start without that kernel module being loaded, so I suppose that means you've got it loaded
03:49 <BabyBug> well my nvidia drivers are working fine...As WoW runs fine in opengl mode..
03:49 <ct|kyle> heh, i forgot to do that the last time i built my kernel :)
03:50 <BabyBug> and ubuntu has this dkms thingy now doesn't it? to do all that kernel module silly business
03:55 <Lucifer> http://www.joelspitzer.com/whyquit/joel/Joel_03_32_How_do_people_quit.htm
03:56 <BabyBug> wait, are you actually trying to quit?
03:57 <Lucifer> yes
03:57 <ct|kyle> Lucifer: get those Heath -E- cigarettes
03:57 <BabyBug> oh, cool!
03:57 <BabyBug> https://bugs.launchpad.net/ubuntu/+bug/328932 <--- Looks like that'd be my problem ^^
03:57 <teabot> Launchpad bug 328932 in libsdl1.2 "X11 driver not configured with OpenGL" [High,Triaged]
03:58 <ct|kyle> http://en.wikipedia.org/wiki/E-cigarette
03:58 <BabyBug> Lucifer, don't smoke for a month and you'll get a nakey pic of ct|kyle!
03:59 <Lucifer> I don't want a nakey pic of ct|kyle (hi there!)
03:59 <BabyBug> nakey pic of luke-jr?
04:00 <ct|kyle> nakey pic of Lizmatic
04:00 <Lucifer> how about letting the fact that I'm not smoking anymore be its own reward?
04:00 <Lucifer> good behavior is self-rewarding, that's why it's called good behavior :)
04:01 <BabyBug> it is? O.o
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04:02 <ct|kyle> i know Lucifer you want a nacky pick of Genki (hi there)
04:02 <BabyBug> i prefer the self reward from helping people better....good behaviour doesn't seem to have any award imo =P
04:02 <Genki> hey kyle
04:02 * BabyBug tickles Genki
04:02 <Genki> bad behavior has consequences though :(
04:03 <BabyBug> usually good consequences ^^
04:03 <BabyBug> ;)
04:03 <Genki> lol
04:03 <Genki> spanking!
04:03 <BabyBug> \o/
04:03 <BabyBug> =P
04:03 <Genki> yeah, so V-day
04:03 <Genki> awesome.
04:04 <BabyBug> mine sucked
04:04 <BabyBug> well...the day was great! but the weekend got cut short >.<
04:04 <Lucifer> I thought the best way to spend V-day was to love myself
04:04 <Lucifer> I'll spend tomorrow cleaning up from that
04:04 <BabyBug> ew
04:05 <Genki> lol
04:05 <Genki> I worked
04:05 <BabyBug> you worked... O.o
04:05 <Genki> and uhh cupid went around "loving" everyone with chocolate kisses
04:05 <Genki> yeah at the grocery store
04:06 * BabyBug refuses to ever ever work on valentines day
04:06 <Lucifer> well, in this case I'm expressing self-love by not smoking
04:07 <Lucifer> I've already cleaned the kitchen, heh
04:07 <Lucifer> I'll start laundry in a little bit and watch some more star trek
04:07 <BabyBug> just cause you've give up one pipe lucifer doesn't mean you can cause a mess with the other one!
04:07 <Lucifer> heh
04:08 <Lucifer> the real problem I'm having is attention span-oriented, but I know if I can make it until tomorrow morning, I'll start to feel my attention span return
04:08 <BabyBug> how do you know that? =\
04:08 <Lucifer> it'll take a week to fully return
04:08 <Lucifer> because back at the end of August, I quit smoking for 3 weeks
04:08 <Lucifer> and was mostly back to normal
04:09 <BabyBug> oh and...have you found out when you'll be starting that job?
04:09 <Lucifer> pressure over the separation/divorce won, and I started smoking again
04:09 <BabyBug> oh =(
04:11 <BabyBug> hrmmm wait a second...less attention span? the only reason you're stopping smoking is you have an excuse to not work on arma! :@
04:12 <Lucifer> heh, you're not helping!
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04:12 <ct|kyle> BabyBug: now look waht you did :(
04:12 <Genki> ct|kyle: look what you did!
04:12 <BabyBug> hahaha
04:13 <BabyBug> *giggles*
04:13 * ct|kyle forces BabyBug's baby not to grow a minute older
04:13 <Genki> lol
04:13 <BabyBug> ...
04:13 <BabyBug> that's just mean
04:14 <ct|kyle> exactly
04:14 <ct|kyle> :)
04:14 <BabyBug> whore
04:16 <BabyBug> no baby here tonight anywhoo...so jokes on you! ha!
04:16 <ct|kyle> o0
04:16 <Genki> babysitter?
04:16 <ct|kyle> where could you hide it
04:16 <Genki> where is came from?
04:16 <BabyBug> bf's parents =P
04:16 <Genki> heh
04:17 <BabyBug> i was MEANT to be on a nice romantic weekend....so baby free until monday afternoon
04:17 <Genki> xD
04:17 <BabyBug> *growls*
04:17 <Genki> what happened?
04:17 <BabyBug> bf had to work
04:17 <ct|kyle> LOL
04:17 <Genki> that sucks
04:17 <BabyBug> big time... >.<
04:17 <ct|kyle> ditch him and got see Lizmatic
04:17 <ct|kyle> go*
04:17 <BabyBug> already thought of that =P
04:18 <BabyBug> decided against it.. =P
04:18 <ct|kyle> go see Genki then
04:18 <Genki> lol
04:18 <Genki> yeah I'm all alone :(
04:18 <ct|kyle> or Genki you go see her
04:18 <BabyBug> i'll decide against that too =P
04:18 <BabyBug> awwww *hugs*
04:18 <Genki> lol
04:18 <Genki> *hugs8
04:18 <Genki> *
04:25 * BabyBug traps Genki in a room with a dildo.... You're not alone anymore hunni x)
04:25 <Genki> :O
04:26 <Genki> I don't want it
04:26 <BabyBug> tough...you're trapped! =P
04:26 <Genki> :(
04:26 <Genki> kyle lemme out
04:26 <Genki> pwease
04:26 <ct|kyle> Lizmatic: BabyBug is cheating on you again
04:27 <Genki> hahaha
04:27 <BabyBug> ...
04:27 <ct|kyle> :)
04:27 <BabyBug> i locked her in a room...i'm not in there with her! :@
04:27 <Genki> T.T
04:29 <BabyBug> ^^
04:30 * ct|kyle opens the locked door and lets Genki
04:31 <BabyBug> it wasn't locked
04:31 <BabyBug> so you have the wrong door
04:31 <Genki> BabyBug: i locked her in a room.
04:31 <Genki> :P
04:31 <Genki> I win!
04:31 <Genki> freeeeeeeeeedom!
04:31 <BabyBug> you locked who in her room? O.o
04:31 <ct|kyle> LOL
04:31 <Genki> xD
04:31 <Genki> nvm
04:32 <Genki> was copy pastin what you wrote
04:32 <BabyBug> oh =x
04:32 <Genki> heh
04:32 * BabyBug drags genki back in and handcuffs her to the radiator
04:32 <BabyBug> you lose
04:33 <Genki> T.T
04:33 <Genki> why am I the submissive one?
04:33 <Genki> :(
04:33 * ct|kyle gets into the boiler room and increases the pressure to burst the line
04:33 <BabyBug> you prefer to be the dominant one? :P
04:34 <Genki> BabyBug: I prefer neither T.T
04:34 <BabyBug> haha
04:35 <BabyBug> awwwww youtube has a rose!
04:37 <Genki> lol?
04:37 <Genki> link or it didn't happen
04:38 <BabyBug> http://www.youtube.com
04:38 <BabyBug> rose
04:38 <BabyBug> in the logo
04:38 <Genki> cute
04:38 <ct|kyle> that is better than the restarted google image today
04:40 <Genki> http://i20.photobucket.com/albums/b234/KakashiGirl/Graphics/Logos/heart-1.png
04:40 <BabyBug> O.o
04:40 <Genki> it has roses!
04:40 <BabyBug> how erm..not nice? =P
04:41 <Genki> lol
04:41 <Genki> it's purty :]
04:41 <BabyBug> O.o
04:41 <BabyBug> that so isn't pretty
04:41 <Genki> T.T
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05:11 * maclover201 is happy
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05:17 <BabyBug> It's all about yoooooh, it's all about you babyyyyyy *sings and dances* \o/ \o/ \o/
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05:38 <maclover201> Never gonna give you up... never gonna let you down...
05:38 <BabyBug> at least i sang a good song!
05:42 <maclover201> Yeah lol
05:42 <maclover201> You got Rick Rolled!!!
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08:43 <agent7> dont leave like that
08:44 <BabyBug> pssht...fuck you
08:44 <agent7> lol
08:44 <agent7> i dont think you bind jk
08:44 <BabyBug> liar
08:44 <agent7> true
08:45 <BabyBug> fuck off then you failing immigrant
08:46 <agent7> :0
08:46 <agent7> inmigrant what you mean by that
08:46 <agent7> i live in my own country
08:47 <BabyBug> hence the "failing"...fucking hell you're idiot
08:48 <agent7> lol youre angry and thats so funny
08:48 <agent7> well chill cu
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13:32 <freako> someone in for some fort? :)
13:39 <arrow> #tea
13:39 <@armabot> arrow: Fortress Café: Players (0/32):
13:39 <arrow> freako sure?
13:40 <freako> at #1 fortress :)
13:40 <freako> got about 8 players now
13:41 <arrow> oka :P
13:41 <arrow> coming
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16:36 <arrow> #tea
16:36 <@armabot> arrow: Fortress Café: Players (0/32):
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17:11 <fonkay> Lucifer: good for you. I'm currently half-assed trying as well.
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17:14 <BabyBug> zmanuel, are you able to stop spectators from talking in bugfarm? or at least, make it so they can only /team
17:15 <Lizmatic> and while you're at it fix the lag =/
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17:43 <Lucifer> fonkay: well, second day
17:43 <Lucifer> cravings are supposed to increase and peak on the third day
17:43 <Lucifer> because that's when the nicotine finishes leaving your system
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18:48 <litb> hi all :p
18:48 <litb> im in delicious racer2 or whatever it is called now
18:50 -!- maclover201 [n=Morgan@71-218-130-69.hlrn.qwest.net] has joined #armagetron
18:52 <maclover201> z-man: How would I pass a vector containing a list of mapfiles from one C++ file to another?
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18:56 <@armabot> armacommits: [0.2.8-armagetronad-work] r1034 Added assertions to pathfinding code (I was suspecting an in...
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19:08 <@armabot> armagetronad: bazaarmagetron * r8975 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePath.cpp):
19:08 <@armabot> armagetronad: author: Manuel Moos
19:08 <@armabot> armagetronad: Added assertions to pathfinding code (I was suspecting an infinte loop
19:08 <@armabot> armagetronad: bug there, turned out to be just a case of a heavily fragmented grid).
19:18 <maclover201> @armacommits
19:18 <teabot> maclover201: [0.2.8-armagetronad-work] r1034 Added assertions to pathfinding code (I was suspecting an in... || [0.2.8-armagetronad-sty+pvp] r915 Fixed variable set || [0.2.8-armagetronad-sty+pvp] r914 More work on score counter || [0.2.8-armagetronad-sty+pvp] r913 Score counter sortof working, not really || [0.2.8-armagetronad-sty+pvp] r912 Much more work on score counter || [0.2.8-armagetronad-work] (5 more messages)
19:20 <z-man> maclover201: by reference?
19:21 <maclover201> Like, in function params? Or can I make a class and just make sure to include the *.h containing that class?
19:29 <maclover201> z-man: ...
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19:58 <z-man> maclover201: like in function params.
19:58 <luke-jr> so
19:58 <luke-jr> SUNDAY
19:59 <luke-jr> time to finish v1v2?
19:59 <luke-jr> with Fortress?
19:59 <z-man> or you can define the vector as 'extern <type> bla;' in the header
19:59 <luke-jr> O.o
19:59 <maclover201> Good idea, but it gives me a linking error lol.
19:59 <luke-jr> z-man: did protobuf hit trunk?
20:00 <z-man> No, not yet.
20:00 <luke-jr> ok
20:00 <z-man> I'm currently busy hunting the invulnerability bug.
20:00 <luke-jr> ☺
20:00 <maclover201> I'll try passing stuff by reference.
20:00 <maclover201> Externs are sometimes bad practice cause they just take up memory.
20:00 <maclover201> lol
20:01 <luke-jr> z-man: btw, are the protobuf protocol definitions sent by the server/client?
20:01 <z-man> Actually, they dont. But the're bad practice anyway.
20:01 <z-man> luke-jr: no, that would make no sense :)
20:01 <luke-jr> oh?
20:01 <z-man> they have to be compiled in.
20:01 <maclover201> Ahh.
20:01 <luke-jr> I thought they could be done at runtime too :/
20:01 <luke-jr> I'm thinking for plugins
20:01 <maclover201> Well, externs are really extern static
20:02 <luke-jr> aka scripting
20:02 <luke-jr> scripts could add field dynamically, if the defs were sent too
20:02 <luke-jr> then nobody needs to worry about conflicts with ID numbers
20:04 <luke-jr> anyhow, back to fortress
20:04 <luke-jr> typedef zEffector* (*effectorFactory)();
20:04 <luke-jr> std::map<tString, effectorFactory> effectors;
20:05 <luke-jr> should I just put that into global scope, or use a contructor to register to a static map?
20:07 <luke-jr> and eg zEffector::create(const char*effect)
20:10 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
20:12 <litb> nice so armagetron uses nice STL ?
20:12 <litb> does it use boost too?
20:12 <epsy> somewhat
20:13 -!- maclover201_ [n=Morgan@71-218-130-69.hlrn.qwest.net] has joined #armagetron
20:13 <litb> actually armagetron seems to be quite stable
20:13 <litb> didn't crash for me for a very long time now
20:15 <litb> "Externs are sometimes bad practice cause they just take up memory." ill call that wrong and "Well, externs are really extern static" too :p
20:15 <litb> anyway, back gaiming hehe
20:15 <luke-jr> whatever that means
20:15 <luke-jr> externs shouldn't use any memory
20:18 <maclover201_> Hey, they are
20:21 <maclover201_> From Micro$oft's website (on static): "When modifying a variable, the static keyword specifies that the variable has static duration (it is allocated when the program begins and deallocated when the program ends." On extern: "The extern keyword declares a variable or function and specifies that it has external linkage (its name is visible from files other than the one in which it's defined). When modifying a variable, extern specifie
20:21 <maclover201_> I rest my case.
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20:22 <luke-jr> z-man: any objection to making gParser::myxmlGetProp* public?
20:22 <Concord> #si cafe
20:22 <@armabot> Concord: Fortress Café: Players (15/32): 2020, bulson, CRaZy B3eR, Ct_Concord (Concord@ct), Eclipse, freako, Monkey.D.Luffy, No××, NüMb3r$, o2.Flex, o2.Radian, Pez, Spud, _-`Ww_ Neptune, ~KirBy!<(\./)>~
20:23 <luke-jr> z-man: or suggestions on a better alternative?
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20:28 <epsy> user 0's message was too short
20:29 <luke-jr> hmm
20:29 <z-man> luke-jr: make getter function?
20:29 <z-man> Ah, wait, it's a function?
20:29 <luke-jr> z-man: myxmlGetProp* are that?
20:29 <z-man> I recall it's causing memory leaks.
20:30 <z-man> I fixed them on 0.2.8, but the fix didn't propagate.
20:30 <z-man> what type do they return?
20:30 <luke-jr> what if I make an internal XML attribute API, with std::map<const char*, gParser::Attr> and subclass it for int/color/etc types
20:30 <luke-jr> z-man: depends on the func :p
20:30 <luke-jr> each func for a different type right now
20:30 <z-man> Ah. Well, just make them public.
20:31 <z-man> They can't destroy the parsers internal state, can they?
20:31 <luke-jr> no, but it does expose libxml2 to any plugins
20:32 <luke-jr> which could mean tying us to that library
20:39 <epsy> z-man, what did you get for a message when most players were disconnected?
20:40 <z-man> I got a server error.
20:40 <z-man> I have it on tape :)
20:40 <z-man> both ends.
20:43 <epsy> right
20:43 <epsy> don't erease the tape, right :)
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20:47 <luke-jr> z-man: how is xmlNodePtr defined in gParser.h ? :/
20:47 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has joined #armagetron
20:47 <z-man> It isn't, libxml headers are included.
20:48 <pavelo> epsy: didn't work
20:48 <pavelo> the and the server address was odd, had two ports in it
20:48 <epsy> pavelo, same for me
20:48 <litb> how can i change the rubber used tolerance in solo play mode?
20:48 <epsy> two ports?
20:48 <epsy> indeed
20:49 <pavelo> yes, durka....:4095:4354
20:49 <luke-jr> z-man: included *how*?
20:49 <pavelo> or some other numbers
20:49 <z-man> included. #include
20:49 <epsy> at least it doesnt autoban, like it used to
20:49 <epsy> but I could movemyself to FTS (armagetron.at:4534) fine
20:50 <epsy> pavelo, thx for volounteering :)
20:50 <pavelo> np
20:50 <litb> is there some config file i can tweak?
20:50 <pavelo> i didn't want to play anymore anyway
20:50 <luke-jr> z-man: I don't see it :/
20:51 <z-man> I don't have the trunk source open right now
20:51 <z-man> on trunk, it may be from tParser.h
20:51 <luke-jr> o
20:51 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
20:52 <litb> because on the internet games, i can hit the wall and others and do not die
20:52 <litb> but when playing solo, i can't hit the wall im dying instantly
20:52 <pavelo> litb: we have a nice wiki
20:53 * pavelo hopes setting the rubber is described on the wiki
20:53 * litb fears he needs to recompile armagetronad
20:53 <z-man> you don't.
20:54 <litb> oh
20:57 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
20:59 <luke-jr> z-man: holy crap, we have a tXmlParser!
21:00 <luke-jr> and gParser completely ignores it :/
21:02 <@armabot> armacommits: [armagetronad-zones-v1v2] r852 fix zShape::setRadius bug || [0.2.8-armagetronad-work] r1035 Fixed typo...
21:05 <Lucifer> ?
21:05 <Lucifer> doesn't gParser use tXmlParser?
21:08 <z-man> It does.
21:08 <z-man> gParser: public tResource
21:08 <z-man> and tResource: public tXmlParser.
21:11 <wrtlprnft> Lucifer: it uses tXmlParser to get a libxml handle to the xml file
21:12 <wrtlprnft> or whatever you do to parse an xml file
21:12 <wrtlprnft> but then it just used libxml's functions to traverse the DOM
21:12 <Lucifer> tXmlParser uses libxml to parse it into a DOM iirc
21:12 <Lucifer> then gParser traverses the DOM
21:12 <wrtlprnft> that's what i meant
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21:16 <Lucifer> so luke-jr is just smoking crack then, right? ;)
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21:24 <luke-jr> Lucifer: gParser uses libxml2 directly
21:24 <luke-jr> at least in trunk
21:24 <luke-jr> is there a branch with tXmlParser use I can merge?
21:26 <wrtlprnft> luke-jr: it does use libxml for reading stuff out of the DOM
21:26 <wrtlprnft> but the parsing is done by tXmlParser
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21:28 <luke-jr> technically, the parsing is done by libxml2, but I see your point
21:28 <luke-jr> looks like I can still use tXmlParser's interface to expose the element to zone effect plugins
21:28 <luke-jr> good
21:28 <wrtlprnft> as far as gParser is concerned the parsing just magically happens inside tXmlParser :-)
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21:38 <@armabot> armagetronad: bazaarmagetron * r8976 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetwork.cpp): Manuel Moos: Fixed typo
21:38 <epsy> @rss announce
21:38 <teabot> epsy: xclanaarepo, vectroncommits, and tstnews
21:39 <epsy> #rss announce
21:39 <@armabot> epsy: armacommits, lpbugs, fts_feedback, and armaannounce
21:39 <epsy> #help lpbugs
21:39 <@armabot> epsy: (lpbugs [<number of headlines>]) -- Reports the titles for lpbugs at the RSS feed <http://feeds.launchpad.net/armagetronad/latest-bugs.atom>. If <number of headlines> is given, returns only that many headlines. RSS feeds are only looked up every supybot.plugins.RSS.waitPeriod seconds, which defaults to 1800 (30 minutes) since that's what most websites prefer.
21:39 <epsy> #lpbugs
21:39 <@armabot> epsy: [328263] Recurrent crash across different clients during online play || [326670] Lots of missing help entries || [326662] Some command help is hardcoded || [325878] Autocompleting names containing a ' will cause confusing output || [325411] /deop is requiring a second argument, because "the user is already logged in" || [325407] Invited spectators don't see their own team messages || (3 more messages)
21:40 <epsy> wrtlprnft, is http://wrtlprnft.ath.cx/doxy/ based off trunk?
21:44 -!- emphasis [n=rolf@158-184-045-062.dynamic.caiway.nl] has quit [Read error: 110 (Connection timed out)]
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21:55 <@armabot> lpbugs: [329812] MOVE_TO doesn't work when specifying port <https://bugs.launchpad.net/bugs/329812>
21:56 <PupUser156df1> :-(what?
21:56 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
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21:57 <epsy> apparently
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22:01 <wrtlprnft> epsy: old trunk
22:01 <wrtlprnft> i should update it some time
22:02 <epsy> grm, how I am supposed to make a number out of a tString?
22:04 <epsy> on 0.2.8
22:05 <PupUser156df1> elleis
22:06 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
22:07 <@armabot> armagetronad: luke-jr * r8977 /tools/resource-repo/: Dir to put misc resource repo maintenance files
22:07 <@armabot> armagetronad: luke-jr * r8978 /tools/resource-repo/404redirect.php: existing 404 redirect-to-master script
22:08 <@armabot> armagetronad: * resources/Blaze/Race/Triangle4Lyfe-1.0.1.aamap.xml: Resource by Blaze
22:09 * nsh22 is very happy atm
22:10 <epsy> Well, good.
22:10 <nsh22> lol just got your msg
22:10 <nsh22> i dint know you lived on mars
22:11 <nsh22> <epsy> no, I live in paris mars
22:11 <nsh22> anyways...i finnaly got the styles to work on my site :)
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22:16 <@armabot> armagetronad: luke-jr * r8980 /tools/resource-repo/htaccess: fix existing rewrites to actualyl work
22:16 -!- GodTodd_ is now known as GodTodd
22:17 <@armabot> armagetronad: luke-jr * r8981 /tools/resource-repo/htaccess: fix existing rewrites to actually work
22:18 <nsh22> your on a roll arnt you lol
22:19 <@armabot> armagetronad: * resources/Blaze/Fortress/GraveStone-1.0.1.aamap.xml: Resource by Blaze
22:28 <epsy> nsh22, my on a roll?
22:28 <nsh22> no, luk, with all the additions
22:28 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has quit [Read error: 113 (No route to host)]
22:28 <epsy> wrtlprnft, if you consider concord's proposition, consider bug 329812 too :)
22:28 <teabot> Launchpad bug 329812 in armagetronad "MOVE_TO doesn't work when specifying port" [Medium,Fix committed] https://launchpad.net/bugs/329812
22:29 <@armabot> armagetronad: luke-jr * r8982 /tools/resource-repo/ (404redirect.php trymaster.php):
22:29 <@armabot> armagetronad: split try master off
22:29 <@armabot> armagetronad: use 307 for temp redirect instead of 302
22:35 <@armabot> armagetronad: bazaarmagetron * r8983 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp): epsy: Fixed bug 329812: MOVE_TO doesn't work when specifying port
22:41 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has quit ["Leaving"]
22:52 <@armabot> armagetronad: luke-jr * r8984 /tools/resource-repo/ (404redirect.php trymaster.php): fix Status: => HTTP/1.0 issue
22:55 <luke-jr> wrtlprnft: how do you split Version from Type? ☺
22:59 <luke-jr> wrtlprnft: http://master.resource.aa.dashjr.org/resource/Tronix25/Xzombie/Death-Arena-2.0-1.aamap.xml
23:03 <epsy> you mean from name?
23:04 <@armabot> armagetronad: luke-jr * r8985 /tools/resource-repo/ (htaccess latest.php): basic LATEST redirector
23:04 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)]
23:04 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
23:07 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
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23:08 <@armabot> armacommits: [0.2.8-armagetronad-work] r1036 Fixed bug 329812: MOVE_TO doesn't work when specifying port...
23:09 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
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23:12 <@armabot> armagetronad: luke-jr * r8986 /tools/resource-repo/latest.php: content-type fix
23:15 <epsy> http://officeofstrategicinfluence.com/spam/
23:19 <@armabot> armagetronad: luke-jr * r8987 /tools/resource-repo/latest.php: a little security :)
23:22 <@armabot> armagetronad: luke-jr * r8988 /tools/resource-repo/trymaster.php: avoid redirection when possible
23:23 <luke-jr> wrtlprnft: your mirror is still broken
23:23 <luke-jr> epsy: from Type too :D
23:24 <luke-jr> anyhow, this requires some kind of client-side support: http://resource.armagetronad.net/resource/Tronix25/Devel/test-LATEST.aamap.xml
23:24 <epsy> well, find forelast .
23:24 <epsy> yes, it will require it to always threat it as new
23:25 <epsy> so we would need both client-side and server-side support
23:25 <epsy> for this particular feature
23:25 <luke-jr> epsy: slightly diff implementation
23:25 <luke-jr> if the client sees a X-Target-Resource, it should use *that* as the real filepath ;)
23:26 <luke-jr> and cache as usual
23:26 <epsy> X-Target-Resource? where?
23:26 <luke-jr> request headers ;)
23:26 <luke-jr> err
23:26 <luke-jr> response headers
23:26 <epsy> oh
23:26 <epsy> great
23:26 <luke-jr> also, the client may send in request headers a value for X-Please-Follow-Redirects
23:27 <luke-jr> then it MAY get a X-Content-Included: target-content
23:27 <luke-jr> and if so, then the response content can be used without an additional request
23:27 <luke-jr> so basically, a request for -LATEST can get back X-Target-Resource: -948 and the full content ;)
23:28 <luke-jr> though perhaps full content should only be requested if the client knows it has nothing cached
23:29 <@armabot> armagetronad: luke-jr * r8989 /tools/resource-repo/latest.php: X-Target-Resource
23:29 <epsy> maybe the client could stop the download once it realizes it is cached already
23:29 <luke-jr> the bandwidth would already be wasted by then, unless it uses the redirect mechanism
23:29 <luke-jr> also, -LATEST should be used sparingly, as it bypasses the round-robin and goes to the master every time
23:30 <epsy> does it? why?
23:30 <luke-jr> mirrors might not have a brand-new resource
23:30 <luke-jr> and thus feed an old one
23:31 * luke-jr could probably have the master redirect back to the round-robin tho
23:32 <epsy> that makes a decision for redirect/not redirect, then
23:32 <luke-jr> epsy: ?
23:33 <epsy> then you do have to use redirect, and there's nothing to decide anymore
23:33 <@armabot> armagetronad: luke-jr * r8990 /tools/resource-repo/latest.php: redirect back to round-robin ;)
23:33 <epsy> :)
23:33 <luke-jr> epsy: as mentioned, whether the client gets content or redirect is client-chosen ☺
23:34 <luke-jr> the client should not request inline content if it has a local copy
23:34 <luke-jr> or we could add the if-modified-since thing
23:34 <luke-jr> and not honour the inline-content request if the newest version is older than that
23:39 <@armabot> armagetronad: bazaarmagetron * r8991 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetwork.cpp): Manuel Moos: Losing first packet when simulating ping.
23:40 <@armabot> armagetronad: bazaarmagetron * r8992 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePath.cpp): Manuel Moos: Fixed typo in asserts.
23:40 <z-man> BUGS!
23:41 <z-man> It's intersting what crawls out when you're looking for somenthing completely different.
23:43 <ct|kyle> ]bible search fries
23:44 <z-man> We have a biblebot here?
23:44 <ct|kyle> yes ljrbot
23:44 <ljrbot> ct|kyle: No results
23:44 <z-man> of course.
23:49 <epsy> http://www.contextfreeart.org/gallery/ <-- that's probably the only way I can make something that could look nice
23:54 <@armabot> armagetronad: bazaarmagetron * r8993 /armagetronad/branches/0.2.8/armagetronad/ (. src/tron/gCycle.cpp): Manuel Moos: Removed obsolete breakpoint
23:55 <@armabot> armagetronad: bazaarmagetron * r8994 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetwork.cpp): Manuel Moos: Whoops, re-added variable.
23:55 <@armabot> armagetronad: bazaarmagetron * r8995 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetObject.cpp): (log message trimmed)
23:55 <@armabot> armagetronad: author: Manuel Moos
23:55 <@armabot> armagetronad: Instead of clearing the registration pointer of nNetObjects once
23:55 <@armabot> armagetronad: they're remotely destroyed, have them switch over to being considered
23:55 <@armabot> armagetronad: created locally. Objects lingering on for some reason still hold on
23:56 <@armabot> armagetronad: to their object ID; if it gets reassigned on the server to some other
23:56 <@armabot> armagetronad: object before the original object finally gets destroyed, clients
23:56 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit ["Over and out."]
23:56 <nsh22> hey hey
23:56 <nsh22> im back
Log from 2009-02-16:
--- Day changed Mon Feb 16 2009
00:02 <nsh22> im slowly realisig its easier to code a webpage rather than use dreamweaver
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00:02 <@armabot> armagetronad: luke-jr * r8996 /tools/resource-repo/latest.php: Last-Modified header and X-Please-Follow-Redirects-If-Modified-Since
00:03 -!- fonkay [n=dreamboa@blk-7-225-70.eastlink.ca] has quit [Read error: 110 (Connection timed out)]
00:03 -!- fonkay [n=dreamboa@blk-7-225-70.eastlink.ca] has joined #armagetron
00:03 <luke-jr> ok, think that finishes up the server side
00:04 <PinkTomato> nsh22: well of course
00:04 <nsh22> :)
00:04 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
00:04 <PinkTomato> :)
00:04 <nsh22> i had thought that everyone used dreamweaver or some other editor. i was wrong...
00:05 <epsy> :)
00:05 <luke-jr> I use kate!
00:06 <nsh22> who?
00:06 <nsh22> :P
00:06 * epsy uses gvim directly O:-)
00:06 <nsh22> what is kate?
00:06 <epsy> text editor for kde
00:06 * nsh22 is using notepad++
00:06 <epsy> can work with multiple backends, including gvim
00:06 <PinkTomato> notepad++ is good
00:07 <nsh22> u like working with backends?
00:07 -!- sinewav [n=sinewav@adsl-76-197-246-71.dsl.chcgil.sbcglobal.net] has joined #armagetron
00:07 * nsh22 moves away
00:07 <PinkTomato> I doubt kate will work well on windows
00:07 <nsh22> lol
00:07 <epsy> PinkTomato, it should work
00:07 <nsh22> im not getting it
00:07 <nsh22> notepad++ is good enogh (and it come swith spell checker :)
00:07 <sinewav> notepad++ ftw
00:08 <epsy> eh, wouldn't a spellchecker just be annoying?
00:08 <nsh22> its not automatic
00:08 <nsh22> its just an option
00:08 <epsy> still
00:08 <nsh22> i havent used it yet
00:08 <sinewav> I never knew it had one...
00:08 <nsh22> ill tell you whe i do
00:08 <nsh22> its underplugins sine
00:09 <nsh22> oh, ok it doesnt have it, you need to download the files...
00:09 <nsh22> you need Aspell
00:09 <sinewav> thought so
00:09 <PinkTomato> That's not a problem though, just get aspell
00:09 <PinkTomato> lots of things use aspell, you might have it
00:10 <nsh22> way to lazy (and busy) to do it
00:10 <nsh22> atm that is
00:10 <epsy> would be kinda useless anyway, for programming
00:10 <nsh22> yeah
00:10 <epsy> unless it detects words by other stuff than spaces
00:10 <nsh22> well i could see it being good for html if it left out the tags
00:10 <epsy> hah
00:11 <luke-jr> https://blueprints.launchpad.net/armagetronad/+spec/dynamic-resources
00:11 <luke-jr> who wants to implement the client end⁈
00:11 <BabyBug> me!
00:11 <nsh22> me!
00:12 <nsh22> nawt
00:12 <luke-jr> sweet
00:12 <BabyBug> beat you!
00:12 * luke-jr goes back to Fortress
00:12 <nsh22> oh ok...
00:12 <BabyBug> (not really btw!)
00:12 <@armabot> armacommits: [0.2.8-armagetronad-sty] r889 Merge from mainline... || [bugfarm-scripts] r14 Added configuration to ignored files.... || [bugfarm-scripts] r13 Whoops, forgot.... || [bugfarm-scripts] r12 Made more flexible... || [0.2.8-armagetronad-work] r1041 Instead of clearing the registration pointer of nNetObjects ... || [0.2.8-armagetronad-work] r1040 Whoops, re-added variable.... || [0.2.8-armagetronad-work] r1039 Removed obsol
00:20 <epsy> z-man, when would that happen currently?
00:20 -!- smoothice [n=smoothic@97-122-96-21.hlrn.qwest.net] has joined #armagetron
00:20 <nsh22> hey smooth
00:21 <smoothice> hi
00:29 -!- zmanuel [n=manuel@p508704C5.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
00:54 <nsh22> i hate noses....
00:55 <luke-jr> ………..
00:59 -!- epsy [n=epsy@unaffiliated/epsy] has quit [Read error: 60 (Operation timed out)]
00:59 <@armabot> lpbugs: [329874] Recycling of object IDs <https://bugs.launchpad.net/bugs/329874>
01:00 <z-man> epsy|phone: when would what happen?
01:02 <epsy|phone> The bug the bot just quoted
01:02 <epsy|phone> Bug 329874
01:02 <teabot> Launchpad bug 329874 in armagetronad/0.2.8 "Recycling of object IDs" [Undecided,New] https://launchpad.net/bugs/329874
01:02 <z-man> ah that.
01:02 <z-man> Well, no observed case yet :)
01:03 <z-man> It's a tight race condition.
01:03 <z-man> First, the ID has to be recycled just at the right time
01:03 <z-man> and then the deletion message needs to get lost or delayed.
01:04 <epsy|phone> So it doesn't need to make it into 0.2.8, does it?
01:04 <z-man> I'm not sure yet.
01:04 <z-man> If I find a simple fix without too ill side effects, I'll commit that.
01:04 <z-man> If not, I'm going to avoid merge hell and fix it for protobuf.
01:05 <z-man> Its 100 - 1000 times rarer than the bug that was just fixed. So it can definitely wait :)
01:06 <epsy|phone> Talking about merge hell my last commit will need to be changed for trunk
01:06 <z-man> No worries.
01:07 <sinewav> z-man: I got a client-side recording of that "invunrable bug". You can have it if it helps.
01:07 -!- zmanuel [n=manuel@p508704C5.dip0.t-ipconnect.de] has joined #armagetron
01:07 <z-man> sinewav: is it server side?
01:07 <z-man> I already have a clientside recording :)
01:07 <luke-jr> z-man: do you like how my blueprint intentionally avoids needing changes to 0.2.8? :p
01:07 <sinewav> oh ok then.
01:07 <epsy|phone> It should use tString::ToInt() instead of atoi()
01:09 <z-man> luke-jr: Will that work? I mean, if a 0.2.8 client notices it already has a resource, it will not even contact the repository.
01:09 <z-man> ah, ok.
01:13 <luke-jr> z-man: the idea is that the server hides the "LATEST" version from its clients
01:13 <luke-jr> so 0.2.8 clients will only see the actual latest version info ;)
01:13 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
01:13 <luke-jr> anyhow, I need some help with C++ nusances…
01:13 <luke-jr> zEffector.cpp☹.text+0x2fd): undefined reference to `tEffectorManager::_effectors'
01:14 <luke-jr> any idea why? :/
01:14 <z-man> luke-jr: yes, see my ah, ok
01:14 <z-man> the static member variable _effectors was declared, but never defined.
01:14 <luke-jr> defined? :o
01:14 <z-man> put a <type> tEffectorManager::_effectors(constructor_arguments) in some cpp file.
01:15 <z-man> tEffector.cpp, probably.
01:15 <luke-jr> yeah
01:15 <z-man> yeah, static class member variables need to appear twice :)
01:15 <luke-jr> holy crap it builds now
01:16 <luke-jr> now I need to make gParser actually use it, and port the existing effectors to read their own XML attributes
01:19 <luke-jr> grr
01:19 <luke-jr> z-man: should I be using const char*, tString, or std::string? :/
01:19 <z-man> std::string
01:19 <luke-jr> ok
01:20 <z-man> unless you actually use the fancy tString stuff.
01:20 <epsy|phone> #ping
01:20 <@armabot> pong
01:21 <luke-jr> z-man: not likely ☺
01:21 <luke-jr> just storing/matching type identifiers for now
01:21 <luke-jr> also accepting description parameters, but totally ignored ATM
01:22 <luke-jr> does a std::string argument accept NULL? :/
01:23 <luke-jr> tron/gParser.cpp:974: error: no matching function for call to 'tEffectorManager::Create(std::string&, tXmlParserNamespace::tXmlParser::node)'
01:23 <luke-jr> ./tron/zone/zEffector.h:74: note: candidates are: static zEffector* tEffectorManager::Create(std::string, tXmlParserNamespace::tXmlParser::node*)
01:23 <luke-jr> should I be passing node or node* around?
01:26 -!- sinewav [n=sinewav@adsl-76-197-246-71.dsl.chcgil.sbcglobal.net] has quit [Read error: 104 (Connection reset by peer)]
01:26 <z-man> Definitely either node * or node &
01:26 <z-man> and the std::string should probably be passed as std::string const &
01:27 <z-man> unless you want to modify it inside the function.
01:40 <nsh22> what is a good free ide for java?
01:41 <ct|kyle> none
01:41 -!- akira_arma [n=chatzill@77.64.161.27] has quit [Read error: 104 (Connection reset by peer)]
01:41 <ct|kyle> java is pointless
01:41 <nsh22> im in a shitty position now
01:42 <ct|kyle> nsh22: what OS
01:42 <nsh22> windows
01:42 <nsh22> the situation is not about the ide, its my class
01:42 <ct|kyle> go with eclipse, its a little bit piggy but it does work nicely
01:43 <ct|kyle> at least for learning java
01:43 <nsh22> my teacheer its teaching all the shjit on programming languages next week, and im going on a 3 day trip with th school, and tomorrow is a holiday
01:43 <nsh22> oh ok
01:43 <ct|kyle> after learning it get away from it :)
01:43 <nsh22> :)
01:43 <nsh22> why , whats so wrong about it?
01:43 <ct|kyle> slow
01:44 <ct|kyle> very slow
01:44 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Remote closed the connection]
01:44 <nsh22> lol
01:44 <nsh22> aw luci left...
01:44 <nsh22> wtf is ajax?
01:44 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has joined #armagetron
01:45 <ct|kyle> i would have said use geany for IDE, but the run script for java is broken in latest release
01:46 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Remote closed the connection]
01:46 <nsh22> ooooh. eclips is from U of W
01:46 <nsh22> canada ftw
01:46 <luke-jr> z-man: I'm not familiar with C++ and &
01:46 <nsh22> 163 MEGA BYES?!?!?!?ZIPPED?!?!??!?!
01:46 <z-man> it's basically the same as *
01:46 <z-man> just that it can't be NULL
01:47 <z-man> and you use . instead of -> :)
01:47 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has joined #armagetron
01:47 <nsh22> wb
01:47 <Lucifer> re
01:47 <luke-jr> z-man: what if I want to allow NULL? :/
01:47 <z-man> (Well, it CAN be NULL if you forge it accordingly, but while a pointer being NULL is to be expected, in case of a NULL reference, the one creating it is making the mistake)
01:48 <z-man> if you want to allow NULL, use *.
01:48 <luke-jr> so either way, I need to make a pointer right?
01:48 <luke-jr> tXmlParser::node xpnode = tXmlParser::node(cur);
01:48 <luke-jr> effector = tEffectorManager::Create(effectorAttribute, &xpnode);
01:49 <z-man> I don't know the context.
01:49 <luke-jr> I can't cut 'xpnode' out?
01:49 <z-man> Depends :)
01:49 <z-man> you may get away with tEffectorManager::Create(effectorAttribute, & tXmlParser::node(cur));
01:49 <luke-jr> on?
01:50 <luke-jr> O.o
01:50 <z-man> It's an object lifetime question
01:50 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Remote closed the connection]
01:50 <z-man> I don't know the objects being handled around and neither the functions.
01:50 <nsh22> luke-jr: i just sent you server money
01:50 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has joined #armagetron
01:50 <luke-jr> tron/gParser.cpp:975: warning: taking address of temporary
01:50 <z-man> yeah :)
01:51 <z-man> That is fine, provided ::Create() doesnt STORE it.
01:51 <z-man> Well, of course, it's not fine.
01:51 <z-man> Because I always compile with -Werror :)
01:52 <z-man> If ::Create() would accept a const & tXmlParser::node as second argument, then you could write
01:52 <z-man> tEffectorManager::Create(effectorAttribute, tXmlParser::node(cur));
01:52 <z-man> and it would be accepted.
01:53 <z-man> And having a look at parser::node, that one already handles NULL nodes.
01:53 <z-man> so You're perfectly fine passing nodes by reference.
01:53 <z-man> If you want a NULL node, just use the default constructor.
01:54 <z-man> Anyway, bedtime.
01:54 <nsh22> night
01:56 <luke-jr> hum
01:57 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Read error: 54 (Connection reset by peer)]
01:58 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has joined #armagetron
01:58 <Lucifer> hey, I kinda like sawfish
01:58 <Lucifer> now, how do I configure it?
02:00 <luke-jr> O.o
02:02 <Lucifer> well, KWin didn't work too well outside of KDE
02:03 <Lucifer> rather, there was no desktop, heh
02:03 * Lucifer needs to make it so that he can configure his dock and systray and then move on to the finder
02:03 <nsh22> wtf is sawfish?
02:03 <Lucifer> window manager
02:03 <nsh22> you use windows?
02:03 <Lucifer> no, I use linux
02:03 <Lucifer> windows doesn't have window managers
02:04 <nsh22> oh window now windows lol
02:04 <nsh22> not*
02:04 <nsh22> my bad
02:04 <Lucifer> I take it back, sawfish isn't passing alt-keys to apps
02:04 <Lucifer> so all the alt shortcuts I know are useless
02:04 * Lucifer considers going back to openbox
02:04 * nsh22 is done coding his site for tonite
02:07 <luke-jr> ##C++ is useless
02:07 <luke-jr> Lucifer: what is the .cpp side of this? class foo { private: static int bar; }
02:07 <Lucifer> .cpp side of what?
02:08 <luke-jr> that class
02:08 <nsh22> why is there someone named neal registered with armabot?....
02:08 <luke-jr> ROFL
02:08 <nsh22> what?
02:09 <nsh22> ugh ill register this then
02:09 <Lucifer> I don't understand the question, luke, sorry
02:09 * Lucifer suddenly doesn't like stalonetray anymore
02:10 <Lucifer> I guess I could use epsy's trayer
02:10 <nsh22> Lucifer: he means what is the .cpp side of the foo class i think
02:10 <luke-jr> yes
02:10 <Lucifer> ah
02:10 <Lucifer> well, first put your semicolon at the end of the declaration
02:10 <Lucifer> then you need something like:
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02:10 <Lucifer> foo::bar = 0; in the .cpp file
02:11 <Lucifer> all static members have to be initialized
02:11 <Lucifer> do it near the top, eh? ;)
02:11 <luke-jr> in theory :/
02:11 <luke-jr> typedef std::map<std::string const &, VoidFactoryBase const &> FactoryList;
02:11 <luke-jr> static FactoryList _effectors;
02:11 <luke-jr> that's the real .h side
02:11 -!- z-man [n=manuel@p508704C5.dip0.t-ipconnect.de] has quit [Remote closed the connection]
02:11 <Lucifer> ah, good luck with that, that's a pain in the ass
02:11 <luke-jr> <.<
02:11 <Lucifer> if you get my stupid accountant from launchpad and look in the queries.cpp file, you'll see how to do that
02:11 <Lucifer> and it's a real pain in the ass
02:12 <nsh22> lol at stupid accountant
02:12 <Lucifer> #google dave's stupid accountant
02:12 <@armabot> Lucifer: Search took 0.20 seconds: Dave Fancella - Dave's Stupid Accountant: <http://www.davefancella.com/software/dsaccountant.html>; Dave Fancella - Dave's Stupid Alarm Clock: <http://www.davefancella.com/software/dsac.html>; Bazaar branches of Dave's Stupid Accountant: <https://code.launchpad.net/dsaccountant>; Dave's Stupid Accountant in Launchpad: (2 more messages)
02:12 <nsh22> i saw the thing on your site
02:12 <Lucifer> #more
02:12 <@armabot> Lucifer: <https://launchpad.net/dsaccountant/>; SourceForge.net: Project Donations: Dave's Stupid Accountant: <http://sourceforge.net/project/project_donations.php?group_id=171850>; Dave's Stupid Accountant: <http://www.ohloh.net/p/dsbp>; Dave's Stupid Accountant - Ohloh: <http://www.ohloh.net/p/dsbp/stacks>; Questions for Dave's Stupid Accountant: (1 more message)
02:12 <luke-jr> someone jsut told me I can't have a reference in a map
02:12 <luke-jr> <.<
02:14 -!- litb [n=litb@p54AEE3CD.dip.t-dialin.net] has quit ["Lost terminal"]
02:14 <nsh22> does some bored person want to rate my website (from a coding standpoint)
02:15 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has quit [Remote closed the connection]
02:16 <luke-jr> ok
02:16 <nsh22> ok to me or something else?
02:16 -!- Lucifer [n=satan@75-13-83-46.lightspeed.austtx.sbcglobal.net] has joined #armagetron
02:17 -!- smoothice [n=smoothic@97-122-118-62.hlrn.qwest.net] has joined #armagetron
02:17 <Lucifer> ok, now I need to write my finder
02:17 <luke-jr> nsh22: U
02:17 <nsh22> ok
02:17 <nsh22> www.thefoodsite.x10hosting.com
02:18 <Lucifer> heh, I think I'm going to steal tIniFile from arma
02:18 * Lucifer hopes it's still there
02:19 <@armabot> armacommits: [0.2.8-armagetronad-work] r1043 Removed small hickup detection in regular debug builds.... || [0.2.8-armagetronad-work] r1042 Rough fix for https://launchpad.net/bugs/329874:... || [armagetronad-zones-v1v2] r854 ok, this builds now :) || [armagetronad-zones-v1v2] r853 tEffectorManager for effector plugin support -- DOES NOT BUI...
02:20 <nsh22> oh btw, i know theresl like two links that dont work on the side
02:20 <nsh22> and only 1 techniwue works so...
02:26 <luke-jr> nsh22: it is utter FAIL
02:27 <luke-jr> http://validator.w3.org/check?uri=http://www.thefoodsite.x10hosting.com/&charset=(detect+automatically)&doctype=HTML+4.01+Frameset&group=0&user-agent=W3C_Validator/1.606
02:27 <@armabot> armagetronad: bazaarmagetron * r8997 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetObject.cpp):
02:27 <@armabot> armagetronad: author: Manuel Moos
02:27 <@armabot> armagetronad: Rough fix for https://launchpad.net/bugs/329874:
02:27 <@armabot> armagetronad: While there are deletion messages pending to a client, don't send creation messages.
02:28 <@armabot> armagetronad: bazaarmagetron * r8998 /armagetronad/branches/0.2.8/armagetronad/ (. src/tools/tSysTime.cpp): Manuel Moos: Removed small hickup detection in regular debug builds.
02:28 <nsh22> thats why its an epic fail, becaus eit cant be validated?
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02:29 <luke-jr> nsh22: no, my epic fail commetn was based on the useless and ignored CSS
02:30 <nsh22> oh
02:30 <nsh22> well it was my first try at a site...
02:30 <luke-jr> nsh22: here's a hint: never use frames
02:30 <nsh22> so what would ou do to improve it code wise
02:31 <nsh22> oh
02:31 <nsh22> well i planon taking them away once i hand in the project
02:31 <nsh22> what could be used to replace the frames hen?
02:32 <luke-jr> CSS
02:32 <nsh22> i dont know how to use css for stuff like that...
02:33 <luke-jr> so learn
02:33 <nsh22> lol ok
02:33 <luke-jr> read the HTML 5 and CSS 1 & 2 specs
02:33 <luke-jr> then write your own browser
02:33 <nsh22> huh?
02:34 <nsh22> my own browser?
02:34 <luke-jr> yeah
02:34 <luke-jr> everyone good at web development writes their own browser
02:34 <nsh22> like ie or firefox?
02:36 <luke-jr> yeah
02:36 <luke-jr> once in a while someone's browser gets really popular
02:37 <nsh22> do you have your own/
02:39 <nsh22> ?
02:45 <luke-jr> of course
02:46 <nsh22> will some websites break because of different formats?
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02:58 <luke-jr> wtf does that mean?
03:01 <nsh22> will all websites work with a custom browser?
03:07 <ct|kyle> #bzr
03:07 <@armabot> bzr co lp:armagetronad (for trunk) bzr co lp:armagetronad/0.2.8 (for 0.2.8) bzr branch lp:~armagetronad-dev/armagetronad/0.3.1 (bzr >= 1.4)
03:07 <smoothice> #svn
03:07 <@armabot> svn co https://armagetronad.svn.sourceforge.net/svnroot/armagetronad/armagetronad/trunk/armagetronad <dirname>(more information: http://wiki.armagetronad.net/index.php/Working_with_SVN)
03:07 <smoothice> lolz
03:07 <smoothice> svn pwns
03:07 <smoothice> bzr is sj**
03:07 <smoothice> sh**
03:07 <smoothice> lol
03:08 <nsh22> ummm....
03:09 <ct|kyle> smoothice: LIES
03:09 * nsh22 thinks smooth is gonna get told...
03:10 <ct|kyle> all you have to do is read what z-man wrote on forums to know
03:11 <smoothice> Yeah
03:11 <ct|kyle> #si -v ladle 2
03:11 <smoothice> dcvs versus cvs
03:11 <@armabot> ct|kyle: There doesn't seem to be a server matching “ladle 2” at the moment, sorry.
03:11 <smoothice> #si -v ~Night Walker's Central~ ~Fortress!
03:11 <@armabot> smoothice: There doesn't seem to be a server matching “~night walker\'s central~ ~fortress!” at the moment, sorry.
03:11 <smoothice> ct|kyle: what does -v do?
03:11 <ct|kyle> #si -v fort
03:11 <@armabot> ct|kyle: Crazy Tronners Wild Fortress. (crazy-tronners.com:4534) running 0.2.8_alpha20070830 unix dedicated, url: http://www.crazy-tronners.com, Description: “There's like all these weird maps, man.“, Players (5/14): -=L$)beanerTRON, Daruci, Mr.M01gh, Penfold, ~'Ns.Eric4Lyfe
03:13 <nsh22> i think it just analysed the ct servers
03:13 <nsh22> analyses*
03:14 <smoothice> #si fort
03:14 <@armabot> smoothice: Crazy Tronners Wild Fortress.: Players (4/14): -=L$)beanerTRON, Mr.M01gh, Penfold, ~'Ns.Eric4Lyfe
03:14 <smoothice> #si -v fort
03:14 <@armabot> smoothice: Crazy Tronners Wild Fortress. (crazy-tronners.com:4534) running 0.2.8_alpha20070830 unix dedicated, url: http://www.crazy-tronners.com, Description: “There's like all these weird maps, man.“, Players (4/14): -=L$)beanerTRON, Mr.M01gh, Penfold, ~'Ns.Eric4Lyfe
03:14 <smoothice> oh
03:14 <smoothice> verbose
03:15 <nsh22> huh?
03:15 <luke-jr> nsh22: websites that aren't broken
03:15 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit [Read error: 104 (Connection reset by peer)]
03:16 <nsh22> ive just heard of certain web browsers not workingwith some sites.
03:17 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
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03:19 <@armabot> armacommits: [armagetronad-zones-v1v2] r856 use zEffectorManager in gParser for Zones v2 || [armagetronad-zones-v1v2] r855 suggestions from z-man, and interface cleanups
03:20 <luke-jr> nsh22: well, a broken site or a broken browser
03:20 <luke-jr> if IE doesn't work with a site, it's a broken browser
03:20 <luke-jr> for most other browsers, it'd be a broken site
03:20 <nsh22> oh
03:20 <nsh22> ok
03:25 <ct|kyle> Firefox is a broken browser
03:26 <nsh22> which major one isnt broken then....?
03:26 <ct|kyle> they all are in ways
03:26 <nsh22> how so?
03:27 * ct|kyle waits for luke-jr to say Konqueror
03:32 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
03:32 <luke-jr> hm
03:32 <luke-jr> any reason gParser::myCheapParameterSplitter isn't tFunction::parse or something?
03:33 <nsh22> Online Servers
03:33 <nsh22> Come join 3D on WILDCAT, s/he look lonely!
03:33 <nsh22> <----wtf did that happen?
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04:08 <luke-jr> src/tron/gParser.h: void myCheapParameterSplitter2(const string &str, tPolynomial<nMessage> &tp, bool addSizeMultiplier=false);
04:08 <luke-jr> where is this actually defined?
04:11 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
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04:21 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r937 Random Xcode comment change. \o/... || [armagetronad-zones-v1v2] r864 ... to tFunction::parse, to avoid ambiguity || [armagetronad-zones-v1v2] r863 move gParser::myCheapParameterSplitter to tFunction(std::str... || [armagetronad-zones-v1v2] r862 migrate effects setting and point || [armagetronad-zones-v1v2] r861 move lowercasing effect type to zEffectorManager || [armagetronad-zo
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05:25 <@armabot> armacommits: [armagetronad-zones-v1v2] r868 zEffectorSpawnPlayer::readXML || [armagetronad-zones-v1v2] r867 zEffectorCycleAcceleration::readXML || [armagetronad-zones-v1v2] r866 zEffectorCycleAcceleration::readXML || [armagetronad-zones-v1v2] r865 mark myCheapParameterSplitter[2] as deprecated
05:42 -!- s0beit [n=Negative@user-1120ab0.dsl.mindspring.com] has joined #armagetron
05:42 <s0beit> aloha
05:47 <ct|kyle> oi s0beit
05:47 <s0beit> =)
05:47 <s0beit> how are you kyle?
05:47 <ct|kyle> i'm fine, you?
05:48 <s0beit> Shouldn't you be getting your rest for school tomorrow? Or are you off for presidence day?
05:48 <s0beit> presidents*
05:48 <ct|kyle> college
05:49 <s0beit> Nice =) Do you have morning classes this semester?
05:49 <ct|kyle> 1 :(
05:49 <s0beit> My earliest one is 8am
05:49 <ct|kyle> mine is 9 am
05:49 <s0beit> That's still VERY early for me
05:49 <s0beit> lol
05:50 <ct|kyle> but it is a 30 minute drive to campus
05:50 <s0beit> Ouch
05:50 <s0beit> I live on campus =)
05:51 <s0beit> I have a question kyle, on the ladder for my servers.
05:51 * ct|kyle hides :P
05:51 <s0beit> No matter what settings I set, I still get logged on the ladder under all kinds of different names
05:51 <s0beit> http://vcl-clan.com/forum/index.php?autocom=pages&action=display&id=4
05:52 <ct|kyle> i can't see
05:52 <s0beit> o:-=vcl.sobeit@
05:52 <s0beit> You never registered?
05:52 <s0beit> =(
05:52 <ct|kyle> nope :)
05:52 <s0beit> There is no validation, you should do it when you have time =)
05:53 <s0beit> If you don't feel like registering tonight, here is one that you can view:
05:53 <s0beit> http://vcl-clan.com/stats/hrkingdom.php
05:54 <s0beit> I recently included this code in the servers, hoping it would fix the issue/bug
05:54 <s0beit> LEGACY_LOG_NAMES 1
05:54 <s0beit> #cfg2 LEGACY_LOG_NAMES
05:54 <@armabot> s0beit: LEGACY_LOG_NAMES: legacy_log_names_help
05:55 <ct|kyle> o:-=vcl.sobeit@ , 0:-=VcL.SoBeiT@ and -=vcl.sobeit@ probably should have been the same
05:55 <s0beit> Yes, i know
05:55 <s0beit> I keep my name the same all the time
05:55 <s0beit> -=VcL.SoBeiT
05:56 <s0beit> However, when I login to the server, I guess it changes it.
05:56 <ct|kyle> the @ means you logged in locally
05:56 <s0beit> Yeah
05:56 <ct|kyle> the o: means lagacy logs i think
05:56 <s0beit> Is that good? is there another way to login?
05:56 <s0beit> Yeah, legacy logs put that 0: there
05:57 <ct|kyle> but when you cahgne the settings it is not going to update names allready on the ladder
05:57 <ct|kyle> change*
05:58 <s0beit> Shouldn't the ladderlog be smart enough to find names existing and add points to that already existing name?
05:58 <s0beit> especially when the names are all identical with the "@" on the end
05:59 <ct|kyle> yes, but if it has -=vcl.sobeit@ it is going to look for o:-=vcl.sobeit@ if LEGACY_LOG_NAMES is 1
06:00 <ct|kyle> #cfg2 alias
06:00 <@armabot> ct|kyle: USER_ALIAS: Allows bending authenticated names around: a player authenticated as X originally can appear as y.
06:01 <s0beit> There is me at 23 though "o:-=vcl.sobeit@" and me again at pos 32 "o:-=vcl.sobeit@"
06:01 <ct|kyle> you could probably do USER_ALIAS -=vcl.sobeit@ -=vcl.sobeit
06:01 <s0beit> You think this will work?
06:01 <s0beit> Do I really need Legacy_Log_names on then?
06:01 <ct|kyle> looks like lagacy names are crazy
06:01 <s0beit> yes
06:01 <ct|kyle> remove them, reset the file
06:02 <ct|kyle> and try that USER_ALIAS (i'm not sure if it will work or not
06:02 <s0beit> ok, will do =)
06:02 <s0beit> lower case?
06:02 <s0beit> USER_ALIAS -=vcl.sobeit@ -=vcl.sobeit
06:02 <ct|kyle> ya
06:02 <s0beit> or USER_ALIAS -=VcL.SoBeiT@ -=VcL.SoBeiT
06:02 <s0beit> ok
06:02 <ct|kyle> no
06:03 <s0beit> should I have my user_level like that too?
06:03 <s0beit> all lower case?
06:03 <ct|kyle> err maybe you should have it normal cased
06:03 <s0beit> What's normal? xD
06:03 <ct|kyle> -=VcL.SoBeiT@
06:04 <s0beit> ok
06:04 <luke-jr> O.o
06:05 <s0beit> \o luke-jr
06:07 <luke-jr> wtf is that
06:07 <s0beit> the o is the head of a person and the \ is him waving
06:07 <s0beit> \o/
06:09 <s0beit> ct|kyle, What do you think of my first flash intro? http://vcl-clan.com/
06:09 <luke-jr> ..
06:10 * ct|kyle hates intro's. but that does not look that bad
06:10 <s0beit> =)
06:10 <s0beit> ty!
06:11 <s0beit> I wanted to put something simple and short up
06:11 <s0beit> Instead of that confusing mess I had up before
06:11 <s0beit> I finally got my new theme set for the 2009 year :)
06:13 <s0beit> #night
06:13 <@armabot> Good night s0beit!
06:14 <s0beit> If you have time ct|kyle, I would be happy if you registered on the site =), gnight everyone, sleep well
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06:19 <luke-jr> ct|kyle: what do you think of tScopedPush? :D
06:20 <ct|kyle> what luke-jr?
06:20 <luke-jr> { tScopedPush v(defaultColor, rColor(1, 0, 0, 1)); doSomething(); } // the defaultColor is automatically popped
06:22 <ct|kyle> i donno
06:23 <luke-jr> unfortunately, it doesn't accomplish what my goal was
06:23 * luke-jr ponders
06:23 <ct|kyle> heh
06:23 <luke-jr> or maybe it does
06:23 <ct|kyle> i gtg
06:23 * luke-jr tweaks
06:23 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
06:25 <@armabot> armacommits: [armagetronad-zones-v1v2] r870 make defRotation a tPolynomial before its too late || [armagetronad-zones-v1v2] r869 default color/rotation stacks
06:32 * luke-jr redesigns
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07:29 <@armabot> armacommits: [armagetronad-zones-v1v2] r871 make tScopedPush a little more flexible
08:14 <luke-jr> blah
08:29 <@armabot> armacommits: [armagetronad-zones-v1v2] r872 working map-load variable stack
08:41 -!- zmanuel [n=manuel@p508704C5.dip0.t-ipconnect.de] has joined #armagetron
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09:29 <Lucifer> #fetch http://www.davefancella.com
09:29 <@armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
09:33 <@armabot> armacommits: [bugfarm-scripts] r15 Fixed start error... || [armagetronad-zones-v1v2] r875 sadly, tScopedPush is not used now... so it will be removed || [armagetronad-zones-v1v2] r874 remove dead code || [armagetronad-zones-v1v2] r873 successfully moved zone default colours to effector module
09:52 -!- litb [n=litb@p54AEE086.dip.t-dialin.net] has joined #armagetron
09:52 <litb> hi all
09:52 <litb> i wonder how i can get 3.0 ?
09:52 <litb> i heard it shows maps?
09:57 <litb> hmm looks like there is no 0.3 yet
09:59 <luke-jr> ………
09:59 <luke-jr> 0.3.0 is ancient
10:01 -!- akira_arma [n=chatzill@77.64.161.27] has joined #armagetron
10:12 <luke-jr> ]later tell smoothice my zones-v1v2 branch should now be an excellent starting point for a zones v2 sty
10:12 <ljrbot> luke-jr: The operation succeeded.
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10:30 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
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10:38 <@armabot> armacommits: [0.2.8-armagetronad-work] r1045 Ammendment to object ID recycling bugfix: sending object cre... || [armagetronad-zones-v1v2] r876 zones v2 should now be extensible enough for C++ "scripts" i... || [0.2.8-armagetronad-work] r1044 Removed small hickup detection in regular debug builds....
11:02 <Durka> anyone here?
11:07 -!- Durka [n=Durka@cpe-76-173-122-30.socal.res.rr.com] has quit []
11:14 <tramshed> IM
11:14 <tramshed> So wasted.
11:42 <litb> luke-jr: what?
11:43 <litb> why is 0.3 ancient when 0.2 is current?
11:43 <@armabot> armacommits: [bugfarm-scripts] r16 Tuning....
11:44 <litb> or does the version number follow some weird scheme like "get to PI" or stuff?
11:51 <@armabot> armagetronad: bazaarmagetron * r8999 /armagetronad/branches/0.2.8/armagetronad/: Manuel Moos: Removed small hickup detection in regular debug builds.
11:52 <@armabot> armagetronad: bazaarmagetron * r9000 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetObject.cpp src/network/nNetwork.cpp):
11:52 <@armabot> armagetronad: author: Manuel Moos
11:52 <@armabot> armagetronad: Ammendment to object ID recycling bugfix: sending object create and
11:52 <@armabot> armagetronad: delete messages in alternating bursts now. Pending deletes should not
11:52 <@armabot> armagetronad: block creations indefinitely.
11:53 -!- z-manuel [n=manuel@p5087104B.dip0.t-ipconnect.de] has joined #armagetron
11:58 <tramshed> I be lolin
11:58 <tramshed> at your bot patrollin
11:58 <tramshed> channel is full of cli fail
11:58 <tramshed> you should fork the channel
11:58 <tramshed> one for talkin
11:58 <tramshed> and one for stupid bot shit
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12:05 <litb> lol
12:06 <litb> i agree it annoys. im here for just around 30 mins and it already sucks haha
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12:15 <epsy> what is NIL in ruby?!
13:07 <litb> can u script armagetron with ruby?
13:07 <epsy> not yet
13:23 -!- mode/#armagetron [+o guru3] by ChanServ
13:23 -!- guru3 changed the topic of #armagetron to: Donation Drive! $139.96 / $150 http://forums.armagetronad.net/viewtopic.php?t=19025 | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
13:23 -!- mode/#armagetron [-o guru3] by guru3
13:42 <BabyBug> \o/
13:47 <epsy> /o\
13:48 <Lizmatic> /o
13:48 <BabyBug> fail hunni!
13:50 <akira_arma> lol german politicians are totally dumb..
13:50 <akira_arma> instead of persecuting child pronography they want to install a blocking list
13:50 <akira_arma> yea sure 1984 is greeting :)
13:52 <@armabot> armacommits: [0.2.8-armagetronad-work] r1047 No more respawining while death/winzone is active.... || [0.2.8-armagetronad-work] r1046 Fixed cycle extrapolator getting permanently stuck....
13:52 <akira_arma> sometimes i just want to leave this planet :/
13:52 <litb> lol
13:53 <akira_arma> our ministry of family cited norway as an exmplae for blocking... yet they got very silent when someone told them a majority of servers with such content is lcoated ion germany
13:54 <akira_arma> i mean do they think the population is THAT dumb..
13:55 <akira_arma> and the blocking doesnt do anything about dns wildcards or use of proxies
13:55 <akira_arma> goddamn.
13:55 <akira_arma> ok i shut up
13:57 <flea> who wants it
13:58 <akira_arma> ?
13:58 <akira_arma> soon all EU states will incorporate such ISP-sided lists
13:58 <flea> who wants it
13:58 <akira_arma> people in power probably
13:59 <flea> who wants to get core dumped
13:59 <akira_arma> using their frontline organizations to push the agenda
13:59 <akira_arma> bah
13:59 <MaZuffeR> in Finland they blocked a site arguing against the censorship... http://lapsiporno.info/english-2008-02-15.html
14:02 <flea> #check messages
14:02 <@armabot> flea: No spelling suggestion made. This could mean that the word you gave is spelled right; it could also mean that its spelling was too whacked out even for Google to figure out.
14:02 <flea> #check voicemail?
14:02 <@armabot> flea: No spelling suggestion made. This could mean that the word you gave is spelled right; it could also mean that its spelling was too whacked out even for Google to figure out.
14:03 <epsy> http://wikileakhttp://wikileaks.org/wiki/Category:Finlands.org/wiki/Category:Finland
14:03 <epsy> http://wikileaks.org/wiki/Category:Finland
14:03 <epsy> (xchat likes to lag when pasting)
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14:06 -!- z-manuel [n=manuel@p5087104B.dip0.t-ipconnect.de] has joined #armagetron
14:11 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
14:33 <akira_arma> yea MaZ
14:33 <akira_arma> we are drifting into some fascist world order day by day :(
14:34 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
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15:56 <@armabot> armacommits: [0.2.8-armagetronad-work] r1048 Implemented a variant of RLBOT simulating tripple binds. Use...
15:59 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
16:29 <nsh22> yay i got colour in my frame!
16:29 <nsh22> wewt
16:30 <epsy> woo woo frames!
16:30 <nsh22> woo woo?
16:45 <nsh22> ok i thinkthats finnally done
16:46 <Concord> lol?
16:46 <nsh22> lol
16:47 <Concord> lol
16:47 <nsh22> ive been working on thisstupid project for like an entir e week
16:47 <nsh22> stupid website
16:47 <nsh22> wanna see it?
16:49 <BabyBug> .si bugfarm
16:50 <BabyBug> #si bugfarm
16:50 <@armabot> BabyBug: Bugfarm Elimination Sumo: Players (0/16):
16:50 <BabyBug> #ctos
16:50 <@armabot> BabyBug: Crazy Tronners Open Sumo: Players (12/12): -»|$øØ M, box, chÜck, CT_emphasis, cT¤speed, Flex, Kiliz, myth, Nikk¦A¦, saffi., Th3r0z3r, ~*$u<k°*~
16:50 <BabyBug> hrmph
16:50 <nsh22> oh no its a bug!
16:50 <BabyBug> #ctwf
16:50 <@armabot> BabyBug: Crazy Tronners Wild Fortress.: Players (7/14): $T.N00b, 23, bencorm, Makerman, pruHell-lo, Sargeras, SL°???
16:57 <@armabot> armacommits: [0.2.8-armagetronad-work] r1051 Name lenght limit now also applies to admin renames. Silly a... || [0.2.8-armagetronad-work] r1050 Added emergency code to hopefully catch the invulnerability ... || [0.2.8-armagetronad-work] r1049 Don't leave the cycle driving straight on on the server just...
17:01 -!- iccleoldme [n=BabyBug@87.113.88.139.plusnet.pte-ag2.dyn.plus.net] has joined #armagetron
17:01 <Concord> nsh22, yes I do
17:02 -!- BabyBug [n=BabyBug@87.115.128.143] has quit [Nick collision from services.]
17:02 <nsh22> www.thefoodsite.x10hosting.com
17:02 -!- iccleoldme is now known as BabyBug
17:05 <Concord> nice
17:05 <Concord> my high score is 1575
17:05 <Concord> lol
17:05 <BabyBug> ewwww Frames? O.o
17:06 <Concord> http://tronic-cup.co.cc/
17:06 <Concord> i need to get back to work on that
17:07 <nsh22> ys frames
17:21 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has joined #armagetron
17:21 <Concord> hoi
17:21 <ct|kyle> oi
17:22 -!- iccleoldme [n=BabyBug@87.113.81.251.plusnet.pte-ag2.dyn.plus.net] has joined #armagetron
17:23 -!- sinewav [n=sinewav@209-252-82-123.ip.mcleodusa.net] has joined #armagetron
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17:57 <Concord> dlh, I'm getting a bunch of errors with the trunk, all related to FTFont
17:58 <dlh> What release of the osx-libs are you running? You can find out my opening the README.txt file
17:58 <dlh> in /Library/Frameworks/ArmagetronAdvanced*
17:59 <Concord> Version 2008-03-10
17:59 <dlh> Yeah, you need to update that :)
17:59 <Concord> ok
17:59 <Concord> i'll update the link on the wiki too
17:59 <dlh> Just link to the package page, not a specific file: https://sourceforge.net/project/showfiles.php?group_id=110997&package_id=266788
18:00 <Concord> oh right :P
18:01 <Concord> success!
18:01 <Concord> thnx
18:01 <@armabot> armacommits: [trunk-armagetronad-work] r839 Merging branch 0.2.8 from revision 8996 to 9004:... || [trunk-armagetronad-work] r838 Merging branch 0.2.8 from revision 8964 to 8996:...
18:02 <nsh22> hey hey im back
18:03 -!- MrBougo [n=MrBougo@249.243-242-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
18:05 <sinewav> hey hey, it's neal.
18:06 <nsh22> hey hey its sine lol
18:06 * nsh22 has homemade mac and cheese
18:06 <sinewav> is there bacon in it?
18:06 <nsh22> there can be
18:07 <sinewav> go for the bacon
18:07 <nsh22> next time
18:07 <sinewav> enjoy it for me, I don't eat meat anymore
18:07 <nsh22> oooh i just thought of an idea for it
18:07 <nsh22> your a vegitarian?
18:09 <sinewav> no, I just cut back on meat a lot. I still allow myself to eat it, just infrequently
18:09 <sinewav> like once a month
18:09 <nsh22> ah, if you were i would say...get out
18:12 <sinewav> It's hard to not eat sushi, and curry chicken
18:12 <nsh22> not for those who do it frequently
18:12 <sinewav> that was the extent of my meat cinsumption anayway
18:13 <sinewav> consumpion*
18:13 <sinewav> wrong again, sigh
18:13 <nsh22> was or is?
18:13 <sinewav> I guess is.
18:13 <nsh22> meh
18:14 <nsh22> any particular reasons for it or you just think you should cut down on consumption?
18:14 <sinewav> Well, red meat makes me sick. Not mentally, physically.
18:14 <nsh22> ah
18:14 <nsh22> that happens to some ppl
18:14 <nsh22> its odd
18:14 <sinewav> and I'm kind of sensitive to animals
18:15 <nsh22> ah
18:15 <sinewav> It's ok to kill and eat them, I just can't do it
18:15 <sinewav> You can do it all you want though
18:15 <nsh22> i c
18:16 <nsh22> i like your outlook, you dont limit others
18:16 <sinewav> I'm not an animal right preacher, but I'm a buddhist
18:16 <nsh22> i hate ppl who do
18:16 <sinewav> yeah me too
18:16 <nsh22> your buddist?
18:17 <sinewav> kind of
18:17 <nsh22> cool
18:17 <nsh22> #si ctwf
18:17 <@armabot> nsh22: There doesn't seem to be a server matching “ctwf” at the moment, sorry.
18:17 <nsh22> #si -v ctwf
18:17 <@armabot> nsh22: There doesn't seem to be a server matching “ctwf” at the moment, sorry.
18:18 <nsh22> #si -v fort
18:18 <@armabot> nsh22: Crazy Tronners Wild Fortress. (crazy-tronners.com:4534) running 0.2.8_alpha20070830 unix dedicated, url: http://www.crazy-tronners.com, Description: “There's like all these weird maps, man.“, Players (7/14): .fdx, Gummi maci, jaquer, l_dommel, Robert, Roel, R_C_S
18:18 <nsh22> #si -v ladle
18:18 <@armabot> nsh22: Crazy Tronners Ladle Fortress 1 (78.46.226.238:4534) running 0.2.8-sty+ct_alpha20090118 unix dedicated, url: http://www.crazy-tronners.com, Description: “Ladle Fortress Settings. Brought to you by Crazy Tronners“, Players (0/24):
18:18 <nsh22> #si -v ladle2
18:18 <@armabot> nsh22: There doesn't seem to be a server matching “ladle2” at the moment, sorry.
18:18 <nsh22> #si -v ladle 2
18:18 <@armabot> nsh22: There doesn't seem to be a server matching “ladle 2” at the moment, sorry.
18:18 <nsh22> im looking for any F! member, do you know their website?
18:19 <PinkTomato> nsh22: http://durkadurkaland.com/index.php?c=45&sid=2ca03c9f9d5b0d6dc10f5a6207e50f46
18:20 <PinkTomato> or it is: http://www.fight-clan.wwwd.name/
18:21 <nsh22> no it led to F!
18:22 <PinkTomato> well isn't that what you are after?
18:23 <nsh22> i was saying your first one was correct
18:23 <nsh22> :P
18:23 <PinkTomato> well that's there old one
18:23 <ct|kyle> o0 ladle 2 not up
18:24 <ct|kyle> #si -v ladle 2
18:24 <@armabot> ct|kyle: There doesn't seem to be a server matching “ladle 2” at the moment, sorry.
18:25 <luke-jr> z-manuel: does increasing max-object-id use memory?
18:26 <luke-jr> z-manuel: could Armagetron simply use an incrementing object-id and not recycle at all until it gets to MAX_INT?
18:26 <z-manuel> Not currently. Objects are stored in arrays.
18:27 <z-manuel> So yes, increasing max_object_id uses more memory
18:27 <z-manuel> Not much, though.
18:27 <luke-jr> litb: 0.2.8 is "current stable", and 0.3 is "development"; 0.3*.0* is the last development release, from like 2 years ago
18:27 <ct|kyle> z-manuel: it seams like i get "Got unknown nMessage with descriptor id 12" everytime the server binds to port
18:27 <luke-jr> litb: upcoming releasing are 0.2.8.3 "stable" and 0.3.1 "development"
18:27 <epsy> MrBougo, /connect 94.23.18.188:30720 on trem
18:27 <z-manuel> kyle: those are coming from trunk clients.
18:27 <MrBougo> epsy, lol
18:28 <litb> oh i see
18:28 <MrBougo> epsy, noway :(
18:28 <litb> so x.y when y is odd then it's devel?
18:28 <ct|kyle> ah ok, i see, so when i entered i got it
18:28 <epsy> MrBougo, whai?
18:28 <luke-jr> litb: yes
18:28 <akira_arma> #tea
18:28 <@armabot> akira_arma: Fortress Café: Players (3/32): -»t|boo, -»|$øØ M, Wequar
18:28 <litb> u know when 0.4 will be out?
18:28 <luke-jr> litb: when we decide development has enough features, we will start working toward either 0.4 or 1.0
18:28 <z-manuel> 2017.
18:28 <litb> oh
18:28 <sinewav> lol
18:29 <luke-jr> at which time, focus will be on fixing bugs instead of improving the game
18:29 <MrBougo> epsy, I don't have arma
18:29 <MrBougo> or the will to play it
18:29 <epsy> trem not arma
18:29 <luke-jr> litb: development is progressing slow lately; do you know C++?
18:29 <sinewav> 0_o
18:29 <litb> luke-jr: yeah
18:29 <litb> but im not good with 3d and math stuff
18:29 <MrBougo> epsy, same for trem
18:29 <luke-jr> litb: neither am I, and I'm better at C than C++
18:29 <MrBougo> I don't have it :p
18:29 <epsy> MrBougo, even on defrag? :(
18:29 <luke-jr> litb: but every little bit of help counts ;)
18:29 <litb> luke-jr: oh ok. so when u got a c++ q then just ask litb haha
18:30 <MrBougo> epsy, defrag on trem?!
18:30 <epsy> tefrag!
18:30 <MrBougo> even worse
18:30 <litb> luke-jr: oh ok
18:30 <luke-jr> litb: I'm currently porting fortress to 0.3/trunk
18:30 <epsy> but overbounce doesnt seem to work :o
18:31 <luke-jr> z-manuel: speaking of which, v1v2 now has a plugin interface that should be good enough for fortress/sty
18:31 <z-manuel> interesting.
18:32 <epsy> bbl
18:32 <litb> im rather n00bish still with armagetron hehe
18:32 <litb> this fortress stuff looks interesting. hearing about it the first time now :p
18:32 <luke-jr> litb: could start with small bugs to get familiar ☺
18:32 <litb> hehe
18:33 <luke-jr> litb: or there's a new feature I designed, but haven't implemented yet
18:33 <luke-jr> for dynamic resources
18:33 <litb> oh ok
18:33 <luke-jr> my current goal is to work toward the cube
18:34 <luke-jr> http://beta.armagetronad.net/design/reboot.html <-- cube
18:34 <nsh22> cube ftw
18:34 <luke-jr> https://bugs.launchpad.net/armagetronad <-- bugs
18:34 <litb> i have to look into capture-the-flag and sumo
18:34 <litb> both thingies are still black magic to me lol
18:34 <mkzelda> luke-jr: i'd love to see that happen
18:34 <luke-jr> https://blueprints.launchpad.net/armagetronad <-- blueprints
18:34 <litb> how they move on and do weird stuff
18:34 <luke-jr> litb: CTF is sty
18:34 <mkzelda> i loved reboot
18:35 <luke-jr> https://blueprints.launchpad.net/armagetronad/+spec/dynamic-resources -- not-very-complex blueprint I mentioned ;)
18:35 -!- BabyBug [n=BabyBug@87.113.81.251.plusnet.pte-ag2.dyn.plus.net] has quit [Read error: 110 (Connection timed out)]
18:35 <luke-jr> mkzelda: beware, I know nothing of OpenGL
18:35 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit [Read error: 110 (Connection timed out)]
18:35 <luke-jr> mkzelda: my implementation will probably just be a lot of teleporting
18:35 <mkzelda> awesome
18:35 <luke-jr> with hints to whoever wants to fix rendering ;()
18:35 <luke-jr> ;)*
18:35 -!- BabyBug [n=BabyBug@87.114.161.29.plusnet.thn-ag1.dyn.plus.net] has joined #armagetron
18:35 <litb> hmm
18:40 <luke-jr> litb: it's easy to get started on development ☺
18:40 <luke-jr> 1. sign up with Launchpad
18:40 <luke-jr> 2. bzr branch lp:armagetronad lp:~litb/armagetronad/armagetronad-trunk-<goal>
18:40 <luke-jr> 3. bzr co lp:~litb/armagetronad/armagetronad-trunk-<goal>
18:40 <litb> never worked with bzr
18:41 <litb> is it the bazar vcs?
18:41 <luke-jr> as long as you do it that way, it's almost the same as using Svn
18:41 <luke-jr> the main difference is you can branch w/o access ;)
18:42 <litb> oh it's launchpad. i see
18:43 <litb> so you are trying to make this fortress game mode working with the trunk agt ?
18:43 <luke-jr> basically
18:43 <luke-jr> zones were rewritten
18:43 <litb> what is the shortcut of "armagetronad" anyway? i don't like writing it all the way everytime haha
18:43 <luke-jr> to be more flexible on the config side
18:44 <luke-jr> once you checkout you shouldn't need to write it again :p
18:44 <luke-jr> AA
18:44 <litb> oh ok
18:53 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit [Read error: 113 (No route to host)]
19:01 * wrtlprnft thinks we should have spiced up repository paths by using armagetronadmap instead of aamap
19:01 <nsh22> ya, about that
19:01 <wrtlprnft> will 3d maps be .a3map.xml?
19:02 <luke-jr> wrtlprnft: the current map format already is designed to extend to 3D
19:03 <luke-jr> wrtlprnft: btw, your resource mirror is broken!
19:04 <wrtlprnft> meh :D
19:04 <luke-jr> …
19:05 <wrtlprnft> err
19:05 <wrtlprnft> wtf
19:05 <wrtlprnft> no it's not
19:05 <wrtlprnft> three.resource.aa.dashjr.org is just pointing to the wrong host
19:07 <nsh22> is there a new current 3d windows binary ?
19:08 <wrtlprnft> no
19:09 <wrtlprnft> there's no working build system for aa/protobuf/win
19:13 -!- fonkay [n=dreamboa@blk-7-225-70.eastlink.ca] has quit [Read error: 110 (Connection timed out)]
19:13 -!- fonkay [n=dreamboa@blk-7-225-70.eastlink.ca] has joined #armagetron
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19:16 -!- iccleoldme [n=BabyBug@87.115.76.180] has joined #armagetron
19:28 -!- smoothice [n=smoothic@97-122-118-62.hlrn.qwest.net] has joined #armagetron
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19:36 <nsh22> #weather innisfil
19:36 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 31.1°F (1:36 PM EST on February 16, 2009). Conditions: Clear. Humidity: 32%. Dew Point: 5.0°F. Windchill: 24.8°F. Pressure: 29.38 in 994.8 hPa (Steady).
19:37 <smoothice> #weather innisfilz
19:37 <@armabot> smoothice: Error: HTTP Error 500: Server Error
19:37 <smoothice> fail
19:37 <nsh22> you fail smooth :P
19:37 <nsh22> ugh im getting kicked off
19:37 <nsh22> pce
19:37 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
19:38 <smoothice> luke-jr: Should I branch zones-v1v2 and name it 0.3-armagetronad-sty-zonesv2
19:39 <smoothice> luke-jr: But why branch armav1v2 if it's going to be merged into trunk?
19:39 <luke-jr> …
19:40 <smoothice> ?
19:40 <luke-jr> smoothice: afaik, it shouldn't hurt to merge v1v2 into the current 0.3-sty
19:40 <luke-jr> bzr is supposed to be merge-smart
19:40 <smoothice> so
19:40 <smoothice> should I try it?
19:40 <luke-jr> wrtlprnft: ?
19:40 <luke-jr> smoothice: sure
19:41 <luke-jr> what's 0.3-sty bzr?
19:41 <smoothice> umm
19:41 <smoothice> one sec luke-jr
19:41 <smoothice> luke-jr: lp:~armagetronad-sty-0.3/armagetronad/0.3-armagetronad-sty
19:42 <smoothice> It probably should be merged with trunk first
19:42 <smoothice> The last time I did it was Feb 7.
19:43 <luke-jr> nah
19:43 <luke-jr> that'd be part of v1v2 merging
19:43 <smoothice> alright
19:45 -!- z-manuel [n=manuel@p5087104B.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
19:46 <wrtlprnft> luke-jr: !
19:47 <wrtlprnft> luke-jr: 83.243.117.49 (wrtlprnft.ath.cx) ≠ 88.198.22.100 (armagetron.at)
19:48 <wrtlprnft> the former never hosted an aa repository
19:49 <luke-jr> o
19:50 <smoothice> luke-jr: So are you going to attempt the merge or should I?
19:50 <luke-jr> smoothice: 1 sec
19:51 <smoothice> luke-jr: Alright
19:52 <luke-jr> wrtlprnft: '
19:53 <luke-jr> #fetch http://three.resource.aa.dashjr.org/
19:53 <@armabot> luke-jr: '<?xml version="1.0" encoding="UTF-8" ?><!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"\n "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">\n<html lang="en" xml:lang="en" xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Wrtlprnft\'s home server</title>\n<style type="text/css">\n@font-face {\n font-family: "Armagetronad";\n src: (5 more messages)
19:53 <luke-jr> #fetch http://three.resource.aa.dashjr.org/resource/
19:53 <@armabot> luke-jr: HTTP Error 404: Not Found
19:54 -!- iccleoldme [n=BabyBug@87.115.76.180] has quit [Read error: 104 (Connection reset by peer)]
19:58 <luke-jr> smoothice: merged cleanly; commti?
20:01 -!- z-man [n=manuel@p5087104B.dip0.t-ipconnect.de] has joined #armagetron
20:01 <smoothice> luke-jr: sure
20:03 <wrtlprnft> luke-jr: THAT'S BECAUSE THAT DOMAIN IS POINTING AT THE WRONG HOST
20:03 <wrtlprnft> s/luke-jr/LUKE-JR/
20:04 <@armabot> armacommits: [0.2.8-armagetronad-work] r1053 Fixed deleted objects from lingering around on the client to... || [0.2.8-armagetronad-work] r1052 Removed annoying debug breakpoints....
20:04 <luke-jr> wrtlprnft: no
20:04 <luke-jr> #fetch http://three.resource.aa.dashjr.org/resource/
20:04 <@armabot> luke-jr: HTTP Error 404: Not Found
20:04 <luke-jr> #dns three.resource.aa.dashjr.org
20:04 <@armabot> Host not found.
20:04 <luke-jr> …
20:04 <luke-jr> wtf?
20:04 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has joined #armagetron
20:04 <wrtlprnft> luke-jr: it should point to armagetron.at
20:05 <luke-jr> smoothice: pushed
20:05 <wrtlprnft> not my home server
20:05 <luke-jr> wrtlprnft: it does now
20:05 <wrtlprnft> then my dns is outdated
20:05 <luke-jr> three.resource.aa.dashjr.org. 300 IN A 88.198.22.100
20:05 <luke-jr> ]fetch http://three.resource.aa.dashjr.org/resource/
20:05 <ljrbot> luke-jr: '<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">\n<html>\n <head>\n <title>Index of /resource</title>\n </head>\n <body>\n<h1>Index of /resource</h1>\n<pre><img src="/icons/blank.gif" alt="Icon "> <a href="?C=N;O=D">Name</a> <a href="?C=M;O=A">Last modified</a> <a href="?C=S;O=A">Size</a> <a href="?C=D;O=A">Description</a><hr><img src="/icons/back.gif" (5 more messages)
20:05 <luke-jr> ]more
20:05 <ljrbot> luke-jr: alt="[DIR]"> <a href="/">Parent Directory</a> - \n<img src="/icons/folder.gif" alt="[DIR]"> <a href="AATeam/">AATeam/</a> 26-Aug-2008 03:35 - \n<img src="/icons/folder.gif" alt="[DIR]"> <a href="AL/">AL/</a> 25-Jun-2007 13:38 - \n<img src="/icons/folder.gif" alt="[DIR]"> <a href="Aang/">Aang/</a> (4 more messages)
20:06 <wrtlprnft> mathias@colin $ nc -v armagetron.at 80 ~
20:06 <wrtlprnft> DNS fwd/rev mismatch: armagetron.at != arma
20:06 <wrtlprnft> armagetron.at [88.198.22.100] 80 (http) open
20:06 <wrtlprnft> GET /resource/ HTTP/1.0
20:06 <wrtlprnft> Host: three.resource.aa.dashjr.org
20:06 <wrtlprnft> HTTP/1.1 200 OK
20:06 <wrtlprnft> Date: Mon, 16 Feb 20
20:08 -!- Corn1 [n=Corn@pool-72-75-41-119.washdc.east.verizon.net] has joined #armagetron
20:08 <luke-jr> …
20:08 <luke-jr> anyhow
20:08 -!- iccleoldme [n=BabyBug@87.112.90.67.plusnet.ptn-ag2.dyn.plus.net] has joined #armagetron
20:09 <wrtlprnft> maybe i should not have used -v
20:11 <smoothice> ]fetch http://resource.armagetronad.net/sdfsf
20:11 <ljrbot> smoothice: HTTP Error 404: Not Found
20:11 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has joined #armagetron
20:11 <luke-jr> btw, zones-v1v2 adds __deprecated :p
20:11 <smoothice> so it allows 0.2.8 clients?
20:11 <luke-jr> for compatible zones, of course
20:11 <Corn1> concord get back on 3d i want to play with you
20:12 <Concord> kk
20:12 <Concord> oh wait
20:12 <wrtlprnft> luke-jr: i thought z-man added that in protobuf
20:12 <luke-jr> wrtlprnft: and I added it in v1v2 as well, independently implemented
20:13 <Concord> Corn, give me a sec, I need to compile it
20:13 <smoothice> dlh: I'm still having problems compiling trunk (or branches of trunk) with Xcode
20:14 <Corn1> yeah i know, i just did compile it :P its a pain because you can only play on 3d test with that client
20:14 <smoothice> dlh: Both SDL_opengl.h and SDL.h cannot be find. I have the AA framework installed
20:14 <wrtlprnft> Corn1: err, you shoul be able to play anywhere
20:15 <Corn1> Are you sure?
20:15 <luke-jr> wrtlprnft: I don't think so
20:15 <wrtlprnft> with the latest one, yes
20:15 <wrtlprnft> that's the point of protobuf
20:15 <Corn1> well i may need to recompile a more recent version 1 sec
20:17 <Concord> what should be my target, protobuf?
20:18 <wrtlprnft> no, 3d
20:18 <wrtlprnft> armagetron3d
20:18 <dlh> smoothice: Did you modify the project or any other files?
20:18 <Concord> kk
20:18 <Concord> thats what i though
20:19 <smoothice> dlh: I just branched 0.3-armagetronad-sty
20:19 <smoothice> dlh: It happened a couple of revisions back when I merged with trunk
20:19 <smoothice> dlh: but no I didn't change anything
20:19 <dlh> and a clean trunk build doesn't work?
20:20 <dlh> use a pastebin and paste the errors from the build log
20:20 <smoothice> A whole bunch of SDL errors but they seem to be caused by SDL.h and SDL_opengl.h not being found
20:22 <dlh> I need to see the whole build log. I can't really diagnose the problem without it
20:23 <smoothice> dlh: ok
20:23 <smoothice> dlh: one thousand or so errors :/
20:24 <dlh> well, it keeps building so errors accumulate. It is really only just one
20:26 <Concord> wrtl, I can't get off level 0 in the server
20:26 <Concord> and the bot freezes
20:26 <smoothice> dlh: Here's like 500 of the 1777
20:26 <smoothice> dlh: http://armagetron.pastebin.com/m123a16cd
20:26 <wrtlprnft> Concord: the server crashes
20:26 -!- Corn1 [n=Corn@pool-72-75-41-119.washdc.east.verizon.net] has quit [Read error: 104 (Connection reset by peer)]
20:27 <Concord> oh
20:27 <wrtlprnft> probably guru3 isn't done with his protobuf port
20:27 <wrtlprnft> but you should be able to play elsewhere :-)
20:27 <Concord> whats the map file?
20:28 <wrtlprnft> just fortress
20:29 <wrtlprnft> with a custom hack to spawn the zones somewhere else (their locations are hardcoded)
20:29 <Concord> i mean, where is the map file ;)
20:29 <Concord> oh
20:29 <Concord> nvm
20:29 <wrtlprnft> :-)
20:31 <smoothice> dlh: Does there need to be a new release of the osxlibs?
20:34 <dlh> smoothice: open up the Armagetron Advanced target inspector, and search for the "header search paths" value. What is it?
20:35 <dlh> Or just paste the entire build log.
20:35 <smoothice> ok
20:35 <dlh> The raw build transcript, that is
20:35 <dlh> everything including the "setenv ... " stuff
20:35 <smoothice> dlh : $(SHARED_HEADER_SEARCH_PATHS)
20:36 <dlh> Are you sure you didn't edit that? It should have more
20:40 <luke-jr> ]later tell guru3 https://launchpad.net/~guru3/+editlocation
20:40 <ljrbot> luke-jr: The operation succeeded.
20:42 <dlh> smoothice: the 0.3 sty branch works fine for me. Maybe you have an uncommited revision, "bzr stat". Or maybe you have missing pushed revisions "bzr missing --this"
20:43 <luke-jr> z-man: why is the LP 0.2.8 series labelled "Pre-release Freeze" instead of "Current Stable"?
20:43 <dlh> ah wait, you're building the dedicated target
20:44 <dlh> I fixed that bug in the protobuf branch, which isn't merged yet
20:49 <luke-jr> heh
20:49 <luke-jr> I highly suspect zones-v1v2 won't build w/o zonesv2 enabled btw
21:01 <smoothice> dlh: Should I merge with protobuf branch?
21:01 <luke-jr> smoothice: that won't be clean
21:02 <smoothice> luke-jr, dlh: should dlh commit the fix to 0.3-armagetronad-sty then?
21:02 <luke-jr> smoothice: I'd wait until protobuf merges into trunk
21:02 <smoothice> ok
21:03 <luke-jr> and until zones-v1v2 hits trunk too probably
21:03 <luke-jr> OS X isn't important :D
21:04 <smoothice> >.<
21:04 <@armabot> armacommits: [0.2.8-armagetronad-work] r1054 Fixed removal of wrong delete info.... || [0.3-armagetronad-sty] r809 merge zones-v1v2 branch
21:04 <smoothice> I'm going to go download Ubuntu and put in a VM Then
21:04 <smoothice> since nobody here except dlh cares about osx
21:05 <luke-jr> >_<
21:05 <smoothice> why are you mad?
21:05 <luke-jr> mad?
21:05 <smoothice> >.< = mad
21:06 <luke-jr> liar
21:06 <smoothice> ok
21:06 <smoothice> >.< = sigh then
21:06 <sinewav> >.< = doh!
21:06 <smoothice> -.- = >.< ?
21:07 <luke-jr> no
21:07 -!- pikey [i=55ca3415@gateway/web/ajax/mibbit.com/x-5d9ebfa8b6a53299] has joined #armagetron
21:07 <smoothice> omg
21:07 <smoothice> Debian 5.0 released!
21:07 <luke-jr> wtf?
21:07 <luke-jr> no wai
21:07 <smoothice> http://www.debian.org/
21:08 <smoothice> Released on Saturday
21:08 <pikey> "Most users ever online was 497 on Mon Feb 16, 2009 7:38 pm"
21:08 <pikey> @ arma forums
21:08 <pikey> lol?
21:09 <smoothice> he Debian Project is pleased to announce the official release of Debian GNU/Linux version 5.0 (codenamed Lenny) after 22 months of constant development.
21:09 <luke-jr> ROFL
21:09 <luke-jr> smoothice: it includes KDE 3.5!
21:09 <smoothice> Lmao!!!!!!!
21:10 <smoothice> Debian GNU/Linux 5.0 Lenny is dedicated to Thiemo Seufer, a Debian Developer who died on December 26th, 2008 in a tragic car accident.
21:10 <smoothice> :;(
21:10 <smoothice> :'(
21:10 <smoothice> That’s pretty sad...
21:11 -!- Mixnetork [n=Raymond@77-22-116-54-dynip.superkabel.de] has joined #armagetron
21:13 -!- Mixnetork [n=Raymond@77-22-116-54-dynip.superkabel.de] has quit ["Leaving."]
21:13 <smoothice> luke-jr: p:~luke-jr/armagetronad/armagetronad-zones-v1v2-fortress
21:13 <smoothice> wtf is that?
21:14 <luke-jr> smoothice: a branch I just made
21:15 -!- MrBougo [n=MrBougo@249.243-242-81.adsl-dyn.isp.belgacom.be] has quit []
21:15 <smoothice> luke-jr: for what purpose?
21:15 <smoothice> oh
21:15 <smoothice> fortress support
21:16 <smoothice> Isn't it already supporte?
21:16 <smoothice> d
21:19 <guru3> luke-jr: ?
21:19 <luke-jr> smoothice: no
21:20 <smoothice> oh
21:20 <smoothice> why not?
21:20 <luke-jr> guru3: set your location :p
21:20 <luke-jr> smoothice: nobody's ported it
21:20 <luke-jr> smoothice: same reason sty isn't
21:20 -!- iccleoldme is now known as BabyBug
21:20 <smoothice> Ohhh
21:20 <smoothice> It is now..
21:20 <smoothice> :D
21:21 -!- pikey [i=55ca3415@gateway/web/ajax/mibbit.com/x-5d9ebfa8b6a53299] has quit ["http://www.mibbit.com ajax IRC Client"]
21:21 <luke-jr> smoothice: no, you have a zones v1 sty integrated into 0.3
21:21 <luke-jr> smoothice: that's not the same
21:21 <smoothice> oh
21:21 <luke-jr> zones v1 is scheduled for deletion ;p
21:21 <smoothice> FRICK
21:21 <smoothice> lol
21:22 <luke-jr> zones v1 is strictly historical now
21:22 <smoothice> well whose going to port it?
21:22 <luke-jr> the goal of zones-v1v2 is to delete it entirely
21:22 <luke-jr> I'm porting fortress
21:22 <luke-jr> you're porting sty
21:22 <luke-jr> enjoy
21:22 <smoothice> Fortress is so much easier
21:22 <smoothice> -.-
21:22 <luke-jr> not really
21:23 <smoothice> yeah...
21:23 <smoothice> CONQUEST_RATES
21:23 <luke-jr> same exact concepts
21:23 <smoothice> mathematical
21:24 <smoothice> luke-jr: I'm torrenting 5.0
21:24 <smoothice> w00t!
21:25 <luke-jr> …
21:25 <luke-jr> smoothice: want a Debian 5 VPS?
21:25 <smoothice> I have a VPS already?
21:26 <guru3> wrtlprnft: dedicated server of armagetron3d protobuf crashes?
21:30 <luke-jr> smoothice: not Debian 5!
21:30 <smoothice> I'm sure my VPS company will release a Debian 5 image in the next few days
21:30 <smoothice> I'm postivie
21:31 <wrtlprnft> guru3: yeah
21:31 <guru3> :/
21:31 <guru3> i only ever tested listen servers
21:31 <wrtlprnft> quite reproducably every time someone tries to go up
21:31 <wrtlprnft> that's the point of protobuf!
21:32 <guru3> can you run the server in gdb and the next time it crashes to a backtrace?
21:33 <akira_arma> haha cafe just went boom
21:33 <smoothice> luke-jr: Installing Parallels in VM now :D
21:33 <smoothice> so exciting!
21:33 * akira_arma slaps wrtlprnft
21:35 <wrtlprnft> err
21:35 <wrtlprnft> oops
21:35 <wrtlprnft> sorry
21:35 <luke-jr> smoothice: well my VPS are cheaper and better :P
21:35 <wrtlprnft> i wanted to start 3d test in debug mode
21:35 <wrtlprnft> not cafe
21:35 <wrtlprnft> sorry
21:35 <akira_arma> LOL
21:35 <smoothice> luke-jr: lets not start this argument again lol
21:35 <akira_arma> well you properly nuked the server
21:35 <wrtlprnft> akira_arma: back up, i'll try to leave it alone
21:36 <luke-jr> smoothice: …
21:36 <luke-jr> smoothice: there's no argument to be had
21:37 <wrtlprnft> guru3: well, now it didn't crash
21:37 <guru3> oy vey
21:37 <wrtlprnft> but it produced really weird behavior
21:37 <guru3> is this debug mode
21:37 <wrtlprnft> as in random teleport
21:37 <guru3> or just regular happening to run in gdb
21:37 <wrtlprnft> regular
21:37 <guru3> :S
21:37 <wrtlprnft> but i wanted to see it crash first
21:38 <luke-jr> sigh
21:38 <luke-jr> and I had just finished making the VPS template including the Armagetron control panel
21:38 <luke-jr> now I need to remake it with Debian 5
21:39 <smoothice> fail
21:40 <smoothice> luke-jr: My VPS company has a Debian 5 image
21:40 <luke-jr> smoothice: they charge more tho
21:40 <smoothice> debian-5.0-i386-minimal
21:40 <smoothice> luke-jr: prove it..
21:40 <luke-jr> http://lightfoot.dashjr.org/?page=vps
21:41 <luke-jr> $11/mo for 128 MB RAM + 5 GB disk + 32 GB transfer
21:41 <luke-jr> and $1/mo more for 256 MB RAM + 8 GB disk + 64 GB transfer
21:41 <smoothice> I have 512 MB RAM
21:41 <z-man> luke-jr: because "Freeze" describes the current state better.
21:41 <smoothice> for $10
21:41 <luke-jr> smoothice: where? :O
21:42 <luke-jr> z-man: it does?
21:42 <smoothice> luke-jr: fsckvps.com
21:42 <wrtlprnft> guru3: i'll rebuild with debug just in case
21:42 <wrtlprnft> #tea
21:42 <guru3> it's something with syncing
21:42 <@armabot> wrtlprnft: Fortress Café: Players (2/32): Eclipse, o2.Radian
21:42 <guru3> i just don't get what
21:43 <wrtlprnft> luckily i just nuked café, so they're not gonna hate me for compiling while it's full
21:56 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
22:00 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has joined #armagetron
22:06 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r877 --enable-fortress option
22:09 <epsy> more ./configure options!
22:10 <wrtlprnft> --enable-cycles
22:11 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
22:14 <epsy> CXXFLAGS="-DLUCIFER_ALWAYS_WINS true"
22:17 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit []
22:18 <epsy> #list match
22:18 <@armabot> epsy: Error: 'match' is not a valid plugin.
22:18 <epsy> #list math
22:18 <@armabot> epsy: base, calc, convert, icalc, rpn, and units
22:26 <dlh> z-man: Would you accept a patch into 0.2.8 that marks messages with a common prefix as spam? This would stop the abuse of players putting their clan-tag in an instant chat, like ">Some Clan< \", and using it for chat.
22:26 <epsy> sinewav, http://www.contextfreeart.org/ Not sure if you find your heaven there, or even if it is new to you :) If you use arch I've even built some packages for it
22:26 -!- Concord [n=Concord@pool-72-93-80-204.bstnma.fios.verizon.net] has quit []
22:27 <epsy> dlh, maybe propose it as a pending merge?
22:27 <z-man> dlh: knock yourself out :) I've been annoyed by that too.
22:27 <epsy> brb
22:27 <wrtlprnft> so we'd have *SPAM* annoyingPlayer: <<<annoyingTag>>> message?
22:27 <z-man> Especially the ugly WW proefix.
22:27 <z-man> No, so they get kicked :)
22:27 <epsy> haha
22:27 <wrtlprnft> oh, i understand what you mean now
22:28 <wrtlprnft> the more often you chat something with the same prefix, the more spammy it is?
22:28 <epsy> like, heck, spam protection
22:28 <z-man> dunno what algorithm dlh has in mind.
22:28 <wrtlprnft> hah, i can see people using all the available instant chats for slightly different color codes to cycle through
22:28 <z-man> but as long as it also catches color text spam, I'll love it.
22:28 <dlh> could strip the colors to get around that :)
22:29 <z-man> why whould one want that? :)
22:29 * sinewav supports this wonderful idea.
22:29 * BabyBug agrees!
22:29 <dlh> was in response to wrtlprnft, about people using different color codes for the prefix to get around it
22:30 <dlh> I'm not sure how you would stop people who change their chat text color. Is there a way to tell when it is legitimate?
22:30 <z-man> it never is.
22:31 <z-man> Usually, the server is responsible for adding the color.
22:31 <z-man> If the chat string from the client starts with 0x, it's an annoyingly colored chat string.
22:33 <dlh> even like /team 0xff0000 Defense dead!
22:33 <dlh> ?
22:33 <luke-jr> dlh: sounds like a trunk feature
22:33 <luke-jr> imo
22:33 <dlh> the prefix checker sounds like a 0.2.8 feature. People are abusing it now.
22:33 <z-man> dlh: that one starts with /team, not 0x :)
22:34 * wrtlprnft 0xfoobar
22:34 <luke-jr> z-man: if you don't strip the colours, they can simply have a different colour for each spam
22:34 <z-man> yes, but they'll have to press a different key every time.
22:34 -!- smoothice [n=smoothic@97-122-118-62.hlrn.qwest.net] has joined #armagetron
22:34 <z-man> if they want to go to so much trouble, let them.
22:34 <smoothice> #ubuntu
22:34 <@armabot> sudo aptitude install bzr (or subversion) build-essential automake libboost-dev libxml2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev ftgl-dev libglew-dev bison pkg-config autoconf autotools-dev
22:34 <z-man> Right now, they define an insta '0xannoying MYCLANPREFIX\'
22:34 <luke-jr> prefix checker sounds like a bug source, that's mainly why I think it's better suited for trunk
22:35 <z-man> and bind their regular chat key to that.
22:35 <z-man> make it optional and off by default.
22:35 <luke-jr> besides, more reasons for servers to move to trunk = good
22:35 <z-man> I can agree with that.
22:35 <BabyBug> Erm...but do you really want servers moving to the unstable version?
22:36 <z-man> Spambots are fun :)
22:36 <smoothice> yes
22:36 <luke-jr> encouraging servers to run 0.2.8 only encourages people to continue forking 0.2.8 with new enhancements
22:36 <BabyBug> hrmm ok, i can see that point
22:36 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has quit [Read error: 104 (Connection reset by peer)]
22:36 <luke-jr> I suspect 0.2.8 has moved from "current stable" to "stable, wanting abandonment" ;p
22:37 <luke-jr> due to trunk deviating to the extent that merges are difficutl
22:37 <BabyBug> What are the odds of people actually upgrading the servers though?...
22:37 <BabyBug> It's just not going to happen :P
22:38 <epsy> well, it happened
22:38 <luke-jr> not for this maybe
22:39 <luke-jr> perhaps a 0.4 plan is in order
22:39 <BabyBug> You plan 20 years in advance? :s
22:39 <epsy> bueh
22:39 <epsy> let's get our base stuff working, before talking about stable
22:39 <smoothice> trunk is stable!
22:40 <smoothice> I believe in trunk
22:40 <epsy> speaking about it's label, not it's effective state
22:41 <BabyBug> exactly, so hurry up with eevent thingy epsy =P
22:41 <luke-jr> epsy: meaning? :p
22:41 <luke-jr> oh
22:41 <epsy> make me a timebending machine
22:41 * luke-jr hasn't been following eEvent
22:42 <epsy> there's not a lot to follow :)
22:42 <fonkay> Lucifer: how was day 3?
22:42 <epsy> everything that's on the branch at lp should be on the wiki as well
22:42 <BabyBug> Not alot? There's nothing...
22:42 <epsy> BabyBug, same thing
22:43 <BabyBug> Merge the trunk into the eevents branch!
22:43 <epsy> let me check
22:43 <epsy> nah
22:43 <epsy> that would be useless with the upcoming protobuff stuff
22:44 <BabyBug> ...
22:46 <epsy> second, I need to find out how to link to boost >.>
22:46 <BabyBug> you still haven't done that? ><
22:47 <epsy> no clue where to begin with that
22:47 <smoothice> z-man: /me is awaiting trunk + protobuf merge
22:47 <epsy> autohell is just so akward
22:47 <BabyBug> autohell?
22:48 <smoothice> lol
22:48 <wrtlprnft> yeah
22:48 * wrtlprnft agrees with epsy
22:48 <wrtlprnft> cmake appears to be real nice :-)
22:48 <epsy> someone apparently hacked stuff in to not allow the boost cxxflags to get through, and now I fail to see how to bring them back
22:49 <BabyBug> Who was that someone?
22:49 <BabyBug> I'll slap em! :@
22:49 <luke-jr> epsy: what exactly is eEvents? ☺
22:49 <epsy> the one who linked to boost
22:49 <BabyBug> Yay! i know more than luke-jr for once \o/
22:49 <epsy> luke-jr, high-level mix of nDescriptor, and of a hooking system
22:49 <luke-jr> we could always target 0.4 without it? ;)
22:49 <epsy> luke-jr, for now only the nd part
22:49 <luke-jr> err, isn't nDescriptor going away?
22:50 <epsy> with what then?
22:50 <luke-jr> zones v2
22:50 <epsy> and no sound?
22:50 <luke-jr> no sound? ☺
22:50 <luke-jr> I hear music with trunk
22:50 <epsy> can you put a beep sound on chat?
22:50 <epsy> can you hear your motor?
22:51 <sinewav> epsy: btw, thanks for the link to Context Free Art. I'm interested!
22:51 <luke-jr> no, the music is too loud ;)
22:51 <epsy> haha luke
22:51 <epsy> sinewav, yw
22:52 <BabyBug> when is someone going to complete redo the menu's for arma? :@
22:52 <BabyBug> 100% cpu usage on the menus is not nice :@
22:52 <epsy> when we all get updated to multibabybugthreading
22:52 <sinewav> hahah
22:52 <epsy> er, how did babybug come in that word
22:52 <BabyBug> =.=
22:53 <ct|kyle> BabyBug: in another year is the translation
22:54 <epsy> bueh, let me just drop this diff
22:55 <epsy> so, back on the hooking branch, huh
22:56 <smoothice> luke-jr: 0.3-sty still rejects old clients
22:56 <epsy> cos they suck!
22:56 <smoothice> unsupported CVS build
22:56 <smoothice> luke-jr: I thought you said you fixed that?
22:57 <BabyBug> I'm i right in assuming trunk rejects old clients? But luke's branch is fixing that?
22:57 <luke-jr> smoothice: I fixed the practical side of things.
22:57 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has joined #armagetron
22:57 <smoothice> ?
22:57 <luke-jr> I did not fix 0.2.8's bug that it "expires"
22:57 <luke-jr> BabyBug: that is not the goal of my branch
22:57 <BabyBug> but it will achieve it?
22:57 <animuson> anyone know how to have a death zone move along a defined path of points?
22:57 <luke-jr> "unsupported CVS build" is a bug in the 0.2.8 client
22:57 <smoothice> Client?
22:58 <smoothice> You mean server?
22:58 <luke-jr> BabyBug: no
22:58 <luke-jr> no
22:58 <luke-jr> the server is fine with it
22:58 <luke-jr> the client refuses to connect
22:58 <smoothice> oh
22:58 <luke-jr> -DNOEXPIRE disables the buggy client code
22:58 <luke-jr> build with it
22:58 <smoothice> k
22:58 <smoothice> Is it fixed in 0.2.8.3beta1?
22:58 <smoothice> Apparently not..
23:00 <BabyBug> Is there a way to stop people who haven't crashed, from seeing spectator messages?
23:00 <smoothice> luke-jr: I'm runnin an 0.3-sty server... any zones v2 SQUARE maps I could test?
23:00 <epsy> BabyBug, yet not
23:02 <luke-jr> smoothice: dunno, make one
23:02 <BabyBug> epsy, someone should do that!
23:02 <epsy> the the way you mean it
23:02 <epsy> not *
23:02 <smoothice> luke-jr: So you haven't actually tested your branch
23:02 <smoothice> lol
23:02 <akira_arma> #tea
23:02 <@armabot> akira_arma: Fortress Café: Players (0/32):
23:02 <BabyBug> epsy, why? How do i mean it? And what way should it be done?
23:03 * akira_arma slaps epsy
23:03 <epsy> akira_arma, now it is not possible
23:03 <epsy> BabyBug, togglable consoles
23:03 <akira_arma> awww
23:03 <akira_arma> when is it time for some personal spanking?
23:03 <BabyBug> ooooo
23:03 <akira_arma> O.o
23:03 <epsy> BabyBug, though one could script it to appear/hide on spawn/death events
23:03 <akira_arma> sorry i said that
23:03 * akira_arma is afk
23:04 <BabyBug> Why script? Something like those options should be built in :P
23:05 <epsy> @aawikis what went wrong
23:05 <teabot> epsy: http://wiki.armagetronad.net/index.php?title=What_Went_Wrong_in_Armagetron - What Went Wrong in Armagetron - Armagetron Advanced Wiki
23:06 <BabyBug> i don't get it..
23:06 <epsy> Il ne faut pas mettre la charrue avant les boeufs.
23:06 <epsy> find the english for it
23:08 <BabyBug> ...
23:12 <epsy> come on, I've put wayy too many hints!
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23:12 <BabyBug> nooo
23:12 <BabyBug> you spoke french
23:12 <BabyBug> that's not a hint
23:13 * epsy wasn't talking about that
23:13 <epsy> gah...where did my flag go?!
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23:21 <epsy> I think I'll just grab a shiny new boost m4
23:22 <BabyBug> cheater
23:22 <epsy> then do it yourself
23:22 <BabyBug> no!
23:22 <epsy> so?
23:22 <epsy> grm, git
23:24 <smoothice> luke-jr: WIll it be easy to port sty to zones v2?
23:25 <luke-jr> smoothice: easier with my changes now
23:26 <luke-jr> smoothice: my branch doesn't change square zones
23:26 <luke-jr> it only deals with circles
23:26 <smoothice> ok
23:26 <smoothice> so
23:27 <smoothice> Where can I find some sample code to base things off of?
23:27 <epsy> like, trunk?
23:27 <smoothice> where in trunk?
23:27 <smoothice> gWinZone?
23:28 <epsy> zonesV2 have their own zones/ directory under tron/
23:29 <smoothice> oh
23:29 <smoothice> right..
23:29 <smoothice> luke-jr, does your branch have the zones dir
23:33 <smoothice> luke-jr: since it is zonesv1-v2 mix
23:36 <luke-jr> zones dir?
23:36 <luke-jr> smoothice: there is no sample yet
23:37 <smoothice> what do you mean
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23:47 <smoothice> luke-jr: once sty and fortress are working in zones v2 are you going to remove the v1 part of "zonesv1v2"
23:48 <smoothice> luke-jr: Or how will that work...
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Log from 2009-02-17:
--- Day changed Tue Feb 17 2009
00:00 -!- z-man [n=manuel@p5087104B.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)]
00:04 <luke-jr> smoothice: pretty much
00:04 -!- dlh [n=dlh@c-75-69-147-94.hsd1.ma.comcast.net] has quit []
00:04 <smoothice> luke-jr: So basically you'll remove all of the zones v1 stuff except for the 0.2.8 translation?
00:10 <luke-jr> pretty much
00:10 <luke-jr> that's probably post protobuf tho
00:10 <smoothice> alright
00:13 <epsy> woot, it should link now
00:14 <smoothice> what does the protobuf branch even do for us anyways?
00:14 <epsy> less network overheat
00:14 -!- z-man [n=manuel@p5087104B.dip0.t-ipconnect.de] has joined #armagetron
00:14 <smoothice> which means?
00:14 <smoothice> lesss network communication and better pings?
00:15 <epsy> which means it could avoid the terrible everything-stops-now lags that you often see on sumo
00:15 <epsy> does not affect pings
00:15 <epsy> only message sizes
00:15 <epsy> if I got it properly, that said
00:15 <flea> #seen manta
00:15 <epsy> flea, looking for manta? good luck!
00:15 <@armabot> flea: manta was last seen in #armagetron 9 weeks, 6 days, 21 hours, 45 minutes, and 1 second ago: <Manta> I'll enable that,
00:16 -!- flea is now known as FunCumming
00:16 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit []
00:16 <epsy> FunCumming, you could try use the PM feature of lagtest.net
00:16 <FunCumming> thanks epsy
00:17 <epsy> but still, have fun, FunCumming
00:17 <epsy> (ok that was really funny)
00:17 <smoothice> epsy: so it will fix sumo lag?
00:17 <epsy> reduce, at least
00:17 <smoothice> Will clients have to be updated to work with that?
00:17 <FunCumming> haha epsy
00:18 <smoothice> epsy: Or is it completely server side
00:18 <epsy> smoothice, does B need to learn language 2 when A switches from language 1 to language 2 ?
00:18 <BabyBug> epsy, why can't you just answer yes like any normal person?
00:19 <epsy> but well, z-man still plans on keeping sending old-styled messages to old clients
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00:19 <smoothice> oh k
00:19 <epsy> BabyBug, I can't answer yes to a yet-so-for-MrObvious question
00:19 <epsy> woot, that compiled
00:20 <epsy> whatever I compiled, it compiled
00:20 <BabyBug> boost link thingy?
00:20 <epsy> now what did I compile again?
00:20 <epsy> yeah
00:20 <epsy> signals should be linked
00:20 <smoothice> epsy: you probably think I'm rather ignorant... which is true but you don't have to act like it :P
00:20 <BabyBug> great..now nothing's holding ya back...eevents should be finished within the hour, no?
00:20 <epsy> no
00:21 <epsy> because they would be destroyed by protobuf
00:21 <epsy> smoothice, well, I'm teaching you logic, then
00:21 <epsy> BabyBug, however, I'll still be working on hooks
00:22 <epsy> and I'll have to ping dlh for his antispam stuff
00:22 <BabyBug> well hurry! *growls*
00:23 <epsy> let me check my diff first, I have no idea what I did yet on this branch
00:24 <smoothice> epsy: thanks, I guess :P
00:24 <smoothice> epsy: I was just thinking if the client was expecting message type A and the server was using message type B then there would be conflict
00:24 <epsy> Xlib: extension "Generic Event Extension" missing on display ":0.0".
00:25 * epsy gets this 6 times each time he runs any gui app
00:25 * epsy thanks intel
00:25 <epsy> smoothice, exactly
00:26 <epsy> z-man, if a .m4's author is already in the file's header, should I still move it to AUTHORS?
00:28 <z-man> Don't change AUTHORS on 0.2.8 unless it's really required.
00:29 <z-man> Stupid reformating caused merge hell.
00:29 <epsy> on trunk-eevent-somepersonalbranch, not on 0.2.8 :)
00:29 <z-man> ok :)
00:29 <z-man> Technically, it belongs into AUTHORS.
00:32 <epsy> should I put email, considering other people under "External code merged in from" don't have one?
00:33 <z-man> Name is enough.
00:33 <epsy> okay
00:33 <z-man> We don't want to be blamed if some spambot picks up his email from our AUTHORS file :)
00:34 <epsy> we can still include this :P http://officeofstrategicinfluence.com/spam/
00:34 <epsy> « # This site gets its first spammer! (Thurs, March 14). He stayed about two hours and downloaded a gigabyte of fake email addresses. »
00:35 <epsy> that pretty much sums it up
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00:56 <FunCumming> man
00:56 <FunCumming> ppl keep banning me
00:56 <epsy> with such a nick.. ;)
00:56 <Lizmatic> then don't take such a stupid nickname, funcumming
00:57 <FunCumming> it might be stupid, but kick worthy?
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00:57 <epsy> I wouldn't feel myself being wrong for kicking someone with such a nick
00:57 <Durka> no
00:58 <Durka> FunCumming is Cantonese for Player1
00:58 <epsy> not you Durka
00:58 <epsy> oh actually
00:58 <Durka> LOL!
00:58 <luke-jr> hi Durka
00:58 <epsy> :)
00:58 <FunCumming> hi Durka luke-jr
00:58 <Durka> hi luke-jr
00:58 <epsy> quakenet down?
00:58 <luke-jr> Durka: busy stabbing Windoze PHP atm
00:58 -!- iccleoldme [n=BabyBug@87.113.0.40.plusnet.pte-ag1.dyn.plus.net] has joined #armagetron
00:58 <luke-jr> then going back to zones v2 fortress
00:59 <epsy> is there a lib that handles dlopen/LoadLibrary ?
00:59 <FunCumming> my nick name is slang
00:59 <FunCumming> for fun is comming
00:59 <FunCumming> like i am the fun box
01:00 <FunCumming> play around me and fun things come
01:00 <FunCumming> actually
01:00 <FunCumming> i got tired of owning all the servers
01:00 <FunCumming> and started making up random names
01:00 <FunCumming> i own it all yes
01:00 <Lizmatic> cum is a dirty word
01:00 <Lizmatic> I hate it
01:00 <Lizmatic> :D
01:00 <luke-jr> epsy: #define
01:01 <epsy> they handle the same arguments?
01:01 <FunCumming> Lizmatic, lets not forget what it took to get u here
01:01 <FunCumming> a little bit of
01:01 <Lizmatic> I dropped from the sky
01:01 * FunCumming
01:01 <luke-jr> epsy: LoadLibrary takes one fewer
01:01 <Lizmatic> ^
01:01 <luke-jr> epsy: do you mean for Arma?
01:01 <epsy> luke-jr, ye
01:01 <epsy> s
01:02 <luke-jr> ah
01:02 <luke-jr> the hard part will be UI
01:02 <epsy> sometimes I wonder why MS people are so stubborn
01:02 <luke-jr> unless you just load all plugins installed
01:02 <luke-jr> epsy: NIH
01:02 <epsy> there's better! have a plugin for plugin management! fuck up the plugin list and you're fucked!
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01:04 <luke-jr> :D
01:04 <epsy> or unload the plugin management plugin using the plugin managment plugin management plugin management plugin
01:05 <epsy> hoops
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01:06 -!- iccleoldme is now known as BabyBug
01:06 <BabyBug> \o/
01:07 <flea> ===)-- - - o.0
01:11 <@armabot> armacommits: [protocolbuffer-armagetronad-work] r943 Merge from trunk... || [protocolbuffer-armagetronad-work] r942 Merge from trunk... || [trunk-armagetronad-work] r840 Merging branch 0.2.8 from revision 9004 to 9012:... || [trunk-winlibs-work] r30 Added protobuf. || [protocolbuffer-armagetronad-work] r941 Made windows compatible (grr @ silly GetMessage -> GetMessag... || [protocolbuffer-armagetronad-work] r940 Updated and convert
01:11 <luke-jr> epsy: well, when you get to it, Fortress will easily turn into a module
01:11 <@armabot> armagetronad: z-man * r9003 /armagetronad/trunk/ (15 files in 5 dirs): (log message trimmed)
01:11 <@armabot> armagetronad: Merging branch 0.2.8 from revision 8964 to 8996:
01:11 <@armabot> armagetronad: ------------------------------------------------------------------------
01:11 <@armabot> armagetronad: r8995 | bazaarmagetron | 2009-02-15 23:55:41 +0100 (Sun, 15 Feb 2009) | 9 lines
01:11 <@armabot> armagetronad: author: Manuel Moos
01:12 <@armabot> armagetronad: Instead of clearing the registration pointer of nNetObjects once
01:12 <@armabot> armagetronad: they're remotely destroyed, have them switch over to being considered
01:13 <epsy> luke-jr, just make many other stuff :)
01:14 <luke-jr> epsy: ?
01:14 <epsy> « Fortress will easily turn into a module »
01:15 <epsy> s/make/like/
01:15 <luke-jr> no
01:15 <luke-jr> most everything else won't
01:16 <luke-jr> *nothing* depends on zFortress
01:18 <smoothice> luke-jr: Should I branch off of your branch for 03-sty-zonesv2 or 0.3-sty and convert it all
01:19 <luke-jr> err, what?
01:19 <smoothice> luke-jr: I created 0.3-armagetronad-sty-zones-v2
01:20 <smoothice> should I branch off of trunk and edit the patch or branch off of 0.3-sty and convert the code instead of reapplying
01:20 <luke-jr> 1 min
01:21 <luke-jr> edit what patch?
01:21 <smoothice> sty patch
01:21 <smoothice> z's 0.3 sty patch
01:22 <luke-jr> well, within bzr, you should never use patches :p
01:22 <smoothice> so should I branch trunk or 0.3-sty for the zones v2 branch?
01:22 <smoothice> basically I'm getting your opinion on the best way to start
01:22 <luke-jr> pushing to it now
01:23 <smoothice> ok
01:25 <luke-jr> done
01:26 <smoothice> ok
01:26 <luke-jr> uncommitting zones-v1v2 from 0.3-sty
01:26 <luke-jr> so zones-v1v2 will only be merged with 0.3-sty-zones-v2
01:26 <smoothice> k
01:28 <luke-jr> all done
01:28 <luke-jr> have fun
01:28 <smoothice> k
01:28 <luke-jr> if you REALLY need an example
01:28 <luke-jr> I should have a zFortress commit shortly maybe
01:28 <smoothice> ok
01:29 <luke-jr> I suggest doing this
01:29 <smoothice> I learn by example
01:29 <smoothice> so it would really help
01:29 <luke-jr> first, isolate the various sty features
01:29 <smoothice> luke-jr: You're making zFortress? Should I make zSty?
01:29 <luke-jr> no, zSty is too general
01:29 <luke-jr> copy gWinZone.{cpp,h} into tron/zone/zCTF.* for example
01:30 <luke-jr> and cut out anything not related to CTF
01:30 <luke-jr> you will probably be subclassing zFortress for that actually
01:30 <luke-jr> so maybe start with another feature
01:30 <smoothice> Oh yeah..
01:31 <luke-jr> I forget what sty has; make me a list and I'll advise on it :p
01:31 <smoothice> For the base interaction
01:31 <smoothice> k
01:31 <smoothice> I'm going to put any other talk about this in #armagetron-0.3-sty
01:31 <smoothice> this is my first big project so I may need that advisement
01:31 <smoothice> and use it wisely
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02:15 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r878 --disable-zonesv1 || [protocolbuffer-armagetronad-work] r945 Added zlib test code.... || [protocolbuffer-armagetronad-work] r944 Added delay to console output. Seems to fix output loss. *sh... || [0.3-armagetronad-sty-zones-v2] r809 merge zones-v1v2 branch
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02:42 <BabyBug> ct|kyle, ctwf just crashed >.<
02:43 <@armabot> armagetronad: bazaarmagetron * r9011 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nNetObject.cpp): Manuel Moos: Fixed removal of wrong delete info.
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03:15 <luke-jr> smoothice: I merged a bugfix from v1v2 to sty-v2
03:15 <luke-jr> fwiw
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03:15 <BabyBug> :@
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03:16 <smoothice> luke-jr: ok
03:19 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r880 bugfix merge || [0.3-armagetronad-sty-zones-v2] r810 merge bugfix from v1v2 || [armagetronad-zones-v1v2] r877 beat the initialization race || [armagetronad-zones-v1v2-fortress] r879 bug trapping needed
03:21 <luke-jr> smoothice: You may wish to read the last commit I just made to zones-v1v2-fortress
03:21 <luke-jr> it includes a diff from gWinZone => zFortress
03:21 <luke-jr> though zFortress doesn't actually work right yetr
03:22 <BabyBug> luke-jr, do you work?
03:22 <luke-jr> BabyBug: yes
03:22 <luke-jr> why?
03:22 <BabyBug> What do you do?
03:22 <luke-jr> programming usually
03:22 <BabyBug> just curious
03:23 <BabyBug> oh..ok
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03:51 <ct|kyle> BabyBug: what ctwf?
03:51 <BabyBug> ct|kyle, the normal one
03:51 <ct|kyle> o0
03:51 <ct|kyle> i did not get any error report
03:52 <BabyBug> well it either crashed or everyone got booted off the server
03:52 <luke-jr> smoothice: MAKE NOTE MAKE NOTE MAKE NOTE: the 'pos' member is no longer useful in zones v2, use GetPosition instead
03:53 <smoothice> smoothice: k
03:53 <smoothice> lule-jr: k
03:53 <smoothice> lol
03:53 <smoothice> luke-jr: k
03:53 <smoothice> how is it no logner useful?
03:58 <smoothice> luke-jr: did the pos member just get axed in trunk or what?
03:59 <ct|kyle> BabyBug: was it when it was "too laggy 0.o"
04:00 <BabyBug> erm?
04:00 <BabyBug> oh
04:00 <BabyBug> can't remember
04:00 <luke-jr> smoothice: for zones only
04:01 <luke-jr> smoothice: zones have no positions themselves, just their shapes do
04:01 <smoothice> ok
04:01 <luke-jr> so the 'pos' of the zone object is 0,0
04:01 <smoothice> I see what you mean
04:01 <ct|kyle> BabyBug: i think you crashed
04:01 <smoothice> so pos is a property and GetPosition is a method?
04:01 <luke-jr> I committed a error-on-pos-access to v1v2, but it's commented out since it breaks zZone itself right now
04:01 <luke-jr> which means zZone is broken ;)
04:01 <luke-jr> looks like sound engine stuff
04:02 <luke-jr> right
04:02 <BabyBug> ct|kyle, Everyone got booted from the server....
04:02 <BabyBug> it was empty when i reloaded the browser list
04:02 <BabyBug> It also took AGESSSSS to "poll"
04:02 <smoothice> luke-jr: So how am I to test my code if I'll get other demented errors from zZone and/or Mac OS X
04:03 <luke-jr> eh?
04:03 <luke-jr> don't use OS X
04:03 <smoothice> ok I'll use my Debian VM then...
04:03 <luke-jr> or use the standard UNIX configure style stuff
04:03 <luke-jr> I think that works fine for servers on OSX
04:03 <smoothice> ok
04:03 <ct|kyle> BabyBug: what name were you under
04:04 <smoothice> luke-jr: does zZone compile?
04:04 <luke-jr> of course
04:04 <luke-jr> unless I block 'pos' accesses, that is
04:04 <luke-jr> then the sound system calls in it blow up
04:04 <luke-jr> but I didn't do that yet
04:04 <smoothice> luke-jr: does the breakage of zZone cause me any troubles?
04:04 <luke-jr> no
04:04 <smoothice> ok
04:05 <luke-jr> it just means you won't be told if you try to use 'pos'
04:05 <luke-jr> it will just … not work :p
04:05 <smoothice> so that's why I'm using GetPosition (method)
04:05 <luke-jr> exactly
04:05 <smoothice> alright
04:05 <smoothice> This might take me ahile
04:05 <smoothice> awhile
04:05 <smoothice> Pig's patch has a lot of stuff in it
04:06 <smoothice> luke-jr: Should I make new classes? zCTF, zHTF, zFlag, zPlayerShot?
04:07 <luke-jr> new classes, yes, probably
04:07 <luke-jr> those, no
04:08 <smoothice> I'm just not sure what stuff to put where and how to link it to the existing classes
04:08 <luke-jr> probably moer like zBall and zFlag
04:08 <smoothice> ok
04:09 <luke-jr> I suspect pig hacked 'fortress' too
04:09 <luke-jr> not sure how we'll handle that
04:09 <smoothice> yeah
04:09 <smoothice> BASE_RESPAWN controls that I think
04:09 <smoothice> if it is true then the fortress zones become inconquerable
04:09 <smoothice> and become flag bases
04:09 <luke-jr> ew
04:09 <luke-jr> wait
04:09 <luke-jr> no
04:09 <smoothice> no?
04:09 <luke-jr> Flag Fortress has conquerable flag receptors
04:10 <smoothice> oh
04:10 <smoothice> ewwwwww
04:10 <luke-jr> lol
04:10 <smoothice> I don't even know how to play flag fortress
04:10 <luke-jr> ☺
04:10 <smoothice> anyway
04:10 <smoothice> that's what I find complicated about his patch
04:10 <smoothice> is how the server figures out when zones should be certain things
04:10 <smoothice> and stuff
04:12 <luke-jr> it's never "when"
04:12 <luke-jr> it's "how"
04:13 <luke-jr> "when" is the wrong question ☺
04:13 <smoothice> hmmm
04:13 <smoothice> ok
04:13 <smoothice> These things above ^ are the things I'll need mentorship with
04:15 <BabyBug> smoothice, do you mind? =P
04:16 <smoothice> Everyone here isn't too selfish or irresponsible as to not mentor someone new at this? (Ahem, BABYBUG)
04:16 <BabyBug> ermmm....? I was just referring to the CTCP time...
04:17 <smoothice> sorry
04:17 <smoothice> my extender..
04:17 <smoothice> I made this plugin for my irc client
04:17 <smoothice> that queries the local times of users
04:18 <BabyBug> oh =x
04:18 <smoothice> for fun so I can see how late people stay up
04:18 <smoothice> It's for mac os x only
04:18 <smoothice> I'll turn it off if it bothers you...
04:18 <smoothice> BabyBug: or I could do it manually a whole bunch of times to tickle you up :P
04:19 <BabyBug> just try it! :P
04:20 <smoothice> good enough?
04:20 <BabyBug> Haha cool, xchat has a counter for the amount of CTCP's ignored
04:20 <smoothice> ....
04:21 <BabyBug> never noticed that before ^^
04:21 <BabyBug> 30
04:21 <BabyBug> 21
04:21 <BabyBug> 32
04:21 <BabyBug> 33
04:21 <BabyBug> 34
04:21 <BabyBug> 45
04:21 <BabyBug> bah
04:21 <BabyBug> I can't even touch type on numbers :(
04:22 <smoothice> lol
04:22 <smoothice> my client allows them
04:22 <smoothice> I see no problem with it
04:22 <smoothice> I don't really care if someone sees if I'm staying up too late or not
04:22 <smoothice> :P
04:23 <smoothice> IN fact
04:23 <smoothice> where luke-jr lives it's 9:23 PM
04:23 <smoothice> lol
04:24 <@armabot> armacommits: [armagetronad-zones-v1v2] r879 TODO void*pos to prevent use on zZone stuff || [armagetronad-zones-v1v2-fortress] r883 zones v2 have a useless pos attribute || [armagetronad-zones-v1v2] r878 support casting tFunction into tPolynomial || [armagetronad-zones-v1v2-fortress] r882 zFortress port, incomplete || [armagetronad-zones-v1v2-fortress] r881 copied gWinZone => zFortress
04:25 <Lucifer> fonkay: didn't make it
04:26 <BabyBug> hrmph...pyqt's treewidget sorting sucks
04:26 <luke-jr> smoothice: also DO NOTE
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04:26 <luke-jr> smoothice: OnEnter has been renamed to OnInside
04:26 <luke-jr> and now OnEnter is something else
04:27 * luke-jr ponders renaming it again to prevent confusion
04:27 <smoothice> nah
04:27 <smoothice> since you just told me
04:27 <smoothice> don't confuse me again
04:29 <luke-jr> smoothice: the current OnEnter is new in zones v2
04:29 <luke-jr> but I can't think of a sane alternate name
04:30 <smoothice> what's different about the new OnEnter/
04:30 * luke-jr pulls out the thesaurus
04:30 <luke-jr> new OnEnter is called only once per time a player goes in the zone
04:30 <Lucifer> BabyBug: actually, pyqt's tree sorting rules, but you have to do the MVC thing to get the most out of it
04:31 <BabyBug> Lucifer, MVC?
04:31 <Lucifer> model/view/controller
04:31 <smoothice> luke-jr: Isn't that how the old OnEnter worked too?
04:31 <BabyBug> oh =x
04:31 <luke-jr> OnInside is called every "iteration" of the game that a player is inside the zone
04:31 <Lucifer> luke-jr: is there a one-time event for when someone enters the zone?
04:31 <luke-jr> Lucifer: the new OnEnter
04:31 <Lucifer> maybe onINside shoudl be whileInside then?
04:32 <luke-jr> what's wrong with OnInside?
04:32 <luke-jr> it's OnEnter that annoys me
04:32 <Lucifer> easy to confuse with OnEnter :)
04:32 <Lucifer> OnEntrance
04:32 <Lucifer> OnEmbarkation
04:32 <Lucifer> OnJoin
04:32 <Lucifer> AsSoonAsCycleEntersZone
04:33 <luke-jr> OnEntrance sounds best so far
04:33 <Lucifer> OnSlipInside
04:33 <Lucifer> I would want to read On* as "this is a one-time event"
04:33 <luke-jr> hehe
04:33 <luke-jr> OnPenetration
04:34 <Lucifer> I'd prefer something that, if it gets signaled every game loop should have a different preposition
04:34 <Lucifer> OnViolation
04:34 <luke-jr> OnAccess
04:34 <Lucifer> OnCycleIn
04:34 <luke-jr> CrossInto
04:34 <Lucifer> with the inverse OnCycleOut
04:35 <Lucifer> then the two combined would be OnCycleClick
04:35 <luke-jr> >_<
04:35 <Lucifer> which logically leads to OnCycleDoubleClick
04:35 <smoothice> luke-jr: I have to go but if you change anything just make sure you tell me
04:35 <luke-jr> ooh
04:35 <luke-jr> OnEntry ☺
04:36 <Lucifer> there you go
04:36 <smoothice> why does it matter?
04:36 <Lucifer> smoothice: you want these things to be easy to remember, consistent, and not cause later collisions with new ones
04:36 <Lucifer> it matters a lot
04:36 <luke-jr> smoothice: because I don't want soemone to ahve to reinvent my debugging
04:36 <Lucifer> just compare Qt's api to GTK's sometime and you'll see
04:37 <luke-jr> hmm
04:37 <luke-jr> the converse is currently OnLeave tho
04:37 <Lucifer> ok, I'm selling my bass
04:37 <Lucifer> :(
04:37 <luke-jr> OnEntry and OnLeave aren't consistent
04:37 <Lucifer> OnExit
04:38 <luke-jr> rename it anyway?
04:38 <luke-jr> even without a conflict? :p
04:38 <Lucifer> sure, while working in the development series we can do that
04:38 <luke-jr> ok :p
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04:39 <luke-jr> do you really want OnInside/OnOutside changed?
04:43 <Lucifer> I don't know, I don't really know the context, you just looked like you needed some ideas/to bounce some ideas and I was being there for you :)
04:52 <BabyBug> Lucifer, you have a bass? O.o
04:52 <Lucifer> for now, until someone buys it
04:52 <BabyBug> you play it?
04:52 <Lucifer> for now, until someone buys it :)
04:52 <BabyBug> >.<
04:53 <BabyBug> Don't you have something unhobbylike that you can sell? =(
04:53 <Lucifer> http://www.last.fm/music/Dave+Fancella
04:53 <Lucifer> not really, no
04:53 <Lucifer> I'll still have my guitar, it's not like I won't be able to play anymore
04:53 <Lucifer> but I"ll have to stop using my bass to teach and just stick to the guitar
04:54 <Lucifer> which means, of course, that I can't sell the guitar because I need it to teach, and I just got a new student
04:54 <BabyBug> heh, i didn't think you'd be a musician =\
05:01 <Lucifer> why not? :/
05:02 <BabyBug> you just didn't strike me to be one :P
05:24 <@armabot> armacommits: [armagetronad-zones-v1v2] r881 rename functions to avoid confusion (and remain consistent):... || [armagetronad-zones-v1v2-fortress] r884 ph renamed OnEnter to OnInside.. || [armagetronad-zones-v1v2] r880 make On* virtual for overriding
05:26 <BabyBug> lies
05:45 <Lucifer> well here goes, let's see if I can get my car to sell now
05:45 * Lucifer can live without a car if he has to
05:49 <flea> can someone unbann from ww ctf
05:50 <flea> its just a stupid name 'fun cummings'
05:50 <flea> its actually hilarious
05:50 <flea> Lucifer, what kinda car u sellin
05:50 <Lucifer> 86 celica
05:50 <flea> oh nice
05:50 <flea> rwd?
05:50 <Lucifer> no, first fwd celica
05:50 <flea> still , nice car
05:50 <Lucifer> it is a nice car, I hate to sell it :(
05:51 <flea> sucks man
05:51 <flea> r u broke?
05:51 <Lucifer> yeah, totally broke
05:51 <flea> dang dude
05:51 <Lucifer> underemployed, and they've started garnishing my wages for child support, so now I can't make ends meet anymore
05:51 <flea> y'all should start selling arma on cnet to windows lacks
05:51 <flea> ^ serious about that
05:54 <flea> o well, i hope u dont sell ur car and ur able to get by
06:07 <luke-jr> Lucifer: hehe, we just renamed it to OnEntry, but the XML tag is not quite as easily changed and is still <Enter>
06:09 <flea> anyone admin on ww ctf?
06:30 <Lucifer> well, I think I'm a go cook dinner now, bbiab
06:30 * Lucifer is freaking hungry
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06:34 <BabyBug> Is there some sort of server browser that isn't in the game? but you can use it to launch the game and connect to a server you choose?
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07:26 <BabyBug> arma players are idiots!
07:26 <ct|kyle> i agree BabyBug, you are an idiot
07:27 <BabyBug> but im a sexy idiot!
07:27 <ct|kyle> prove it :P
07:27 <BabyBug> no :P
07:34 * BabyBug got accused of using binds in N9 ='(
07:38 <luke-jr> they're right of course
07:38 <luke-jr> how would you play without at least using binds for left and right turn?
07:39 <BabyBug> ...
07:39 <BabyBug> Double binding then
07:39 <BabyBug> lol
07:42 <BabyBug> They're just jealous...There's no decent players left in no rubber anymore :(
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08:10 <wrtlprnft> BabyBug: yes there is
08:10 <BabyBug> wrtlprnft, who!
08:10 <wrtlprnft> i once wrote armaspy advanced which did exactly that
08:10 <wrtlprnft> but it leaks memory :-(
08:11 <BabyBug> did what?
08:11 <wrtlprnft> display a tray icon that would pop up a list of servers if you clicked on it
08:11 <wrtlprnft> and if you click on the server it launches arma to directly connect to that server
08:12 <BabyBug> Oh you answered that question
08:12 <BabyBug> =x
08:13 <wrtlprnft> there was a thread on the forums a while ago about a java progra
08:13 <wrtlprnft> m
08:13 <wrtlprnft> maybe try that
08:13 <BabyBug> lol and armaspy errors on run ><
08:13 <BabyBug> I saw that java thingy
08:13 <BabyBug> didn't like it..it was too ugly =x
08:13 <wrtlprnft> java progs are.
08:15 <BabyBug> Have you actually tired fixing the memory leak?
08:15 <BabyBug> tried*
08:15 <wrtlprnft> yeah
08:16 <wrtlprnft> i have no idea why it occurs, i blame pykde
08:16 <wrtlprnft> maybe i'll write a c++ program these days
08:16 <BabyBug> hrmph ><
08:16 <BabyBug> I'm getting annoyed with loading something that whores your cpu just to see if someone's playing =x
08:21 <BabyBug> What's the big commented out part meant to do?
08:27 <wrtlprnft> it shouldn't use that much cpu power
08:27 <wrtlprnft> how much cpu can parsing an xml file need?
08:28 <BabyBug> no no
08:28 <BabyBug> i mean arma does
08:32 <wrtlprnft> why do you need a player list all the time
08:32 * wrtlprnft usually just looks directly at http://wrtlprnft.ath.cx/serverlist/serverxml.php?stripcolors and then just copies the server address and port into an arma --connect command
08:32 <wrtlprnft> you can even make an alias
08:33 <BabyBug> *face palms* not all the time =P I was just making a general comment how opening up arma to see if anyone's playing can be a pain...Cause it'll make a movie lag or another game lag =x
08:33 <BabyBug> hrmm
08:33 <BabyBug> well there's an idea
08:33 <wrtlprnft> then use an online server browser. it's not like there aren't a gazuillion of them
08:33 <BabyBug> which make firefox whore the cpu :P
08:34 <BabyBug> Although that xml link is handy enough =)
08:34 <luke-jr> BabyBug: rewrite Armagetron in Qt
08:34 <wrtlprnft> don't use firefox :-)
08:35 <BabyBug> mmm yes luke-jr.. =P
08:35 <BabyBug> wrtlprnft, what then? ><
08:35 <wrtlprnft> opera :-P
08:35 <BabyBug> arf
08:35 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r885 some rotation-oriented hacks, but it doesnt work quite right...
08:35 * wrtlprnft couldn't use any other browser
08:35 <BabyBug> i just stick with the default
08:35 * wrtlprnft still hasn't found some way to use shift-arrowkeys in firefox
08:36 <BabyBug> shift arrow keys?
08:36 <wrtlprnft> for mouseless browsing
08:36 <BabyBug> what does shift arrow keys do?
08:36 <wrtlprnft> navigates through links, but not in sort order, but sort of as they appear on the screen
08:36 <wrtlprnft> s/sort/source/
08:37 <BabyBug> oh
08:37 <BabyBug> how lazy do you have to be not to use a mouse? :P
08:37 <wrtlprnft> i don't use one with my laptop
08:37 <BabyBug> why? :s
08:37 <wrtlprnft> and the arrow keys are faster than fiddling with the touchpad
08:38 <wrtlprnft> plus i find myself using them even on pcs that have a mouse
08:38 <BabyBug> what's wrong with touchpads? O.o
08:38 <wrtlprnft> because i don't always have a flat surface to put it on?
08:38 <BabyBug> :s
08:38 <wrtlprnft> and arrow keys are one-handed
08:39 <wrtlprnft> with the touchpad i usually use two hands
08:39 <BabyBug> erm...a flat surface for the touchpad? i'm confused :s
08:39 <wrtlprnft> the mouse
08:40 <wrtlprnft> well, just believe me… it's a fantastic method of navigation once you get used to it
08:40 <BabyBug> bleh! it's too early to think, i'm bamboozled now...
08:40 <BabyBug> I'm off for a shower!
08:40 <BabyBug> toodles xx
09:36 <@armabot> armacommits: [trunk-armagetronad-work] r841 Merged protobuf branch.... || [protocolbuffer-armagetronad-work] r946 updated....
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10:00 <Lucifer> BabyBug: one of the goals of my stupid desktop environment is to make it so I never have to touch my mouse again
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10:02 <BabyBug> Lucifer, lazy!
10:02 <Lucifer> right, I'm so lazy I'm willing to write a complete desktop environment from scratch so I don't have to use my mouse
10:03 <Lucifer> it probably hasn't even occurred to you that the mouse interface is the most inefficient interface ever dreamed up
10:03 <Lucifer> how much time do you waste trying to aim your mouse pointer?
10:03 <Lucifer> when you just *know* that you could press keys on a keyboard completely by touch and get the job done in a matter of milliseconds
10:06 <BabyBug> erm...
10:06 <BabyBug> I quite like using the mouse
10:06 <BabyBug> shortcuts make my head hurt
10:07 <BabyBug> The amount of time it takes me to remember the shortcut, and then find the keys on the keyboard, It'd be just as quick for me to use the mouse
10:08 <Lucifer> then you'd lose nothing by losing your mouse, and also gain nothing
10:08 <Lucifer> see, the reason the mouse is currently better than the keyboard is as you say, it takes time to remember the shortcut
10:08 <Lucifer> a mouse-based interface *can* be discoverable, so you can sit in front of something you've never used before and be able to use it
10:09 <Lucifer> but many of us came from Windows at one point or other, and Windows apps are anything but discoverable
10:09 <Lucifer> so, knowing that, how do you write a keyboard interface that is also discoverable?
10:09 <Lucifer> that's the trick, and that's the question I hope to answer :)
10:10 <wrtlprnft> there's those alt-<some underlined letter> shortcuts
10:10 <wrtlprnft> that are hidden in winxp by default
10:10 <Lucifer> true
10:10 <Lucifer> are they hidden by winxp by default? :(
10:10 <wrtlprnft> yep
10:10 <wrtlprnft> i think the default setting is that they only show up if you hold the alt key
10:10 <Lucifer> I'm thinking if you press the button with the microsoft logo, you should get an overlay on your desktop that tells you what buttons do what on the screen that you see
10:11 <wrtlprnft> which is braindead, really
10:11 * BabyBug should use windows at somepoint to learn what all the complaining is about =x
10:11 <Lucifer> yeah, you'd need to know about the alt key in the first place, heh
10:11 <Lucifer> see, if you have a dock, it makes sense to me that you can have shortcuts for each item on the dock
10:11 <wrtlprnft> well, you need to know that if they're not hidden, too
10:11 <wrtlprnft> but you get a reminder to use it every time you see the dialog or whatever
10:12 <Lucifer> then to focus a specific app, you just hit the key combination
10:12 * wrtlprnft has a lot of global keyboard combos involving the win key for that purpose
10:12 <Lucifer> can you use the win key as a modifier?
10:14 <Lucifer> if you can, then I'll use win->popup as the combination to open the finder :)
10:14 <wrtlprnft> Lucifer: definitely :-)
10:14 * Lucifer is going to copy mac os x as much as possible just to enjoy the irony of using a mac-inspired interface to get rid of the mouse
10:14 <wrtlprnft> i have it bound to the meta key
10:15 * Lucifer hopes it will cause Steve Jobs to challenge him to a duel
10:15 <Lucifer> I'll look into what bbkeys will let me do with it ;)
10:51 <@armabot> armagetronad: bazaarmagetron * r9014 /armagetronad/trunk/armagetronad/ (118 files in 16 dirs): Manuel Moos: Merged protobuf branch.
10:52 <wrtlprnft> Lucifer: what happened to your job?
10:52 <wrtlprnft> just read on the forums, didn't follow up on IRC
11:04 <Lucifer> it fell through?
11:04 <Lucifer> I'm still working at the school, it's just not enough
11:05 <Lucifer> I was falling behind on child support and barely making ends meet, but now the attorney general is garnishing my wages, so I can't even make ends meet with the job I have
11:05 <Lucifer> so I need a new one
11:05 <Lucifer> either to replace this one, or in addition to it (preferably in addition to it, because I love my job at the school)
11:12 <@armabot> armagetronad: bazaarmagetron * r9015 /armagetronad/trunk/armagetronad/ (. src/network/nNetwork.cpp): Manuel Moos: Fixed uninitalized variable warning.
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11:42 <@armabot> armacommits: [armagetronad-zones-v1v2] r884 Fixed missing initialization.... || [armagetronad-zones-v1v2] r883 Merging again.... || [armagetronad-zones-v1v2] Fixed uninitalized variable warning.... || [armagetronad-zones-v1v2] r882 Merge from trunk, including protobuf.... || [armagetronad-zones-v1v2] Merged protobuf branch.... || [armagetronad-zones-v1v2] updated.... || [armagetronad-zones-v1v2] Added zlib test code.... || [armaget
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14:51 <@armabot> armagetronad: * resources/Blaze/Fortress/GreatWall-1.0.1.aamap.xml: Resource by Blaze
15:06 <epsy> new IP tomorrow :o
15:07 <@armabot> armagetronad: * resources/Blaze/Fortress/Lockdown-1.0.1.aamap.xml: Resource by Blaze
15:07 <@armabot> armagetronad: * resources/Blaze/Fortress/BlockHead-1.0.1.aamap.xml: Resource by Blaze
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15:15 <@armabot> armagetronad: * resources/Blaze/Fortress/Nanoistic-1.0.1.aamap.xml: Resource by Blaze
15:22 <@armabot> armagetronad: * resources/Blaze/Fortress/Rush-1.0.1.aamap.xml: Resource by Blaze
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15:36 <@armabot> armagetronad: * resources/Blaze/Fortress/Risk-1.0.1.aamap.xml: Resource by Blaze
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16:04 -!- mode/#armagetron [+o guru3] by ChanServ
16:04 -!- guru3 changed the topic of #armagetron to: Thanks everyone! Hosting is assured! $195.27 / $150 | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
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16:10 <flea> /unbann meh from ww ctf
16:10 <flea> #/unbann meh from ww ctf
16:17 <@armabot> armagetronad: guru3 * r9016 /www/mainsite/ (archive.php index.php): Thanks to everyone for the donations!
16:44 <@armabot> armagetronad: * resources/Blaze/Fortress/Isle-1.0.1.aamap.xml: Resource by Blaze
16:45 <@armabot> armagetronad: * resources/Blaze/Fortress/GoldMine-1.0.1.aamap.xml: Resource by Blaze
16:55 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r886 merge from v1v2 main for On* virtuals
16:59 -!- z-man [n=manuel@p508720D3.dip0.t-ipconnect.de] has joined #armagetron
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17:09 <luke-jr> guru3: that website change didn't work right
17:12 <@guru3> oops!
17:13 <@guru3> fixed that :3
17:13 -!- mode/#armagetron [-o guru3] by guru3
17:14 <@armabot> armagetronad: guru3 * r9017 /www/mainsite/index.php: screwed up my tags :<
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17:47 <z-man> Bah, just my luck
17:47 <z-man> Two days after ordering the bugfarm vps, the host goes down with a hardware defect :(
17:47 <guru3> D:
17:47 <z-man> The host is back up, but not the vps.
17:56 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has joined #armagetron
17:58 <@armabot> armacommits: [armagetronad-zones-v1v2-fortress] r888 tPolynomial::evaluateRate || [armagetronad-zones-v1v2-fortress] r887 fixes to make zone collapsing work
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18:57 <luke-jr> ]later tell z-man why not get a VPS with me?
18:57 <ljrbot> luke-jr: The operation succeeded.
18:58 <luke-jr> ]later tell z-man http://lightfoot.dashjr.org/?page=vps
18:58 <ljrbot> luke-jr: The operation succeeded.
19:02 -!- MrBougo [n=MrBougo@38.104-65-87.adsl-dyn.isp.belgacom.be] has joined #armagetron
19:29 <@armabot> armagetronad: luke-jr * r9018 /armagetronad/trunk/build/gentoo/overlay/games-action/armagetronad-live/ (Manifest armagetronad-live-0.3_alpha9014.ebuild): we now depend on protobuf
19:31 <wrtlprnft> #base 10 16 1000
19:31 <@armabot> wrtlprnft: 3E8
19:32 <wrtlprnft> #base 10 16 2000
19:32 <@armabot> wrtlprnft: 7D0
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19:39 <epsy> wrtlprnft, solve mine first!
19:41 <sinewav> epsy: are you talking about this? --> 7FBFCFE
19:41 <epsy> :)
19:41 <epsy> I've let a lot of hints
19:42 <epsy> shoudln't be too much hard
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19:54 -!- lis is now known as Lizmatic
20:04 <@armabot> armacommits: [trunk-build-work] r159 we now depend on protobuf
20:12 <epsy> why won't it inherit properly ?!?!§?§§ >:@
20:17 <wrtlprnft> epsy: solve what?
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21:11 * epsy is going to kill someone
21:12 <epsy> why is my protected member not being inherited!?
21:14 <wrtlprnft> so codea isn't a typo?
21:14 <wrtlprnft> #base 16 10 7FBFCFE
21:14 <@armabot> wrtlprnft: 133954814
21:14 <wrtlprnft> #base 16 11 7FBFCFE
21:15 <@armabot> wrtlprnft: 69683264
21:15 <epsy> it isn't
21:15 <epsy> and there was another hint
21:16 <wrtlprnft> #base 16 10 FBFCFE
21:16 <@armabot> wrtlprnft: 16514302
21:18 <wrtlprnft> #base 16 10 a7FBFCFE
21:18 <@armabot> wrtlprnft: 2818309374
21:19 <wrtlprnft> although it's too regular to represent anything in base 10
21:20 <wrtlprnft> it might be a slightly grayish white with 7 representing slightly less than .5 opacity
21:20 <wrtlprnft> (colorA for alpha)
21:21 <sinewav> I thought the base10 translation was supposed to spell something 1337.
21:21 <sinewav> wrong?
21:22 <wrtlprnft> yeah, that was my first idea
21:23 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
21:23 <wrtlprnft> leegsabia o_O
21:23 <epsy> aah I get it, a constructor's ": a (b)" can only set it's own stuff, not inherited stuff
21:23 <nsh22> who the hell wrote the arma uncyclopedia?
21:23 <wrtlprnft> epsy: argh, i could have told you that
21:23 <epsy> nsh22, infa started it, afaik
21:23 <wrtlprnft> epsy: it can call base class constructors, though
21:23 <wrtlprnft> but only directly inherited ones
21:24 <epsy> heh, well at least I learnt it for sure
21:24 <epsy> yes
21:24 <epsy> that's what led me to this conclusion
21:24 <wrtlprnft> it's sort of obvious… what would happen if both constructors initialized the var?
21:24 <epsy> yeah, indeed
21:24 <nsh22> lol kyle had a hand in it two
21:24 <nsh22> too*
21:24 <epsy> but the error messages are kind of confusing
21:25 <epsy> it just says it didn't exist
21:25 <wrtlprnft> probably doesn't bother to resolve members of inherited classes
21:26 <wrtlprnft> because they're not allowed, anyways
21:28 <nsh22> #weather innisfil
21:28 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 34.9°F (3:28 PM EST on February 17, 2009). Conditions: Overcast. Humidity: 40%. Dew Point: 12.2°F. Windchill: 32.0°F. Pressure: 29.15 in 987.0 hPa (Falling).
21:28 <nsh22> #weather quebec city
21:28 <@armabot> nsh22: Error: HTTP Error 500: Server Error
21:28 <nsh22> #weather quebec quebec
21:29 <@armabot> nsh22: Error: HTTP Error 500: Server Error
21:29 <nsh22> #weather quebec
21:29 <@armabot> nsh22: Error: HTTP Error 500: Server Error
21:29 <nsh22> ffs
21:29 <nsh22> #q
21:29 <epsy> #spell quebe
21:29 <@armabot> nsh22: Quote #8: "master your own mind, otherwise the game will destroy you -- Okgo" (added by n54 at 04:27 PM, March 29, 2006)
21:29 <epsy> #spell quebec
21:29 <@armabot> epsy: No spelling suggestion made. This could mean that the word you gave is spelled right; it could also mean that its spelling was too whacked out even for Google to figure out.
21:29 <@armabot> epsy: No spelling suggestion made. This could mean that the word you gave is spelled right; it could also mean that its spelling was too whacked out even for Google to figure out.
21:30 <epsy> #weather Québec
21:30 <nsh22> :)
21:30 <@armabot> epsy: Error: HTTP Error 500: Server Error
21:30 <epsy> #weather heaven
21:30 <@armabot> epsy: Error: HTTP Error 500: Server Error
21:30 <nsh22> #weather hell
21:30 <epsy> do NOT jump to conclusions
21:30 <@armabot> nsh22: The current temperature in Woodbury Park / R. Peter, Howell, Michigan is 37.0°F (3:29 PM EST on February 17, 2009). Conditions: Clear. Humidity: 55%. Dew Point: 23.0°F. Windchill: 32.0°F. Pressure: 29.91 in 1012.8 hPa (Falling).
21:30 <nsh22> hell's cold?
21:31 <epsy> @calc 23 f in c
21:31 <teabot> epsy: 23 degrees Fahrenheit = -5 degrees Celsius
21:31 <nsh22> armabot just crushed all of my beleifs lol
21:31 <nsh22> #weather Québec city
21:32 <@armabot> nsh22: Error: HTTP Error 500: Server Error
21:33 <nsh22> #weather Québec Québec canada
21:34 <@armabot> nsh22: Error: HTTP Error 500: Server Error
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22:07 <Lucifer> ascii codes?
22:08 <epsy> omg you cheater
22:08 <Lucifer> are you kidding? that was my first thought, I just didn't want to look them up
22:08 <Lucifer> and they're all high anyway, so I don't thinkt hey're printable characters
22:08 <epsy> what are we talking about btw?
22:09 <Lucifer> ah, your secret color code
22:09 <epsy> ah, wrong way :)
22:09 <Lucifer> 255-x to get the code? ;)
22:09 <Lucifer> probably going to be upside down anyway
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22:11 <epsy> [21:15] <wrtlprnft>: so codea isn't a typo?
22:11 <epsy> wrtlprnft, actually, you made a typo
22:12 <Lucifer> 7FBFCFE
22:12 <Lucifer> there's not enough characters
22:12 <Lucifer> that's seven characters, isn't it?
22:12 <wrtlprnft> you mean Codea?
22:12 <epsy> I mean Codea
22:13 <Lucifer> C++ Object-Oriented Development Environment for Apache.
22:14 <epsy> #cyborg Codea
22:14 <@armabot> epsy: C.O.D.E.A.: Cybernetic Operational Dangerous Exploration Android
22:14 <Lucifer> #base 16 10 ef cf fb 7
22:14 <@armabot> Lucifer: (base <fromBase> [<toBase>] <number>) -- Converts <number> from base <fromBase> to base <toBase>. If <toBase> is left out, it converts to decimal.
22:14 <Lucifer> #base 16 10 ef
22:14 <wrtlprnft> CC07FBFCFE?
22:14 <@armabot> Lucifer: 239
22:14 <wrtlprnft> #base 16 10 CC07FBFCFE
22:14 <Lucifer> #base 16 10 bf
22:14 <epsy> uh oh wrtlprnft ?
22:14 <@armabot> Lucifer: 191
22:14 <@armabot> wrtlprnft: 876307283198
22:14 <Lucifer> #base 16 10 cf
22:14 <@armabot> Lucifer: 207
22:15 <wrtlprnft> all uppercase letters and number
22:15 <wrtlprnft> s
22:15 <wrtlprnft> although that doesn't incorporate that weird a
22:15 <epsy> it's one of the hints
22:16 <wrtlprnft> jonathan's puzzles were more fun
22:16 <epsy> hehe yeah, we're not into pure math at all here
22:17 <Lucifer> no, we're in epsy's highly randomized brain here
22:17 <Lucifer> it could be anything
22:17 <Lucifer> it's not ascii characters
22:17 <wrtlprnft> you can tell that without doing any math
22:18 <wrtlprnft> any char starting with 8, 9 or a letter is not ascii
22:18 <wrtlprnft> nor is 7f
22:18 <Lucifer> well, it would have to be in the extended set, but that's mostly silly graphics
22:18 <epsy> nor is 7f, indeed :)
22:18 <wrtlprnft> maybe epsy tried to generate a random number with a similar func to http://thedailywtf.com/Articles/Some-Crazy-Reason.aspx
22:18 <Lucifer> maybe if you speak the string out loud with a crazy french accent, it sounds like a sentence?
22:19 <wrtlprnft> 21:23 <wrtlprnft> leegsabia
22:19 <wrtlprnft> i still prefer that answer
22:20 <epsy> well, it starts from the color code most here accept as default
22:20 <wrtlprnft> yeah, i gathered that
22:20 <Lucifer> so subtract one from the other and you could wind up on the ascii table
22:20 <wrtlprnft> 7f is 0.5 in arma-hex
22:20 <epsy> (even if you knew that, I gave you another hint)
22:21 <wrtlprnft> #g 0x7FBFCFE - 0xffff7f
22:21 <@armabot> wrtlprnft: 0x7FBFCFE - 0xffff7f = 0x6FBFD7F
22:21 <wrtlprnft> no dice
22:22 <epsy> it's hardly algebrics at all
22:22 <epsy> only bases, obviousely ;)
22:22 <wrtlprnft> probably it's base 42 or something
22:23 <Lucifer> that extra seven throws it off
22:23 <Lucifer> epsy's color code isn't a valid color code because it has 7 characters
22:23 <epsy> (bases as the only thing that still could be qualified as match)
22:23 <Lucifer> so, I've got a lead on a gig doing python web programming
22:23 <wrtlprnft> grml, i speak too much german lately
22:23 <epsy> ach! katastrophe!
22:23 <Lucifer> well, I googled "color codea" and got epsy's post
22:23 <Lucifer> I see epsy's looked at KDE4
22:24 <wrtlprnft> wow, alreasy
22:24 <wrtlprnft> *already?
22:24 <wrtlprnft> either google is fast or we're popular :-)
22:24 <Lucifer> yeah, the days of waiting a month for google to see something are long gone
22:24 <epsy> google is very fast
22:24 <Lucifer> google rescans every couple of days now
22:25 <epsy> in fact, when I launched the TST site, it was indexed no more than two hours later
22:25 <Lucifer> it's amazing, back when I did search engine marketing I thought it was inconceivable that a search engine could scan that fast
22:25 <epsy> apart from that, how did this end up on kde4 ?
22:25 <Lucifer> my site was removed from their index in a month, but when I brought it back up, it was there in a day
22:26 <Lucifer> [15:23] <epsy> ach! katastrophe!
22:26 <epsy> hah
22:26 <Lucifer> so the guy that wrote blackbox is porting it to qt4
22:26 <Lucifer> or so I hear
22:26 <Lucifer> (he works for trolltech now)
22:27 <epsy> heh
22:28 <Lucifer> well, I've gotta run and do stuff
22:28 <Lucifer> got another in-person interview tomorrow morning though, so it's already been a good day :)
22:33 <epsy> all my firefox crashes stop immediately once I uninstall flash player
22:33 <epsy> *cough* what a coincidence! *cough* *cough*
22:36 <sinewav> flash ftl
22:46 <fonkay> Lucifer: Back on the wagon?
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22:53 <epsy> zmanuel, shall protobuff be used for something else as network communication?
22:54 <zmanuel> Got something in mind? :)
22:54 <epsy> like, config files I don't expect an user to look at
22:55 <epsy> not sure if I ever plan on doing that, but well..
22:55 <zmanuel> Protobuf also supports ascii serializing.
22:55 <epsy> ah?
22:55 <zmanuel> so yeah, the server lists could be migrated.
22:55 <zmanuel> I haven't read the detailed docs on it, I admit. But I've seen it mentioned.
22:57 <wrtlprnft> just base64 everything
22:58 <epsy> well, does protobuf provide CLI tools for editing serialized files?
22:59 <epsy> hrm, my tModuleLoaders will have to be pseudo-static
23:00 * epsy rereads himself: « rewrite rewrite rewrite »
23:00 <epsy> ew.
23:01 <epsy> @lp
23:01 <teabot> Bug tracker : https://bugs.launchpad.net/armagetronad || Answers : https://answers.launchpad.net/armagetronad || Bzr branches : https://code.launchpad.net/armagetronad (see also @bzr) || Blueprints : https://blueprints.launchpad.net/armagetronad
23:03 <Lucifer> fonkay: no, still off the wagon. you?
23:05 <Lucifer> aw, we got busted
23:05 <Lucifer> I shouldn't have made that last post
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23:13 <@armabot> armacommits: [armagetron3d] r931 still merge from trunk... || [armagetron3d] r930 merge with trunk r842...
23:54 <zmanuel> dedeee is a nice to memorize color.
Log from 2009-02-18:
--- Day changed Wed Feb 18 2009
00:01 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
00:05 <@armabot> armagetronad: bazaarmagetron * r9019 /armagetronad/trunk/armagetronad/ (. src/network/nProtoBuf.cpp): Manuel Moos: Whoops, forgot debug output in there.
00:06 <@armabot> armagetronad: bazaarmagetron * r9020 /armagetronad/trunk/armagetronad/ (6 files in 3 dirs): Manuel Moos: Peers can now request to not receive any compressed packets.
00:07 -!- s0beit [n=Negative@user-1120fpv.dsl.mindspring.com] has joined #armagetron
00:12 <fonkay> off.
00:12 <s0beit> bb
00:17 <@armabot> armacommits: [trunk-armagetronad-work] r844 Peers can now request to not receive any compressed packets.... || [trunk-armagetronad-work] r843 Whoops, forgot debug output in there....
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00:25 <s0beit> oi smoothice :)
00:25 <smoothice> hi
00:25 <s0beit> is there anyway to set a server up to where admin can only do certain commands.
00:26 <s0beit> basically, i want them to only be able to kick, and include settings
00:26 <smoothice> set ACCESS_LEVELs
00:26 <smoothice> or
00:26 <smoothice> when you use armathenication
00:26 <s0beit> so ACCESS_LEVEL INCLUDE 1?
00:26 <smoothice> give people "Moderator" access
00:27 <s0beit> they will be able to include files then?
00:27 <smoothice> mods can only kick, kill, silence, voice
00:27 <smoothice> no
00:27 <smoothice> mods cannot incliude or change cycle settings
00:27 <s0beit> do i need to set CASACL?
00:27 <smoothice> ?
00:27 <smoothice> #cfg2 casacl
00:27 <smoothice> arg
00:27 <@armabot> smoothice: CASACL: For the duratioon of the rest of the configuration file thiss directive appears in, elevate the access level.
00:28 <smoothice> ummm
00:28 <smoothice> maybe
00:28 <s0beit> what else would i do?
00:28 <s0beit> set access level you say?
00:28 <s0beit> how will that work?
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00:28 <s0beit> ACCESS_LEVEL INCLUDE 2?
00:28 <PinkTomato> read authentication.cfg
00:28 <s0beit> I have :(
00:29 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has joined #armagetron
00:29 <smoothice> &cfg2 access_level
00:29 <armastybot> smoothice: ACCESS_LEVEL: Changes the access level of a configuration item to make it available to lower ranked users || ACCESS_LEVEL_ADMIN: Minimal access level for /admin command. || ACCESS_LEVEL_CHAT: Minimal access level for chatting. || ACCESS_LEVEL_CHAT_TIMEOUT: Time in seconds between public announcements that someone wants to chat, but can't. Set to 0 to disable the public (7 more messages)
00:29 <s0beit> ACCESS_LEVEL_VOTE_INCLUDE 2
00:29 <s0beit> will that work pink?
00:29 <smoothice> ????
00:29 <smoothice> &cfg2 ACCESS_LEVEL_VOTE_INCLUDE
00:29 <armastybot> smoothice: ACCESS_LEVEL_VOTE_INCLUDE: Minimal access level required to issue inclue votes. || ACCESS_LEVEL_VOTE_INCLUDE_EXECUTE: Minimal access level successful include votes will be executed at.
00:29 <smoothice> what's an include vote?
00:29 -!- luke-jr [n=luke-jr@ip70-187-26-118.om.om.cox.net] has joined #armagetron
00:30 <s0beit> /vote include setting.cfg
00:30 <s0beit> that
00:31 <smoothice> oh
00:31 <smoothice> hmm
00:31 <PinkTomato> won't work
00:32 <PinkTomato> you need more clients to use 0.2.8.3
00:32 <smoothice> ?
00:32 <PinkTomato> which is not the general release
00:32 <smoothice> oh
00:32 <smoothice> include voting is in 0.2.8.3?
00:32 <PinkTomato> therefore only a few of the armagetron population will be able to vote.
00:32 <smoothice> well...
00:32 <smoothice> I don't tgink that's true
00:33 <smoothice> Armathenication is supported in 0.2.8.2.1
00:33 <smoothice> through serverside center message over network
00:33 <PinkTomato> Krawell
00:33 <smoothice> a
00:33 <PinkTomato> It was implemented in 0.2.8/7
00:33 <smoothice> o
00:33 <smoothice> well
00:33 <smoothice> armathenication wasn't
00:33 <PinkTomato> Include voting is not backwards compatible afaik
00:34 <smoothice> I think it is lol
00:34 <PinkTomato> armathentication was
00:34 <PinkTomato> The client has had it, it is only recent server support i think
00:36 <smoothice> hmmm
00:36 <smoothice> 0.2.8.2.1 client has it but 0.2.8.2.1 server doesn't?
00:36 <smoothice> seems fishy to me lol
00:36 <smoothice> &cfg access_level
00:36 <armastybot> smoothice: Error: "cfg" is not a valid command.
00:36 <PinkTomato> the armathentication server is a php script
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00:59 <nsh22> hey hey hey
00:59 <Concord> hi
00:59 <armastybot> nsh22, smoothice has summoned you to #armagetron-0.3-sty
01:01 <epsy> smoothice: /invite
01:02 <nsh22> i g2g way too much shit to do
01:02 <nsh22> pce
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01:03 <smoothice> epsy: I did it the _cool_ way :P
01:03 <epsy> no you didn't
01:03 <smoothice> yes I did
01:04 <PinkTomato> you did it in the way you would do it if there was no function to it
01:04 <smoothice> lol
01:04 <epsy> however, there is a function for it
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01:40 <animuson> quick question
01:40 <animuson> how do i include a config file?
01:40 <animuson> through a console command
01:40 <dlh> include <file>
01:41 <animuson> and just put the file in the server settings folder?
01:42 <dlh> Yea. put it in the "user data dir"/config, so you can upgrade arma later and not wipe out that file
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02:04 <animuson> it doesnt include the settings for some reason :-/
02:08 <luke-jr> animuson: dlh means 'var'
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02:10 <animuson> still didnt include the settings
02:11 <luke-jr> then you're doing something wron
02:11 <luke-jr> g
02:11 <dlh> did you put "include <file>" in your settings_custom.cfg or autoexec.cfg?
02:11 <luke-jr> give details
02:12 <animuson> its in a PHP echo
02:12 <animuson> echo "INCLUDE {$map['settings']}\n";
02:13 <luke-jr> and how do you think that is valid PHP?
02:13 <animuson> thats what gets echoed to the console
02:13 <animuson> through my php cycle
02:14 <luke-jr> ok, new syntax I see
02:14 <luke-jr> so what's the error?
02:14 <animuson> it doesnt give an error
02:14 <animuson> it echoes INCLUDE luigi.cfg
02:14 <animuson> but doesnt actually include anything
02:15 <luke-jr> then you're not doing stdio right
02:20 <@armabot> armacommits: [0.2.8-armagetronad-newspam] r1058 Correceted SPAM_SIMILARITY_PREFIX_MULTIPLIER help text... || [0.2.8-armagetronad-newspam] r1057 newline || [0.2.8-armagetronad-newspam] r1056 Moved chat spam class to new file. Implemented similarity sp... || [0.2.8-armagetronad-newspam] r1055 Factored last said to be a deque of pairs...
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02:25 <animuson> maybe it is including
02:26 <animuson> the spawn_zone settings dont take affect til the round actually starts tho
02:26 <animuson> sis it possible for it to wait til the round starts before running the settings?
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02:33 <s0beit> ok anyone that feels helpful: I put in include settings so that admin can change the settings from ctf to sumo, etc. But when that happeneds, all the settings dont change, like size_factor etc.
02:33 <s0beit> hey babybug =)
02:34 <BabyBug> Hello =)
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04:16 * BabyBug stares at luke-jr
04:16 <luke-jr> sorry
04:17 <BabyBug> *tickles*
04:21 <@armabot> armacommits: [armagetronad-old-glancing] r756 Merge from trunk... || [0.2.8-armagetronad-newspam] r1059 Don't apply similarity check to team messages...
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05:17 <Lucifer> anybody know of a program that'll let me handle removable media that's also desktop-agnostic?
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05:58 <smoothice> luke-jr: I started zCTF
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06:19 <luke-jr> Lucifer: mount?
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06:43 <Lucifer> luke-jr: no, something gui like :)
06:43 <Lucifer> I found pcmanfm, it does the trick just fine
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16:55 <TaZ_> epsy
17:06 <epsy> you fucking love my nick do you?
17:08 <TaZ_> lolz
17:08 <TaZ_> Calm down
17:08 <Lizmatic> don't tease the idiot epsy, dont pick on the weak
17:08 <TaZ_> oh hai lizmatic
17:08 <TaZ_> how's the baby doing?
17:10 <epsy> indeed, don't pick on the weak
17:10 <epsy> I wonder if he actually wanted to tell me something
17:10 <Lizmatic> Nah, just craving attention
17:10 <TaZ_> i did, but you appeared so rude, i just decided not to tell you
17:10 <epsy> oooh, just like her(?) mother
17:11 <epsy> :D
17:11 <TaZ_> typical parisian
17:11 * Lizmatic scratches head
17:12 <BabyBug> #kick TaZ_ Well then you've got nothing to say. BYE!
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17:12 <epsy> fbxo arrived :>
17:12 <BabyBug> fbxo?
17:12 <epsy> but the line isn't operational :(
17:13 -!- TaZ_ [i=4aeb0b27@gateway/web/ajax/mibbit.com/x-692c84beb77b848d] has joined #armagetron
17:13 <epsy> optic freebox(my ISP's fancy way of saying modem)
17:14 <TaZ_> xD
17:14 <epsy> subz ping time :P
17:14 <Lizmatic> BabyBug is my hero
17:15 <TaZ_> mine too :)
17:15 <epsy> lol my phone makes rendering of MIDIs
17:15 <TaZ_> <3
17:15 <Lizmatic> She's mine, you homo
17:15 <epsy> just tried on these old D2 soundtracks
17:15 <Lizmatic> (irony)
17:15 <TaZ_> lizmatic
17:15 <epsy> and it sucked
17:15 <TaZ_> 1v1 nub?/
17:15 <Lizmatic> um
17:15 <epsy> :-(
17:15 <Lizmatic> o_O now in normal speak
17:16 <TaZ_> Let me say it in your native tongue
17:16 <epsy> is it TaZ_ or me you're talking to Lizmatic ?
17:16 <TaZ_> can wez have ah 1v1 sumo matchee
17:16 <Lizmatic> TaZ_ of course
17:16 <epsy> or ivantis
17:16 <Lizmatic> uh okay, if you want to get beat then sure
17:16 <epsy> wait, he isn't even here
17:16 <TaZ_> what server Sasori?
17:17 <Lizmatic> Sasori, where?
17:17 <TaZ_> heh
17:17 <TaZ_> are you going to keep talking, or are we going to play sumo?
17:17 <epsy> she's asking you what server to play in.
17:18 <Lizmatic> um, honestly I don't care where I beat you
17:18 <Lizmatic> so you pick
17:18 <TaZ_> lolz
17:18 <Lizmatic> but not ww solo sumo, I got banned for being a gh3y
17:18 <TaZ_> let me check which servers are open
17:18 <epsy> IT'S A TRAP
17:18 <TaZ_> what's new?
17:18 <TaZ_> go to aero's
17:19 <TaZ_> 1v1 sumo
17:19 <Lizmatic> erm, k
17:27 <Lizmatic> can't believe I wasted my time on that
17:27 <TaZ_> gotta love that lag
17:27 <epsy> ..lol
17:27 <Lizmatic> ...
17:27 <TaZ_> ... indeed
17:27 <Lizmatic> it was an american server...
17:27 <TaZ_> can't wait to have a fair 1v1
17:27 <Lizmatic> o_O
17:27 <epsy> TaZ_, put some variation, says that your cat was being a dick
17:27 <epsy> *-s
17:27 <TaZ_> i say congratz, cause you won fair and all, but i lagged and spiked the whole time
17:27 <Lizmatic> who says I didn't?
17:28 <Lizmatic> just because I don't complain, doesn't mean I never lag or slide
17:28 <TaZ_> um no, I can tell you didn't slide
17:28 <Lizmatic> lol
17:28 <TaZ_> you're connection is probably better
17:28 <Lizmatic> my are connection what?
17:28 <akira_arma> you DO complain ;)
17:28 <akira_arma> soemtimes.
17:28 <epsy> Lizmatic, you are connection. not shut up
17:28 <akira_arma> some*
17:28 <epsy> now *
17:28 <TaZ_> ah, so she does complain :D
17:28 <Lizmatic> you're mother epsy
17:28 <epsy> no your
17:29 <Lizmatic> hah
17:29 <TaZ_> you are mother
17:29 <TaZ_> ...lol
17:29 <TaZ_> anyway, congratz lizmatic
17:29 <Lizmatic> anyway TaZ, you beating me is NEVER going to happen, get used to it
17:29 <TaZ_> you played good ;)
17:29 <Lizmatic> I didn't even try tbh
17:29 <TaZ_> don't be so cocky :)
17:29 <TaZ_> everyone knows x is nub
17:29 <Lizmatic> I'm not even in x
17:30 <Lizmatic> LOL!
17:30 <epsy> fail
17:30 <TaZ_> except for black_hat
17:30 * Lizmatic lol'd
17:30 <Lizmatic> I love it when people are unintionally funny
17:30 <epsy> who is x anyway?
17:30 <Lizmatic> froggy perhaps?
17:30 <TaZ_> idk, some noob clan
17:30 <TaZ_> i thing they died?
17:30 <TaZ_> think*
17:30 <Lizmatic> yeah, vcl is so much cooler
17:30 <Lizmatic> plz can i join
17:30 <TaZ_> oh yea
17:30 <TaZ_> you'll never be cool enough for VcL
17:30 <epsy> so a person can be a clan?
17:30 <Lizmatic> high rubber is sooo gud and 1337
17:31 <Lizmatic> AW SHYT! dang..
17:31 <TaZ_> first you need to get on my level lizmatic xD
17:31 <Lizmatic> ah dang :( vcl is soo gud
17:31 <Lizmatic> it liek, plays with rubbr
17:31 <TaZ_> aren't you a mom now, lizmatic?
17:31 <epsy> Lizmatic, you must stop being good to reach his level
17:32 <TaZ_> you sure don't act like it. ;)
17:32 <Lizmatic> lol
17:32 <TaZ_> and epsy, i don't argue with kids :)
17:32 <TaZ_> you're like 11
17:32 <akira_arma> this conv is retarded ;)
17:32 <epsy> I am even getting you to argue with me?
17:32 <TaZ_> lol akira
17:32 <Lizmatic> wow, he got the your/you're right for once
17:32 <TaZ_> :P
17:32 <Lizmatic> gold star
17:32 <TaZ_> ah, thx lizzy
17:32 <epsy> like, he got the police on his ass now?
17:33 <epsy> TaZ_, I didn't hear your answer
17:33 <TaZ_> To what?
17:33 <epsy> [17:33] <epsy>: I am even getting you to argue with me?
17:33 <TaZ_> I'm sorry, I didn't know you asked a question
17:34 <epsy> or trying to, if you prefer
17:34 <TaZ_> epsy, why are you still talking?
17:34 <TaZ_> oO
17:34 <akira_arma> This isn'T a question epsy..
17:34 <TaZ_> xD
17:34 <epsy> yeah, I gotta agree this kind of puctuation is difficult to see
17:34 <Lizmatic> everytime TaZ comes in, there's an argument, hihi
17:34 <epsy> yes, I made a typo
17:35 <TaZ_> :)
17:35 <TaZ_> how's the baby lizmatic
17:35 <Lizmatic> what makes you think I'd discuss something like that with you? how old are you again.. 12?
17:35 <epsy> TaZ_, the thing is, that I wasn't even talking to you, so if you're having trouble not arguing with me, I won't give a fuck about it
17:36 <TaZ_> I heard they test half the country...still no father. :(
17:36 <epsy> back to desk 7
17:36 <epsy> duteehawhaw
17:36 <TaZ_> epsy, no need to curse buddy
17:37 <Lizmatic> TaZ, what's your point?
17:37 <TaZ_> I don't think I was trying to prove a point. :)
17:37 <epsy> use "you're", otherwise he won't understand
17:37 <TaZ_> LOL!
17:37 <Lizmatic> are you jealous that you can't get laid?
17:37 <Lizmatic> because it'll happen one day kid, just hang in there
17:38 <TaZ_> Seeing as you're 18, and obviously didn't have the knowledge to use protection..
17:39 <Lizmatic> and?
17:39 <TaZ_> How can you call Americans dumb, when you your self..
17:39 <epsy> lol
17:39 <TaZ_> I'm not trying to down you for being a single mother and all...
17:39 <Lizmatic> no no, of course you're not
17:39 <TaZ_> I respect that actually
17:39 <Lizmatic> <TaZ_> I heard they test half the country...still no father. :(
17:39 <Lizmatic> COUGH
17:40 <TaZ_> But don't sit here and call Americans dumb, when you weren't smart enough to use protection
17:40 <TaZ_> So there, :)
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17:40 <Lizmatic> yes, me not using protection totally proves the fact that americans are dumb wrong..
17:40 <Lizmatic> boy, was I a moron..
17:40 <TaZ_> It was your choice
17:40 <TaZ_> And I hope that you make a great mother :)
17:40 <Lizmatic> I'm a bitch but at least I'm not fake nice to people, fuck off, TaZ_
17:41 <MrBougo> hello I love you all
17:41 <TaZ_> I'm sorry?
17:41 <TaZ_> I love you too Mrbougo !xD
17:41 <epsy> OMG BELGIANS DESERVE HELL!
17:41 * Lizmatic agrees 93%
17:41 <epsy> 'lo MrBougo
17:41 <MrBougo> epsy, you freak :p
17:41 <epsy> MrBougo, still not wanting to try defrag for trem? :D
17:42 <MrBougo> NEVR
17:42 <MrBougo> trem is sloppy
17:42 <MrBougo> how would defrag work on this
17:42 <epsy> still, pulse rifle climbing is fun
17:42 <MrBougo> bla bla bla
17:42 <MrBougo> :p
17:42 <epsy> how would defrag even work on nexuiz after all? :D
17:43 <MrBougo> there's no defrag on nexuiz!
17:43 <epsy> wait it doesn't even exist lol
17:43 <MrBougo> there's a race mode though
17:43 <epsy> even in race you can kill other people
17:43 <MrBougo> nope
17:43 <MrBougo> not in qualifying mode
17:43 <MrBougo> and you can configure that, too
17:43 <epsy> last time I checked, I could
17:44 <MrBougo> it wasnt qualifying then
17:44 <epsy> btw you have cpma & all that installed?
17:45 <epsy> does he even know? :<
17:45 <MrBougo> cpma?
17:45 <MrBougo> brb
17:45 <epsy> challenge promode a..rena
17:45 <epsy> the q3 mod lol
17:48 <MrBougo> I dont play q
17:48 <MrBougo> q3
17:49 <epsy> ok
18:03 <TaZ_> epsy
18:03 <epsy> why does tDirectories::GetFile list an empty filename ?
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18:10 <TaZ_> wbwb
18:13 <epsy> guru3, spam: http://forums.armagetronad.net/viewtopic.php?t=19052
18:18 <MrBougo> but but but!
18:18 <MrBougo> BeneGoods sell sports shoes wholesale and retail!
18:19 <MrBougo> lol, ugly shoes
18:20 <akira_arma> http://www.city-journal.org/2009/eon0212wo.html
18:20 <akira_arma> W.T.F.
18:21 <akira_arma> fahrenheit 251 live..
18:21 <akira_arma> 451*
18:21 <akira_arma> they banned childbooks in US printed prior to 1985
18:22 <akira_arma> becvause of some insignificant lead ink..
18:22 <Lizmatic> akira, our source to world unfairness
18:23 <akira_arma> no its just 1 step more
18:23 <akira_arma> on the way to a fascist technocracy
18:23 <akira_arma> :(
18:23 <Lizmatic> heh, are you one of those conspiracy guys?
18:23 <akira_arma> ?
18:23 <akira_arma> umm i am realistic
18:23 <Lizmatic> like you believe in the new world order, the elite, etc
18:23 <akira_arma> there is nothing to believe
18:24 <Lizmatic> so you do? :p
18:24 <akira_arma> just watch whats happening
18:24 <akira_arma> read laws
18:24 <akira_arma> follow mponey streams
18:24 <Lizmatic> well yes I know, the whole new world order thing sounds a bit farfetched though
18:24 <akira_arma> look at the structures of comapnies and govs
18:25 <akira_arma> i bet the third reich seemed farfetched in 1923 too
18:25 <akira_arma> yet it became reality
18:25 <Lizmatic> we won't see it in our lifetime though
18:25 <akira_arma> thats bs
18:25 <akira_arma> its happening right now before your eyes
18:26 <Lizmatic> you know what I mean..
18:26 <Lizmatic> the exploding point
18:26 <akira_arma> each day some law or other development to further it gets passed
18:26 <akira_arma> while the transfer of wealth form the bottom to the top is running rampant more than ever
18:26 <Lizmatic> I'll believe it when I see it tbh, besides.. what can you do about it once you're aware of it?
18:27 <Lizmatic> ignorance is bliss
18:27 <akira_arma> i am not saying i can do anything about it alone
18:27 <akira_arma> but at least i dont dismiss it and believe the propganda
18:28 <akira_arma> I mean the govs and agencies are blatrantly lying about so many things these days
18:28 <Lizmatic> I know, but that will never change
18:28 <akira_arma> its horrible
18:28 <akira_arma> it wont change because the stranglehold over the oublic consent is stronger than ever
18:29 <akira_arma> public
18:29 <Lizmatic> it wont change because its human nature, just like war, it will never go away
18:29 <akira_arma> through mass media and entertainment
18:29 <akira_arma> no
18:29 <akira_arma> thats so wrong
18:29 <akira_arma> you totally dismiss the influence of conditioning
18:29 <akira_arma> which is bs
18:29 <Lizmatic> I don't dismiss, I see things and am aware of it..
18:30 <Lizmatic> that doesn't mean it can be changed, neccesarily
18:30 <akira_arma> yes because everyone in our system is condittioned
18:30 <akira_arma> since we grow up here
18:30 <akira_arma> so naturally things doesnt seem to be likely to change cause we always experienced it that way
18:30 <akira_arma> that doesnt mean anything tho
18:31 <akira_arma> it just means that the conditioning to THAT public consent works
18:31 <Lizmatic> man, you're gonna give me nightmares
18:31 <akira_arma> i mean just watch media
18:32 <akira_arma> if you analyze it and look for relevant messges
18:32 <akira_arma> its petty clear that its mostly upholding some idea of society and values
18:33 <akira_arma> which has nothing to do with reality or being "good" for humanity
18:33 <akira_arma> its just a man.made up thing .. and then look WHO is profiting from it
18:33 <akira_arma> bah
18:33 <akira_arma> sorry
18:33 * Lizmatic pats akira on the head
18:33 <Lizmatic> there there, it will be okay
18:34 <akira_arma> no it wont
18:34 <akira_arma> :(
18:34 <Lizmatic> :(!
18:34 <akira_arma> you'll see
18:34 <akira_arma> next 5-10 years will be fun
18:34 <Lizmatic> we'll all die in the end, np
18:34 <akira_arma> transformation to a global fascism
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20:13 <epsy> « And every two characters are swapped. Sorry about that. »
20:13 <epsy> huh?!
20:14 <epsy> oh, he isn't here :)
20:15 <ct|kyle> ?
20:17 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has joined #armagetron
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20:22 <Lucifer> hmmm, is it valid xhtml to put a div inside a form?
20:23 <BabyBug> try it and find out =P
20:23 <Lucifer> heh
20:24 <Lucifer> I'm burying everything behind a login prompt, so I can't just run the validator on it
20:24 <Lucifer> I'm going to just do it and not worry about it
20:24 <ct|kyle> it probably is not
20:24 <ct|kyle> div can hardly go in anything
20:25 <ct|kyle> http://talkbinary.com/uncategorized/linux-101-hacks-free-e-book/
20:26 <epsy> Lucifer, it is
20:26 <epsy> even though forms are often inlines
20:27 <epsy> bah, BabyBug wins
20:28 <epsy> merge hell time
20:29 <BabyBug> You're learn that soon epsy....women always win =)
20:30 <epsy> how do I check the diff that causes a conflict?
20:31 <Lucifer> yay, I almost have an almost-working form generator!
20:32 * Lucifer is sooooo out of practice with php
20:32 <ct|kyle> with the .THIS and .OTHER files
20:32 <epsy> no, not how they are different today
20:32 <epsy> but you got me on the right path
20:32 <epsy> base vs other
20:32 <ct|kyle> ya those
20:35 <ct|kyle> it is .THIS and .OTHER for merge --weave
20:37 <Lucifer> #fetch http://accounting.davefancella.com
20:37 <@armabot> Lucifer: '<?xml version="1.0"?>\r\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\r\n<html xmlns="http://www.w3.org/1999/xhtml">\r\n<head>\n<title>Service Login</title>\n<link rel="stylesheet" type="text/css" href="/style/default.css" />\n<link rel="stylesheet" type="text/css" media="print" href="/style/print.css" />\n<meta (2 more messages)
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20:54 <epsy> ct|kyle, btw, does MSN really just tell you you're banned? it could be your nickname
20:55 <ct|kyle> i don't know, it just won't connect
21:00 <epsy> try chinging nickname
21:00 <epsy> I remember once not being able to connect because of some characters in my nick
21:00 <epsy> (it could just be the newlines)
21:03 <ct|kyle> i don't know how to change it if i can't log in
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21:24 <Lizmatic> oh god no
21:26 <akira_arma> lol
21:30 <TaZ_> hey everyone!
21:30 <TaZ_> and lizmatic
21:31 -!- MrBougo [n=MrBougo@5.192-241-81.adsl-dyn.isp.belgacom.be] has quit []
21:31 <Lizmatic> just when you think you've experienced it all..
21:31 <guru3> i need a way to take like a square of LEDs
21:31 <guru3> and produce an equal brightness surface
21:31 <TaZ_> oo, for what?
21:31 <guru3> i want to build an LED based overhead reader
21:32 <TaZ_> what would you attach it too?
21:32 <guru3> the desk?
21:32 <guru3> like the things they use for reading xrays and film negatives
21:32 <guru3> that sort of surface
21:33 <TaZ_> ah, i see
21:33 <guru3> but i have no idea what sort of optics you need to use to do that
21:33 <TaZ_> well building the LED surface would not be that hard
21:33 <guru3> well a grid of LEDs seems easy
21:33 <TaZ_> Yea
21:33 <guru3> it's just how to get all of those light sources to even out
21:33 <guru3> so that you don't have just a point of really bright bits
21:33 <TaZ_> You want them perfectly even?
21:33 <TaZ_> i see
21:34 <guru3> as close as possible
21:34 <TaZ_> how good are you with circuits?
21:34 <guru3> OK
21:34 <TaZ_> lol ok
21:34 <guru3> i know overhead projectors use a frenzel lens on the halogen bulb
21:34 <TaZ_> yea
21:35 <guru3> i wonder if something like that might work if i put enough distance between the leds and the lens
21:35 <guru3> ie, the focal length of the lens
21:35 <TaZ_> hmm
21:36 <guru3> because since it's flat, it should blow up the LEDs so that they overlap each other
21:36 <guru3> if i place the leds the right distance apart from each other, it should be near even then
21:36 <TaZ_> How many LEDs are you trying to put on this thing?
21:36 <TaZ_> can you give me a measurement?
21:36 <guru3> maybe 100 leds
21:37 <TaZ_> ah ok
21:37 <guru3> 6 x 7 or so
21:37 <guru3> 7 x 5 even
21:37 <guru3> (inches)
21:37 <TaZ_> that's not bad, but you may not need up to 100
21:37 <guru3> i want it to be really bright
21:37 <TaZ_> lol ok
21:38 <guru3> http://cgi.ebay.co.uk/FULL-Page-Sheet-Magnifier-Fresnel-Lens-MAGNIFYING-glass_W0QQitemZ200307418594QQcmdZViewItemQQptZUK_Health_Beauty_VisionGlasses_Lenses_SM?hash=item200307418594&_trksid=p3286.c0.m14
21:38 <guru3> something like that might be OK
21:38 <TaZ_> ah i see
21:38 <TaZ_> and you know how to solder, right?
21:38 <guru3> yeah
21:39 <guru3> but i don't know if the frensel lense will do what i think it should and sort of merge the led beams
21:39 <TaZ_> well if you use resistors, you should be able to output equal power to each LED
21:40 <TaZ_> therefor, one will not be brighter than the other
21:41 <TaZ_> this is just my opinion though, :D
21:41 <guru3> someone's opinion is better than no ones as long as they're talking seriously
21:41 <TaZ_> yea
21:41 <TaZ_> and it wouldn't be hard, just maybe tedious if you're planning to put 100 LEDs on :P
21:42 <TaZ_> especially on something that smile
21:42 <TaZ_> small*
21:42 <guru3> that's tru
21:42 <guru3> *true
21:42 <guru3> ive already burned a small hole in my carpet that's now tin lined
21:42 <TaZ_> lol why?
21:42 <guru3> i was soldering today
21:43 <guru3> and the solder fell off :/
21:43 <TaZ_> xD
21:43 <TaZ_> that sucks so bad
21:43 <guru3> bit of an 'oops' moment
21:43 <TaZ_> you ever been burned by solder?
21:43 <guru3> i can't tell if this stuff has rosin in it or not
21:43 <guru3> yeah
21:43 <guru3> but it doesn't seem like it
21:43 <TaZ_> ah
21:44 <guru3> i'll also need to find some bright ass LEDs
21:44 <TaZ_> so all you would need is a pin, resistors, and the LED's
21:44 <TaZ_> plus the board
21:44 <guru3> a pin?
21:44 <TaZ_> yea
21:44 <epsy> rab it from a camera
21:44 <guru3> ?
21:45 <epsy> the bright-ass led
21:45 <TaZ_> LED's from the camera???
21:45 <guru3> i was just gonna order some super bright white leds off of ebay
21:45 <TaZ_> LOL!
21:45 <guru3> if i knew what an 'MCD' was i'd feel slightly better about it
21:45 <guru3> lumens i understand
21:45 <TaZ_> ah ok
21:46 <guru3> why no one seems to be rating leds in lumens... who knows
21:46 <TaZ_> you kinda have to search far to find some bright LED's
21:46 <guru3> is 110k mcd bright?
21:47 <guru3> http://cgi.ebay.co.uk/50p-10mm-JUMBO-BRIGHT-WHITE-LED-140-000mcdFREE-RESISTOR_W0QQitemZ370160302869QQcmdZViewItemQQptZBI_Electronic_Components?hash=item370160302869&_trksid=p3286.c0.m14
21:47 <guru3> i just wish i knew what the hell an MCD was
21:47 <TaZ_> micro-controller device?
21:48 <guru3> "Luminous Intensity MCD: Typ: 140,000 mcd "
21:48 <guru3> or is just 17k mcd enough?
21:48 <guru3> (it's a hell of a lot cheaper)
21:48 <TaZ_> haha it says "Intensely Bright"m so im guessing it has to be really bright
21:48 <TaZ_> lol
21:49 <TaZ_> i never got into the brightness of LED's when i was soldering
21:49 <guru3> The unit of measure commonly used to describe LED intensity is the millicandela (mcd), 1000 millicandela equals 1 candela. Candelas measures how much light is produced as measured at the light source.
21:49 <akira_arma> omg i just read the best comment about arnie S.' role in "conan"
21:49 <akira_arma> What set it apart from its peers was a director/writer totally committed to making a great movie, tons of money, a producer who wasn't afraid of a 'R' rating, great actors, and a star who was too dumb to realize the inherent silliness of his role.
21:49 <TaZ_> ah yea, now i remember
21:49 <guru3> http://led.linear1.org/lumen.wiz
21:49 <akira_arma> mind the last part :)
21:50 <guru3> 17k mcd at 90 degress = 31 lumens
21:50 <guru3> x100 = 3100 lumens
21:50 <TaZ_> now guru3, are you trying to burn your eyes out with these LEDs, while lighting up your entire house?
21:50 <guru3> that's roughly what a low end OHP is
21:51 <guru3> well, actually, i'm trying to make an LED OHP
21:51 <guru3> but 17k mcd at 25 degress = 2.5 lumens
21:51 <guru3> only 250 :/
21:51 <guru3> not enough :/
21:51 <TaZ_> you should put a potentiometer so you can vary the light level!
21:51 <TaZ_> ah
21:51 <guru3> ive got this white led keychain
21:52 <guru3> i have no idea how many mcds it is
21:52 <guru3> but it's the level of brightness i want
21:52 <TaZ_> hmm
21:53 <guru3> need at least 50k mcds
21:54 <TaZ_> ebay would be the best place for that :D
21:54 <guru3> which is what i'm doing
21:54 <guru3> ebay searching
21:55 <guru3> 75kmcd at 40 degress = 28 lumens
21:55 <guru3> but only 50 of them
21:55 <TaZ_> i would get some resistors too, maybe 100ohms
21:55 <guru3> 1400 lumens
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21:59 <epsy> how do I tell vim to match really any character?
22:00 <epsy> [.\n]\+ interprets . as a dot
22:04 <guru3> ive never worked that one out
22:07 <epsy> :help /\_
22:08 <epsy> \_. will match . plus newlines
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22:09 <epsy> though matching /<<<<<<< TREE\_.\+=======\_.\+>>>>>>> is quite difficult
22:10 <epsy> it doesn't really work with anything bigger than window size
22:10 <guru3> it looks like flat top leds would be best
22:11 <epsy> that's what I have on my phone as the camera's flash
22:11 <epsy> trust me, it IS bright
22:11 <guru3> i wonder if i want a broad beam though or a narrower one
22:11 <guru3> does it light up your cieling?
22:12 <epsy> probably not
22:12 <guru3> (trying to get an OHP effect)
22:12 <guru3> maybe a narrower angle is better
22:12 <guru3> at least it's a lot cheaper
22:13 <@armabot> armacommits: [0.2.8-armagetronad-sty+ct] r661 Merge from main branch r1054
22:13 <epsy> no it does not
22:14 <epsy> you might need xenon neons instead :<
22:14 <epsy> god this conflict is huge
22:15 <luke-jr> guru3: hi
22:16 <guru3> luke-jr: hi
22:16 <luke-jr> guru3: are you familiar with Fortress logic? :p
22:16 <guru3> nope -_-
22:17 <luke-jr> hm
22:17 <luke-jr> zones v2 fortress is mostly working
22:17 <luke-jr> just can't seem to get the rotation logic quite right
22:17 <epsy> fortress logic being .. N
22:17 <epsy> ?
22:17 <epsy> the relation between conquered_ and rotation speed?
22:18 <luke-jr> I think so
22:18 <epsy> or what builds up conquered_
22:18 <luke-jr> well, building conquered_ is easy and doesn't involve visuals ☺
22:18 <epsy> hehe
22:18 <luke-jr> unfortunately, the visuals directly affect when a zone allows itself to collapse
22:23 <epsy> automake, automake -a, automake -v works but automake -av produces an error
22:23 <epsy> -a being
22:23 <epsy> -a, --add-missing add missing standard files to package
22:24 <epsy> and -v meaning verbose, ofc
22:25 <epsy> and actually it shows no errors..
22:26 -!- AshitakA [n=AshitakA@pD9E00F5B.dip0.t-ipconnect.de] has joined #armagetron
22:27 <luke-jr> lol
22:27 -!- sunny [n=sunny@p5B00DEA7.dip.t-dialin.net] has joined #Armagetron
22:28 <epsy> there's just, at some point, it telling me it's not writing whateverthefuck.in because of "earlier errors", which aren't even shown
22:29 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has quit ["Leaving"]
22:29 <epsy> ah right, it doesn't distungish error and warning
22:30 <epsy> just shows them the same way
22:38 <guru3> time to clean up my room :<
22:39 <epsy> can you clean up my home [folder] as well?
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22:49 <epsy> guru3, do you know if there's a wikimedia function to ROT1 stuff?
22:51 <guru3> no idea
23:09 <epsy> well, it will be less harsh than rot1 then
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Log from 2009-02-19:
--- Day changed Thu Feb 19 2009
00:13 <fonkay> Lucifer: I find it harder to get on. Which leads to less falling off.
00:14 -!- smoothice [n=smoothic@97-122-118-62.hlrn.qwest.net] has joined #armagetron
00:15 <smoothice> &seen luke-jr
00:15 <armastybot> smoothice: luke-jr was last seen in #armagetron 1 hour, 48 minutes, and 9 seconds ago: <luke-jr> lol
00:15 <smoothice> #seen luke-jr
00:15 <@armabot> smoothice: luke-jr was last seen in #armagetron 1 hour, 48 minutes, and 23 seconds ago: <luke-jr> lol
00:15 <smoothice> @seen luke-jr
00:32 -!- zmanuel [n=manuel@p50870C71.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
00:47 <epsy> does arma handle IPV6?
00:47 <epsy> luke-jr: ?
00:47 <smoothice> epsy: yes
00:47 <epsy> on 0.2.8 ?
00:48 <smoothice> I believe so, yes
00:48 <epsy> how do you "believe" so?
00:48 <smoothice> I remember reading something on the Wiki about it
00:48 <smoothice> wiki.armagetronad.net
00:49 <epsy> @aawikis ipv6
00:49 <teabot> epsy: http://wiki.armagetronad.net/?title=AANews&useskin=aan_orig - AANews - Armagetron Advanced Wiki
00:50 <epsy> @uptime
00:50 <epsy> I wonder how long it kept up
00:51 <epsy> http://www.google.com/search?q=ipv6+site%3Awiki.armagetronad.net
00:52 <epsy> oh, I didn't see G5 left the DNS one
00:52 <epsy> he specified an arma server address using ipv6
00:52 <epsy> (luke-jr is supposedly working on ipv6 support, that's why I hl'd him)
00:53 <smoothice> oh ok
00:53 <smoothice> I need luke too
00:53 <smoothice> I need some mentorship on my zonesv2-sty port
00:54 <smoothice> I really want to do it but I don't know if I have the experience
00:54 <smoothice> to do it correctly
00:54 <epsy> well, start with something, and fix what goes wrong
00:54 <epsy> you don't have to come up with anything compatible at first shot
00:55 <epsy> look at guru3, he made his server browser by trial and error on the protocol which he plainly reverse-engineered
00:55 <smoothice> but he is experienced in this stuff
00:55 <smoothice> I'm not as
00:55 <smoothice> I started by copying the contents of gWinZone to zCTF
00:56 <smoothice> and removed shot and ball stuff
00:56 <smoothice> but I got confused when I saw redundant functions and strange stuff
00:56 <epsy> not really, if he was experienced with the protocol he wouldn't be just reverse-engineering it
00:56 <epsy> look at me, even
00:56 <smoothice> and interaction between gCycle
00:56 <smoothice> ?
00:56 <smoothice> you have the most LP karma
00:56 <epsy> I'm currently doing dynamically loadable modules
00:57 <epsy> and? that's just from bulk actions on bug tracker and such
00:57 <epsy> karma on lp doesn't mean much
00:57 <epsy> I'm seriousely quite new to C++ developement
00:58 <smoothice> &later tell luke-jr when you have the time I'd like to ask you some questions about the zonesv2-sty port
00:58 <armastybot> smoothice: The operation succeeded.
00:58 <epsy> so yeah, I'm somewhat a kind of guy which can push a little amount of work before seeing result
00:58 <smoothice> uh huh
00:58 <epsy> for example, I was going to write the code which would index included modules
00:59 <epsy> for now, it just uses tDirectories::ListFiles or something, and I'm just printing it's output to stdout
00:59 <epsy> very professional, isn't it? :)
00:59 <smoothice> :?
00:59 <smoothice> :/
01:00 <epsy> now I'm a little stuck because I fail to spell tools/tPolynomial
01:01 <epsy> ( I'm already at my fifth try to get it spelled right in Makefile.am hah )
01:03 <smoothice> lol
01:04 <epsy> now I gotta wonder where's our protbuf stuff documented at
01:05 <epsy> damn!
01:05 <smoothice> lol
01:05 <smoothice> epsy: Tu parles francais?
01:05 <smoothice> epsy: Parles-tu francais?
01:05 <epsy> I do
01:05 <smoothice> figured
01:05 <epsy> why are you asking me then? :)
01:06 <smoothice> I don't know lol
01:10 <epsy> Lucifer, is the nex protobuf stuff documented somewhere?
01:11 <epsy> new*
01:12 <smoothice> &seen zmanuel
01:12 <armastybot> smoothice: I have not seen zmanuel.
01:12 <smoothice> &seen z-man
01:12 <armastybot> smoothice: I have not seen z-man.
01:12 <smoothice> ok then...
01:12 <epsy> #seen z-man
01:13 <@armabot> epsy: z-man was last seen in #armagetron 1 day, 7 hours, 25 minutes, and 5 seconds ago: <z-man> The host is back up, but not the vps.
01:13 <epsy> smoothice, why do we need armastybot here?
01:13 <smoothice> armastybot is faster than armabot
01:13 <armastybot> smoothice: Error: "is" is not a valid command.
01:13 <epsy> #ping
01:14 <epsy> &ping
01:14 <armastybot> pong
01:14 <@armabot> pong
01:14 <epsy> point taken
01:14 <smoothice> ?
01:14 <smoothice> yes
01:14 <smoothice> #ping
01:14 <smoothice> &ping
01:14 <armastybot> pong
01:14 <smoothice> @ping
01:14 <@armabot> pong
01:14 <teabot> pong
01:14 <smoothice> yeah
01:14 <epsy> #ping
01:14 <epsy> &ping
01:14 <epsy> @ping
01:14 <armastybot> pong
01:14 <teabot> pong
01:14 <@armabot> pong
01:14 <smoothice> teabot isn't bad
01:14 <epsy> your benchmarks suck :P
01:14 <ct|kyle> should i invite tronner to the party :P
01:14 <smoothice> Yes!
01:15 <epsy> #ping
01:15 <epsy> &ping
01:15 <epsy> @ping
01:15 <epsy> ~ping
01:15 <epsy> .ping
01:15 <armastybot> pong
01:15 <teabot> pong
01:15 <The_Master> pong
01:15 <@armabot> pong
01:15 <smoothice> #ping
01:15 <smoothice> &ping
01:15 <armastybot> pong
01:15 <smoothice> @ping
01:15 <smoothice> .ping
01:15 <smoothice> ~ping
01:15 <The_Master> pong
01:15 <smoothice> ha
01:15 <@armabot> pong
01:15 <teabot> pong
01:15 <smoothice> I win
01:15 <smoothice> :D
01:16 * BabyBug hates bots
01:16 <epsy> BabyBug, btw I'm preparing a merge
01:16 * armastybot hates BabyBug
01:16 <BabyBug> gooooooooooooooooooooooooood
01:16 <BabyBug> #kick armastybot too bad!
01:16 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has left #armagetron [requested by armabot: "too bad!"]
01:16 <epsy> not as good as you think
01:16 <smoothice> :O
01:16 <smoothice> screw that BabyBug
01:16 <smoothice> screw
01:17 <epsy> screw!
01:17 <BabyBug> epsy, why not?
01:17 <epsy> screw!
01:17 <epsy> screw!
01:17 <ct|kyle> you want to screw BabyBug?
01:17 <epsy> BabyBug, because it will break eEvents
01:17 <BabyBug> ct|kyle, everyone does 8-)
01:17 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has joined #armagetron
01:17 <ct|kyle> BabyBug: not me :)
01:17 <BabyBug> epsy, then you can fix it ^^
01:17 <epsy> until then you are fuckt :D
01:17 <smoothice> .invite #crazy-tronners
01:18 <smoothice> &invite #crazy-tronners
01:18 <armastybot> smoothice: Error: I'm not even in #crazy-tronners.
01:18 <epsy> fail
01:18 <ct|kyle> BabyBug: because i know your that hairy old man Lucifer keeps talking about
01:18 <smoothice> &join #crazy-tronners
01:18 <epsy> &say #crazy-tronners IT'S A TRAP
01:18 <armastybot> epsy: Error: I'm not in #crazy-tronners.
01:19 <epsy> okay
01:19 <smoothice> &say armagetron epsy: you fail
01:19 <armastybot> armagetron epsy: you fail
01:19 <epsy> &say #crazy-tronners IT'S A TRAP
01:19 <armastybot> epsy: Error: I'm not in #crazy-tronners.
01:19 <epsy> [02:18] <smoothice>: &join #crazy-tronners
01:19 <smoothice> &part
01:19 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has left #armagetron ["smoothice"]
01:19 <smoothice> #invite armastybot
01:19 <@armabot> smoothice: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
01:19 <smoothice> BabyBug: OP ABUSE
01:20 <epsy> #kick smoothice OP ABUSE!
01:20 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "OP ABUSE!"]
01:20 <ct|kyle> heh
01:21 <PinkTomato> :)
01:21 -!- smoothice [n=smoothic@unaffiliated/smoothice] has joined #armagetron
01:21 <smoothice> thanks guys, I feel so welcomed here
01:21 <ct|kyle> #r
01:21 <epsy> stop /pharting !
01:21 <@armabot> ct|kyle: *click*
01:21 <PinkTomato> #r
01:21 <epsy> #roulettecheat
01:21 <@armabot> PinkTomato: *click*
01:21 <epsy> oops
01:21 <ct|kyle> #r
01:21 <@armabot> ct|kyle: *click*
01:22 <epsy> #help r
01:22 <@armabot> epsy: Error: There is no command "r".
01:22 <smoothice> 01:20 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "OP ABUSE!"]
01:22 <smoothice> 01:20 <ct|kyle> heh
01:22 <epsy> #help r
01:22 <smoothice> 01:21 <PinkTomato> :)
01:22 <@armabot> epsy: Error: There is no command "r".
01:22 <smoothice> thanks PinkTomato
01:22 <smoothice> -.-
01:22 <smoothice> #r
01:22 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "BANG!"]
01:22 * armabot reloads and spins the chambers.
01:22 <epsy> PinkTomato's :) had the same meaning as ct|kyle's heh, I'd say
01:22 <epsy> hah
01:22 <ct|kyle> LOL
01:22 <ct|kyle> he is probably reading it
01:22 <epsy> #alias add r echo $who: *click*
01:23 <@armabot> epsy: The operation succeeded.
01:23 -!- smoothice [n=smoothic@unaffiliated/smoothice] has joined #armagetron
01:23 <smoothice> -.-
01:23 <epsy> #r
01:23 <@armabot> epsy: *click*
01:23 <smoothice> #r
01:23 <@armabot> smoothice: *click*
01:23 <epsy> unlike you smoothice, I never loose
01:23 <epsy> #r
01:23 <@armabot> epsy: *click*
01:23 <smoothice> #r
01:23 <ct|kyle> #roulette
01:23 <@armabot> smoothice: *click*
01:23 <epsy> #r
01:23 <smoothice> #r
01:23 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has left #armagetron [requested by armabot: "BANG!"]
01:23 * armabot reloads and spins the chambers.
01:23 <smoothice> #r
01:23 <@armabot> epsy: *click*
01:23 <@armabot> smoothice: *click*
01:23 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has joined #armagetron
01:23 <epsy> #r
01:23 <@armabot> smoothice: *click*
01:23 <@armabot> epsy: *click*
01:23 <smoothice> #r
01:23 <epsy> #r
01:23 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "BANG!"]
01:23 <PinkTomato> this game is deadly
01:23 * armabot reloads and spins the chambers.
01:23 <@armabot> epsy: *click*
01:23 <epsy> except when you cheat
01:23 -!- smoothice [n=smoothic@unaffiliated/smoothice] has joined #armagetron
01:23 <PinkTomato> #roulettecheat
01:24 <smoothice> #roulettecheat
01:24 <smoothice> #help roulettecheat
01:24 <@armabot> smoothice: Error: There is no command "roulettecheat".
01:24 <ct|kyle> #r
01:24 <@armabot> ct|kyle: *click*
01:24 <smoothice> #r
01:24 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "BANG!"]
01:24 * armabot reloads and spins the chambers.
01:24 -!- smoothice [n=smoothic@unaffiliated/smoothice] has joined #armagetron
01:24 <smoothice> lol
01:24 <ct|kyle> #r
01:24 <@armabot> ct|kyle: *click*
01:24 <smoothice> that's fake epsy
01:24 <ct|kyle> #r
01:24 <PinkTomato> r
01:24 <@armabot> ct|kyle: *click*
01:24 <PinkTomato> #are
01:24 <epsy> #r
01:24 <@armabot> epsy: *click*
01:24 <ct|kyle> #r
01:24 <epsy> #r
01:24 <@armabot> ct|kyle: *click*
01:24 <@armabot> epsy: *click*
01:24 <epsy> #r
01:25 <@armabot> epsy: *click*
01:25 <PinkTomato> #r
01:25 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has left #armagetron [requested by armabot: "BANG!"]
01:25 * armabot reloads and spins the chambers.
01:25 <BabyBug> OMG! Stop with the #r :@
01:25 <ct|kyle> #r
01:25 <@armabot> ct|kyle: *click*
01:25 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
01:25 <epsy> #r
01:25 <@armabot> epsy: *click*
01:25 <BabyBug> ><
01:25 <ct|kyle> #r
01:25 <@armabot> ct|kyle: *click*
01:25 <epsy> those who use #r get kicked anyway
01:25 <ct|kyle> #r
01:25 <smoothice> #r
01:25 <@armabot> ct|kyle: *click*
01:25 <@armabot> smoothice: *click*
01:25 <epsy> netwotk/nProtoBufForward.h network/nProtoBugForard.cpp \
01:25 <smoothice> #r spin
01:25 <@armabot> *SPIN* Are you feeling lucky?
01:26 <smoothice> #r
01:26 <PinkTomato> help #r
01:26 <@armabot> smoothice: *click*
01:26 <epsy> I'll lay that on you BabyBug
01:26 <ct|kyle> #help r
01:26 <smoothice> #help roulette
01:26 <PinkTomato> #help r
01:26 <@armabot> ct|kyle: (r <an alias, 0 arguments>) -- Alias for "roulette $*".
01:26 <@armabot> smoothice: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
01:26 <@armabot> PinkTomato: (r <an alias, 0 arguments>) -- Alias for "roulette $*".
01:26 <smoothice> #r spin
01:26 <@armabot> *SPIN* Are you feeling lucky?
01:26 <PinkTomato> #alias add r kick $something
01:26 <@armabot> PinkTomato: The operation succeeded.
01:26 <smoothice> #r
01:26 <@armabot> smoothice: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
01:26 <smoothice> lol
01:26 <epsy> #help r
01:27 <@armabot> epsy: (r <an alias, 0 arguments>) -- Alias for "echo $who: *click*".
01:27 <ct|kyle> #r
01:27 <@armabot> ct|kyle: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
01:27 <smoothice> #part
01:27 <@armabot> smoothice: Error: You don't have the admin capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
01:27 <epsy> haha kyle
01:27 <smoothice> #r
01:27 <@armabot> smoothice: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
01:28 <ct|kyle> epsy: I'm not even idenified
01:28 <ct|kyle> #whoami
01:28 <@armabot> ct|kyle: I don't recognize you.
01:28 <epsy> #r
01:28 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "BANG!"]
01:28 * epsy rofls
01:28 <ct|kyle> heh
01:28 -!- smoothice [n=smoothic@unaffiliated/smoothice] has joined #armagetron
01:28 <epsy> eek, little bug
01:28 <smoothice> ...
01:28 <epsy> :D
01:28 <smoothice> #help r
01:28 <@armabot> smoothice: (r <an alias, 0 arguments>) -- Alias for "kick $something".
01:29 <smoothice> -.-
01:29 <epsy> that wasn't me
01:29 <smoothice> 01:28 <epsy> #r
01:29 <smoothice> 01:28 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "BANG!"]
01:29 <smoothice> nice try epsy
01:29 <ct|kyle> #help r
01:29 <@armabot> ct|kyle: (r <an alias, 0 arguments>) -- Alias for "kick $something".
01:29 <epsy> #help r
01:29 <@armabot> epsy: (r <an alias, 0 arguments>) -- Alias for "kick smoothice BANG!".
01:29 <PinkTomato> I didn't realise $something was a useable variable
01:29 <epsy> #echo $something
01:29 <@armabot> $something
01:29 <epsy> indeed
01:29 <ct|kyle> #r
01:29 <smoothice> #echo $who
01:29 <@armabot> ct|kyle: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
01:29 <@armabot> smoothice
01:30 <ct|kyle> should be $randomNick
01:30 <PinkTomato> I was aiming for always kick ^^
01:30 <PinkTomato> #kick PinkTomato
01:31 <@armabot> PinkTomato: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
01:31 <PinkTomato> but you can't kick yourself
01:32 <epsy> heh yeah sadly
01:33 <epsy> even BabyBug can't
01:33 <BabyBug> Can so!
01:33 <epsy> lol?
01:33 <BabyBug> I'm just not stupid enough to do so
01:34 <epsy> <3
01:34 <BabyBug> i'm cleva!
01:34 -!- akira_arma_ [n=chatzill@77-64-161-27.dynamic.primacom.net] has joined #armagetron
01:34 <smoothice> no u aren't
01:34 <BabyBug> smarter than you bewb!
01:34 <smoothice> what is the hypotenuse of a 30 60 90 degree right triangle if the longer leg is 4
01:35 <PinkTomato> 2
01:35 <smoothice> BabyBug: ?
01:35 <epsy> haha
01:35 <smoothice> fail
01:35 <smoothice> BabyBug = fail
01:35 -!- AshitakA [n=AshitakA@pD9E00F5B.dip0.t-ipconnect.de] has quit ["...draws the curtains."]
01:35 <BabyBug> Aha! Oh i bow down to you. You've summed up the knowledge of everything in this world in one question.
01:35 <epsy> who was it that came up with a bs simple problem with triangles?
01:36 <smoothice> me?
01:36 <smoothice> lol
01:36 <smoothice> the answer is
01:36 <smoothice> Not enough information
01:36 <PinkTomato> intelligence is not just triangles
01:36 <smoothice> haha
01:36 <smoothice> pwnt
01:36 <smoothice> It's not?
01:36 <smoothice> lol!
01:36 <epsy> you had to deduce the length of an equi's height or something
01:37 <epsy> ah no it wasn't equilateral
01:37 <smoothice> no
01:37 <smoothice> it was
01:37 <epsy> what's the word for two sides of the same length?
01:37 <BabyBug> smoothice, Of course there is enough information
01:37 <BabyBug> You idiot
01:37 <smoothice> nope
01:37 <epsy> hrhr
01:37 <smoothice> you're an idiot
01:37 <BabyBug> Yes there is
01:37 <smoothice> In a 30 60 90 triangle
01:38 <smoothice> hypotenuse = 2 times shorter leg
01:38 <smoothice> longer leg = radical 3 times the shorter leg
01:38 <smoothice> You don't know the shorter leg's length
01:38 <BabyBug> If you have one side, and all 3 angles, it's possible to calculate the length of any side...
01:39 <epsy> yeah
01:39 <epsy> well, two angles
01:39 <epsy> since you already know the third one
01:39 <BabyBug> Yes =x :P
01:39 <epsy> BOO YOUR DUMB!!!!!!!!!111
01:39 <BabyBug> lol...
01:40 <epsy> merge pushed
01:40 <epsy> don't push it don't force it, wait no
01:41 <smoothice> this is a fail convo
01:41 <smoothice> let's all shut up
01:41 <smoothice> It's my fault
01:41 <smoothice> all: k?
01:41 <BabyBug> Yes, your idiocy is your fault.
01:42 <smoothice> You're the infant here...
01:42 <BabyBug> mmmhmmm, defiantly
01:42 <PinkTomato> No I want to know the answer
01:42 <PinkTomato> !
01:42 <epsy> PinkTomato, ?
01:43 <PinkTomato> The hypotenuse of a 30 60 90 triangle. Now trying to remember what SohCahToa meant.
01:43 <smoothice> sine
01:43 <epsy> LOL
01:43 <smoothice> opposite
01:43 <epsy> wait
01:43 <smoothice> hypotenuse
01:43 <smoothice> cosine
01:43 <epsy> seriousely LOL
01:43 <smoothice> adjacent
01:43 <epsy> [02:34] <smoothice>: what is the hypotenuse of a 30 60 90 degree right triangle if the longer leg is 4
01:43 <smoothice> hypotenuse
01:43 <smoothice> tangent
01:43 <smoothice> opposite
01:43 <smoothice> adjacent
01:43 <BabyBug> PinkTomato, Wrong formulas for that kind of question.
01:43 <smoothice> yeah
01:43 <smoothice> lol
01:44 <epsy> the answer is 4
01:44 <smoothice> no
01:44 <smoothice> It isn't
01:44 <BabyBug> Technically, it is
01:44 <epsy> unless I didn't get the meaning of leg
01:44 <epsy> segment, right?
01:44 <BabyBug> The way you worded it smoothice.
01:44 <BabyBug> The hypotenuse is always the longest leg. And you said the "longer leg" was 4...
01:45 <epsy> oh, leg means the segment that ain't the hypothenuse, that makes sense
01:45 <BabyBug> shh epsy
01:45 <epsy> or .. ?
01:45 <epsy> eh
01:45 <epsy> makes sense now
01:46 <PinkTomato> I have totally forgotten Maths.
01:46 <BabyBug> lol when did you last do math? :P
01:47 <PinkTomato> Over 2 years ago.
01:47 <BabyBug> I was doing A level math until i got thrown out >.<
01:47 <epsy> h == 4 / cos( 30 )
01:47 <PinkTomato> #math cos(30)
01:48 <BabyBug> #g cos(30)
01:48 <@armabot> BabyBug: cos(30) = 0.15425145
01:48 <PinkTomato> BabyBug: Why did you get thrown out ?
01:48 <epsy> cos( 30 ) = a / h
01:48 <epsy> a = 4
01:48 <epsy> cos( 30 ) = 4 / h
01:48 <epsy> 1 / cos( 30 ) = h / 4
01:48 <BabyBug> PinkTomato, i set my physics' teacher's shirt on fire
01:48 <epsy> 4 / cos( 30 ) = h
01:49 -!- akira_arma [n=chatzill@77.64.161.27] has quit [Connection timed out]
01:49 <PinkTomato> BabyBug: Well that makes no sense. How does what happen in Physics affect maths?
01:49 <epsy> she ain't a psycho for nothing
01:49 <BabyBug> PinkTomato, I got thrown out of school :P
01:49 <BabyBug> epsy, of course not =)
01:49 <PinkTomato> O... :(
01:50 <epsy> and put in prison?
01:50 <PinkTomato> #g 4 / 0.15425145
01:50 <@armabot> PinkTomato: Google's calculator didn't come up with anything.
01:50 <BabyBug> No not put in prison
01:50 <BabyBug> lol
01:50 <BabyBug> I never did it purposely!
01:50 <epsy> @calc 4 / cos( 30 )
01:50 <teabot> epsy: 4 / cos(30) = 25.9316849
01:50 <PinkTomato> Yay!
01:50 <epsy> that's still reprehensible
01:50 <PinkTomato> BabyBug: Well that's not fair!
01:50 <BabyBug> It was the teachers fault. He should never of put me next to bunsen burner when drunk! :@
01:50 <epsy> er, that sounds insane
01:51 <PinkTomato> I don't think teachers expect drunk students to be fair
01:51 <BabyBug> still his fault...
01:51 <epsy> teachers generally don't expect to have drunk students
01:51 <epsy> and I say usually
01:52 <BabyBug> actually you said generally
01:52 <BabyBug> =x
01:52 <epsy> cos we have two psycho mothers in here
01:52 <epsy> one which went sleeping
01:52 <BabyBug> I am not a psycho ='(
01:52 <epsy> the other which has the day schedule of a vampire
01:53 <BabyBug> LOL
01:53 <PinkTomato> BabyBug: Do you even sleep?
01:53 <BabyBug> vampires sleep during the day, i don't =P
01:53 <BabyBug> PinkTomato, very rarely
01:53 <epsy> OR, they sleep for long length of times only
01:54 <epsy> very rarely
01:54 <PinkTomato> BabyBug: How do you not sleep :O
01:54 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)]
01:54 <BabyBug> PinkTomato, a baby crying every 3 hours is one way.. =P
01:54 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
01:55 <PinkTomato> BabyBug: O, I forgot. Sleep in the interval then.
01:56 <BabyBug> yeh that's pretty much what i do =x I'll just get a 30 mins nap every now and then
01:56 <epsy> I see I will have to explore protobuf myself
01:57 <BabyBug> epsy, fun!
01:57 <BabyBug> =P
01:57 <epsy> because nothing seems to use growing arrays
01:57 <epsy> *eek*
01:57 <BabyBug> growing arrays? ermm.... =x
01:58 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has quit [Remote closed the connection]
01:58 <epsy> arrays you don't know the length in advance
01:59 <epsy> as opposed to fixed-length arrays
01:59 <epsy> which you will never see in python
01:59 <PinkTomato> So you want PHP behaviour in arrays, but it is using Java behaviour with =new int[50] ?
01:59 <epsy> (which sucks, except maybe for not fragmenting memory)
02:00 <PinkTomato> ah, you don't want that ^^
02:00 <epsy> well, there's std::map or std::list(can't remember)
02:00 <epsy> I don't really care, it's not used for crucial stuff
02:01 <epsy> actually, they don't even have a "happened at T=xxxx" field
02:01 <epsy> and I don't plan on having that
02:01 <epsy> (except inside game recordings, ofc)
02:03 <epsy> the thing is, that it is just a framework and needs to be extensible
02:03 -!- iccleoldme [n=BabyBug@87.115.0.166.plusnet.pcl-ag01.dyn.plus.net] has joined #armagetron
02:03 <epsy> knew it
02:04 <iccleoldme> knew what?
02:05 <epsy> iccleoldme
02:05 <iccleoldme> :s
02:05 <epsy> what does the cle mean?
02:06 <iccleoldme> iccle ... It's a cute word for "little" :P
02:07 <epsy> ah, I read it as "I see " cle ?? " old me "
02:08 <PinkTomato> I did not read it as a cute word for little
02:08 <iccleoldme> hrmph!
02:08 <PinkTomato> I read it as Icicleoldme
02:09 <epsy> I cycle old me
02:09 -!- epsy [n=epsy@unaffiliated/epsy] has left #aRmAGetRoN []
02:09 -!- epsy [n=epsy@unaffiliated/epsy] has joined #aRmAGetRoN
02:09 <iccleoldme> psssht! men..
02:09 <PinkTomato> No one uses iccle for little!
02:09 -!- iccleoldme is now known as IccleOldMe
02:09 <IccleOldMe> easier now?!?
02:10 <epsy> that sounds like german
02:10 <PinkTomato> Well it is still Icicles
02:10 <IccleOldMe> it's not freaking icicles
02:10 <IccleOldMe> and PinkTomato EVERYONE uses iccle for little!
02:10 <PinkTomato> that must be a welsh thing
02:10 <PinkTomato> like the scottish have wee
02:10 <IccleOldMe> it's not a welsh thing >.<
02:11 <IccleOldMe> at least i don't think it is
02:11 <epsy> you broke it
02:11 -!- BabyBug [n=BabyBug@87.114.129.50.plusnet.thn-ag1.dyn.plus.net] has quit [Nick collision from services.]
02:11 -!- IccleOldMe is now known as BabyBug
02:12 <BabyBug> perhaps it is
02:12 <BabyBug> i dunno
02:12 <BabyBug> welsh things rock though!
02:12 <BabyBug> i'm a prime example of that!
02:13 -!- tramshed [n=tramshed@tramshed.broker.freenet6.net] has joined #armagetron
02:13 <epsy> they can even burn their physics teacher
02:14 <BabyBug> you can not hold that against me
02:15 <BabyBug> if you were there, you'd of laughed :@
02:15 <epsy> well, I didn't need to be there to laugh about it
02:15 <BabyBug> >.<...lol
02:16 <BabyBug> just get that eevent thingy done mister
02:17 -!- smoothice is now known as IccleOldMe
02:17 -!- epsy is now known as IcicleOldMe
02:17 <PinkTomato> BabyBug: isn't it it Ickle?
02:17 <BabyBug> no it's iccle
02:18 <PinkTomato> but it rhymes with pickle?
02:18 <IccleOldMe> lol
02:18 -!- IccleOldMe is now known as BlueTomato
02:18 <BabyBug> iccle rhymes with pickle aswell ya numpty
02:18 <PinkTomato> Oh!
02:19 <PinkTomato> I know Iccle know, very few people say it, but it is said from time to time
02:19 <PinkTomato> To me, Iccle == lissall, (like lisp without the p)
02:20 -!- BabyBug is now known as iccleoldme
02:20 <PinkTomato> BlueTomato: PinkPotato gets on my nerves a lot easier than BlueTomato
02:21 -!- iccleoldme is now known as BabyBug
02:21 <BlueTomato> lol
02:21 <BabyBug> No more name stealing :@
02:21 -!- BlueTomato is now known as smoothice
02:22 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
02:22 <PinkTomato> is that epsy is on the phone? or epsy's mobile?
02:22 <IcicleOldMe> what's the difference?
02:23 <PinkTomato> Is Epsy Talking on the phone, or does the phone represent epsy's mobile ?
02:24 <IcicleOldMe> you mean if I would be renaming based on my current activity?
02:24 <PinkTomato> Right,
02:24 <IcicleOldMe> I don't do that
02:24 <PinkTomato> Oh right, I remember now.
02:25 <IcicleOldMe> does google send every search result through a separate message or what?!
02:25 <PinkTomato> There are IPv6 Mobiles?
02:25 <IcicleOldMe> seems to work nicely with ipv6 yeah
02:25 <IcicleOldMe> I guess they do ...
02:26 <IcicleOldMe> so, I have to put in the main message how many arguments follow .. ?
02:26 <IcicleOldMe> hm no, that wouldn't work at google
02:26 <IcicleOldMe> the search result probably had an ID or something, and they would be paired
02:27 <IcicleOldMe> oh damn this will add some complexity
02:27 <IcicleOldMe> this changes the thing from receive it in one piece, execute it and trash it to
02:28 <IcicleOldMe> recieve the beginning, store it, resume other activity, receive one argument, store it, resume other activity, receive one argument, realize it is the last, execute it and trash it
02:29 <IcicleOldMe> another great use for my beloved std::map
02:30 <PinkTomato> Oo
02:30 <IcicleOldMe> at least, it probably helps for understanding different types
02:30 <IcicleOldMe> oh I'm hearing the voice from the other day
02:30 <IcicleOldMe> *rewrite rewrite rewrite*
02:33 <IcicleOldMe> and another firefox crash
02:34 <IcicleOldMe> again
02:34 <IcicleOldMe> guess I'm just going to open that link in opera
02:35 <IcicleOldMe> and yeah, youtube videos
02:38 <IcicleOldMe> erm, google code is great but it doesn't show code
02:42 <PinkTomato> #night
02:42 <@armabot> Good night PinkTomato!
02:42 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
02:45 <BabyBug> LP > Google Code
02:50 <IcicleOldMe> i meant codesearch
02:53 <BabyBug> Random ---> is there some sort of variable or function or something which will return whether or not the chatbot is enabled?
02:53 <luke-jr> epsy|phone: nope ☹
02:53 <luke-jr> smoothice: not tonight, sorry
02:53 <IcicleOldMe> luke-jr, still working on it?
02:53 <luke-jr> smoothice: try Sat or Sun
02:53 <luke-jr> IcicleOldMe: ?
02:54 -!- IcicleOldMe is now known as epsy
02:54 <epsy> BabyBug, yes yes yes
02:54 <BabyBug> epsy, what what what? ^^
02:54 <luke-jr> o i c
02:55 <luke-jr> epsy: not really
02:55 <luke-jr> epsy: kinda low priority atm
02:55 <epsy> BabyBug, PlayerNetID::IsChatting PlayerNetID::IsChatting PlayerNetID::IsChatting
02:55 <epsy> luke-jr, ok
02:55 <luke-jr> how about PlayerNetID::IsCheating ?
02:55 <BabyBug> epsy, ok ok ok
02:55 <epsy> luke-jr, like, /god and all that?
02:55 <epsy> BabyBug, yw yw yw
02:55 <BabyBug> ok stop now
02:56 <epsy> yeah, this serialization algorithm sucked
02:56 <epsy> inefficient
02:56 <luke-jr> u fail
02:56 <epsy> we'd better start using protobuf for communicating, BabyBug
02:57 <BabyBug> ...
02:57 <epsy> right
02:58 <BabyBug> Note to self...Don't ask anything about functions, as you'll have no idea what to do with the answer ^^
03:00 <epsy> ?
03:00 <BabyBug> When i asked that question, i neglected to remember i know nothing about c++ :P
03:01 <epsy> what question?
03:01 <BabyBug> the chatbot is enabled question =P
03:01 <epsy> 00227 bool IsChatting() const { return chatting_; }
03:02 <epsy> (that being a member of ePlayerNetID
03:05 <BabyBug> can you even have an ePlayerNetID thingy in ui/uInput.cpp?
03:05 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has joined #armagetron
03:05 <BabyBug> *looking like an idiot*
03:05 <epsy> yes
03:05 <BabyBug> Ok..i'll read then
03:05 <epsy> well, ui/ is under tron/ isn't it?
03:05 <BabyBug> no, just src/ui/
03:06 -!- emphasis [n=rolf@158-184-045-062.dynamic.caiway.nl] has quit [Read error: 110 (Connection timed out)]
03:06 <epsy> ah
03:06 <epsy> well it probably depends on render
03:06 <epsy> which depends on engine
03:06 <epsy> which contains ePlayerNetID
03:07 <epsy> but well, if ui isn't under tron/, then it's not your fault, it's just not documented
03:07 -!- emphasis [n=rolf@188-186-045-062.dynamic.caiway.nl] has joined #armagetron
03:07 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has quit [Client Quit]
03:16 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit []
03:18 <dlh> It is documented: http://wiki.armagetronad.net/index.php?title=Project_Dependency_Structure
03:18 -!- akira_arma_ [n=chatzill@77-64-161-27.dynamic.primacom.net] has quit ["ChatZilla 0.9.84 [Firefox 3.0.6/2009011913]"]
03:18 <epsy> ah
03:18 <epsy> then it's BabyBug's fault :)
03:20 <BabyBug> wait, what's my fault?
03:21 <dlh> ui can't use anything from engine
03:21 <dlh> i think..
03:21 <BabyBug> So...There's no way to find if the chatbot is enabled?
03:22 <dlh> What are you trying to do?
03:22 -!- apparitio [n=irchon@c-68-40-120-175.hsd1.mi.comcast.net] has joined #armagetron
03:23 <apparitio> is there another apparition in here? I'm using a mobile irc client and I'm trying to figure this out
03:23 <BabyBug> Stop it from checking if you've double binded when the chatbot is enabled
03:23 <BabyBug> Because atm it does check and it pisses me off *growls*
03:24 <dlh> so, you wan't to be able to turn when the chatbot is enabled?
03:24 <dlh> ALLOW_CONTROL_DURING_CHAT
03:25 <apparitio> anyone?
03:25 <epsy> apparitio, /whois apparition
03:25 <epsy> (there seems to be none)
03:25 <BabyBug> Well erm...That's not what i meant...But how does that work O.o
03:25 <BabyBug> so it'd type and turn at the same time?
03:26 <apparitio> what does that mean?
03:26 <dlh> right, if you have turn keys that aren't letter keys
03:26 <epsy> F-keys should work :P
03:26 <BabyBug> hrmph
03:27 <apparitio> /whois apparition
03:27 <epsy> ew
03:27 <epsy> what client is this?
03:27 -!- apparitio [n=irchon@c-68-40-120-175.hsd1.mi.comcast.net] has quit [Remote closed the connection]
03:28 -!- apparitio [n=irchon@c-68-40-120-175.hsd1.mi.comcast.net] has joined #armagetron
03:28 <apparitio> IRChon
03:28 <epsy> don't know about iPhone IRC clients, sorry
03:29 <apparitio> what cmd did you use?
03:29 <epsy> for ?
03:29 <apparitio> to figure out it is an iPhone client?
03:29 <epsy> google
03:29 <@armabot> armacommits: [trunk-armagetronad-eevent] r708 Merging from mainline....
03:30 <epsy> for one time the dots are representative of my opinion
03:30 <BabyBug> dlh, well the problem i was having is... You know DOUBLEBIND_TIME to stop you double binding? Well i can be typing a message on a server, send it, then press a button to turn straight after, but i won't turn because it thinks i double binded.
03:30 <apparitio> I don't understand this client
03:30 <epsy> then that's a bug which should be filled
03:30 <BabyBug> i know! i just wanted to try! zeesh
03:31 <BabyBug> ='(
03:31 <epsy> apparitio, I used mIRGGI, but I doubt it works on iPhones
03:31 <BabyBug> i fail
03:31 <apparitio> what did you use it on?
03:32 <epsy> s60
03:32 <epsy> you can ctcp version epsy|phone :)
03:32 <apparitio> ctcp?
03:32 <epsy> /ctcp epsy|phone version
03:33 <apparitio> what is ctcp?
03:34 <apparitio> okay well I'll bbl, this is a retarded client
03:34 <epsy> an IRC "sub-"standart/protocol
03:34 <epsy> I've noticed it
03:35 <apparitio> substandard or standart?
03:35 <epsy> ekiga is an SIP client too?
03:35 <epsy> same thing, it's just that it is only used over IRC
03:36 <apparitio> who started arma?
03:36 <epsy> armagetron "original" ?
03:36 <epsy> z-man did
03:37 <apparitio> yep
03:37 <apparitio> how do I contact z-man
03:37 <epsy> what for ?
03:37 <BabyBug> it's filed you french bewb!
03:37 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit [Read error: 54 (Connection reset by peer)]
03:38 <epsy> grmpf
03:38 <apparitio> well i want to talk to him about an idea and i need to kind of understand his philosophy behind arma... soforums?
03:38 <epsy> if you want to talk about ideas, use blueprints or forums
03:39 <apparitio> this is an idea outside of the development
03:39 <epsy> like?
03:39 <apparitio> like the future of arms
03:39 <epsy> the register thing?
03:40 <apparitio> arma* register?
03:40 <apparitio> oh from play fortress, no
03:40 <apparitio> in general, where is arma heading
03:41 <apparitio> what is the consensus on the games future? is it always going to be open source and in development or is there like a final product
03:42 <apparitio> and in general I'm thinking of what I can do to help
03:42 <epsy> probably going to keep being developed
03:42 -!- smoothice [n=smoothic@97-122-118-62.hlrn.qwest.net] has joined #armagetron
03:42 <apparitio> because I have a few particular sets of skills, but I'm no developer
03:42 <epsy> though not by us, perhaps
03:43 <Lucifer> don't ask to ask, just ask
03:43 <smoothice> luke-jr: oh ok...
03:44 <BabyBug> Lucifer, that's a silly saying
03:44 <apparitio> I'm not asking to ask, I want to know the quickest way of talking to zman
03:44 <Lucifer> why z-man in particular?
03:44 <Lucifer> it's not like he's the only triumvir around ;)
03:44 <epsy> he's not THE guy to talk to, except when half the code is wrongly written
03:44 <Lucifer> or arma developer for that matter
03:44 <Lucifer> there isn't any ONE person who represents armagetron advanced
03:45 <apparitio> okay well what's the future of arma?
03:45 <BabyBug> not even satan himself?
03:45 <Lucifer> BabyBug: no it's not, how many times have you seen people say "Can anybody help me with the problems on my server?". That's asking to ask.
03:45 <epsy> hell, merge hell -- z-man
03:45 <Lucifer> apparitio: don't know, we'll know when we get there
03:45 <Lucifer> why? maybe I could be more helpful if I knew why you're asking
03:46 <apparitio> okay I have my comp now, brb
03:46 -!- apparitio [n=irchon@c-68-40-120-175.hsd1.mi.comcast.net] has quit [Remote closed the connection]
03:46 <BabyBug> Lucifer, well i see your point there. But sometimes it's nicer to ask "Can i ask you a personal question" rather than being so intrusive and just asking it straight off :P
03:46 <Lucifer> BabyBug: type slower
03:46 <BabyBug> ...
03:46 <Lucifer> then you won't have the doublebind_time problem when you're chatting
03:47 <BabyBug> Oh shush
03:47 <Lucifer> wel, yeah, when it's a personal question, sure
03:47 <Lucifer> but he's being all cagey with his questions, like he doesn't want us to know what he's thinking, or he's afraid we'll reject it
03:47 <BabyBug> But you most likely will reject it
03:47 <BabyBug> So he has a right to be afraid :P
03:47 <Lucifer> I tend to get paranoid when people single out z-man, though, because I've never seen that done with good intentions
03:47 <Lucifer> that's just because I reject everything
03:47 -!- apparition [n=chatzill@c-68-40-120-175.hsd1.mi.comcast.net] has joined #armagetron
03:47 <BabyBug> exactly..
03:48 <apparition> okay
03:48 <apparition> sorry, that was really annoying for a second
03:49 <apparition> so basically i want to get involved, but i want to get to know the philosophy behind arma a little better
03:49 <Lucifer> yay, I got bzr on my thumb drive
03:49 <BabyBug> And Lucifer typing slower would make no difference... If i press K, Enter, J... Then it'll kick in...What i type before hand doesn't matter =P
03:49 <epsy> like, the idea of the game?
03:49 <Lucifer> what do you mean by "philosophy"? At least, insofar as we're any different from any other open source project?
03:50 <BabyBug> And on servers with a really really high doublebind_time..i'd die anyway waiting
03:50 <Lucifer> BabyBug: maybe you should talk less and play more :)
03:50 <apparition> there is the aim of the developers
03:50 <apparition> (to make the game better and better)
03:50 <BabyBug> I like gloating when i'm beating everyone =(
03:50 <BabyBug> And stop avoiding the fact that it's a bug!
03:50 <Lucifer> I actually kinda like doublebind_time checked in gui widgets, think of how we'll never need to invent double-clicking
03:50 <smoothice> luke-jr: Why not until the weekend? I'm really excited about the port but am stuck
03:50 <Lucifer> hey, I'm just talking trash, don't mind me ;)
03:51 <Lucifer> apparition: you'd have to poll each individual developer to get that answer
03:51 <BabyBug> Do you ever talk anything other than trash? =P
03:51 <Lucifer> you need to ask very specific questions, you're asking extremely open-ended questions
03:51 <BabyBug> The future is bikes jumping over other floors.. =)
03:51 <BabyBug> s/over/off/
03:52 <epsy> grrrr this SIP client is getting me mad
03:52 <Lucifer> the future is webcam girls as cycle wall textures
03:52 <BabyBug> I vote for that!
03:53 <Lucifer> someone made a xxx moviepack one time
03:53 <BabyBug> and then if you win, it plays one of them crappy 15 second movie samples
03:53 <Lucifer> hah
03:54 <Lucifer> where right before nipples appear, the 15 seconds are up ;)
03:54 <BabyBug> nuuu that's too early :(
03:54 <Lucifer> whenever you core dump someone, you hear "oooo, core dump it baby"
03:55 <Lucifer> I once saw a hologram that had a girl lowering her jacket and flashing you
03:55 <Lucifer> she also turned around at the same time
03:55 <Lucifer> sadly, she flashed when her back was to you
03:55 <Lucifer> it was animated as you walked by
03:55 <BabyBug> lol...
03:56 <Lucifer> well, I'm a go hang out downstairs, there's supposed to be a guy over to buy some old towers of mine
03:56 <BabyBug> moniez!
04:03 -!- TaZ_ [i=4aeb0b27@gateway/web/ajax/mibbit.com/x-22aa085bba41699f] has joined #armagetron
04:03 <@armabot> lpbugs: [331362] DOUBLEBIND_TIME checked when chatting... <https://bugs.launchpad.net/bugs/331362>
04:07 <epsy> grm
04:07 <epsy> SIP just gets stuck at my NAT
04:08 <TaZ_> #seen genki
04:08 <@armabot> TaZ_: genki was last seen in #armagetron 3 days, 23 hours, 26 minutes, and 22 seconds ago: <Genki> T.T
04:08 <smoothice> ?
04:08 <TaZ_> hey smoothy
04:08 <smoothice> hi Tazy
04:08 <smoothice> ~VcL. Tax
04:08 <smoothice> Taz
04:08 <smoothice> lol
04:08 <TaZ_> xD
04:08 <TaZ_> did you apply to VcL under alias?
04:09 <smoothice> Nope
04:09 <smoothice> I'm in NW
04:09 <epsy> blah, stupid crap
04:09 <smoothice> loll
04:09 <smoothice> epsy is in X
04:10 <epsy> wait am i?
04:10 <TaZ_> ah ok, your ip's just matched someone who just tried to apply :D
04:10 <smoothice> ummm
04:10 <smoothice> That's really weird because I promise with my hand on my heart that I didn't not apply.
04:10 <smoothice> Can you tell me the IP please?
04:10 <TaZ_> i believe you :)
04:10 <TaZ_> yes, hold on
04:10 <epsy> smoothice, dynamic IP?
04:10 <TaZ_> they were very close
04:10 <smoothice> yes
04:10 <smoothice> I do have a dynamic IP
04:11 <epsy> well then same IP doesn't mean much
04:11 <TaZ_> durr epsy
04:11 <smoothice> umm
04:11 <epsy> except in a given moment
04:18 <smoothice> epsy : IP ranges do
04:19 <smoothice> I haven't seen anyone with the same IP range as me
04:25 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
04:25 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
04:29 <Lucifer> man
04:29 <Lucifer> my bank account's negative again :(
04:29 <Lucifer> and I don't get paid for another week and a half
04:30 <BabyBug> hrmph =(
04:30 <TaZ_> ><
04:30 <TaZ_> how much in the negative?
04:35 <Lucifer> about $50 negative
04:35 -!- apparition [n=chatzill@c-68-40-120-175.hsd1.mi.comcast.net] has quit [Read error: 110 (Connection timed out)]
04:36 <TaZ_> if I had money, I would honestly donate to you. :]
04:38 <ct|kyle> too bad Lucifer can't have a donation drive mapped onto armagetronad.net
04:38 -!- apparition [n=chatzill@c-68-40-121-115.hsd1.mi.comcast.net] has joined #armagetron
04:39 <TaZ_> did you ever look at working at chacha.com, for extra money, lucifer
04:40 <Lucifer> no, I didn't
04:40 <Lucifer> I don't need "extra money", I need to make at least $600 more each month than I'm currently making
04:42 <TaZ_> hmm
04:42 <TaZ_> I'm guessing you may have had money troubles in the past?
04:43 <Lucifer> heh, I'm 34, of course I"ve had money troubles in the past
04:43 <TaZ_> for some reason, i thought you were older haha
04:43 <TaZ_> you're going to have to learn how to manage money though
04:44 <Lucifer> go fuck yourself, dude
04:44 <Lucifer> you have *no* idea what you're talking about right now
04:44 <TaZ_> lucifer, you're 50 in the negative, and need $600 more a month
04:44 <Lucifer> yeah, so?
04:45 <TaZ_> it wouldn't surprise me if you were in a lot of debt
04:45 <Lucifer> I also just got divorced right when the worst recession in 60 fucking years hit, and I was working part time when it started
04:45 <TaZ_> you paying child support?
04:45 <Lucifer> it's not a question of whether or not I can *manage* money, it's a question of whether or not I have enough
04:45 <Lucifer> yes, in fact, the reason I'm in the hole right now is because the state is garnishing my wages now
04:46 <Lucifer> so my last paycheck was $47
04:46 <Lucifer> you try living on $100/month
04:46 <TaZ_> Why are you making $100 a month?
04:46 <Lucifer> are you stupid?
04:46 <Lucifer> you're wasting my time
04:46 <TaZ_> Even with child support...
04:46 <TaZ_> well nvm
04:47 <TaZ_> At first, I thought about donating money to you, but forget it
04:47 <TaZ_> You're kinda rude
04:47 <Lucifer> I'm kinda rude? Some kid tells me I need to learn how to manage money and I'm rude?
04:47 <TaZ_> And with that attitude, you'll always stay in debt
04:47 <Lucifer> you need to learn how to communicate
04:47 <TaZ_> kid?
04:47 <TaZ_> I'm 20 buddy
04:48 <Lucifer> you can't even buy beer and you want to pass yourself off as grownup?
04:48 <TaZ_> heh
04:49 <TaZ_> I really wanted to help you to
04:49 <Lucifer> well, offer help without the condescension
04:49 <Lucifer> I'm not pushing my self-esteem aside so you can lecture me about responsibility
04:49 <TaZ_> hmm
04:49 <apparition> this sounds like something that could be talked about in a private tab
04:49 <TaZ_> I agree
04:50 <smoothice> yeah this is #armagetron
04:50 <smoothice> not #personal
04:50 <apparition> or #lucifer'smoney
04:50 <Lucifer> nobody else was talking, heh
04:50 -!- luke-jr [n=luke-jr@2002:46bb:1a76:0:20e:a6ff:fec4:4e5d] has quit [Read error: 60 (Operation timed out)]
04:50 <ct|kyle> #luke-jrisanasshat
04:50 <TaZ_> LOL!
04:50 <apparition> hahahah
04:51 <TaZ_> But really, there is so many ways you can get yourself out of debt
04:51 <TaZ_> As long as you keep a positive mind
04:51 <Lucifer> the most popular way is to look for more work, which is what I've been doing for the last 6 months
04:51 <TaZ_> I told you about chacha a while ago
04:52 <TaZ_> It's tax free money
04:52 -!- luke-jr [n=luke-jr@ip70-187-26-118.om.om.cox.net] has joined #armagetron
04:52 <TaZ_> Sure, it's like 20 cents for answering a question, but it adds up
04:52 <TaZ_> And plus, you could do at-home telemarketing
04:53 <Lucifer> it's only tax free if you commit tax fraud
04:53 <TaZ_> Well, I'm sorry, it's not tax free
04:53 <smoothice> Is armathenication spelled correctly? <<
04:53 <Lucifer> smoothice: no, you're missing a t
04:53 <smoothice> armathentication or armathenication
04:54 <BabyBug> amathentication
04:54 <smoothice> so armathentication
04:54 <BabyBug> armathentication
04:54 <TaZ_> you do have to fill out a W4
04:54 <BabyBug> smoothice, It's just authentication, but with "arma" instead of "au" at the front...
04:54 <smoothice> oh ok
04:54 <smoothice> so
04:54 <smoothice> --enable-armathentication
04:55 <Lucifer> for $0.20 per question, my time is better spent looking for a *job*
04:55 <BabyBug> yesh
04:55 <smoothice> ok
04:55 <epsy|phone> You can use authentication anyway
04:56 <luke-jr> smoothice: I have to work during the week.
04:56 <smoothice> oh ok
04:56 <BabyBug> luke lies!! He's a lazy bum!
04:56 <luke-jr> #kick BabyBug
04:56 <@armabot> luke-jr: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
04:56 <ct|kyle> lol
04:57 <luke-jr> f u armabot
04:57 <BabyBug> #kick luke-jr fail
04:57 -!- luke-jr [n=luke-jr@ip70-187-26-118.om.om.cox.net] has left #armagetron [requested by armabot: "fail"]
04:57 -!- luke-jr [n=luke-jr@ip70-187-26-118.om.om.cox.net] has joined #armagetron
04:57 <smoothice> that was a dumbass move BabyBug
04:57 <BabyBug> blooming kick me :@
04:57 <epsy|phone> #whoami
04:57 <@armabot> epsy|phone: epsy
04:57 <smoothice> #whoami
04:57 <@armabot> smoothice: I don't recognize you.
04:57 <BabyBug> lol smoothice...I'm sure luke-jr's the kind of person who can take what he gives :P
04:57 <smoothice> thanks armabot, you suck
04:58 <BabyBug> that's twice he's done that now anyway
04:58 <smoothice> ok
04:58 <BabyBug> Last time he spent 5 minutes identifying himself
04:58 <BabyBug> and then kicked me
04:58 <smoothice> #alias add youfail echo You're right $who, I do fail.
04:58 <@armabot> smoothice: The operation succeeded.
04:58 <BabyBug> ^^
04:58 <smoothice> armabot: you fail
04:58 -!- mode/#armagetron [-o armabot] by ChanServ
04:58 <smoothice> armabot: youfail
04:58 <armabot> You're right smoothice, I do fail.
04:58 <smoothice> yep
04:58 <smoothice> you do
04:59 <epsy|phone> Somehow my client doesn't see part messages generated by /remove
04:59 <smoothice> you're on your phone
04:59 <smoothice> that's why/
04:59 <smoothice> ?
04:59 <smoothice> Nokia N95
04:59 <smoothice> armabot: youfail
04:59 <armabot> You're right smoothice, I do fail.
05:00 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has joined #armagetron
05:00 <smoothice> please guys
05:00 <ct|kyle> &part
05:00 <armastybot> ct|kyle: Error: You don't have the admin capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
05:00 <smoothice> Give my bot peace
05:00 <smoothice> ...
05:00 <smoothice> You broke peace week
05:00 <TaZ_> xD
05:01 <BabyBug> There's no logic for another bot =.=
05:01 <epsy|phone> My version reply is accurate enough to not need to reply to you
05:01 <smoothice> BabyBug: well damnit... I wish you knew what I was thinking right now
05:01 <smoothice> most of you don't know
05:01 <epsy|phone> And no, we have enough bots
05:01 <smoothice> I find armagetron programming an opportunity
05:02 <BabyBug> wth does the bot come into this?
05:02 <smoothice> well
05:02 <smoothice> the bot is an opportunity too
05:02 <smoothice> for me
05:02 <epsy|phone> Them program for armagetron, instead of hassling us with bots
05:02 <smoothice> fine
05:02 <smoothice> &part
05:02 -!- armastybot [n=supybot@c-76-120-73-145.hsd1.co.comcast.net] has left #armagetron ["smoothice"]
05:03 <smoothice> I think it's hilarious that if I brought armastybot in here as another nick
05:03 <epsy|phone> If you need anything from bots, ask wrtl, luci or me
05:04 <smoothice> Nobody would think anything of iy
05:04 <Lucifer> ?
05:04 <Lucifer> we all recognize the supybot hostmask
05:04 <smoothice> yeah
05:04 <smoothice> but what if you didn’t check?
05:04 <epsy|phone> It would end up being kicked anyway, sooner or later
05:05 <Lucifer> the hostmask appears whenever someone joins the channel
05:05 <Lucifer> so I don't need to "check", I just need to read the join message
05:05 <smoothice> oh
05:05 <smoothice> my client doesn't
05:05 <smoothice> w/e
05:05 <Lucifer> and yeah, bots that aren't configured very carefully get kicked sooner or later for spamming the channel
05:05 <smoothice> how do they spam/
05:06 <smoothice> as long as people don't use its prefix all day long
05:06 <epsy|phone> What client?
05:06 <Lucifer> epsy|phone: I'm using konversation ;)
05:06 <smoothice> Colloquy
05:06 <smoothice> the same that d-l h uses
05:07 <Lucifer> you're a mac geek?
05:07 <epsy|phone> Let me put it on the crap clients list
05:08 <smoothice> Lucifer: yes?
05:08 <epsy|phone> I mean, even this client which can't send ctcp requests shows them
05:08 <smoothice> I like macs
05:08 <smoothice> I think they're cool
05:08 <smoothice> That's why I use one
05:09 <epsy|phone> He thinks.
05:09 <smoothice> ...
05:09 <Lucifer> my balls are cool, would you like to use them?
05:10 <epsy|phone> Believes, if you prefer
05:10 <epsy|phone> Besides the look, it is hardly any cool
05:11 <smoothice> Other than it is pure unix at core?
05:11 <smoothice> 10.5 is posix certified?
05:12 <epsy|phone> wtf does pure unix mean in the first place?
05:12 <smoothice> It isn't fake unix
05:13 <epsy|phone> Do you even know what posix is?
05:13 <smoothice> Yes
05:13 <epsy|phone> Wtf is fake unix now
05:13 -!- dlh [n=dlh@c-75-69-147-94.hsd1.ma.comcast.net] has quit []
05:13 <smoothice> Unix that doesn't comply to standards
05:13 <smoothice> I have to go anyway
05:13 <smoothice> bye
05:13 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit []
05:14 <epsy|phone> He was probably just reading the features said I guess...
05:14 <Lucifer> one thing we learned in linux land, the opengroup's standards fall short of user's actual needs and are largely incomplete anyway
05:15 <epsy|phone> Page not said
05:16 <epsy|phone> Bah, I hardly recall any complete standards set
05:18 <BabyBug> epsy|phone, why are you still awake?
05:18 <epsy|phone> You first
05:19 <BabyBug> ...
05:19 <ct|kyle> epsy|phone: BabyBug is tipically awake at this time evey day
05:19 <epsy|phone> :)
05:19 <BabyBug> it's later for you, so you first =P
05:20 <epsy|phone> I'm first whatever happens, then
05:23 <epsy|phone> Ok ok fine
05:23 <epsy|phone> I don't know, I just kept up
05:23 <epsy|phone> Happy?
05:23 <ct|kyle> no
05:23 <epsy|phone> Shut up
05:24 <epsy|phone> Or say yes
05:24 <epsy|phone> :)
05:24 <ct|kyle> no wais
05:26 <epsy|phone> Well, night
05:26 -!- epsy|phone [i=epsy@unaffiliated/epsy] has quit []
05:26 <BabyBug> This is getting silly now...I'm so good at no rubber, i'm actually being accused that i got my "irc buddies" to modify my game client, and that i'm cheating
05:26 <ct|kyle> heh
05:27 <ct|kyle> it would have to be server side (i know how :) )
05:28 <ct|kyle> no rubber really is not that hard, anyway
05:31 <BabyBug> Uhh, come play against me =)
05:31 <ct|kyle> server
05:31 <BabyBug> #n9
05:31 <armabot> BabyBug: Nexus9 Deathmatch (NO RUBBER!): Players (7/16): Dino, Hippo, Palmer, sine.wav, Sugarpuff, tRon Paul, ¥¥®¥¥
05:32 <BabyBug> turns out i was just being wound up about cheating :@
05:32 <BabyBug> arg
05:32 <ct|kyle> after i beat Russian solitaire
05:32 <ct|kyle> they were trying to brake your concentration heh
05:33 <BabyBug> and they did
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08:13 <Lucifer> oh no, I don't have ksudoku installed!
08:28 -!- zmanuel [n=manuel@p508715DB.dip0.t-ipconnect.de] has joined #armagetron
09:39 <BabyBug> Lucifer, how could you not have that installed...what were you thinking =(
09:40 <Lucifer> it's part of the operating system, it should have been isntalled with the operating system!
09:41 <BabyBug> now you're just making excuses...despicable...
09:48 <armabot> armacommits: [0.2.8-armagetronad-sty] r890 Merge from mainline....
10:04 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has joined #armagetron
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10:06 <BabyBug> anyone experienced a problem with arma+compiz when not in fullscreen?
10:12 <MaZuffeR> yep
10:13 <BabyBug> you just get like a black border thingy filling the rest of the screen?
10:13 <MaZuffeR> yes
10:13 <BabyBug> hrmph
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10:29 <x4b> #later
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11:56 <apparition> and finally, good night my friends
11:56 -!- apparition [n=chatzill@c-68-40-121-115.hsd1.mi.comcast.net] has quit [Remote closed the connection]
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12:13 <x4b> i hate most the bastids that play this game
12:24 -!- freako [i=54188e74@gateway/web/ajax/mibbit.com/x-9aa67b63196157c2] has joined #armagetron
13:15 <PinkTomato> #sl
13:21 <noob13> hi PinkTomato
13:22 <PinkTomato> hi noob13
13:27 -!- epsy [n=epsy@unaffiliated/epsy] has joined #aRmAGetRoN
13:37 <epsy> guru3, can the FAQ link of phpbb be changed to lead to our FAQ ?
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14:03 <armabot> armacommits: [0.2.8-armagetronad-work] r1055 Keyup events no longer run through doublebind protection....
14:07 -!- BabyBug [n=BabyBug@87.114.134.233.plusnet.thn-ag1.dyn.plus.net] has joined #armagetron
14:12 <epsy> @date
14:12 <teabot> epsy: 05:12 AM, February 19, 2009
14:16 -!- akira_arma [n=chatzill@77-64-161-27.dynamic.primacom.net] has joined #armagetron
14:18 <epsy> z-manuel, I didn't quite get the idea of arrays with pb
14:18 <epsy> is it about sending length in a first message, then sending a message for each entry?
14:33 -!- z-manuel [n=manuel@p5087148C.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
14:34 <epsy> It always does that.
14:46 <armabot> armagetronad: * resources/Blaze/Fortress/Ganked-1.0.1.aamap.xml: Resource by Blaze
14:46 <armabot> armagetronad: * resources/Blaze/Fortress/SeaHorse-1.0.1.aamap.xml: Resource by Blaze
14:49 <epsy> hah, fiber wasn't even plugged in
15:07 <armabot> armagetronad: bazaarmagetron * r9021 /armagetronad/branches/0.2.8/armagetronad/ (. src/ui/uInput.cpp): Manuel Moos: Keyup events no longer run through doublebind protection.
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15:31 <epsy> so, the idea would be to use protobuf's runtime parser?
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16:15 <epsy> blah
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17:42 <epsy> z-man, [15:18] <epsy>: z-manuel, I didn't quite get the idea of arrays with pb
17:42 <epsy> [15:18] <epsy>: is it about sending length in a first message, then sending a message for each entry?
17:42 <epsy> [16:31] <epsy>: or, the idea would be to use protobuf's runtime parser?
17:45 -!- MrBougo [n=MrBougo@40.227-243-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
17:48 <z-man> hmm? you just use repeated elements.
17:49 <z-man> #m luke-jr because I get more of everything for the same price elsewhere?
17:49 <armabot> z-man: The operation succeeded.
18:25 -!- akira_arma [n=chatzill@77-64-161-27.dynamic.primacom.net] has joined #armagetron
18:28 <ct|kyle> #weather 46814
18:29 <armabot> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is 18.5°F (12:28 PM EST on February 19, 2009). Conditions: Light Snow. Humidity: 69%. Dew Point: 10.4°F. Windchill: 5.0°F. Pressure: 29.93 in 1013.4 hPa (Rising).
18:29 -!- sinewav [n=sinewav@209-252-82-123.ip.mcleodusa.net] has joined #armagetron
18:29 <ct|kyle> oi sinewav, warm enough for you ?
18:30 <sinewav> gah!
18:30 <sinewav> I tried to cry, but my tears froze
18:30 <ct|kyle> heh
18:33 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
18:37 <sinewav> I've run out of arma-related projects to work on. anyone with a suggestion?
18:37 <Lizmatic> You worked on arma projects?
18:38 <sinewav> personal ones, not development ones
18:39 <ct|kyle> sinewav: CTWF map :)
18:39 <sinewav> Oh yeah! great idea,
18:40 <sinewav> forgot about tha
18:40 <sinewav> `taht
18:40 <sinewav> that*
18:40 <ct|kyle> that reminds me i still have to add a few to the newest CTWF
18:41 <epsy> z-man, what if we don't know the array's length?
18:42 <z-man> what do you mean by 'we don't know'?
18:42 <epsy> like, when I write the code?
18:42 <ct|kyle> epsy: then find it :P
18:42 <z-man> if we have access to the data, we can get its length :)
18:42 <epsy> when it is compiled
18:42 <z-man> Ah :)
18:42 <z-man> use
18:42 <z-man> repeated int32 variable_name = 5;
18:42 <z-man> :)
18:43 <epsy> repeated? ah :)
18:44 -!- Genki [n=Jenny@ip70-176-82-12.ph.ph.cox.net] has joined #armagetron
18:44 <epsy> are they unordered then or ..?
18:48 <epsy> ah, right
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19:00 <luke-jr> #m z-man like where?
19:00 <armabot> luke-jr: The operation succeeded.
19:01 <z-man> luke-jr: you don't have to #m me if I chatted like five minutes ago :)
19:01 <luke-jr> ☺
19:02 <z-man> server4you.de
19:02 <luke-jr> z-man: are you considering the Armagetron Developer Discount? :p
19:02 <z-man> probably not the most stable provider, but it suffices.
19:03 <luke-jr> err, am I reading their page right?
19:03 <luke-jr> free VPS?
19:03 <z-man> for a four day test.
19:03 <z-man> which developer discount? :)
19:04 <luke-jr> the one I make up on the spot when asked
19:04 <z-man> ah :)
19:05 <z-man> Anyway, I pay slightly < 9 Euros/month
19:05 <z-man> and get 1.5 TB bandwidth use
19:05 <z-man> 15 Gigs hard disk
19:05 <z-man> and more memory than I care about.
19:05 <luke-jr> ☺
19:05 <PinkTomato> they have an english site ;)?#
19:06 <luke-jr> and a Europe datacenter, which I can't offer for VPS at the moment
19:06 <z-man> CPU speed isn't so great, about on the level of my laptop.
19:06 <z-man> that, too.
19:06 <z-man> though I don't care too much about the location.
19:06 <z-man> I was actively looking for something in iceland or greenland, but there's nothing
19:06 <luke-jr> heh
19:06 <z-man> at least nothing remotely affordable :)
19:07 <luke-jr> well, PM me the specs you actually need and I can probably get you a better deal ;)
19:07 <luke-jr> in the US
19:07 <z-man> 1and1.fr offers unlimited bandwith for 10Euro/month already
19:07 <z-man> but only for French people.
19:08 <z-man> And they have a very low limit on the number of threads you can run
19:08 <z-man> like 'usage of base system * 2'
19:08 <luke-jr> 1and1 is a scam company tho
19:08 <luke-jr> unless .fr != .com
19:08 <PinkTomato> are they
19:08 <PinkTomato> ?
19:08 <z-man> Dunno about .com
19:08 <luke-jr> PinkTomato: yeah
19:09 <z-man> but I'm indirecty getting my interent through them, and it's very reliable.
19:09 <luke-jr> if they think you have a good business plan, your site/resources/domains just "disappear" overnight and come out as their own shortly later
19:09 <luke-jr> O.o
19:09 <PinkTomato> That's a big claim
19:09 <luke-jr> PinkTomato: Google "<anything> scam" ☺
19:09 <luke-jr> before spending $
19:10 <sinewav> how about <luke-jr> scam?
19:10 <sinewav> `haha jk
19:10 <sinewav> I love you man
19:10 <z-man> Hmm, "Results 1 - 10 of about 240,000 for lukejr scam"
19:10 <z-man> :)
19:11 <luke-jr> z-man: Google screws up my name ☹
19:11 <luke-jr> quoted "luke-jr" helps a little, but not mcuh
19:21 <armabot> armacommits: [trunk-armagetronad-work] r845 We don't actually support zip compression yet, so don't requ... || [bugfarm-scripts] r17 Added single player mode....
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19:45 <epsy> protoc $< --cpp_out=protobuf --proto_path=${srcdir}/protobuf 2>&1 | sed -e "s,^\(.*\).proto,${srcdir}/protobuf/\1.proto,"
19:45 <epsy> z-man, what's the sed part for?
19:47 <epsy> (from src/Makefile.am:123)
19:48 <epsy> simply for showing ./protobuf/ ?
19:48 <wrtlprnft> probably
19:48 <wrtlprnft> so you don't get confused when reading debug output
19:48 <wrtlprnft> or get more confused, whatever your preference
19:49 <epsy> problem is that it causes make to not see the error :)
19:49 <wrtlprnft> haha
19:50 <wrtlprnft> hmm, indeed
19:50 <wrtlprnft> apparently false | true returns 0
19:51 <wrtlprnft> it also hides the error if you do make >/dev/null (which i sometimes do if i want to see warnings)
19:51 <wrtlprnft> probably not such a good idea
19:51 <armabot> armagetronad: bazaarmagetron * r9022 /armagetronad/trunk/armagetronad/ (. src/protobuf/nNetwork.proto): Manuel Moos: We don't actually support zip compression yet, so don't request it.
19:51 <wrtlprnft> the sed part i mean
19:52 <epsy> protoc $< --cpp_out=protobuf 2>&1
19:52 <epsy> works fine
19:53 <wrtlprnft> leave the 2>&1 part, please
19:53 <epsy> oh yeah, that was for sed
19:53 <z-man> epsy, wrtlprnft: asically, yes :) it's so that error messages direct you to the right file
19:53 <wrtlprnft> with leave i mean remove, of course
19:54 <z-man> and you can ` to the errors in emacs.
19:55 <epsy> actually, what files need to be done by a human?
19:55 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
19:55 <z-man> so yeah. If you have a solution for the error return value, do it.
19:55 <epsy> (for the protobuf stuff)
19:55 <z-man> epsy: the .proto file.
19:55 <epsy> and that's it?
19:55 <z-man> and the entry in Makefile.am.
19:56 <epsy> where did my file go :<
19:56 <z-man> and the project file entries for Windows/Mac :)
19:56 <epsy> are xcode project files editable by the way?
19:56 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)]
19:57 <z-man> dunno. They should be, but I don't know whether it's a good idea to do so.
20:10 <epsy> that "pb" suffix almost makes me think of punkbuster >.>
20:16 <wrtlprnft> z-man: what good is it if emacs can go to the error if the error isn't detected at all?
20:19 <epsy> it does both now :)
20:20 <epsy> protoc protobuf/eEvent.proto --cpp_out=protobuf
20:20 <epsy> protobuf/eEvent.proto:6:5: Expected "required", "optional", or "repeated".
20:20 <epsy> protobuf/eEvent.proto:6:20: Missing field number.
20:20 <epsy> make[3]: *** [protobuf/eEvent.pb] Erreur 1
20:20 <wrtlprnft> argh, localized console apps should be banned by law.
20:20 <epsy> s/eu/o
20:21 <epsy> /
20:21 <epsy> (newline time)
20:21 <wrtlprnft> i was able to figure out that much by myself
20:21 <epsy> :)
20:21 <wrtlprnft> this is about principle
20:22 <epsy> we should ban emacs, too
20:22 <wrtlprnft> well, i don't care about emacs as long as i don't have to get anywhere near it
20:22 <wrtlprnft> or at least as long as someone shows me how to run vim within it :-)
20:23 <epsy> good ol' ctrl+alt+xvim
20:24 <wrtlprnft> does someone know an easy way to keep sshd/apache alive even if the network connection goes down?
20:24 <wrtlprnft> because they listen on 0.0.0.0 and don't care if they're online
20:24 <epsy> a proxy?
20:25 <wrtlprnft> no, i mean the servers
20:25 <wrtlprnft> gentoo's init scripts stop them if the network goes down and fails to get back up soon enough
20:25 <wrtlprnft> which leads to them always being down when you need them
20:25 <epsy> then don't use gentoo :>
20:26 <wrtlprnft> it's not enough of a reason :-/
20:27 <wrtlprnft> also, every non-gentoo distro i tried didn't last very long
20:27 <wrtlprnft> the last being fedora, which I wrecked trying to get kde 4.2
20:27 <epsy> tried archlinux?
20:27 <wrtlprnft> not yet
20:27 <epsy> the only problem is intel drivers
20:27 <epsy> but well, you knoww that's always a problem
20:27 <wrtlprnft> well, i have intel everything :X
20:28 <epsy> I mean intel gfx drivers
20:28 <wrtlprnft> that too :-)
20:28 <epsy> current seem stable, though
20:28 <wrtlprnft> the latest fun thing is that after a couple of suspend/wakeups the display refuses to turn off
20:29 <wrtlprnft> even if i close it and/or use vbetool to (try to) kill the backlight
20:29 <epsy> you mean, the power save thingy?
20:29 <wrtlprnft> and the volume up key on the keyboard stops to work
20:29 <wrtlprnft> all solved by rebooting
20:29 * epsy 's screen's power button is broken
20:29 <wrtlprnft> yeah
20:29 <wrtlprnft> so that's why you're online so much
20:30 <epsy> :)
20:30 <sinewav> unplug?
20:31 <epsy> the fibre guys came today
20:31 <epsy> it turned out the fibre was cut in 4 places >.<
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21:38 <guru3> anyone know where in the world aparition is from?
21:38 <guru3> never mind
21:38 <guru3> read his flag ><
21:38 <epsy> :D
21:42 <guru3> i just don't know what to say in his post that doesn't prove his point
21:42 <guru3> because in all honestly, i'm incredibly lazy and tight-lipped
21:43 <epsy> why would he be wrong?
21:43 <guru3> he wouldn't be
21:43 <guru3> but i don't mean to be doing things like saying "this guy" in a bad way
21:43 <guru3> i had a sort of amazement reaction
21:43 <guru3> "i never knew people thought about stuff like this"
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21:45 <luke-jr> guru3: ?
21:45 <guru3> he seems so serious
21:45 <luke-jr> wrtlprnft: that's easily solved?
21:45 <luke-jr> guru3: ⁇?
21:46 <guru3> luke-jr: ?
21:46 <luke-jr> guru3: link?
21:46 <luke-jr> wrtlprnft: /etc/conf.d/rc
21:46 <luke-jr> wrtlprnft: RC_NET_STRICT_CHECKING='lo' (net.lo satisfies "net" dependencies)
21:47 <guru3> http://forums.armagetronad.net/viewtopic.php?t=19054
21:47 <guru3> that topic
21:47 <luke-jr> wrtlprnft: you can also disable ifplugd and leave net.eth0 up
21:47 <epsy> guru3, ah, that
21:48 <guru3> for the life of me
21:49 <guru3> what sort of information could we really put on a website
21:53 <epsy> like, what's up
21:53 <guru3> say 'protobuf in trunk' type news?
21:53 <epsy> upcoming 19th ladle .. check out sine's video or whatever, really
21:53 <guru3> or that
21:54 <epsy> and a regular developer digest too, why not
21:54 <guru3> there is no why not
21:54 <guru3> just never occured to me
21:55 <epsy> just have a blogging system, some moderators, and let people submit articles
21:56 <guru3> wordpress mu perhaps
21:56 <epsy> I could design all that (concept and appearance) but until we got extensibility ready I won't really concentrate on it
21:57 <epsy> I thought about MU, but well, I think that would clutter things up
21:57 <epsy> but wordpress is a sure value
21:57 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
21:58 <guru3> maybe just one blog eh
21:58 <guru3> i'll look into it
21:58 <guru3> the problem is i never remember to update blogs
21:59 <guru3> blog in addition to the mainsite or replacing it you recon.
21:59 <epsy> and for gods sake have the other pages as wordpress pages, so it doesn't take years for people to update
21:59 <epsy> problem is that in my mind, I'm already thinking about a whole new website so ..
22:00 <guru3> don't just want to bung the content into a new package eh
22:02 <guru3> has been 3 years on the current site
22:02 <epsy> heh
22:03 <guru3> i'll have to think about it some
22:04 <epsy> well, if you want to have a brief sum up of what's hiding in my mind, we'd basically have the site split in some parts, like we have currently
22:04 <epsy> Play, Chat, Fight, Watch
22:05 <epsy> and a fifth for which I couldn't find a name for
22:05 <epsy> Play would be simply about/download/server browser
22:05 <epsy> Chat would be forums
22:06 <epsy> fight a match organizing platform,
22:06 <epsy> watch a repository of game recordings, or live streams, whenever we have that
22:06 <epsy> and the fifth would be the blog
22:08 <MaZuffeR> battle for wesnoth's website if pretty good, http://www.wesnoth.org
22:09 <MaZuffeR> is*
22:10 <epsy> no steaaling involved, hehe
22:13 <luke-jr> what do you think of my post? :p
22:18 <wrtlprnft> luke-jr: thanks :-)
22:18 <wrtlprnft> that's what I was looking for
22:19 <luke-jr> lol
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22:50 <Lucifer> neat, I got bzr installed on my thumb drive, and it works fine :)
22:50 <Lucifer> (had to remove the bzr-svn plugin, though, but I don't need that)
22:52 <epsy> bzr-svn always goes buggy :<
22:52 <Lucifer> well, in this case, they factored something out into a separate project, didn't provide a windows release for what they factored out, and made a new win-bzr release with the broken part left in
22:53 <Lucifer> (my thumb drive has windows software on it so I can run it anywhere there's windows)
22:53 <epsy> ah
22:53 <epsy> you can always pray for the computers to allow booting from usb storage
22:53 <Lucifer> I put xampp on it, and notepad++, and now bzr, so I can work on my accounting web app at work :)
22:54 <Lucifer> a lot of the computers I have to use don't allow that, and DSL is just too small :/
22:54 <Lucifer> although I could run DSL in qemu and be happy otherwise
22:54 <wrtlprnft> just put vmware+image on the first partition of your stick and a bootable image on the second
22:54 <wrtlprnft> then you can both boot from it and run vmware to get your os running
22:54 <Lucifer> I fooled around with putting virtualbox on it
22:55 <epsy> I guess that other 1999 comp can't boot from USB
22:55 <Lucifer> the advantage to using virtualbox is that I could put the mac version on there too and use any computer I encounter
22:55 <epsy> that would be neat :(
22:55 <epsy> or I could still use a floppy to boot from usb
22:55 <Lucifer> and virtualbox is oss, of course (vmware isn't)
22:55 <epsy> that would be an easy way of not using the broken hard disk
22:55 <epsy> need to try that
22:56 <Lucifer> I can handle windows for short periods of time, it's no big deal, and portableapps.com provides all the software I ever need in windows, for the most part
22:56 <Lucifer> hell, I've got python on there ;)
22:56 <epsy> one problem is that it only supports USB 1
22:56 <Lucifer> now I Just need to get mingw and qt on it
22:56 <Lucifer> anyway, I've gotta go, have a longer bike ride today because I have to find a way to my bank
22:57 <Lucifer> bank is at the intersection of two freeways, and you generally want to avoid freeways on a bicycle :/
23:00 <fonkay> Just close your eyes and go... That's what I do.
23:00 -!- G5 [n=G5@cl-506.dus-01.de.sixxs.net] has quit ["Over and out."]
23:00 <epsy> don't forget to usb-plug the gps first
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23:26 <armabot> armacommits: [0.2.8-armagetronad-work] r1056 Corrected competition master subculture....
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Log from 2009-02-20:
--- Day changed Fri Feb 20 2009
00:12 -!- z-manuel [n=manuel@p5087148C.dip0.t-ipconnect.de] has joined #armagetron
00:13 -!- smoothice [n=smoothic@97-122-118-62.hlrn.qwest.net] has joined #armagetron
00:15 <smoothice> Does anyone here know what armagetron configuration files are loaded automatically? (dedicated server)
00:15 <epsy> config/settings_custom.cfg
00:15 <epsy> config/server_info.cfg
00:15 <epsy> config/autoexec.cfg
00:16 <epsy> config/everytime.cfg
00:16 <epsy> var/autoexec.cfg
00:16 <epsy> var/everytime.cfg
00:16 <epsy> avoid using the last two unless it's really dynamic data
00:16 <smoothice> ok
00:16 <smoothice> Only reason is I'm making a Wild Sty server
00:20 <epsy> I don't see the relation but well, hf
00:20 <smoothice> lol
00:20 <smoothice> You'll see :P
00:27 <epsy> ok
00:31 <smoothice> It'll pwn the world when its up
00:31 <smoothice> #seen ct|kyle
00:31 <armabot> smoothice: ct|kyle was last seen in #armagetron 5 hours, 48 minutes, and 53 seconds ago: <ct|kyle> epsy: then find it :P
00:31 <epsy> holy shit
00:31 <smoothice> ????
00:31 <epsy> nothing, it's so impressive indeed
00:32 <smoothice> yes
00:32 <smoothice> It will pwn the world as you know it
00:32 <epsy> I don't even know what it is
00:32 <smoothice> Je suis fatigue
00:32 <smoothice> Suis-je fatigue?
00:33 <epsy> Je suis fatigay
00:33 <smoothice> Lol
00:33 <smoothice> Presenting
00:33 <smoothice> WILD STY
00:33 <smoothice> OWNAGE!
00:33 <smoothice> lol
00:33 <epsy> but smoothice is fatigay
00:34 <smoothice> :(
00:34 <smoothice> :'(
00:34 <smoothice> epsy is mean :(
00:35 <smoothice> how dare thou epsy hurt thy smoothice
00:36 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has joined #armagetron
00:36 <PinkTomato> what's a HighFive Server?
00:36 <animuson> a server that gives u a high five of course :P
00:36 <smoothice> a server that high fives people when they stop by
00:36 <smoothice> yeah
00:36 <smoothice> lol
00:38 <armabot> armagetronad: bazaarmagetron * r9023 /armagetronad/branches/0.2.8/armagetronad/ (. config/subcultures.srv): Manuel Moos: Corrected competition master subculture.
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00:39 <animuson> ok so how do i set up my own authentication thing?
00:39 <smoothice> It's called armathenication
00:39 <animuson> :P
00:40 <smoothice> code.launchpad.net/armagetronad
00:40 <PinkTomato> USE @FORUMS
00:40 <PinkTomato> ^_^
00:40 <animuson> way to spell it wrong
00:40 <smoothice> uh
00:40 <smoothice> no?
00:40 <smoothice> yeah
00:40 <smoothice> GLOBAL_ID 1
00:40 <animuson> u spelt it armathenication
00:40 <epsy> animuson, use forums, but the search feature
00:40 <smoothice> USER_LEVEL smoothice@forums 0
00:40 <smoothice> add that to config
00:40 <epsy> @help forums
00:40 <teabot> epsy: (forums <an alias, 0 arguments>) -- Alias for "google site:forums.armagetronad.net $*".
00:40 <smoothice> It makes the server run better
00:40 <animuson> slol
00:40 <epsy> @forums http-auth-server
00:40 <teabot> epsy: http://forums.armagetronad.net/viewtopic.php?t=18777 - Armagetron Forums :: View topic - http-auth-server 0.1_beta1
00:41 <epsy> here you go
00:41 <epsy> if it's not documented enough, then it's a bug
00:41 <PinkTomato> animuson: Are you making a public authority?
00:41 <smoothice> epsy: so lets say you are running an arma server under CTF configuration. Then if I include HTF settings will it become HTF or will the settings be messed up? I want to make a multimode server but I don't know how to handle the configuration
00:41 <PinkTomato> smoothice: INCLUDE settings.cfg before using new settings is what I use
00:42 <smoothice> but
00:42 <PinkTomato> You need to add the sty settings to the file
00:42 <smoothice> settings.cfg doesn't include stuff like shot_thresh
00:42 <smoothice> yeah
00:42 <epsy> well, many configs assume server was set on default settings before inclusion
00:42 <epsy> so you might get surprises
00:42 <epsy> best is to beta-test it
00:42 <smoothice> yeah
00:42 <smoothice> I don't know since Wild West manages to do it
00:42 <smoothice> Pretty well
00:43 <smoothice> #seen Destiny
00:43 <armabot> smoothice: I have not seen Destiny.
00:43 <smoothice> #seen Manta
00:43 <armabot> smoothice: Manta was last seen in #armagetron 10 weeks, 2 days, 22 hours, 12 minutes, and 39 seconds ago: <Manta> I'll enable that,
00:43 <smoothice> ...
00:43 <smoothice> nevermind then
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00:52 <smoothice> epsy: going from ctfs to fortress is going to be a toughy lol
00:52 -!- epsy|phone [i=epsy@2a01:e35:2e34:1480:222:fdff:fe6c:8e8a] has joined #armagetron
00:53 <epsy> the one I know the best is sumo -> fortress
00:54 <epsy> I should fix that in the default config files
00:54 <smoothice> What are the changes?
00:55 <epsy> #cfg game_
00:55 <armabot> epsy: GAME_TIMEOUT: Base timeout for game state synchronisation; gives appoximately the maximum time between rounds. (default: 10) || GAME_TYPE: Type of game played. 0 for freestyle, 1 for last team standing and 2 for humans vs. AIs. (default: 1) || SP_GAME_TYPE: Type of game played in single player mode. 0 for freestyle, 1 for last team standing and 2 for humans vs. AIs. (default: 1)
00:55 <epsy> GAME_TYPE 1
00:55 <smoothice> 1 for fortress
00:55 <smoothice> 0 for sumo?
00:56 <epsy> 0 -> do not declare a winner
00:56 <epsy> 1 -> declare a winner
00:56 <epsy> that's the sole difference
00:56 <smoothice> what does 2 do?
00:56 <epsy> ...
00:56 <smoothice> ?
00:57 <epsy> while the first two need explanation, I really doubt the help text is unclear on 2
00:57 <smoothice> ok w/e
00:57 <epsy> anyway, this cfg entry is confusing and wrongly named IMO
01:09 <smoothice> #cfg2 finish_type
01:09 <armabot> smoothice: FINISH_TYPE: What happens when the last human is dead? || SP_FINISH_TYPE: What happens when the last human is dead in single player mode?
01:09 <smoothice> #cfg finish_Type
01:09 <armabot> smoothice: FINISH_TYPE: What happens when the last human is dead? (default: 1) || SP_FINISH_TYPE: What happens when the last human is dead in single player mode? (default: 1)
01:13 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has joined #armagetron
01:15 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["uʍop-ǝpısdn ǝʇıɹʍ sǝop ǝuo ʍoɥ ƃuıɹǝpuoʍ ǝq ʎɐɯ noʎ.. it's pretty simple: JUST WRITE UPSIDE-DOWN!"]
01:16 <PinkTomato> #quote smoothice
01:16 <armabot> PinkTomato: They both savoured the strange warm glow of being much more ignorant than ordinary people, who were only ignorant of ordinary things. -- Discworld scientists at work (Terry Pratchett, Equal Rites)
01:16 <PinkTomato> #q PinkTomato
01:16 <armabot> PinkTomato: Quote #8: "master your own mind, otherwise the game will destroy you -- Okgo" (added by n54 at 04:27 PM, March 29, 2006)
01:17 <smoothice> ok
01:17 <smoothice> lol
01:29 <smoothice> #help cfg
01:29 <armabot> smoothice: (cfg <an alias, 0 arguments>) -- Alias for "armaconfig @1".
01:29 <smoothice> #help armaconfig
01:29 <armabot> smoothice: (armaconfig <an alias, 1 argument>) -- Alias for "rss http://wrtlprnft.ath.cx/armaconfig.php?config=$1".
01:30 <smoothice> epsy|phone: what does ball_wall_mod do?
01:31 <epsy|phone> How did you know I was looking?
01:32 <epsy|phone> And I don't know much about the sty stuff
01:34 <epsy|phone> #whoami
01:34 <armabot> epsy|phone: epsy
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02:22 <luke-jr> Concord's offer sounds sweet, but not quite ideal for the main webpage
02:23 <luke-jr> if we can automate Windows nightlies again, that would complement weekly reports from Concord nicely
02:24 <x4b> when i am at server browser it says score bias. what is that?
02:24 <sinewav> luke, how could I help with the repository? Is it something I could/should handle?
02:24 <luke-jr> sinewav: can you handle verifying identities and setting passwords on an Apache htpasswd file? ☺
02:25 <sinewav> I'll teah myself and get back to you.
02:25 <sinewav> teach*
02:26 <luke-jr> :/
02:26 <luke-jr> ok, talk to you in 15 min?
02:26 <smoothice> epsy|phone: my round-based multi mode server is epic failing
02:27 <sinewav> reading now...
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03:00 <Sk3L3TOn> hello..i need help with the commands
03:00 <Sk3L3TOn> THe CONSOLE commands
03:01 <sinewav> what kind of help?
03:01 <Sk3L3TOn> well im not sure on how to put them in
03:01 <sinewav> in where? a cfg file? your local client?
03:02 <Sk3L3TOn> local client
03:02 <sinewav> do you have a key bound for console commands?
03:02 <Sk3L3TOn> wat is the...lol
03:02 <Sk3L3TOn> that*
03:03 <sinewav> I'll take that as a no. Ok listen....
03:03 <Sk3L3TOn> im listening
03:03 <sinewav> Open Arma and follow the path System Setup > Global Keyboard ...
03:04 <sinewav> The first entry is console input
03:04 <Sk3L3TOn> ok
03:04 <sinewav> that is the key you need to press, or chose a new one.
03:04 <sinewav> tell me when you are reday.
03:04 <Sk3L3TOn> i put in a key to press
03:05 <sinewav> sure, if the default key doesn't suit you. I use "end"
03:05 <Sk3L3TOn> ok
03:05 <sinewav> Now start a local game
03:05 <Sk3L3TOn> ok i did that
03:05 <sinewav> press your console key, and you get a prompt
03:05 <sinewav> That's where you type the commads
03:06 <Sk3L3TOn> ok "CON:"
03:06 <sinewav> yes. try cycle_rubber 2
03:06 <Sk3L3TOn> ok
03:06 <sinewav> watch your rubber change
03:06 <Sk3L3TOn> yess it did
03:06 <sinewav> got it?
03:06 <sinewav> here is a list of console commands you might try....
03:06 <sinewav> http://wiki.armagetronad.net/index.php?title=Console_Commands
03:06 <Sk3L3TOn> ok
03:07 <sinewav> goold luck
03:07 <sinewav> good*
03:07 <Sk3L3TOn> how do you ban someone
03:07 <sinewav> haha, needs to be done on the server
03:07 <sinewav> you need admin privilages
03:07 <Sk3L3TOn> ok...wat if i am the admin/host
03:08 <sinewav> if you are logged in as admin on a server you would type "/admin ban <player>"
03:08 <Sk3L3TOn> ok
03:08 <Sk3L3TOn> do you have to put the <> for player
03:08 <sinewav> you might want to add a time limit, such as "/admin ban greg 1000'
03:09 <sinewav> `no
03:09 <Sk3L3TOn> ok
03:09 <sinewav> 1000 would be minutes (less than a day)
03:09 <Sk3L3TOn> ok
03:09 <Sk3L3TOn> and the default kick...lol
03:09 <sinewav> you can put a message after also, /admin ban greg 9999999 you're a jerk, don't come back
03:10 <sinewav> got it?
03:10 <Sk3L3TOn> yup...one problem.. it says "/admin unknown"
03:11 <sinewav> did you login?
03:11 <Sk3L3TOn> AS HOST
03:11 <sinewav> is this a lan game?
03:12 <Sk3L3TOn> nope online..but i started the server
03:12 <sinewav> and you can't login?
03:12 <sinewav> as admin?
03:13 <Sk3L3TOn> nope theres no login
03:13 <sinewav> you need to type /login <password>
03:13 <sinewav> http://wiki.armagetronad.net/index.php?title=Remote_Moderation
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03:15 <Sk3L3TOn> thanks..lol...but it wont let me login..."srry bout all this, but im new to the game"
03:15 <sinewav> your computer is the host?
03:16 <Sk3L3TOn> yes
03:16 <sinewav> Hmm, I've never done it but maybe try this...
03:16 <sinewav> in your console, type ADMIN_PASS <a password>
03:17 <sinewav> Then try to login with "/login <pass>"
03:17 <Sk3L3TOn> yeah the first one workrd..
03:18 <sinewav> remember <this> means add something there
03:18 <Sk3L3TOn> i did it sayed it changed the password
03:18 <Sk3L3TOn> but still no login
03:19 <sinewav> and you can't use /kick?
03:19 <Sk3L3TOn> it says /kick is unknown
03:20 <sinewav> Hmm, sorry. I've never run a lan game before. Anyone else listening to this?
03:20 <smoothice> yes
03:20 <sinewav> any suggestions?
03:20 <smoothice> Running a LAN game can be screwy sometimes
03:20 <Sk3L3TOn> are we talking about version 2.8
03:20 <smoothice> try TRUST_LAN 1
03:21 <smoothice> and/or GLOBAL_ID and use your forums account to login
03:22 <Sk3L3TOn> it says unknown
03:22 <smoothice> for which command?
03:22 <Sk3L3TOn> for trust_lan 1
03:22 <smoothice> oh
03:22 <smoothice> nevermind on that then
03:24 <Sk3L3TOn> ok
03:24 <smoothice> Sk3L3TOn: Is this running on localhost or another machine on LAN?
03:25 <Sk3L3TOn> localhost
03:25 <smoothice> oh
03:25 <smoothice> hmmm
03:25 <smoothice> I've never gotten that to work either :D
03:26 <sinewav> no! haha
03:26 <sinewav> sorry skelly
03:26 <smoothice> Can you just enter commands into the console directly?
03:26 <sinewav> didn't work
03:26 <smoothice> :O?
03:26 <smoothice> It should work with stdin
03:28 <Sk3L3TOn> can you get a list of persons ip adresses
03:28 <sinewav> type /players
03:30 <Sk3L3TOn> on chat or concosle
03:30 <sinewav> type in chat, not console, sorry.
03:30 <sinewav> should give a list
03:32 <Sk3L3TOn> nope
03:33 <sinewav> hmm. I wish I could help, I don't have experience with hosting a game from my client. sorry! Anyone else have a clue?
03:33 <sinewav> anyone?
03:33 <Sk3L3TOn> well thts ok....thanks for the help
03:34 <sinewav> try searching the forum
03:34 <Sk3L3TOn> ok
03:34 <sinewav> http://forums.armagetronad.net/index.php
03:34 <Sk3L3TOn> peace out
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06:32 -!- Hrmph is now known as BabyBug
06:32 <BabyBug> *yawn* Good morning!
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07:07 <BabyBug> z-manuel, did you commit a fix for bug 331362 to the trunk aswell or...? =x
07:07 <teabot> Launchpad bug 331362 in armagetronad/0.2.8 "DOUBLEBIND_TIME checked when chatting..." [Low,Fix committed] https://launchpad.net/bugs/331362
07:08 <z-manuel> No, but it'll be merged there in the next couple of days.
07:08 <BabyBug> oh, okies ^^
07:08 <BabyBug> ty =D
07:11 <Lucifer> hey babybug
07:11 <BabyBug> Hey luci =)
07:11 <Lucifer> are you interested in working with php at all?
07:14 <BabyBug> always been interested in working with it, better know practically nothing about it, and haven't had the reason to learn it properly yet.
07:14 <luke-jr> TWG is PHP
07:14 <BabyBug> s/better/but i/
07:14 <BabyBug> *still needs to wake up*
07:15 <Lucifer> heh
07:15 <Lucifer> I could use some help with this php app I'm working on
07:15 <Lucifer> that's why I ask :)
07:15 <Lucifer> it's not terribly difficult if you've already done some python, but it's also not terribly fun help I'm looking for
07:15 <Lucifer> it's not an arma-oriented app, either
07:15 <BabyBug> What's the app do?
07:15 <Lucifer> it will be my next entrepreneurial venture
07:16 <Lucifer> web-based home finance management
07:16 <Lucifer> the idea is that by being web-based, a user can use it anywhere
07:16 <Lucifer> the most obvious place that is useful is on a cell phone, so it'll ultimately need to work on small web browsers
07:17 <Lucifer> I've looked pretty hard for good web-based home finance software and haven't found it, so it looks like a niche that hasn't been tapped
07:17 <BabyBug> oo nice, sounds like a good idea if done right aswell =)
07:17 <Lucifer> if you're interested in helping, your payment is your experience with php :)
07:17 <BabyBug> sure i'm interested. Nothing better to do lately anywhoo.
07:17 <Lucifer> that's all I can offer right now, heh ;)
07:18 <Lucifer> I need someone to write an admin interface, to manage users, and to make the permissions system
07:18 <Lucifer> I've almost got it ready to start allowing logins, it would be helpful to have someone do the essentially grunt work on the admin interface while I go off and work on the actual home finance management stuff
07:19 * Lucifer knows exactly how he wants the home finance stuff to work since he's been working on it for several years as a desktop app
07:26 <Lucifer> anyway, if you want to help out, you need an apache installation with working php5, and mysql
07:26 <Lucifer> bazaar, of course, and I have to create a shell account for you on my server to get at the repository
07:31 <BabyBug> sorry, baby called ^^ But sure, i'll help out =)
07:33 <Lucifer> ok, go make sure you've got apache+php5+mysql running ;)
07:34 <Lucifer> I just cracked through and got logins working, now I'm excited again ;)
07:34 <BabyBug> Installing them now ^^
07:34 <luke-jr> I know that I haven't found anything that does half of what I want
07:35 <luke-jr> I also know that I want something more complicated than I can conceive of in my mind. ;)
07:35 <BabyBug> lies...Anything's conceivable....eventually =x
07:36 <luke-jr> the implementation details, I mean
07:37 <luke-jr> I want to be able to see/record transactions with "real" time/date, "effective" date, "post" date, including also details such as moving money between accounts to get to the destination, as well as whether it draws from X category of the budget
07:38 <luke-jr> with budget categories like allowances being a formula $ per month
07:38 <luke-jr> based on the prior month's income minus expenses
07:39 <Lucifer> double-entry accounting provides everything except budget categories as a formula $ per month (etc)
07:40 <Lucifer> what you're wanting is called "Accrual-based accounting", where expences are recorded when they are incurred, not when they are paid
07:40 <Lucifer> so you have a special account, type Liability, generally called "Accounts payable" for such expenses
07:40 <luke-jr> ah, but I want to record them when paid as well ;)
07:40 <Lucifer> when the expense is incurred, you debit liability and credit the appropriate expense (I'm not done yet, hang in there)
07:40 <Lucifer> but home users don't want to look at some nebulous "Accounts payable" that only shows a total of all that they owe
07:41 <Lucifer> they want to know to whom it is owed, and what the breakdown is
07:41 <Lucifer> fancy code could be written, but what I want to do instead is either mirror the expenses branch under Accounts Payable,
07:41 <Lucifer> or create a branch under Accounts Payable that the user defines, where each leaf represents a particular vendor
07:41 <Lucifer> like electricity, water, insurance, etc.
07:41 <luke-jr> I want all the details to be a single transaction though ☺
07:41 <Lucifer> so you would have expenses that itemize electricity, water, and sewage
07:42 <Lucifer> but most people pay for that as a package from one vendor, Joe's Utility Service or somesuch
07:42 <luke-jr> rly?
07:42 <Lucifer> you can't have it as a single transaction, it's two separate transactions
07:42 <Lucifer> one for when the bill is received, and one for when you pay the bill
07:43 <Lucifer> so you'd have an A/P account called "Joe's Utility Service" (if that is the name of your utility company), and several expense accounts for the line items (water, electricity, sewage)
07:43 <luke-jr> so I'd want to see bills instead of transactions ;)
07:43 <Lucifer> I'd like the program to automate that
07:43 <luke-jr> and viewing details of the bill, when it was received, due, and paid
07:43 <Lucifer> you're asking for a particular interface
07:43 <Lucifer> I'd like to record line items for bills too. :)
07:44 <Lucifer> there would be some extra metadata that goes with it, but that can be handled in the property system
07:44 <Lucifer> the fundamentals for what you want are already in my head, and the implementation details are known, just not implemented
07:45 <Lucifer> hell, I just got logins to work, there is no accounting database yet
07:45 <Lucifer> I need to make the permissions table and move on, heh ;)
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08:11 <Lucifer> hmmm, now I need an xml parser
08:11 * Lucifer wonders if php5 ships with an xml parser
08:11 <wrtlprnft> #join #armagetron-0.3-sty
08:12 <Lucifer> grrr, it's only a sax parser
08:12 * Lucifer wants a dom parser
08:14 <wrtlprnft> yeah, that's what annoyed me
08:14 <wrtlprnft> there is another one, look for it
08:14 <wrtlprnft> a sort of dom parser
08:17 <Lucifer> found it, DOMDocument
08:23 <Lizmatic> I thought you said 'dom partner'
08:23 <Lucifer> #ping
08:23 <armabot> pong
08:23 <Lucifer> #ping
08:23 <armabot> pong
08:23 <wrtlprnft> | .
08:23 <wrtlprnft> | .
08:24 <Lucifer> . |
08:24 <Lucifer> . |
08:24 <Lucifer> . |
08:24 <wrtlprnft> | .
08:24 <wrtlprnft> |.
08:24 <wrtlprnft> | .
08:24 <Lizmatic> combo breaker
08:24 <Lucifer> .
08:24 <Lucifer> .=
08:24 <Lucifer> = .
08:24 <Lucifer> you win
08:24 <wrtlprnft> |.|
08:25 <Lucifer> I needed to know: if I shut down knetworkmanager, will it disconnect my wireless?
08:25 <Lucifer> the answer is "no" :)
08:25 <Lucifer> knetworkmanager, kate, and firefox all appear to leak memory
08:26 <Lucifer> at least, if you leave them running, over time they will each consume all available memory
08:35 <Lucifer> ok, time to cook dinner
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09:09 <BabyBug> Has anyone else noticed that trunk can't connect to 0.2.8.2.1 clients? or is it just me? =x
09:09 <BabyBug> servers*
09:10 <epsy> trunk or trunk-events ?
09:10 <BabyBug> trunk
09:11 <epsy> can't connect to 0.2.8.2.1 but only to more recent servers?
09:11 <BabyBug> correct
09:12 <epsy> meh, that's what it takes to have so much servers on unstable
09:12 <BabyBug> ...
09:12 <epsy> post a bug, I'll confirm
09:13 <BabyBug> kk
09:13 <epsy> happens since protobuf?
09:13 <BabyBug> Very recent, so i'm guessing so
09:13 <BabyBug> My internets really slow atm, otherwise i'd revert to just before the protobuf merge and try that
09:14 <BabyBug> oh wait, that doesn't use the internet does it? ^^
09:14 <epsy> well, I can connect fine with something before pb
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09:31 <BabyBug> epsy, hrmph yup, started right after protobuf was merged in..
09:31 <epsy> indeeeed
09:31 <epsy> whoops
09:31 <BabyBug> O.o
09:31 <epsy> bug nr ?
09:31 <BabyBug> bug 331940
09:31 <teabot> Launchpad bug 331940 in armagetronad "trunk can't to connect to 0.2.8.2.1 servers" [Undecided,New] https://launchpad.net/bugs/331940
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09:51 <epsy> I just found an awesome thunderbird bug
09:53 <BabyBug> i don't think i share your enthusiasm in that discovery O.o
09:53 <epsy> go to your inbox, and press g
09:54 <epsy> have one of the tips closed
09:54 <epsy> on it's line, click where the "Read" column is
10:00 <BabyBug> I prefer the Evolution bug better. Go Edit > Preferences > Seg Fault =)
10:30 <armabot> lpbugs: [331940] trunk can't connect to 0.2.8.2.1 servers <https://bugs.launchpad.net/bugs/331940>
10:37 <BabyBug> Why is that mile stoned for 0.3.1? O.o
10:56 <epsy> protobuf is in for .3.1 isn't it?
11:00 <BabyBug> it is? :s
11:08 <epsy> I heard
11:09 <epsy> better ask Lucifer about it
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11:49 <epsy> http://www.quakelive.com/
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18:43 <RoterBaron> Hey
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18:58 * wrtlprnft loves suspend/linux
18:59 <wrtlprnft> for some reason it will limit my ram to half its usual size after resuming
18:59 <wrtlprnft> or at least it'll only use half of it for apps, the rest for buffers
19:00 <wrtlprnft> so i effectively have 1G of free ram while my system is trashing away
19:00 <luke-jr> …
19:03 <wrtlprnft> ^…^
19:03 -!- RoterBaron [n=x-javach@dslb-088-068-098-181.pools.arcor-ip.net] has joined #armagetron
19:04 <RoterBaron> hi guys can some1 help me?
19:04 <wrtlprnft> if you help be get back my 1G ram…
19:05 <epsy> RoterBaron, don't ask to ask, just ask
19:11 <RoterBaron> nvm i alrdy posted it in forums
19:13 <epsy> /admin include fort.cfg
19:13 <epsy> /admin include fort.cfg
19:13 <epsy> /admin include teamsumo.cfg
19:13 <epsy> there are others, they are pretty much the same than those listed in /help votes
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19:31 <epsy> it's funny how half our applicants decline their own applications after some tests :P
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19:47 <Lizmatic> lol epsy
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21:46 <guru3> /dev/sdc5 688G 659G 855M 100% /home
21:46 <guru3> crap
21:48 <epsy> welcome to the club
21:49 <ct|kyle> heh guru3, that is always fun :)
21:49 <guru3> 852 now
21:49 <guru3> something is eating it
21:49 <guru3> D:
21:49 <epsy> especially when your WM tries to write to disk every 5 seconds
21:51 <ct|kyle> does updatedb take a lot or memory when it is full (or is it just my hard drive crashing)
21:52 <guru3> i don't think it uses that much
21:54 <guru3> http://careers.asce.org/jobdetail.cfm?job=3072529
21:54 <ct|kyle> must be my hard drive, maybe someday before it crashes i'll have time to fix it
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22:02 <guru3> 850M :S
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22:36 <epsy> guru3, look for easy targets
22:36 <epsy> chat logs and stuff
22:37 <guru3> i already went through and compressed all my old armagetron dev environments the last time this happened
22:37 <guru3> saved around 5G that way
22:37 <guru3> but that's a good idea
22:38 <epsy> don't tell me it's the kappy that runs forums
22:38 <epsy> lappy *
22:38 <guru3> not at all
22:39 <epsy> phew
22:39 <guru3> forums is on proper hosting
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22:45 <PlayerNuby> hi
22:45 <PlayerNuby> has anyone seen RoterBaron?
22:45 <guru3> hi!
22:45 <guru3> no!
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23:25 <baddog> hm. so I've just checked out the latest SVN revision for armagetron, but there doesn't appear to be a makefile or configure file in there :/
23:25 <BabyBug> run ./bootstrap.sh first
23:25 <BabyBug> that'll generate configure
23:25 <baddog> hm ok
23:26 <baddog> thanks :D
23:26 <BabyBug> yw =)
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Log from 2009-02-21:
--- Day changed Sat Feb 21 2009
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00:13 <epsy> baddog, please note we're switching from svn to bzr
00:14 <baddog> oh. mk lol
00:15 <epsy> so some stuff that's on bzr might not be on svn and vice-versa
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00:20 <epsy> mm
00:20 <epsy> brb
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00:24 <epsy> mm, maybe not now
00:24 <epsy> cable is too short :(
00:24 <luke-jr> epsy: Play TWG!
00:25 <epsy> no
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00:34 <epsy|phone> damn
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00:58 <WoodNath> Hello everybody!
00:59 <WoodNath> I just eat a big big chilli, now my bum's on fire!
00:59 <WoodNath> is there a doctor in the house?
00:59 <WoodNath> I'm being serious
01:00 <WoodNath> ahhhh, brb....
01:00 <WoodNath> Woah, that was a close one!
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01:51 <animuson> i tried to set up my auth server
01:51 <animuson> but it returns INVALID_DOMAIN
01:51 <animuson> :-/
01:55 <ct|kyle> animuson: what server
01:56 <animuson> animuson.com
01:56 <animuson> http://www.animuson.com/armaauth/0.1/
01:57 <ct|kyle> animuson: probably a variable that needs to be set in the code
01:57 <animuson> i was lookin through it
01:58 <animuson> havent seen anything that pops out yet
01:58 <ct|kyle> it should be near the start of index.php
01:58 <ct|kyle> if i remember corectly
02:00 <ct|kyle> animuson: $authority = $_SERVER['HTTP_HOST'];
02:01 <animuson> put that at the top of index.php?
02:01 <ct|kyle> line 50 in mine
02:01 <ct|kyle> after function conclude
02:02 <ct|kyle> after that function ends
02:02 <animuson> kk
02:04 <animuson> still returns invalid_domain
02:07 <ct|kyle> @ct works for you i can see :)
02:07 <animuson> lol
02:07 <animuson> seeing if it accessed XD
02:08 <akira_arma> umm can anyone tell em the answer to the mystery field on the wiki accou8nt creation?
02:08 <animuson> no
02:08 <animuson> its a mystery
02:08 <akira_arma> since the original sourceforge site seems to not be there
02:08 <ct|kyle> akira_arma: give me a minute
02:09 <ct|kyle> akira_arma: as far as i know it is tigersnetwork.sytes.net
02:09 <akira_arma> uhh?
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02:10 <ct|kyle> the mystery field is tigersnetwork.sytes.net
02:10 <akira_arma> its aska for the colour of some ycle..
02:10 <akira_arma> akss..
02:10 <akira_arma> asks*
02:10 <ct|kyle> oh
02:10 <ct|kyle> so it changed
02:10 <animuson> any ideas on the auth?
02:10 <ct|kyle> probably red
02:11 <sinewav> http://armagetron.sourceforge.net/old/tron.html
02:11 <ct|kyle> animuson: not really, can you show me what index.php contains
02:12 <animuson> http://pastebin.com/m190bac3f
02:17 <animuson> anything?
02:18 <ct|kyle> animuson: it has changed a lot since we set ours up
02:18 <ct|kyle> so i can't see anything that could be causing it
02:20 <animuson> invalid_domain is only declares in functions.php
02:20 <animuson> u wanna see that file?
02:21 <ct|kyle> i think i know
02:21 <ct|kyle> in config.php $rootDomain = 'authentication.armagetronad.net';
02:21 <animuson> yea?
02:21 <ct|kyle> you probably set it to your comain
02:22 <ct|kyle> domain*
02:22 <animuson> it says ur not sposed too
02:22 <ct|kyle> ok,nm then
02:22 <animuson> unless ur using shorthand
02:22 <animuson> in which case u append a <shorthand>. to the front of it
02:22 <ct|kyle> it is supposed to be authentication.armagetronad.net
02:23 <ct|kyle> send me functions.php then :)
02:23 <animuson> http://pastebin.com/m1278e4e
02:25 <ct|kyle> $dbs[$host] must not be set
02:25 <ct|kyle> btw where is the code for all of this, I'd like to update ours
02:26 <animuson> bzr co lp:~armagetronad-dev/armagetronad/trunk-http-auth-server-work
02:26 <animuson> theres an instruction guide at http://wiki.armagetronad.net/index.php?title=Authentication_Server
02:27 <animuson> im trying to see if $host is even defined anywhere
02:27 <animuson> doesnt appear so
02:29 <animuson> its called in a lot of places but never defined anywhere
02:36 <animuson> found anything?
02:38 <ct|kyle> not yet
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02:40 <smoothice> animuson: yeah?
02:41 <animuson> help me and kyle figure out why this doesnt work ^_^
02:41 <animuson> read above
02:41 <smoothice> I just joined 1 minute ago
02:41 <animuson> :P
02:41 <animuson> my auth server returns INVALID_DOMAIN
02:42 <animuson> index.php -> http://pastebin.com/m190bac3f
02:42 <animuson> functions.php -> http://pastebin.com/m1278e4e
02:42 <animuson> we think $dbs[$host] is not set
02:42 <animuson> we cant find where $host is defined
02:43 <smoothice> ask epsy|phone
02:43 <animuson> hes on the phone
02:43 <animuson> :P
02:44 <ct|kyle> no his xbox :P
02:44 <animuson> lol
02:46 <animuson> the support is never on when u are :P
02:46 <smoothice> lol
02:48 * animuson goes to plant a victory garden to grow potatoes for freedom fries
02:48 <animuson> lol i dont remember that command XD
02:49 <animuson> i prolly shouldnt have anything bound to my s key on irc :P
02:55 <animuson> would luke-jr know how to set this up/fix it?
02:57 <smoothice> dubt it
02:58 <luke-jr> ?
02:58 <animuson> read up about 15 lines
02:59 <luke-jr> sorry, I don't know how to integrate auth with forums if that's the question
03:13 <animuson> still nothing kyle?
03:23 <smoothice> ct|kyle: ^
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03:40 <ct|kyle> animuson: I have not been looking at it
03:51 <animuson> well if u figure it out let me know :P
03:51 <animuson> ima head out
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05:33 <Lucifer> fucking programmer's block
05:33 <Lucifer> anybody else here suffer from occasional bouts with programmer's block?
05:40 <ct|kyle> #dick bout
05:40 <ct|kyle> #dict bout
05:40 <armabot> ct|kyle: wn, gcide, and moby-thes responded: wn: bout n 1: (sports) a period of play during which one team is on the offensive [syn: {turn}, {round}] 2: a boxing match; "the fight was on television last night" [syn: {fight}] 3: an occasion for excessive eating or drinking; "they went on a bust that lasted three days" [syn: {bust}, {tear}, {binge}]; gcide: Bout \Bout\, n. [A different (5 more messages)
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12:03 <epsy> 80ms to NY
12:03 <epsy> pew
12:03 <epsy> :>
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12:10 <armabot> armacommits: [trunk-armagetronad-work] r846 String filter no longer adds fields to received protobufs.
12:11 <epsy> hrm, server sorting is broken again
12:13 <epsy> guess the merge squished that fix
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12:48 <armabot> armagetronad: bazaarmagetron * r9024 /armagetronad/trunk/armagetronad/ (. src/network/nNetwork.cpp src/network/nProtoBuf.cpp): Manuel Moos: String filter no longer adds fields to received protobufs.
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13:48 <BabyBug> \o
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14:30 <epsy> or it is just being sorted with the wrong field
14:30 <epsy> lol
14:39 <epsy> hrm, how do I reduce font size now?
14:41 <epsy> bah
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15:00 <animuson> epsy is still on the phone/xbox?
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15:56 <ivantis> did anyone miss me?
15:56 <ivantis> i went on another irc vacation
15:57 <ivantis> but this time i wasnt klined
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16:06 <ivantis> epsy
16:06 <ivantis> miss me?
16:06 <ivantis> or am i still on ignore?
16:06 <ivantis> #echo epsy: you miss ivantis?
16:06 <armabot> epsy: you miss ivantis?
16:08 <epsy> #kick ivantis No.
16:08 <armabot> epsy: Error: I need to be opped to kick someone.
16:09 <epsy> 15:00 <animuson> epsy is still on the phone/xbox?
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16:09 <epsy> I don't have an xbox >.>
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16:23 <PinkTomato> join #anime
16:23 <epsy> you have been possessed by luke-jr I think
16:23 <PinkTomato> oops forgot /, epsy, that's true ^^
16:24 <epsy> anyone want the LAST quakelive invites?
16:24 <epsy> just for the fun of having the last of them
16:27 <epsy> quick I have to go soon
16:30 <armabot> armacommits: [trunk-armagetronad-work] r847 Merging branch 0.2.8 from revision 9012 to 9024:...
16:30 <epsy> pf you're missing the occasion to see it go down before going public :D
16:31 <epsy> have fun, I'm back on the 26th
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16:47 <luke-jr> epsy|phone: …
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17:31 <moigh> hi
17:31 <moigh> i creat a server, but i cant blind to the walls
17:32 <moigh> and all time i crash to the wall
17:32 <moigh> but in ther internet servers, always is more easy
17:32 <moigh> why
17:34 <moigh> ??
17:35 <luke-jr> rubber
17:41 <P4> http://p4.rootnode.net/mp3/ ← track No. 9 :)
17:41 * P4 bounces
17:41 <armabot> armagetronad: z-man * r9025 /armagetronad/trunk/ (3 files in 3 dirs): (log message trimmed)
17:41 <armabot> armagetronad: Merging branch 0.2.8 from revision 9012 to 9024:
17:42 <armabot> armagetronad: ------------------------------------------------------------------------
17:42 <armabot> armagetronad: r9023 | bazaarmagetron | 2009-02-20 00:38:03 +0100 (Fri, 20 Feb 2009) | 2 lines
17:42 <armabot> armagetronad: Manuel Moos: Corrected competition master subculture.
17:42 <P4> moigh: what is the server name?
17:52 <moigh> is a loca server P4
17:52 <moigh> the problem is that is very easy to carsh on the walls and internet... is more dificult crash it
17:54 <P4> local dedicated server, or local hybrid one?
18:10 <moigh> i dont know
18:21 <luke-jr> so
18:22 <luke-jr> I think I have zones v2 Fortress working
18:23 <luke-jr> P4: I already answered him..
18:24 <P4> luke-jr: that answer was refinitely not user friendly, maybe cycle_rubber could point him better :þ
18:25 <P4> so he can google that at least :þ
18:26 <luke-jr> well, at least I didn't go asking him stupid irrelevant questions ☺
18:26 <luke-jr> like whether it's dedi or hybrid
18:27 <P4> that question is relevant for me since i don't know how to change it in modern hybrid tron server, my friend :)
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18:28 <luke-jr> ………
18:28 <luke-jr> the same way you change it ever
18:29 <luke-jr> anyhow, I need volunteers to test zones v2 fort
18:33 <luke-jr> maybe we should take a leaf out of Qt's book and make private data really private.. save some compile time and get us binary compatible with plugins
18:35 <armabot> armacommits: [armagetronad-zones-v1v2-fortress] r891 recalcuate caches when time has passed and they are more flu... || [armagetronad-zones-v1v2-fortress] r890 it is the shape that needs syncing, not the zone || [armagetronad-zones-v1v2-fortress] r889 fix var ref error
18:36 <luke-jr> P4: come to Zones v2 Fortress for 0.2.8
18:36 <luke-jr> #si -v zones v2 fort
18:36 <armabot> luke-jr: There doesn't seem to be a server matching “zones v2 fort” at the moment, sorry.
18:36 <luke-jr> f u armabot
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18:39 <P4> no… i have to gout
18:39 <luke-jr> …
18:39 <luke-jr> you have gout?
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18:40 * MrBougo gouts a bit
18:55 <Lucifer> well, it's a start, I suppose
18:55 <Lucifer> http://accounting.davefancella.com/
18:55 <Lucifer> (don't worry, I'll trash the database and start with a fresh one when it's time)
18:56 <Lucifer> I guess I should work on the account editor now
19:14 <wrtlprnft> #later tell epsy LINE_HEIGHT
19:14 <armabot> wrtlprnft: The operation succeeded.
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19:39 <armabot> armacommits: [armagetronad-zones-v1v2-fortress] r892 tweak accel a little
19:41 -!- Evan_ [n=chatzill@adsl-76-248-145-49.dsl.wlfrct.sbcglobal.net] has joined #armagetron
19:41 <Evan_> yo luke
19:41 -!- Evan_ is now known as Pathetique
19:41 <Pathetique> this is better.
19:42 <MrBougo> batter you mean
20:00 -!- emmy_arma [n=peiaeman@pc240018.static.is.airbites.ro] has joined #armagetron
20:12 <luke-jr> grr!
20:12 <luke-jr> no protobuf for Debian
20:13 <luke-jr> is there a Windows protobuf client yet?
20:17 -!- Pathetique [n=chatzill@adsl-76-248-145-49.dsl.wlfrct.sbcglobal.net] has quit ["ChatZilla 0.9.84 [Firefox 3.0.6/2009011913]"]
20:17 <luke-jr> omfg
20:17 -!- zmanuel [n=manuel@p508702D8.dip0.t-ipconnect.de] has joined #armagetron
20:17 <luke-jr> protobuf is so new it's not even in Debian 5
20:17 <luke-jr> -.-
20:19 <luke-jr> but then I guess Armagetron 0.4 will be so new it probably won't even make Debian 6
20:19 <luke-jr> so we're OK in that regard :p
20:22 <zmanuel> :)
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20:42 <armabot> armacommits: [pb-zones-v1v2-fortress] r851 drop v1v2-v1sync cache stuff, since its not used in protobuf... || [pb-zones-v1v2-fortress] r850 merge v1v2-fortress || [armagetronad-zones-v1v2-fortress] r893 init _cacheTime || [pb-zones-v1v2-fortress] r849 merge v1v2-fortress || [pb-zones-v1v2-fortress] r848 merge v1v2 branch into protobuf-trunk
21:00 <zmanuel> why a separate channel for that?
21:00 <luke-jr> ask him
21:00 * zmanuel will just forget connecting to it every time his laptop crashes
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22:20 <smoothice> hi PinkTomato
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22:26 <ct|kyle> oi sinewav
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22:51 <smoothice> ct|kyle: I've my ctfs php parser open and I'm wondering what cool stuff I could do with it
22:52 <smoothice> ct|kyle: got my*
22:57 <ct|kyle> smoothice: like what :P
22:57 <smoothice> ct|kyle: I don't know something fun
23:05 <smoothice> ct|kyle: any ideas?
23:05 <baddog> gah. I fail at compiling this >_>
23:06 <baddog> ftgl isn't working right ;/
23:06 <baddog> http://pastie.org/396291
23:09 <smoothice> baddog: What OS?
23:09 <baddog> Ubuntu
23:09 <smoothice> #ubuntu
23:09 <armabot> sudo aptitude install bzr (or subversion) build-essential automake libboost-dev libxml2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev ftgl-dev libglew-dev bison pkg-config autoconf autotools-dev
23:10 <smoothice> Did you install all of those packages?
23:10 <baddog> hmmm... I think I installed most of them. but I'll run that to double-check
23:11 <smoothice> ok
23:11 <baddog> hm. I didn't have a couple of them
23:11 <smoothice> good idea
23:11 <smoothice> oooh
23:11 <smoothice> k
23:11 <baddog> *tries now*
23:11 <baddog> same error :/
23:15 <baddog> ooh wait.
23:18 <baddog> gah. nope.
23:18 <baddog> still failing in the linking part.
23:22 <smoothice> hmmmm
23:24 <baddog> I had to download ftgl from the Sourceforge website, since the one in the ubuntu repos wasn't up to date
23:24 <baddog> but I'm fairly sure I installed that right :/
23:27 <dlh> do you still have the ubuntu one installed?
23:28 <baddog> uh. possibly >_>
23:28 <baddog> *removes*
23:28 <baddog> yea, I did
23:28 <baddog> </stupid>
23:29 <baddog> woo
23:29 <baddog> worked >_>
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23:33 <baddog> gr,
23:33 <baddog> now when I run arma, and go 'Internet Game', it just goes to a black screen :/
23:34 <baddog> oh. there we go.
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23:45 <smoothice> dlh: so trunk on mac os x is fixed?
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23:51 -!- joda_bot [n=anonymou@dslb-084-061-038-010.pools.arcor-ip.net] has joined #armagetron
23:52 <joda_bot> ping epsz
23:52 <joda_bot> ping dlh, ct|kyle, guru3 ?
23:52 <joda_bot> ping wrtlprnft ? :D
23:52 <dlh> smoothice: should be since proto was merged in
23:52 <dlh> joda_bot: pong
23:52 <joda_bot> heh hi :-)
23:53 <joda_bot> ok, I got a question about authorisation with names containing special chars ?
23:53 <joda_bot> is that a known bug ?
23:53 <joda_bot> Characters are: é and " " space
23:53 <joda_bot> "Agent Zéro" can't login inside armagetron :-)
23:55 <joda_bot> #later
23:55 <joda_bot> äm
23:55 <joda_bot> #m
23:55 <joda_bot> #help
23:55 <armabot> joda_bot: (later tell <nick> <text>) -- Tells <nick> <text> the next time <nick> is in seen. <nick> can contain wildcard characters, and the first matching nick will be given the note.
23:55 <armabot> joda_bot: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
23:56 <joda_bot> woa :-) delay :-)
23:57 <dlh> joda_bot: sounds like a bug
23:57 <joda_bot> it is, question is what is the cause
23:57 <joda_bot> I guess epsy is responsible ? :-)
23:57 <joda_bot> I'll file a bug report :-)
Log from 2009-02-22:
--- Day changed Sun Feb 22 2009
00:05 <dlh> se_EscapeName( "Agent Zéro" ) => Agent\_Z%C3%A9r
00:05 <dlh> :|
00:05 <dlh> off by one error maybe?
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00:10 <dlh> so, both se_EscapeName() and se_UnEscapeName() cut off the last character
00:12 <armabot> lpbugs: [332717] First Round Wrong Axis <https://bugs.launchpad.net/bugs/332717> || [332713] Authentification fails with Space & é <https://bugs.launchpad.net/bugs/332713>
00:18 <joda_bot> dlh: will you take the bug and fix it ? or should I add that info to the report ?
00:19 <joda_bot> I guess the "\" of the _ is not accounted for
00:20 <dlh> I think se_EscapeName() is only used for logging and display purposes, not actually authenticating
00:20 <dlh> I haven't really looked at the auth stuff too well, so I won't be fixing it :)
00:22 <joda_bot> ok, I added you stuff as additional info
00:22 <joda_bot> heh, launchpad is slow :D
00:26 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has joined #armagetron
00:27 <animuson> did anyone figure out the armathentication problem?
00:30 <joda_bot> which ? :D
00:30 <joda_bot> animuson: which ?
00:30 <animuson> my armaauth always returns INVALID_DOMAIN
00:31 <joda_bot> sry, I've got no clue about that
00:31 <joda_bot> which domain is it ?
00:31 <joda_bot> does it exist ? :-P
00:32 <animuson> http://www.animuson.com/armaauth/0.1/
00:32 <joda_bot> that does look like a configuration error ?
00:32 <animuson> well we figured it had to be $dbs[$host] not being defined
00:32 <joda_bot> what do you use for the authentification page ?
00:33 <joda_bot> php ?
00:33 <animuson> but after looking through the files, we couldnt find $host being defined anywhere
00:33 <animuson> the php script
00:33 <animuson> provided in the arma wiki
00:33 <joda_bot> I'll have a look
00:35 <dlh> animuson: have you tried first just using the simple auth provided with the game, not the one that hooks into a db? batch/authentication_reference.php? Maybe after you get that you should try the db one
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00:36 <animuson> the @forums one?
00:37 <joda_bot> animuson: no that's an existing working authentification server
00:37 <dlh> No, batch/authentication_reference.php is included with the game source
00:37 <animuson> i cand make the game
00:37 <joda_bot> animuson: can you give me the to the page where you got that php script from ?
00:37 <animuson> i was working on something
00:37 <animuson> and i havent fixed the rror in the code
00:37 <animuson> yet
00:38 <joda_bot> you might need a database to fix your error and fix the configuration
00:38 <animuson> http://wiki.armagetronad.net/index.php?title=Authentication_Server
00:40 <joda_bot> animuson: ok
00:40 <joda_bot> animuson: which of the two scripts did you pick ?
00:40 <joda_bot> and why
00:40 <animuson> -> bzr co lp:~armagetronad-dev/armagetronad/trunk-http-auth-server-work
00:41 <joda_bot> you know how to setup databases and how to access them using php ?
00:41 <animuson> because i cant compile my source code right now :P
00:41 <animuson> yea
00:41 <ct|kyle> joda_bot: PONG
00:41 <joda_bot> ct|kyle: hi
00:41 <animuson> kyle u figure anything out on the armaauth?
00:42 <ct|kyle> animuson: have not looked yet
00:42 <joda_bot> ct|kyle: heh :-) I guess my question is also authentification related, who knows about authentification charsets ?
00:42 <ct|kyle> i busy on new CTWF script
00:42 <joda_bot> ct|kyle: ok, happy coding
00:42 <dlh> animuson: you don't need to compile the source code to use authentication_reference.php
00:42 <joda_bot> animuson: it's just something you need to download
00:42 <ct|kyle> joda_bot: the escape chars or what?
00:43 <animuson> where is it?
00:43 <joda_bot> ct|kyle: yes
00:43 <joda_bot> animuson: I'll give you a link if dlh can't provide it faster :D
00:43 <ct|kyle> joda_bot: I'm not positive but i think they are on the wiki
00:43 <joda_bot> ct|kyle: hm, ok ... because one of you users can't authentificate
00:43 <joda_bot> :D
00:44 <ct|kyle> you?
00:44 <joda_bot> "Agent Zéro"
00:44 <joda_bot> no not me
00:44 <armabot> armagetronad: * resources/Blaze/Race/Glacier-1.0.1.aamap.xml: Resource by Blaze
00:44 <ct|kyle> oh
00:44 <joda_bot> I got no é and no space in my name
00:44 <ct|kyle> space i think is \_
00:44 <joda_bot> but he also has the same name on forums.armagetronad.net
00:44 <ct|kyle> or just _
00:44 <joda_bot> which does not work
00:45 <joda_bot> ct|kyle: If you are willing you could take a look at your authentification db, I'll ad your info the bug report (might help epsy fix it faster)
00:46 <animuson> the link?
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00:47 <joda_bot> animuson: http://bazaar.launchpad.net/~armagetronad-dev/armagetronad/0.2.8-armagetronad-work/annotate/head%3A/batch/authentication_reference.php
00:49 <ct|kyle> joda_bot: just have him try to login @ct i can see the erors then
00:50 <ct|kyle> joda_bot: I don't think it is a bug, just chars like that need excaped
00:50 <joda_bot> ct|kyle: he already has a ct account
00:50 <joda_bot> ct|kyle: if it does not work out of the box with the client it's a charset or escape Bug :D
00:50 <joda_bot> ct|kyle: same name
00:52 <joda_bot> ct|kyle: http://crazy-tronners.com/profile.php?mode=viewprofile&u=831
00:53 <ct|kyle> joda_bot: what client though
00:53 <joda_bot> I guess 0.2.8.2.1 (latest stable client)
00:54 <ct|kyle> have him change forum name :P
00:54 <joda_bot> ct|kyle: NO :D fix the bug :-)
00:54 <ct|kyle> 0.2.8.2 is not really meant for auth
00:55 <joda_bot> hehe, I guess it's not even your end but rather the clients end
00:55 <joda_bot> ct|kyle: right, did not consider that ... hmm
00:55 <ct|kyle> I know
00:55 <joda_bot> ct|kyle: I'll check with my client, and see if I get a password fail or wrong user
00:55 <ct|kyle> try pointing him to the 0.2.8.3 beta builds
00:57 <joda_bot> ct|kyle: will do
00:58 <joda_bot> still I want the issue cleared up
00:58 <joda_bot> ct|kyle: brb, I'll try to auth with his name, and see if I get wrong password or wrong user
00:58 <joda_bot> if you can monitor authentification that data might prove helpful
00:59 <ct|kyle> yes i can look at the @ct
01:01 <ct|kyle> joda_bot: UNKNOWN_USER Agent Z?FFFFE9ro
01:01 <joda_bot> yeah that I got on the client too
01:01 <ct|kyle> joda_bot: same
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01:02 <joda_bot> wait I'll try a 0.2.8.2.1 client
01:02 <ct|kyle> somwhow ?FFFFE9 needs converted to é
01:02 <joda_bot> I guess it's some charset issue
01:03 <joda_bot> might be noone considered non ASCII chars
01:05 <ct|kyle> let me see if i can replace ?FFFFE9 with é on auth level
01:06 <smoothice> ct|kyle: is there a way using sty+ct to send a console message to a player? I want to use a /cmd but then have it return output to a certain player
01:07 <ct|kyle> PLAYER_MESSAGE player "message in quotes"
01:07 <ct|kyle> and that is in any of them
01:07 <smoothice> ah
01:07 <smoothice> got it
01:07 <smoothice> k
01:07 <smoothice> ty
01:08 <ct|kyle> joda_bot: what is the quick and dirty php code to replace ?FFFFE9 with é
01:10 <smoothice> strstr?
01:10 <ct|kyle> preg_replace("?FFFFE9", "é", "username")
01:11 <joda_bot> eh, I don't think that that is a good fix
01:11 <joda_bot> because it will only work for é :D
01:11 <ct|kyle> would have to use an array
01:11 <ct|kyle> but at least e works
01:12 <ct|kyle> joda_bot: go ahead and try again
01:14 <ct|kyle> like i said quick and dirty (clean it up later on)
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01:36 <animuson> hmm
01:36 <animuson> Login failed, reason: Authentication URL animuson.com does not return a list of supported methods, got error code 200, content "<br />".
01:39 <ct|kyle> animuson: that is fixed :P
01:39 <animuson> ?
01:39 <ct|kyle> oh lol
01:39 <ct|kyle> animuson: that means you have a php error
01:40 <ct|kyle> i just had that for @ct when i tried to insert code for the e thing
01:40 <animuson> lol
01:40 <animuson> k
01:40 <animuson> now that i know what to check for XD
01:43 <joda_bot> ct|kyle: k
01:44 <ct|kyle> joda_bot: i can't get preg_replace("/?FFFFE9/", "é", $user); to work
01:45 <animuson> i really need to install zthreads
01:45 <animuson> im tried of waiting til the end of a round :|
01:45 <ct|kyle> heh
01:46 <animuson> well i fixed the php error
01:46 <animuson> now it returns UNKNOWN_USER animuson
01:46 <animuson> lol
01:46 <joda_bot> animuson: sounds like a fix
01:47 <joda_bot> ct|kyle: escape the ?
01:47 <joda_bot> with an \
01:47 <ct|kyle> ok :P
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01:49 <joda_bot> xt
01:49 <joda_bot> ct|kyle: what's the web URL for authentification on ct?
01:50 * nsh22 is back from the land of french canadians
01:50 <ct|kyle> joda_bot: http://crazy-tronners.com/armaauth/0.1/
01:52 <joda_bot> wb nsh22
01:52 <nsh22> ty joda
01:54 <joda_bot> ct|kyle: the site still has an error ?
01:54 <animuson> ?
01:54 <animuson> omfg i forgot the mysql_fetch_array
01:54 <animuson> im so fin stupid >_>
01:56 <animuson> woo now its upgraded to PASSWORL_FAIL :)
01:56 <ct|kyle> joda_bot: the \? did not work
01:58 <joda_bot> ah, probably it's "\\?"
01:59 <joda_bot> because \ in " " need escaping too
02:02 <animuson> what does the client do to create its hash?
02:02 <joda_bot> ct|kyle: that does not seem to work either - just remove it
02:02 <joda_bot> animuson: I guess it uses md5
02:03 <joda_bot> but I got no idea of the details
02:03 <animuson> i cant figure out why my password isnt matching up
02:03 <ct|kyle> joda_bot: i think it has to be done like char(34234) for e or w/e it is
02:03 <joda_bot> did you md5 hash your password ?
02:04 <animuson> my database has the password stored as md5 already
02:04 <joda_bot> that is not enough
02:04 <joda_bot> as armagetron needs it with a salt or something like that
02:04 <joda_bot> ct|kyle: can you help animuson on that ?
02:05 <animuson> yea but is md5s the md5ed password with the salt later on
02:05 <nsh22> oooooh epsy isnt here, i can /away
02:06 * nsh22 is away: gone to get food
02:09 <ct|kyle> joda_bot: nope, p4 did all of that for us
02:10 <smoothice> luke-jr: do you know if it would be possible to mod the AI to make it avoid all zones?
02:10 <smoothice> luke-jr: so it would work with sty shots
02:10 <ct|kyle> smoothice: yes it could be done
02:10 <animuson> well u dont want it to avoid fortress zones, flags, and bases
02:12 <animuson> whats the difference between bmd5 and md5?
02:14 <joda_bot> animuson: I haven't done this, and I don't have the time now to look into it
02:14 <joda_bot> you might come here at another time
02:14 <joda_bot> because it's not 2 am in the morning in europe/germany
02:14 <joda_bot> and not many people are awake at this hour
02:14 <joda_bot> (like epsy, z-man, wrtl)
02:17 <smoothice> ct|kyle: would it be easy?
02:18 <ct|kyle> smoothice: never looked at the code
02:18 <ct|kyle> but i think it could be judging by some of the code i just read
02:18 <smoothice> acck
02:18 <smoothice> what class is that stuff in/
02:19 <ct|kyle> heh, i donno :P
02:19 <smoothice> you just looked?
02:19 <ct|kyle> gAIBase.cpp
02:19 <ct|kyle> smoothice: nope i did not look at it
02:20 <smoothice> ...
02:20 <ct|kyle> i was judging on other code i used to make an asumtion that it would be kind of easy
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02:21 <smoothice> I have another problem: even though teams_max is 2 another team is sometimes created when going from SP to non-sp
02:22 <animuson> basically theres no possible way for arma to match to my passwords cause theyre already hashed in the databse...
02:24 <dlh> bmd5 stands for broken md5
02:24 <ct|kyle> animuson: you just have to regenerate them with extra stuff
02:24 <animuson> u cant get back to the original once its md5'd
02:25 <dlh> bmd5 -> md5(password + chr(0)). pre 0.2.8.3 clients only support bmd5
02:26 <animuson> but i dont have the original passwords
02:26 <animuson> the database has password stored as md5(password)
02:26 <animuson> theres no way i can get the original password for all the accounts
02:26 <dlh> regenerate it when they log in
02:27 <animuson> whats after chr?
02:27 <animuson> my program turned it into a cd
02:27 <animuson> (image)
02:28 <dlh> md5(password + null character)
02:28 <animuson> oh so chr( 0 )
02:28 <animuson> :)
02:28 <dlh> yes
02:29 <ct|kyle> let them logout and then log back in
02:29 <ct|kyle> just tell them to do that
02:29 <animuson> lol ok
02:29 <ct|kyle> we had to do that initially
02:32 <smoothice> ct|kyle: can you help me mod gAIBase?
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02:34 <ct|kyle> smoothice: i'm stil looking where to put it
02:35 <smoothice> yeah I am tooo
02:35 <smoothice> and
02:35 <smoothice> How do you work with eGameObject?
02:36 <ct|kyle> smoothice: look at my last change to sty+ct i tihnk 3 revisions ago
02:36 <smoothice> ok
02:36 <ct|kyle> that gives you a big idea i think
02:36 <animuson> k i got my password modifier working :P
02:36 <animuson> lol
02:37 <smoothice> ct|kyle: 3 revisions ago: Merge from main branch r1028
02:37 <ct|kyle> probably 2 ago
02:37 <ct|kyle> i could not remember if i merged then added it then merged again or added merged and merged
02:38 <smoothice> ...
02:38 <smoothice> lol
02:39 <ct|kyle> smoothice: i think it should be put into gAIPlayer::ThinkSurvive
02:39 <smoothice> ooo k
02:40 <ct|kyle> well at least to avoid death zones
02:41 <smoothice> I cannot find the rev you're talking about
02:41 <smoothice> or the code in a merge
02:41 <ct|kyle> think trace maybe to get flags / fort zones
02:42 <smoothice> and Launchpad is having issues
02:42 <smoothice> ..
02:42 <ct|kyle> 652
02:42 <ct|kyle> :P
02:42 <smoothice> oh
02:43 <smoothice> the ctf thing
02:43 <ct|kyle> i was thinking 2nd to last was doing the same
02:43 <smoothice> I remmeber that
02:45 <animuson> sweet got my auth working
02:45 <animuson> thx to all that helped XD
02:45 <smoothice> ct|kyle: I don't think I really need the AI to trace the flags or fortresses.. I just need it to avoid shots and death zones
02:46 <smoothice> ct|kyle: but that alone seems complicated
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02:48 <animuson> is there a way to force a user to logout?
02:49 <ct|kyle> animuson: i did not see one when i looked at configs last night
02:54 <animuson> can u fetch a user's authority <username>@<authority> somehow?
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02:56 <ct|kyle> animuson: probaboly
02:57 <animuson> why can't there be a list of all ePlayer settings?
02:57 <animuson> :|
02:58 <dlh> ?
02:58 <ct|kyle> animuson: give me 1 sec, I'll give you a list of all settings :P
02:59 <ct|kyle> animuson: for sty+ct :P
02:59 <animuson> yea :)
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03:03 <ct|kyle> animuson: http://crazy-tronners.com/resource/All_Tron_configs.cfg
03:05 <animuson> wow thats a lot
03:05 <ct|kyle> ya
03:05 <animuson> is there a list of the settings that ePlayer uses in the tron source?
03:09 <ct|kyle> you could grep static tSettingItem
03:14 <animuson> is there a way to get SET_ZONE_POSITION to apply to all zones in the map?
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03:37 <smoothice> ct|kyle: // switch from Survival to close combat if surviving is too boring
03:37 <smoothice> ct|kyle: lol
03:38 <smoothice> ct|kyle: I've got ThinkTrace open but I don't know what I should add and wher
03:42 <ct|kyle> I know what to add, but not how to add :P
03:42 <ct|kyle> i should say i got an idea on what to add
03:42 <smoothice> yeah
03:42 <smoothice> same
03:43 <smoothice> if death zone straight ahead then emergency move lefft
03:43 <smoothice> or a form of that with multiple directrions
03:48 <ct|kyle> sg_GetSensor
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03:50 <animuson> how does the SET_PLAYER_TEAM command work?
03:51 <ct|kyle> ALLOW_TEAM_NAME_PLAYER 1 lets team be named after player
03:51 <animuson> theres a separate set_player_team command
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03:53 <animuson> but it doesnt seem to do anything
03:57 <ct|kyle> ALLOW_TEAM)NAME_COLOR 0
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03:57 <ct|kyle> heh
04:01 <joda_bot> gn8
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04:06 <smoothice> ct|kyle: so can we do this?
04:06 <ct|kyle> smoothice: not sure heh
04:06 <smoothice> sg_GetSensor?
04:06 <smoothice> what does that do
04:07 <ct|kyle> i think it gets objects to ltef right and foward
04:07 <ct|kyle> left*
04:11 <smoothice> ct|kyle: what if we find the code where a turn is executed and then detect if a zone is nearby
04:12 <ct|kyle> but how will it move to avoid shots comming at it
04:13 <smoothice> ummm
04:13 <smoothice> detect the angle of the shot
04:13 <smoothice> and then turn the opposite directory
04:13 <smoothice> direction
04:15 <ct|kyle> if a shot is coming right at it faster than it is going the shot will hit it before it turns
04:16 <smoothice> then oh well
04:16 <smoothice> :P
04:17 <ct|kyle> right now there is not a censer for that :P
04:17 <ct|kyle> sensor*
04:25 <smoothice> ok
04:25 <smoothice> I won't bother then
04:29 <ct|kyle> smoothice: somehow it's gotta be added into gAISensor :P (i keep following code back :P)
04:29 <smoothice> luke-jr: fortress is working?
04:31 <smoothice> ct|kyle: can you come to CT Regular CTF?
04:31 <smoothice> I need to ask you something about it
04:31 <ct|kyle> smoothice: ok
04:46 <smoothice> ct|kyle: ?
04:52 <luke-jr> smoothice: not sure
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05:57 * luke-jr reboots his CT server for the first time in 170 days
05:57 <luke-jr> after making sure it boots in qemu, of course ;p
05:57 <ct|kyle> ?
05:58 <luke-jr> ct|kyle: I don't trust computers to reboot cleanly
05:58 <luke-jr> so when I can't get physical access easily, I use qemu on /dev/hda ;p
05:59 <luke-jr> to make sure it boots to a SSH server
05:59 <ct|kyle> heh
05:59 <luke-jr> with -snapshot so I don't screw up the partition of course
06:00 <luke-jr> it sure is taking a while to reboot tho :x
06:01 <ct|kyle> they always do
06:02 <luke-jr> well
06:02 <luke-jr> the PBX I setup at work boots in under 90 seconds
06:02 <luke-jr> :/
06:03 <luke-jr> I'm getting worried now
06:03 <luke-jr> it's been 10 minutes
06:04 <ct|kyle> lol
06:04 <ct|kyle> you lost it luke-jr
06:05 <luke-jr> impossible? :/
06:06 <ct|kyle> its about time for you to call the company
06:07 * luke-jr checks if he has remote reboot first
06:09 <luke-jr> I do, how smart of me
06:12 <smoothice> ct|kyle: are there any advantages to running my fortress server on sty+ct?
06:12 <luke-jr> remote reboot is broken ☹
06:12 <luke-jr> gah
06:13 <ct|kyle> svg output
06:14 <luke-jr> wtf is the point of a remote reboot port when it doesn't work? -.-
06:14 <luke-jr> Login Failed my butt
06:14 <smoothice> ct|kyle: hmm.. that does it for me
06:14 <smoothice> lol
06:14 <smoothice> luke-jr: lightfoot is down?
06:14 <luke-jr> only CT
06:14 <smoothice> lightfoot-ct.dashjr.org ?
06:15 <luke-jr> yeah
06:15 <smoothice> fail
06:15 <luke-jr> OLM fail
06:15 <smoothice> ?
06:15 <luke-jr> datacenter in CT
06:15 <luke-jr> I'm supposed to have an effing remote reboot port
06:15 <luke-jr> -.-
06:15 <smoothice> where in CT
06:15 <smoothice> Hartford?
06:15 <luke-jr> doubt it
06:16 <smoothice> what's the location?
06:16 <luke-jr> I forget -.-
06:16 <luke-jr> why?
06:16 <smoothice> I have cousins that live in CT
06:16 <smoothice> just curious
06:17 <smoothice> luke-jr: so you have four servers total?
06:17 <luke-jr> Trumbull
06:17 <smoothice> ooh
06:17 <smoothice> k
06:17 <luke-jr> at the moment, yes
06:18 <luke-jr> I think the remote reboot issue was because my CT server was moved
06:18 <luke-jr> they put it in another one of their datacenters originally
06:18 <luke-jr> but RoadRunner was stupid and routed to that DC wrong
06:18 <luke-jr> so they drove my server over to the Trumbull one that had sane routing to it
06:18 <luke-jr> I bet they forgot to move the remote reboot
06:19 <smoothice> drove?
06:19 <smoothice> lol
06:20 <luke-jr> I think so.
06:20 <luke-jr> it was almost a year ago
06:21 <smoothice> oh
06:21 <smoothice> so it's still down?
06:21 <luke-jr> no
06:21 <luke-jr> no email response yet, but it seems to be up now
06:22 <smoothice> ct|kyle: does svg output go to the vardir?
06:22 <ct|kyle> I think
06:23 <ct|kyle> it does cause a little lag though so don't use it too often
06:23 <smoothice> ok
06:23 <smoothice> is there a svg_output_time thing
06:23 <smoothice> to control how many times it writes it
06:23 <ct|kyle> yes
06:23 <smoothice> ok
06:23 <ct|kyle> .cfg2 svg_outpu
06:23 <ct|kyle> #cfg2 svg_outpu
06:23 <armabot> ct|kyle: SVG_OUTPUT_LOG_SCORE_DIFFERENCES: svg_output_log_score_differences_help(Default: 0 ) || SVG_OUTPUT_TIMING: svg_output_timing_help(Default: -1 )
06:23 <smoothice> timing?
06:24 <smoothice> so 1 would do it every 1 second
06:24 <ct|kyle> yes
06:24 <smoothice> k
06:24 <ct|kyle> use at a min of 3
06:24 <smoothice> I might do 10
06:24 <smoothice> for Ladle
06:24 <smoothice> Assuming NW gets picked
06:24 <smoothice> *crosses fingers*
06:25 <ct|kyle> heh
06:25 <smoothice> It's random right?
06:25 <smoothice> the picking
06:30 <smoothice> luke-jr: who owns armagetron.kicks-ass.net?
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06:40 <luke-jr> wrtlprnft/
06:40 <luke-jr> I think
06:42 <luke-jr> sigh
06:53 <smoothice> ct|kyle: http://www.grabup.com/uploads/ff9745bf30df4a6d3906b00c0eef2c42.png?direct
06:53 <smoothice> ct|kyle: :D :D :D
06:55 * luke-jr reboots it again
06:56 <smoothice> luke-jr: why?
06:56 <luke-jr> smoothice: setting it up to handle VPS hosting
06:56 <smoothice> OpenVZ?
06:56 <smoothice> or Xen
06:57 <luke-jr> OpenVZ
06:57 <luke-jr> Xen has overhead
06:57 <smoothice> oooh ok
06:58 <smoothice> How easy is OpenVZ to setup?
06:59 <luke-jr> not the simplest thing to do :p
06:59 <smoothice> yeah... figured
07:00 <luke-jr> I haven't even started on a control panel yet
07:00 <luke-jr> (HyperVM sucks, TW)
07:00 <luke-jr> BTW*
07:00 <smoothice> How does something suck if it works just fine?
07:01 <luke-jr> it onyl works just fine if you've never seen the internals or admin end
07:01 <smoothice> Who cares? Isn't the end user all that matters?
07:01 <luke-jr> or the licensing terms
07:02 <smoothice> ?
07:02 <luke-jr> basically, to use HyperVM, the company that makes it owns your boxes and datacenter
07:03 <smoothice> hmm
07:03 <smoothice> then why does everyone use it
07:04 <luke-jr> you have to dig really far to find the license ;)
07:04 <luke-jr> and there's no better alternative
07:05 <luke-jr> yet :o
07:05 <smoothice> lol
07:05 <smoothice> I wouldn't use a ctrl panel from you even if it was the only thing out there
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07:08 <luke-jr> smoothice: …
07:09 <smoothice> lightfoot.dashjr.org
07:09 <smoothice> no style?
07:09 <smoothice> Frames?
07:09 <smoothice> Come on dude
07:09 <smoothice> You could make so much more if you just improved your site a bit...
07:10 <smoothice> Armagetron 0.2.7 series available?
07:10 <smoothice> :O
07:10 <smoothice> You've _got_ to be kidding
07:10 <ct|kyle> smoothice: Frames Suck
07:11 <smoothice> Yeah
07:11 <smoothice> exactly
07:11 <smoothice> meh
07:11 <smoothice> actually it looks like luke-jr is using a table
07:11 <smoothice> which is sortof equally bad
07:11 <ct|kyle> table nice
07:11 <smoothice> :/
07:11 <luke-jr> uhm
07:11 <ct|kyle> he is just using a crappy one :P
07:11 <smoothice> lol
07:11 <luke-jr> I'm not using either frames or a table
07:12 <luke-jr> idiots
07:12 <smoothice> last time I checked
07:12 <smoothice> td and tr were table tags
07:12 <luke-jr> I'm doing it the Right Way with CSS
07:12 <smoothice> and <table>
07:12 <luke-jr> you're looking at the price table
07:12 <smoothice> oh lol
07:12 <smoothice> ok
07:12 <smoothice> fine
07:12 <luke-jr> which is in fact a table
07:12 <smoothice> I lose
07:14 <luke-jr> don't worry, my code is fine
07:14 <luke-jr> focus on attacking my design
07:14 <smoothice> ok
07:14 <smoothice> your colors suck
07:14 <smoothice> they are plain
07:14 <smoothice> no gradients
07:14 <smoothice> plain tables
07:14 <smoothice> no easy to use navigation that looks elegant
07:15 <ct|kyle> luke-jr: it has 7 errors
07:15 <luke-jr> ct|kyle: ?
07:15 <smoothice> that's epic fail
07:15 <smoothice> validator.w3.org
07:15 <ct|kyle> http://validator.w3.org/check?uri=http%3A%2F%2Flightfoot.dashjr.org%2F&charset=%28detect+automatically%29&doctype=Inline&group=0
07:15 <smoothice> hah
07:15 <smoothice> spam
07:15 <smoothice> typo
07:15 <luke-jr> smoothice: ok, now tell me how to improve it
07:15 <smoothice> rewrite the site
07:15 <ct|kyle> use CSS
07:15 <smoothice> completely
07:15 <ct|kyle> :P
07:16 <smoothice> yeah
07:16 <smoothice> real css
07:16 <smoothice> not fake css
07:16 <smoothice> that you're using
07:16 <luke-jr> ct|kyle: I am using CSS
07:16 <ct|kyle> you need to use sheet not inside of style
07:16 <smoothice> night guys
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07:16 <luke-jr> ct|kyle: english
07:17 <ct|kyle> you can't set it using style="CSS stuff" you have to use id and class now
07:18 <luke-jr> I do
07:18 <ct|kyle> not in the parts that have errors
07:18 <luke-jr> a single exception
07:18 <luke-jr> with a typo
07:18 <luke-jr> that I fixed
07:19 <ct|kyle> now that you changed it
07:20 <ct|kyle> anyway I gtg
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07:26 <luke-jr> ]later tell ct|kyle and tada! with a simple DOCTYPE change to HTML 5, my site is compliant
07:26 <ljrbot> luke-jr: The operation succeeded.
07:59 <luke-jr> wee
07:59 <luke-jr> VPS on CT seems good to go
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09:04 <wrtlprnft> luke-jr: no i don't
09:04 <wrtlprnft> luke-jr: i think it's durka
--- Log opened Sun Feb 22 10:00:42 2009
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12:13 <armabot> armacommits: [0.2.8-armagetronad-work] r1057 Correctly encode non-ascii-characters....
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12:39 <armabot> armagetronad: bazaarmagetron * r9026 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nKrawall.cpp): Manuel Moos: Correctly encode non-ascii-characters.
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12:55 <joda_bot> z-manuel: ping
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13:08 <joda_bot> z-manuel: added some info I found out with ct|kyle last night
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14:44 <animuson> how can i get a user's authority login in the source code? (<username>@<authority>)
14:50 <z-manuel> it's ePlayerNetID::GetRawAuthenticatedName()
14:53 <wrtlprnft> only on the server, though, right?
14:53 <z-manuel> yes.
14:53 <wrtlprnft> clients still miss way too much information :-/
14:54 <animuson> thx z-man :P
14:54 <z-manuel> I disagree :) Authentication status is of no business to the client.
14:55 * wrtlprnft would like to make his client replace all occurences of nicks with authenticated names where possible
14:56 <z-manuel> No, you wouldn't. Authenticated names can get long and ugly.
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14:56 <wrtlprnft> heh, on 1680×1050 I don't care
14:56 <z-manuel> maybe not about the 'long' bit, but I'm sure you'll care about the 'ugly' bit soon enough :)
14:57 <wrtlprnft> that might be true.
14:57 * z-manuel rants about Windows not being properly able to defragment its system partition
14:58 * wrtlprnft likes unix's create a tar ball, wipe the partition, untar the ball
14:58 <wrtlprnft> s/$/ approach/
14:59 <z-manuel> That doesn't quite work on the system partition, either :)
14:59 <wrtlprnft> well, there are enough ways to change the system partition to /dev/cdrom, which doesn't need defragmenting
15:00 <wrtlprnft> temporarily at least
15:00 <z-manuel> I also like how on Windows, when you copy or delete something, and there's an error, there's no 'screw that one file, continue with the rest' option.
15:01 * z-manuel is creaning up his hard drive and isn't using Linux because he wants his programs properly uninstalled
15:02 <z-manuel> cleaning, even.
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15:08 <wrtlprnft> i think if it's because the destination file already exists you get that option
15:09 <wrtlprnft> can you properly uninstall windows? :-D
15:09 <z-manuel> No :) Not if you don't count "format c:\" as porper :)
15:10 <z-manuel> (But deleting the Windows system directory, program files and user profiles (if you choose so) is a good enough approximation)
15:11 * z-manuel typically uses mkdir old; mv * old/
15:11 <z-manuel> then install new version and copy stuff from old that is still needed
15:11 <z-manuel> then leave old around forewer.
15:18 <wrtlprnft> so you'll eventually have stuff in old/old/old/old/old?
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15:57 <smoothice> z-manuel: I thought I'd ask you a question I asked yesterday (for me) when you weren't on.. and that was whether or not it would be possible to program the Armagetron AI to avoid all zones (including shots). That way the AI may actually be fun to play in SP.. Is that possible?
16:00 <Concord> yeah, he can avoid walls (a map feature) shouldn;t he be able to avoid zones (a map feature)
16:00 <smoothice> yeah
16:00 <smoothice> I was hoping player shots mainly...
16:00 <smoothice> but
16:00 <smoothice> deathzones would be awesome too
16:00 <smoothice> for racing servers
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16:03 <Concord> yes,
16:03 <Concord> you could place useless zones
16:03 <Concord> use hoops patch
16:03 <Concord> its indirect scripting
16:04 <Concord> example a square corridor around a fortress zone
16:04 <Concord> the zones don't do anything
16:04 <Concord> but the bot is stuck between
16:04 <Concord> so he goes in squares defending the fortress
16:15 <smoothice> Concord: yeah it shouldn't be that hard
16:16 <Concord> ;)
16:17 <ct|kyle> still talking about a bot?
16:19 <ct|kyle> ]later tell luke-jr it still FAILS
16:19 <ljrbot> ct|kyle: The operation succeeded.
16:19 <smoothice> ct|kyle: ...
16:19 <ct|kyle> .si wild battle
16:19 <ct|kyle> #si wild battle
16:20 <armabot> ct|kyle: Crazy Tronners Wild Battle Fortresss: Players (0/14):
16:20 <smoothice> hah
16:20 <smoothice> fail
16:20 <smoothice> You wish upon a tronner
16:20 <smoothice> But see the darkness in that fact
16:20 <smoothice> And resort to the armabot
16:20 <smoothice> :P
16:21 <smoothice> ct|kyle: what's battle fortress?
16:21 <smoothice> -.-
16:21 <ct|kyle> it is lounge, we are having a war today :P
16:22 <smoothice> oooh sneaky
16:29 <z-manuel> smoothice: yes, it should be possible. It's just not one of my priorities, since it'll have to get adapted to zone changes, and zones are in a state of flux.
16:31 <smoothice> z-manuel: good point, ok.
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17:16 <wrtlprnft> smoothice: obviously there would need to be other zones that attract AIs
17:17 <smoothice> wrtlprnft: fortresses and flags
17:17 <wrtlprnft> and winzones :-P
17:17 <smoothice> hah
17:17 <smoothice> right
17:18 <smoothice> ct|kyle: does svg output use lots of CPU?
17:19 <wrtlprnft> yep
17:20 <wrtlprnft> </ct|kyleMode>
17:23 <smoothice> wrtlprnft: ^ ????
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17:31 <wrtlprnft> <ct|kyleMode>yep</ct|kyleMode>
17:35 <smoothice> ?????
17:35 <smoothice> ct|kyle: is 15 too much svg output?
17:35 <smoothice> ct|kyle: SVG every 15 seconds
17:37 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has joined #armagetron
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17:41 <Concord> yo
17:43 <Lizmatic> hi
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17:48 <wrtlprnft> smoothice: i think the problem is that one generated SVG already takes enough CPU/IO time that it's going to be noticable
17:48 <wrtlprnft> probably a fifteenth of an svg every second would be fine :-)
17:49 <smoothice> so one every 15 seconds is ok?
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18:22 <Concord> rtrtyrtghgfrghgfrdghyuytryuiouytuiuytuyuuytuytujhghjkhjmhmnhnmnbvcdsfgwsz hggtjuhygfhjukiliidefrgtyrfewaq
18:22 <Concord> '
18:22 <Concord> i
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18:26 <MrBougo> amen
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18:58 <smoothice> wrtlprnft: can we resurrect 0.2.8-armagetronad-tag?
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19:57 <luke-jr> smoothice: wtf is that
19:58 <luke-jr> ct|kyle: it fails due to bugs in the validator; read the spec :p
20:03 <luke-jr> wrtlprnft: ping
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20:09 <smoothice> luke-jr: https://code.launchpad.net/~armagetronad-dev/armagetronad/0.2.8-armagetronad-tag
20:09 <smoothice> luke-jr: last updated 2008-02-10
20:09 <luke-jr> smoothice: but what IS it
20:11 <smoothice> tag
20:11 <smoothice> zone tag
20:11 <smoothice> like htf
20:11 <smoothice> but reverse
20:13 <luke-jr> I would hope not
20:13 <luke-jr> 0.2.8 is dead
20:13 <smoothice> says who?
20:13 <smoothice> I'd use trunk servers if it didn't disallow CVS clients
20:13 <smoothice> -.-
20:16 <smoothice> luke-jr: I'd try out Zones v2 fortress for 0.2.8 if I could use it with 0.2.8alpha clients
20:17 <luke-jr> smoothice: fix your client ☺
20:18 <luke-jr> trunk servers don't disallow "CVS" clients
20:18 <luke-jr> it's a bug in your client
20:18 <smoothice> oh
20:18 <smoothice> where's the code?
20:19 <luke-jr> code?
20:19 <luke-jr> it's your client, how would i know?
20:19 <luke-jr> make clean && make CXXFLAGS="-DNOEXPIRE"
20:19 <luke-jr> that's my workaround
20:20 <smoothice> I use Xcode
20:20 <smoothice> lol
20:20 <smoothice> nevermind
20:23 <smoothice> luke-jr: If I use disable-glout to build the server then how do I build just the client and not the server?
20:24 <luke-jr> smoothice: that's the default w/o disable-glout
20:24 <smoothice> oh ok
20:24 <luke-jr> well
20:24 <luke-jr> actually, all clients can be servers too
20:24 <smoothice> ...
20:24 <luke-jr> I don't think it's possible to make a client-only
20:24 <smoothice> I mean
20:24 <smoothice> dedicated
20:24 <smoothice> server
20:24 <smoothice> nevermind
20:24 <luke-jr> then just don't disable glout
20:24 <smoothice> k
20:25 <luke-jr> the onyl diff between client/hybrid and dedi is that the dedi doesn't have a screen :p
20:28 <smoothice> luke-jr: configure: error: You need the library SDL to compile Armagetron. Read the file doc/install_linux.html.
20:28 <smoothice> I use xcode lol
20:28 <luke-jr> whatever lol
20:47 -!- sinewav [n=sinewav@adsl-76-193-189-7.dsl.chcgil.sbcglobal.net] has joined #armagetron
20:47 <sinewav> fort?
20:50 <smoothice> sinewav: :(
20:51 <sinewav> smoothice: dude, don't cry
20:51 <sinewav> what's the prob?
20:52 <smoothice> you broke your promise
20:52 <sinewav> what promise?
20:53 <smoothice> that
20:54 <smoothice> NW could practice with +
20:54 <sinewav> Sure we can, where is your team?
20:54 <smoothice> welll
20:54 <smoothice> not NW
20:54 <smoothice> but
20:54 <smoothice> do you remmeber a while ago
20:55 <smoothice> you said I could join you on a Sunday something?
20:55 <smoothice> sometime?
20:55 <sinewav> yeah, but we were working on some stuff today. Why don't you meet us in Cafe?
20:56 <sinewav> we're there now
20:56 <smoothice> nah I'm fine
20:56 <smoothice> I'm just confused on why you said I could and then I couldn't... :)
20:57 <sinewav> but, you had no team? you want to just play with us? come find us in cafe.
20:58 <sinewav> I think we just misunderstood each other
20:58 <sinewav> I'll make it up to you.
21:00 <smoothice> no I'm fine
21:00 <smoothice> truly
21:00 <smoothice> nevermind
21:00 <smoothice> It's my fault for bothering :P
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21:28 <wrtlprnft> luke-jr: pong
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21:37 <luke-jr> http://forums.armagetronad.net/viewtopic.php?p=203686#203686
21:40 <z-manuel> yeah, funny :)
21:43 <luke-jr> what I wonder is
21:43 <luke-jr> am I the only one who gets these annoying PMs?
21:43 <luke-jr> and if so, why me? :/
21:43 <wrtlprnft> i never got one of them
21:44 * wrtlprnft tries to avoid servers on which you can get kicked for allegedly sucking
21:44 <Flex> so you avoid your own server? :p
21:44 <wrtlprnft> (i hope that's correct use for the word “allegedly”, first time i actively used it)
21:45 <wrtlprnft> well, i want to see them kick me
21:45 <wrtlprnft> CANCEL_VOTES ftw
21:45 <wrtlprnft> plus i hope it's not that bad
21:45 <luke-jr> uh
21:45 <luke-jr> wrtlprnft: this was a forum PM
21:46 <wrtlprnft> so he already had an account, why the f* didn't he post himself?
21:46 <wrtlprnft> i thought maybe he didn't want to register
21:47 <z-manuel> but he did.
21:47 <z-manuel> I do get such messages occasionally, too.
21:47 <z-manuel> emails even.
21:47 <wrtlprnft> i get emails when my server xml feed goes down
21:49 <luke-jr> sigh
21:49 <luke-jr> wrtlprnft: when your xml feed goes down you get emails asking you to "talk to" another player?
21:49 <armabot> armagetronad: * resources/Blaze/Race/JailBreak-1.0.1.aamap.xml: Resource by Luke-Jr
21:50 <z-manuel> luke-jr: you're probably just too active on IRC, so people mistake you for some sort of community manager :)
21:52 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
21:55 <luke-jr> sigh
21:55 <luke-jr> maybe this shows a need for some sort of community manager
21:55 <luke-jr> appointed or elected
21:56 * z-manuel appoints luke-jr :)
21:56 <luke-jr> -.-
21:56 <luke-jr> I'll take the task of running an election, no more. :p
21:56 <luke-jr> what forum do I post about it in?
21:56 <z-manuel> General?
21:56 <luke-jr> omfg
21:56 <luke-jr> maybe I should have rejected that map I just uploaded for Blaze
21:56 <luke-jr> and told him to use zones v2
21:57 <luke-jr> instead of emulating polygon zones with a ton of circles
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21:57 <luke-jr> do we have a zones v2 howto yet?
21:57 <luke-jr> http://beta.armagetronad.net/resource-browser/resource/Blaze/Race/JailBreak-1.0.1.aamap.xml
21:57 <luke-jr> actually, why isn't he using walls? :/
21:58 <luke-jr> with CYCLE_RUBBER 0
22:02 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
22:03 <nsh22> hey hey
22:04 <nsh22> dumb question, whats F!'s clan website (i forgot and cant find on google)
22:08 <luke-jr> http://forums.armagetronad.net/viewtopic.php?t=19067
22:10 <nsh22> luke-jr: i like
22:11 <luke-jr> hmm
22:11 <luke-jr> guru3: any way to see *who* votes which way? :p
22:11 * nsh22 doesnt think phpbb has that capabilities
22:11 * luke-jr knows it records it.
22:12 <luke-jr> perhaps guru3 will assist us with raw DB queries XD
22:12 <nsh22> question, is there a windows 3d binary yet?
22:12 <luke-jr> probably never will be until 3D is merged
22:12 <nsh22> :(
22:12 <luke-jr> which probably won't be until it's rewritten
22:12 <nsh22> is there a reason or is it just that nobody wants to do it
22:13 <nsh22> it needs to be rewritten?
22:13 <luke-jr> cuz Armagetron3D is a proof-of-concept hack and building Windows binaries is difficult
22:13 <nsh22> oic
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22:13 <luke-jr> IIRC the only reason HexaTRON had Windows binaries is because k had an automatic daily build
22:14 <luke-jr> so adding HexaTRON to that automated system was easy
22:14 <nsh22> hexatron?
22:14 <luke-jr> http://luke.dashjr.org/programs/hexatron/
22:14 <luke-jr> an alternative map before 0.2.8 existed
22:14 <nsh22> oh ok
22:14 <luke-jr> http://luke.dashjr.org/programs/hexatron/images/ljr_screenshot_03.jpg
22:15 <nsh22> i was like...ok that cute, but ancient
22:15 <luke-jr> funny thing is, I don't think there's a current HexaTRON map in existence
22:15 <luke-jr> :p
22:15 <luke-jr> but it was the 2005 equivalent to Armagetron3D
22:15 <nsh22> i think its dowloaded with the other maps at install
22:15 <luke-jr> no, I don't think it exists
22:16 <nsh22> lol
22:16 <luke-jr> yeah
22:16 <luke-jr> HexaTRON map 0.4.2 was using map-0.1-exp.dtd
22:17 <nsh22> ok very noobish question, what is a unix system? is it linux?
22:17 <luke-jr> I'm not sure that DTD even works anymore.
22:17 <nsh22> lol
22:17 <luke-jr> it was like 0.2.8 beta 3 or such
22:17 <luke-jr> and before that the filepaths were
22:17 <luke-jr> HexaTRON/0.4.xml
22:17 <luke-jr> modern Armagetron would certainly refuse to load that
22:18 <nsh22> lol
22:18 * luke-jr ponders PMing christel "noooooooo, don't do it!"
22:18 <nsh22> huh?
22:18 <luke-jr> [15:17:59] [Notice] -christel- [Global Notice] Hi all, I'm about to take services down for an upgrade, this means that for the duration of the downtime the network will be without our friends NickServ, ChanServ and so forth -- the upgrade shouldn't take long, but feel free to cross fingers and toes for luck regardless! I'm sorry for the inconvenience and hope you have a nice Sunday!
22:18 <luke-jr> didn't you get it?
22:19 <nsh22> ah
22:20 <nsh22> i got it, but itsin a diff tab
22:20 <luke-jr> nsh22: you should play yandere with us in #anime :p
22:21 <luke-jr> I added some new roles.. ;)
22:22 <armabot> armagetronad: * resources/Blaze/LAN-Fortress/BlockHead-1.0.1.aamap.xml: Resource by Blaze
22:22 <armabot> armagetronad: * resources/Blaze/LAN-Fortress/Ganked-1.0.1.aamap.xml: Resource by Blaze
22:23 <armabot> armagetronad: * resources/Blaze/LAN-Fortress/GoldMine-1.0.1.aamap.xml: Resource by Blaze
22:23 <armabot> armagetronad: * resources/Blaze/LAN-Fortress/GreatWall-1.0.1.aamap.xml: Resource by Blaze
22:24 <armabot> armagetronad: * resources/Blaze/LAN-Fortress/Lockdown-1.0.1.aamap.xml: Resource by Blaze
22:24 <armabot> armagetronad: * resources/Blaze/LAN-Fortress/Nanoistic-1.0.1.aamap.xml: Resource by Blaze
22:24 <armabot> armagetronad: * resources/Blaze/LAN-Fortress/Risk-1.0.1.aamap.xml: Resource by Blaze
22:25 <armabot> armagetronad: * resources/Blaze/LAN-Fortress/Rush-1.0.1.aamap.xml: Resource by Blaze
22:25 <armabot> armagetronad: * resources/Blaze/LAN-Fortress/SeaHorse-1.0.1.aamap.xml: Resource by Blaze
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22:59 <nsh22> what is F!'s clan website (i forgot and cant find on google)
23:19 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
23:20 <armabot> armagetronad: * resources/Concord/Fortress/TrainingWheels-0.0.1.aamap.xml: Resource by Concord
23:43 -!- z-manuel [n=manuel@p508708D4.dip0.t-ipconnect.de] has joined #armagetron
23:45 <luke-jr> z-manuel: did protobuf change tArray?
23:54 <smoothice> #si Dick
23:54 <armabot> smoothice: Dick: Players (5/16): Andrew, foreveraudio, Marc, richiekucera, Ryan
23:54 <smoothice> luke-jr: you should go play on that server
23:54 <luke-jr> f u smoothice
23:54 <smoothice> lol
23:59 <PinkTomato> smoothice: that's an interesting server name.
Log from 2009-02-23:
--- Day changed Mon Feb 23 2009
00:01 -!- Flex [i=Flex@unaffiliated/flex] has quit []
00:05 <smoothice> PinkTomato: yep lol
00:15 <z-manuel> luke-jr: no, why?
00:19 <luke-jr> z-manuel: compile errors trying to merge v1v2-fort
00:19 <z-manuel> details?
00:19 <z-manuel> pastebin?
00:20 <luke-jr> tPolynomial::tPolynomial(const tFunction &tf) //!< constructor
00:20 <luke-jr> : referenceVarValue(0.0),
00:20 <luke-jr> coefs(tf.offset_, tf.slope_)
00:20 <luke-jr> I think it's because pre-protobuf had tPolynomial a pure template, so the code was never compiled :/
00:21 <luke-jr> should I strip it or try to fix it?
00:42 -!- z-manuel [n=manuel@p508708D4.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
00:44 <smoothice> luke-jr: unexpected T_OBJECT_OPERATOR
00:46 <luke-jr> you can't operate on a class directly
00:46 <luke-jr> $foo = new serverinfo();
00:46 <luke-jr> $foo->serverinfo();
00:46 <luke-jr> or whatever
00:46 <smoothice> oh ok
00:47 <armabot> armacommits: [pb-zones-v1v2-fortress] r854 more merging work || [pb-zones-v1v2-fortress] r853 more merging work || [pb-zones-v1v2-fortress] r852 merge fix || [armagetronad-zones-v1v2-fortress] r894 merge fix || [armagetronad-zones-v1v2] r882 fix tFunc->tPoly
00:49 <smoothice> luke-jr: refresh it again
00:49 <smoothice> luke-jr: -.-
00:51 <luke-jr> $foo = new serverinfo($host, $port);
00:52 <luke-jr> ]later tell z-manuel FYI, protobuf adds zlib as a dep
00:52 <ljrbot> luke-jr: The operation succeeded.
00:53 <smoothice> luke-jr: the function doesn't return anything lol
00:53 <luke-jr> what function?
00:53 <smoothice> serverinfo()
00:53 <luke-jr> that's a constructor, not a function
00:53 <smoothice> function serverinfo($host, $port) {
00:54 <luke-jr> ]later tell z-manuel (and configure does NOT check for it)
00:55 <ljrbot> luke-jr: The operation succeeded.
00:55 <luke-jr> smoothice: that's a constructor, not a function
00:56 <smoothice> luke-jr: refresh again
00:57 <luke-jr> great
00:59 <smoothice> luke-jr: how do I make it echo or print the name using that constructor?
01:00 <smoothice> Oooh
01:00 <smoothice> got it
01:17 <Lucifer> technically constructors return something: a reference to the newly constructed class ;)
01:18 <Lucifer> luke-jr: eh? I thought there was a zlib check already?
01:21 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has quit ["Leaving"]
01:23 <smoothice> luke-jr: refresh again (PWNAGE)
01:24 <luke-jr> Fort is down?
01:24 <smoothice> yeah
01:24 <luke-jr> Lucifer: not for headers, at least
01:24 <smoothice> luke-jr: I don't know how to check
01:25 <luke-jr> smoothice: well, Fort is showing a null version..
01:25 <smoothice> yeah
01:25 <smoothice> it's down
01:25 <luke-jr> but I guess it got a name
01:25 <luke-jr> odd
01:25 <Lucifer> hmmm, there is a standard autoconf macro for zlib, iirc
01:25 <luke-jr> or did you put the name?
01:25 <smoothice> it's a manual name
01:25 <smoothice> static
01:25 <luke-jr> i c
01:25 <luke-jr> so now you know how :p
01:25 <smoothice> yep
01:25 <Lucifer> CHECK_ZLIB()
01:25 <Lucifer> just add that to configure.ac :)
01:25 <luke-jr> Lucifer: I don't have write access ;)
01:26 <Lucifer> that would require me to update my branch
01:26 <luke-jr> ../../../src/armagetronad-0.3-v1v2.bzr/src/network/nProtoBuf.cpp:218: error: reference to âReflectionâ is ambiguous
01:26 <Lucifer> hmmm, I do think I have a current trunk branch though
01:26 <luke-jr> wtf is this? :/
01:28 <luke-jr> oh crap
01:29 <luke-jr> I almost tried to mix lenny and etch
01:29 <luke-jr> or rather, I did to some degree :x
01:38 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
01:38 <Lucifer> well, I'll push the zlib check in a bit, whenever I have all the stuff installed
01:38 <Lucifer> apparently I don't have the stuff I need to build arma right now :(
01:44 -!- Durka [n=Durka@cpe-76-173-122-30.socal.res.rr.com] has joined #armagetron
01:44 <Lucifer> ok luke-jr (hi there!), I'm pushing to the trunk with a zlib check in configure
01:46 <armabot> armagetronad: * resources/Concord/pairplay/pairplay-0.0.1.aamap.xml: Resource by Concord
01:47 <armabot> armagetronad: * resources/Concord/pairplay/pairplay-0.0.2.aamap.xml: Resource by Concord
01:47 <smoothice> luke-jr: name = 0xcccccc ~0xkk3399Night 0xccccccWalker's 0xkk3399Central0xcccccc~0xkk3399CTFS0xcccccc~:
01:48 <luke-jr> smoothice: ?
01:48 <smoothice> luke-jr: How do I remove the 0xes
01:48 <smoothice> or parse them
01:49 <luke-jr> I believe wrtl's script defines a filtercolors
01:49 <smoothice> ok
01:49 <luke-jr> I believe the aabeta server list also has a HTML conversion routing
01:49 <luke-jr> routine
01:49 <smoothice> k
01:51 <Durka> smoothice: http://wrtlprnft.ath.cx/serverlist/serverxml.php?stripcolors
01:51 <Durka> ?
01:51 <armabot> armacommits: [0.3.1] r795 Added check for zlib || [pb-zones-v1v2-fortress] r855 final merge issues resolved, at least to compilation
01:51 <smoothice> Durka: http://smootharma.ath.cx/serverstatus.php
01:52 <Durka> nice
01:56 <armabot> armagetronad: luke-jr * r9027 /www/beta/trunk/www-aabeta/ (armagetron-php-client.php serverlist-common.php): convert colour codes a little nicer
01:56 <armabot> Executed aauptest: /home/supybot/a
01:58 <armabot> armagetronad: * resources/Concord/pairplay/pairplay-0.0.3.aamap.xml: Resource by Concord
02:15 <armabot> armagetronad: * resources/Concord/pairplay/pairplayhardcoded-0.1.0.aamap.xml: Resource by Concord
02:15 <armabot> armagetronad: luke-jr * r9028 /www/beta/trunk/www-aabeta/serverlist-common.php: use wrtls PHP client for server list
02:15 <armabot> Executed aauptest: /home/supybot/a
02:16 <armabot> armagetronad: luke-jr * r9029 /www/beta/trunk/www-aabeta/serverlist-common.php: use wrtls PHP client for server list
02:16 <armabot> Executed aauptest: /home/supybot/a
02:17 <armabot> armagetronad: luke-jr * r9030 /www/beta/trunk/www-aabeta/serverlist-common.php: use wrtls PHP client for server list
02:17 <armabot> Executed aauptest: /home/supybot/a
02:19 <armabot> armagetronad: luke-jr * r9031 /www/beta/trunk/www-aabeta/serverlist-common.php: flip num player default sort
02:19 <armabot> Executed aauptest: /home/supybot/a
02:26 <armabot> armagetronad: luke-jr * r9032 /www/beta/trunk/www-aabeta/serverlist-common.php: fix </font> algo
02:26 <armabot> Executed aauptest: /home/supybot/a
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02:30 -!- akira_arma [n=chatzill@77-64-161-27.dynamic.primacom.net] has joined #armagetron
02:31 <armabot> armagetronad: * resources/Concord/pairplay/pairplayhardcoded-0.1.1.aamap.xml: Resource by Concord
02:34 <armabot> armagetronad: * resources/Concord/pairplay/pairplayhardcoded-0.1.2.aamap.xml: Resource by Concord
02:35 <armabot> armagetronad: * resources/Concord/pairplay/pairplayhardcoded-0.1.3.aamap.xml: Resource by Concord
02:36 <armabot> armagetronad: luke-jr * r9033 /www/beta/trunk/www-aabeta/serverlist-common.php: PHP is stupid
02:36 <armabot> Executed aauptest: /home/supybot/a
02:38 <smoothice> luke-jr: http://smootharma.ath.cx/serverstatus.php
02:38 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has joined #armagetron
02:39 <smoothice> Concord: ready for the ladle:P ?
02:39 <Concord> nope
02:39 <smoothice> :O
02:40 <armabot> armagetronad: luke-jr * r9034 /www/beta/trunk/www-aabeta/serverlist-common.php: fix various sorting issues
02:40 <armabot> Executed aauptest: /home/supybot/a
02:43 <armabot> armagetronad: luke-jr * r9035 /www/beta/trunk/www-aabeta/serverlist-common.php: flip num player default sort
02:43 <armabot> Executed aauptest: /home/supybot/a
02:48 <armabot> armagetronad: * resources/Concord/pairplay/pairplayhardcoded-0.1.4.aamap.xml: Resource by Concord
02:48 <Concord> heh
02:50 <luke-jr> Concord: … poke?
02:50 <luke-jr> Concord: where's that development blog?
02:51 <Concord> eh, I was waiting to be activated by tank
02:51 <luke-jr> :p
02:51 <luke-jr> wtf
02:51 <Concord> I suppose I'll just send him something
02:51 <luke-jr> someone's still running 0.2.6.0-c
02:51 <smoothice> Tiger's Network Classic Play
02:52 <Concord> LOL!
02:52 <luke-jr> yeah
02:52 <smoothice> #si -v Tiger's Network Classic Play
02:52 <luke-jr> http://beta.armagetronad.net/serverlist.php?sort=version
02:52 <armabot> smoothice: There doesn't seem to be a server matching “tiger\'s network classic play” at the moment, sorry.
02:52 <luke-jr> #si -v network classic
02:52 <armabot> luke-jr: Tigers Network Classic Play (81.235.164.45:4534) running 0.2.6.0-c, url: http://www.armagetronad.net/, Description: ““, Players (0/16):
02:53 <smoothice> fail
02:54 <luke-jr> u
02:55 <Concord> isn't that tank's server
02:55 <Concord> ?
02:57 <luke-jr> dunno
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03:06 <smoothice> luke-jr: is beta.armagetronad.net lightfoot-ct?
03:06 <luke-jr> no
03:06 <luke-jr> that's the server in the other room
03:06 <smoothice> oh
03:06 <smoothice> ur home server
03:06 <luke-jr> yeah
03:06 <smoothice> cool
03:11 <smoothice> luke-jr: I wish you would update the ~NW DF server to the latest 0.2.8
03:11 <luke-jr> wtf is that
03:11 <smoothice> ~Night Walker's Central~DF~ 0.2.8_alpha20080122 unix dedicated 72.9.158.25:4538
03:12 <smoothice> luke-jr: update it from 0.2.8_alpha20080122 unix dedicated
03:12 <smoothice> -.-
03:12 <luke-jr> why?
03:12 <smoothice> because 0.2.8 these days is much more stable and has been feature implementation
03:12 <smoothice> better
03:13 <Concord> luke: http://forums.armagetronad.net/viewtopic.php?p=203699
03:13 <Concord> funny, because coming from a random player
03:13 <Concord> it would get no consideration ;)
03:13 <Concord> like the idea tho
03:14 <luke-jr> smoothice: 0.2.8 has changed almost naught since then
03:14 <luke-jr> Concord: ?
03:14 <smoothice> luke-jr: -.-
03:16 <Concord> smoothice, whats your opinion of this http://beta.armagetronad.net/resource-browser/resource/Concord/pairplay/pairplayhardcoded-0.1.4.aamap.xml
03:16 <Concord> note: TEAM_MAX_PLAYERS 2
03:16 <Concord> TEAM_MIN_PLAYERS 2
03:17 <luke-jr> Concord: you're going to be on IRC 24/7 now right?
03:17 <Concord> hmm, i don't think so...
03:19 <luke-jr> y
03:19 <Concord> waste of energy
03:19 <Concord> to leave computer on 24/7
03:19 <Concord> and will kill my battery (laptop)
03:20 <luke-jr> uhm
03:20 <luke-jr> plug it in
03:20 <smoothice> The requested URL /Concord/pairplay/pairplayhardcoded-0.1.4.aamap.xml was not found on this server.
03:20 <luke-jr> and even desktop computers use a trivial amount of energy
03:20 <luke-jr> laptops even less
03:21 <Concord> wierd
03:21 <Concord> link works for me
03:21 <smoothice> beta.armagetronad.net is stalled
03:21 <Concord> luke-jr, if I'm not on, whats the point?
03:21 <Concord> I mean not at my computer
03:21 <luke-jr> Concord: so we can beep you
03:21 <luke-jr> smoothice: what
03:22 <Lucifer> I'm tired of working on the account editor, I'm going to work on the ledger now, I think
03:23 <luke-jr> ugh
03:23 <luke-jr> whose idea was it to put settings in maps? ☹
03:23 <smoothice> luke-jr: so 0.2.8-zonesv2 fortress works now does it
03:23 <luke-jr> smoothice: I don't know ☹
03:23 <luke-jr> smoothice: I merged with protobuf
03:23 <luke-jr> and protobuf is broken on Debian 4
03:23 <luke-jr> :/
03:23 <smoothice> I have Ubuntu 8
03:24 <luke-jr> good for you
03:24 <luke-jr> I have Gentoo
03:24 <smoothice> then what's the problem
03:24 <luke-jr> it's on my home computer
03:24 <luke-jr> the server is Debian
03:24 <Concord> luke, theres a version without the settings
03:24 <Lucifer> it was either z-man or phillipeqc that put settings in maps
03:24 <Concord> ~/pairplay-0.0.3.aamap.xml
03:24 <Lucifer> it was done to allow certain things to be configured in the map that belong with the map (like fortress settings)
03:24 <luke-jr> Concord: IMO, settings in maps should only be used for stuff actually relevant to the map
03:25 <luke-jr> not LIMIT_TIME for example
03:25 <luke-jr> nor CYCLE_ACCEL
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03:25 <Lucifer> depends on whether or not you consider a map as representing a game style, or just a map
03:25 <luke-jr> hi Durka
03:25 <Lucifer> I do generally think the map is just a map
03:25 <luke-jr> Lucifer: we could always allow uploading configs to the repository
03:25 <Lucifer> and no place to store settings ;)
03:25 <luke-jr> now that RINCLUDE is around
03:25 <Lucifer> we don't have any way to retrieve them, eh?
03:26 <luke-jr> I think RINCLUDE made 0.2.8.3
03:26 <Lucifer> at least, not automatically
03:26 <Lucifer> oh, RINCLUDE is a remote retrieval thing?
03:26 <luke-jr> resource-include
03:27 <luke-jr> anyone care to write a settings validator to ensure configs fit standard/supported builds? XD
03:27 <Lucifer> heh
03:27 <Lucifer> I'm working on my checkbook program again
03:27 <Lucifer> so, no, not for me, too busy ;)
03:28 <luke-jr> probably should block changing access levels too, but I suspect z-man did something for that in RINCLUDE itself
03:31 <luke-jr> ew
03:31 <luke-jr> Concord broke the resource system or soemthing
03:31 <luke-jr> he has a category 'Fortress' and a category 'fortress' :/
03:33 <ct|kyle> that broke it?
03:33 <luke-jr> well, I don't know
03:33 <luke-jr> IIRC it's case sensitive non-overlapping
03:34 <Lucifer> it's only case sensitive in non-windows environments
03:34 <luke-jr> I mean the resource system in general
03:34 <luke-jr> I suppose he didn't REALLY break it until he uploads a map with the same name to both
03:34 <Lucifer> I don't think so, I think that's something that relies on the filesystem
03:35 <Lucifer> we're probably case-sensitive on any code that compares filepaths in arma
03:35 <Lucifer> I can't imagine anybody here that uses linux allowing case insensitivity in a system that's supposed to hide platform differences
03:35 <luke-jr> that was a decision made to keep compatibility across OS, IIRC
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03:36 <luke-jr> to hide platform differences, we need to ensure both ABC and abc can't coexist as well
03:36 <luke-jr> so while ABC != abc, ABC and abc cannot coexist either
03:37 <Lucifer> I would be in favor of forcing resource names to lower case :)
03:37 <Lucifer> well, maybe not, hmmm
03:37 <luke-jr> that means case insensitive
03:37 <Lucifer> sorry, gotta get back to writing my ledger
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03:43 <luke-jr> what the heck
03:43 <luke-jr> protobuf 2.0.3 isn't backward compat with 2.0.2
03:43 <luke-jr> -.-
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03:54 <luke-jr> smoothice: hi
03:55 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has quit []
03:57 <smoothice> luke-jr: Hi
03:57 <luke-jr> hi
04:04 <luke-jr> who is the dedicated web guy? O.o
04:05 <smoothice> luke-jr: ?
04:06 <luke-jr> come test zv2fort028 w/ me
04:07 <smoothice> k
04:08 <smoothice> It's down?
04:08 <smoothice> ooho
04:08 <smoothice> up
04:08 <luke-jr> grr
04:08 <luke-jr> it won't let me in
04:09 <smoothice> it freezes
04:09 <smoothice> when it says ArmagetronAd plays for Team gold
04:09 <luke-jr> so is protobuf just broken? :/
04:09 <luke-jr> why was it merged?
04:09 <smoothice> who knows
04:27 <luke-jr> gosh, I post "stop spamming me" and I get more spam..
04:27 <ct|kyle> heh luke-jr
04:32 <smoothice> luke-jr: can you tell me the current CPU usage of NW DF?
04:34 <luke-jr> wtf is NW DF
04:34 <smoothice> A server that you host?
04:34 <smoothice> #si -v ~Night Walker's Central~DF~
04:34 <armabot> armagetronad: * resources/Infamous/offthegrid-0.0.2.aamap.xml: Resource by Infamous
04:34 <armabot> smoothice: ~Night Walker's Central~DF~ (72.9.158.25:4538) running 0.2.8_alpha20080122 unix dedicated, url: Nightwalkers.info, Description: “Have fun, no cussing. Hosted by Divine!“, Players (11/16): -=lag=-, -=VcL.AtlaS, -=VcL.Hi, -=VcL.TaZ, .:k, clover, GemZ, Mw|ßçç®, SmOoThice~NW, Uki, Wild
04:35 <smoothice> luke-jr: please?
04:36 <luke-jr> smoothice: are you pulling some kind of DoS?
04:36 <smoothice> #help si
04:36 <armabot> smoothice: (si <an alias, 0 arguments>) -- Alias for "serverinfo $*".
04:36 <smoothice> luke-jr: No
04:36 <smoothice> luke-jr: I want to see how much CPU 11 clients takes
04:37 <luke-jr> it's mostly floating < 4 % CPU
04:37 <smoothice> oh ok
04:37 <smoothice> not that high
04:37 <luke-jr> reason I asked about DoS was some 60% jump
04:37 <smoothice> oh
04:37 <smoothice> It wasn't me
04:38 <smoothice> luke-jr: Have you ever gotten DoSed?
04:38 <luke-jr> maybe a complex map?
04:38 <smoothice> this is lms
04:38 <luke-jr> yeah, there was a bug a while back someoen exploited
04:38 <luke-jr> LMS has maps too
04:38 <smoothice> oh
04:38 <smoothice> well
04:38 <smoothice> this is only square
04:39 <luke-jr> floating 0-10% now
04:39 <smoothice> oh ok
04:39 <smoothice> your servers... are they dedicated?
04:39 <smoothice> like not shared with anyone else
04:39 <luke-jr> right
04:40 <smoothice> people buy enough hosting
04:40 <smoothice> to pay for that?
04:40 <luke-jr> unless you count the guy I rent a shell accoutn to
04:40 <luke-jr> for shoutcast
04:40 <luke-jr> not sure
04:40 <luke-jr> haven't counted the numbers recently
04:40 <luke-jr> I pay yearly
04:41 <smoothice> that cheap?
04:41 <smoothice> is that *
04:41 <luke-jr> depends on the definition of cheap :p
04:42 <smoothice> hmm
04:42 <smoothice> what does it cost you/
04:42 <smoothice> ?
04:42 <luke-jr> I don't know.
04:44 <smoothice> lol
04:45 <luke-jr> too many people cancelling -.-
04:45 <luke-jr> that particular server pending cancel in 2 days
04:49 <smoothice> luke-jr: seriously?
04:51 <luke-jr> yeah
04:51 <smoothice> luke-jr: frick
04:51 <smoothice> that's a problem
04:51 <smoothice> ok
04:51 <smoothice> thanks for letting me know
04:52 <luke-jr> actually, looking at it
04:52 <luke-jr> this is the guy who's been cancelling and starting on and off over the past few months XD
04:52 <smoothice> strange
04:53 <luke-jr> economy?
04:53 <smoothice> well if you shut it off then I gotta start it on my server right away
04:53 <luke-jr> <.<
04:53 <luke-jr> Dec '07 to Mar '08
04:54 <smoothice> wait
04:54 <luke-jr> Oct '08 to Nov '08
04:54 <luke-jr> Jan '09 to Feb '09
04:54 <smoothice> pending cancellation as in no payment or the person cancelled it?
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05:16 <luke-jr> Lucifer: 0.3.1 has protobuf?
05:41 -!- smoothice [n=smoothic@97-122-118-62.hlrn.qwest.net] has joined #armagetron
05:46 <Lucifer> luke-jr: no
05:46 <Lucifer> GodTodd: ping
05:47 <luke-jr> Lucifer: zlib is only a dep with protobuf..
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05:57 <mib_girola> there is no way we can have those settings luke, i have access to the server via webpage given by the sever owner, i lost the information to access it. - Zurd
05:57 <luke-jr> …
05:58 -!- mib_girola is now known as Zurd
06:00 <armabot> armacommits: [armagetronad-zones-v1v2] r883 remove extra semicolons
06:03 <Lucifer> luke-jr: the dedicated web guy is Lackadaisical
06:04 <luke-jr> o
06:05 <luke-jr> he still exists?
06:05 <GodTodd> Lucifer, pong
06:20 <Lucifer> GodTodd: hey, do you have a classmates.com account that you can actually send messages with?
06:23 <GodTodd> Lucifer, no
06:23 <GodTodd> why?
06:24 <Lucifer> found someone there I want to talk to, but I don't have a "gold" membership
06:24 <Lucifer> it let me send a message, but won't let me read any replies
06:24 <Lucifer> I suspect they filter email addresses out of messages, so I did what I could to disguise it from scanners
06:24 <GodTodd> hmmm
06:24 <Lucifer> so I guess we'll see, hmmmm
06:24 <GodTodd> that's what i'da done :)
06:24 <Lucifer> your lady still have an account there? ;) (she used her dad's account to email me years ago)
06:25 <GodTodd> yeah...that's how she got ahold of me too...i don't know if he still has that account or not
06:25 <luke-jr> Lucifer: why not just include a phoen number?
06:25 <Lucifer> it's that girl Lorene from my french 2 class
06:25 <luke-jr> using alphabet equivalents
06:25 <luke-jr> ;)
06:25 <Lucifer> luke-jr: didn't consider it, heh
06:25 * Lucifer is an email person
06:26 <Lucifer> she asked me out when we were seniors ('we' being you and me, she's a year older), but I had to turn her down 'cause I was seeing someone else
06:26 <ct|kyle> #seen BabyBug
06:26 <armabot> ct|kyle: BabyBug was last seen in #armagetron 1 day, 16 hours, 37 minutes, and 59 seconds ago: <BabyBug> \o
06:26 <Lucifer> yeah, BabyBug has disappeared again
06:26 <GodTodd> i don't think i ever met her
06:27 <Lucifer> I don't know if you would have, I knew her in school when we were juniors, and mostly only saw her in that one class
06:27 <Lucifer> until the end of the year when she started flirting a lot, heh
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06:28 <GodTodd> heh
06:28 <Lucifer> she's probably married with a litter of kids now, but she was a good friend I'd like to talk to again
06:28 <GodTodd> have you checked the basic evil networking sites to see if she has one of those profiles?
06:28 <Lucifer> yeah, her name is a little too common
06:29 <GodTodd> should be able to narrow the search by age and such too
06:29 <Lucifer> there's several of her names on classmates, but since they are attached to a high school and graduating year.....
06:29 <Lucifer> she wasn't much of a computer girl, though. So I would be quite surprised if she was on any of the evil social networking sites
06:29 <Lucifer> played the hell out of the piano, she did
06:30 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
06:30 <GodTodd> hopefully the email masking outwits the filters then
06:30 <GodTodd> heh
06:32 <luke-jr> grr, z-man's zones-v1 compat is only one direction
06:33 <GodTodd> lorene edwards?
06:33 <Lucifer> heh, how'd you guess that? ;)
06:34 <GodTodd> heh...that's just the beginning of my Googling :P
06:34 <Lucifer> oh wait, I gave a first name, heh
06:34 <Lucifer> no surprise then ;)
06:38 <GodTodd> heh...yeah, no real magic
06:41 <Lucifer> how do you use css to force spaces between divs?
06:43 <Lucifer> ah, margin
06:43 <Lucifer> that's the difference between margin and padding, apparently :)
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06:48 <Vanhayes> hello
06:55 <Lucifer> Vanhayes: !
06:56 <Vanhayes> Lucifer: !
06:57 <Vanhayes> hows it going
06:57 <Lucifer> how you been?
06:57 <luke-jr> Lucifer: margin is outside the "box"
06:57 <Lucifer> freeciv? ;)
06:57 <luke-jr> padding is inside the "box"
06:57 <Vanhayes> I dont think i have freeciv on this computer anymore
06:58 <luke-jr> lol
06:58 <Vanhayes> anyways, I dont think i could stay awake for a game, I spent most of last night on a plane
06:58 <Vanhayes> damn oil prices put me out of work in alberta
07:04 <Lucifer> oh no
07:04 <Lucifer> so are you back where you were?
07:04 <Lucifer> (the freeciv question wasn't serious, I'm actually working on something right now)
07:05 <Lucifer> why the hell are my margins unbalanced?
07:05 <Lucifer> Vanhayes: I'm on my own now. divorced. ;)
07:09 <Vanhayes> ya im back in new brunswick now, costs more to make a barrel of oil from tarsands than they can sell it for, so they are shutting down most of the big projects out there, and cutting back on the rest
07:10 <Vanhayes> Lucifer: sorry to here that
07:10 <Vanhayes> unless it was a good thing?
07:12 <Lucifer> it's a good thing
07:12 <Lucifer> woman was fucking crazy
07:13 <Vanhayes> alot of them are
07:14 <Lucifer> she was crazy in that "I can't believe I married her" way
07:16 <Vanhayes> can't say ive seen that kind of crazy first hand yet
07:17 <Vanhayes> how long you been divorced for?
07:17 <Lucifer> so, you working again?
07:17 <Lucifer> divorce was finalized when Obama was elected
07:17 <Lucifer> been separated since the end of August
07:21 <Vanhayes> My flight got in around 11 am saturday and i slept most of the rest of the day, so havent started looking for a job here yet
07:21 <Vanhayes> can probably get on at one of the refineries here doing the same thing, just have to take a pay cut from what im used to in alberta
07:22 <Vanhayes> that province spoiled me
07:23 <Lucifer> less partying, more freeciv, eh?
07:23 <Lucifer> speaking of sleep, I need to get some pretty soon
07:23 * Lucifer is always tired when his kids leave
07:29 <luke-jr> ]later tell z-man special delivery CRAP branch of mine will crash 0.2.8 svn clients
07:29 <ljrbot> luke-jr: The operation succeeded.
07:30 * luke-jr bets smoothice asks him about the CRAP branch in the next 3 days
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08:06 <armabot> armacommits: [CRAP] r857 hey, this crashes 0.2.8 svn if you try to connect to it twic... || [CRAP] r856 remove extra semicolons
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08:55 <Lucifer> #fetch http://www.davefancella.com
08:55 <armabot> Lucifer: '<?xml version="1.0"\n?>\n<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">\n<html xmlns="http://www.w3.org/1999/xhtml">\n<head>\n<title>Dave Fancella</title>\n<meta name="generator" content="http://txt2tags.sf.net" />\n<link rel="stylesheet" type="text/css" href="style/main.css" />\n<link rel="stylesheet" (5 more messages)
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10:25 <BabyBug> Boo! =x
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11:12 <armabot> armacommits: [trunk-armagetronad-work] r848 Pushing back legacy code to be only used for protobuf < 2.0....
11:24 <BabyBug> Lucifer, i did not disappear! :@
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11:56 <armabot> armagetronad: bazaarmagetron * r9036 /armagetronad/trunk/armagetronad/ (. src/network/nProtoBuf.cpp): Manuel Moos: Pushing back legacy code to be only used for protobuf < 2.0.2.
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17:34 <Lizmatic> bonjour pathetique
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17:58 <Evan_> WOOT
17:58 -!- Evan_ is now known as Pathetique
18:02 <noob13> hi Pathetique
18:02 <Pathetique> Hello :)
18:02 <Pathetique> How are you?
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21:01 <ct|kyle> #weather 46814
21:01 <armabot> ct|kyle: The current temperature in Tanbark, Fort Wayne, Indiana is 25.9°F (2:52 PM EST on February 23, 2009). Conditions: Mostly Cloudy. Humidity: 61%. Dew Point: 14.0°F. Windchill: 21.2°F. Pressure: 30.55 in 1034.4 hPa (Falling).
21:01 <ct|kyle> I figured they would leave out the heavy snow part
21:22 <noob13> #weather helsinki
21:23 <armabot> noob13: The current temperature in Helsinki, Finland is 21.2°F (9:50 PM EET on February 23, 2009). Conditions: Light Snow. Humidity: 86%. Dew Point: 17.6°F. Windchill: 14.0°F. Pressure: 29.98 in 1015 hPa (Steady).
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22:02 <nsh22> hey hey
22:03 <nsh22> luke-jr: <luke-jr> you suck yah that was my bad, my mom had a bitchfest about me being on the comp
22:03 <luke-jr> -.-
22:03 <nsh22> sry bout that
22:04 <nsh22> oooh, you guys got over $190? wd
22:08 <luke-jr> nsh22: I lost because you left.
22:08 <nsh22> ah so you were yandere?
22:08 <nsh22> lol
22:09 <luke-jr> yes
22:09 <nsh22> hah
22:09 <nsh22> i was spies
22:10 <Lizmatic> luke-jr and his yandere
22:10 <luke-jr> nsh22: I know it.
22:10 <luke-jr> and you vanished
22:10 <luke-jr> so I lost
22:10 <luke-jr> I was a cloaked psychic yandere.
22:10 <luke-jr> you were supposed to spy me and see that I looked like a ninja
22:10 <luke-jr> which I claimed
22:12 <nsh22> im too dumb to do that luke, you should know that by now
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22:49 <nsh22> back
22:49 <nsh22> #weather innisfil
22:49 <armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 16.2°F (4:49 PM EST on February 23, 2009). Conditions: Light Snow. Humidity: 56%. Dew Point: 3.2°F. Windchill: 6.8°F. Pressure: 29.44 in 996.8 hPa (Rising).
23:01 <armabot> armagetronad: * resources/Infamous/infa-map-0.0.1.aamap.xml: Resource by Infamous
23:02 <armabot> armagetronad: * resources/Infamous/infa-map2-0.0.1.aamap.xml: Resource by Infamous
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23:03 <nsh22> a canadian
23:03 <nsh22> ?
23:03 <Vanhayes> me?
23:04 <nsh22> are you?
23:04 <Vanhayes> I am
23:04 <nsh22> same:)
23:04 <nsh22> i saw you had rogers (from your logoin info)lol
23:04 <Vanhayes> im buried under over a foot of fresh snow, so i must be canadian
23:04 <nsh22> where did you get a foot aof snow?
23:04 <Vanhayes> /msg NickServ identify <jl1012>
23:05 <nsh22> ontario?
23:05 <Vanhayes> ha
23:05 <Vanhayes> woops
23:05 <Vanhayes> new brunswick
23:05 <nsh22> oooh
23:05 <Vanhayes> and the snow came from the sky
23:05 <nsh22> omg really? ;P
23:06 <Vanhayes> I think so, it gets kind of hard to see further than a few feet up, but im assuming its coming from up there
23:07 <nsh22> ah
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23:38 <noob13> #tea
23:38 <armabot> noob13: Fortress Café: Players (5/32): /dev/null/Free, /dev/null/swiss, >[xDr]<, Green Bobin, hand
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Log from 2009-02-24:
--- Day changed Tue Feb 24 2009
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00:26 <Concord> #tea
00:26 <armabot> Concord: Fortress Café: Players (0/32):
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00:42 <smoothice> luke-jr: hi
00:42 <smoothice> luke-jr: we got it figured out, no need to keep server open longer
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01:10 <nsh22> hey hey
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01:24 <nsh22> hey hey
01:25 <smoothice> hey hey nsh22
01:25 <smoothice> wasuupp dood?
01:25 <smoothice> lol
01:27 <nsh22> nm
01:27 <nsh22> so howd your pvp thing go ;P
01:28 <Concord> nsh22, smoothice is NW playing ladle?
01:28 <nsh22> yes i beleive so
01:28 <smoothice> we bettter
01:28 <smoothice> cause
01:28 <smoothice> I'm playing
01:28 <smoothice> no matter what
01:28 <nsh22> im on fort cafe now
01:29 <nsh22> i think we are good unless zurd bails
01:29 <smoothice> yeah
01:29 <Concord> perhaps you should sign up?
01:29 <smoothice> yeah
01:30 <nsh22> lol iight
01:30 * nsh22 needs to find the url
01:31 <smoothice> @wiki Ladle
01:31 <smoothice> #wiki Ladle
01:31 <smoothice> #w Ladle
01:31 <smoothice> nevermind
01:31 <nsh22> i got it...
01:31 <armabot> smoothice: Search took 0.07 seconds: Ladle - Wikipedia, the free encyclopedia: <http://en.wikipedia.org/wiki/Ladle>; Ladle (spoon) - Wikipedia, the free encyclopedia: <http://en.wikipedia.org/wiki/Ladle_(spoon)>; Ladle (metallurgy) - Wikipedia, the free encyclopedia: <http://en.wikipedia.org/wiki/Ladle_(metallurgy)>; Ladle Rat Rotten Hut - Wikipedia, the free encyclopedia: (3 more messages)
01:31 <Concord> ladle.notlong.com
01:32 <Concord> http://ladle.notlong.com/
01:32 <smoothice> he gotz it
01:36 <nsh22> smoothice: is fortress still downed
01:36 <nsh22> ?
01:36 <smoothice> yeah
01:36 <smoothice> restarting soon
01:36 <smoothice> CTFS server will be down
01:36 <smoothice> until further notice
01:37 <nsh22> whay?
01:37 <smoothice> cause I'm hosting DF server in about 10 minutes
01:37 <nsh22> whos df?
01:38 <smoothice> currently Divine
01:38 <smoothice> but luke - jr told me that he cancelled
01:38 <smoothice> effective tomorrow
01:38 <nsh22> ohs
01:38 <nsh22> you want me to host ctfs seeing as speeders is fail at life?
01:39 <smoothice> Sure!
01:39 <Vanhayes> when is the next ladle?
01:39 <smoothice> Sunday
01:39 <smoothice> March 1
01:39 <smoothice> 6 days
01:39 <nsh22> whats the settings smooth
01:39 <smoothice> I'll pm them to you
01:39 <smoothice> soon
01:39 <nsh22> iight
01:40 <Concord> theres a link to them on the wiki
01:40 <nsh22> oh
01:40 <smoothice> nsh22: you'll need to get luke to disable the rotator
01:40 <nsh22> no, ill just rotate the one map twice :)
01:40 <smoothice> or
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01:40 <smoothice> yeah
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01:42 <nsh22> #wiki ctfs settings
01:42 <nsh22> #w ctfs settings
01:42 <armabot> nsh22: Search took 0.37 seconds: Armagetron Advanced - Wikipedia, the free encyclopedia: <http://en.wikipedia.org/wiki/Armagetron_Advanced>; Challenge ProMode Arena - Wikipedia, the free encyclopedia: <http://en.wikipedia.org/wiki/Challenge_ProMode_Arena>
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01:42 <nsh22> any1 got a good link?
01:43 <Concord> PinkTomato, pike may have some players for a second open team
01:43 <Concord> he's got like 14/15 I think
01:43 <PinkTomato> oh, I forgot about that ^^
01:43 <PinkTomato> when is the next ladle?
01:44 <Concord> next sunday ;)
01:44 <nsh22> Concord: where would that link be?
01:44 <Concord> I thought you meant Ladle settings
01:44 <Concord> :P
01:45 <nsh22> nope
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01:45 <nsh22> smoothice: when you get a chance, could you pm me thsose settngs
01:50 <smoothice> nsh22: yeah
01:50 <smoothice> of course
01:50 <nsh22> iight ty
01:51 <nsh22> btw, can you sticky things on the forum? i an only sticky things in clan chatter
01:51 <smoothice> hmmm
01:51 <smoothice> I don't know
01:51 <smoothice> :/
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02:31 <luke-jr> [18:38:54] <nsh22> you want me to host ctfs seeing as speeders is fail at life?
02:31 <luke-jr> ROFL
02:31 -!- Maverik [n=Maverik@79-68-118-177.dynamic.dsl.as9105.com] has joined #armagetron
02:32 <AshitakA> hello mav
02:32 <Maverik> hey
02:32 <luke-jr> holy crap
02:32 <luke-jr> we have people here
02:32 <Maverik> indeed
02:32 <AshitakA> ok it worked
02:32 <Maverik> just installed
02:32 <Maverik> luke, been a while
02:32 <AshitakA> you need to register also
02:32 <Maverik> i think i did lol
02:32 <AshitakA> good
02:32 <luke-jr> crap, I know you⁇
02:33 * luke-jr stabs memory.
02:33 <Maverik> yes u do
02:33 <luke-jr> my memory sucks ☹
02:33 <Maverik> its been years
02:33 <luke-jr> i c
02:33 <Maverik> 2 maybe 3
02:33 <luke-jr> Maverik: I am currently working on Fortress v2
02:33 <AshitakA> welcome back
02:34 <Maverik> i dont even know wat version of arma im using, it aint a new one
02:34 <luke-jr> there is no new release
02:35 <luke-jr> I think the newest is over a year old now.
02:35 <Maverik> mines older
02:35 <luke-jr> blame Lucifer and z-man
02:35 <Maverik> lol
02:35 <AshitakA> 0282
02:35 <luke-jr> nobody can release until they're done with stuff
02:36 <luke-jr> anyhow
02:36 <luke-jr> protobuf is fail ☹
02:37 <luke-jr> it gives us a small imprrovement on bandwidth in exchange for 2 new deps, more CPU usage, in theory more latency, and a system that's so complex it's difficutlt to work with
02:37 <luke-jr> ☹
02:38 <Maverik> farenuf
02:43 <Maverik> im gonna bed anyways, later
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03:09 <luke-jr> who's up?
03:09 <luke-jr> ]nick
03:09 <ljrbot> luke-jr: ljrbot
03:09 <luke-jr> ]nicks
03:09 <ljrbot> luke-jr: armabot, ct|kyle, emphasis, fonkay, GodTodd_, guru3, Lizmatic, ljrbot, Lucifer, luke-jr, mkzelda, noob13, Novocaine, P4, smoothice, Stewah, Stewah_, StickyNoob, The_Master, tramshed, Ttech, Ttech[daedalus], and wrtlprnft
03:10 <luke-jr> poke
03:14 <StickyNoob> ???????
03:14 <luke-jr> StickyNoob: test fort v2
03:15 <StickyNoob> where?
03:15 <luke-jr> Zones v2 Fortress for 0.2.8
03:16 <StickyNoob> its rejecting my version
03:16 <luke-jr> bug in your version
03:16 <luke-jr> rm src/libnetwork_a-nNetwork.o && make CXXFLAGS="-DNOEXPIRE"
03:17 * StickyNoob is running bzr update
03:18 <luke-jr> it's not a fixed bug
03:18 <StickyNoob> ok compiling
03:19 <luke-jr> make sure you use -DNOEXPIRE
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03:42 <luke-jr> ]later tell wrtlprnft trunk sez (PHP client): An error occured while processing messages from your client. This usually indicates a client or server bug.
03:42 <ljrbot> luke-jr: The operation succeeded.
04:00 <luke-jr> wtf
04:00 <luke-jr> 5 minute ban for being idle as spectator?
04:01 <luke-jr> StickyNoob: unban me -.-
04:01 <luke-jr> StickyNoob: 70.187.26.118
04:02 <StickyNoob> luke-jr: whats the command for that?
04:03 <luke-jr> StickyNoob: unban_ip 70.187.26.118
04:03 <StickyNoob> luke-jr: ok
04:07 <smoothice> luke-jr: hi
04:08 <luke-jr> o hai smoothice
04:08 <smoothice> are you lying about the df server cancel?
04:08 <smoothice> just making sure
04:09 <smoothice> #nwers
04:09 <armabot> smoothice: This data is 18 seconds old: Bye~NW@~Night Walker's Central~DF~ (11/16) SmOoThice~NW@~Night Walker's Central~DF~ (11/16) greenmonster~NW@- | D u r k a D u r k a L a n d | - (4/16)
04:10 <ct|kyle> smoothice: gets sty zones v2 completed?
04:10 <smoothice> nope :(
04:10 <ct|kyle> told you deadlines are never met in tron
04:10 <smoothice> lol
04:10 <ct|kyle> it'll be next year before 0.2.8.3
04:11 <smoothice> really/
04:12 <smoothice> ?
04:12 <smoothice> ...
04:12 <ct|kyle> probably
04:13 <armabot> armacommits: [pb-zones-v1v2-fortress] r857 TEMPORARY fake v1 zone class || [pb-zones-v1v2-fortress] r856 remove extra semicolons
04:13 <StickyNoob> what is the relationship between 0.3 and 0.2.8.x nowerdays, is 0.3 ever intending to become the main client?
04:14 <smoothice> I don't think so
04:22 <luke-jr> smoothice: nope
04:22 <luke-jr> StickyNoob: 0.2.8.3 will probably be the last 0.2.8
04:23 <StickyNoob> then on to 0.3?
04:24 <StickyNoob> should one day get around to patching my glancing on 0.3
04:27 <luke-jr> …
04:27 <smoothice> luke-jr: Is it ok to modify settings_custom.cfg while an arma server is running? There is no active filestream while it's on is there?
04:27 <luke-jr> yeah
04:28 <luke-jr> should eb fine
04:28 <luke-jr> /admin include settings_custom.cfg to update
04:29 <smoothice> k
04:33 <Lucifer> http://www.wikihow.com/Date-an-Entrepreneur
04:35 <smoothice> Lucifer: -.- lol
04:35 <Lucifer> hey, my ex did the opposite of everything in that article
04:35 <armabot> lpbugs: [333666] Unofficial client builds refuse to play on trunk servers <https://bugs.launchpad.net/bugs/333666> || [333664] Option for access level immune to auto-kicks <https://bugs.launchpad.net/bugs/333664> || [333662] Banned for idling as spectator <https://bugs.launchpad.net/bugs/333662>
04:35 <Lucifer> I think I'll link every prospective date to that article, or at least every woman with whom I've had more than 2 dates
04:35 <smoothice> #nwers
04:35 <armabot> smoothice: This data is 8 seconds old: Bye~NW@~Night Walker's Central~DF~ (7/12) SmOoThice~NW@~Night Walker's Central~DF~ (7/12) greenmonster~NW@- | D u r k a D u r k a L a n d | - (5/16)
04:38 -!- sinewav [n=sinewav@adsl-76-193-189-7.dsl.chcgil.sbcglobal.net] has joined #armagetron
04:50 <smoothice> luke-jr: Zones v2 Fortress for 0.2.8: Nd»beanerTRON, awo, ~|DS|~Pretty, Discosuperstar, Radian +
04:51 <smoothice> #si -v Zones V2 Fortress
04:51 <armabot> smoothice: Zones v2 Fortress for 0.2.8 (65.18.193.129:4540) running 0.3_alpha20090223 unix dedicated, url: http://lightfoot.dashjr.org, Description: “Hosted on Luke-Jr's Armagetron Servers -- http://lightfoot.dashjr.org“, Players (5/16): awo, Discosuperstar, Nd»beanerTRON, Radian + (radian_+@L_OP), ~|DS|~Pretty
04:51 <luke-jr> smoothice: ?
04:51 <smoothice> there's people there
04:51 <smoothice> unlike usual
04:51 <smoothice> lol
04:52 <luke-jr> just takes a few min
04:52 <luke-jr> I just left
04:52 <luke-jr> to fix a bug
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05:55 <BabyBug> Lucifer, ping
06:01 -!- GodTodd_ is now known as GodTodd
06:01 * BabyBug slaps GodTodd
06:01 * GodTodd likes it.
06:02 <BabyBug> *face palms*
06:03 <luke-jr> BabyBug: GodTodd has Lucifer's phone number
06:03 <BabyBug> luke-jr, is that meant to mean something relevant? O.o
06:04 <luke-jr> BabyBug: you know you want it
06:04 <BabyBug> feck off, blooming international calls are expensive
06:04 <luke-jr> are not
06:04 <luke-jr> dirt cheap
06:04 <BabyBug> not here they're not
06:04 <luke-jr> they don't have internet there?
06:05 <BabyBug> ...
06:05 <BabyBug> just shush you
06:06 <luke-jr> no
06:06 <luke-jr> 1.3 cents per minute to the USA
06:06 <luke-jr> that's cheap
06:07 <luke-jr> BabyBug: where do yuo live?
06:07 <BabyBug> luke-jr, Wales
06:08 <sinewav> why not use skype or somethin
06:08 * BabyBug kicks sinewav in da googlies!
06:09 <luke-jr> sinewav: the only reason I'm not flaming you for that is because you said "or somethin"
06:09 <luke-jr> BabyBug: what country code is that?
06:09 <sinewav> I don't understand
06:09 <BabyBug> luke-jr, +44
06:09 <luke-jr> sinewav: Skype is evil
06:09 <armabot> armacommits: [pb-zones-v1v2-fortress] r858 propagate SetReferenceTime to shape reference time
06:09 <sinewav> `besides being a shitty program?
06:10 <sinewav> What's a better alternative? ventrillo?
06:10 <luke-jr> ok, yeah, UK calls are expensive
06:10 <luke-jr> but that's *to* UK
06:10 <luke-jr> sinewav: standard VoIP
06:10 <BabyBug> lol luke-jr you fail
06:10 <luke-jr> BabyBug: no, you
06:11 <luke-jr> *I* can call Luci (if I had his #)
06:11 <BabyBug> What's with the sudden obsession of calling luci? You have a crush? =P
06:11 <luke-jr> sinewav: test fort v2 again
06:11 <luke-jr> [22:55:52] <BabyBug> Lucifer, ping
06:12 <BabyBug> ...
06:12 <luke-jr> sinewav: test fort v2 again
06:12 <BabyBug> where is he anywhoo, i thought he's around at this time :@
06:15 <sinewav> ok hold on... reading about VoIP
06:15 <luke-jr> I don't stalk him enough to know his patterns
06:15 * BabyBug glares
06:16 <BabyBug> luke-jr, you're a whore
06:16 <luke-jr> u
06:16 <BabyBug> and far too old to think of something better to reply with other than 'u' for a comeback
06:24 <sinewav> luke-jr: i think i broke it.
06:25 <luke-jr> thank God for auto restart? :p
06:25 <sinewav> I tried to RINCLUDE official/ladle16.cfg
06:25 <luke-jr> RINCLUDE apparently is buggy
06:25 <luke-jr> and
06:25 <luke-jr> there is no such resource
06:25 <luke-jr> ☺
06:25 <luke-jr> (maybe related)
06:25 <sinewav> I think i typed the wrong name...
06:26 <sinewav> oh, it's on durka's server:
06:26 <sinewav> RINCLUDE official.cfg(http://durkas.info/resource/ladle/official.cfg
06:26 <sinewav> duh
06:26 <sinewav> `my bad
06:27 <sinewav> hmm, that doesn't have the physics it seems
06:27 <sinewav> `IDK
06:30 <sinewav> I know, why don't you INCLUDE fortress_complete.cfg ?
06:31 <luke-jr> that is what the server has
06:37 <BabyBug> hrmph! *growls* toodles!
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06:39 <armabot> lpbugs: [333695] RINCLUDE <404-path> crashes trunk <https://bugs.launchpad.net/bugs/333695>
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07:08 <Lucifer> #later tell BabyBug pong
07:09 <armabot> Lucifer: The operation succeeded.
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07:13 <BabyBug> Boo!
07:14 <BabyBug> oo
07:14 <BabyBug> Lucifer, ping2!
07:17 <luke-jr> LOL
07:18 * BabyBug rips luke-jr's testicles off
07:18 <luke-jr> liar
07:19 <BabyBug> american
07:29 <luke-jr> prove it
07:29 <BabyBug> You prove it well enough with your own idiocy
07:29 <luke-jr> liar
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08:22 <Lucifer> #later tell BabyBug pong2
08:22 <armabot> Lucifer: The operation succeeded.
08:22 <Lucifer> she keeps missing me, heh
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11:19 -!- mode/#armagetron [+o guru3] by ChanServ
11:19 -!- guru3 changed the topic of #armagetron to: Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
11:19 -!- mode/#armagetron [-o guru3] by guru3
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13:21 <armabot> armagetronad: bazaarmagetron * r9037 /armagetronad/trunk/armagetronad/ (. src/resource/tResourceManager.cpp): Manuel Moos: Adapted RINCLUDE to changed argument order in locateResource.
13:22 <armabot> armagetronad: bazaarmagetron * r9038 /armagetronad/trunk/armagetronad/ (. src/resource/tResourceManager.h src/tools/tXmlParser.cpp):
13:22 <armabot> armagetronad: author: Manuel Moos
13:22 <armabot> armagetronad: Reflected changed argument order in locateResource in headers and
13:22 <armabot> armagetronad: dependant functions. Wasn't as bad as feared.
13:33 <armabot> armacommits: [trunk-armagetronad-work] r850 Reflected changed argument order in locateResource in header... || [trunk-armagetronad-work] r849 Adapted RINCLUDE to changed argument order in locateResource...
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16:11 <wrtlprnft> luke-jr: IIRC it reports itself as version 0xff or something like that, maybe that's the problem
16:12 <wrtlprnft> (causing the server to try and use protobuf)
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16:28 <Zurd> luke: you can take down the server now.
16:48 <luke-jr> Zurd: smoothice: you copied the bot, right?
16:49 <luke-jr> wrtlprnft: eww ☹
16:49 <luke-jr> wrtlprnft: plan to merge my branch, btw?
16:56 <wrtlprnft> why did you branch in the first place
16:56 <wrtlprnft> luke-jr: that was the “fix” for servers blocking out guru3's version as an experimental outdated release
17:09 <luke-jr> wrtlprnft: because I don't have write to the main branch
17:09 <luke-jr> what servers block "experimental outdated releases"?
17:10 <luke-jr> I have only seen that as a client-side bug
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17:18 <wrtlprnft> luke-jr: all servers block 0.2.8(.0) alphas/betas/rcs
17:22 <luke-jr> wrtlprnft: actually, that's a client-side "block"
17:22 <luke-jr> the client is choosing to disconnect
17:22 <luke-jr> build with -DNOEXPIRE ;)
17:26 <wrtlprnft> no, it's not.
17:27 <wrtlprnft> z-man forgot to make that active in the 0.2.8.0 prereleases
17:27 <wrtlprnft> so he instead mofified the new servers to not accept old clients
17:31 <wrtlprnft> luke-jr: http://forums.armagetronad.net/viewtopic.php?p=44325#44325
17:33 <Zurd> luke-jr: yes, its all good.
17:34 <luke-jr> wrtlprnft: using -DNOEXPIRE works good
17:36 <wrtlprnft> php -DNOEXPIRE serverinfo2.php?
17:36 <wrtlprnft> just believe me, current servers block certain clients because they wouldn't block themselves
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17:41 <armabot> armacommits: [0.2.8-armagetronad-work] r1058 Translation work....
17:41 <BabyBug> \o
17:41 <BabyBug> Lucifer, pong3!
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18:04 <wrtlprnft> why the hell do kdelibs:3.5 and :4.2 suddenly block each other?
18:09 <wrtlprnft> nvm, apparently you need kde-3.5.10
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19:09 * luke-jr snickers at BabyBug's futile attempts to contact Lucifer
19:10 <BabyBug> luke-jr, you said that just as i was leaving! :P
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19:46 <armabot> armacommits: [0.2.8-armagetronad-work] r1060 Removed idle kick from fortess sample politics; idle remove ... || [0.2.8-armagetronad-work] r1059 More flexible client alpha build expiry distinguising betwee...
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23:19 <Flex> Vanhayes
23:19 <Flex> greetings
23:19 <Vanhayes> hello
23:25 <noob13> hi there..
23:32 <Vanhayes> hey
23:32 <Zurd> hey hey
23:33 <luke-jr> o hai
23:33 <luke-jr> Zurd: did you get the bot copied?
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Log from 2009-02-25:
--- Day changed Wed Feb 25 2009
00:01 <noob13> #tea
00:01 <armabot> noob13: Fortress Café: Players (0/32):
00:03 -!- mkzelda [n=mkzelda@unaffiliated/mkzelda] has quit [Read error: 54 (Connection reset by peer)]
00:06 -!- smoothice [n=smoothic@97-122-118-62.hlrn.qwest.net] has joined #armagetron
00:07 <smoothice> #nwers
00:07 <armabot> smoothice: This data is 29 seconds old: Ralf~NW@SPACEZONE I [HIGH SPEED!!] (4/8)
00:10 <smoothice> #si -v F!ght Dodgeball
00:10 <armabot> smoothice: F!ght Dodgeball (68.38.115.56:4534) running CVS win dedicated, url: http://www.fight-clan.wwwd.name, Description: “The Fight Arena is a variable settings server. Come, check it out, you'll probably have fun!“, Players (3/16): (+43), bunk, M!K3Y
00:10 <smoothice> luke-jr: CVS win dedicated?
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01:04 -!- Ttech [n=ttech@botters/staff/ttech] has quit [Read error: 54 (Connection reset by peer)]
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01:29 <luke-jr> smoothice: what?
01:29 <smoothice> #si -v F!ight Dodgeball
01:29 <armabot> smoothice: There doesn't seem to be a server matching “f!ight dodgeball” at the moment, sorry.
01:29 <smoothice> #si -v F!ght Dodgeball
01:29 <armabot> smoothice: F!ght Dodgeball (68.38.115.56:4534) running CVS win dedicated, url: http://www.fight-clan.wwwd.name, Description: “The Fight Arena is a variable settings server. Come, check it out, you'll probably have fun!“, Players (0/16):
01:29 <smoothice> CVS win dedicated?
01:29 <smoothice> luke-jr: ???
01:29 <luke-jr> and this has what to do with me?
01:29 <smoothice> I don't know
01:29 <luke-jr> …
01:30 <smoothice> what is cvs win dedicated
01:30 <luke-jr> no clue
01:32 <luke-jr> likely an ancient CVS windows build
01:33 <luke-jr> Google says an ancient CTF sty
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01:44 <Flex> #ls viper
01:44 <armabot> Flex: ~w~ Viper has last been seen on Wild West =Sumo= 1 hour 58 minutes ago.
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07:27 <BabyBug> \o
07:41 <Lucifer> o/
07:42 * ct|kyle slaps BabyBug
07:42 <BabyBug> =(
07:42 <BabyBug> Ahhhhh Lucifer =D
07:43 <BabyBug> Are you still wanting help with that php app thing?
07:43 <Lucifer> sure, except that I've currently got the presentation layer tore open, heh
07:44 <BabyBug> tore?
07:44 <Lucifer> I decided to quit thinking about yui and go ahead and start using it, but I don't want to write javascript, and I don't want the app logic stuff to write xhtml of any kind
07:44 <Lucifer> so I started working on a widget set where you do all the programming in php, and it outputs the necessary xhtml/css/javascript to do its thing
07:45 <Lucifer> maybe "torn" is the better word
07:45 <Lucifer> think of open heart surgery ;)
07:45 <BabyBug> oo.. lol
07:46 <BabyBug> Well erm, i've got my gf staying over this week...Sooo i can't really help until next week anywhoo
07:47 <Lucifer> heh, I was wondering why you'd disappeared, that's *not* normal behavior for you
07:47 <Lucifer> ko, well check with me next week and we'll see where I'm at ;)
07:47 <BabyBug> okies ^^
07:47 <Lucifer> and kiss her once for me ;)
07:48 <BabyBug> lol >.<
07:48 * BabyBug castrates ct|kyle
07:48 <BabyBug> That's for slapping me
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09:48 <Lucifer> #ping
09:48 <armabot> pong
10:16 <wrtlprnft> #ping3
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10:53 <Lucifer> luke-jr: see what you started? :/
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11:21 * fonkay doesn't like the idea.
11:22 <Lucifer> you don't like the idea of self-appointed bigshots going around and randomly banning people?
11:22 <Lucifer> how can you not like that?
11:22 <fonkay> Not sure.... can't put my finger on the problem.
11:23 <fonkay> Something about power grabbing idiots... I think.
11:24 <Lucifer> well, I'm thinking that if the self-appointed moderators are decent, they'll do what the arbitrator that luke-jr was suggesting is supposed to do
11:24 <Lucifer> sorta
11:24 <Lucifer> first they'll go to a moderator and ask him to ban "this smeghead"
11:24 <Lucifer> the moderator, if s/he's any good, will attempt to arbitrate the problem
11:24 <fonkay> mod of a server?
11:24 <Lucifer> hopefully we'll have something where they'll ban both players if they can't agree
11:25 <Lucifer> well, no, more like a community moderator
11:25 <Lucifer> z-man threw the necessary anarchist component on it all, heh ;)
11:25 <fonkay> nah, still don't like it. Mostly because i don't think it will work.
11:25 <Lucifer> which will hopefully have the effect of castrating self-appointed moderators that aren't good, and letting the good ones float to the top
11:26 <Lucifer> I don't know, I think it could work, but whether or not it will depends on the moderators themselves
11:26 <fonkay> It sounds like a lot of effort to set up something that will fail.
11:26 <Lucifer> consider the perennial fortress problem, where newbies always get kicked
11:26 <Lucifer> if there were a few self-appointed moderators that will take action against people who kick newbies, then all the newbie-friendly fort servers could use their help
11:26 <Lucifer> now there's a tool to really help those guys out
11:27 <Lucifer> the safety net servers (aka "High Rubber") could all have their own couple of moderators that make sure nobody every seals anybody again
11:27 <fonkay> hehe
11:27 <Lucifer> if any global moderators appear, they'll hopefully be pretty fair in order to get that many different server admins to trust them
11:28 <Lucifer> and of course, the servers that don't buy into the system will collect all the smegheads
11:28 <Lucifer> which would hopefully encourage people to buy into the system
11:28 <Lucifer> where "buy" doesn't involve an exchange of cash, of course
11:28 <fonkay> I can't think of anyone who plays enough to be informed, but is also know to be very just.
11:29 <Lucifer> well, to arbitrate conflicts, you don't have to be just
11:29 <Lucifer> you only have to get the two players to listen to each other and quit spewing shit
11:29 <fonkay> things like this can't run by word of mouth.
11:29 <Lucifer> and anybody can do that. "Treat each other like people or you both lose."
11:29 * fonkay still doesn't like it.
11:30 <Lucifer> not initially, no, it would need some noteable servers to jump in on the ground floor
11:30 <fonkay> but seeing as how I have to be going to work now. i can't sit and argue w/ you. Maybe later.
11:30 <Lucifer> clans that run multiple servers could use it, although they're probably alread mirroring user accounts across the servers
11:30 <Lucifer> heh, 'night
11:31 <fonkay> it's morning crazy burd.
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12:39 <Lizmatic> #later tell BabyBug PEANUT BUTTER JELLY TIME
12:39 <armabot> Lizmatic: The operation succeeded.
13:02 <armabot> armagetronad: z-man * r9042 /armagetronad/trunk/ (5 files in 4 dirs): (log message trimmed)
13:02 <armabot> armagetronad: Merging branch 0.2.8 from revision 9024 to 9041:
13:02 <armabot> armagetronad: ------------------------------------------------------------------------
13:02 <armabot> armagetronad: r9041 | bazaarmagetron | 2009-02-24 20:41:19 +0100 (Tue, 24 Feb 2009) | 1 line
13:02 <armabot> armagetronad: Manuel Moos: Removed idle kick from fortess sample politics; idle remove is more than enough.
13:02 <armabot> armagetronad: ------------------------------------------------------------------------
13:02 <armabot> armagetronad: r9040 | bazaarmagetron | 2009-02-24 20:40:35 +0100 (Tue, 24 Feb 2009) | 1 line
13:07 <armabot> armagetronad: bazaarmagetron * r9043 /armagetronad/branches/0.2.8/armagetronad/ (3 files in 3 dirs):
13:07 <armabot> armagetronad: author: Manuel Moos
13:07 <armabot> armagetronad: Switched to utf8 as the encoding used for scrambling passwords and
13:07 <armabot> armagetronad: sending usernames to the authority.
13:07 <armabot> armagetronad: bazaarmagetron * r9044 /armagetronad/branches/0.2.8/armagetronad/ (. NEWS): Manuel Moos: Updated.
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13:14 <armabot> armagetronad: z-man * r9045 /armagetronad/trunk/ (4 files in 4 dirs): (log message trimmed)
13:14 <armabot> armagetronad: Merging branch 0.2.8 from revision 9041 to 9044:
13:14 <armabot> armagetronad: ------------------------------------------------------------------------
13:14 <armabot> armagetronad: r9044 | bazaarmagetron | 2009-02-25 13:07:45 +0100 (Wed, 25 Feb 2009) | 2 lines
13:14 <armabot> armagetronad: Manuel Moos: Updated.
13:14 <armabot> armagetronad: ------------------------------------------------------------------------
13:14 <armabot> armagetronad: r9043 | bazaarmagetron | 2009-02-25 13:06:49 +0100 (Wed, 25 Feb 2009) | 4 lines
13:25 <armabot> armacommits: [trunk-armagetronad-work] r851 Merging branch 0.2.8 from revision 9024 to 9041:... || [0.2.8-armagetronad-work] r1062 Updated.... || [0.2.8-armagetronad-work] r1061 Switched to utf8 as the encoding used for scrambling passwor...
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14:28 <armabot> armacommits: [trunk-armagetronad-work] r852 Merging branch 0.2.8 from revision 9041 to 9044:...
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15:55 <armabot> armagetronad: bazaarmagetron * r9046 /armagetronad/branches/0.2.8/armagetronad/ (. language/english_base.txt): Manuel Moos: Corrected lag variance setting help ID.
15:56 <armabot> armagetronad: bazaarmagetron * r9047 /armagetronad/branches/0.2.8/armagetronad/ (. src/network/nSpamProtection.cpp): Manuel Moos: SPAM_MAXLEN can only be modified by the owner to prevent accidents.
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16:29 <luke-jr> <.<
16:31 <luke-jr> Lackadaisical: o hai
16:35 <armabot> armacommits: [0.2.8-armagetronad-work] r1064 SPAM_MAXLEN can only be modified by the owner to prevent acc... || [0.2.8-armagetronad-work] r1063 Corrected lag variance setting help ID....
16:42 <luke-jr> when/if ph gets back, someone needs to lecture him on changing functions in ways that break prior use behind the scenes
16:42 <luke-jr> eg, OnEnter and the resource thing
16:42 <luke-jr> they should have been renamed at the very least
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17:04 <Pathetique> ugh this sucks. I'm trying to delete an old time machine backup that's been used for like, a full year now. And its taking forever to start deleting cause there's too much stuff.
17:05 <luke-jr> wtf is that?
17:05 <Pathetique> Time Machine?
17:05 <Pathetique> Its Leopard's automatic backup system.
17:05 <luke-jr> in large deletes, I rename it to like .tmp-deleting and then rm -rf that in the background
17:06 <Pathetique> LOL well
17:06 <luke-jr> Leopards aren't computers
17:06 <Pathetique> OS X Leopard :P
17:06 <luke-jr> …
17:06 <Pathetique> I already put the backup folder in the trash. 149.1 GB :S
17:18 -!- Zurd [i=629675b5@gateway/web/ajax/mibbit.com/x-ca22c85a001ff391] has joined #armagetron
17:23 <armabot> lpbugs: [334389] Commands should not be subject to SPAM_MAXLEN <https://bugs.launchpad.net/bugs/334389>
17:26 <Pathetique> That's a good one.
17:26 <Pathetique> That's been very frustrating for people in the past when they've accidentally set it to 20 instead of 200 or whatever.
17:39 <armabot> armacommits: [0.2.8-armagetronad-work] r1066 Small typo.... || [0.2.8-armagetronad-work] r1065 Translated some more....
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17:51 <armabot> armagetronad: * resources/Pathetique/fortress/keepaway-0.1.6.aamap.xml: Resource by Pathetique
17:51 <Pathetique> lol
17:53 <armabot> armagetronad: * resources/Pathetique/fortress/closequarters-1.6.aamap.xml: Resource by Pathetique
17:55 <luke-jr> Pathetique: is it about to get spammy? :p
17:56 <Pathetique> lol I'm not going to upload all my revisions.
17:56 <Pathetique> For my sumo map I'm up to 0.2.4
17:56 <Pathetique> lol
17:59 <armabot> armagetronad: * resources/Pathetique/sumo/twozonesumo-0.2.0.aamap.xml: Resource by Pathetique
18:00 <luke-jr> Pathetique: PLEASE
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18:01 <luke-jr> hi G5
18:02 <G5> Hi
18:03 <luke-jr> yay
18:03 <luke-jr> one step closer to deleting zones v1
18:04 <G5> luke-jr: Anything special?
18:04 <luke-jr> ?
18:04 <G5> Cause you said "Hi" ..
18:05 <luke-jr> oh, not really
18:05 <luke-jr> just greeting
18:05 <luke-jr> wanna help me test zones v2 Fortress?
18:05 <armabot> armagetronad: * resources/Pathetique/sumo/reverse_sumo-1.0.1.aamap.xml: Resource by Pathetique
18:06 <luke-jr> while Pathetique keeps spamming me
18:06 <Pathetique> rofl
18:06 <luke-jr> Pathetique: I get a CC on each resource added :p
18:06 <G5> yeah, but later, pls. I want something to eat 1st
18:06 <luke-jr> Pathetique: but PLEASE, DO submit all revisions
18:06 <luke-jr> G5: no eating today
18:06 <Pathetique> lol!
18:06 <luke-jr> it's Ash Wednesday
18:07 <Pathetique> LOL that last one is missing a wall.
18:07 <G5> luke-jr: Good idea (looking down myself), but I'm hungry ...
18:08 <luke-jr> ]yandere start theme=twg
18:08 <ljrbot> The Worm Game is starting in 60 seconds! Please type "]yandere" to join.
18:08 <luke-jr> ☺
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18:08 <Pathetique> lololol
18:09 <ljrbot> We don't have enough players yet. We need at least 4 players to start a game. I'll wait for another 60 seconds. Please type "]yandere" to join.
18:09 <luke-jr> play
18:09 <Pathetique> I gotta jet to school now.
18:09 <Pathetique> lol
18:09 <luke-jr> meh
18:09 <Pathetique> bbl
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18:10 <ljrbot> There aren't enough players to start the Worm Game. Try again later.
18:14 <P4> #seen *hoop*
18:14 <armabot> P4: *hoop* could be hoop (2 weeks, 2 days, 22 hours, 20 minutes, and 29 seconds ago), hoop2 (21 weeks, 4 days, 16 hours, 4 minutes, and 27 seconds ago), hoop_tron (41 weeks, 3 days, 19 hours, 28 minutes, and 10 seconds ago), or hoop_ (1 year, 34 weeks, 4 days, 8 hours, 45 minutes, and 50 seconds ago)
18:14 <P4> #ping
18:14 <armabot> pong
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18:28 <BabyBug> \o
18:33 <armabot> armagetronad: bazaarmagetron * r9048 /armagetronad/branches/0.2.8/armagetronad/ (. language/deutsch.txt): Manuel Moos: Translated some more.
18:35 <armabot> armagetronad: bazaarmagetron * r9049 /armagetronad/branches/0.2.8/armagetronad/ (. language/english_base.txt): Manuel Moos: Small typo.
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18:38 <G5> luke-jr: Ok, here I am ... where is the server to test?
18:38 <luke-jr> Zones v2 Fortress for 0.2.8
18:42 <armabot> armacommits: [pb-zones-v1v2-fortress] r863 stop using deprecated stuff in zFortress || [pb-zones-v1v2-fortress] r862 implement (non-deprecated) [GS]etRotation{Speed,Acceleration... || [pb-zones-v1v2-fortress] r861 disable zones v1 is (zv2) fortress is enabled, since they ar... || [pb-zones-v1v2-fortress] r860 move deprecated zone methods to zZone || [pb-zones-v1v2-fortress] r859 move code for deprecated methods into .cpp
19:30 <armabot> lpbugs: [334473] (server-side) invisible restart/exec <https://bugs.launchpad.net/bugs/334473> || [334471] Client function to invisibly reconnect <https://bugs.launchpad.net/bugs/334471>
19:45 <luke-jr> ]later tell z-man why are 0.2.8->trunk merges via subversion?
19:45 <ljrbot> luke-jr: The operation succeeded.
19:46 <armabot> armacommits: [0.2.8-armagetronad-work] r1069 Applied epsy's changes from https://bugs.launchpad.net/armag... || [0.2.8-armagetronad-work] r1068 Completed translation.... || [0.2.8-armagetronad-work] r1067 Updated IDs of some items.... || [armagetronad-zones-v1v2] r884 merge zones v2 fortress + protobuf || [armagetronad-zones-v1v2-fortress] r895 merge protobuf port || [pb-zones-v1v2-fortress] r864 using lastSync as new reference tim
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20:18 <Vanhayes> #tea
20:18 <armabot> Vanhayes: There doesn't seem to be a server matching “cafe” at the moment, sorry.
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20:50 <armabot> armacommits: [armagetronad-zones-v1v2] r885 ifdef some minimap code that wants zones v1 || [0.2.8-armagetronad-work] r1070 Softcoded command help....
21:02 <Vanhayes> #tea
21:02 <armabot> Vanhayes: There doesn't seem to be a server matching “cafe” at the moment, sorry.
21:05 <armabot> armagetronad: bazaarmagetron * r9050 /armagetronad/branches/0.2.8/armagetronad/ (. language/english_base.txt): Manuel Moos: Updated IDs of some items.
21:06 <armabot> armagetronad: bazaarmagetron * r9051 /armagetronad/branches/0.2.8/armagetronad/ (. language/deutsch.txt): Manuel Moos: Completed translation.
21:07 <luke-jr> O.o
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21:08 <armabot> armagetronad: bazaarmagetron * r9052 /armagetronad/branches/0.2.8/armagetronad/ (. language/french.txt):
21:08 <armabot> armagetronad: author: Manuel Moos
21:08 <armabot> armagetronad: Applied epsy's changes from https://bugs.launchpad.net/armagetronad/0.2.8/+bug/312245/comments/3
21:09 <armabot> armagetronad: (Please use "./update.py --scm" from now before committing changes to
21:09 <armabot> armagetronad: this file to keep redunant untranslated strings out of bzr/svn.)
21:10 <armabot> armagetronad: bazaarmagetron * r9053 /armagetronad/branches/0.2.8/armagetronad/ (. language/english_base.txt src/engine/ePlayer.cpp): Manuel Moos: Softcoded command help.
21:13 <Vanhayes> #tea
21:13 <armabot> Vanhayes: There doesn't seem to be a server matching “cafe” at the moment, sorry.
21:13 <Vanhayes> is fort cafe down?
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21:20 <Vanhayes> luke-jr: what the differences in the zones v2 fortress server?
21:20 <luke-jr> it's fortress
21:21 <Vanhayes> ya I can see that, just wondering what the differences in v1 and v2 of the zones are
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21:22 <luke-jr> Vanhayes: v2 zones can be polygons, mainly
21:22 <Vanhayes> ah, ok
21:28 <ct|kyle> and v2 can have specific settings
21:30 <Vanhayes> like sty ball and respawning, or more now?
21:31 <ct|kyle> no, you can have zones make you accel faster or collapse faster
21:31 <Vanhayes> cool, anyone using that in a server yet, or still in development?
21:32 <ct|kyle> luke-jr: So did you get it working with fortress then?
21:32 <ct|kyle> ed had a test server a while ago, but it still is a little crazy
21:32 <ct|kyle> I should probably try it out
21:33 * ct|kyle has not even made a map for it yet
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22:14 <luke-jr> ct|kyle: yeah
22:15 <luke-jr> afaik, there are no maps actually using Zones v2 yet
22:15 <luke-jr> no non-test maps*
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22:55 <armabot> armacommits: [0.2.8-armagetronad-work] r1073 Translated new language items so no smartass reopens the 'tr... || [0.2.8-armagetronad-work] r1072 Added missing help entries.... || [armagetronad-zones-v1v2] r886 V1->V2 translator that doesnt work yet || [0.2.8-armagetronad-work] r1071 Added items collected over the past months....
22:58 <nsh22> luke-jr: before i go posting something stupid, would a global moderator type of armathentication be feasible?
22:58 <nsh22> like one that applys ban lists to any server with the armathentication on it?
23:03 <luke-jr> …
23:03 <luke-jr> that's what everyone's discussing
23:04 <fonkay> Lucifer: you get back on?
23:07 <luke-jr> where is z-man? :/
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23:14 <luke-jr> z-manuel: hi ☺
23:14 <ct|kyle> luke-jr: it's like he came on your request
23:14 <luke-jr> z-manuel: I wrote a translator for ZoneV1 -> ShapeCircle, but it doesn't seem to be used
23:15 <luke-jr> what do I need to do to make it translate input instead of output?
23:15 <z-manuel> Err, nothing :) Translators only produce output right now.
23:15 <luke-jr> :/
23:16 <z-manuel> But now that you mention it, I don't know a reason why they should not also work the other way.
23:16 <luke-jr> mind lending a hand? XD
23:16 <z-manuel> Apart from the fact that they receive a target version in the second argument which is not needed for transforming incoming messages.
23:16 <luke-jr> can't hurt tho
23:17 <z-manuel> Let me quickly check whether translators can be made handle input, too
23:17 <luke-jr> might be used in the future
23:17 <luke-jr> it may be desirable to use a seperate database for input than for output
23:17 <z-manuel> Well, hmm, definitely not for nNetObjects.
23:17 <z-manuel> Thing with them is, pre-protobuf uses a single descriptor ID for syncs.
23:18 <luke-jr> once it's protobuf-ified, it can then be translated?
23:18 <z-manuel> isn't zlib already an indirect dependency through libxml?
23:19 <z-manuel> Problem is, it can't be protobuf-ified without knowing the right message type.
23:19 <luke-jr> afaik, libxml doesn't depend on it, but it could
23:19 <luke-jr> either way, we didn't need the headers before
23:19 <luke-jr> z-manuel: it's already protobuf-ified…
23:19 <z-manuel> Yeah, it can be removed. right now, it was just for testing.
23:19 <luke-jr> and calls a constructor for the dummy ZoneV1 class
23:19 <luke-jr> which asserts false
23:20 <z-manuel> ah.
23:20 <z-manuel> Well, I'd just switch the dummy class ZoneV1 descriptor over to zShapeCircle
23:20 <z-manuel> and give zShapeCircle the required additional Read/WriteSync and constructor methods.
23:20 <luke-jr> hmm
23:21 <z-manuel> WriteSync can be empty.
23:21 <luke-jr> ok, I'll give that a shot
23:21 <luke-jr> btw, I merged everything back into the main zones-v1v2 branch
23:21 <luke-jr> and fortress is working
23:22 <z-manuel> groovy.
23:23 <z-manuel> Basically, I'll merge it whenever you think it's ready.
23:23 <nsh22> ok, hopefully i dont get a public stoning for my stupid post....
23:23 * z-manuel readies his stone basket before reading it
23:23 <luke-jr> z-manuel: ok, I plan to reinstate all the zones v1 settings first
23:23 <luke-jr> just finished with ZONE_ALPHA_TOGGLE
23:23 <nsh22> lol
23:24 <z-manuel> I just wanted to ask about those :)
23:25 <luke-jr> might add some more too
23:25 <luke-jr> like that sg_segments thing I keep seeing hacked in
23:25 <luke-jr> no reason that shouldn't be a map setting
23:26 <luke-jr> but that is a little outside the scope of my branch
23:27 <z-manuel> isn't there a segments setting on the v1 zones? Or do you mean a different setting?
23:27 <z-manuel> And yes, settings like that should ultimately be transformed to zone properties settable via maps
23:27 <z-manuel> or css skins :)
23:28 <luke-jr> z-manuel: is ReadSync called with the constructor sync?
23:28 <z-manuel> Yes.
23:28 <luke-jr> ah
23:28 <luke-jr> ok
23:28 <z-manuel> First, the constructor is called
23:28 <z-manuel> then, the InitAfterCreation virtual method
23:28 <z-manuel> then ReadSync
23:29 <z-manuel> that ReadSync gets the same data as the constructor.
23:29 <z-manuel> Point is that the constructor only reads the data required for construction, ReadSync the rest.
23:30 <z-manuel> (So technically, stuff like colors should now be read from ReadSync even if they're only actually written on construction)
23:30 <luke-jr> z-manuel: this won't work ☹
23:31 <z-manuel> why not?
23:31 <luke-jr> I need to translate the initial sync twice?
23:31 <z-manuel> If you want to delegate work to your usual Constructor and ReadSync method, yes.
23:32 <z-manuel> But instead of converting it, you can just directly read it :)
23:33 <luke-jr> no, I need to convert it for the parent class
23:37 <z-manuel> Isn't that eNetGameObject for both of them?
23:38 <armabot> armagetronad: bazaarmagetron * r9054 /armagetronad/branches/0.2.8/armagetronad/ (. language/english_base_notranslate.txt): Manuel Moos: Added items collected over the past months.
23:39 <luke-jr> z-manuel: ⁇
23:39 <luke-jr> zShapeCircle is a subclass of zShape
23:39 <armabot> armagetronad: bazaarmagetron * r9055 /armagetronad/branches/0.2.8/armagetronad/ (6 files in 3 dirs): Manuel Moos: Added missing help entries.
23:40 <armabot> armagetronad: bazaarmagetron * r9056 /armagetronad/branches/0.2.8/armagetronad/ (. language/deutsch.txt): Manuel Moos: Translated new language items so no smartass reopens the 'translation not complete' bug :)
23:40 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
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23:41 <luke-jr> ../../src/network/nProtoBuf.h:753: error: call of overloaded 'ReadSync(nProtoBufBaseConverter<const Zone::ShapeCircleSync>&, const nSenderInfo&)' is ambiguous
23:41 <luke-jr> ../../src/tron/zone/zShape.cpp:203: note: candidates are: void zShapeCircle::ReadSync(const Zone::ShapeCircleSync&, const nSenderInfo&)
23:41 <luke-jr> ../../src/tron/zone/zShape.cpp:714: note: void zShapeCircle::ReadSync(const Game::ZoneV1Sync&, const nSenderInfo&)
23:42 <z-manuel> Oh. Right. Dunno what to do about that right now.
23:44 <luke-jr> -.-
23:49 <luke-jr> z-manuel: I don't get what the nProtoBufBaseConverter is for
23:50 <luke-jr> it seems to build fine w/o it ☺
23:50 -!- arrow [n=euclid@adsl-dyn168.91-127-165.t-com.sk] has left #armagetron []
23:50 <luke-jr> … or not
23:59 <nsh22> question, wtf is a armatrator?
23:59 <nsh22> oh...arbitrator?
Log from 2009-02-26:
--- Day changed Thu Feb 26 2009
00:00 <armabot> armacommits: [armagetronad-old-glancing] r757 Merge from trunk... || [armagetronad-zones-v1v2] r889 reinstate ZONE_ALPHA_TOGGLE in Zones v2 || [armagetronad-zones-v1v2] r888 STRIP oldFortressAutomaticAssignment and parseZoneArthemis_v... || [armagetronad-zones-v1v2] r887 provide an error in case someone tries to override OnEnter
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00:05 <z-manuel> nsh22: Arbitrator = Judge
00:05 <z-manuel> But I like Armatrator :)
00:05 <z-manuel> luke-jr: maybe it's better to move the V1 sync reading functions back into the dummy class
00:05 <z-manuel> and have it be a subclass of zShapeCircle
00:05 <luke-jr> wouldn't that have the same problem?
00:06 <z-manuel> No :) If there's only one ReadSync function per class, the function resolution is unique.
00:06 <z-manuel> ReadSync in the subclass overwrites the ReadSync from the base class.
00:07 <z-manuel> You can avoid the double conversion performance problem if you like with a little hack, but I wouldn't rate it as too important.
00:07 <z-manuel> You'd need to call the base class' InitOnCreation() and ReadSync() functions manually from the dummy constructor
00:08 <z-manuel> and have the ReadSync function in the dummy do nothing IF this->ID() returns 0
00:08 <z-manuel> which only ever happens on the first ReadSync.
00:10 <luke-jr> z-manuel: overwrites? it doesn't go along side?
00:10 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["..."]
00:11 <z-manuel> luke-jr: no. Functions in a derived class completely hide functions of the same name from a base class.
00:12 <luke-jr> I also could maybe take a parent class as the parameter, and try both casts…
00:12 <z-manuel> To call the function in the base class when you have a pointer/reference to the derived class, you need to do special things.
00:13 <z-manuel> Yeah, that may work, too. The only parent class is nProtoBuf, though.
00:13 <luke-jr> which is better?
00:14 <z-manuel> Go with the derived class.
00:14 <z-manuel> I have a feeling you'd run into trouble with the second sync.
00:14 <luke-jr> ok
00:14 <z-manuel> I think the protobuf type of that will be tetermined by the Descriptor of the actual object
00:14 <z-manuel> which would be the wrong type.
00:14 <luke-jr> o i c
00:15 <z-manuel> Sorry, I didn't properly think about that direction of compatibility :)
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01:31 <nsh22> hey
01:31 <nsh22> luke-jr: would it be possible to disable rotating maps on my server?
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02:45 <nsh22> anybody home?
03:00 <nsh22> **bump**
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03:10 <luke-jr> nsh22: you already know how?
03:11 <nsh22> luke-jr: no
03:11 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has joined #armagetron
03:11 <luke-jr> nsh22: one line in each file?
03:12 <nsh22> oh
03:12 <nsh22> i thought it would mess up if it saw there wasnothing to rotate
03:12 <luke-jr> there is
03:12 <luke-jr> one entry
03:12 <luke-jr> :p
03:12 <nsh22> ah
03:12 <luke-jr> it will mess up if there is TRULY nothing
03:12 <nsh22> ty and sry for the dumbness :P
03:13 <nsh22> lol ok
03:14 <noob_saibot> Concord hello
03:14 <Concord> yo
03:15 <noob_saibot> was having a chat with radian and 2020 just a bit ago was looking for you
03:15 <Concord> I was writing a kickass history paper
03:15 <noob_saibot> haha sounds uhhhhh fun
03:15 <noob_saibot> ;)
03:15 <Concord> I'm going to try to move the part in ww sumo to ww fort
03:15 <Concord> there already 6 in fort
03:15 <noob_saibot> can you get on MSN for a few
03:15 <Concord> ;) yeah boatloads actually
03:16 <noob_saibot> nice
03:16 <noob_saibot> or we talk private here
03:16 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["be back tomorrow!"]
03:18 <luke-jr> uh
03:19 <luke-jr> is there such a thing as a "kickass history paper"?
03:19 <Concord> sure
03:19 <luke-jr> no wai
03:19 <luke-jr> history is utterly boring
03:22 <Concord> often
03:22 <Concord> yeah
03:22 <Concord> but occasionally its just dirty
03:25 <noob_saibot> i'm dirty
03:25 <ct|kyle> Concord: do ladle teams need set?
03:25 <Concord> not yet
03:26 <Concord> we're just doing random, so I think we're waiting until saturday
03:26 <ct|kyle> ah, I thought we did them Wednesday still
03:26 <Concord> idk
03:26 <Concord> I don't think people are expecting until fri/sat
03:26 <ct|kyle> I have not been keeing up on the big discussions lately
03:26 <Concord> a couple teams are still in the mix
03:27 <Concord> pike is aiming at a second open team
03:27 <Concord> ID maybe
03:27 <Concord> w/e
03:31 <ct|kyle> ya that is true there are teams in the mix, but their are 15 now, so is there a possibility that there is going to be an earlier round again
03:32 -!- sinewav [n=sinewav@76.193.189.7] has joined #armagetron
03:32 <ct|kyle> oi sinewav
03:32 <Concord> hoi sine
03:32 <Concord> ky, I suppose
03:32 <sinewav> You crazy Irish guys.
03:33 <ct|kyle> I don't eat 10 lbs of potatoes a day, only 1
03:33 <sinewav> haha
03:33 <sinewav> I can't decide if I should play Arma or go eat.
03:35 <sinewav> #si garden
03:35 <armabot> sinewav: Fortress Garden: Players (4/32): 2020 incam, Ct_Concord, sMoKe, viper
03:35 <sinewav> hmm...
03:35 <luke-jr> JJBean is a schemer. >:O
03:35 <sinewav> oh?!
03:35 <ct|kyle> I'm trying to decide what is more important, upgrade all of CT's server binary's and create scripts to do that, work on new wildfort or something else
03:35 <luke-jr> I am not a schemer.
03:35 <luke-jr> I just… do… things
03:36 <ct|kyle> luke-jr: did you say you pushed working fortress zones v2 stuff?
03:36 <luke-jr> into the main v1v2 branch
03:36 <luke-jr> not into trunk yet
03:36 <luke-jr> I need to get the client piece workign
03:37 <ct|kyle> so I could look at the for sty+ct hacks
03:38 <luke-jr> ?
03:38 <luke-jr> sty+ct isn't integrated at all
03:38 <ct|kyle> I know, I'd have to add it in
03:38 <luke-jr> smoothice already was planning that
03:39 <luke-jr> I suspect I might end up doing it tho
03:39 <ct|kyle> for sty, not sty+ct
03:39 <luke-jr> why not sty+ct? :p
03:39 <ct|kyle> I donno
03:39 <luke-jr> is CT intent on forking or soemthing?
03:39 <luke-jr> is there some reason CT can't work on mainline?
03:41 <ct|kyle> I don't think their is a reason, I thought the just sty was intended for the old sty patch with some fixes
03:41 <luke-jr> eh
03:41 <luke-jr> that's like, 0.2.8 sty
03:41 <luke-jr> smoothice already got sty working in 0.3 with zones v1
03:41 <luke-jr> now the project is zones v2 sty
03:41 <luke-jr> which can be merged
03:42 <ct|kyle> you hack is on 0.2.8 though correct?
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04:06 <luke-jr> ct|kyle: what?
04:06 <luke-jr> ct|kyle: 0.2.8 is dad
04:06 <luke-jr> dead*
04:06 <luke-jr> everything I am doing is with trunk
04:22 -!- sine_away is now known as sinewav
04:32 <noob_saibot> hi sine.away
04:33 <sinewav> I'm back now!
04:33 <sinewav> sine.awave
04:40 <noob_saibot> hi sine.wave!
04:41 <noob_saibot> awave*
04:42 <sinewav> I wish I could draw an ASCII sine wave. I would totally spam that somewhere.
04:42 <noob_saibot> time to eat some steak bRb
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04:55 <luke-jr> sinewav: haha
04:55 <armabot> armacommits: [armagetronad-zones-v1v2] r891 actually write the tPoly rotation to the new sync || [armagetronad-zones-v1v2] r890 zv1 subclass of ShapeCircle...
04:55 <luke-jr> smoothice: fortress is working
04:57 <smoothice> :O
04:57 <smoothice> seriously?
04:57 <luke-jr> yep
04:57 <luke-jr> go play
04:57 <smoothice> is it online?
04:57 <smoothice> using what client version?
04:58 <luke-jr> 0.2.8
04:58 <luke-jr> or trunk
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05:04 <smoothice> luke-jr: is there any way to do automatic log rotation?
05:05 <luke-jr> eh
05:05 <luke-jr> there's no way to do automatic logs
05:05 <luke-jr> so no
05:06 <smoothice> automatic log rotation?
05:15 <luke-jr> wee
05:15 <luke-jr> got client working
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05:19 <sinewav> I'm getting prety excited about 0.3
05:22 <luke-jr> :D
05:23 <luke-jr> requires Debian 6.0+ tho
05:23 <sinewav> my friend did convince me to try kubuntu, and I will as soon as I get pissed off at my computer next
05:24 <luke-jr> lol
05:24 <luke-jr> don't need to install to try
05:24 <sinewav> how's that?
05:24 <sinewav> shell?
05:27 <luke-jr> ..
05:27 <luke-jr> no
05:27 <luke-jr> the CD boots the full OS off it
05:27 <sinewav> shit, no way
05:27 <luke-jr> there's an icon on the desktop for Install
05:27 <sinewav> whoa.
05:27 <luke-jr> which can be ignored if you don't want to, you know, actually install
05:28 <sinewav> so I can set my computer to boot from cd?
05:29 <luke-jr> yeah
05:29 <luke-jr> most anyhow
05:29 <luke-jr> ancient computers won't do it
05:29 <sinewav> omg I....I....I didn't know....
05:29 <sinewav> I wish you could see the look of astonishment on my face now.
05:29 <sinewav> this doesn't cut it --> :O
05:30 <sinewav> and what is "ancient"?
05:30 <sinewav> 1999?
05:35 <luke-jr> dunno
05:35 <Vanhayes> i have a 98 something in the basement here, i think it has <5 gigs memory
05:35 <luke-jr> ancient probably can't run Kubuntu
05:35 <luke-jr> …
05:35 <luke-jr> Vanhayes: my newest system has 3 gigs
05:35 <sinewav> My newest motherboard is from 2002
05:36 <sinewav> and it's really cheap
05:36 <sinewav> `:(
05:36 <luke-jr> the only time I've wished I had soemthing newer was playing 1080p
05:36 <luke-jr> and I'm not sure why this system can't ahndle it
05:37 <luke-jr> it's only 4.5 yrs old
05:37 <luke-jr> Athlon64 3200+
05:37 <Vanhayes> i found a brand new computer still in the boxes from 2005 in the basement here too
05:37 <luke-jr> XD
05:37 <Vanhayes> I guess it had a dent in it so my parents demanded a new one from dell, and never returned the dented one
05:37 <sinewav> I guess I need to buy a new computer before I do anything.
05:37 <Vanhayes> yet the never took it out of the box either
05:42 <luke-jr> ]later tell z-man make⚂: ⁂ No rule to make target `../../src/protobuf/tColor.pb.cc', needed by `libprotobuf_a-tColor.pb.o'. Stop.
05:42 <ljrbot> luke-jr: The operation succeeded.
05:42 <luke-jr> Vanhayes: I'll take it
05:43 <Vanhayes> i have it in my room right now, havent connected it to the internet yet though
05:43 <Vanhayes> id give you the one from 98 but thats going to my cousin
05:44 <luke-jr> I mean the 2005 one
05:44 <sinewav> I have a 233mhz from 95 in my closet just in case I need to open some really old files.
05:53 <Vanhayes> all i had one the 98 was music and napster
05:56 <armabot> armacommits: [armagetronad-zones-v1v2] r894 reinstate ZONE_SEGMENTS || [armagetronad-zones-v1v2] r893 fix v1 rotation reference adjustment || [armagetronad-zones-v1v2] r892 move Timestep to shapes as well
06:07 <Vanhayes> #tea
06:08 <Vanhayes> #ping
06:08 <armabot> Vanhayes: There doesn't seem to be a server matching “cafe” at the moment, sorry.
06:08 <armabot> pong
06:09 <Lucifer> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
06:09 <Lucifer> <sinewav> I wish I could draw an ASCII sine wave. I would totally spam that somewhere.
06:09 <luke-jr> LOL
06:09 <luke-jr> I think I just made the first protobuf extension :o
06:11 <Lucifer> fonkay: no, I'm still off the wagon
06:11 <Lucifer> how are you doing with it?
06:11 <sinewav> ~~~~~~~~~~~~~~~~
06:11 <sinewav> Yes!
06:12 <Lucifer> /^\_/^\_/
06:12 <Lucifer> that's not very good, hmmmm
06:13 <Lucifer> unununununununununununun <--- ;)
06:13 <sinewav> I think the tilde is good enough, and fast.
06:13 <Lucifer> ^v^v^v^v^v
06:13 <sinewav> ooooooo
06:13 <sinewav> nice
06:13 <Vanhayes> is off the wagon when you are ant drinking, never can remember
06:13 <Lucifer> Vanhayes: we're talking about smoking, actually
06:13 <Lucifer> off the wagon means you're back to the addiction, on the wagon means you're off the addiction
06:15 <Vanhayes> ah, hopefully ill remember that this time
06:15 <Vanhayes> i actually just started back up, made me wonder why i quit
06:15 <Lucifer> you quit because you were smart
06:16 <Lucifer> now you're dumb, like the rest of us that keep smoking
06:16 <akira_arma> smoking sucks because you get an insignificant effect for alot of bad taste (not to mention the health issues)
06:17 * sinewav was lucky to never start
06:17 <Vanhayes> true but that first smoke after all that time, and being reallly stressed felt so good
06:17 <luke-jr> ………
06:18 <Lucifer> of course it did, that's what "addiction" means
06:18 <Lucifer> once you're addicted to cigarettes, you are always addicted
06:18 <Lucifer> you're only choice is to smoke or not to smoke, and choosing not to smoke is a damned hard choice for some reason
06:19 <akira_arma> no
06:19 <akira_arma> i was addicted
06:19 <Lucifer> but if you don't want to smoke, you can't smoke ever again
06:19 <luke-jr> I'm addicted to caffeine. ☹
06:19 <Lucifer> luke-jr: most people are
06:19 <Lucifer> caffeine addiction is different, though. You can break it, and then take in caffeine from time to time without any ill effects
06:19 * sinewav is addicted to peanut butter and jelly
06:19 <akira_arma> but you can never get addicted to cigarttes like you can get addicted to alcohol or heroine
06:19 <luke-jr> Lucifer: not so sure about that
06:19 <Vanhayes> caffeine is simple to quit compared to smoking
06:20 <luke-jr> very difficult to quit
06:20 <Lucifer> akira_arma: actually, the mechanism for cigarette addiction is stronger than heroine
06:20 <sinewav> My friend's wife was able to quit heroin before she was able to quit smoking
06:20 <akira_arma> thats wrong
06:20 <Lucifer> alcoholism is a similar type of addiction, but "addicted to alcohol" is something other than alcoholism
06:20 <Vanhayes> stronger or equal to heroin or cocaine if the propaganda on my cigerette poack is to be believed
06:21 <Lucifer> nicotine is received in the brain in place of acetylcholine, a neutrotransmitter associated with memory and a few other things
06:21 <Lucifer> that's what makes something "chemically addicting". It replaces a neurotransmitter
06:21 <Lucifer> heroin does it too, but alcohol generally doesn't, except for a few individuals
06:21 <luke-jr> what does caffeine replace?
06:22 <Vanhayes> energy
06:22 <Lucifer> withdrawal is the period between when you stop taking in new doses of the drug and when your body starts producing the neurotransmitter(s) that were replaced by the drug
06:22 <Lucifer> luke-jr: I don't know, it's possible caffeine doesn't replace any
06:22 <akira_arma> actually they affect the dopamin system not the acetylcholin if i am right
06:22 <luke-jr> Adenosine
06:22 <Lucifer> in addition, with some drugs, a memory is kept, so that when you dose yourself with that drug again after a long hiatus, your brain returns to it's chemically dependent state quickly
06:23 <Lucifer> the recepters that receive acetylcholine are called "nicotinic receptors" for a reason
06:23 <akira_arma> ?
06:23 <Lucifer> http://health.howstuffworks.com/nicotine4.htm
06:23 <Lucifer> were called nicotinic receptors, anyway
06:24 <Lucifer> whatever else, nicotine played a significant role in learning how drug addiction works, and in discovering neurotransmitters in the first place :)
06:25 <Lucifer> http://www.heroinaddiction2.com/how-does-heroin-work.htm
06:25 <Lucifer> heroin takes the place of some endorphins (I understand "endorphin" is a class of neurotransmitters, not a specific one)
06:26 <akira_arma> usually dopamine
06:26 <ct|kyle> how is job hunting going Lucifer
06:26 <Vanhayes> if its anything like up here ot alot out there
06:27 <luke-jr> hmm
06:27 <luke-jr> supposedly caffeine withdrawl causes headaches
06:27 * ct|kyle gets it
06:27 <luke-jr> but for me it's mostly irritability
06:27 <Vanhayes> luke-jr: it does, but not much of a craving, only lasts a few weeks too
06:28 <ct|kyle> I get a headache which makes me irritable
06:28 <Lucifer> caffeine withdrawal does cause headaches
06:28 <Lucifer> you also lose huge amounts of energy
06:28 <Lucifer> I broke my caffeine addiction right before Christmas, it was hell
06:29 <Lucifer> for a few days, I could only stay awake for 8-10 hours, then I'd sleep for only 6
06:29 <ct|kyle> I need to find some alternative to soda
06:29 <Vanhayes> juice?
06:29 <luke-jr> think coffee extract has caffeine?
06:30 <Lucifer> http://recipes.howstuffworks.com/alcohol6.htm
06:30 <Lucifer> I've gone to a combination of juice and water at home, but still drink soda at work
06:30 <luke-jr> ah, they recommend caffeine-free pop to quit
06:30 <luke-jr> see, that's my problem
06:30 <Lucifer> but I don't get the caffeine headaches on the weekend (which is a sure sign of caffeine withdrawal), and I don't lose energy on the weekend
06:30 <luke-jr> I *hate* caffeine-free pop
06:30 <ct|kyle> ya me too
06:31 <Lucifer> just drink something else, like water :)
06:31 <luke-jr> I hate water.
06:31 <luke-jr> tastes like crap usually
06:31 <ct|kyle> it's almost like a diet soda in my opinion
06:31 <Lucifer> I wasn't trying to eliminate caffeine specifically, I was trying to seriously cut back on sugar
06:31 <luke-jr> ct|kyle: diet sodas are poisonous though
06:31 <ct|kyle> yes I know
06:31 <Vanhayes> only caffeine i used get was from coffee or energy drinks, never liked pop by itself
06:31 <Lucifer> regular sodas are poisonous, jeez
06:31 <luke-jr> Lucifer: you can die from regular sodas?
06:31 <Lucifer> yeah, caffeine can kill you :)
06:32 <luke-jr> >_<
06:32 <Lucifer> but killing you isn't all poisons can do
06:32 <Lucifer> look at all the crazy ingredients in sodas
06:32 <luke-jr> I'm out.
06:32 <luke-jr> closest thign i have now is coffee yogurt
06:32 <Lucifer> not to mention there's a lot of evidence that high fructose corn syrup correlates with ADHD and anxiety disorders
06:32 <luke-jr> which only lists a few
06:33 <luke-jr> pop has HFCS⁇
06:33 <Lucifer> yep
06:33 <ct|kyle> LOL luke-jr
06:33 <Lucifer> in fact, we have so much HFCS in american-made stuff because of the tariff on sugar
06:33 <ct|kyle> 2nd ingredient listed
06:33 <Vanhayes> what is hfcs?
06:33 <Lucifer> the tariff on sugar, of course, is supported by the corn lobby, the same group that supported ethanol made from corn
06:33 <ct|kyle> that's the reasoning for it
06:33 <Lucifer> Vanhayes: high fructose corn syrup
06:34 <Vanhayes> ya, just realized that after i typed it heh
06:34 <luke-jr> dare I quit pop?
06:34 <Lucifer> some sodas have actual dyes that have evidence to support causing hyperactivity on their own
06:34 <Lucifer> then you add hfcs and caffeine to it....
06:34 <Lucifer> luke-jr: yes, dare you :)
06:34 <Lucifer> get fruit juices, and when you get hungry (which you will), eat celery or something
06:34 <ct|kyle> Yellow #5 is bad for allergies
06:35 <Lucifer> better yet, get one of those fancy juicers and make juice directly from fruits :)
06:35 <sinewav> tea ftw
06:35 * Lucifer wants to do that again, heh
06:35 <Lucifer> sinewav: I quit drinking tea to cut out most of the sugar in my diet
06:35 <ct|kyle> ya that is fun when weather is warmer
06:35 <Lucifer> which is why I had to break the caffeine addiction....
06:36 <Vanhayes> some teas have the equal to coffee for caffeine
06:36 <luke-jr> tea and coffee are very similar
06:36 <Lucifer> Vanhayes: depends entirely on how you brew it, I brewed it very weak, but then drank several pitchers a day
06:36 <Lucifer> the sugar was almost certainly worse for me than the caffeine, it's just that the one went with the other
06:36 -!- MrBougo [n=MrBougo@29.248-242-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
06:37 <luke-jr> MrBougo: CAFFEINE
06:37 <MrBougo> luke-jr, DO YOU WANT SOME SUGAR?
06:37 <ct|kyle> brewing it weak may make it taste better w/o a lot of sugar
06:37 <luke-jr> MrBougo: LUCIFER DOES
06:37 <luke-jr> wait
06:37 <MrBougo> OK, HERE'S SOME SUGAR, LUCIFER
06:37 <luke-jr> you can add sugar to tea?
06:37 <MrBougo> uh why not
06:37 <ct|kyle> luke-jr: are you sheltered
06:38 * Lucifer quietly notes he lives in the old south
06:38 <Vanhayes> i never used to put sugar in coffee or tea, just a little cream
06:38 <luke-jr> no wonder I'm like the only one who hates tea
06:38 <luke-jr> >_<
06:38 <MrBougo> eh
06:38 <Lucifer> tea without sugar is nasty
06:38 <ct|kyle> yes
06:38 <Vanhayes> depends on the tea
06:38 <MrBougo> I heard some weird teas don't need sugar
06:38 <Lucifer> but beware what happens if you take in too much sucrose
06:38 <Lucifer> it can cause diabetes
06:38 * Vanhayes usually drank green tea
06:39 <luke-jr> do they make purple tea?
06:39 <Vanhayes> think it had "natural" sweeteners tho
06:39 * Lucifer quit drinking sucrose because he was showing too many symptoms of diabetes, but couldn't see a doctor
06:39 <luke-jr> Vanhayes: the only natural sweeteners are sugar and something else
06:39 <Vanhayes> why couldnt you see a doctor?
06:39 <Lucifer> Vanhayes: no money, no insurance
06:39 <akira_arma> wow..
06:39 <luke-jr> Lucifer: just don't pay them
06:39 <Lucifer> luke-jr: hard to do when they ask for payment in advance if you don't have insurance
06:40 <Vanhayes> oh ya, forgot about the insurance thing
06:40 <akira_arma> 2003 around 40% of our population was smoking
06:40 <akira_arma> germany..
06:40 <MrBougo> ew, no insurance
06:40 <Vanhayes> how much is insurance roughly there?
06:40 <Lucifer> I found a quote a few months back for $80/month
06:40 <Lucifer> not a terribly good plan, but it would get me what I needed
06:40 <ct|kyle> I'm so glad obama is raising federal loans for students, cause colleges are now increasing their rates
06:40 <Lucifer> problem was, I didn't have $80/month
06:41 <luke-jr> ct|kyle: colleges aren't worth half what they cost
06:41 <Vanhayes> in alberta you had to pay up until this year but i think it was around 400 a year, not sure
06:41 <ct|kyle> I know
06:41 <Lucifer> my college might turn out to be worth quite a bit, heh
06:41 <luke-jr> Lucifer: yeah, it's worth stuff
06:41 <Vanhayes> I just lied and said it was less than 3 months since i moved to alberta so my N.B was still valid
06:41 * Lucifer isn't sure yet, but it appears that a girl in a class is actually making moves his direction
06:41 <luke-jr> but as far as education, it's a waste of time
06:42 <ct|kyle> heck, my tech department at mine decided the only way to create a new hash was to put it in the change password
06:42 <Lucifer> she's studying physics, and she's a programmer
06:42 <ct|kyle> not check for it upon login
06:42 <luke-jr> sounds like a good addition to Armagetron
06:42 <Lucifer> might be, dunno yet
06:43 <Lucifer> she doesn't know OOP quite yet, that's what she needs help with
06:43 <luke-jr> C++ OOP is pissing me off
06:43 <Lucifer> may also just be a friendly girl, we'll have to see, heh
06:43 <luke-jr> Perl OOP is so much nicer
06:43 <Lucifer> there is nothing nice about perl
06:43 <Vanhayes> luke-jr: the degree is worth more than the actual education most times
06:43 <Lucifer> come on, man, come to the real world
06:43 <luke-jr> I can have 'new foobar' return a new instance of class 'barbaz' ;p
06:43 <Lucifer> how is that nice?
06:44 <luke-jr> Vanhayes: that's not what i'd worry about
06:44 <luke-jr> Lucifer: see z-man's oopsie earlier
06:44 <Lucifer> if you read the line with new foobar in it, you expect you'll have an instance of foobar, wouldn't you?
06:45 <luke-jr> Lucifer: which might just be an instance of barbaz with some initial stuff changed
06:45 <luke-jr> no need to keep the foobar info around later
06:45 <Vanhayes> anyways i think with the job market as it is, i might just go to 1st year school and draw my EI
06:45 <Lucifer> do it, meet girls, have fun ;)
06:45 * Lucifer wishes he was taking classes this semester
06:46 <Vanhayes> ya, from what people have told me about 1st year is that all they really teach that you wouldnt learn the first few months on the job is asbestoes removal
06:46 <luke-jr> wtf is that
06:47 <Vanhayes> plus my union pays for it plus there is a 1000 dollar gov grant
06:47 <Lucifer> we don't have to worry about asbestos removal, it's already been done
06:47 <Vanhayes> wtf is what?
06:47 <luke-jr> asbestos
06:47 <Vanhayes> Lucifer: you would be surprised where it turns up
06:47 <Lucifer> here, how much you learn in the first year depends on too many things
06:47 <Lucifer> there's no standard course plan you must take
06:47 <Vanhayes> but ya most is gone, we just have to take it because its mandatory
06:48 <Lucifer> so, for me, I learned a fair bit in the first year because I took some classes I already knew, and other classes I didn't know
06:48 <Vanhayes> ya I was thinking about taking one or two more courses with it, dont know if I'll have the time though, classes are 8 hours a day
06:49 <Vanhayes> plus then id have to pay for them as well
06:49 <Lucifer> then just take the free stuff, heh
06:49 <Vanhayes> I guess it would depend on how much i get from EI for it, max is 1500 a month
06:49 <Lucifer> the other thing is, here anyway, if you finished high school with rudimentary writing and math skills, you learn a lot in your first year
06:49 <Lucifer> because you have to make up the difference
06:50 <Lucifer> and everybody has to take Comp 1, a certain amount of college level math, history, and government
06:50 -!- MrBougo [n=MrBougo@29.248-242-81.adsl-dyn.isp.belgacom.be] has quit []
06:50 <Vanhayes> my math and writing were average, though my actual hand writing looks like a 10 year olds
06:50 <Lucifer> so if you start the year already knowing your way through US history, have good writing skills, and are already familiar with US and TX government, and have advanced math skills,
06:50 <Vanhayes> no matter how I try, just cant get these fingers to do any better
06:50 <Lucifer> you could take classes, get straight As, and not learn a damn thing
06:51 <Vanhayes> did they teach a fair amount of TX gov/ history there in high school?
06:51 <Lucifer> some of that happened to me
06:51 <Lucifer> well, I finished high school in new mexico, so I didn't know anything about TX government
06:51 <ct|kyle> Lucifer: that's how I feel
06:51 <Lucifer> I learned a lot in that class :)
06:52 <Vanhayes> because for some reason they taught more US history than N.B
06:52 <ct|kyle> I don't learn much, but usualy get an A
06:52 <Lucifer> I took all US history for my history credits, there aren't many other choices
06:52 <Vanhayes> i meant do they teach lots of state/local history in high school
06:52 <Lucifer> well, canadian and US history are the same until about 1776
06:52 <Lucifer> after that we share a lot of history anyway, we're neighbors
06:53 <Vanhayes> true
06:53 <Lucifer> I don't know what they teach in TX high schools, just that my ex finished high school and was borderline illiterate and didn't know any math beyond basic arithmetic
06:53 <Vanhayes> ouch
06:53 <Lucifer> I finished high school with an education a bit advanced of what they actually teach
06:54 <Lucifer> I don't think we had a NM history class at all, but we had a year of world history (i.e. european history) and a year of US history
06:54 <Lucifer> I took a college-level US history class
06:54 <Lucifer> I think GodTodd (hi there!) was in that class with me
06:54 <Lucifer> hell, we may have been in world history together too
06:55 <Lucifer> government was only a semester, and it was federal government
06:55 <Vanhayes> ya they taught quite a bit of world history in our modern history class
06:55 <Lucifer> economics was the other half of that class
06:55 <ct|kyle> So do standardized test measure anything?
06:55 <Lucifer> my favorite history class was world history in the fifth grade
06:55 <Lucifer> we actually talked about world history, and the teacher was hot
06:56 <Lucifer> ct|kyle: yeah, how good you are at taking standardized tests
06:56 <ct|kyle> I'm not very good at them
06:56 <Vanhayes> some people can ace them, and not know much about what its on
06:57 <Lucifer> it's about elimination :)
06:57 <ct|kyle> I don't see how they can measure reading skills, Math on the other hand I can see it sometimes being a good measure
06:57 <Lucifer> in a math problem, first eliminate the answers that don't have the right order of magnitude :)
06:57 <Vanhayes> ya, alot of answers are in the questions
06:57 <ct|kyle> they now have fill in the blank math
06:57 <Lucifer> well, by timing the test and asking comprehension questions, they can get a good idea how well you can read
06:57 <Lucifer> the only problem is, if you have good scanning skills, you don't have to read the selection at all
06:58 <Lucifer> just scan the answers out
06:58 <Vanhayes> reading is mostly your level of comprehesion i think
06:58 <Lucifer> that's what I always did
06:58 <ct|kyle> but what you take from a reading may be totally different than what I take from a reading
06:58 <Vanhayes> the test that is
06:58 <Lucifer> the standardized test leaves no room for "what you take"
06:59 <Lucifer> there is one right answer to every question, and you have to find it
06:59 <Lucifer> at least, that was what they were like when I was taking them
06:59 <Lucifer> mind you, I haven't taken a standardized test since 1993
06:59 <Lucifer> unless you count the assessment test when I started up at ACC
06:59 <Vanhayes> ya, the oppisite of what you would see in real life where there are usually 100s of answers to the question and they can all be right
07:00 <Lucifer> but that's not a state/government standardized test, it's just an assessment to determine what math/english you need before you can take college level math/english
07:00 <ct|kyle> I really don't think they have changed much, one thing I usualy don't do when reading is pay attention to all the junk details, and then they ask for that
07:00 <Lucifer> scan for those, man
07:00 <armabot> armacommits: [armagetronad-zones-v1v2] r895 a tPolynomial protobuf sync for segments :D
07:00 <ct|kyle> when the reading is long, it takes so dam long
07:01 <Lucifer> no it doesn't, heh
07:01 <Lucifer> "What color shirt was Ken wearing?"
07:01 <Lucifer> grep "ken"
07:01 <ct|kyle> although, I think my reading has improved quite a bit since I took one of them
07:01 <Lucifer> obviously you don't have grep available to you, but you get the idea, skim for it
07:01 <ct|kyle> my grep is not very efficent
07:01 <Vanhayes> i usually just looked at the answers first, then work my way back scanning for the important parts
07:01 <Lucifer> exactly
07:01 <Lucifer> oftentimes you can eliminate a few answers
07:02 <Lucifer> what color was his shirt? Well, I'll cross out "steel" and "sandy beach", because the other choices are "red" and "blue"
07:02 <ct|kyle> most likely because the story was stupid and I could care less by the time the qiestion is aske
07:02 <Lucifer> I loved multiplication on the SAT
07:02 <Lucifer> 10*45 =
07:02 <Lucifer> a) 450
07:02 <Lucifer> b) 4500
07:02 <Lucifer> c) 23
07:02 <Lucifer> d) 10000
07:03 <Lucifer> well, 10*10 is 100, so the correct answer has 3 digits in it
07:03 <ct|kyle> I don't think they have any problems that basic on it
07:03 <Vanhayes> canada doesnt have any equivelent of SATs i dont think
07:03 <Lucifer> they did when I was doing it
07:03 <Lucifer> it's not that the problems are basic, it's that they give you 150 of them and you have to answer all of them in 60 minutes
07:03 <ct|kyle> math levels have really increased a lot over the years
07:04 <Lucifer> when I took it, there were 3 math sections, and one of them was speed arithmetic
07:04 <Vanhayes> then there is always the golden rule, When in doubt go with C
07:04 <Lucifer> 150 relatively simple arithmetic problems, 60 minutes
07:04 <ct|kyle> I don't remember a speed on for mine
07:04 <Lucifer> #math calc 150/60
07:04 <armabot> Lucifer: 2.5
07:04 <ct|kyle> I hardly remember it
07:04 <Lucifer> so you had to do 2.5 problems per minute
07:04 <Lucifer> that's the only section I remember on mine, because I sat across from my friend's girlfriend and she didn't finish that section and I did
07:05 <Lucifer> (she finished 149 problems and guessed on the last one when the proctor called time)
07:05 <Lucifer> and she was hot, too
07:06 <ct|kyle> of course she was, everything you remember has someone Hot in it :P
07:06 <Lucifer> heh
07:06 <ct|kyle> mine I was the only person in the room
07:07 <ct|kyle> I qualified for extended time
07:07 <ct|kyle> so I was there from like 8Am to 2 PM
07:07 <Lucifer> how do you qualify for extended time?
07:07 <Lucifer> add or something?
07:07 * Lucifer and the friend's hot girlfriend raced on every section and swore it wasn't a competition
07:08 <Vanhayes> add 20$ to the examiner
07:08 <ct|kyle> I've always been a bit behind in reading
07:08 <Lucifer> I've always wondered about that
07:08 <Lucifer> I mean, not you specifically
07:08 <Lucifer> when I was younger, before I figured out how to take reading tests, I always scored as behind
07:09 <Lucifer> but I've been a bit of a bookworm for most of my life, at least until I got married
07:09 <Lucifer> it wasn't that I was behind ever, it was that the reading selections were boring and below my level and I didn't want to waste my time with them
07:10 * Lucifer has a very low opinion of standardized tests
07:10 <ct|kyle> I think the boring part was always a problem for me, but I also struggled in vocabulary
07:10 <Vanhayes> same thing happened with me, except it wasnt with reading only, most of the stuff they taught bored the hell out of me, so i did most of it half assed if that
07:10 <Lucifer> hmmm, I was always ahead of the curve in vocabulary and spelling, because I read so much
07:11 <Lucifer> hell, one of the reasons my marriage broke down was because I was tired of having to limit myself to an 8th grade vocabulary so my wife could understand me and quit doing that
07:11 <ct|kyle> I think according to their tests I was reading at a 4.5 grade level in 7th grade
07:11 <Vanhayes> the teachers reccomended i get tested for a learning disability, I took an IQ test and scored 119 when i was in grade 6
07:11 <Lucifer> since she subsequently stopped understanding what I said and always took anything I said that she didn't understand as a personal insult, things started to degenerate a bit
07:12 <Lucifer> hmmm, I got my head wrapped around the tests I was taking in the third grade
07:12 <Lucifer> so starting in the fourth grade, I scored well above my grade level in reading
07:12 <Lucifer> mind you, this would have been like 24 years ago, and tests have almost definitely changed
07:13 <ct|kyle> I've always been extremely high on math portion
07:13 <ct|kyle> and just a few points from passing in reading
07:13 <Lucifer> I've only taken two IQ tests, and the one I took when I was 15 I scored 149
07:13 <Vanhayes> if the teachers see that you arent doing well, they usually chalk it up to you having a disablity, not that you are bored or need help with one thing
07:13 <Lucifer> the other one I took 6 years ago and scored 135, but it was a free internet test ;)
07:13 <Lucifer> I always thought my disability was the broken school system
07:14 <Lucifer> also, you guys grew up in an environment where mental/learning disabilities translate directly into more money for schools
07:14 <Vanhayes> im not sure how much faith i put in those, they dont really tell you how smart you are, just your potential according to them
07:15 <Lucifer> wel, it's supposed to be "you have the brain function of a person <this age>. So your IQ is (<brain function age>/<calendar age>) * 100"
07:15 <ct|kyle> my 5th grade teacher, split our class into 2 math groups. the one had almost a full year of geometry, the other had all algebra
07:15 <Vanhayes> true, there were a tonne of kids with "ADHD"
07:15 * Lucifer thinks they should split kids up based on where they're at and teach classes dedicated to them
07:15 <Vanhayes> what they called ADHD I call a little hyper
07:15 <Lucifer> quit holding kids back that want to advance, and quit forcing kids forward that are struggling
07:16 <Lucifer> below about 23 years old, I'm willing to call ADHD "just another symptom of being a kid"
07:16 <Lucifer> my grades improved when I finally took harder classes
07:16 <Lucifer> but only in those classes that were harder :)
07:17 <ct|kyle> that is basically how she divided us, the advanced were in algebra and lower were in geometry, but the the problem was some kids in geometry were ready to advance but they were not up to the Algebra level that we go ti
07:17 <Vanhayes> sociology was probably the hardest for me, mostly because of all the essays, but it was actual really interesting
07:17 <Lucifer> no sociology for me
07:18 * Vanhayes hates to write/type essays
07:18 <Vanhayes> hurts the fingers
07:18 <Lucifer> algebra I was my hardest class, but mostly because of social reasons
07:18 <Lucifer> the teacher's son was also my personal nemesis
07:18 <ct|kyle> heh
07:19 <Lucifer> when we were in the eighth grade, I was walking by and his girlfriend yelled "You ahve a great ass!"
07:19 <Lucifer> I blew it off
07:19 <Lucifer> when I was walking back the other way (going back to where my friends were), he was there wanting to fight
07:19 <Vanhayes> anyways, the best way I found was to do all my work/homework in class then just coast by once I realized i didnt want to go to university
07:19 <Lucifer> I told him "Look, I'm not responsible for what she says, and I'm not interested in her"
07:19 <Lucifer> he still wanted to fight
07:19 <Lucifer> he hated me for that for all the time after that
07:19 <Lucifer> and then the next year he was in my algebra I class with his father as the teacher
07:20 <Lucifer> his dad was actually really cool, and in class the kid was cool, but out of class, he wasn't
07:20 <Vanhayes> petty, immature thing, sounds like grade 8
07:20 <Lucifer> yeah, but he carried it to grade 12
07:20 <Lucifer> of course, at that point karma came back and bit him on the ass
07:20 <Lucifer> he and his girlfriend were in my chem class
07:20 <Lucifer> and whenever she needed help, or any of their friends, they asked me, and I helped them
07:21 <Lucifer> and every time, he would give me shit about it
07:21 <Lucifer> she got enough of it, finally, and broke up with him
07:21 <Lucifer> he never got nice to me, but after that, he avoided me and couldn't meet my eyes anymore
07:21 <ct|kyle> heh
07:21 <Vanhayes> ha
07:21 <Lucifer> one of the things she said to him in class was "Even with all of your abuse, he still comes over to help. That's a nice guy."
07:22 <ct|kyle> let me guess she was hot also
07:22 <Vanhayes> ah, but we all know where nice guys finish
07:22 <Lucifer> yeah, she was
07:22 <Lucifer> she played the trumpet, too
07:22 <Lucifer> I admit I had a crush on her for all those years
07:22 <Lucifer> but she was "popular" and I was a "dork"
07:23 <Lucifer> Vanhayes: yeah, we end up divorced from psycho women
07:24 <Lucifer> I'm a go grab a smoke, heh
07:25 <ct|kyle> I thought you quit
07:26 <Lucifer> I did, for a day and a half :/
07:26 <Lucifer> then, all brain fuzzled, I put my cell phone through the washer when I was expecting a call
07:27 <Lucifer> my phone survived, but it took a few days before it was clearly going to make it
07:27 <Lucifer> but the day the phone went into the washer, I relapsed
07:28 <Vanhayes> I could never go cold turkey when i quit, just switched to prime times and the like slowly cuting down untill i didnt have any
07:29 <Vanhayes> lasted about 5 months without one, then got a new foreman and two days with him I either needed to smoke or needed to punch him in the head untill he stopped moving
07:30 <Vanhayes> the guy had every thing in a person I hated
07:30 <ct|kyle> I never started, so I don't have to try to quick
07:30 <Vanhayes> never met anyone I had such a mutual hatred for so quickly
07:31 <Vanhayes> Id avoid it if I were you, no real benifit after a few weeks
07:31 <Vanhayes> by benifit i mean the nicotine buzz you get for a while untill you build up a tolerence
07:35 <Lucifer> smoking takes over your life like any other drug addiction
07:37 <ct|kyle> I really should try quitting soda, that is my only caffeine intake
07:37 <Vanhayes> heh "soda"
07:38 <ct|kyle> I don't know, soda seams better to type than pop
07:38 <ct|kyle> if I'm saying it I'll say pop
07:38 <Vanhayes> ya i know, itss weird how somethings are said differently even in the same country
07:39 <Vanhayes> alberta was soda, NB is pop
07:39 <Vanhayes> like how you guys say *th grade and we say grade 8
07:39 <Vanhayes> 8th*
07:39 -!- sinewav [n=sinewav@76.193.189.7] has quit [Remote closed the connection]
07:39 <ct|kyle> y8th grade
07:40 <ct|kyle> 8th*
07:40 <Vanhayes> well any grade usually, 2nd grade grade 2, 12th grade grade 12 etc
07:41 <Vanhayes> from my limited experience most americans say it that way, canadians the other
07:42 <luke-jr> Lucifer: what about when they give you the reading and questions seperately?
07:42 <Lucifer> luke-jr: that's never happened to me
07:42 <ct|kyle> I've heard it both ways, but it is dormant as 8th grade or w/e
07:43 <Vanhayes> ya same here, ive heard 8th grade but mostly its grade 8
07:44 <Vanhayes> even in a border town like callus, its 8th south of the river, grade 8 north
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07:49 <luke-jr> O.o joda_bot
07:49 <joda_bot> hi luke-jr
07:50 <luke-jr> hi
07:50 <ct|kyle> o0 joda_bot
07:50 <luke-jr> ltns
07:50 <ct|kyle> he is back and I have not went to bed yet
07:50 <joda_bot> lol :-)
07:50 <luke-jr> he was here before?
07:50 <ct|kyle> yes
07:51 <joda_bot> yeah, I entered silently :-) I did not want to distrub anyone :-)
07:51 <joda_bot> disturb
07:51 <luke-jr> joda_bot: are you just quiet? I thoguht you were gone for months
07:51 <joda_bot> I was gone for month :-)
07:51 <ct|kyle> luke-jr: grep some logs
07:54 <luke-jr> ct|kyle: NO
07:54 <Vanhayes> harsh
07:54 <Lucifer> Vanhayes: HARSH
07:55 <luke-jr> Lucifer: is there a way to turn off this music when it starts annoying me?
07:55 <Lucifer> luke-jr: unplug your speaker
07:56 <Lucifer> actually, there is, bind a key to the "stop" button
07:56 <Lucifer> you can't turn off the intro/ui music yet, I don't think
07:56 <luke-jr> sigh
07:56 <luke-jr> Lucifer: also, the zone sound trigger things are buggy
07:56 <Lucifer> you could replace the sound files with empty wav files
07:56 <luke-jr> they access the invalid pos attribute
08:00 <ct|kyle> Lucifer: have you found the splash screen yet
08:04 <ct|kyle> I'll find out later
08:04 <ct|kyle> #night
08:04 <armabot> Good night ct|kyle!
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08:07 <Fake_Loki> Sup guys
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08:26 <Vanhayes> #night
08:26 <armabot> Good night Vanhayes!
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09:05 <armabot> armacommits: [armagetronad-zones-v1v2] r897 export sg_zoneSegments properly (zv1) || [armagetronad-zones-v1v2] r896 link zFortress into _main, so the linker wont discard it
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10:10 <armabot> armacommits: [armagetronad-zones-v1v2] r899 export settings from zShape || [armagetronad-zones-v1v2] r898 ZONE_SEG_LENGTH and tPolynomial sync
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12:23 <armabot> lpbugs: [334821] zNear no longer adapted to close walls <https://bugs.launchpad.net/bugs/334821>
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12:48 <armabot> armagetronad: z-man * r9057 /armagetronad/trunk/ (9 files in 4 dirs): (log message trimmed)
12:48 <armabot> armagetronad: Merging branch 0.2.8 from revision 9044 to 9056:
12:48 <armabot> armagetronad: ------------------------------------------------------------------------
12:48 <armabot> armagetronad: r9056 | bazaarmagetron | 2009-02-25 23:40:00 +0100 (Wed, 25 Feb 2009) | 2 lines
12:48 <armabot> armagetronad: Manuel Moos: Translated new language items so no smartass reopens the 'translation not complete' bug :)
12:48 <armabot> armagetronad: ------------------------------------------------------------------------
12:48 <armabot> armagetronad: r9055 | bazaarmagetron | 2009-02-25 23:39:17 +0100 (Wed, 25 Feb 2009) | 2 lines
12:55 <armabot> armagetronad: bazaarmagetron * r9058 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp): Manuel Moos: Made clear unknown methods are an internal error.
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13:22 <armabot> armacommits: [trunk-armagetronad-work] r853 Merging branch 0.2.8 from revision 9044 to 9056:... || [0.2.8-armagetronad-work] r1074 Made clear unknown methods are an internal error....
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14:51 <epsy> does armabot have to tell me something?
14:51 <epsy> yep, ty wrtlprnft
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15:31 <armabot> armacommits: [0.2.8-armagetronad-work] r1075 Fixed unescaping of what becomes of \_ or, in fact any ...
15:34 <epsy> mm armatraitors
15:34 <armabot> armagetronad: bazaarmagetron * r9059 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/ePlayer.cpp):
15:34 <armabot> armagetronad: author: Manuel Moos
15:34 <armabot> armagetronad: Fixed unescaping of what becomes of \_ or, in fact any
15:34 <armabot> armagetronad: \<special character>, during escaping.
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16:03 <epsy> heh, just tried logging in to quakelive
16:04 <epsy> You are 15799 in the waiting queue.
16:04 <epsy> th*
16:11 -!- CT|P4 is now known as P4
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16:35 <armabot> armacommits: [0.2.8-armagetronad-work] r1076 Removed obsolete rendering code and restored adaption of nea...
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18:01 <armabot> armagetronad: bazaarmagetron * r9060 /armagetronad/branches/0.2.8/armagetronad/ (. src/engine/eDisplay.cpp): Manuel Moos: Removed obsolete rendering code and restored adaption of near clipping plane to close walls.
18:04 <epsy> gah
18:05 <epsy> why won't xchat rejoin all channels?
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18:12 <armabot> armagetronad: bazaarmagetron * r9061 /armagetronad/branches/0.2.8/armagetronad/ (. src/tools/tString.cpp): Manuel Moos: Backslash at the front of a read string now correctly escapes the following character.
18:14 <armabot> armagetronad: bazaarmagetron * r9062 /armagetronad/branches/0.2.8/armagetronad/ (. src/tools/tString.cpp): Manuel Moos: Now switched to the more standard and easier to escape reading method that turns \\ into \, \\\\ into \\ and so on.
18:16 <luke-jr> epsy: are you using +u?
18:22 <epsy> hm?
18:23 <epsy> http://freenode.net/using_the_network.shtml doesn't list +u as usermode
18:23 <luke-jr> it's secret I guess
18:23 <epsy> +ei
18:23 <luke-jr> hum
18:23 <luke-jr> nto sure then
18:23 <epsy> and what does it do?
18:23 <luke-jr> +u allows more than 50 channels
18:24 <luke-jr> or 25 or whatever the usual limit is
18:24 <luke-jr> but you need to be identified for it to work
18:24 <epsy> this sound like a clonebot pit
18:24 <luke-jr> so autojoins can beat it if you use PRIVMSG identify
18:24 <luke-jr> only staff can set +u
18:24 <epsy> ah
18:25 <luke-jr> in that case, the solution is to identify before connecting
18:25 <luke-jr> via IRC password
18:26 <epsy> you can?
18:27 <luke-jr> yeah
18:32 <luke-jr> epsy: guess what I just did to zones :D
18:38 <epsy> #armacommits
18:39 <armabot> epsy: [0.2.8-armagetronad-work] r1076 Removed obsolete rendering code and restored adaption of nea... || [0.2.8-armagetronad-work] r1075 Fixed unescaping of what becomes of \_ or, in fact any ... || [trunk-armagetronad-work] r853 Merging branch 0.2.8 from revision 9044 to 9056:... || [0.2.8-armagetronad-work] r1074 Made clear unknown methods are an internal error.... || [armagetronad-zones-v1v2] (5 more messages)
18:39 <epsy> #more
18:39 <armabot> epsy: r899 export settings from zShape || [armagetronad-zones-v1v2] r898 ZONE_SEG_LENGTH and tPolynomial sync || [armagetronad-zones-v1v2] r897 export sg_zoneSegments properly (zv1) || [armagetronad-zones-v1v2] r896 link zFortress into _main, so the linker wont discard it || [armagetronad-zones-v1v2] r895 a tPolynomial protobuf sync for segments :D || [armagetronad-zones-v1v2] r894 reinstate (4 more messages)
18:39 <epsy> cube zones?
18:44 <armabot> armacommits: [0.2.8-armagetronad-work] r1078 Now switched to the more standard and easier to escape readi... || [armagetronad-zones-v1v2] r900 AddToList in the non-network constructor, to fix servers || [0.2.8-armagetronad-work] r1077 Backslash at the front of a read string now correctly escape...
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18:49 <armabot> lpbugs: [335027] SPAM_MAXLEN shouldn't be group Cheating <https://bugs.launchpad.net/bugs/335027> || [335019] Two phasing events in one round <https://bugs.launchpad.net/bugs/335019>
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19:00 <luke-jr> epsy: not quite
19:01 <luke-jr> epsy: I made zone segments, segment length, bottom, and height network-changable
19:01 <luke-jr> which means they can become shape attributes in map files
19:01 <epsy> ah right
19:02 <luke-jr> I'm so close to finishing the v1v2 branch
19:02 <luke-jr> now the only thing left is the classic timed win/death zone
19:03 <luke-jr> and actually deleting gWinZone.*
19:12 <ct|kyle> luke-jr: cool, I was going to sugest that
19:12 <luke-jr> ct|kyle: ?
19:12 <ct|kyle> making zone segments, segment length, bottom, and height network-changeable
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19:48 <armabot> armacommits: [armagetronad-zones-v1v2] r901 reinstate ZONE_BOTTOM and ZONE_HEIGHT, again with tPolynomia...
19:59 <epsy> argghhh not tPoneynominialle
20:08 <MrBougo> poneynomial?
20:13 <epsy> G5_, is your server still up?
20:13 <G5_> Sure
20:13 <G5_> All players left
20:13 <epsy> ah
20:13 <epsy> damn
20:14 <G5_> I can enter ... if u want me to
20:15 <epsy> bah, not now
20:16 <epsy> any bug _I_ need to watch?
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20:25 <BabyBug> \o
20:25 <ct|kyle> oi BabyBug
20:25 <BabyBug> oi ct|kyle
20:26 <epsy> hi
20:26 <epsy> hopefully I said that before she came :S
20:27 <BabyBug> Hellooo =)
20:28 <BabyBug> O.o?
20:30 <epsy> :O
20:30 <epsy> engine/eEvent.h:124: erreur: ‘nMessage’ has not been declared
20:30 <epsy> and it goes on like this forever hehe
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20:51 <smoothice> luke-jr: how's the fort thing coming
20:54 <luke-jr> smoothice: … ?
20:54 <luke-jr> I already told you fort works like a day or 2 ago
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21:20 <smoothice> luke-jr: I know, just checking on how it's going anyway
21:29 <epsy> one thing
21:30 <epsy> NEVER EVER lock your screen when updating pam
21:33 <luke-jr> smoothice: … it works
21:33 <luke-jr> eg, nothing left to do
21:33 <luke-jr> epsy: lulz
21:38 <epsy> wrtlprnft,
21:38 <epsy> Feb 25 15:10:14 Error: Error in static void nMessage::SendCollected(int) in network/nNetwork.cpp:2064 :
21:38 <epsy> Feb 25 15:10:14 Invalid peer!
21:38 <epsy> Feb 25 15:10:14
21:38 <epsy> -- --- Server ended regularily, restarting!
21:38 <epsy> -- --- Server died with return code 0, not restarting
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21:54 <armabot> armacommits: [armagetronad-zones-v1v2] r902 port timed win/death zone to zones v2...
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22:07 <smoothice> luke-jr: should I erase 0.3-armagetronad-sty-zones-v2 and recreate it as a branch of luke-jr/armagetronad/armagetronad-zones-v1v2
22:21 <luke-jr> probably, once I'm done testing my last commit
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22:27 <smoothice> luke-jr: k
22:28 <luke-jr> as half expected, it's bugged
22:28 <smoothice> k
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22:32 <epsy> aw
22:33 <epsy> no ε¦×¦ for epsy
22:33 <fonkay> Lucifer: Me too. Looking for advise, but obviously in the wrong place.
22:34 -!- pikey [i=55ca3415@gateway/web/ajax/mibbit.com/x-9dff12e14c024762] has quit [Client Quit]
22:35 <guru3> http://guru3.net/greenroof/
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22:43 <luke-jr> epsy: ?
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22:48 <joda_bot> guru3: no realtime display :D
22:48 <joda_bot> guru3: but nice art work and concept :D
22:49 <guru3> it's mainly artwork on there
22:49 <guru3> the realtime display is still under development
22:50 <joda_bot> ah ok :D
22:50 <guru3> i was just asking for opinions on the art
22:50 <guru3> and design in general
22:50 <guru3> seems to have turned out ok
22:51 <joda_bot> nice art :D
22:51 <joda_bot> I like it
22:52 <guru3> cool
22:52 <guru3> now just to flush the whole thing out over the next couple weeks
22:52 <guru3> then write up my final report
22:52 <guru3> and prepare a presentation
22:52 <guru3> and then my dissertation will be done
22:53 * joda_bot bows to guru3 :D
22:53 <joda_bot> Dr. guru of 3 ?
22:53 <guru3> actually this is just my bachelors dissertation
22:53 <guru3> it litterally is jus the website
22:53 <guru3> *just
22:53 <joda_bot> ah ok :-)
22:54 <Lucifer> fonkay: http://whyquit.org
22:54 <joda_bot> It's not just any website :-)
22:54 <guru3> yeah
22:54 <guru3> dissertation -_-
22:54 -!- gregeh [n=gregeh@64-46-6-87.dyn.novuscom.net] has joined #armagetron
22:54 <joda_bot> It's a good looking website :-) and you get a bachelor for it :D
22:55 <guru3> don't be fooled by the cartooniness, there is actually science behind it
22:55 <guru3> someplace
22:56 <joda_bot> I thought so, but science well visualised and probably with a nice explanation :-)
22:56 <guru3> well, i don't know how much explanation will go on the site
22:56 <guru3> but there'll be a bunch in my written bit
22:59 <armabot> armacommits: [armagetronad-zones-v1v2] r903 move initial gParserState.push() to constructor where it bel...
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23:11 <epsy> damn youtube
23:11 <epsy> exceeding comment length
23:17 <smoothice> luke-jr: so the latest 0.2.8 client fixes the trunk bug
23:17 <luke-jr> I think so.
23:20 <smoothice> luke-jr: yep... w00t
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23:41 <epsy> darn, I always loose that bluetooth dongle
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Log from 2009-02-27:
--- Day changed Fri Feb 27 2009
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00:03 <armabot> armacommits: [armagetronad-zones-v1v2] r905 set default timed zone scale to a fixed 1 || [armagetronad-zones-v1v2] r904 delegate loading state defaults to shapes...
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00:34 <nsh22> hey hey
00:34 <epsy> hi
00:35 <nsh22> why is fort cafe down :(?
00:36 <epsy> wrtlprnft too lazy to restart it o:)
00:36 <epsy> in the meantime you can use x sumo
00:36 <epsy> and switch it to fort
00:37 <nsh22> meh
00:37 <nsh22> im in wild fort now so...
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01:09 <smoothice> zmanuel: does the new protobuf stuff interfere with tools-php-client-trunk-work?
01:10 <smoothice> zmanuel: I'm using it for my Server Status page and I want to make sure it will be compatible with trunk
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01:18 <armabot> lpbugs: [329874] Recycling of object IDs <https://bugs.launchpad.net/bugs/329874> || [329812] MOVE_TO doesn't work when specifying port <https://bugs.launchpad.net/bugs/329812> || [328263] Recurrent crash across different clients during online play <https://bugs.launchpad.net/bugs/328263> || [326670] Lots of missing help entries <https://bugs.launchpad.net/bugs/326670> || [326662] Some command help is hardcoded <https://bugs.launch
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01:53 <armabot> armagetronad: * resources/Concord/wavelength/subshell-0.0.1.aamap.xml: Resource by Concord
01:55 <nsh22> luke-jr: on my server, why does the map change to a plain square even when map_file is a valid map?
01:55 <smoothice> nsh22: It isn't
01:56 <nsh22> ...
01:56 <nsh22> you changed the map?
01:56 <smoothice> No
01:56 <smoothice> You're trying to include the configuration file as the map
01:57 <nsh22> oh
01:57 <smoothice> it should be this line
01:57 <nsh22> OH I SEE!!
01:57 <smoothice> yeah
01:57 <smoothice> the map_file is in the configuration
01:57 <smoothice> don
01:57 <nsh22> ah yes
01:57 <smoothice> don't change resource_repo_server or anything
01:57 <smoothice> just RINCLUDE the settings and it should work
01:58 <nsh22> but i still need a mapfile for the rmaps
01:58 <smoothice> It's in the config
01:58 <smoothice> the map_file
02:00 <nsh22> ^^ ty smooth
02:04 <armabot> armagetronad: * resources/Concord/wavelength/subshell-0.0.2.aamap.xml: Resource by Concord
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02:41 <sinewav> lag!
02:41 <sinewav> oops, wrong application.
02:41 <sinewav> ;)
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02:52 <sinewav> Concord: talk to me baby.
02:52 <sinewav> I set up that pair play on our teams server
02:53 <Concord> orly?
02:53 <sinewav> walls_length 400 would be nice I think
02:53 <Concord> I'm a go test it
02:53 <Concord> ;)
02:53 <sinewav> meet you there
02:53 <Concord> it be cool to get a bunch of those sumoers in there
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03:06 <Concord> sinewav
03:06 <Concord> try 0.0.4
03:06 <Concord> the old map had wrong settings too
03:06 <armabot> armagetronad: * resources/Concord/pairplay/pairplay-0.0.4.aamap.xml: Resource by Concord
03:07 <Concord> sinewav: I sent my .cfg to you
03:07 <Concord> for settings
03:12 <armabot> armagetronad: * resources/Concord/pairplay/pairplaybare-0.0.1.aamap.xml: Resource by Concord
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05:03 <Vanhayes> freeciv anyone?
05:05 <luke-jr> maybe]
05:07 <armabot> armacommits: [armagetronad-zones-v1v2] r908 remove dead code, add ZONESV1 ifdef || [armagetronad-zones-v1v2] r907 FIXME to note || [armagetronad-zones-v1v2] r906 remove any shape from the game when the zone is removed
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05:40 <Lucifer> GodTodd: ping
05:58 <smoothice> The_Master: ping
05:58 <The_Master> Probably
05:59 <smoothice> The_Master: echo hi
05:59 <The_Master> smoothice: I lost my train of thought.
06:01 <Vanhayes> #eliza hello
06:01 <armabot> Vanhayes: How do you do? What brings you to see me?
06:01 <Vanhayes> #eliza long time no see
06:02 <armabot> Vanhayes: Why do you say long time no see?
06:02 <Vanhayes> #eliza havent gotten any smarter eh?
06:02 <armabot> Vanhayes: What do you think?
06:02 <smoothice> lol
06:02 <smoothice> #eliza what is wrong with you
06:02 <armabot> smoothice: Why do you say what is wrong with me?
06:03 <ct|kyle> oi smoothice
06:03 <smoothice> #eliza Because you are idiotic today
06:03 <smoothice> ct|kyle: hi
06:03 <armabot> smoothice: Is it because i are idiotic today that you came to me?
06:03 <smoothice> #eliza no
06:03 <armabot> smoothice: Why not?
06:03 <smoothice> ...
06:04 <Vanhayes> #eliza Don't answer ever question with another question
06:04 <smoothice> #nwers
06:04 <Vanhayes> #ping
06:04 <smoothice> lol
06:04 <armabot> Vanhayes: Why do you say do not answer ever question with another question?
06:04 <armabot> smoothice: This data is 56 seconds old: SmOoThice~NW@~Night Walker's Central~DF~ (8/12)
06:04 <armabot> pong
06:13 <Lucifer> #math calc sqrt(400)
06:13 <armabot> Lucifer: 20
06:14 <ct|kyle> #g 400^.5
06:14 <armabot> ct|kyle: 400^.5 = 20
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06:46 <smoothice> ct|kyle: it seems the latest 0.2.8 is really buggy
06:47 <smoothice> ct|kyle: What do you suppose is the stablest armagetron version that exists at the moment?
06:48 <smoothice> luke-jr: any ideas?
06:48 <luke-jr> O.o
06:48 <luke-jr> smoothice: you mean 0.2.8.2.1 or -sty+ct?
06:49 <smoothice> anything
06:49 <smoothice> I had lots of bugs and lag discrepancies with 0.2.8alpha today
06:49 <luke-jr> :o
06:49 <smoothice> the server would freeze for like 3 seconds
06:49 <luke-jr> 0.2.8.2.1 is probably most stable
06:49 <smoothice> and then compenstate
06:50 <smoothice> arrggg
06:50 <smoothice> but 0.2.8.2.1 is three years old
06:51 <smoothice> luke-jr: even you wouldn't use it, would you?
06:51 <smoothice> what do you use for your servers?
06:55 <luke-jr> random 0.2.8 alphas that happen to work ☺
06:55 <smoothice> -.-
06:56 <luke-jr> smoothice: see why I didn't just upgrade it when you demanded? :p
06:56 <luke-jr> I upgrade when there's a need, not because the date looks old
07:00 <smoothice> luke-jr: hmm... maybe in this case the newer versions or worse. should I compile 20080719?
07:02 <smoothice> luke-jr:I don't necessarily think that'd be a good idea either
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07:09 <luke-jr> zmanuel: happen to have code for finding the nearest and furthest point from a polygon? ☺
07:10 <zmanuel> nearest and furthest from what?
07:10 <zmanuel> And no, not at hand :)
07:10 <luke-jr> from a polygon
07:10 <luke-jr> a zShapePolygon
07:11 <luke-jr> I just noticed the minimap is supposed to support focussing on the nearest zone :/
07:11 * luke-jr is going to make idiot stubs for now.
07:14 <smoothice> #night
07:14 <armabot> Good night smoothice!
07:14 <smoothice> g'nite luke-jr
07:14 <luke-jr> night smoothy
07:14 <smoothice> :)
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07:15 <luke-jr> zmanuel: ok, now it should be suitable for merging finally
07:15 <luke-jr> though I haven't tested the minimap integration, tbh
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07:40 <luke-jr> hi emphasis
08:08 <armabot> armacommits: [armagetronad-remove-zonesv1] r913 reduce parseShapeCircle* to parseShapeCircle || [armagetronad-remove-zonesv1] r912 reduce parseZone* to parseZone || [armagetronad-remove-zonesv1] r911 delete unused parseShapeCircleArthemis || [armagetronad-remove-zonesv1] r910 strip out zones v1 || [armagetronad-zones-v1v2] r909 fix minimap integration with v2 zones
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08:46 <BabyBug> Morning!
08:47 <BabyBug> #ubuntu
08:47 <armabot> sudo aptitude install bzr (or subversion) build-essential automake libboost-dev libxml2-dev libsdl-image1.2-dev libsdl-mixer1.2-dev ftgl-dev libglew-dev bison pkg-config autoconf autotools-dev
09:00 <luke-jr> ……
09:00 <luke-jr> that should be updated :x
09:01 <luke-jr> unfortunately, there is no one-liner anymore
09:02 <BabyBug> what do you mean by one-liner?
09:06 <Vanhayes> "Guy walks into a bar, Ouch"
09:06 <Vanhayes> One liner
09:06 <Vanhayes> #night
09:07 <armabot> Good night Vanhayes!
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09:09 <luke-jr> BabyBug: protobuf and zthreads aren't available via apt/aptitude
09:10 <BabyBug> luke-jr, protobuf is...
09:10 <BabyBug> libprotobuf-dev and protobuf-compiler
09:10 <armabot> armacommits: [armagetronad-zonesv2-cleanup] r910 block off access to zZone.pos (its not valid)... || [trunk-armagetronad-work] r854 Properly escape auto completed names starting with quotes wh...
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09:26 <luke-jr> err
09:27 <luke-jr> Ubuntu actually has protobuf :o
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10:02 <armabot> armagetronad: bazaarmagetron * r9063 /armagetronad/trunk/armagetronad/ (. src/engine/ePlayer.cpp): wrtlprnft: Properly escape auto completed names starting with quotes where they'll be parsed by the server. Fixes https://bugs.launchpad.net/armagetronad/+bug/325878
10:14 <armabot> armacommits: [armagetronad-zonesv2-cleanup] r920 stop zZone from using deprecated methods || [armagetronad-zonesv2-cleanup] r919 permit a refVal when converting tFunc to tPoly || [armagetronad-zonesv2-cleanup] r918 mark zZone::{Evaluate,Set}FunctionNow as deprecated-- these ... || [armagetronad-zonesv2-cleanup] r917 remove more old commented code || [armagetronad-zonesv2-cleanup] r916 avoid use of (now deprecated) zZone::GetPositio
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11:17 <armabot> armacommits: [armagetronad-remove-zonesv1] r915 fix zones[v2] option handling || [armagetronad-zones-v1v2] r912 ensure fortress forces zones support || [armagetronad-remove-zonesv1] r914 rename --enable-zonesv2 to --enable-zones
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11:53 <armabot> armagetronad: z-man * r9064 /armagetronad/trunk/ (4 files in 3 dirs): (log message trimmed)
11:53 <armabot> armagetronad: Merging branch 0.2.8 from revision 9056 to 9063:
11:53 <armabot> armagetronad: ------------------------------------------------------------------------
11:53 <armabot> armagetronad: r9062 | bazaarmagetron | 2009-02-26 18:14:14 +0100 (Thu, 26 Feb 2009) | 2 lines
11:53 <armabot> armagetronad: Manuel Moos: Now switched to the more standard and easier to escape reading method that turns \\ into \, \\\\ into \\ and so on.
11:53 <armabot> armagetronad: ------------------------------------------------------------------------
11:53 <armabot> armagetronad: r9061 | bazaarmagetron | 2009-02-26 18:12:42 +0100 (Thu, 26 Feb 2009) | 2 lines
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12:18 <armabot> armacommits: [trunk-armagetronad-work] r855 Merging branch 0.2.8 from revision 9056 to 9063:...
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12:59 <armabot> armagetronad: bazaarmagetron * r9065 /armagetronad/trunk/armagetronad/ (31 files in 7 dirs): Manuel Moos: Merging Luke-Jr's zone v1 obsoletion branch.
13:00 <armabot> armagetronad: bazaarmagetron * r9066 /armagetronad/trunk/armagetronad/ (. configure.ac):
13:00 <armabot> armagetronad: author: Manuel Moos
13:00 <armabot> armagetronad: Disabiling zones v1 from the start by default to avoid warning message.
13:00 <armabot> armagetronad: Yeah, this makes it more work to get them back.
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13:19 <armabot> armacommits: [trunk-armagetronad-work] r857 Disabiling zones v1 from the start by default to avoid warni... || [trunk-armagetronad-work] r856 Merging Luke-Jr's zone v1 obsoletion branch....
13:40 <armabot> armagetronad: bazaarmagetron * r9067 /armagetronad/trunk/armagetronad/ (. src/tools/tPolynomial.cpp src/tools/tPolynomial.h): Manuel Moos: Moved operator() to .h file, it was declared inline..
13:42 <armabot> armagetronad: bazaarmagetron * r9068 /armagetronad/trunk/armagetronad/ (. src/tron/zone/zShape.cpp): Manuel Moos: Fixed jerkyness of incoming zone v1 syncs in the v2 code.
14:01 <armabot> armagetronad: bazaarmagetron * r9069 /armagetronad/trunk/armagetronad/ (. src/tron/zone/zShape.cpp src/tron/zone/zShape.hpp): Manuel Moos: Fixed rendering order of v2 zones, they now are marked as alpha objects and are rendered after walls.
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14:19 <guru3> i h8 windows updates
14:22 <armabot> armacommits: [trunk-armagetronad-work] r860 Fixed rendering order of v2 zones, they now are marked as al... || [trunk-armagetronad-work] r859 Fixed jerkyness of incoming zone v1 syncs in the v2 code.... || [trunk-armagetronad-work] r858 Moved operator() to .h file, it was declared inline.....
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14:59 <armabot> armagetronad: z-man * r9070 /armagetronad/tags/0.2.8.3_beta2/: Tagging 0.2.8.3_beta2
15:10 <armabot> armagetronad: bazaarmagetron * r9071 /armagetronad/branches/0.2.8/armagetronad/ (6 files in 4 dirs): Manuel Moos: Injected Armatrator access level between Team Leader and Moderator and gave it IP and ID read rights by default.
15:26 <armabot> armacommits: [0.2.8-armagetronad-sty] r891 Merge from mainline... || [0.2.8-armagetronad-work] r1079 Injected Armatrator access level between Team Leader and Mod...
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16:11 <smoothice> hi ct|kyle
16:11 <ct|kyle> oi smoothice
16:11 <smoothice> ct|kyle: did ya' sleep good? :P
16:12 <ct|kyle> I don't know
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16:30 <armabot> armacommits: [trunk-armagetronad-work] r861 Restored ZONE_ALPHA(_SERVER) for v2 zones....
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17:21 <luke-jr> Lucifer: why is the sound engine in dedicated? :o
17:24 <luke-jr> z-man: how familiar are you with zv2?
17:25 <z-man> Not more than you are :)
17:25 <luke-jr> you know how there are multiple differing classes that have ::apply and ::validate?
17:26 <z-man> no.
17:26 <luke-jr> they all get stacked on each other
17:26 <luke-jr> o
17:26 <z-man> Merges 0.2.8 -> trunk are done in SVN because for bzr, the current branches are incompatible.
17:26 <luke-jr> :/
17:27 <luke-jr> Anyway, if I want to eliminate the middle-men in cases where they are matching everything, should I make it part of "cleanup" or a new "refactor" branch? :p
17:28 <z-man> How should I know? :)
17:28 <luke-jr> heh
17:28 <z-man> Is the other stuff lrjbot just told me about still current?
17:28 <luke-jr> I forget what it is ☺
17:29 <z-man> I did test the CRAP branch and it didn't crash my 0.2.8
17:29 <luke-jr> hm
17:29 <z-man> need to do anything special on the server?
17:29 <luke-jr> just try connecting twice
17:29 <z-man> or does a CRAP client crash a 0.2.8 server?
17:29 <luke-jr> IIRC, CRAP will segfault when you connect
17:29 <luke-jr> so start it up again and try reconnecting
17:29 <z-man> It didn't crash itself, either...
17:29 <luke-jr> hrm
17:30 <luke-jr> want me to try to reproduce again?
17:30 <z-man> If it's not too much trouble, yes.
17:30 <luke-jr> ok
17:30 <z-man> I'll try again myself, too.
17:30 <luke-jr> just a recompile afaik ☺
17:31 <luke-jr> also
17:32 <luke-jr> is there a reason gParser thinks we're still Artemis?
17:32 <armabot> armacommits: [armagetronad-zonesv2-cleanup] r921 remove old commented code
17:33 <smoothice> luke-jr: armagetronad-v2sty - Merged????????? I thought I was working on that?
17:33 <luke-jr> smoothice: wasn't me!
17:33 <smoothice> z-man: ?
17:33 <z-man> what? did I merge the wrong branch?
17:33 <z-man> uh oh :)
17:33 <smoothice> :O
17:33 <smoothice> ...
17:33 <z-man> Whatever I merged, it was good :)
17:33 <luke-jr> z-man: no, v1v2 merged too
17:33 <smoothice> luke-jr: what now?
17:34 <luke-jr> smoothice: maybe it propagated since you didn't actually change anything
17:34 <z-man> Yeah, that's plausible.
17:34 <luke-jr> smoothice: I'd just pull from trunk into v2sty
17:34 <smoothice> so branch v2sty
17:34 <smoothice> and merge with trunk?
17:34 <smoothice> and set status to dev?
17:34 <luke-jr> err
17:35 <z-man> Depends on what you're doing.
17:35 <luke-jr> https://code.launchpad.net/~armagetronad-sty-0.3/armagetronad/armagetronad-v2sty done
17:35 <luke-jr> you can set it to Dev once there's something there
17:36 <armabot> armagetronad: bazaarmagetron * r9072 /armagetronad/trunk/armagetronad/ (5 files in 3 dirs): Manuel Moos: Restored ZONE_ALPHA(_SERVER) for v2 zones.
17:36 <smoothice> so I should use that branch?
17:36 <luke-jr> smoothice: yeah
17:36 <luke-jr> I just synced it with trunk
17:36 <luke-jr> since v1v2 is merged into trunk now
17:37 <smoothice> ok
17:37 <luke-jr> z-man: btw, I spent an hour or so yesterday testing remove-zonesv1 and hyping 0.3.2 :p
17:37 <luke-jr> as supporting "star-shaped flags"
17:38 <luke-jr> does anyone know why Rotation2 isn't Rotation?
17:38 <z-man> probably because rotation is in gZone
17:38 <smoothice> luke-jr: so theoretically I should create zZoneFlag and zZoneBall
17:38 <z-man> and phillipe started by having v2 a base class of that.
17:39 <luke-jr> smoothice: zFlag.* with zFlagZone subclass; likewise for ball
17:39 <luke-jr> i c
17:39 <luke-jr> z-man: any idea how complex it would be to add a SegmentRotation or such?
17:39 <smoothice> luke-jr: Why zFlag and zFlagZone? Cannot it just be one class?
17:39 <luke-jr> perhaps generalize it to TextureRotation for future texture support
17:39 <luke-jr> right now the entire shape rotates, I'm thinking just the visual wrap on it
17:40 <luke-jr> smoothice: the class named zFlagZone, but the *files* named zFlag.*
17:40 <z-man> You mean for the polygon shapes?
17:40 <luke-jr> z-man: yeah
17:40 <luke-jr> or any shapes really other than circle
17:40 <smoothice> luke-jr: k
17:40 <z-man> Have a square where the segments move around it, but the shape stays?
17:40 <luke-jr> circle's the onyl shape it's the same thing ☺
17:40 <luke-jr> right
17:40 <z-man> Can't be that hard.
17:40 <luke-jr> IIRC, the polygon rendering is still not workign quite right anyway
17:41 <z-man> If the current segmentation code is any good, you just have to add an initial offset.
17:41 <luke-jr> ☺
17:41 <luke-jr> I think the current segmentation code is pretty bad, but I haven't seen it
17:41 <luke-jr> I've just read the comments criticizing it
17:41 <luke-jr> zShapePolygon is beyond my ability to comprehend
17:42 <luke-jr> hence why the nearest-point functions are so wacked for it
17:43 <smoothice> luke-jr: How and where should I add those files to Makefile.am?
17:44 <luke-jr> smoothice: look at how I did Fortress ☺
17:44 <luke-jr> also configure.ac
17:44 <luke-jr> you'll need a --enable-flags and --enable-ball
17:45 <smoothice> k
17:45 <smoothice> luke-jr: is there a certain commit I can look at in LP to see exactly what you did and where?
17:47 <luke-jr> z-man: would be nice if bazaararmagetron would set the author to <username>@users.sourceforce.net instead of jusst <<usernaame>>
17:47 <luke-jr> minor tho
17:47 <luke-jr> smoothice: http://bazaar.launchpad.net/~armagetronad-dev/armagetronad/trunk-armagetronad-work/revision/856
17:48 <luke-jr> smoothice: note there is no reason your changes should conflict with Zones v1, so you don't need to copy that logic
17:48 <luke-jr> lines 333-339 configure.ac in that diff
17:49 <z-man> luke-jr: really cool would be if it would translate them to the lp userids.
17:49 <luke-jr> z-man: LP itself doesn't do that
17:50 <luke-jr> LP looks us up by email
17:50 <luke-jr> since I have luke-jr@users.sourceforce.net as one of my secondary LP emails, it would link me
17:50 <z-man> makes sense.
17:50 <luke-jr> hence the reason for my suggestion ☺
17:51 <luke-jr> btw, ♡ __deprecated
17:51 <smoothice> luke-jr: Wouldn't I still need some logic to make sure that ball and flag can only be enabled if zones-v2 is enabled?
17:51 <luke-jr> smoothice: that is line 347-353 configure.ac
17:52 <z-man> as long as there's never anything merged where a __deprecated function is still used :)
17:52 * z-man runs strictly on -Werror
17:52 <luke-jr> basically, --enable-fortress forces --enable-zonesv2
17:52 <luke-jr> z-man: I imagine smoothice will find it useful while porting
17:52 <z-man> don't bother with all that fine-tuned configuration, geez.
17:52 <z-man> just enable the new sty stuff whenever zonesv2 are activated.
17:52 <luke-jr> :/
17:53 <smoothice> works for me :)
17:53 <smoothice> It doesn't really make sense to keep the sty stuff separate and only accessible via. configure
17:53 <z-man> After the new fortress stuff has gotten some more testing, I'm for completely removing zones v1.
17:54 <luke-jr> z-man: completely removing zones v1 is functional in remove-zonesv1 branch ☺
17:54 <luke-jr> smoothice: fortress is separate like such
17:54 <z-man> Isn't it already functional on trunk?
17:54 <luke-jr> z-man: maybe, but I mean I actually did it
17:54 <z-man> Default compile doesn't even compile gWinZone.cpp.
17:54 <luke-jr> heck, I had G++ removing zFortress.o from the final binary because nothing referenced it XD
17:55 <smoothice> luke-jr, z-man: frankly this is one of those things I just need to be told to do
17:56 <luke-jr> o rly?
17:56 <luke-jr> ok then
17:56 <luke-jr> smoothice: DO IT NOW >:O
17:56 <smoothice> luke-jr: not the entire thing... just the configure dilemma
17:56 <z-man> I'll remove the fine grained configurability on merging it :)
17:57 <z-man> So do it only if it helps you with development.
17:57 <smoothice> so if I answer no then I'll just do ifdefs for enable-zonesv2
17:57 <z-man> yep.
17:58 <smoothice> and
17:58 <smoothice> What's the difference between ifdef and ifndef?
17:58 <smoothice> or
17:58 <smoothice> something like that?
17:58 <z-man> ifdef compiles the block if the symbol is defined
17:58 <z-man> ifndef compiles the block if the symbol is NOT defined
17:59 <z-man> But just put your .cpp files in Makefile.am where the other zone v2 files are.
17:59 <smoothice> ah
17:59 <smoothice> k
17:59 <smoothice> so the entire zZone.cpp file should probably be inside an ifdef?
18:00 <z-man> It's inside an Automake if statement already.
18:00 <luke-jr> z-man: ☹
18:00 <smoothice> z-man: I mean't zFlag and zBall
18:01 <z-man> just put them next to zZone.cpp in Makefile.am.
18:01 <smoothice> ok
18:01 <z-man> inside the zonesv2 if statement there.
18:02 <smoothice> k
18:03 <smoothice> z-man: tron/zone/zEffector.h tron/zone/zEffector.cpp\
18:03 <smoothice> tron/zone/zZoneInfluence.h tron/zone/zZoneInfluence.cpp
18:03 <smoothice> one has / on the end
18:03 <smoothice> one doesn't
18:03 <smoothice> why?
18:03 <z-man> the one without the \ is the last one :)
18:03 <smoothice> ahhh
18:03 <smoothice> got it :)
18:04 <luke-jr> sigh
18:04 <smoothice> z-man: so if I add zFlag and zBall to Makefile.am I don't need to worry about configure.ac
18:04 <smoothice> luke-jr: -.-
18:04 <luke-jr> z-man: did you remove the fortress modularity? :/
18:05 <luke-jr> z-man: the eventual goal is to be able to isolate modules entirely
18:06 <z-man> smoothice: yes.
18:06 <z-man> luke-jr: no. But I probably will.
18:06 <luke-jr> ☹
18:06 <z-man> Problem is that those Automake if statements also define what gets packed into source tarballs.
18:06 <z-man> (I think)
18:06 <z-man> So right now, there would be no way to pack a complete tarball.
18:08 <z-man> Plus, what's the point? In our binary version, we have to activate all stable modules anyway.
18:08 <z-man> One "oh, I also want those new flashy experimental modules" flag suffices.
18:09 <luke-jr> z-man: in the binary server, maybe
18:09 <luke-jr> clients have no need for zone modules, AFAIK
18:09 <z-man> For local play?
18:09 <z-man> We don't want to make that completely impossible.
18:09 <z-man> That there's no AI that can handle all the fancy new zones is no excuse :)
18:09 <luke-jr> I'm hoping zones aren't going to be "new flashy experimental" when the next stable release comes out ☺
18:10 <z-man> Not all zones. But some of them may be.
18:10 <luke-jr> good idea, zones should have a function telling AIs to seek or avoid them
18:10 <luke-jr> z-man: hence why there should be some modularity to disable new flashy experimetnal without disabling zones entirely
18:11 <z-man> Or better yet, a function taking over the AI completely :
18:11 <smoothice> luke-jr: in zFortress.cpp: zFortressZone::zFortressZone( eGrid * grid ) is your constructor function right?
18:11 <luke-jr> smoothice: one of them
18:11 <z-man> Yes, we agree there :) Some modularity. Generally, have v1 disabled, v2 enabled with lots of stable, tested modules
18:11 <smoothice> luke-jr: what's the other one then?
18:11 <luke-jr> z-man: I thought you were just telling smoothice to make his new flashy experimental hard-enabled with zones? :p
18:11 <z-man> but build jump zones, teleport zones, wall drop zones etc.. only on request.
18:12 <luke-jr> smoothice: dunno, maybe there is only one for that
18:12 <z-man> yeah, as long as they're in a branch specifically designed to develop them, what's the point of having them disableable?
18:13 <luke-jr> z-man: for when it's merged? :p
18:13 <z-man> Let me worry about that :)
18:14 <luke-jr> I can't reproduce CRAP anymore
18:14 <luke-jr> maybe latest 0.2.8 fixed it
18:14 <luke-jr> I think I had an old 0.2.8 rev back then
18:14 <z-man> Try 0.2.8.2.1
18:14 <luke-jr> I just deleted it ;(
18:14 <z-man> if that crashes, we have a little problem :)
18:15 <smoothice> luke-jr: Will I need to use zoneSegments for zFlagZone and zBallZone?
18:15 <luke-jr> smoothice: say what?
18:15 <luke-jr> #define sg_segments sz_zoneSegments ?
18:15 <smoothice> yeah
18:15 <luke-jr> search for sg_segments
18:16 <luke-jr> if so, then yes
18:16 <luke-jr> you could do a Find/Replace too, but then you're less able to merge changes from 0.2.8 sty if needed
18:16 <z-man> Isn't that handled by zShapeCircle alrady?
18:16 <luke-jr> z-man: fortress calculates max rotation speed from it
18:16 -!- joda_bot [n=anonymou@dslb-084-061-072-003.pools.arcor-ip.net] has joined #armagetron
18:17 <z-man> ah. right.
18:17 <luke-jr> not sure if sty uses it in any way
18:17 <smoothice> so zZone would hand the zone visuals itself
18:17 <luke-jr> zZone doesn't have visuals
18:18 <luke-jr> zShape* does all that
18:18 <smoothice> ok
18:18 <smoothice> and
18:18 <smoothice> static zZoneExtRegistration regFortress("fortress", "", zFortressZone::create); deals with the map link right?
18:19 <luke-jr> registers the module with the zone extension registry
18:19 <smoothice> yay
18:19 <smoothice> ok I'm getting this now
18:19 <luke-jr> the second string is a description if you care to fill that in ☺
18:20 <smoothice> k
18:20 <luke-jr> it's not actually used right now
18:21 <smoothice> luke-jr: and for the constructor function of zFortressZone, I'm guessing zFlagZone won't need currentState_ or onlySurvivor_?
18:21 <luke-jr> shrug
18:21 <z-man> Probably not.
18:21 <smoothice> ok
18:22 <smoothice> also, what is touchy_?
18:22 <smoothice> that sounds wrong but still what is it? :P
18:22 <z-man> Fortress specific, delete it.
18:22 <smoothice> k
18:22 <smoothice> lastEnemyContact?
18:22 <z-man> if set, the fortress collapses at the merest touch.
18:22 <smoothice> I'm guessing fortress only too
18:22 <luke-jr> z-man: any way to replace all the tFunctions with tPolynomials, but still sync with tFunction-based code? ☺
18:23 <z-man> luke-jr: sure, but the code calling the sync will sadly need a bit of adaption.
18:23 <z-man> I wouldn't stop at tPolynomial, tbh
18:24 <luke-jr> I know
18:24 <luke-jr> did anyone ever decide whether to strip vValue or keep it?
18:24 <z-man> No, and we won't stip it unless scripting is there.
18:25 <smoothice> luke-jr: so the only constructor variables I'll need for zFlagZone are enemiesInside, ownersInside, lastSync, and teamDistance?
18:26 <luke-jr> so in theory, we could upgrade everythign to vValues and send tFunction and tPolynomial syncs for old clients/servers?
18:26 <ct|kyle> zFlag not zFlagZone :P
18:26 <luke-jr> smoothice: probably none of those
18:26 <smoothice> not teamdistance?
18:26 <luke-jr> smoothice: you will need to have some for the flag-specific stuff I'm sure
18:26 <smoothice> yeah
18:26 <smoothice> but
18:26 <luke-jr> like the player holding it
18:26 <luke-jr> look at your 0.2.8 constructor
18:26 <smoothice> k
18:27 <luke-jr> I don't think any of that changed with zones v2
18:27 <ct|kyle> that part is in e-player
18:27 <z-man> luke-jr: if we want to lock ourselves to vValue, yes. I don't think it's a good idea :)
18:33 <smoothice> luke-jr: what's does the Timestep method do?
18:33 <z-man> It does the game simulation.
18:34 <smoothice> ?
18:34 <z-man> The parameter is the time up to which you should simulate to.
18:34 <z-man> the game logic?
18:34 <smoothice> huh?
18:34 <smoothice> timestep = game logic?
18:35 <armabot> armacommits: [armagetronad-zonesv2-cleanup] r922 remove unused shapeCircle.h file
18:36 <z-man> smoothice: yes. The game logic is what drives the game.
18:36 <z-man> the cycles, in their Timestep method, for example, move forward.
18:36 <smoothice> so Timestep is run every time se_GameTime is incremented?
18:36 <z-man> basically, yes.
18:36 <smoothice> ok
18:37 <smoothice> and with zones v2, the methods SetExpansionSpeed and SetRotationSpeed probably don't exist anymore, right?
18:38 <armabot> armagetronad: z-man * r9073 /www/beta/trunk/www-aabeta/releases.php: Added 0.2.8.3_beta2
18:38 <armabot> Executed aauptest: /home/supybot/a
18:38 <luke-jr> smoothice: enjoy http://luke.dashjr.org/tmp/fort-v2.diff
18:39 <smoothice> will do sir!
18:40 <luke-jr> your reaction should now be: wow, that makes it so much simpler
18:40 <smoothice> wow, that makes it so much simpler
18:40 <luke-jr> :p
18:41 <smoothice> oooh no
18:41 <smoothice> what about shots?
18:42 <smoothice> I'm guessing zShot.* and zShotZone, but I'll do that later
18:42 <ct|kyle> shot zones were part of death zones
18:46 <epsy> we have modules? on what branch?
18:47 <z-man> Not real modules :)
18:47 <epsy> like, what?
18:47 <z-man> Zone v2 modules.
18:48 <epsy> ah, but no module loading code?
18:48 <z-man> You can register new zone v2 types without adapting all kind of crap all over the place.
18:48 <z-man> no, no module loading.
18:48 <epsy> good
18:48 <epsy> my effort is not wasted :d
18:48 <epsy> I have a module loading structure on a personal branch
18:49 <luke-jr> z-man: no reproduce CRAP with 0.2.8.2.1 either
18:49 <luke-jr> smoothice: shots will need rewriting a bit I bet
18:49 <epsy> however, it is packed with eEvent which is not yet adapted to the new net code
18:49 <luke-jr> z-man: we have real modules, just not dynamically loaded
18:49 <luke-jr> technically, there's no reason zFortress.o can't be turned into zFortress.so and linked in dynamically
18:49 <z-man> that's what espy wanted to know.
18:49 <luke-jr> it wouldn't require a single change in zFortress ☺
18:50 <epsy> It doesn't work yet, but maybe someone wants me to upload it
18:50 <z-man> epsy: cross-platform? :)
18:50 <epsy> not yet, no
18:50 <epsy> but well, it works with loader classes
18:50 <luke-jr> z-man: does Mac support dlopen?
18:50 <epsy> so you could easily have a python loader or something
18:50 <luke-jr> Windows dlopen is just a few #defines ☺
18:50 <epsy> it does, I think
18:51 <z-man> it's unix, so I suppose so
18:51 <z-man> but the packaging is probably a tad different.
18:51 -!- dlh [n=dlh@c-75-69-147-94.hsd1.ma.comcast.net] has joined #armagetron
18:51 <epsy> luke-jr, well, I probably will just have it in the library loader
18:52 <epsy> should I upload it?
18:52 <luke-jr> upload it?
18:52 <epsy> I'm kinda busy anyway getting eEvent ported to pb
18:52 <epsy> luke-jr, it being my personal module loading branch
18:53 <luke-jr> you don't keep your branches on LP?
18:53 <epsy> not every of them
18:53 <epsy> heck, it's a sub-branch of eEvent
18:53 <luke-jr> >_<
18:55 -!- Vanhayes [i=Vanhayes@CPE001111c2dce8-CM001a66837916.cpe.net.cable.rogers.com] has joined #armagetron
18:57 <smoothice> luke-jr: I don't think they'll need that much rewriting since all it is is a little bit of code that makes a zone when the brake threshold is reached
18:57 <luke-jr> smoothice: the problem is you can't use brakes ☺
18:57 <luke-jr> or ideally not
18:58 <smoothice> ...
18:58 <smoothice> that's how sty has always worked
18:58 <smoothice> that's how this is going to work
18:58 <epsy> wait, ...
18:58 <luke-jr> shooting should be a seperate thing
18:58 * z-man agrees
18:58 <luke-jr> smoothice: that si part of why sty was never merged? ☺
18:58 <epsy> calls to protobuf message members have to be lowercase?
18:58 <smoothice> oh
18:58 <smoothice> can it still be brake?
18:58 <z-man> for backward client compatibility, I guess so.
18:59 <smoothice> yeah
18:59 <z-man> epsy: yes.
18:59 <smoothice> that
18:59 <luke-jr> smoothice: there could be some kind of backward-compatibility to share it with brake, but it should support independent use too
18:59 <smoothice> z-man: that's what I thought
18:59 <epsy> that explains it :<
18:59 <z-man> heh :)
18:59 <smoothice> luke-jr: all that does is confuse players when they are learning
18:59 <luke-jr> uh
18:59 <z-man> Be sure to stick to googles captialization guidelines.
18:59 <luke-jr> new players won't expect brake and shootign to be tied :p
18:59 <epsy> heh
19:00 <smoothice> well then
19:00 <smoothice> players upgrading to 0.3 from 0.2.8 will get confused
19:00 <epsy> how should my field names look like in the proto?
19:00 -!- Zurd [i=629675b5@gateway/web/ajax/mibbit.com/x-a29900e5d6d314ea] has joined #armagetron
19:00 <epsy> better just lowercase as well?
19:00 <luke-jr> smoothice: players on servers upgrading*
19:00 <smoothice> no
19:00 <smoothice> clients
19:00 <luke-jr> hm
19:00 <luke-jr> I guess it *does* need client supprot
19:00 <smoothice> clients upgrrading to 0.3 from 0.2.8 will get confused
19:00 <luke-jr> smoothice: I'd leave shooting out for now ☺
19:01 <z-man> epsy: yes, lowercase and words separated with _
19:01 <luke-jr> that seems like a can of worms
19:01 <smoothice> luke-jr: but
19:01 <epsy> well, that's downgrading
19:01 <epsy> z-man, ah ok
19:01 <smoothice> luke-jr: shooting is what makes sty awesome
19:01 <epsy> erm
19:01 <luke-jr> smoothice: CTF IMO
19:01 * z-man disagrees
19:01 <epsy> it's rather ctf I would say
19:01 <smoothice> ...
19:01 <z-man> CTF too
19:01 <luke-jr> smoothice: but anyhow, I jsut mean temporarily
19:01 <luke-jr> shootign can be added later
19:01 <luke-jr> in another branch
19:01 <epsy> still, it's not really awesome :>
19:01 <z-man> styball is too quirky
19:01 <smoothice> I hate styball
19:01 <z-man> and shooting is boring :)
19:01 <smoothice> Lets leave that out
19:01 <luke-jr> LOL
19:02 <smoothice> lets leave styball out
19:02 <smoothice> Who gives a crap?
19:02 <epsy> P4,
19:02 <luke-jr> CTF is the best innovation of sty IMO
19:02 <smoothice> ok
19:02 <luke-jr> it allows constant gameplay
19:02 <epsy> or rather, import hehe
19:02 <luke-jr> kills the whole waiting-for-next-round crap
19:02 <smoothice> luke-jr: why not leave styball out
19:02 <dlh> HTF ftw... :)
19:02 <Zurd> i agree that ctf is what make sty so good, but ctfs is what revolutionizes it
19:02 <smoothice> -.-
19:02 <epsy> :D
19:02 <luke-jr> smoothice: feel free to use separate branches for each part
19:03 <luke-jr> I think Flag Fortress is innovative
19:03 * epsy thinks ctfs only decredibilized the sty patch
19:03 * smoothice disagrees
19:03 <smoothice> luke-jr: I don't really want to merge branches all the time just to work on stuff
19:03 <Zurd> why do you think that?
19:03 <epsy> because it sucks?
19:03 <smoothice> :O
19:04 <epsy> no smoothice you are NOT ctfs
19:04 <Zurd> epsy: it does not suck, you do :O
19:04 <luke-jr> smoothice: merging is part of development
19:04 <smoothice> how could you diminish thou CTFS?
19:04 <smoothice> luke-jr: ok w/e then
19:04 <smoothice> I'll do it in separate branches if it makes thou dev team happy
19:05 <smoothice> I'll leave flags for the root zonesv2sty branch
19:05 <smoothice> then branch for styball and shooting and whatever else
19:06 <z-man> Coo, what does positing a topic as announcement in phpbb do?
19:06 <epsy> it prefixes it with "Announcement"
19:06 <smoothice> like a sticky but in the announcements section
19:06 <luke-jr> lol
19:06 <epsy> and I think it sticks to the top for "a wile"
19:06 <z-man> THAT'S ALL?
19:06 <smoothice> epsy: you must hate racing then if you hate ctfs
19:06 <epsy> a while *
19:06 <z-man> bah.
19:06 <epsy> smoothice, why?
19:07 <epsy> better use stickys
19:07 <smoothice> epsy: since you seem to hate anything that's not standard
19:07 <epsy> ctf isn't too bad
19:07 <z-man> but it should't be sticky.
19:07 <epsy> what is it about?
19:07 <StickyNoob> bahhh, stop pinging me, makes me think i have friends
19:08 <epsy> hi StickyNoob :D
19:08 <z-man> your own fault for having 'sticky' in your highlight list :)
19:09 <smoothice> luke-jr: typedef std::vector< tJUST_CONTROLLED_PTR< eTeam > > TeamArray;
19:09 <smoothice> luke-jr: explain?
19:09 <epsy> google std::vector
19:09 <z-man> So you don't have to type it out every time?
19:09 <StickyNoob> yo
19:09 <StickyNoob> epsy: yo
19:09 <epsy> tJUST_CONTROLLED_PTR keeps the pointers to eTeam to be dereferenced
19:10 <epsy> does it? X_x
19:10 <z-man> yeah :)
19:10 <z-man> I'm about to rename that class as soon as 0.2.8 is sufficiently dead.
19:11 * epsy just seen where his compiled pb files went
19:11 <smoothice> when will 0.2.8 ever be sufficently dead if 0.3 is "unstable and never to be used by clients"
19:11 <epsy> src/protobuf/protobuf/
19:11 <z-man> 0.3 is not 'never to be used'
19:12 <z-man> and we definitely are going to fix the construction sites sometime soon.
19:12 <z-man> one way or the other.
19:12 <ct|kyle> when are you going to release 0.2.8.3
19:13 <smoothice> hah
19:13 <luke-jr> smoothice: I haven't the slightest idea. ask z-man
19:13 <z-man> (one being to complete them, the other one is moving the current stuff into a branch and reverting them on trunk)
19:13 <z-man> ct|kyle: beta2 has just been released.
19:13 <smoothice> 1 month after beta1
19:13 <smoothice> hah
19:13 <epsy> HRM
19:13 <luke-jr> z-man: btw, remember how it was before 0.2.8 was released?
19:13 <z-man> how what was?
19:13 <luke-jr> we "had" 0.2.7, but most people used 0.2.8 betas
19:14 <epsy> cos we never realease em'
19:14 <luke-jr> and the download page basically recommended using the 0.2.8 ebtas
19:14 * luke-jr hopes to move back to that state soonish after 0.2.8.3 is gone
19:14 <z-man> the official download page? really?
19:14 <luke-jr> well, the aabeta page at least ☺
19:14 <smoothice> -.-
19:14 <ct|kyle> that may be a good idea to recommend the betas
19:14 <luke-jr> not sure we had an official website back then?
19:14 <z-man> Heh. I remember bashing you for that :)
19:15 <z-man> of course we had a site.
19:15 <epsy> from src/, `protoc protobuf/eEvent.proto --cpp_out=./protobuf` outputs in src/protobuf/protobuf/
19:15 <luke-jr> z-man: btw, did you fix that protoc stuff? :p
19:15 <z-man> it's not broken for me :)
19:15 <z-man> So, details?
19:15 <luke-jr> use a separate build dir
19:15 * joda_bot upgrades to beta2 :D
19:16 <z-man> (IRC bot notices are a very poor bug report channel)
19:16 <luke-jr> I have a Client and Server directory that i build each in
19:16 <z-man> me too.
19:16 <luke-jr> O.o
19:16 <luke-jr> remove all the *.pb.* files ☺
19:16 <epsy> er, pb.h/cc aren't cleared
19:17 <Zurd> when is tronwatch gonna be back up?
19:17 <epsy> ask novocaine
19:17 <luke-jr> uhoh
19:17 <ct|kyle> so you are right on target for releasing 0.2.8.3 on April 1 :P
19:17 <epsy> haha yeah
19:17 <smoothice> ct|kyle: :P
19:17 <luke-jr> /src/tron/zone/zEffector.h:54: undefined reference to `vtable for zEffector'
19:17 <luke-jr> wtf does that mean :o
19:17 <epsy> the constructor
19:17 <luke-jr> I've only ever seen it in Qt apps when Q_OBJECT is missing
19:17 <epsy> or a constructor
19:17 <epsy> is missing
19:18 <luke-jr> epsy: not so!
19:18 <z-man> luke-jr: that means one virtual function is missing.
19:18 <luke-jr> oh
19:18 <luke-jr> the implementation?
19:18 <z-man> the vTable gets attached to one of the virtual functions, usually the destructor.
19:18 <epsy> make it empty
19:18 <z-man> yes, the implementation.
19:19 <z-man> I wanted to release a cube binary on April 1 already :/
19:19 <z-man> Make everyone think it's an april fools joke
19:19 <z-man> BUT IT'D BE REAL!
19:19 <smoothice> luke-jr: BASE_RESPAWN will be in zFortress, correct?
19:19 <luke-jr> z-man: you're helping me w/ that? :o
19:19 <z-man> how far are you? :)
19:19 <luke-jr> smoothice: yep, I think
19:19 <luke-jr> z-man: destroying zones v1 was my first step
19:20 <luke-jr> that was the entire purpose of v1v2 ☺
19:20 <z-man> Zones are the wrong attack vector :)
19:20 <luke-jr> borders are probably next
19:20 <z-man> You need teleporting walls.
19:20 <luke-jr> aka borders? :p
19:20 <z-man> yeah.
19:20 <z-man> Also. multigrid support is needed.
19:21 <luke-jr> is it? XD
19:21 <ct|kyle> should release the floor binary with backwards compatibility on april 1
19:21 <luke-jr> I was just going to wall off separate sections on the same grid
19:21 <luke-jr> and put some kind of render hints in
19:21 <luke-jr> ct|kyle: floor binary?
19:22 <epsy> z-man, also: handling of subdirectories in authorities has been fully fixed
19:22 <ct|kyle> the armagetron3d
19:22 <z-man> it was broken?
19:22 <epsy> yeah
19:22 <epsy> with short authorities
19:22 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
19:22 <z-man> luke-jr: the rendering hints would be quite complicated :)
19:22 <epsy> eg. x/member
19:22 <luke-jr> :x
19:22 <z-man> You'd need to completely slice apart the grid and reassemble it
19:23 <luke-jr> z-man: any ideas for i18n on map messages?
19:23 <z-man> map messages?
19:23 <epsy> zones-caused messages, I suppose
19:23 <z-man> anyway: gettext :)
19:23 * epsy was thinking that as well
19:23 <smoothice> z-man: the timestep for the flag would be the blinking right?
19:24 <z-man> if that's what the v1 flag timestep does, yes.
19:24 * z-man is off cooking
19:24 <smoothice> I'm not copying v1
19:24 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit [Client Quit]
19:24 <smoothice> I'm doing this from pseudo-scratch
19:24 -!- fonkay [n=dreamboa@blk-7-225-70.eastlink.ca] has quit [Read error: 110 (Connection timed out)]
19:24 <epsy> like, trunk?
19:24 -!- fonkay [n=dreamboa@blk-7-225-70.eastlink.ca] has joined #armagetron
19:24 <luke-jr> z-man: gettext in maps?
19:25 <smoothice> epsy: trunk is scratch?
19:25 <epsy> pseudo-scratch?
19:25 <smoothice> yeah
19:25 <luke-jr> z-man: map zone effects have a 'message' attribute right now ;)
19:25 -!- BabyBug [n=babybug@87.113.90.52.plusnet.pte-ag2.dyn.plus.net] has joined #armagetron
19:26 <smoothice> epsy: what's wrong with pseudo-random?
19:26 <luke-jr> I'm thinking we need to replace it with a <message lang="xx">…</message> element
19:27 <epsy> pseudo-smoothice: pseudo-what pseudo-do pseudo-you pseudo-mean?
19:27 <smoothice> You apparently don't know what pseudo means?
19:28 <epsy> not really
19:28 <epsy> :D
19:28 <epsy> (and I meant that was it's meaning)
19:28 <smoothice> omk
19:28 <smoothice> well
19:28 <smoothice> in this context
19:28 <smoothice> it means partial
19:28 <epsy> so..partially random??
19:29 <smoothice> ?
19:29 <smoothice> this has nothing to do with random
19:29 <epsy> you mean so you get an equal probability for each output possibility?
19:29 <smoothice> no wonder you have no friends
19:29 <luke-jr> :O
19:29 <smoothice> gotcha
19:29 <smoothice> :P
19:29 <luke-jr> epsy has no friends⁈
19:29 <smoothice> nope
19:29 <epsy> I don't know what the hell you're talking about anyways
19:29 <luke-jr> LOL
19:29 <luke-jr> ♡ epsy
19:29 <smoothice> lol
19:30 <luke-jr> epsy: I'll be your friend.
19:30 <smoothice> I never said I had any either
19:30 <smoothice> -.-
19:30 <epsy> @aol ohh you're so cute!
19:30 <teabot> epsy: ohh youre so cute!:D:D:D
19:30 <joda_bot> oh another bot :-)
19:30 <smoothice> luke-jr: I never said I had any friends either
19:30 <joda_bot> Hi there teabot
19:30 <epsy> well, g++ my friend is bashing me
19:30 <luke-jr> smoothice: and?
19:31 <smoothice> I wish you'd be my friend...
19:31 <luke-jr> smoothice: I'm not? ☹
19:31 <teabot> hi joda_bot!
19:31 <teabot> Want some tea?
19:31 <smoothice> yes
19:31 <dlh> #tea
19:31 <smoothice> I do
19:31 <armabot> dlh: There doesn't seem to be a server matching “cafe” at the moment, sorry.
19:31 <smoothice> FAIL
19:31 <smoothice> epic!
19:31 <smoothice> #help tea
19:32 <joda_bot> heh :-) hmmm, I prefer waffles anf apple juice or beer
19:32 <teabot> Ok it's ready, mind coming to take it?
19:32 <armabot> smoothice: (tea <an alias, 0 arguments>) -- Alias for "serverinfo cafe".
19:32 <luke-jr> ]rating smoothice
19:32 <ljrbot> luke-jr: smoothice is 10030th with a rating of 1354-1408 (from 1356-1406)
19:32 <smoothice> ...
19:32 <dlh> ]rating Player 1
19:32 <ljrbot> dlh: player_1 is 8758th with a rating of 1374-1403 (from 1431-1451)
19:32 <smoothice> ]rating luke-jr
19:32 <ljrbot> smoothice: luke-jr is 238th with a rating of 1628-1691 (from 1650-1709)
19:32 <epsy> ]rating 0:epsy@x/member
19:32 <ljrbot> epsy: I don't know anything about '0:epsy@x/member'!
19:32 <epsy> ]rating 0:epsy@x
19:32 <ljrbot> epsy: 0:epsy@x is 5682nd with a rating of 1435-1539 (from 1436-1538)
19:32 <epsy> ]rating 0:epsy@forums
19:32 <ljrbot> epsy: 0:epsy@forums is 2236th with a rating of 1519-1554 (from 1523-1551)
19:32 <epsy> ]aka 0:epsy@forums
19:32 <ljrbot> epsy: ¿3832 |x|epsy2 0:epsy@fff.armagetron.co.uk/staff 0:epsy@forums
19:33 <luke-jr> ]aka smoothice
19:33 <ljrbot> luke-jr: ¿17380 smoothice
19:33 <smoothice> /staff?
19:33 <epsy> ]aka 0:epsy@tst.armagetron.co.uk/staff
19:33 <BabyBug> gone for a week...and the channel becomes pure spam...zeesh! men!
19:33 <ljrbot> epsy: I don't know anything about '0:epsy@tst.armagetron.co.uk/staff'!
19:33 <BabyBug> 8-)
19:33 <smoothice> gone for a week?
19:33 <smoothice> I should have come on more!
19:33 <luke-jr> BabyBug: liar
19:33 <epsy> you were here yesterday BabyBug
19:33 <joda_bot> his IRC client was :D
19:34 <epsy> her *
19:34 <epsy> teabot: babybug
19:34 <BabyBug> only cause of auto start up thingy =P
19:34 <BabyBug> Staying open this time :D
19:34 <joda_bot> oh, sorry
19:34 <BabyBug> Lucifer, ping4!
19:34 <epsy> ah I forgot about that plugin
19:34 <epsy> @load Factoids
19:34 <teabot> epsy: An error has occurred and has been logged. Please contact this bot's administrator for more information.
19:34 <epsy> :(
19:34 <epsy> epsy, what's going on?
19:35 <epsy> @whoami
19:35 <teabot> epsy: epsy
19:35 <epsy> this is kinda stupid
19:35 <joda_bot> @whodoyouwanttobe
19:35 <joda_bot> :-P
19:35 <smoothice> ]load Dementia
19:35 <ljrbot> smoothice: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
19:35 <epsy> it knows I am the owner of this bot
19:35 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has joined #armagetron
19:35 <epsy> but tells me to contact the owner of itself
19:35 <joda_bot> yeah
19:35 <epsy> @gnu python sucks
19:35 <teabot> epsy: GNU/python GNU/sucks
19:36 <epsy> @list filters
19:36 <teabot> epsy: Error: 'filters' is not a valid plugin.
19:36 <epsy> @list filters
19:36 <epsy> @list filter
19:36 <teabot> epsy: Error: 'filters' is not a valid plugin.
19:36 <joda_bot> epsy: It's saying "piss off" indirectly "talk to yourself" :D
19:36 <teabot> epsy: aol, binary, colorize, gnu, hebrew, hexlify, i18n, jeffk, leet, lithp, morse, outfilter, rainbow, reverse, rot13, scramble, shrink, spellit, squish, stripcolor, supa1337, undup, unhexlify, unmorse, and windows
19:36 <epsy> haha
19:36 <luke-jr> ]yandere start theme=twg
19:36 <ljrbot> The Worm Game is starting in 60 seconds! Please type "]yandere" to join.
19:36 <epsy> ]yandere stop
19:36 <ljrbot> The Worm Game game has been forced to end.
19:36 <smoothice> ]load dumbass
19:36 <luke-jr> :<
19:36 <ljrbot> smoothice: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
19:36 <epsy> :>
19:38 -!- joda_bot [n=anonymou@dslb-084-061-072-003.pools.arcor-ip.net] has quit ["Leaving."]
19:39 <armabot> armacommits: [armagetronad-zonesv2-cleanup] r925 why the heck was there a full page of whitespace there? :/ || [armagetronad-zonesv2-cleanup] r924 kill miscDataPtr before someone uses it >:O || [armagetronad-old-glancing] r758 Merge from trunk... || [trunk-armagetronad-work] r862 Added files to OS X project... || [armagetronad-zonesv2-cleanup] r923 use applyContext on effectors...
19:39 <epsy> [armagetronad-zonesv2-cleanup] r925 why the heck was there a full page of whitespace there? :/
19:40 <epsy> "cleaning up" haha
19:40 <luke-jr> epsy: I think it's done for now
19:40 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has quit ["webirc@xclan.armagetron.co.uk"]
19:40 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has joined #armagetron
19:43 -!- PlayerNuby [n=x-javach@142.Red-83-39-119.dynamicIP.rima-tde.net] has quit [Client Quit]
19:44 <smoothice> luke-jr: I'm also going to have to modify zFortress to enable flag home points
19:44 <luke-jr> I somewhat expected that
19:44 <smoothice> yeah
19:44 <smoothice> shouldn't be too hard
19:44 <luke-jr> actually
19:44 <luke-jr> you shouldn't need to for that
19:44 <smoothice> ?
19:45 <luke-jr> the zones should be able to interact directly
19:45 <smoothice> It could be either way, I guess... I just thought it would make more sense if was in zFortress
19:45 <smoothice> but I guess you're way works
19:45 <smoothice> with timestep
19:45 <epsy> your*
19:46 <smoothice> oh
19:46 <smoothice> thanks epsy
19:46 <epsy> yw
19:46 <smoothice> I knew that but sometimes I type faster than I should
19:46 <luke-jr> not with timestep actually
19:46 <smoothice> no?
19:47 <luke-jr> virtual void InteractWith( eGameObject *target,REAL time,int recursion=1 );
19:47 <epsy> grm
19:47 <luke-jr> that gets called for every object before Timestep
19:48 <luke-jr> implement it, and check for zFortressZones
19:48 <luke-jr> with the same owner
19:48 <luke-jr> etc
19:48 <smoothice> does it need to be in the header?
19:48 <luke-jr> then call a new OnFlagHome
19:48 <luke-jr> all methods need to be in the header
19:49 <smoothice> even private methods?
19:49 <luke-jr> yes
19:49 <smoothice> but if they're private
19:49 <smoothice> why does it matter
19:50 <epsy> just fucking put them in the header
19:50 <luke-jr> LOL
19:50 <smoothice> :O
19:50 <luke-jr> smoothice: no idea, blame C++
19:50 <smoothice> what about static methods
19:50 <epsy> because they wont fit in if they're not in the class definition
19:50 <epsy> static methods have to be in the header
19:51 <smoothice> for sty+pvp
19:51 <smoothice> I added new methods
19:51 <epsy> because it's the only place where you can put your static keyword
19:51 <smoothice> and
19:51 <epsy> also, they're called member functions
19:51 <smoothice> for sty+pvp I added new methods that didn't require header
19:51 <smoothice> ok
19:51 <luke-jr> smoothice: that's what it didn't work
19:51 <smoothice> but it did work
19:51 <smoothice> the functions were called
19:52 <smoothice> void startPVP();
19:52 <smoothice> wasn't in the header
19:52 <luke-jr> that's not even a method
19:52 <epsy> compiler?
19:52 <smoothice> called from tConfItemFunc
19:52 <smoothice> method = function?
19:52 <luke-jr> no
19:52 <smoothice> :O
19:52 <luke-jr> method is a function that is part of a class
19:52 <smoothice> oh
19:52 <smoothice> mine weren't methods then
19:52 <smoothice> lol
19:52 <luke-jr> sigh
19:52 <smoothice> you hate me don't yo
19:53 <smoothice> u
19:53 <luke-jr> no
19:53 <smoothice> :O
19:53 -!- epsy [n=epsy@unaffiliated/epsy] has quit [Read error: 60 (Operation timed out)]
19:53 <smoothice> maybe you just think I'm a random dude that come in here one day and wants to do c++ programming in armagetron
19:54 <luke-jr> ……
19:54 <smoothice> ?
19:57 <luke-jr> z-man: now you need to go back and make all the prior releases "announcements" too
19:58 <luke-jr> :p
19:59 <z-man> noidont
20:00 <luke-jr> ☺
20:00 <luke-jr> Game/Client 0.2.8 2008-02-09 GNU/Linux libc++5 x86_32 .package 1.76 MB Z-Man
20:00 <luke-jr> z-man: maybe mark that obsolete, or is it?
20:01 <luke-jr> our x86_64 .package is only 0.2.8.2 :o
20:02 <luke-jr> z-man: are we dropping OSX 10.2.8?
20:02 <smoothice> noooooooooooooooooooooooo
20:02 <smoothice> Don't do it!
20:02 <smoothice> You know you shouldn't!
20:03 <smoothice> Just because I'm using 10.5.6 doesn't mean 10.2.8, our old friend, shall we dropped!
20:07 <z-man> luke-jr: only obsolete packages are hidden when you have 'hide old' selected?
20:07 <smoothice> luke-jr: what's the equiv of GetRadius for zv2?
20:08 <z-man> and I *think* maybe our current builds to support 10.2.8, too.
20:08 <luke-jr> z-man: 'obsolete' is for when it doesn't autodetect it
20:08 <luke-jr> smoothice: there might not be one
20:08 <luke-jr> smoothice: not all shapes have radius
20:08 <z-man> like when switching from date to version tags?
20:09 <smoothice> luke-jr: ok I guess I'll just hope that the radius of the flag is never changed somehow
20:09 <luke-jr> z-man: no, it can handle that
20:09 <luke-jr> z-man: the problem is it sees "GNU/Linux libc++5" as a different OS than "GNU/Linux"
20:09 <z-man> ah.
20:09 <z-man> well, it is :)
20:09 <luke-jr> smoothice: I want my flag to be a ShapePolygon star
20:09 <luke-jr> smoothice: stars don't have radius
20:09 <smoothice> k
20:10 <z-man> so in a sense, that build is not obsolete, our current builds are libstdc++6.
20:10 <smoothice> sorry, still thinking in zones v1 mode :)(
20:10 <luke-jr> z-man: ok
20:10 * luke-jr pokes armabot
20:10 <armabot> armagetronad: luke-jr * r9074 /www/beta/trunk/www-aabeta/releases.php: move "Devel" branch to "0.2.8" where it belongs
20:10 <armabot> Executed aauptest: /home/supybot/a
20:10 <luke-jr> thanks
20:11 * smoothice pokes armabot
20:13 <armabot> armagetronad: luke-jr * r9075 /www/beta/trunk/www-aabeta/releases_filter.php: remove "Devel" branch from dropdown box
20:13 <armabot> Executed aauptest: /home/supybot/a
20:14 <luke-jr> z-man: btw, any chance of a protobuf build sometime soon? ☺
20:14 <z-man> 0.3.2 perhaps :)
20:15 <dlh> I'm not sure if the 0.2.8 branch still works on OS X 10.2.8. Trunk needs 10.3+ certainly.
20:16 <dlh> and it is difficult to test on something so old, especially when no one runs that version anymore
20:17 <dlh> I don't think the 10.2.8 SDK is even included with the OS X dev-tools anymore, either...
20:17 <smoothice> nope
20:18 <smoothice> luke-jr: What is tASSERT( target );?
20:18 <luke-jr> smoothice: man assert
20:18 <dlh> Look at the definition of tASSERT, and also the man-page for "assert" :)
20:19 <luke-jr> basically, it does a clean crash if 'target' is NULL
20:19 <smoothice> ????????????????
20:19 <luke-jr> instead of a segfault
20:19 <smoothice> ok
20:19 <luke-jr> someone was interested in OS X 10.2.8 build on Feb 10, 2009
20:20 <luke-jr> German user
20:20 <luke-jr> notably, he downloaded old vesions too
20:21 <luke-jr> and he ran 10.5.6 :p
20:21 <dlh> strange...
20:21 <armabot> armagetronad: bazaarmagetron * r9076 /armagetronad/trunk/armagetronad/ (. MacOS/Armagetron Advanced.xcodeproj/project.pbxproj): Daniel Lee Harple: Added files to OS X project
20:23 <smoothice> luke-jr: void zFortressZone::OnInside( gCycle * target, REAL time )
20:23 <smoothice> if ( team == otherTeam )
20:23 <smoothice> team is never declared..
20:24 <luke-jr> it's a member variable…
20:24 <smoothice> what's that
20:25 * luke-jr facepalms.
20:26 <smoothice> ..
20:26 <luke-jr> anyhow, looks like the last REAL 10.2.8 user was Nov 22, 2008
20:26 <luke-jr> Sep*
20:27 <smoothice> luke-jr: of course you don't even explain
20:27 <luke-jr> smoothice: it's extremely basic C++
20:28 <luke-jr> google it
20:28 <smoothice> ok
20:28 <smoothice> ok I get it
20:28 <smoothice> but
20:28 <smoothice> team is not declared even in the member scope
20:29 <dlh> maybe it is inherited
20:29 <smoothice> From zZone I guess....
20:29 <luke-jr> z-man: how should I define the protobuf enum for render fill modes?
20:32 <smoothice> luke-jr: team isn't inherited from zZone either
20:35 <luke-jr> z-man: I modified zShape.proto and neither of zShape.pb.* are being regenerated
20:35 <luke-jr> z-man: if I delete zShape.pb.*, I get make⚂: ⁂ No rule to make target `../../src/protobuf/zShape.pb.cc', needed by `libprotobuf_a-zShape.pb.o'. Stop.
20:39 <Zurd> smoothice: what msn do you use?
20:41 <armabot> armacommits: [armagetronad-zone-fill-border] r863 protobuf extensions for segment_border_color and segment_fil... || [armagetronad-zonesv2-cleanup] r926 remove completed TODO
20:43 <smoothice> zurd: smoothice2009
20:44 -!- epsy [n=epsy@unaffiliated/epsy] has joined #aRmAGetRoN
20:45 <z-man> luke-jr: odd, why does it generated in the first place then? I mean, some make rule has to apply, right?
20:46 <luke-jr> z-man: a dependency rule
20:46 <z-man> yeah, but why doesn't it apply for the rebuild, too?
20:47 <luke-jr> dunno, it shouldn't be modifying the srcdir tho
20:47 <Zurd> smoothice: the program to run it
20:48 <smoothice> Zurd: yesterday I used aMSN but it sucked so I'm back to using Microsoft Messenger 7.0.2
20:48 <luke-jr> smoothice: Psi rules
20:48 <dlh> adium
20:48 <z-man> it shouldn't, right. perhaps your protoc behaves differently from mine?
20:49 <z-man> can you post the protoc calls from a clean make and tell me where the files land?
20:50 <luke-jr> obviously there are no protoc calls because make isn't matching things :/
20:51 <z-man> I mean a clean make :)
20:51 <z-man> make clean
20:51 <z-man> then make again.
20:51 <Zurd> smoothice: kthx
20:52 <z-man> It has to have called protoc at some point, otherwise there would be no pb.cc files :)
20:53 <z-man> The funny thing is that I wrote my reply while Smart only had his first line in his post. Anyone wants to shoot him for me?
20:53 <luke-jr> z-man: there are no pb.cc files
20:53 <luke-jr> except the ones that are in the bzr repo
20:54 <z-man> there are pb.cc files in the bzr repo?
20:54 * z-man goes looking
20:55 <z-man> Nope, not in my bzr branch.
20:55 <z-man> If they are in there in some other branch, delete them :)
20:55 <luke-jr> O.o
20:56 <z-man> I'd better put them into .bzrignore.
20:56 * luke-jr ponders
20:57 <z-man> what? :) how the files got there?
20:57 <luke-jr> yeah
20:59 <luke-jr> Must remake target `protobuf/tColor.pb'.
20:59 <luke-jr> protoc ../../src/protobuf/tColor.proto --cpp_out=protobuf --proto_path=../../src
20:59 <luke-jr> /protobuf 2>&1 | sed -e "s,^\(.*\).proto,../../src/protobuf/\1.proto,"
21:00 -!- emphasis [n=rolf@046-186-045-062.dynamic.caiway.nl] has quit []
21:01 <luke-jr> z-man: maybe because *.pb.* existed in srcdir during configure?
21:02 <luke-jr> nope, reconfiguring didn't help :x
21:02 <z-man> yeah. Files that are there definitely would get picked up by an out-of-source build.
21:03 <z-man> you need to get rid of the autogenerated depencendices.
21:03 <luke-jr> perhaps 'distclean' should delete them
21:03 <z-man> yeah, perhaps.
21:03 <luke-jr> since that's what configure ensures I do before configurign elsewhere
21:03 <luke-jr> but even after I got rid of them and reconfigured, it still had the problem :/
21:03 <z-man> Only we'll include them in tarballs so people don't need to have protoc
21:03 <luke-jr> making an entirely new checkout this time
21:04 <luke-jr> so perhaps distclean isn't what 'configure' should demand of me ;p
21:04 <luke-jr> hm
21:04 <z-man> nah, it's fine
21:04 <luke-jr> oh well, no good solution
21:04 <luke-jr> just need to remember the instructions are for end users, not me
21:05 <z-man> if someone makes distclean and doesn't have protoc, it's his own fault :)
21:05 <z-man> maintainerclean or somesuch should clean out generated files, methinks
21:05 * z-man checks on the GNU rules
21:06 <luke-jr> well, what is 'distclean' *supposed* to be for?
21:06 <luke-jr> if it's "clean in preparation for distribution", then it should leave them there I guess
21:06 <z-man> it's supposed to be for the end user
21:07 <z-man> it's supposed to remove all files generated after ./configure.
21:07 <z-man> and by ./configure.
21:07 <z-man> for a tarball build.
21:09 <z-man> Oh, screw it. I'm cleaning the files on distclean.
21:10 <armabot> lpbugs: [335586] ZONE_ALPHA_SERVER should default to .7 <https://bugs.launchpad.net/bugs/335586> || [335582] ShapeCircle alpha setting ignored for fortress zones <https://bugs.launchpad.net/bugs/335582> || [335580] Protobuf doesn't regenerate *.pb.{cc,h} if builddir != srcdir <https://bugs.launchpad.net/bugs/335580>
21:10 <z-man> Hey, the files are already in .bzrignore.
21:15 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
21:29 <Vanhayes> anyone up for a game of freeciv later on tonight?
21:30 <epsy> comments on search results O_O
21:37 -!- MrBougo [n=MrBougo@160.217-242-81.adsl-dyn.isp.belgacom.be] has joined #armagetron
21:44 <armabot> armacommits: [trunk-armagetronad-work] r864 Removing protobuf autogenerated files on distclean.... || [trunk-armagetronad-work] r863 Added some files generated by in-source builds.... || [armagetronad-zone-fill-border] r864 internal storage of bordercolor
21:47 <epsy> lol @ bzr visualise on trunk-eevent
21:49 <Vanhayes> #tea
21:49 <armabot> Vanhayes: There doesn't seem to be a server matching “cafe” at the moment, sorry.
21:52 <epsy> was trunk revision 844 supposed to build ?
21:52 <epsy> well, link, actually
21:54 <epsy> z-man, is src/protobuf/.dir to be versionned?
21:59 <z-man> no.
21:59 <z-man> That's why it's in .bzringore now :)
21:59 <epsy> in mainline?
21:59 <epsy> ok
22:02 <epsy> aragnagna
22:02 <epsy> stupid protoc
22:03 <epsy> why shouldn't it be run from ${srcdir}/protobuf/ ?
22:05 <z-man> because then it writes the generated files into the source directory, which is illegal.
22:06 <z-man> (unless you build there, of course)
22:06 -!- Vanhayes [i=Vanhayes@CPE001111c2dce8-CM001a66837916.cpe.net.cable.rogers.com] has quit ["Moving"]
22:08 <epsy> did anyone experience problems with merging after cherry-picking?
22:08 <z-man> not when using --weave.
22:08 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has joined #armagetron
22:09 <epsy> at cherry-pick or merge time?
22:09 <z-man> But I only did it once, so that's not a representative sample.
22:09 -!- Lackadaisical [n=lckdscl@ip202-29-210-87.adsl2.static.versatel.nl] has quit [Remote closed the connection]
22:09 <epsy> well, heh
22:09 <z-man> at merge time.
22:10 <epsy> I get a weird linking error :<
22:10 <epsy> well, a load of linking errors
22:10 <epsy> missing symbols to tCoord and tRectangle stuff
22:10 <epsy> were they removed?
22:11 <z-man> s'pose they don't go away after 'make clean'?
22:11 <z-man> Nope, both should still be there.
22:12 <epsy> I'll check
22:14 <luke-jr> z-man: --weave doesn't help
22:14 <luke-jr> epsy: Bazaar doesn't do proper cherry picking ☹
22:14 <z-man> Well, then maybe the conflicts are real?
22:15 <epsy> well, I'll uncommit it from the eevents branch then commit it on the main branch then merging from the main branch
22:15 <epsy> but well, I thought having the same revision twice in a branch would be impossible by concept
22:16 -!- joda_bot [n=anonymou@dslb-084-061-072-003.pools.arcor-ip.net] has joined #armagetron
22:19 <epsy> didn't go away with distclean
22:19 <epsy> :(
22:20 <smoothice> epsy: fail
22:20 <epsy> strange, half of it goes away with LC_ALL=en_US O_o
22:21 <epsy> well, nevermind that, I guess
22:21 <z-man> Well again, does plain trunk behave the same way?
22:21 <epsy> http://pastebin.com/d4b330b58
22:21 <epsy> I didn't check yet
22:22 <epsy> ah
22:22 <epsy> I guess I probably missed them in the Makefile when merging
22:23 <z-man> yeah, the .cpp files for tCoord and tRectangle (and tColor, methinks) were added.
22:23 <z-man> eek, make -j 99 ate my memory
22:23 <ct|kyle> heh
22:23 <ct|kyle> don't use make -j5555
22:24 <ct|kyle> it ate my CPU
22:24 <epsy> I never use -j
22:24 <epsy> only --quiet when I feel like it
22:24 <z-man> You will once you have multicore.
22:24 <epsy> I have pseudo-multicore, whatever they call it
22:24 <ct|kyle> hopefully I get it back next week phenom 940
22:26 <epsy> yep, that was it
22:26 <z-man> Hyperthreading, they call it.
22:27 <z-man> And it doesn't help too much with compilation, I think.
22:27 <epsy> smt or something like that
22:27 <epsy> Linux heidi 2.6.28-ARCH #1 SMP PREEMPT Fri Feb 13 10:23:36 UTC 2009 i686 Intel(R) Pentium(R) 4 CPU 3.00GHz GenuineIntel GNU/Linux
22:28 <epsy> doesn't really say anything but SMP
22:28 <z-man> that just means it has support for multicore/multiprocessor.
22:28 <epsy> yeah :)
22:28 <epsy> is there anything annoying with the nvidia drivers, but the fact they are proprietary?
22:29 <z-man> Depends on your hardware.
22:29 <z-man> If it's medium-new, then no.
22:29 <z-man> And of course, because they're non-OS, installing them and keeping them up to date is a bit of a pain.
22:30 <epsy> ah, indeed, HT for hyperthreading
22:30 <epsy> I think there are packages for it
22:30 <z-man> Yeah, but you may have to reinstall them every time you update your kernel.
22:30 <epsy> extra/nvidia 180.22-1
22:30 <epsy> NVIDIA drivers for kernel26.
22:31 <epsy> well, since it's officially maintained, I suppose they bump the version
22:31 <z-man> I had to do that for a while, until I realized the first installation hadn't worked properly and didn't install the 'update me automatically on kernel updates' hook :)
22:32 <epsy> right, time for some testing
22:33 <epsy> makes me remember I haven't tested arguments at all
22:35 <epsy> meh eh
22:36 <epsy> again protoc errors
22:37 <epsy> again ./protobuf/protobuf
22:40 <z-man> Try merging again :) I just committed a change moving the protobuf build into the protobuf subdirectory.
22:47 <armabot> armacommits: [trunk-armagetronad-work] r870 Moved protobuf make rules into protobuf directory. That now ... || [trunk-armagetronad-work] r869 Removed zlib header for now, we're not actually using it.... || [trunk-armagetronad-work] r868 Removed all render-time alpha comparisons with .7. Zones are... || [trunk-armagetronad-work] r867 zShape.hpp -> zShape.h. Wanted to do this for a while.... || [trunk-armagetronad-work] r866 ZONE_ALP
22:47 <epsy> only if launchpad feeds were updated properly :<
22:48 <Lucifer> GodTodd: ping
22:48 <epsy> you mean pong don't you?
22:49 <armabot> armagetronad: bazaarmagetron * r9077 /armagetronad/trunk/armagetronad/ (. .bzrignore): Manuel Moos: Added some files generated by in-source builds.
22:49 <armabot> armagetronad: bazaarmagetron * r9078 /armagetronad/trunk/armagetronad/ (. src/Makefile.am): Manuel Moos: Removing protobuf autogenerated files on distclean.
22:50 <armabot> armagetronad: bazaarmagetron * r9079 /armagetronad/trunk/armagetronad/ (. .bzrignore): Manuel Moos: Ignoring more build-here directories.
22:51 <armabot> armagetronad: bazaarmagetron * r9080 /armagetronad/trunk/armagetronad/ (4 files in 2 dirs): Manuel Moos: ZONE_ALPHA_SERVER now only gets applied if no color at all appears in the zone's map definition.
22:52 <armabot> armagetronad: bazaarmagetron * r9081 /armagetronad/trunk/armagetronad/ (7 files in 4 dirs): Manuel Moos: zShape.hpp -> zShape.h. Wanted to do this for a while.
22:53 <armabot> armagetronad: bazaarmagetron * r9082 /armagetronad/trunk/armagetronad/ (. src/tron/zone/zShape.cpp):
22:53 <armabot> armagetronad: author: Manuel Moos
22:53 <armabot> armagetronad: Removed all render-time alpha comparisons with .7. Zones are
22:53 <armabot> armagetronad: constructed with alpha=.7 by default instead.
22:54 <armabot> armagetronad: bazaarmagetron * r9083 /armagetronad/trunk/armagetronad/ (. src/network/nProtoBuf.cpp): Manuel Moos: Removed zlib header for now, we're not actually using it.
22:55 <armabot> armagetronad: bazaarmagetron * r9084 /armagetronad/trunk/armagetronad/ (. configure.ac src/Makefile.am src/protobuf/Makefile.am): Manuel Moos: Moved protobuf make rules into protobuf directory. That now finally really fixes make -j.
22:59 <epsy> z-man, and where the .proto list at?
22:59 <z-man> nowhere, it's implicit. The .pb.h .pb.cc list is in src/protobuf/Makefile.am
23:00 <epsy> is it just a copypaste of the old one?
23:00 <epsy> with proto changed to pairs of .pb.cc/.pb.h
23:04 <z-man> there never was a .proto list. The copy/paste change was to remove protobuf/, that's all.
23:05 <epsy> oh right
23:06 <epsy> @alias add bugs g site:https://bugs.launchpad.net/armagetronad/+bug/
23:06 <teabot> epsy: The operation succeeded.
23:06 <epsy> #alias add bugs g site:https://bugs.launchpad.net/armagetronad/+bug/
23:06 <epsy> oh
23:06 <armabot> epsy: The operation succeeded.
23:06 <epsy> #alias add bugs google site:https://bugs.launchpad.net/armagetronad/+bug/
23:06 <armabot> epsy: The operation succeeded.
23:06 <epsy> @bugs display list
23:06 <teabot> epsy: https://bugs.launchpad.net/armagetronad/+bug/246159 - Bug #246159 in Armagetron Advanced: “Server browser rendering ...
23:07 <epsy> #bugs display list
23:07 <armabot> epsy: Error: The command "bugs" is available in the Alias and Sourceforge plugins. Please specify the plugin whose command you wish to call by using its name as a command before "bugs".
23:07 <epsy> #defaultplugin bugs alias
23:07 <armabot> epsy: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
23:07 <epsy> wrtlprnft, #defaultplugin bugs alias
23:08 <epsy> #alias bugs display list
23:08 <armabot> epsy: Search took 0.08 seconds: Bug #246159 in Armagetron Advanced: “Server browser rendering ...: <https://bugs.launchpad.net/armagetronad/+bug/246159>; Bug #321685 in Armagetron Advanced: “No option to join full team”: <https://bugs.launchpad.net/armagetronad/+bug/321685>; Bug #194144 in Armagetron Advanced: “Undescribable: Hit a wall in ...: (3 more messages)
23:09 <epsy> armabot wins
23:10 <smoothice> z-man: is it a bug that one can only login with armathentication during a round switch?
23:10 <dlh> no
23:10 <dlh> you need zthread if you want to be able to log in anytime
23:11 <smoothice> awwww
23:11 <smoothice> k
23:11 <z-man> smoothice: that dlh said.
23:11 <z-man> what he said, I main.
23:11 <smoothice> how do you get zthread?
23:11 <epsy> port to boost/pthread is welcome :)
23:11 <epsy> http://www.lmgtfy.com/?q=zthread
23:11 <z-man> on my list, but I wouldn't mind if someone would take it away :)
23:12 <epsy> @alias add gtfy echo [concat http://www.lmgtfy.com/?q= [urlencode $*]]
23:12 <teabot> epsy: The operation succeeded.
23:12 <ct|kyle> http://rafb.net/p/rBiDZZ99.html
23:12 <epsy> @gtfy zthread
23:12 <ct|kyle> that is to smoothice
23:12 <teabot> http://www.lmgtfy.com/?q= [urlencode zthread]
23:12 <epsy> nice
23:12 -!- arrow [n=euclid@adsl-dyn191.91-127-248.t-com.sk] has quit ["Leaving."]
23:13 <smoothice> aww well
23:13 <smoothice> screw zthread
23:13 <smoothice> I'm fine
23:13 <smoothice> :{P
23:13 <smoothice> :P
23:13 <ct|kyle> smoothice: http://rafb.net/p/rBiDZZ99.html
23:13 <ct|kyle> like that is that hard to do :P
23:13 <epsy> @apropos url
23:13 <teabot> epsy: urlquote and urlunquote
23:14 <epsy> @urlquote a b ( )
23:14 <teabot> epsy: a%20b%20%28%20%29
23:14 <epsy> @alias add gtfy echo [concat http://www.lmgtfy.com/?q= [urlquote $*]]
23:14 <teabot> epsy: The operation succeeded.
23:14 <smoothice> Upon zthread installations
23:14 <epsy> @gtfy zthread
23:14 <teabot> http://www.lmgtfy.com/?q=%24%2A
23:14 <ct|kyle> @gtfy epsy
23:14 <smoothice> will I have to recompile arma?
23:14 <teabot> http://www.lmgtfy.com/?q=%24%2A
23:14 <ct|kyle> LOL
23:14 <ct|kyle> smoothice: yes
23:15 <epsy> @help alias add
23:15 <teabot> epsy: (alias add <name> <alias>) -- Defines an alias <name> that executes <alias>. The <alias> should be in the standard "command argument [nestedcommand argument]" arguments to the alias; they'll be filled with the first, second, etc. arguments. $1, $2, etc. can be used for required arguments. @1, @2, etc. can be used for optional arguments. $* simply means "all remaining arguments," and cannot be combined with (1 more message)
23:15 <z-man> yes.
23:15 <z-man> you even have to reconfigure.
23:15 <epsy> zomg moar
23:15 <teabot> epsy: optional arguments.
23:15 <smoothice> aww
23:15 <smoothice> with what configure flag?
23:15 <smoothice> --enable-zthread?
23:15 <epsy> normally, none
23:15 <epsy> or maybe fpermissive
23:15 <ct|kyle> it should detect it if you use the compile options I gave you
23:16 <epsy> @echo [urlquote zthread]
23:16 <teabot> zthread
23:16 <epsy> good boy
23:17 <epsy> @concat [hi [urlquote zthread]]
23:17 <teabot> epsy: (concat <string 1> <string 2>) -- Concatenates two strings. Do keep in mind that this is *not* the same thing as join "", since if <string 2> contains spaces, they won't be removed by concat.
23:17 <epsy> @concat hi [urlquote zthread]
23:17 <teabot> epsy: hizthread
23:17 <ct|kyle> @alias add gtfy echo "[concat http://www.lmgtfy.com/?q= [urlquote $*]]"
23:17 <teabot> ct|kyle: The operation succeeded.
23:17 <epsy> good idea
23:17 <ct|kyle> @gtfy epsy
23:17 <teabot> http://www.lmgtfy.com/?q=epsy
23:18 <ct|kyle> @gtfy epsy get zthread
23:18 <teabot> http://www.lmgtfy.com/?q=epsy%20get%20zthread
23:18 <epsy> @alias add gtfy echo "@1: [concat http://www.lmgtfy.com/?q= [urlquote $*]]"
23:18 <teabot> epsy: Error: Can't mix $* and optional args (@1, etc.)
23:18 <epsy> @alias add gtfy echo "$1: [concat http://www.lmgtfy.com/?q= [urlquote $*]]"
23:19 <teabot> epsy: The operation succeeded.
23:19 <epsy> that's illogical
23:19 <epsy> @gtfy ct|kyle get zthread
23:19 <teabot> ct|kyle: http://www.lmgtfy.com/?q=get%20zthread
23:19 <epsy> it takes a lot of time to concat 3 strings
23:23 -!- MaZuffeR [n=mazuffer@darkmoor.sby.abo.fi] has quit ["Ex-Chat"]
23:36 <epsy> woo, it works :)
23:50 -!- Zurd [i=629675b5@gateway/web/ajax/mibbit.com/x-a29900e5d6d314ea] has quit ["http://www.mibbit.com ajax IRC Client"]
23:50 <armabot> armacommits: [trunk-armagetronad-eevent] r712 forgot to add tRectangle and tCoord in the Makefile... || [trunk-armagetronad-eevent] r711 fixed import directive... || [trunk-armagetronad-eevent] r710 Merging from mainline.... || [trunk-armagetronad-eevent] r709 Ported to protobuf. However doesn't link....
23:55 -!- z-man [n=manuel@p508710AF.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
Log from 2009-02-28:
--- Day changed Sat Feb 28 2009
00:01 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit []
00:09 <armabot> armagetronad: * resources/Luke-Jr/Classic/HexaTRON-0.4.3.rc1.aamap.xml: Resource by Luke-Jr
00:12 <armabot> armagetronad: * resources/Luke-Jr/Classic/HexaTRON-0.4.3.aamap.xml: Resource by Luke-Jr
00:18 -!- z-man [n=manuel@p508710AF.dip0.t-ipconnect.de] has joined #armagetron
00:20 <epsy> libprotobuf FATAL /usr/include/google/protobuf/repeated_field.h:519] CHECK failed: index < size():
00:20 <epsy> that's when writing
00:24 <luke-jr> …
00:30 <epsy> I don't get it :s
00:30 -!- emphasis [n=rolf@046-186-045-062.dynamic.caiway.nl] has joined #armagetron
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00:55 <armabot> armacommits: [armagetronad-zone-fill-border] r865 init bordercolor to invisible || [trunk-armagetronad-eevent] r714 forgot to list a file in last merge... || [armagetronad-map-compat-legacy] r871 restore support for legacy maps || [trunk-armagetronad-eevent] r713 Merging from mainline
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01:29 <nsh22> hey heyhn ey
01:30 <smoothice> luke-jr: hi
01:32 <smoothice> luke-jr: Is RequestSync still a function that can be called in zones v2?
01:33 <epsy> it is inherited from nNetObject, usually
01:34 <smoothice> so it can
01:34 <epsy> if it inherits from it, yes
01:35 <epsy> @g protobuf CHECK failed: index < size()
01:35 <teabot> epsy: http://code.google.com/p/protobuf/issues/detail?id=45 - Issue 45 - protobuf - build error - Google Code
01:38 <smoothice> epsy: do you know what flag_home_randomness does?
01:38 <epsy> I don't know sty changes at all
01:39 <smoothice> k
01:39 <epsy> gaaaah
01:39 <smoothice> ?
01:39 <epsy> I don't get this damn protobuf assertion
01:39 <smoothice> :O
01:39 <smoothice> Epsy?
01:39 <smoothice> Not get something?
01:40 -!- Pathetique [n=chatzill@adsl-99-156-66-123.dsl.wlfrct.sbcglobal.net] has quit [Read error: 110 (Connection timed out)]
01:40 <smoothice> no WAY!
01:40 <epsy> check logs
01:40 <smoothice> meh
01:40 <smoothice> Idc
01:40 <smoothice> lol
01:40 <nsh22> epsy, waht is your php armathentication for?
01:40 <epsy> then people say I claim knowing everything >.>
01:40 <epsy> nsh22, what package?
01:41 <nsh22> https://code.launchpad.net/~armagetronad-dev/armagetronad/trunk-http-auth-client-work
01:41 <nsh22> that thingy
01:41 <epsy> webform is my part
01:41 <epsy> the other one is guru3's
01:41 <nsh22> no, but what is it FOR?
01:42 <epsy> the description on launchpad says it all
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01:44 <nsh22> ok what is webform type auth?
01:45 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
01:45 <epsy> it's a different way than the normal client <-> server <-> authority approah
01:46 <nsh22> ah i see..
01:46 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has joined #armagetron
01:46 <epsy> so that the server can be authenticated as the one the client chose to log in to
01:46 <animuson> does anyone know how to install zthreads so that the authority login is instant?
01:46 <epsy> just install zthreads
01:46 <animuson> theres no apt-get package
01:47 <ct|kyle> animuson: http://rafb.net/p/rBiDZZ99.html
01:47 <epsy> then install it yourself??
01:47 <ct|kyle> you will also have to reconfigure and reinstall tron
01:48 <luke-jr> crap, z-man is gone
01:48 <luke-jr> smoothice: you probably want to RequestSync on the shape, not the zone
01:48 <animuson> will it automatically install the zthreads stuff when u configure it?
01:48 * ct|kyle is beginning to think those instructions should be put someplace until boos/pthreads work
01:48 <animuson> or is there an extra setting?
01:49 <ct|kyle> should be auto
01:49 <smoothice> luke-jr: there aren't any arguments for RequestSync
01:49 <ct|kyle> smoothice: make more :P
01:50 <smoothice> luke-jr: also, do I need zFortressZone::setupVisuals(gParser::State_t & state) for styzv2?
01:50 <ct|kyle> add it :P
01:51 <luke-jr> smoothice: if (shape) shape->RequestSync();
01:51 <ct|kyle> actually you should make Base Zones separate from fortress zones
01:51 <luke-jr> animuson: zthread is a pain in teh butt; find someone who will replace it with boost threads
01:52 <luke-jr> ct|kyle: why?
01:52 <smoothice> yeah probably
01:52 <smoothice> or not
01:52 <ct|kyle> maybe not, with the ability to change settings on zones I don't think it matters
01:53 <smoothice> dlh: I'm about to commit my first installment of Zones-V2-Sty and I was wondering if you assist me in adding my new classes to the Xcode project
01:54 <animuson> where are the goals_ functions stored?
01:55 <ct|kyle> animuson: what do you mean
01:55 <smoothice> luke-jr: what would be the equivalent of gFlagZoneHack *otherFlag=dynamic_cast<gFlagZoneHack *>(gameObjects(i)); in Zones v2?
01:55 <dlh> smoothice: sure.
01:55 <animuson> well the race timer uses "for ( it = goals_.begin(); it != goals_.end(); it ++ )" to run through each player :-/
01:56 <smoothice> dlh: cool... Is it a simple "Add to Project" or is it more complicated? I've already added the classes to Makefile.am
01:56 <nsh22> did somebody delete my ramps branch?
01:57 <dlh> Yes, you just "Add to Project" and select the new files.
01:57 <epsy> who was it's owner?
01:57 <smoothice> dlh: nothing more?
01:57 <dlh> make sure the files are added to both the game and dedicated target
01:57 <epsy> nsh22, only you?
01:57 <smoothice> ok
01:58 <nsh22> aw i was gonna thank that person...
01:58 <dlh> I make sure the files are in the correct group in the Xcode pane, and you should probably sort the folder group you added them to
01:58 <armabot> armacommits: [armagetronad-zone-fill-border] r867 border colour applies in general, not just segments || [armagetronad-zone-fill-border] r866 implement visual border for Shape{Circle,Polygon}
01:59 <epsy> right
01:59 <animuson> theres gotta be a Goal class somewhere
01:59 <epsy> I can start working on my modules again
01:59 <luke-jr> http://forums.armagetronad.net/viewtopic.php?p=203946#203946
01:59 <epsy> and BabyBug should be happy now
01:59 <luke-jr> smoothice: entirely depends on your implementation
02:00 <epsy> @forums hoop zone
02:00 <smoothice> luke-jr: k
02:00 <teabot> epsy: http://forums.armagetronad.net/viewtopic.php?t=18646 - Armagetron Forums :: View topic - Amazing zone settings
02:00 <epsy> luke-jr,
02:01 <luke-jr> epsy: you don't see the difference?
02:01 <epsy> ?
02:01 <dlh> the zone is actually that shape
02:02 <epsy> :o
02:02 <animuson> where is the Goal class?
02:02 <epsy> the Goal class?
02:02 <smoothice> dlh: ok I'm adding the classes zFortress, zTimedZone and zFlag to the project. Which targets do you think I should add them to?
02:02 <animuson> hoop's racing timer calls to a Goal class
02:02 <animuson> but i have no idea where it is
02:02 <dlh> Armagetron Advanced and Armagetron Advanced Dedicated
02:02 <epsy> use grep -Rn
02:02 <ct|kyle> gRaceTimer
02:02 <ct|kyle> :P
02:03 <animuson> there is no gRaceTimer
02:03 <smoothice> dlh: ok, just checking before I execute
02:03 <nsh22> oh i didnt know zman used my bzr branch for 3d :)
02:03 <epsy> animuson, use grep -Rn "Goal" src
02:03 <luke-jr> dlh: actually, mine is still a circle :D
02:04 <luke-jr> http://forums.armagetronad.net/download.php?id=9925
02:04 <luke-jr> maybe that demos better
02:04 <epsy> luke-jr, these shots are on 0.3 right?
02:04 <luke-jr> epsy: not merged yet
02:04 <animuson> no wonder its a 5-line class :-/
02:04 <epsy> 0.3 meaning trunk
02:04 <smoothice> dlh: I know how to use Xcode but with this complicated stuff... so should I copy items into destination group's folder? I'm adding the files right from src/tron/zone
02:04 <epsy> I somehow remember it having another default hud O_o
02:05 <luke-jr> epsy: the HUD is a resource
02:05 <epsy> I know that :)
02:05 <luke-jr> ]later tell z-man I want to make a tGradient for zones ☺ any suggestions for implementing?
02:05 <ljrbot> luke-jr: The operation succeeded.
02:06 <dlh> smoothice: you don't want to the copy option
02:07 <dlh> or rather you don't want the copy option...
02:07 <smoothice> k
02:08 <armabot> armagetronad: * resources/Concord/pairplay/pairplay-0.2.0.aamap.xml: Resource by Concord
02:08 <luke-jr> epsy: did hoop do this? http://forums.armagetronad.net/download.php?id=9927
02:09 <epsy> can you link the the thread linking to that download?
02:09 <luke-jr> what download? ☺
02:09 <epsy> http://forums.armagetronad.net/download.php?id=9927
02:09 <epsy> or is it an image?
02:09 <luke-jr> http://forums.armagetronad.net/viewtopic.php?p=203948#203948
02:09 <luke-jr> it's an image
02:10 <epsy> well, no :)
02:10 -!- sinewav [n=sinewav@adsl-76-193-189-7.dsl.chcgil.sbcglobal.net] has joined #armagetron
02:10 <luke-jr> hi sinewav
02:11 <sinewav> hi hi hi!
02:11 <epsy> it would be very interesting if enemies interacted with these colors
02:11 <luke-jr> sinewav: http://forums.armagetronad.net/download.php?id=9927
02:11 <sinewav> That's so ...beautiful. I want to cry.
02:12 <luke-jr> :D
02:12 <epsy> 5 conflicts encountered.
02:12 <epsy> ;_;
02:12 <luke-jr> lulz?
02:14 <nsh22> luke-jr: how did you do that?
02:15 <luke-jr> nsh22: I just changed the colour for each corner of the segments
02:15 <epsy> oh, this is your first graphical thingy
02:15 <luke-jr> :p
02:15 <epsy> gz luke :>
02:15 <luke-jr> epsy: you know OpenGL⁈
02:15 <animuson> one last question: which function is called (within the source) when a player enters the server?
02:15 <epsy> no, that's why I say gz, heh
02:16 <epsy> animuson, what for?
02:16 <nsh22> whats opengl, a graphics engine?
02:16 <epsy> no
02:16 <animuson> well the problem with the race timer is its setting p->raceArrived to true when they enter
02:16 <epsy> you know what directX is?
02:16 <animuson> when it should be setting it to false
02:16 <nsh22> yes
02:16 <nsh22> kindsa
02:17 <epsy> well, directX is an alternative to OpenGL
02:17 <nsh22> oh
02:17 <smoothice> animuson: nNetwork.cpp I think
02:17 <nsh22> good news, im learning a programming langage in class :)
02:17 <epsy> onoz
02:17 <nsh22> dont worry, its only java
02:17 <epsy> ONOZ
02:18 <nsh22> yes i kno your opinion on java...
02:18 <luke-jr> FAIL
02:18 <armabot> armagetronad: * resources/Concord/pairplay/pairplay-0.2.1.aamap.xml: Resource by Concord
02:18 <nsh22> exactly...
02:18 <nsh22> lol i miss the first three days, and im caught up (the first week is the actual "teaching"
02:19 <nsh22> so easy
02:19 <nsh22> even for me
02:19 <nsh22> hopefully it will give me a general grasp on programming so i can appluy it to c++
02:20 <epsy> scrollbars should always be at the left :<
02:20 <nsh22> huh?
02:21 <nsh22> i like scrollbars on the right
02:21 <smoothice> luke-jr: Committed to zv2-sty
02:21 <smoothice> some pre-work
02:21 <smoothice> and creation of zFlag
02:21 <epsy> nah, they always end up offscreen
02:21 <luke-jr> I'm scared to look. >_<
02:21 * luke-jr STFU
02:21 <nsh22> offscreen? in whic program?
02:21 * smoothice pokes armabot
02:22 * nsh22 pokes smooth to answer on msn
02:22 <epsy> whatever program has a scrollbar?
02:22 <nsh22> oh
02:22 <luke-jr> armabot: /me stabs smoothice with a sharp knife.
02:22 * armabot stabs smoothice with a sharp knife.
02:22 <nsh22> haha
02:22 <smoothice> armabot: hi luke-jr. guess what. YOU SUCK
02:22 <epsy> close to no window hits the left side of my screen
02:23 <smoothice> luke-jr: https://code.launchpad.net/~armagetronad-sty-0.3/armagetronad/armagetronad-v2sty
02:23 <sinewav> I dig epsy's scrollbar idea. maybe it should be a preference for left/right handed people?
02:23 <epsy> 5 are placed on the right side
02:23 <epsy> including this chat
02:23 <nsh22> oh
02:23 <epsy> including nautilus
02:23 <epsy> right
02:24 <nsh22> so if you had them on the left it would be handier?
02:24 <epsy> esp. with nautilus
02:24 <epsy> ok, I doubt I'll be working on modules this late
02:25 <epsy> but at least the merging work is done :>
02:25 <Concord> sty+v2?
02:25 <Concord> @smoothice
02:26 <smoothice> ?
02:26 <smoothice> Yep
02:26 <smoothice> That's right Concord
02:26 <Concord> sweet
02:26 <luke-jr> Concord: did u see my rainbow zone?
02:26 <luke-jr> http://forums.armagetronad.net/download.php?id=9927
02:26 <Concord> yeah it was healthy and clean
02:26 <Concord> as opposed to dirty and sick
02:27 <nsh22> i know i asked this before, but is sty going to be part of tron in the futur?
02:27 <luke-jr> nsh22: probably
02:27 <smoothice> sty or shooting?
02:27 <luke-jr> after smoothice rewrites it 5 times, and me twice
02:27 <nsh22> like next release?
02:27 <smoothice> :O
02:27 <smoothice> luke-jr: -.-
02:27 <nsh22> since next release is in 20 years
02:27 <luke-jr> <.<
02:27 <nsh22> :)
02:27 <Concord> luke-jr : ever play lego racers?
02:27 <luke-jr> Concord: no
02:27 <luke-jr> nsh22: next release is this year
02:28 <luke-jr> 0.2.8.3
02:28 <Concord> it was a crazy cart racing game that came out in '99
02:28 <luke-jr> 0.3.1 should be this year too
02:28 <epsy> with powerups&shit
02:28 <Concord> yeah
02:28 <smoothice> I have it
02:28 <epsy> it was lovely :>
02:28 <smoothice> and love it
02:28 <nsh22> a stable 0.3 release?
02:28 <Concord> it was fun
02:28 <Concord> they had white blocks
02:28 <epsy> in the 1#
02:28 <nsh22> OH I PLAYED THAT
02:28 <Concord> that had a rainbow thingy swirling around them
02:28 <nsh22> it was sick
02:28 <Concord> that was like that zone
02:28 <nsh22> i love that game
02:28 <nsh22> i want to play it now
02:28 <Concord> I beat that game
02:29 <epsy> twwas easy to beat however :(
02:29 <Concord> had a sick car
02:29 <nsh22> i remeber feinding that game
02:29 <epsy> OH YEAH AND YOU COULD BUILD YOUR OWN CAR
02:29 <luke-jr> :O
02:29 <Concord> I hated that there was no shortcut on the witches map
02:29 <epsy> with frigging legos
02:29 <luke-jr> screw sty
02:29 <luke-jr> I'm working on CUSTOM TEXTURES next
02:29 <smoothice> ?
02:29 <nsh22> i m oing to feind timesplitter 2 when it arrives XD
02:29 <smoothice> I love sty
02:29 <Concord> http://www.youtube.com/watch?v=8c_e29oM8Kc
02:30 <luke-jr> who needs sty when you can drive one of those big crusher things?
02:30 <luke-jr> and tanks?
02:30 <nsh22> tru
02:30 <nsh22> you mean power rollers?
02:30 <luke-jr> NO
02:30 <nsh22> big crusher things?
02:30 <epsy> http://78.192.34.55:8080/~epsy/screenshots/bzrvisualiseltt1.png
02:30 <epsy> http://78.192.34.55:8080/~epsy/screenshots/bzrvisualiseltt2.png
02:31 <nsh22> why?
02:31 <epsy> Concord, sound is buggt isn't it ?
02:32 <Concord> huh?
02:32 <luke-jr> http://tron.wikia.com/wiki/Recognizer
02:32 <luke-jr> RECOGNIZERS
02:33 <epsy> http://78.192.34.55:8080/~epsy/screenshots/bzrvisualiseltt1.png
02:33 <epsy> lol >.>
02:35 <nsh22> oh that
02:36 <epsy> gnight
02:36 <luke-jr> epsy: NOOOOOOOOO
02:36 <nsh22> night
02:36 <epsy> well, I'll maybe play queue live a bit
02:36 <epsy> if the queue isn't 100k
02:37 <nsh22> why does arma have 2 wikis
02:37 <nsh22> oh nvm
02:37 <nsh22> ones for tron the movie
02:37 <epsy> ORLY
02:37 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has quit ["Leaving."]
02:38 <nsh22> yesrly
02:38 <nsh22> :P
02:38 <nsh22> luke-jr: how the heck are you gonna make a recognizer cycle, let aloone make it work with tron?
02:39 <smoothice> luke-jr: so do I need to use setupVisuals?
02:39 <luke-jr> :D
02:39 <luke-jr> smoothice: for flags probably
02:39 <smoothice> what does setupVisuals do
02:39 <smoothice> REAL tpR[] = {.0f, .3f};
02:39 <smoothice> tPolynomial tpr(tpR, 2);
02:39 <smoothice> state.set("rotation", tpr);
02:39 <smoothice> }
02:39 <nsh22> setup the visuals
02:40 <epsy> setup the music
02:40 <smoothice> Music for zones?
02:40 <smoothice> Wtf?
02:40 <nsh22> setup your dinner
02:41 <smoothice> luke-jr: what does REAL tpR[] = {.0f, .3f};
02:41 <smoothice> tPolynomial tpr(tpR, 2);
02:41 <smoothice> state.set("rotation", tpr);
02:41 <smoothice> } do
02:41 <epsy> setup smoothice's brain
02:41 <smoothice> I'm a tPolynomial?
02:41 <nsh22> nothing can do that XD
02:41 <epsy> Poneys!
02:43 <smoothice> luke-jr: What. Does. REAL tpR[] = {.0f, .3f};
02:43 <smoothice> tPolynomial tpr(tpR, 2);
02:43 <smoothice> state.set("rotation", tpr);
02:43 <smoothice> }. That. Do?
02:43 <nsh22> maybeh hes busy?
02:43 <animuson> my zthreads didnt work :(
02:44 <animuson> i installed it, reconfigured arma, make, and make install
02:44 <animuson> restarted the server
02:44 <smoothice> did you do
02:44 <smoothice> --enable-zthread?
02:44 <animuson> they told me it was automatic >_>
02:44 <smoothice> what butthead told you that?
02:44 <smoothice> type ./configure --help
02:44 <smoothice> that'll tell you for sure
02:46 <epsy> gn
02:46 -!- epsy [n=epsy@unaffiliated/epsy] has quit ["Ragequit."]
02:46 <animuson> [18:48] ct|kyle: should be auto <-- it was kyle
02:46 <luke-jr> it should eb auto..
02:47 -!- ct|kyle [n=kyle@pool-71-97-147-102.aubnin.dsl-w.verizon.net] has joined #armagetron
02:47 <smoothice> ct|kyle is WRONG
02:47 <smoothice> animuson: [18:48] ct|kyle: should be auto <-- it was kyle
02:47 <smoothice> wrong
02:48 <ct|kyle> smoothice: should be/ is same diff
02:49 <animuson> closest thing i can find is --with-zthread-prefix=PFX
02:50 <smoothice> luke-jr: otherFlag->Owner()
02:50 <smoothice> luke-jr: How did pig create those?
02:51 <luke-jr> it's called a method
02:51 <smoothice> but
02:52 <smoothice> How does a method hold the owner of a flag?
02:52 <luke-jr> you have the code
02:52 <luke-jr> read it
02:52 <luke-jr> -.-
02:52 <smoothice> I'm trying to find the method
02:52 <smoothice> but I searched the patch
02:52 <smoothice> No matches for gFlagZoneHack::Owner
02:54 <dlh> because gFlagZoneHack doesn't define Owner()
02:54 <animuson> so if zthreads r sposed to be auto why dont mine work? :'(
02:54 <smoothice> dlh: so it's inherited from gZone?
02:55 <luke-jr> animuson: cuz zthreads are PITA
02:55 <animuson> pita?
02:55 <animuson> the animal rights group?
02:55 <dlh> if you're in Xcode you can select the symbol/methods, and do Edit->Find->Jump to definition
02:55 <dlh> and it will bring you to the definition...
02:55 <smoothice> ok
02:56 <armabot> armacommits: [trunk-armagetronad-eevent] r715 Arguments work.... || [armagetronad-v2sty] r862 created class zFlag by duplicating zFortress (zflag header f...
03:01 <animuson> luke-jr: what would you suggest using instead of zthreads?
03:01 <nsh22> #weather innisfil
03:01 <armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 12.7°F (9:01 PM EST on February 27, 2009). Conditions: Light Snow. Humidity: 48%. Dew Point: -4.0°F. Windchill: 12.2°F. Pressure: 29.26 in 990.7 hPa (Rising).
03:01 <nsh22> FFS!
03:01 <animuson> #weather 68138
03:01 <armabot> animuson: The current temperature in Chalco Hills Rec Area, Omaha, Nebraska is 19.9°F (8:01 PM CST on February 27, 2009). Conditions: Light Snow. Humidity: 84%. Dew Point: 15.8°F. Windchill: 10.4°F. Pressure: 30.32 in 1026.6 hPa (Steady). Winter Weather Advisory in effect until 9 am CST Saturday...
03:01 <nsh22> it was 41 at 8am
03:01 <nsh22> i beat you in coldness
03:02 <smoothice> #weather 60640
03:02 <armabot> smoothice: The current temperature in Uptown, Chicago, Illinois is 24.4°F (8:02 PM CST on February 27, 2009). Conditions: Light Snow. Humidity: 53%. Dew Point: 10.4°F. Windchill: 24.8°F. Pressure: 30.30 in 1026.0 hPa (Steady).
03:02 <animuson> were golnna get 3-5 inches so bleh :P
03:02 <nsh22> haha sux
03:02 <Lucifer> #weather 78729
03:02 <armabot> Lucifer: The current temperature in Anderson Mill / Parmer, Austin, Texas is 68.5°F (8:00 PM CST on February 27, 2009). Conditions: Clear. Humidity: 58%. Dew Point: 53.6°F. Pressure: 29.78 in 1008.4 hPa (Rising). Wind Advisory in effect from 6 am to 6 PM CST Saturday...
03:02 <nsh22> we most like ly will
03:02 <animuson> i really wanted to get instant auth logins working tonight :-/
03:02 <nsh22> ugh
03:02 <nsh22> you have to show us up dont you llucifer?
03:02 <animuson> 68.5?
03:02 <animuson> wtf >_>
03:03 * Lucifer loves texas
03:03 <nsh22> its texas
03:03 <animuson> yea but its also with a wind advisory
03:03 <nsh22> you know you couldnt take the cold of a mild canadian winter :)
03:03 <Lucifer> it is tornado alley
03:03 <Lucifer> I couldn't take the cold of an extremely weak canadian winter
03:03 <nsh22> what is, tecxas?
03:03 <nsh22> lool
03:04 <smoothice> texas is a state
03:04 <smoothice> where people believe it's the best state
03:04 <nsh22> ...
03:04 <nsh22> I KNOW
03:04 <smoothice> Lucifer loves texas
03:04 <smoothice> EXACTLY
03:04 <smoothice> -.-
03:04 <nsh22> i was asking about tornado alley
03:04 <Lucifer> texas is the only place on earth that really and truly is hotter than hell
03:04 <nsh22> i didnt know texas was in it
03:04 <smoothice> and where bush came from
03:04 <smoothice> which makes it bad hell
03:04 <Lucifer> oh, tornado alley is the midwest, stretches up into canada
03:04 <Lucifer> and down into texas
03:04 <nsh22> :)
03:04 <Lucifer> this is tornado season
03:05 <nsh22> i thought august was
03:05 <nsh22> when itrs humid
03:05 <Lucifer> no, that's hurricanes
03:05 <Lucifer> March->June is tornado season, iirc
03:06 <nsh22> wtf does iirc mean?
03:06 <animuson> threads anyone?
03:06 <Lucifer> iirc, it means "if I recall correctly"
03:06 <nsh22> ok ty
03:06 <Lucifer> #cyborg iirc
03:06 <armabot> Lucifer: I.I.R.C.: Intelligent Immediate Repair Construct
03:06 <nsh22> ...
03:07 <nsh22> so did you find that python code for the armatrator code?
03:07 <smoothice> #cyborg neal
03:07 <armabot> smoothice: N.E.A.L.: Networked Electronic Assassination Lifeform
03:07 <smoothice> #cyborg WALL
03:07 <armabot> smoothice: W.A.L.L.: Wireless Artificial Learning Lifeform
03:08 <smoothice> #cyborg SMOOTH
03:08 <armabot> smoothice: S.M.O.O.T.H.: Synthetic Mechanical Observation and Online Troubleshooting Humanoid
03:08 <nsh22> ha
03:08 <nsh22> im an assain
03:08 <smoothice> lol
03:08 <nsh22> assasin*
03:08 <smoothice> #cyborg dlh
03:08 <armabot> smoothice: D.L.H.: Digital Lifelike Humanoid
03:08 <nsh22> #cyborg luke-jr
03:08 <armabot> nsh22: L.U.K.E.J.R.: Lifelike Unit Keen on Exploration and Justified Repair
03:08 <smoothice> lol
03:09 <nsh22> #cyborg wrtlprnft
03:09 <armabot> nsh22: W.R.T.L.P.R.N.F.T.: Wireless Robotic Technician Limited to Potential Repair, Nullification and Forbidden Troubleshooting
03:09 <nsh22> #cyborg armabot
03:09 <armabot> nsh22: A.R.M.A.B.O.T.: Artificial Robotic Machine Assembled for Battle and Online Troubleshooting
03:09 <nsh22> HAHA
03:09 <smoothice> #cyborg nsh22
03:09 <nsh22> that actually works
03:09 <armabot> smoothice: N.S.H.: Networked Synthetic Humanoid
03:10 <smoothice> #cyborg nsh
03:10 <armabot> smoothice: N.S.H.: Networked Synthetic Humanoid
03:10 <smoothice> #smoothize
03:10 <nsh22> #cyborg lucifer
03:10 <armabot> nsh22: L.U.C.I.F.E.R.: Lifeform Used for Calculation, Immediate Fighting and Efficient Repair
03:10 <smoothice> #cyborg ljrbot
03:10 <armabot> smoothice: L.J.R.B.O.T.: Lifelike Juggernaut Responsible for Battle and Online Troubleshooting
03:10 <nsh22> #cyborg teabot
03:10 <armabot> nsh22: T.E.A.B.O.T.: Transforming Electronic Android Built for Online Troubleshooting
03:11 <nsh22> lol
03:11 <nsh22> ok lets stop befor we get lynched
03:13 <smoothice> luke-jr: http://rafb.net/p/FSZoGm10.html
03:13 <smoothice> luke-jr: Why does it have to remember the last owner and drop time?
03:14 <luke-jr> how should I know?
03:14 <smoothice> because you're my mentor?
03:14 <luke-jr> animuson: boost threads
03:14 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has left #armagetron []
03:15 <smoothice> because you're my mentor?
03:15 <nsh22> lukes your mentor?
03:15 <luke-jr> smoothice: I don't know sty logic
03:15 <smoothice> for this project, yes
03:15 <smoothice> oh
03:15 <smoothice> ok
03:15 <nsh22> way to triple post
03:15 <luke-jr> honestly, I can't say I've even read its code once
03:16 <smoothice> well
03:16 <smoothice> I'll go by my theory
03:16 <smoothice> If it makes no sense, throw it out!
03:16 <smoothice> so
03:16 <smoothice> for this
03:16 <smoothice> To the trash that code goes!
03:17 <luke-jr> O.o
03:18 <smoothice> luek-jr: good theory isn't it
03:18 <nsh22> lol soomoth, did zman do yur entire pvpp hack in under 100 lines?
03:18 <smoothice> pretty much lol
03:18 <nsh22> lol
03:18 <smoothice> He pwnt me
03:18 <smoothice> :P
03:20 <smoothice> luke-jr: Ok well then how do I access the expansion speed and radius of a zones v2 zone?
03:22 <nsh22> had development on 3d tron stopped?
03:22 <nsh22> has*
03:23 <smoothice> luke-jr: Ok well then how do I access the expansion speed and radius of a zones v2 zone?
03:24 <nsh22> dude... hes probably busy or looking it up
03:24 <smoothice> lol
03:24 <nsh22> he'll see it when he gets a chance
03:24 <nsh22> :P
03:24 <smoothice> pressure him
03:24 <smoothice> luke-jr: Ok well then how do I access the expansion speed and radius of a zones v2 zone?
03:24 <smoothice> luke-jr: Ok well then how do I access the expansion speed and radius of a zones v2 zone?
03:24 <smoothice> luke-jr: Ok well then how do I access the expansion speed and radius of a zones v2 zone?
03:24 <smoothice> Lol
03:24 <luke-jr> you don't
03:24 <nsh22> be patient for lukes help like the rest of us :P
03:24 <smoothice> You don't?
03:25 <luke-jr> nope
03:25 <luke-jr> zones have no such things
03:25 <smoothice> oh right
03:25 <luke-jr> they just have abstract shapes
03:25 <luke-jr> and those shapes might not be circles
03:25 <smoothice> frickin' polygonal zones
03:26 <smoothice> ok
03:26 <smoothice> then how do I get the pos of a zones v2 zone?
03:26 <luke-jr> they don't have those either
03:26 <smoothice> :O
03:26 <smoothice> dude
03:26 <luke-jr> shapes always have a Position tho
03:26 <smoothice> if it doesn't have a pos
03:26 <smoothice> ...
03:26 <smoothice> SAME FRICKIN' THING!
03:27 <luke-jr> though right now for polygon shapes, the Position seems to be fairly arbitrary ☺
03:28 <Lucifer> shapes and zones are different things, aren't they?
03:28 <Lucifer> just wait until we can attach shapes to walls :)
03:28 <smoothice> ...
03:29 <smoothice> All Lucifer does is add useless shit conversation
03:29 <Lucifer> spawn points
03:29 <Lucifer> #kick smoothice I also kick people when they annoy me
03:29 <armabot> Lucifer: Error: I need to be opped to kick someone.
03:29 <Lucifer> aw
03:29 -!- mode/#armagetron [+o armabot] by ChanServ
03:29 <Lucifer> #kick smoothice I also kick people when they annoy me
03:29 -!- smoothice [n=smoothic@unaffiliated/smoothice] has left #armagetron [requested by armabot: "I also kick people when they annoy me"]
03:31 <luke-jr> Lucifer: walls are merely 2D death zones with a texture!
03:31 <Lucifer> heh
03:31 <Lucifer> then they'd have no rubber
03:31 <Lucifer> wait, do zones have rubber now?
03:31 <luke-jr> that's still an open bug ☺
03:31 -!- Pathetique [n=chatzill@adsl-99-156-66-123.dsl.wlfrct.sbcglobal.net] has joined #armagetron
03:31 <sinewav> hi path
03:31 <Lucifer> hi Pathetique (hi there!)
03:31 <nsh22> i think you made smooth mad lol
03:31 <dlh> hoop's race server has zones that apply rubber
03:32 <luke-jr> ]op
03:32 <ljrbot> luke-jr: Error: I need to be opped to op someone.
03:32 <Lucifer> some people get mad when you point out things that are painfully obvious
03:32 <luke-jr> #op
03:32 -!- mode/#armagetron [+o luke-jr] by armabot
03:32 <Pathetique> Lucifer! long time no see.
03:32 <@luke-jr> #deop
03:32 -!- mode/#armagetron [-o luke-jr] by armabot
03:32 -!- smoothice [n=smoothic@unaffiliated/smoothice] has joined #armagetron
03:32 <nsh22> lol
03:32 <Pathetique> #op
03:32 <@armabot> Pathetique: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
03:32 <Pathetique> That's gay.
03:32 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has quit []
03:32 <Pathetique> LOL
03:32 <nsh22> wb
03:32 <smoothice> Lucifer: that as immature
03:33 <smoothice> was
03:33 <Lucifer> was it?
03:33 <Pathetique> so what?
03:33 <smoothice> you suck crap lucifer
03:33 <smoothice> lol
03:33 <luke-jr> Lucifer: how long till 0.3.1 is done?
03:33 <luke-jr> Lucifer: I want to get on with 0.3.2
03:33 <nsh22> lol some advice: dont talk about devs or ops in a bad manner lol
03:33 <Lucifer> luke-jr: sometime after I get a job
03:33 <luke-jr> can't you just make a few binaries and call it done?
03:33 <luke-jr> <.<
03:33 <Lucifer> nsh22: better advice, when someone comes in with actual productive contribution to conversation, don't tell them it's "shit"
03:34 <Pathetique> You got laid off? (LOL I nearly typed "You got laid?" and left it at that.)
03:34 <Lucifer> got divorced
03:34 <Pathetique> oic
03:34 <Lucifer> was left with a part-time job and have been looking ever since
03:34 <Pathetique> I see.
03:34 <nsh22> did you accept that crappy one?
03:34 <Pathetique> A crappy job is better than no job.
03:34 <Lucifer> nsh22: I've called the guy like 10 times and he won't answer, won't respond to email, etc
03:34 <nsh22> ah
03:34 <Lucifer> hard to accept a job when the person who offered it isn't listening
03:35 <Pathetique> You should send him a letterbomb in the mail.
03:35 <nsh22> lol true enought
03:35 <Pathetique> Or send him anthrax
03:35 <Pathetique> That'll fix him. :D
03:35 <Lucifer> I'll just send him smoothice
03:35 <nsh22> lol
03:35 <Pathetique> lol!
03:35 <luke-jr> LOL
03:35 <smoothice> I know a place where dreams are born
03:35 <Pathetique> That's the first time I've seen a capslock LOL out of luke-jr
03:35 <nsh22> LOL
03:36 <Lucifer> tonight would be a good night for freeciv, though
03:36 <smoothice> so I could take over Lucifer?
03:36 <smoothice> Sounds nice
03:36 <nsh22> freeciv?
03:36 <Lucifer> you? take over in freeciv?
03:36 <smoothice> like Civilization IV
03:37 <Lucifer> er, actually it's more like civ 2, I hear
03:37 <smoothice> oh ok
03:37 <nsh22> lol i had that
03:37 <Lucifer> but with multiplayer support
03:37 <Pathetique> civ 2 was ghetto
03:37 <nsh22> i cheated and went straight to the nuclear stage
03:37 <Pathetique> lofl!
03:37 <Pathetique> That's no fun.
03:37 <Pathetique> Then its worth nothing if you go straight to the cheats.
03:37 <Pathetique> At least beat it first.
03:38 <nsh22> oh i did
03:38 <nsh22> and then used the cheats
03:38 <Pathetique> lololol
03:38 <luke-jr> Lucifer: which of us is hosting?
03:38 <Lucifer> er, I probably need to build it real quick
03:39 <Lucifer> I can host though, so it's up to you
03:39 <luke-jr> my server is 500 MHz
03:39 <luke-jr> you decide
03:39 <luke-jr> lol
03:39 <smoothice> luke-jr: how do you hide a zones v2 zone and make it not run OnEnter when a cycle enters it
03:39 <luke-jr> smoothice: … you just delete the zone
03:39 <luke-jr> since the zone no longer serves any purpose
03:39 <smoothice> so
03:39 <smoothice> shape->Delete();?
03:39 <Lucifer> heh, what sort of time frame were you wanting to start, then?
03:39 <luke-jr> Lucifer: dunno
03:40 <nsh22> for armatrator?
03:40 <luke-jr> before 10?
03:40 <luke-jr> smoothice, nsh22, Pathetique you all playing too?
03:40 <luke-jr> I wonder if hayes will eb back
03:40 <nsh22> play what?
03:40 <smoothice> freeciv
03:40 <nsh22> i duno how but sure, where do we play?
03:41 <smoothice> a server
03:41 <nsh22> oh wait
03:41 <nsh22> i have homework and my mom will ill me if she sees me playing
03:41 <luke-jr> I can host a practice thing
03:41 <Pathetique> I can play
03:41 <luke-jr> nsh22: it's ok, we can play before you diwe
03:41 <Pathetique> What do we need help with?
03:41 <nsh22> ...
03:42 <luke-jr> hachi.dashjr.org 5556
03:42 <luke-jr> I have Freeciv on my Nokia N810
03:42 <luke-jr> but it's SDL
03:42 <luke-jr> I don't like the SDL client
03:42 <smoothice> lol
03:42 <smoothice> sdl is shit
03:42 <Pathetique> rofl
03:42 <Pathetique> tron uses sdl
03:42 <Pathetique> <.<
03:42 <luke-jr> rofl
03:42 <smoothice> so
03:42 <Lucifer> I like the sdl client, but it's pretty buggy
03:42 <luke-jr> Pathetique: I was about to say
03:42 <nsh22> is it possible to join later?
03:42 <luke-jr> nsh22: not really
03:42 <nsh22> damn, how ong is a match?
03:42 <smoothice> freeciv isn't starting <.<
03:42 <luke-jr> nsh22: tell her it's for your world history class
03:42 <nsh22> long*
03:43 <luke-jr> nsh22: about 12-24 hours
03:43 <nsh22> how you know about my world history class?
03:43 <Pathetique> luke-jr: what am I helping witha gain?
03:43 <Pathetique> oh
03:43 <luke-jr> you mentioned homework
03:43 <Pathetique> its not tron
03:43 <nsh22> and i cant play for 12 hours ;p;
03:43 <luke-jr> Pathetique: no idea
03:43 <Pathetique> its freeciv, right?
03:43 <luke-jr> nsh22: >:O
03:43 <Lucifer> freeciv can be a loooooooooooong game
03:43 <nsh22> i dont have the time r attentinspan
03:43 <Pathetique> I'd rather play DEFCON with someone.
03:43 <luke-jr> fail
03:44 <luke-jr> fine, glob2?
03:44 <Pathetique> http://www.introversion.co.uk/defcon/ <-- DEFCON ftw.
03:44 <luke-jr> fine, arma chat
03:44 <luke-jr> the classic problem of custom models:
03:44 <Pathetique> You might like that one, Lucifer
03:44 <luke-jr> what happens when a player picks a model that's either too huge or too small?
03:44 <luke-jr> eg, as a cheat
03:44 <luke-jr> possible solution:
03:45 <luke-jr> the game calculates a "mass" for the models
03:45 <luke-jr> more volume = slower speeds
03:45 <luke-jr> less volume = more delicate
03:45 <Pathetique> no
03:45 <Lucifer> transforming the model to fit into the allocated space is basic math, dude
03:45 <Pathetique> more volume = less manuverable
03:45 <smoothice> luke-jr: I'm ready in freeciv
03:45 <nsh22> http://freeciv.wikia.com/wiki/Image:Two_eras.png
03:45 <Lucifer> I've got freeciv building right now
03:45 <nsh22> i wonder who will win
03:45 <Lucifer> I'm a go grab a smoke and be back in a minute
03:45 <luke-jr> Lucifer: tanks *shouldn't* be the same size though!
03:46 <Pathetique> uh
03:46 <luke-jr> IMO, it's a matter of having costs to things :p
03:46 <Pathetique> luke-jr: you speaking arma or freeciv?
03:46 <luke-jr> arma right now
03:46 <smoothice> luke-jr: ready dude
03:46 <Pathetique> sweet
03:46 <Pathetique> smoothice: stop distracting me ><
03:46 <luke-jr> smoothice: you're connected?
03:46 <smoothice> yep
03:46 <luke-jr> o hai
03:46 <luke-jr> nsh22: come practice
03:47 <Pathetique> luke-jr: tron tanks?
03:47 <Pathetique> freakin 1337
03:47 <luke-jr> Pathetique: yeah
03:47 <smoothice> luke-jr: you against me
03:47 <nsh22> i cant
03:47 <luke-jr> nsh22: world history class
03:47 <Pathetique> nsh22: He has a good point.
03:47 <smoothice> Pathetique
03:47 <nsh22> im seriously on the edge being on irc, my moms about to take the internet away
03:47 <smoothice> join
03:48 <luke-jr> Pathetique: http://tron.wikia.com/wiki/Tank
03:48 <nsh22> so i cant
03:48 <nsh22> sry
03:48 <luke-jr> nsh22: what's your hphone number?
03:48 <nsh22> i rly want to but im not risking it
03:48 <luke-jr> I'll call your mom as your world history teacher
03:48 <nsh22> no
03:48 <luke-jr> and tell her you need to be on for the class lesson tonight
03:48 <smoothice> dammnit luke
03:48 <Pathetique> LOL
03:48 <nsh22> ...she knows what im douing in class
03:48 <smoothice> lets get started
03:48 <Pathetique> LMAO
03:49 <nsh22> besides, i dont even hvave freeciv9i have the sit eup tho :))
03:49 <luke-jr> Pathetique: come on
03:49 <Pathetique> ?
03:49 <luke-jr> freeciv
03:49 <smoothice> LUKE
03:49 <smoothice> NAO!
03:49 <Pathetique> :S
03:49 <smoothice> meh
03:49 <smoothice> I gtg eat
03:49 <Pathetique> I'm trying to get myself back into making maps and stuff.
03:49 <smoothice> be back soon didiots!
03:50 <Pathetique> LOL@smoothice
03:50 <nsh22> didiots?
03:50 <smoothice> idiots with a d
03:50 <smoothice> duh
03:50 <Pathetique> sounds like a studder to me :P
03:50 <luke-jr> retards
03:50 <nsh22> citiot
03:50 <Pathetique> citiot: a noun, referring to the president of citi bank
03:50 <nsh22> dont make fun of mentally handicapped ppl
03:50 <nsh22> lol
03:51 <luke-jr> Here's an easy game to play.
03:51 <luke-jr> Here's an easy thing to say:
03:51 <luke-jr> If a packet hits a pocket on a socket on a port,
03:51 <luke-jr> And the bus is interrupted as a very last resort,
03:51 <luke-jr> And the address of the memory makes your floppy disk abort,
03:51 <luke-jr> Then the socket packet pocket has an error to report!
03:51 <Pathetique> LOL
03:51 <luke-jr> If your cursor finds a menu item followed by a dash,
03:51 <nsh22> lol
03:51 <luke-jr> And the double-clicking icon puts your window in the trash,
03:51 <luke-jr> And your data is corrupted 'cause the index doesn't hash,
03:51 <luke-jr> Then your situation's hopeless, and your system's gonna crash!
03:51 <nsh22> rofl
03:52 <nsh22> where did u find that
03:52 <Pathetique> #roullette
03:52 <Pathetique> I spelt it wrong
03:52 <Pathetique> #roulette
03:52 -!- Pathetique [n=chatzill@adsl-99-156-66-123.dsl.wlfrct.sbcglobal.net] has left #armagetron [requested by armabot: "BANG!"]
03:52 * armabot reloads and spins the chambers.
03:52 <nsh22> #roulette
03:52 <@armabot> nsh22: *click*
03:52 <nsh22> #roulette
03:52 <@armabot> nsh22: *click*
03:52 <nsh22> #roulette
03:52 -!- Pathetique [n=chatzill@adsl-99-156-66-123.dsl.wlfrct.sbcglobal.net] has joined #armagetron
03:52 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has left #armagetron [requested by armabot: "BANG!"]
03:52 <Pathetique> ROFL
03:52 * armabot reloads and spins the chambers.
03:52 <Pathetique> LMAO
03:52 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
03:53 <nsh22> #roulette
03:53 <@armabot> nsh22: *click*
03:53 <nsh22> #roulette
03:53 <@armabot> nsh22: *click*
03:53 <nsh22> #roulette
03:53 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has left #armagetron [requested by armabot: "BANG!"]
03:53 * armabot reloads and spins the chambers.
03:53 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
03:53 <nsh22> #roulette
03:53 <@armabot> nsh22: *click*
03:53 <nsh22> #roulette
03:53 <@armabot> nsh22: *click*
03:53 <nsh22> #roulette
03:53 <@armabot> nsh22: *click*
03:53 <nsh22> #roulette
03:53 <@armabot> nsh22: *click*
03:53 <nsh22> ok there goes my theory
03:53 <nsh22> #ping
03:53 <@armabot> pong
03:53 <nsh22> #thing
03:53 <@armabot> thong
03:54 <Pathetique> #ding
03:54 <@armabot> dong
03:54 <nsh22> hahaha i dint actually think it would do that
03:54 <nsh22> #ing
03:54 <Pathetique> ong
03:54 <nsh22> lol
03:54 <nsh22> #qing
03:54 <Pathetique> #king
03:54 <@armabot> kong
03:54 <Pathetique> pwnt
03:55 <nsh22> #games
03:55 <luke-jr> nsh22: shortcircuit's blog
03:55 <nsh22> ?
03:55 <Pathetique> #whofarted
03:56 <Pathetique> #whofarted
03:56 <@armabot> n=chatzill farted!
03:56 <Pathetique> hmmm.
03:56 <nsh22> #say hi
03:56 <@armabot> hi
03:56 <nsh22> #game list
03:56 <Pathetique> What's the variable for random nickname?
03:57 <nsh22> #list
03:57 <@armabot> nsh22: Admin, Alias, Babelfish, CIA, Channel, ChannelLogger, ChannelStats, Config, CyborgName, Dict, Format, Freshmeat, Games, Google, Insult, Later, Linux, Markov, Math, Misc, News, Nickometer, Owner, Plugin, Praise, Python, Quote, RSS, Seen, Services, Sourceforge, Time, User, Utilities, Weather, and Web
03:57 <nsh22> #games list
03:57 <nsh22> #Games list
03:57 <nsh22> #ChannelStats
03:57 <@armabot> nsh22: On #armagetron there have been 843972 messages, containing 29684434 characters, 5222806 words, 48630 smileys, and 25135 frowns; 19974 of those messages were ACTIONs. There have been 49057 joins, 3816 parts, 44196 quits, 340 kicks, 1202 mode changes, and 69 topic changes.
03:57 <Pathetique> LOL@69
03:58 <nsh22> lol
03:58 <nsh22> #alias
03:58 <nsh22> #alias help
03:58 <Lucifer> ok, try www.davefancella.com port 5556
03:59 <@armabot> armacommits: [armagetronad-zone-border] r867 border colour applies in general, not just segments || [armagetronad-zone-border] r866 implement visual border for Shape{Circle,Polygon} || [armagetronad-zone-border] r865 init bordercolor to invisible || [armagetronad-zone-border] r864 internal storage of bordercolor || [armagetronad-zone-border] r863 protobuf extensions for segment_border_color and segment_fil...
03:59 <nsh22> Lucifer: i read your thing on guitar and about being forced to start with acoustical guitars. i tried to explain to my mom that concept, it didnt work
04:01 <Lucifer> anyone else playing?
04:01 <luke-jr> Lucifer: nsh22 will if you stab his mom]
04:01 <nsh22> no i wont
04:01 <luke-jr> smoothice got impatient
04:01 <luke-jr> Pathetique is just lame
04:01 <nsh22> smooth got the munchies
04:01 <luke-jr> and hayes vanished
04:01 <Pathetique> no
04:02 <luke-jr> and GodTodd is a party pooper
04:02 <nsh22> get some of your #anime friends to play
04:02 <luke-jr> ok
04:02 <Pathetique> lawl
04:02 <Lucifer> luke's friends always duck out early
04:03 <nsh22> luke-jr: -_-
04:04 <luke-jr> nsh22: I win
04:04 <smoothice> /away
04:04 <smoothice> Back
04:04 <luke-jr> nsh22: 4-4-2-3; do you get it, or do you FAIL?
04:04 <luke-jr> smoothice: join
04:04 <smoothice> your server?
04:04 <nsh22> i fail
04:04 <smoothice> ?
04:04 <luke-jr> smoothice: Lucifer's
04:04 <smoothice> k
04:04 <nsh22> could you explain what it is?
04:04 <luke-jr> nsh22: 4-4-2-3
04:04 <luke-jr> yon yon ni san
04:04 <nsh22> ??
04:04 <luke-jr> see, you don't get it even when I explain!
04:05 <nsh22> im not really into anime
04:05 <luke-jr> your homework for today is to go home and watch Dennou Coil start to end
04:05 <nsh22> __|__ and your homework
04:05 <nsh22> lol
04:06 <smoothice> luke-jr: dammnit are we going to start?
04:06 -!- epsy|phone [n=epsy@unaffiliated/epsy] has joined #armagetron
04:07 <luke-jr> epsy|phone: we're waiting for you
04:08 <epsy|phone> Just been on quake live
04:08 <nsh22> go play freeciv with them so luke stops bothering me
04:08 <epsy|phone> I was only 25th in queue :)
04:08 <luke-jr> pfft quake live
04:08 <luke-jr> DOES IT HAVE RUNES?
04:08 <nsh22> wow
04:08 <epsy|phone> Yes
04:08 <luke-jr> epsy|phone: really?
04:09 -!- dlh [n=dlh@c-75-69-147-94.hsd1.ma.comcast.net] has quit []
04:09 <nsh22> did you just make an allusion to rs?
04:09 <luke-jr> RS?
04:09 <luke-jr> RuneQuake FTW
04:09 <nsh22> runescape, the gayest game of a;;
04:09 <nsh22> all*
04:09 <smoothice> yep
04:09 <smoothice> lol
04:09 <luke-jr> no
04:09 <luke-jr> RuneQuake
04:09 <epsy|phone> In ta c t f maps only tho
04:09 <luke-jr> Quake 1 mod
04:09 <nsh22> ah
04:09 <luke-jr> Quake 1 doesn't have CTF
04:09 <nsh22> ...
04:09 <Pathetique> goatse
04:10 <epsy|phone> It's based on quake 3 lol
04:10 <luke-jr> pfft
04:10 <luke-jr> who needs 3
04:10 <luke-jr> QuakeForge + RuneQuake
04:11 <epsy|phone> Also, they had french servers this time
04:11 <epsy|phone> Had 7 ms ping :D
04:12 <Pathetique> WOWWEEEE
04:12 -!- dlh [n=dlh@c-75-69-147-94.hsd1.ma.comcast.net] has joined #armagetron
04:12 <luke-jr> ooo
04:12 <epsy|phone> So, why were you waiting for me?
04:12 <luke-jr> this music playing reminds me of .hack//INFECTION
04:12 <Pathetique> Hi that mac os x guy
04:13 <epsy|phone> And what for?
04:14 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
04:14 <luke-jr> epsy|phone: Freeciv
04:14 <nsh22> go play freeciv with them so luke stops bothering me
04:14 <nsh22> :P
04:14 <epsy|phone> Is there an s60 client?
04:15 <luke-jr> probably
04:15 -!- GodTodd [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [Read error: 113 (No route to host)]
04:16 <epsy|phone> @gtfy freeciv s60
04:16 <teabot> freeciv: http://www.lmgtfy.com/?q=s60
04:16 <smoothice> luke-jr: how do you attack other cities
04:16 <nsh22> lol
04:16 <nsh22> you dont smooth
04:17 <luke-jr> smoothice: you piss your pant
04:17 <nsh22> you let them attack you
04:17 <epsy|phone> Oh
04:17 <nsh22> but let tem in your cities first
04:17 <epsy|phone> @gtfy epsy freeciv s60
04:17 <teabot> epsy: http://www.lmgtfy.com/?q=freeciv%20s60
04:17 <smoothice> luke-jr: ???
04:20 <luke-jr> smoothice: http://www.lmgtfy.com/?q=freeciv+attack
04:21 <nsh22> @gtfy nsh22 how to google
04:21 <teabot> nsh22: http://www.lmgtfy.com/?q=how%20to%20google
04:22 <epsy|phone> Can't find any :)
04:23 <smoothice> luke-jr: dude what do I do in freecic
04:23 <nsh22> <Lucifer> ok, try www.davefancella.com port 5556
04:24 <nsh22> smoothice: go to this link http://www.lmgtfy.com/?q=freeciv+attack
04:26 <epsy|phone> So, better play ql now. The queue is usually very long (+10k)
04:27 <nsh22> k nite all
04:29 <smoothice> luke-jr: screw freeciv
04:29 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has quit ["the computer has been thrown across the room"]
04:29 <luke-jr> smoothice: f u
04:30 <smoothice> luke-jr: how do I check if a cycle is in a fortress zone?
04:30 <dlh> #tea
04:30 <@armabot> dlh: There doesn't seem to be a server matching “cafe” at the moment, sorry.
04:30 <luke-jr> smoothice: usually you don't
04:30 <smoothice> luke-jr: I'm trying to do the base respawn and point-return-flag stuff
04:31 <luke-jr> use OnInside for base respawn
04:31 <luke-jr> and interactWith on the flag
04:31 <smoothice> in zFortress?
04:31 <luke-jr> for the base respawn
04:32 <smoothice> why not oninside for both then
04:32 <epsy|phone> dlh: if you're 6 players or more you can use xts
04:32 <luke-jr> smoothice: because the base doesn't know the flag exists
04:32 <epsy|phone> Well, 6 players with recent clients
04:32 <luke-jr> smoothice: also because OnInside deals with cycles, nto flags
04:32 <smoothice> yeah
04:32 <smoothice> I'd say
04:33 <smoothice> if target has flag then send flag home and give points
04:33 <luke-jr> how do you know if the target has the flag? ;)
04:33 <smoothice> extern int?
04:33 <luke-jr> and how do you say that if you don't know there is such a thing as a flag?
04:33 <smoothice> bool?
04:33 <smoothice> extern bool?
04:33 <luke-jr> no
04:34 <luke-jr> you're not allowed to change cycles for flags
04:34 <smoothice> ok
04:34 <smoothice> so
04:34 <smoothice> InteractWith
04:34 <smoothice> does that go in zFortress or zFlag
04:34 <luke-jr> zFlagZone::interactWith
04:34 <smoothice> k
04:34 <smoothice> zFlagZone::interactWith(zFortressZone)?
04:34 <luke-jr> nope
04:34 <luke-jr> go look at the standard interactWith stuff
04:35 <smoothice> k
04:35 <epsy|phone> Good night.
04:35 <luke-jr> pretty sure zZone has one
04:35 -!- epsy|phone [n=epsy@unaffiliated/epsy] has quit []
04:35 <smoothice> luke-jr: eGameObject *
04:35 <smoothice> luke-jr: So I have to get the eGameObject ID of the fortress base?
04:36 <luke-jr> nope
04:36 <luke-jr> just do a dynamic cast to see if it is a zFortressZone
04:36 <luke-jr> and if so, which team's
04:36 <smoothice> ooo k
04:37 <smoothice> luke-jr: does dynamic cast find the zone closest to something?
04:37 <luke-jr> no
04:37 <smoothice> or it finds all of a certain object
04:37 <luke-jr> it tries to turn the object into a subclass
04:37 <luke-jr> if the object isn't that subclass, it returns NULL
04:38 <smoothice> can you explain that in a different way?
04:38 <smoothice> gFlagZoneHack *otherFlag=dynamic_cast<gFlagZoneHack *>(gameObjects(i));
04:38 <smoothice> that's what I have in 0.2.8 sty
04:38 <luke-jr> no
04:38 <luke-jr> you want something like
04:38 <luke-jr> zFortressZone *base = dynamic_cast<zFortressZone*>other;
04:39 <luke-jr> if 'other' is a zFortressZone, base will be a pointer to it
04:39 <luke-jr> if not, 'base' will be NULL
04:39 <smoothice> but there's also base_enemy_respawn
04:39 <smoothice> so I have to differentiate between the enemy base zone and the home base zone
04:39 <luke-jr> …
04:39 <smoothice> ?
04:39 <luke-jr> this is why you should do them in separate branches
04:39 <luke-jr> base respawning and flags are independent concepts
04:40 <luke-jr> unrelated to each other
04:40 <smoothice> oooo right
04:40 <smoothice> I forgot I was doing that in a separate branch
04:40 <smoothice> ok
04:40 <smoothice> but still
04:40 <smoothice> I have to differentiate because you don't get points for bringing the enemy flag to the enemy base
04:41 <luke-jr> pretty sure zFortressZone has a method to identify the team it's on
04:41 <smoothice> so about the dynamic cast thing
04:41 <luke-jr> which you can use after the dynamic cast
04:41 <smoothice> if "other" is fortress zone
04:41 <smoothice> well
04:41 <smoothice> there are going to be two fortress zones in CTF
04:41 <luke-jr> if you have an eNetGameObject, you can only call methods for eNetGameObject
04:41 <luke-jr> by dynamic_casting it to a zFortressZone, you can use zFortressZone methods too
04:42 <smoothice> ooo I'm confused
04:42 <smoothice> ok
04:42 <smoothice> so
04:42 <smoothice> let me get this straight
04:43 <smoothice> OnInside function is called when the cycle enters the fortress zone
04:43 <Pathetique> LOLPORKBUTT
04:43 <smoothice> ?
04:43 <Pathetique> idk
04:43 <Pathetique> I'm tired.
04:43 <Pathetique> going to bed waaay early.
04:43 <smoothice> then get out of here
04:43 <smoothice> cause I'm not
04:44 <Pathetique> goodnight, cu all
04:44 -!- Pathetique [n=chatzill@adsl-99-156-66-123.dsl.wlfrct.sbcglobal.net] has quit ["ChatZilla 0.9.84 [Firefox 3.0.4/2008102920]"]
04:44 <smoothice> luke-jr: if I hijack zFortress I won't have to do a dyncast
04:44 <luke-jr> your code will also be worthless
04:44 <smoothice> worthless how?
04:44 <luke-jr> OnInside is called every time the cycle is inside
04:45 <luke-jr> smoothice: written wrong; not suitable for merging
04:45 <smoothice> ...
04:45 <smoothice> but it's a zFortressZone
04:45 <smoothice> wait
04:45 <smoothice> how can I use OnInside with a fortress if it's in zFlag
04:46 <luke-jr> who said anything about using OnInside for flags? ☺
04:46 <smoothice> InteractWith
04:46 <smoothice> wait
04:46 <smoothice> ok
04:46 <smoothice> I'm so confused
04:46 <smoothice> seriously
04:47 <smoothice> what are you going to do if I do onInside in zFortress?
04:47 <Lucifer> er, luke-jr (hi there!) ?
04:48 <luke-jr> smoothice: nothing
04:48 <luke-jr> Lucifer: sorry, IPv4 reboot
04:48 <luke-jr> IPv4 sucks
04:48 <luke-jr> ☹
04:48 <smoothice> luke-jr: so what's the problem
04:49 <luke-jr> smoothice: zFortress.cpp isn't allowed to know zFlagZone exists.
04:49 <smoothice> says who
04:49 <luke-jr> sane coding practices
04:49 <smoothice> well it seems to me the dyncast crap isn't sane either
04:49 <smoothice> since it makes no sense
04:49 <luke-jr> it is quite sane
04:49 <luke-jr> it makes good sense
04:49 <luke-jr> interactWith is called for every object
04:49 <luke-jr> including zFortressZones
04:50 <smoothice> can you explain everything again?
04:50 <luke-jr> dynamic_cast helps you identify those and use them as zFortressZones
04:50 <smoothice> ok
04:50 <smoothice> I'll draft some code
04:52 <smoothice> luke-jr: so the dyncast would go in an InteractWith method of zFlagZone?
04:53 <luke-jr> yes
04:54 <smoothice> no arguments to that?
04:54 <luke-jr> …
04:54 <smoothice> InteractWith()?
04:54 <smoothice> no params?
04:54 <luke-jr> read the code
04:55 <smoothice> void zZone::InteractWith( eGameObject * target, REAL time, int recursion )
04:56 <smoothice> luke-jr: so don't I have to use zFortressZone as the target
04:56 <smoothice> @param target the other game object
04:57 <smoothice> luke-jr: please help me
04:58 <luke-jr> Lucifer: hey
04:58 <Lucifer> luke-jr: hoy
04:58 <smoothice> -.-
04:58 <luke-jr> smoothice: you can't use zFortressZone as the target
04:59 <luke-jr> you need to dyncast the eGameObject* to zFortressZone*
04:59 <smoothice> luke-jr: http://rafb.net/p/rLLm8U71.html
05:00 <luke-jr> not reading it
05:00 <smoothice> ?
05:00 <luke-jr> too busy
05:00 <smoothice> luke-jr, if you were a schoolteacher, no student in the class would get anything better than a D
05:01 <luke-jr> if i were a schoolteacher, I'd be paid to focus on it full time :p
05:01 <smoothice> *sigh*
05:01 <smoothice> There's no way I'll ever be successful with this if I continue at this rate
05:02 <luke-jr> eh
05:02 <luke-jr> so increase acceleration
05:02 <luke-jr> :D
05:02 <smoothice> this is the last thing that is confusing
05:02 <smoothice> I can do most of the rest of zFlag myself
05:02 <smoothice> I promise
05:02 <luke-jr> make your knowledge into a tPolynomial!
05:02 <luke-jr> just look at any other interactWith
05:02 <luke-jr> there's at least two
05:03 <smoothice> I found one in gWinZone
05:03 <smoothice> but
05:03 <smoothice> I have a feeling that won't help
05:03 <luke-jr> no reason why not
05:03 <luke-jr> interactWith ahsn't changed it
05:03 <luke-jr> changed*
05:04 <smoothice> wait
05:04 <smoothice> so dynamicCast don't search like ePlayerNetID::FindPlayerbyName does
05:05 <smoothice> you didn't tell me that...
05:05 <smoothice> -.-
05:05 <dlh> google it
05:05 <luke-jr> I never said anything like that
05:05 <luke-jr> yeah, google it
05:05 <luke-jr> dynamic_cast is standard C++
05:05 <smoothice> it is?
05:05 <smoothice> I thought it's an arma function
05:05 <luke-jr> nope
05:05 <smoothice> oh
05:05 <luke-jr> standard C++ OO
05:05 <smoothice> I didn't know that either
05:06 <smoothice> @gtfy dynamic_cast c++
05:06 <teabot> dynamic_cast: http://www.lmgtfy.com/?q=c%2B%2B
05:06 <smoothice> @gtfy dynamic_castc++
05:06 <teabot> dynamic_castc++: http://www.lmgtfy.com/?q=(urlquote <text>) -- Returns the URL quoted form of the text.
05:06 <luke-jr> @gtfy smoothice dynamic_cast C++
05:07 <teabot> smoothice: http://www.lmgtfy.com/?q=dynamic_cast%20C%2B%2B
05:08 <smoothice> luke-jr: If I use Owner() on a zFortressZone does that return the owner team of the zone of type eTeam?
05:09 <luke-jr> rtfh
05:09 <smoothice> #dict rtfh
05:09 <@armabot> smoothice: No definition for "rtfh" could be found.
05:09 <luke-jr> read the fun header
05:09 <smoothice> ?
05:09 <luke-jr> that's what a header is for
05:09 <smoothice> I'll take that as a yes
05:09 <smoothice> lol
05:17 <smoothice> luke-jr: wanna know why u suck?
05:17 <luke-jr> u lie
05:17 <smoothice> cause you're a junior!
05:17 <smoothice> OWND!
05:18 <luke-jr> nope
05:18 <luke-jr> a Dashjr
05:18 <smoothice> :O
05:18 <smoothice> I never realized that!
05:18 <smoothice> dashjr = -jr
05:18 <smoothice> -.-
05:20 <smoothice> luke-jr: I'm about to commit again... would it hurt you to do a test compile under Debian?
05:20 <smoothice> or gentoo
05:20 <smoothice> or whatever
05:20 <luke-jr> maybe
05:21 <smoothice> my debian vm died and mac os x compiling trunk still craps on me
05:21 -!- Vanhayes [i=Vanhayes@CPE001111c2dce8-CM001a66837916.cpe.net.cable.rogers.com] has joined #armagetron
05:21 <luke-jr> Vanhayes: you're late
05:21 <Vanhayes> ?
05:22 <luke-jr> we're on turn 62
05:22 <dlh> hmm, appears I've found a way to crash a server...
05:22 <Vanhayes> got an ai available?
05:22 <luke-jr> dlh: oooh evil
05:22 <luke-jr> Vanhayes: plenty I think
05:22 <Vanhayes> dlh: that was you?
05:22 <luke-jr> Vanhayes: smoothice chickened out
05:22 <dlh> in ww?
05:22 <Vanhayes> ya
05:22 <Vanhayes> I was player 2
05:22 <luke-jr> rofl
05:22 <dlh> yea
05:22 <luke-jr> dlh: how⁇
05:22 <Vanhayes> luke-jr: who all is playing?
05:22 <dlh> I didn't do anything. I'm using the trunk branch.
05:22 <luke-jr> just Lucifer and I now I think
05:23 <dlh> It will always crash at deleting objects
05:23 <luke-jr> :o
05:23 <luke-jr> did I break it?
05:23 <Lucifer> Vanhayes: you're welcome to come and take an ai though
05:23 <dlh> I think their server is running sty+ct, so it could be a bug there
05:23 <Lucifer> I just chased the cornish out of europe :)
05:23 <Vanhayes> world map?
05:23 <Lucifer> yeah
05:23 <Lucifer> been awhile since I played on it, wanted to play on it again
05:23 -!- eli8257 [n=Eric@ool-45780f39.dyn.optonline.net] has joined #armagetron
05:23 <eli8257> hi everybody!
05:23 <luke-jr> wtf is that
05:23 <Lucifer> 2.1 though, it's a bit different than 2.0
05:24 <Vanhayes> would the newest stable version of freeciv work?
05:24 <luke-jr> eli8257: who are you?
05:24 -!- eli8257 [n=Eric@ool-45780f39.dyn.optonline.net] has quit [Client Quit]
05:24 <luke-jr> idiot
05:24 <Lucifer> has to be in the 2.1 series
05:24 <Lucifer> I think 2.0 is the "stable" series, but they're not working on it anymore
05:24 <luke-jr> lol
05:25 <luke-jr> like us XD
05:25 <luke-jr> almost
05:25 <luke-jr> more like KDE I guess
05:25 <Vanhayes> 2.1.8 is the one i got, says it was stable i think
05:25 <Lucifer> that should work then
05:25 <Lucifer> www.davefancella.com port 5556
05:28 -!- eli8257 [n=Eric@ool-45780f39.dyn.optonline.net] has joined #armagetron
05:28 <eli8257> hi everbody!
05:28 <luke-jr> hi again -.-
05:28 <luke-jr> who are you?
05:32 <Lucifer> Vanhayes: you coming?
05:32 <smoothice> luke-jr: who are you/
05:32 <luke-jr> smoothice: …
05:32 <eli8257> who am i?
05:32 <Vanhayes> Lucifer: trying to, client isnt responding
05:33 <Vanhayes> er, now it says target machine refused it
05:33 <luke-jr> lulz
05:33 <eli8257> lol
05:34 -!- eli8257 [n=Eric@ool-45780f39.dyn.optonline.net] has quit []
05:34 -!- eli8257 [n=eli8527@ool-45780f39.dyn.optonline.net] has joined #armagetron
05:35 <Vanhayes> arre we taking out ai first, or free for all?
05:35 <luke-jr> I think I'm going to have to go shortly
05:35 <smoothice> luke-jr: How do I get the owner of a zone?
05:35 <smoothice> luke-jr: self->Owner()?
05:35 <eli8257> possibly
05:35 <smoothice> ..
05:35 <luke-jr> smoothice: zones don't have owners
05:36 <luke-jr> fortress zones do, but I don't know that :D
05:36 <smoothice> ?
05:36 <smoothice> ...
05:36 <smoothice> oh right
05:36 <smoothice> I didn't do the init
05:36 <smoothice> damnit
05:36 <smoothice> w/e
05:36 <eli8257> and death zones cause big boom
05:36 <smoothice> WTF? ^
05:36 <luke-jr> LOL
05:37 <smoothice> #kick eli8257
05:37 <@armabot> smoothice: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
05:37 <smoothice> damnit
05:37 <luke-jr> smoothice: pwnt!~
05:37 <smoothice> lol
05:37 <smoothice> do it luke
05:37 <smoothice> DO ITTTTT
05:37 <luke-jr> no wai
05:37 <eli8257> what
05:37 <eli8257> no
05:37 <luke-jr> he totally pwnt u
05:37 <eli8257> i'm innocent!
05:37 <luke-jr> eli8257: no, you're guilty of mocking smoothice
05:37 <smoothice> OWND
05:37 <luke-jr> in a funny way
05:37 <eli8257> lol
05:38 <eli8257> well
05:38 <eli8257> i'm allowed to
05:38 <luke-jr> ofc
05:38 <smoothice> ?
05:38 <eli8257> ofc?
05:38 <luke-jr> of course
05:38 <eli8257> oh
05:38 <luke-jr> he asked a stupid question
05:38 <eli8257> oh
05:38 <eli8257> PWNT!
05:38 <smoothice> ??????
05:38 <smoothice> damnit
05:38 <smoothice> be that way
05:38 <smoothice> lolz
05:38 <smoothice> OWND
05:38 <smoothice> flagHome_ = true;
05:38 -!- jhoward1368 [i=457766bd@gateway/web/ajax/mibbit.com/x-314b4636d2fe52f2] has joined #armagetron
05:38 <eli8257> KICK HIM
05:38 <luke-jr> uh oh
05:38 <eli8257> HES A STALKER
05:39 <luke-jr> invasion of the n00bs
05:39 <eli8257> srsly
05:39 <jhoward1368> NO
05:39 <eli8257> KICK HIM
05:39 <eli8257> YES
05:39 <jhoward1368> NO
05:39 <eli8257> HE LIVES IN MY NEIGHBORHOOD
05:39 <eli8257> KICK HIM
05:39 <smoothice> WTF?
05:39 <jhoward1368> SHUT UP
05:39 <smoothice> ^^^?
05:39 <eli8257> GET HIM OUT!
05:39 <smoothice> WTF!!!!!!!!
05:39 <jhoward1368> NO
05:39 <eli8257> srsly
05:39 <eli8257> KICK HIM
05:39 <luke-jr> eli8257: at least he doesn't have a retarded real-name like Wall-E
05:39 <eli8257> ahem
05:39 <jhoward1368> yeah
05:39 <eli8257> its righted
05:39 <jhoward1368> exactly
05:39 <smoothice> WTF???? ^^^
05:39 <eli8257> a registered trademark
05:39 <eli8257> u can look it up
05:39 <eli8257> on
05:39 <eli8257> armagetron
05:39 <smoothice> WTF!!!!! ^^^^^^^^^^^^^^^^^^^^
05:39 <eli8257> Wall-E®
05:39 <eli8257> ahem
05:39 <eli8257> somepeople
05:39 <eli8257> LOVEd walle
05:39 <smoothice> #kick jhoward1368
05:39 <eli8257> the movie
05:39 <eli8257> YES
05:39 <@armabot> smoothice: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
05:39 <eli8257> DO IT
05:39 <jhoward1368> NO
05:40 <smoothice> luke-jr: -.-
05:40 <eli8257> #kick jhoward1368
05:40 <@armabot> eli8257: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
05:40 <jhoward1368> .....
05:40 <eli8257> i second this motion to kick him
05:40 <luke-jr> smoothice: I'm enjoying every minute of this.
05:40 <smoothice> luke-jr: as am I?
05:40 <jhoward1368> I'm not.
05:40 <smoothice> luke-jr: I don't know who the hell these two noobs are
05:40 <eli8257> identity theft. jhoward1368 created it.
05:40 <smoothice> Lol
05:40 <jhoward1368> lol..
05:40 <smoothice> wtf?
05:40 <eli8257> luke-jr. i know him
05:40 <eli8257> he stalks us
05:40 <smoothice> who are you eli8257
05:40 <eli8257> who are you?
05:40 <eli8257> who am i?
05:40 <jhoward1368> My name is Eric Li
05:41 <luke-jr> eli8257: stfu or I will stalk you too
05:41 <eli8257> jackson
05:41 <eli8257> dont!
05:41 <dlh> damn boost takes forever to build... and all I want are the headers. :\
05:41 <jhoward1368> lol
05:41 <eli8257> MACHEIST MISSION 2!
05:41 <jhoward1368> YESH
05:42 <smoothice> luke-jr: you have armagetron,op
05:42 <smoothice> luke-jr: fix these guys up :P
05:42 <luke-jr> and I am enjoying them
05:42 <smoothice> ...
05:42 <smoothice> #armagetron-0.3-sty
05:42 <eli8257> :D
05:42 <smoothice> everyone to there
05:42 <eli8257> we are enjoyable :D
05:43 <eli8257> dont go there!
05:43 <eli8257> he can kill us tehre!
05:43 <jhoward1368> DONT DO IT
05:43 <eli8257> i'm serious
05:43 <jhoward1368> he'll rape you
05:44 -!- smoothice [n=smoothic@unaffiliated/smoothice] has quit ["Y'ALL SUCK SHIT!"]
05:44 <eli8257> he left..
05:44 <eli8257> remember
05:44 <eli8257> we all suck shit
05:44 <eli8257> :D
05:45 <luke-jr> especially you
05:45 <jhoward1368> yeah
05:45 <eli8257> boom!
05:46 <luke-jr> did you guys see my cool zones? :D
05:46 <eli8257> well
05:46 <eli8257> see
05:46 <eli8257> i just stalk smoothice on IRC and Armagetron
05:46 <jhoward1368> Yep.
05:46 <eli8257> and jhoward stalks me
05:46 <jhoward1368> Tis fun
05:46 -!- eli8257 [n=eli8527@ool-45780f39.dyn.optonline.net] has quit []
05:46 <luke-jr> lol
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05:48 <smoothice> luke-jr: are they gone?
05:48 <luke-jr> yup
05:49 <luke-jr> they said they loved you and goodnight
05:49 <smoothice> ...
05:49 <smoothice> some gridnoobs
05:49 <smoothice> I guess
05:49 <smoothice> w/e
05:49 <Lucifer> you guys both lucked out
05:49 <Lucifer> no ais right next to you
05:50 <luke-jr> when I hit the last tech, I'm done :p
05:51 <Lucifer> heh
05:51 <Lucifer> no fighting for you?
05:52 <luke-jr> nobody wants to fight XD
05:52 <Lucifer> I'm putting railroads in the russian territory to smooth the invasion I'm about to launch
05:52 <Lucifer> well, see, all the ais are near me
05:52 <Lucifer> go attack somebody, heh :)
05:52 <luke-jr> production is too slow
05:52 -!- agent7 [n=chatzill@189.169.5.145] has joined #armagetron
05:52 <luke-jr> I'm still settling
05:52 -!- agent7 [n=chatzill@189.169.5.145] has left #armagetron []
05:54 <smoothice> luke-jr: what is a REAL... I googled it and found nothing of legitimacy
05:54 <luke-jr> float
05:54 <smoothice> a real is a float?
05:54 <luke-jr> yeal
05:54 <luke-jr> yeah
05:54 <luke-jr> dunno why someone typedef'd it in Arma
05:55 <smoothice> seriously?
05:55 <smoothice> that's dumb
05:55 <smoothice> k
05:55 <luke-jr> lol
05:55 <luke-jr> maybe so we can upgrade to double easily
05:55 <dlh> http://forums.armagetronad.net/viewtopic.php?p=40722
05:57 <luke-jr> Lucifer: ping
05:57 <Lucifer> luke-jr: pong
05:58 <luke-jr> Lucifer: can you save and email me the save?
05:58 <luke-jr> Lucifer: I GTG
05:58 <Lucifer> sure
05:58 <luke-jr> thx
06:02 <smoothice> luke-jr: you never gtg
06:02 <smoothice> luke-jr: connected 1 week
06:06 <dlh> hmmm. ~zZone isn't virtual
06:07 <dlh> oh, RemoveFromGame()
06:10 <smoothice> for a zZone?
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06:40 <BabyBug> #later tell epsy i should be happy about what? O.o
06:40 <@armabot> BabyBug: The operation succeeded.
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07:26 <Vanhayes> lucifer ping
07:26 <Lucifer> Vanhayes: pong
07:27 <Lucifer> sorry my turns are taking so long, I'm fighting the russians
07:27 <Vanhayes> np, im fighting luthuanians
07:27 <Lucifer> hey cool, when I get through the russians, I'll be on the other side ofthe lithuanians
07:27 <Vanhayes> could you save it, im going to have to call it a night, have to get up in 6 hours
07:29 <Lucifer> ok
07:31 <Vanhayes> allright ima go to bed
07:31 <Vanhayes> #night
07:31 <@armabot> Good night Vanhayes!
07:31 -!- Vanhayes [i=Vanhayes@CPE001111c2dce8-CM001a66837916.cpe.net.cable.rogers.com] has quit ["Moving"]
07:34 <Lucifer> GodTodd_: ping
07:34 * BabyBug hits Lucifer with a baseball bat
07:34 <Lucifer> BabyBug: pingt
07:35 <BabyBug> Lucifer, pongt
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09:12 <@armabot> armacommits: [armagetronad-map-zone-visuals] r872 allow maps to set bottom, height, segments, and seglength at... || [armagetronad-map-zone-visuals] r871 copied from map-0.3.1-c.dtd
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12:51 <wrtlprnft> http://wrtlprnft.ath.cx/grrr.png
12:51 * wrtlprnft loves dumb apps
12:53 <akira_arma> #tea
12:53 <@armabot> akira_arma: There doesn't seem to be a server matching “cafe” at the moment, sorry.
12:53 <akira_arma> wrtl whats with cafe?
12:53 <akira_arma> boot it up!
12:53 <wrtlprnft> o_O
12:54 <wrtlprnft> 1722132 Feb 25 15:10:14 Error: Error in static void nMessage::SendCollected(int) in network/nNetwork.cpp:2064 :
12:54 <wrtlprnft> 1722133 Feb 25 15:10:14 Invalid peer!
12:57 <wrtlprnft> #tea
12:57 <wrtlprnft> there you go
12:57 <@armabot> wrtlprnft: Fortress Café: Players (0/32):
12:58 <wrtlprnft> newest version with fancy authentication characters support even
12:58 <tramshed^> I BE LOLIN
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13:01 <wrtlprnft> ?
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14:49 <@armabot> armagetronad: * resources/Concord/pairplay/pairplay-0.2.2.aamap.xml: Resource by Concord
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15:21 <Concord_> kyle, should we shuffle it up?
15:22 -!- Concord_ [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has quit [Client Quit]
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15:23 <Concord_> ct|kyle lets do the teams
15:24 <Concord_> plus, mt1, mt2, ct, tr, pru, ds, vcl, xclan, ww, dev, arrow, sp, nw, kod, ss3
15:25 <@armabot> armacommits: [armagetronad-v2sty] r863 More work on zFlag implementation (CTF/HTF)
15:32 <Concord_> #alias help
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15:36 <Concord__> ct|kyle?
15:37 <Concord__> eh bbl
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16:37 <Concord> shall we randomize the teams
16:37 <Concord> PinkTomato, ct|kyle?
16:41 <PinkTomato> Concord: ?
16:41 <Concord> ??
16:42 <PinkTomato> Oh for ladle?
16:42 <Concord> ya
16:43 <joda_bot> Concord: heeh, would be fun to randomized the players between teams :D
16:43 <Concord> :P
16:43 <wrtlprnft> every round, please!
16:43 <PinkTomato> We are randomising rather than some alogrhythm?
16:43 <Concord> Lol!
16:43 <joda_bot> wrtlprnft: that sounds like a usual fortress or wild fortress procedure :D
16:44 <Concord> whats the script alias thingy
16:46 <Concord> there is a randomizing script that armabot has or smth
16:46 <Concord> but idk what its called
16:48 <Concord> how can i see a list of all the cmds
16:50 <joda_bot> Concord: #list
16:50 <Concord> #list
16:50 <Concord> ty
16:50 <@armabot> Concord: Admin, Alias, Babelfish, CIA, Channel, ChannelLogger, ChannelStats, Config, CyborgName, Dict, Format, Freshmeat, Games, Google, Insult, Later, Linux, Markov, Math, Misc, News, Nickometer, Owner, Plugin, Praise, Python, Quote, RSS, Seen, Services, Sourceforge, Time, User, Utilities, Weather, and Web
16:51 <Concord> #list alias
16:51 <@armabot> Concord: monologue, r, roulette, #lags, #noob, /me, 42, aawiki, action, add, afl, aka, armaconfig, armapwnage, armaservers, armasettings, arrow, as, away, babel, ball, bigbrother, bigos, bing, botsnack, bounce, brb, bug, bugs, bye, bzr, bzrarmasty, c, cafe, calc, cat, cfg, cfg2, chainfight, chatlog, check, cheers, cinf, cink, commands, cookie, crashme, crazylate, ctos, ctwf, dance, date, (5 more messages)
16:53 <Concord> #alias roulette plus, mt1, mt2, ct, tr, pru, ds, vcl, xclan, ww, dev, arrow, sp, nw, kod, ss3
16:56 <Concord> hold on
16:56 <Concord> wait just a second
16:57 <joda_bot> ?
16:57 <Concord> a new team coming in
16:58 <joda_bot> Concord: who did you talk to "wait just a second"?
16:58 <Concord> myself
16:58 <Concord> :P
16:58 <joda_bot> oh ha :D
16:58 <Concord> :D
17:02 <Concord> Lucifer, wtf with the captcha on wiki page?
17:02 <Concord> "Mystery Field (Required): our fancy name for a captcha. What is the color of the right cycle on the original sourceforge.net project page?"
17:05 <joda_bot> I'd make it "What is the color of the red cycle on the original soureforge.net project page" :D
17:06 <Concord> yeah
17:08 <Concord> #alias roulette 1 test 2 test
17:09 <Concord> #alias roulette 1. test 2. tes
17:10 <Concord> #roulette test tes
17:10 <@armabot> Concord: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
17:11 <Concord> #roulette 1 test 2 tes
17:11 <@armabot> Concord: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
17:11 <Concord> #roulette 1. test 2. tes
17:11 <@armabot> Concord: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
17:11 <Concord> #spin
17:11 <Concord> #roulette spin
17:11 <@armabot> *SPIN* Are you feeling lucky?
17:12 <Concord> #roulette spin 1 test 2 tes
17:12 <@armabot> Concord: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
17:12 <Concord> #list alias
17:12 <@armabot> Concord: monologue, r, roulette, #lags, #noob, /me, 42, aawiki, action, add, afl, aka, armaconfig, armapwnage, armaservers, armasettings, arrow, as, away, babel, ball, bigbrother, bigos, bing, botsnack, bounce, brb, bug, bugs, bye, bzr, bzrarmasty, c, cafe, calc, cat, cfg, cfg2, chainfight, chatlog, check, cheers, cinf, cink, commands, cookie, crashme, crazylate, ctos, ctwf, dance, date, (5 more messages)
17:12 <Concord> #more
17:12 <@armabot> Concord: davestupidwebsite"rss, ddl, del, devhelp, dicht, die, die, digg, digitx, ding, disclaimer, dns, do, dofinger, dog, dong, donkey, doping, dorka, eds, eliza, emmy, epicfail, eroulette, f, fail, fart, farton, fastfood, fetch2, fight, finc, fink, flashyy, flerxytyme, flirt, fofo, forest, fortune, forums, freeciv, fuck!, g, gcalc, gfight, go, godtodd, going, goodbye, goodnight, grep, grep2, (4 more messages)
17:12 <Concord> #more
17:12 <@armabot> Concord: hd, hack, hell, hello, hey, hoop, hungary, hyphy, impregnate, insight, ircstats, jesus, joke, kill, killsomeone, kinc, kinf, king, kyle, kyo, laddle10, lags, lastseen, lastseenf, lastseen flexsmum, legit, lies, llog, lock, log, log, logs, lp, lpbug, ls, lukejrworks, m, mail, makeop, man, mcalc, mfaq, ming, monologue, morning, move, mrbougo, murder, myip, n00b, n9, nano, nerd, new, (3 more messages)
17:13 <Concord> #more
17:13 <@armabot> Concord: night, no, noob, null, nwctfs, nwers, nwfortress, obsolete, onlineplayers, onlineservers, pacman, path, path2, peek, phail, pingme, pingy, piong, plzpwn, poing, pong, praise, ptfort, pwn, q, quot, quote, r, raaaaaaape, randomnick, rape, rating, rating2, rating2test, real, realchatlogs, remove, removeop, res, resources, ring, rou, roulette, roulette, roulete, roulotte, roulette, (2 more messages)
17:14 <Concord> #more
17:14 <@armabot> Concord: rules, râ€oulette, say, sd, sd v spacelab, send, serv, serverdetails, serverinfo, servers, serverscores, shun, si, sillybot, sing, slap, sleep10, sleep5, smoke, snap, spam, speed, spork, ss, stalk, stfu, stone, sty, sumo, svn, t, tea, team, test, test1, test123, testing, tg, thank, the, thecord, thing, toast, tooth, trunkbuilds, tst4, tst5, tstservers, twg3random, ty, ubuntu, uname, (1 more message)
17:16 -!- G5_ [n=G5@cl-506.dus-01.de.sixxs.net] has quit ["Over and out."]
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17:18 <Concord> #roulette test wtf
17:18 <@armabot> Concord: (roulette [spin]) -- Fires the revolver. If the bullet was in the chamber, you're dead. Tell me to spin the chambers and I will.
17:19 <Concord> #roullette spin
17:19 <Concord> #roulette spin
17:19 <@armabot> *SPIN* Are you feeling lucky?
17:19 <iccleoldme> Concord, type #roulette on it's own =P
17:19 <Concord> #roulette
17:20 -!- iccleoldme is now known as BabyBug
17:20 <@armabot> Concord: *click*
17:20 <BabyBug> and again..
17:20 <Concord> #roulette
17:20 <@armabot> Concord: *click*
17:20 <BabyBug> and again..
17:20 <Concord> #roullette
17:20 <Concord> #roulette
17:20 <@armabot> Concord: *click*
17:20 <BabyBug> ...
17:20 <BabyBug> and again..
17:20 <Concord> #roulette
17:20 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has left #armagetron [requested by armabot: "BANG!"]
17:21 * armabot reloads and spins the chambers.
17:21 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has joined #armagetron
17:21 <BabyBug> ^^
17:21 <Concord> ct|kyle i need some help
17:21 <G5> I miss that stupid game ... what was it called?
17:21 <Concord> russian roulette
17:21 <BabyBug> Russian Roulette?
17:21 <Concord> #list
17:21 <@armabot> Concord: Admin, Alias, Babelfish, CIA, Channel, ChannelLogger, ChannelStats, Config, CyborgName, Dict, Format, Freshmeat, Games, Google, Insult, Later, Linux, Markov, Math, Misc, News, Nickometer, Owner, Plugin, Praise, Python, Quote, RSS, Seen, Services, Sourceforge, Time, User, Utilities, Weather, and Web
17:22 <G5> Na, the other one we had a week or two
17:22 <Concord> #list utilities
17:22 <@armabot> Concord: apply, echo, ignore, last, shuffle, and success
17:22 <Concord> aha
17:22 <G5> With Warriors and attacking and stuff
17:24 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has joined #armagetron
17:24 <animuson> someone help me with this error?
17:24 <Concord> this is a test
17:25 <animuson> "void gRace::AddGoal( REAL & time, const tColoredString & colName, const tString & name, const tSring & authName )" keeps saying it expected "," or "..." before the "&" token
17:25 <animuson> :-/
17:25 <Concord> damn it
17:25 <animuson> ur test failed? :P
17:26 <animuson> nvm found it
17:26 <animuson> tSring instead of tString :P
17:32 <Concord> #shuffle plus, mt1, mt2, ct, tr, pru, ds, vcl, xclan, ww, dev, arrow, sp, nw, kod
17:32 <@armabot> Concord: xclan, ct, mt2, plus, vcl, arrow, mt1, ww, kod sp, tr, nw, dev, ds, pru,
17:32 <Concord> ok for real now
17:33 <Concord> #shuffle plus, mt1, mt2, ct, tr, pru, ds, vcl, xclan, ww, dev, arrow, sp, nw, kod
17:33 <@armabot> Concord: dev, arrow, kod vcl, ct, mt1, tr, nw, ds, plus, mt2, ww, sp, xclan, pru,
17:34 -!- Flex [i=Flex@unaffiliated/flex] has joined #armagetron
17:34 <Concord> "Concord: #shuffle plus, mt1, mt2, ct, tr, pru, ds, vcl, xclan, ww, dev, arrow, sp, nw, kod
17:34 <Concord> [11:35am] armabot: Concord: dev, arrow, kod vcl, ct, mt1, tr, nw, ds, plus, mt2, ww, sp, xclan, pru,"
17:35 <noob13> #help shuffle
17:35 <@armabot> noob13: (shuffle <arg> [<arg> ...]) -- Shuffles the arguments given it.
17:37 -!- animuson [n=animuson@CM-204-193-203-61.omah.tconl.com] has left #armagetron []
17:38 <Concord> #shuffle ct1, ct2, xfort, trfort, pink, flex, zman, nwfort, g5fort
17:38 <@armabot> Concord: flex, g5fort pink, xfort, nwfort, zman, trfort, ct2, ct1,
17:38 <Flex> are we not using z-mans as the finals?
17:38 <Concord> we will
17:38 <Concord> I think that's become standard?
17:39 <Flex> hope so
17:39 <Flex> well, a few people had lag, his uni server was better
17:39 <Concord> we will use his
17:40 -!- pikey [i=55ca3415@gateway/web/ajax/mibbit.com/x-82fc899ed5fa1834] has joined #armagetron
17:40 <Concord> pike we selected teams just a couple min ago
17:40 <Concord> I'm updating challenge board now
17:41 <pikey> ok :)
17:41 <pikey> hmm
17:41 <pikey> i'm still not sure how to divide my team
17:41 <Concord> maybe us/euro
17:42 <pikey> dont think so
17:42 <pikey> vmost are euro
17:42 <Concord> H
17:42 <Concord> ah
17:42 <Flex> Who's the the last guy? and how does he make a team?
17:42 <Flex> that's stupid..
17:42 <Concord> i kno
17:42 <Concord> id v that guy are playing at 1:00
17:42 <Concord> a play in match
17:42 <Flex> next ladle i'll create my own solo team then
17:42 <Concord> I talked to the ID leader he agreed
17:43 <pikey> so it'll be 16 or 17?
17:43 <Concord> 17
17:43 <Concord> officially
17:43 <Concord> ;)
17:43 <pikey> ok
17:43 <pikey> it's stupid number but ok :)
17:43 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has quit ["Leaving."]
17:44 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
17:44 <ivantis2> snow!
17:45 <pikey> hmm?
17:45 <ivantis2> its so beautiful outside here
17:45 <ivantis2> been snowing for hours
17:45 <pikey> spring is coming mate :)
17:45 <ivantis2> and who might you be?
17:45 <ivantis2> i havent been here in a bit
17:46 <pikey> man who had enough snow for this year
17:46 <pikey> i want some sun
17:46 <ivantis2> we have had barely any snow
17:46 <ivantis2> it snowed like 4 times
17:47 <pikey> well i guess snow is better than rain
17:48 <pikey> hehe CT in 1st round :)
17:48 <pikey> should be fun
17:49 <Concord> http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board
17:49 <ivantis2> i have never been involved in one of these kind of things
17:49 <ivantis2> why is it called "ladle"?
17:50 <pikey> 16 teams?
17:50 <pikey> thought there were 17
17:51 <Concord> id and cody's team have a play in match
17:52 <pikey> ahh i see
17:52 <Concord> I conferred arilou
17:52 <pikey> k I guess I'll let then00b play with WW
17:52 <pikey> and I'd takr Ct
17:54 -!- epsy [n=epsy@unaffiliated/epsy] has joined #aRmAGetRoN
17:54 <ivantis2> epsy: am i off ignore yet?
17:55 <Flex> Oh is cody the guy with the 1 man team Concord?
17:55 <Concord> yeah
17:55 <Flex> Ahh
17:55 <Flex> lol
17:56 <Flex> and VCL team is full?
17:56 <Flex> with 5 members?
17:56 <ivantis2> #echo epsy: is ivantis(2) off your ignore list yet?
17:56 <@armabot> epsy: is ivantis(2) off your ignore list yet?
17:57 <Concord> they can still add more players
17:57 <epsy> ivantis2, don't ignore-evade for stuff that's not important
17:57 <Concord> historically there have been many unfull teams
17:57 <Concord> I played on a 3 man team in L14
17:58 <Concord> we grabbed Lackadaisical and cyclo minute before it started
17:58 <epsy> and FYI, bots don't hl me
17:58 <ivantis2> am i removed? you are one of the great people to talk to in irc
18:02 <Flex> Concord, would anyone mind if my server for second and third round be changed with Z-Man's
18:02 <Flex> i hate playing there
18:02 <Concord> flex, no problem
18:02 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
18:02 <Concord> but I just posted images of the challenge board on like 8 sites
18:03 <nsh22> hey hey
18:03 <Flex> hm fine, never mind then
18:03 <Concord> I mean it can be done on the fly
18:03 <Concord> those guys can manage it
18:03 <Concord> kod/arrow clan
18:04 <Flex> well, it's up to you
18:04 <Flex> or well.. if nobody minds
18:04 <Concord> I mean, we don't need to make it official
18:04 <Concord> you are on kod
18:05 <Flex> yes
18:05 <Flex> ?
18:05 <Flex> nm
18:05 <Concord> so if you advance
18:05 <Concord> you can just talk to your opponents
18:05 <Flex> ah alright
18:05 <Flex> sure
18:05 <Concord> if the server isn't good
18:05 <Concord> ;)
18:05 <Flex> that sounds better
18:05 <Concord> since when are ladles strictly organized ;)
18:07 <ivantis2> ~echo epsy: look at teh armalogs
18:07 <The_Master> epsy: look at teh armalogs
18:08 <nsh22> cpouldnt you have just said that?
18:09 <ivantis2> you need to
18:09 <nsh22> ???
18:09 <ivantis2> look at the armalogs. he has me on ignore
18:10 <nsh22> oh
18:13 <epsy> @kick ivantis2 don't ignore-evade
18:13 <teabot> epsy: Error: I need to be opped to kick someone.
18:13 <epsy> #kick ivantis2 don't ignore-evade
18:13 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has left #armagetron [requested by armabot: "don't ignore-evade"]
18:13 <Concord> #si cafe
18:14 <@armabot> Concord: Fortress Café: Players (9/32): + noobSaibot, ., CT~Voodoo (voodoo@forums), epsy¦×¦ (epsy@x/member), joda.bot, pike, QUBIT, ~|DS|~|Alien|~, ¦×¦ $ubzero
18:14 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
18:14 <ivantis2> that was impolite
18:14 <nsh22> youve doen that before and got kicked
18:14 <nsh22> so why would it be any different this time?
18:14 <epsy> #kban ivantis2 no, that was too quick
18:14 -!- mode/#armagetron [+b *!n=ivantis@63-245-159-78.kitusa.com] by armabot
18:14 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has left #armagetron [requested by armabot: "no, that was too quick"]
18:14 <nsh22> how long is the ban?
18:14 <epsy> maybe I can play now
18:14 <epsy> until someone lifts it
18:15 <nsh22> lol
18:15 <nsh22> so its infinte XD
18:15 -!- Flex [i=Flex@unaffiliated/flex] has left #armagetron []
18:15 <epsy> or until services bug
18:15 <nsh22> ah
18:15 <epsy> all bans are infinite
18:15 <nsh22> lol i thought they might have like 5 day bans or something
18:18 -!- pikey [i=55ca3415@gateway/web/ajax/mibbit.com/x-82fc899ed5fa1834] has quit ["http://www.mibbit.com ajax IRC Client"]
18:20 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has quit []
18:27 <nsh22> lol he trie dto get me to ask you to unban him....
18:28 <nsh22> lol the logs donet get saved much do they?
18:29 -!- aa_voodoo [n=aa_voodo@def92-6-82-230-4-2.fbx.proxad.net] has joined #armagetron
18:31 <BabyBug> nsh22?
18:32 <nsh22> yes?
18:32 <BabyBug> was that sarcasm? :s
18:33 <nsh22> wait....i just saw he saved a recent one under a different name, bringing it to the bottom. i had thought the last one saved was feb 22 then april 18/08
18:33 -!- z-man [n=manuel@p508719B0.dip0.t-ipconnect.de] has quit [Remote closed the connection]
18:34 <BabyBug> which logs are you on about?
18:34 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has joined #armagetron
18:35 <nsh22> nvm i got confused
18:35 <Concord> #later smoothice i can haz admin on your ladle server Concord@ct i play there first round
18:37 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [Read error: 113 (No route to host)]
18:37 -!- zmanuel [n=manuel@p508719B0.dip0.t-ipconnect.de] has joined #armagetron
18:43 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
18:48 -!- mib_wci6fi [i=3ff59f4e@gateway/web/ajax/mibbit.com/x-4959600b9e5a2d33] has joined #armagetron
18:49 <BabyBug> #kick mib_wci6fi ban evading? =)
18:49 -!- mib_wci6fi [i=3ff59f4e@gateway/web/ajax/mibbit.com/x-4959600b9e5a2d33] has left #armagetron [requested by armabot: "ban evading? =)"]
18:49 <epsy> heh, hi BabyBug
18:49 <BabyBug> Hi epsy =)
18:50 <epsy> hello_world works on protobuf now
18:50 <nsh22> who was that?
18:50 <BabyBug> ooo yay \o/
18:50 <epsy> ivantis, for sure
18:50 <BabyBug> nsh22, ivantis
18:50 <nsh22> lol
18:50 <nsh22> he pmed me afeter epsy banned him
18:51 <epsy> BabyBug, and it also shows passed arguments, too
18:51 <BabyBug> =)
18:51 <BabyBug> about time some progress was made :P
18:52 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has quit []
18:52 <nsh22> any1 care to explain wtf a protobuf is to me?
18:53 <epsy> protobuf is a de-/serialization library published by googles
18:53 <epsy> *-s
18:53 <nsh22> de-serialization?
18:53 <nsh22> wtf is that?
18:54 <epsy> trying to explain
18:54 <epsy> I don't find my words
18:54 <epsy> we use it for packing data for transmission over the network
18:54 <luke-jr> nsh22: network protocol stuff
18:54 <epsy> basically
18:54 <luke-jr> basically, it saves a little bandwidth
18:54 <nsh22> oh
18:54 <luke-jr> in exchange for making network more complicated
18:54 <luke-jr> using more CPU
18:54 <luke-jr> etc
18:55 <nsh22> is it related o the game directly or they way its created?
18:55 <epsy> can you rephrase that?
18:55 <nsh22> yes sry that was bad
18:55 <nsh22> what part of the game s it used for, the plying, install, development etcs?
18:55 <epsy> network
18:56 <epsy> and maybe sooner or later data storage
18:56 <nsh22> so the servers?
18:56 <BabyBug> *face palms*
18:56 <epsy> client/server communication, yes
18:56 <nsh22> ah
18:56 -!- freako [i=54188e74@gateway/web/ajax/mibbit.com/x-a855803c7b08c55e] has joined #armagetron
18:56 <nsh22> so its the organizer, it tells which info to go to which side?
18:56 <epsy> who, what?
18:57 -!- sinewav [n=sinewav@adsl-76-193-189-7.dsl.chcgil.sbcglobal.net] has joined #armagetron
18:57 <nsh22> so protobuf tells which information to go wherever its supposed to?
18:57 <epsy> no
18:57 <luke-jr> NO
18:57 <epsy> it packs up data
18:57 <luke-jr> nsh22: GINYF
18:57 <epsy> it doesn't know about network at all
18:58 <nsh22> huh?
18:58 <luke-jr> nsh22: it's liek XML
18:58 <nsh22> oh ok...
18:58 <epsy> to simplify it, we feed it with some data and it outputs a large number of characters
18:58 <nsh22> ok
18:58 -!- mib_1h1xau [i=3ff59f4e@gateway/web/ajax/mibbit.com/x-23a4c23ab5bb6cb3] has joined #armagetron
18:58 <mib_1h1xau> why was i kicked?
18:59 <epsy> a large number of characters which can then be used on the other side to get the original data
18:59 <luke-jr> cuz BabyBug is retarded
18:59 <nsh22> ah i think i understand
18:59 <epsy> we suspect you from ban-evading
18:59 <luke-jr> mib_1h1xau: unless you're ivantis
18:59 <BabyBug> #kick mib_1h1xau bye!
18:59 -!- mib_1h1xau [i=3ff59f4e@gateway/web/ajax/mibbit.com/x-23a4c23ab5bb6cb3] has left #armagetron [requested by armabot: "bye!"]
18:59 <epsy> lol
18:59 <epsy> ask after shooting
19:00 <freako> kick ftl...
19:00 <nsh22> hes the only one weve banned?
19:00 <epsy> you can watch the banlist yourself
19:00 <epsy> /mode +b
19:00 <nsh22> im looking at it now
19:00 <luke-jr> [12:00:28] [Error] +b: No such channel.
19:00 <epsy> luke-jr, /mode #armagetron +b, if you're using a crap client :)
19:00 <luke-jr> u
19:01 <nsh22> i take it we use the ballard.freenode list as well?
19:01 <epsy> as you can see, there are lots of ivantis-related stuff
19:01 <epsy> the second word is who made the ban
19:02 <epsy> in theory
19:02 <BabyBug> ballard.freenode are just the services. They reset bans that get lost during netsplits...i think..
19:02 <nsh22> i only see 2 ivantis related things
19:02 <epsy> it bugs over netsplits
19:02 <epsy> [20:00] * #armagetron Liste de bannissement : Sat Feb 28 18:14:36 *!n=ivantis@63-245-159-78.kitusa.com armabot!n=armabot@83.243.117.49.dynamic.cablesurf.de
19:02 <epsy> [20:00] * #armagetron Liste de bannissement : Mon Feb 9 21:55:05 *bot!*@2002:440d:6de2:0:* leguin.freenode.net
19:02 <epsy> [20:00] * #armagetron Liste de bannissement : Mon Feb 9 21:55:05 *!n=ivanbot@*.kitusa.com leguin.freenode.net
19:02 <epsy> [20:00] * #armagetron Liste de bannissement : Mon Feb 9 21:55:05 *bot*!*@*.kitusa.com leguin.freenode.net
19:02 <nsh22> those didnt show up for me
19:03 <epsy> @list ban
19:03 <teabot> epsy: Error: 'ban' is not a valid plugin.
19:03 <nsh22> @ban list
19:03 <epsy> #list ban
19:03 <teabot> nsh22: Error: You don't have the #armagetron,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
19:03 <@armabot> epsy: Error: 'ban' is not a valid plugin.
19:03 <epsy> #list channel
19:03 <@armabot> epsy: alert, ban add, ban list, ban remove, capability add, capability list, capability remove, capability set, capability setdefault, capability unset, cycle, dehalfop, deop, devoice, disable, enable, halfop, ignore add, ignore list, ignore remove, invite, kban, key, kick, limit, lobotomy add, lobotomy list, lobotomy remove, mode, moderate, nicks, op, unban, unmoderate, and voice
19:03 <nsh22> #list banlist
19:03 <@armabot> nsh22: Error: 'banlist' is not a valid plugin.
19:03 <epsy> #ban list
19:03 <@armabot> epsy: There are no persistent bans on #armagetron.
19:03 <nsh22> `0o
19:03 <epsy> stupid bot
19:03 <epsy> #ban remove *!n=ivantis@63-245-159-78.kitusa.com
19:03 <@armabot> epsy: Error: There are no persistent bans for that hostmask.
19:04 <epsy> #op
19:04 -!- mode/#armagetron [+o epsy] by armabot
19:04 -!- mode/#armagetron [-b *!n=ivantis@63-245-159-78.kitusa.com] by epsy
19:04 <@epsy> #deop
19:04 -!- mode/#armagetron [-o epsy] by armabot
19:04 <nsh22> luke-jr: how was freeciv?
19:04 <epsy> #apropos topic
19:04 <@armabot> epsy: No appropriate commands were found.
19:05 <epsy> I doubt chanserv lets me change the topic
19:05 <nsh22> why isnt chanserv in here btw
19:06 <epsy> why would it be here
19:06 <epsy> ?
19:06 -!- gregeh [n=gregeh@64-46-6-87.dyn.novuscom.net] has quit [Read error: 60 (Operation timed out)]
19:06 <nsh22> iunno
19:06 <epsy> so .. ?
19:06 <nsh22> #topic
19:06 <nsh22> #ping
19:07 <@armabot> pong
19:07 <nsh22> #thing
19:07 <@armabot> thong
19:07 <nsh22> #list
19:07 <@armabot> nsh22: Admin, Alias, Babelfish, CIA, Channel, ChannelLogger, ChannelStats, Config, CyborgName, Dict, Format, Freshmeat, Games, Google, Insult, Later, Linux, Markov, Math, Misc, News, Nickometer, Owner, Plugin, Praise, Python, Quote, RSS, Seen, Services, Sourceforge, Time, User, Utilities, Weather, and Web
19:07 <nsh22> no topic?
19:07 <nsh22> #plugin list
19:07 <@armabot> nsh22: Admin, Alias, Babelfish, CIA, Channel, ChannelLogger, ChannelStats, Config, CyborgName, Dict, Format, Freshmeat, Games, Google, Insult, Later, Linux, Markov, Math, Misc, News, Nickometer, Owner, Plugin, Praise, Python, Quote, RSS, Seen, Services, Sourceforge, Time, User, Utilities, Weather, and Web
19:07 <epsy> no
19:07 <epsy> already lookd
19:07 <epsy> [20:04] <epsy>: #apropos topic
19:07 <nsh22> wrtl should add it
19:08 <epsy> #op
19:08 -!- mode/#armagetron [+o epsy] by armabot
19:08 <nsh22> apropos?
19:08 <@epsy> ChanServ don't look here please
19:08 -!- epsy changed the topic of #armagetron to: [20:04] <epsy>: #apropos topic | Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
19:08 -!- ChanServ changed the topic of #armagetron to: Latest Version: 0.2.8.2.1 | http://www.armagetronad.net/ | Gentoo? layman -ka armagetron | pastebin: http://rafb.net/paste/ | Logs: http://wrtlprnft.ath.cx/armalogs/ | Tournaments: #armagetron.tourneys
19:08 -!- mode/#armagetron [+t-o epsy] by ChanServ
19:08 <epsy> harsh
19:08 <G5> Who ever needs admin access for the upcoming ladle on Fortress Garden, just drop me a private message with global id.
19:08 <epsy> nsh22, #help
19:09 <epsy> AX_CXXFLAGS_GCC_OPTION(-nobodyreadsconfigureoutputanyway)
19:09 <epsy> configure.ac:386: error: m4_require: circular dependency of AC_LANG_COMPILER(C++)
19:09 <epsy> :<
19:09 <nsh22> #help
19:09 <@armabot> nsh22: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
19:09 <nsh22> #help apropos
19:09 <@armabot> nsh22: (apropos <string>) -- Searches for <string> in the commands currently offered by the bot, returning a list of the commands containing that string.
19:09 <nsh22> what did you change?
19:10 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
19:10 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has quit [Client Quit]
19:10 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
19:10 <nsh22> he left on his own
19:10 <nsh22> omgbbq
19:10 <epsy> iddqd
19:10 <ivantis2> damm this irc client
19:11 <epsy> ivantis2, ivantis3 is still active
19:11 <nsh22> #gtfy iddqd
19:11 <nsh22> @gtfy iddqd
19:11 <teabot> iddqd: http://www.lmgtfy.com/?q=(urlquote <text>) -- Returns the URL quoted form of the text.
19:11 <nsh22> @gtfy nsh22 iddqd
19:11 <epsy> @gtfy nsh22 iddqd
19:11 <teabot> nsh22: http://www.lmgtfy.com/?q=iddqd
19:11 <teabot> nsh22: http://www.lmgtfy.com/?q=iddqd
19:12 <nsh22> wtf is it, it says somthing bout the game doom
19:13 <ivantis2> i know he is
19:13 <G5> This is always nice to see ... makes me happy : Last login: Fri Feb 20 16:27:21 2009 from 2002:91fd:5b5a:210:217:f2ff:fe06:702
19:13 <nsh22> why does it make you happy?
19:14 <epsy> what's wrong with it, except there's a midding character?
19:14 <epsy> missing*
19:14 <G5> IPv6 working ... one day we all will use it ... in a distant future ;)
19:14 <nsh22> ipv6?
19:14 <epsy> ah
19:15 <nsh22> @gtfy neal ipv6
19:15 <teabot> neal: http://www.lmgtfy.com/?q=ipv6
19:16 <nsh22> i take it its better tahn what we have now?
19:16 <G5> epsy: What character is missing?
19:16 <G5> epsy: The ' ??
19:16 <epsy> 2002:91fd:5b5a:210:217:f2ff:fe06:702
19:17 <epsy> last part has only 3 chars
19:17 -!- Lacrymosa [n=Miranda@p5484C46D.dip.t-dialin.net] has joined #armagetron
19:17 <epsy> ah
19:17 <epsy> didn't know that was legal
19:17 <G5> epsy: you can even skip middle parts :)
19:17 * nsh22 needs food
19:17 * nsh22 is away: :P
19:18 <BabyBug> When is armabot going to kick people automatically who have silly away messages? =(
19:18 <G5> epsy: Like fe80::1
19:18 <ivantis2> epsy: i purposefully have ivantis3 running for perlstats and logs of ##c++ and some other stuff
19:18 <G5> (local loopback)
19:18 <epsy> BabyBug, as soon as you tell it to
19:18 <BabyBug> epsy, liar
19:18 <ivantis2> isnt ffff::::1 loopback?
19:19 <G5> Then what is fe80::1 ?
19:19 <Lacrymosa> did anybody see flex today?
19:20 <MaZuffeR> flex left about an hour ago
19:20 <Lacrymosa> hm
19:20 <nsh22> #seen flex
19:20 <@armabot> nsh22: flex was last seen in #armagetron 1 hour, 14 minutes, and 25 seconds ago: <Flex> that sounds better
19:20 <nsh22> #seen bob
19:20 <G5> fe80:: is link-local (router dont forward)
19:20 <@armabot> nsh22: I have not seen bob.
19:20 <nsh22> #seen smooth
19:20 <@armabot> nsh22: I have not seen smooth.
19:20 <nsh22> #seen smoothice
19:20 <@armabot> nsh22: smoothice was last seen in #armagetron 13 hours, 10 minutes, and 5 seconds ago: <smoothice> for a zZone?
19:21 <freako> someone in for some fort?
19:21 <Lacrymosa> when my girlfriend stops downloading
19:21 <epsy> brb
19:21 <freako> ur gf is always downloading isn't? :)
19:21 * nsh22 is back (gone 00:03:48)
19:21 <Lacrymosa> it's a good excuse isnt it ;)
19:22 <freako> she*
19:22 <freako> totally true :P
19:22 * freako is just a bit bored
19:22 <nsh22> play roulette
19:22 <nsh22> #r
19:22 <nsh22> #roulette
19:22 <@armabot> nsh22: *click*
19:22 <nsh22> #roulette
19:22 <Lacrymosa> #lastseen Me?
19:22 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has left #armagetron [requested by armabot: "BANG!"]
19:23 * armabot reloads and spins the chambers.
19:23 <@armabot> Lacrymosa: Me? has last been seen on Fortress Café 3 hours 14 minutes ago.
19:23 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
19:23 <freako> nice nsh l(
19:23 <nsh22> XD
19:23 <nsh22> XD#roulette
19:23 <nsh22> #roulette
19:23 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has left #armagetron [requested by armabot: "BANG!"]
19:23 * armabot reloads and spins the chambers.
19:23 <Lacrymosa> he must be really bored
19:23 -!- nsh22 [n=neal@bas3-barrie18-1279549255.dsl.bell.ca] has joined #armagetron
19:24 <nsh22> ok thats enough of tjat
19:24 <freako> yup, or he just loves to be kicked...
19:24 <nsh22> :)
19:24 <ivantis2> your gf comes to your home to download things?
19:24 <Lacrymosa> no, we live together
19:24 <ivantis2> sounds like an interesting relationship
19:24 <nsh22> ivantis, play roulette
19:25 <Lacrymosa> she even played tron a few years ago ;)
19:25 <freako> #lastseen newbie
19:25 <nsh22> TRON COUPLES!
19:26 <freako> lol
19:26 <@armabot> freako: timed out
19:26 <joda_bot> hmmm, can you make armabot play roulette ?
19:26 <ivantis2> roulette
19:26 <joda_bot> #echo #roulette
19:26 <nsh22> type #roulette
19:26 <freako> #lastseen newbie
19:26 <@armabot> #roulette
19:26 <freako> space to much :/
19:26 <ivantis2> sounds booooring
19:26 <nsh22> just do oit
19:26 <@armabot> freako: timed out
19:26 <ivantis2> of course not
19:26 <nsh22> i dare you
19:26 <ivantis2> even if it didnt ignore itsself, messages in irc arent sent back to the originating host
19:27 <nsh22> #roulette
19:27 <@armabot> nsh22: *click*
19:27 <nsh22> woot
19:27 <ivantis2> #R
19:27 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has left #armagetron [requested by armabot: "BANG!"]
19:27 <nsh22> wewt
19:27 <Lacrymosa> #lastseen pavelo
19:27 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
19:27 <nsh22> thats what i wanted
19:27 <ivantis2> i lost
19:27 <@armabot> Lacrymosa: timed out
19:27 <nsh22> \o/
19:28 <ivantis2> ~echo #r
19:28 <The_Master> #r
19:28 <ivantis2> aw it ignores teh_master
19:28 <freako> btw: does someone know how I change the ladle challenge board message *We promise we will use Template: Ladle Team next time! * to something like * We will decide ourselfs whether we use Template: Ladle Team next time or not* ?
19:28 <Lacrymosa> isn't the challenge board locked?
19:28 <freako> I like that one more...
19:29 <freako> the challengoe board can't be locked by us
19:29 -!- aa_voodoo [n=aa_voodo@def92-6-82-230-4-2.fbx.proxad.net] has quit []
19:29 <freako> only admins can.. so it's never locked
19:29 <BabyBug> freako, you can't edit that bit
19:29 <nsh22> we, ppl post saying its locked but it isnt really
19:29 <Lacrymosa> then I missunderstood something
19:29 <ivantis2> who was WipeMeDown?
19:29 <nsh22> well*
19:29 * Lacrymosa doesnt care much about challenge boards anyway
19:30 <freako> + it shouldn't be locked for the next 4 hours and 30 minutes
19:30 <ivantis2> ha *bot*!*@*.kitusa.com is still banned
19:30 <nsh22> ...
19:30 <ivantis2> (all users whos nick contains bot from kitusa)
19:30 <nsh22> lol
19:30 <freako> I'm still annoyed of that message *We promise we will use Template: Ladle Team next time!*
19:30 <ivantis2> what if another kitusa user wanted to host a bot?
19:30 <nsh22> sux
19:30 <ivantis2> then what?
19:31 <nsh22> the they find you and beat you thats all :)
19:31 <ivantis2> my IP never changes anyway
19:31 <freako> I want an external link on my team name, as it always was :)
19:31 <Lacrymosa> then just use the fricking template
19:31 <BabyBug> freako, i think that's the point of the message =P
19:31 <ivantis2> 63.245.159.78
19:31 <ivantis2> its been that for a loong time
19:31 <nsh22> oooooohhh its an ip... who cares
19:31 <freako> babybug: 1 player cant decide whether I need to use it or not ;)
19:31 <ivantis2> not just an ip, my ip!
19:32 <Lacrymosa> another point to discuss in endless forum threads
19:32 <ivantis2> which is on a lot of banlists
19:32 <joda_bot> freako: just make a wiki page for the team, and put a nice description of your there including a link :D
19:32 <nsh22> so its unimportant ? :P
19:32 <freako> + 8 teams refused to use it :)
19:32 * Lacrymosa doesnt even know if KoD used it
19:33 <ivantis2> Killer of Death?
19:33 <freako> lol
19:33 <ivantis2> whats kod?
19:33 <Lacrymosa> Kewl Old Dancers
19:33 <joda_bot> freako: the advantage of the wiki is, that it remembers :-) external website tend to get lost ...
19:33 <ivantis2> ...that has got to be the worst
19:33 <ivantis2> lol?
19:33 <ivantis2> losers of losers?
19:33 <freako> luzifer: btw im going for a total reunion of old players for the coming bowl
19:34 <Lacrymosa> and?
19:34 <freako> bit to early to ask... interested? got a few old players already
19:34 <ivantis2> reunion of old players?
19:34 <ivantis2> im old
19:34 <ivantis2> an old man
19:34 <freako> rly old fort players...
19:34 <Lacrymosa> interested, yes
19:34 <freako> like playing since ages :)
19:34 <ivantis2> my walking cane has a walking cane!
19:34 <Lacrymosa> ivantis2: he meant experienced, not old
19:34 <ivantis2> oh
19:35 <ivantis2> (lucifer fits into both of those categories)
19:35 * freako has nothing to say
19:35 <Lacrymosa> looks like I won't play today, going out for dinner
19:35 <G5> Who KoD knows his way around with server commands?
19:36 <freako> as always :)
19:36 <Lacrymosa> G5: flex I guess
19:36 <freako> u always go out on dinner, when ur gf is downloading ;)
19:36 <Lacrymosa> I only know the basics of the basics
19:36 <Lacrymosa> well, she's coming with me so I guess she wont download then anymore ;)
19:37 <ivantis2> just make her go out to dinner, so you can play and she wont be downloading
19:37 <Lacrymosa> lol
19:37 <freako> nice idea -_-
19:37 <Lacrymosa> anyway, time to go now, cu
19:37 <freako> cu
19:37 -!- Lacrymosa [n=Miranda@p5484C46D.dip.t-dialin.net] has quit [Read error: 104 (Connection reset by peer)]
19:37 <ivantis2> girls are fascinating
19:38 <BabyBug> You're defiantly gay
19:38 <ivantis2> why do you say "You're defiantly gay"?
19:39 <ivantis2> ??
19:41 <freako> blech time to train on 0.2.8 again
19:42 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has joined #armagetron
19:43 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has quit ["Leaving"]
19:43 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has joined #armagetron
19:43 <ivantis2> this stupid client
19:44 <ivantis2> keeps on disconnecting me
19:44 -!- freako [i=54188e74@gateway/web/ajax/mibbit.com/x-a855803c7b08c55e] has quit ["http://www.mibbit.com ajax IRC Client"]
19:45 -!- ivantis2 [n=ivantis@63-245-159-78.kitusa.com] has quit [Client Quit]
19:45 * nsh22 is having some of his amazing soup
19:46 <sinewav> neal, please describe the soup in detail.
19:46 -!- emphasis [n=rolf@046-186-045-062.dynamic.caiway.nl] has quit [Read error: 113 (No route to host)]
19:47 <nsh22> of course :)
19:47 -!- emphasis [n=rolf@046-186-045-062.dynamic.caiway.nl] has joined #armagetron
19:47 -!- ivantis [n=myG1@m760e36d0.tmodns.net] has joined #armagetron
19:48 <ivantis> in case of emergency, send contact info to myphone@ivantis.net and i will get it immediately and respond
19:49 <ivantis> because there are a lot of tron emergencies
19:49 <nsh22> it is a corn chowder containing: 1/2 onion, 1 tsb minced garlic, 2 tbls BUTTER, 1 bell pepper, 2 potatoes, 1/2 bag frozen corn, 1 tetra pak of chicken stock, cornstarch slurry to thicken
19:49 <nsh22> sinewav: there you go
19:49 <nsh22> you can swap veg stock if you wish
19:49 <nsh22> but it wont be as godly
19:50 <ivantis> bleah! corn in soup or chowder is nasty
19:50 <nsh22> ivantis in irc is nasty
19:50 <sinewav> you dice the pepper? or mince?
19:50 <nsh22> XP
19:50 <nsh22> dice
19:50 <nsh22> and i use red fo colour contrats
19:50 <sinewav> ah, sounds good for a vegetarian like me
19:50 <nsh22> :)
19:51 <nsh22> it is honestly the best soup ive ever had
19:51 <sinewav> I plan to get some soup later actually. cold outside.
19:51 <nsh22> other than campbells
19:51 <nsh22> #weather innisfil
19:51 <@armabot> nsh22: The current temperature in Innisfil, Innisfil, Ontario is 12.9°F (1:51 PM EST on February 28, 2009). Conditions: Clear. Humidity: 48%. Dew Point: -4.0°F. Windchill: 12.2°F. Pressure: 29.47 in 997.9 hPa (Falling).
19:51 <nsh22> now THAT is cold
19:51 <sinewav> #weather 60130
19:51 <@armabot> sinewav: The current temperature in Oak Park, IL, Oak Park, Illinois is 25.3°F (12:51 PM CST on February 28, 2009). Conditions: Overcast. Humidity: 65%. Dew Point: 15.8°F. Windchill: 21.2°F. Pressure: 30.34 in 1027.3 hPa (Falling).
19:51 <ivantis> @later tell Pathetique Hey dude, its ivantis! i havent seen you in like forever! send me a message at myphone@ivantis.net with youe email address
19:51 <nsh22> thats warm
19:51 <sinewav> heat wave
19:51 <nsh22> ivantis, nobody cares, stop spamming
19:51 <nsh22> :)
19:52 -!- akira_arma [n=chatzill@77-64-161-27.dynamic.primacom.net] has joined #armagetron
19:52 <ivantis> did the bot get it?
19:52 <ivantis> @ping
19:52 <ivantis> or am i still ignored by it?
19:52 <luke-jr> https://code.launchpad.net/armagetronad/+activereviews
19:52 -!- ivantis [n=myG1@m760e36d0.tmodns.net] has quit [Remote closed the connection]
19:52 <sinewav> ivantis: please marry your bot and go on a honneymoon far from here.
19:52 <nsh22> #later ivantis no it didnt and you are most likey ignored
19:52 <nsh22> lol
19:53 <nsh22> he woul like to
19:53 <nsh22> oh and the onion and potatoe are medium dice btw
19:53 <sinewav> anyone suggest a usb gaming headset under $100?
19:53 <luke-jr> zmanuel: ^^
19:54 <sinewav> nsh22: yeah, chunky is better
19:54 <nsh22> yup XD
19:54 * nsh22 sends sine some soup
19:54 * sinewav hopes it's still warm when it arrives
19:54 <nsh22> i emailed it to you
19:54 <zmanuel> three merges at once? Pff, work.
19:55 <nsh22> :P
19:55 <sinewav> :P
19:56 <nsh22> flying zones?
19:56 <sinewav> This company has a chicken tortilla soup I was addicted to last year: http://www.healthychoice.com/products/soups_panini.jsp
19:56 <nsh22> mmmmm this soup is amazing!!!!
19:56 <sinewav> amazing.
19:56 <nsh22> i thought you were veg
19:57 <sinewav> I will eat meat occassionally. I'm not a veg-nazi
19:57 <nsh22> ah
19:57 <nsh22> youll eat chicken stock?
19:57 <sinewav> yeah
19:57 <luke-jr> zmanuel: keep up!
19:57 <nsh22> yayzors, you can eats my soups
19:57 <luke-jr> zmanuel: there were hours in between the merge proposals
19:58 <sinewav> It's just that large helpings of meat make me sick
19:58 <luke-jr> (while I developed the next branch to merge)
19:58 <nsh22> ah
19:58 <BabyBug> luke-jr, why don't you have write access to lp:armagetronad?
19:59 <luke-jr> BabyBug: because I'm still waiting for zmanuel or guru3 to click the button
19:59 <nsh22> oh and also sine, i add some seasoning salt, regular salt and pepper (white pepper for aesthetics)
19:59 <BabyBug> zmanuel, why don't you just click the button? that's less work :P
19:59 <nsh22> cu zluke may break something maybe? :P
19:59 <luke-jr> nsh22: it's trunk, it's supposed to be breakable
19:59 <nsh22> oh
19:59 <nsh22> ...
20:00 <nsh22> im not up on the dev speek atm
20:00 <luke-jr> when it becomes 0.4 or 1.0, then it gets into bugfix mode
20:00 <nsh22> whats it at now?
20:00 <luke-jr> 0.3
20:00 <sinewav> nsh22: is your seasoning salt homemade? or do you have a fav?
20:01 <nsh22> ah and 0.2.8.2.1 was the last stable
20:01 <luke-jr> 0.2.8 is the current stable series
20:01 <zmanuel> BabyBug: because that's what luke wants us to do :)
20:01 <luke-jr> when trunk has all the desired features, it gets branched to 0.4
20:01 <BabyBug> zmanuel, elaborate? =P
20:01 <luke-jr> when 0.4.0 is released, that becomes the new stable series
20:01 <nsh22> sinewav: unfortunealtly no, but i used club house seasoning this time. i usually use tex mex but i dint have any
20:01 <luke-jr> and trunk becomes 0.5
20:01 <luke-jr> or 1.0 and 1.1
20:02 <nsh22> so 0.3 will never be a release series?
20:02 <luke-jr> 0.3 is experimental series
20:02 <nsh22> ok
20:02 <luke-jr> it will never be a stable series
20:02 <nsh22> i see
20:02 <luke-jr> that's why 0.3.0 is unmaintained
20:02 <sinewav> even/odd right?
20:02 <epsy> yes
20:02 <nsh22> said the blind mam
20:02 <epsy> like the kernel, like GIMP
20:03 <luke-jr> epsy: kernel at least stopped it
20:03 <luke-jr> epsy: now there is no stable series for the kernel
20:03 <luke-jr> just constant experimental with a few RCs
20:03 <epsy> really? X_x
20:03 <nsh22> the kernel?
20:03 <epsy> linux
20:03 <nsh22> oh
20:03 <luke-jr> epsy: yep
20:03 <epsy> well, himp still does it :>
20:03 <epsy> gimp *
20:04 <luke-jr> well gimp sucks
20:04 <luke-jr> so it's irrelevant
20:04 <luke-jr> :p
20:04 <epsy> haha
20:04 <epsy> what's the kde equivalent already, huh? :)
20:04 <nsh22> gimp sux, but its cheaper than ps :)
20:04 <luke-jr> Krita pwns GIMP
20:04 <epsy> xD
20:04 <epsy> nsh22, ps ftl
20:04 <nsh22> why?
20:04 <epsy> 1/ proprietary
20:05 <epsy> 2/ costs a million
20:05 <nsh22> what is better?
20:05 <epsy> 3/ anyway you'd just download it
20:05 <luke-jr> nsh22: Krita
20:05 <nsh22> free?
20:05 <BabyBug> inkscape!
20:05 <sinewav> ...
20:05 * BabyBug runs
20:05 <luke-jr> http://www.koffice.org/krita/screenshots.php
20:05 <epsy> BabyBug, inkscape is just not the same kind of software
20:05 <sinewav> I think she knows
20:05 <BabyBug> not the same kind
20:05 <luke-jr> Krita is a painting and image editing application for KOffice. Krita is part of KOffice since version 1.4. Krita contains both ease-of-use and fun features like guided painting (never before has it been so easy to airbrush a straight line!) and high-end features like support for 16 bit images, CMYK, L*a*b and even OpenEXR HDR images.
20:05 <BabyBug> you can do the same stuff =)
20:05 <BabyBug> sort of..
20:06 <sinewav> no
20:06 <BabyBug> yes you can
20:06 <epsy> it is good for what it does (vector drawing)
20:06 <epsy> but it's not a bitmap editor
20:06 <sinewav> vector vs raster
20:06 <sinewav> silly bug
20:06 <epsy> raster, thanks
20:06 <nsh22> what is KOffice?
20:06 <epsy> guess
20:07 <nsh22> i looked
20:07 <nsh22> and i dont have KDE so....
20:07 <epsy> what kind of software says "Office"
20:07 <nsh22> microsoft
20:07 <sinewav> nsh22: word processing, spreadsheets, etc...
20:08 <nsh22> ya i know
20:08 <nsh22> i need to ask the chef who made the recipe if i can post it on my site
20:08 <sinewav> anyone suggest a gaming headset?
20:08 <epsy> sinewav, did you do anything with cfdg yet btw?
20:09 <epsy> like, with a mic and everything?
20:09 <sinewav> yeah
20:09 <sinewav> stereo and usb
20:09 <nsh22> @gtfy sinewave usb headset for under $100
20:09 <teabot> sinewave: http://www.lmgtfy.com/?q=usb%20headset%20for%20under%20%24100
20:09 <epsy> usb?
20:09 <epsy> idk, I don't have a soundcard that works properly
20:09 <sinewav> I think I'd prefer that
20:10 <epsy> sinewav, also, your wild west choo choo moviepack looks awesome
20:10 <sinewav> nsh22: hey smartass, I'm looking for YOUR suggestion :P
20:10 <nsh22> choo choo movie apak?
20:10 <epsy> sinewav, did you do anything worth watching yet ? :P
20:10 <sinewav> thanks, it's fun to play
20:10 <nsh22> sinewav: google opinon is always best :P
20:10 <sinewav> like a video?
20:11 <nsh22> i sa y gpo to walmart and buy a headset...
20:11 <epsy> sinewav, stuff using cfdg I mean
20:11 <sinewav> no, haven't had a chance to dive in. been busy lately. work stuff.
20:11 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has joined #armagetron
20:12 <nsh22> hey liz
20:12 <epsy> ok
20:12 <sinewav> nsh22: do you have a Fry's Electronics in Ontario?
20:12 <nsh22> never heard of them, but im not heavy into electronics
20:12 <nsh22> i can check tho
20:12 <epsy> darn, I need to find someone from NW or TR
20:12 <nsh22> why?
20:12 <epsy> they play in ¦×¦.Fort ladle evening
20:12 <nsh22> im co leader of NW
20:13 <epsy> global ID ?
20:13 <nsh22> nsh22
20:13 <nsh22> why what do you need
20:13 <epsy> that's the username, what's your authority?
20:13 <epsy> admins :)
20:13 <nsh22> for ladle?
20:13 <epsy> yes
20:13 <nsh22> ill ee if smooth is on msn
20:14 <nsh22> damn
20:14 <nsh22> hes not
20:14 <epsy> Concord, why did you post this in an applicant's thread?
20:14 <Concord> ^^
20:14 <Concord> idk
20:14 <Concord> :P
20:14 <epsy> I can move it, unless it is relevant to that topic
20:14 <epsy> >.>
20:14 <Concord> its not :)
20:15 <Concord> i was in a rush, picked a active topic :(
20:15 * epsy slaps Concord
20:15 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has quit [Read error: 104 (Connection reset by peer)]
20:15 <Concord> nsh22
20:15 <nsh22> oui?
20:15 -!- GodTodd_ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
20:15 <Concord> I play first round in your server, could I have admin rights to /lock and stuff
20:16 <nsh22> tomorrow?
20:16 <Concord> yeah
20:16 <epsy> hm, that sounds complicated
20:16 <nsh22> umm
20:16 <nsh22> ill have to ask smooth
20:16 <Concord> ok thnx
20:16 <nsh22> its his server
20:16 <Concord> actually
20:16 <Concord> all I need would be
20:16 <Concord> level 7
20:16 <Concord> but w/e
20:17 <nsh22> we shal figure it out laters :P
20:17 * epsy guesses Concord is watching his cheat sheet
20:17 <nsh22> smooths playing as well
20:17 <Concord> but not in that server
20:17 <nsh22> if he doesnt show up ill giv you admin for tourny
20:18 <nsh22> oh
20:18 <nsh22> ok i see now
20:18 <nsh22> well where are we playing?
20:18 <sinewav> ask for level * so you can op some1 to 7
20:18 <sinewav> *
20:18 <sinewav> 8
20:18 <sinewav> sorry
20:18 <Concord> look on the challenge board
20:18 <nsh22> #wiki ladle 19
20:19 <nsh22> #ping
20:19 <@armabot> pong
20:19 <Concord> its also on almost every forum
20:19 <nsh22> #wiki ladle
20:19 <BabyBug> it's #aawiki
20:19 <nsh22> #aawiki ladle 19
20:19 <nsh22> ty
20:19 <@armabot> nsh22: Search took 0.33 seconds: Ladle /Challenge Board - Armagetron Advanced Wiki: <http://wiki.armagetronad.net/index.php?title=Ladle/Challenge_Board>; First Tronic Ladle - Armagetron Advanced Wiki: <http://wiki.armagetronad.net/index.php?title=First_Tronic_Ladle>; Tronic - Armagetron Advanced Wiki: <http://wiki.armagetronad.net/index.php?title=Tronic>; Talk:Competition Hub - Armagetron (3 more messages)
20:19 <BabyBug> yw =)
20:20 <nsh22> ok so we are at x fort
20:21 <nsh22> fiking mesopotamians
20:22 -!- GodTodd__ [n=TheTruth@pool-173-74-72-105.dllstx.fios.verizon.net] has joined #armagetron
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20:22 <nsh22> concord: so who all does smooth need to give permisiions to?
20:23 <epsy> nsh22, you still didn't give me your Global ID
20:23 <Concord> Concord@ct
20:23 <nsh22> <<
20:23 <nsh22> nsh22@dforums
20:23 <epsy> ty
20:23 <nsh22> @forums*
20:23 <nsh22> and i dont know smooths
20:23 <epsy> is durka DDMJ@forums or Durka@forums?
20:26 <sinewav> DDMJ@forums (pretty sure)
20:27 <nsh22> anyways so who all does smooth need to give permisiions to?
20:28 <sinewav> Concord@forums 8
20:28 <nsh22> thats it?
20:28 <sinewav> I don't know about the DS peeps
20:28 <Concord> Concord@ct
20:28 <nsh22> and you do the rest?
20:28 <sinewav> or that
20:31 <epsy> hrm :|
20:32 <Concord> #si cafe
20:32 <@armabot> Concord: Fortress Café: Players (14/32): $old Out, +|Zurd~Nw, Aiphaton, akira, Concord +, CRaZy B3eR, CT~Voodoo (voodoo@forums), iAmDarkLegend, killerbees19 (killerbees19@forums), noob13 (noob13@ct), SuBlImInAl.FreQ, ZeroAbilities, |A|--->, ~|DS|~AshitakA
20:36 <epsy> course now I don't get it at all
20:41 -!- zmanuel [n=manuel@p508719B0.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
20:42 <@armabot> armacommits: [trunk-armagetronad-work] r871 No longer wasing network message IDs for messages that don't... || [armagetronad-map-zone-visuals] r874 flyingzones test/demo map || [armagetronad-map-zone-visuals] r873 fix a few issues
20:47 -!- arrow [n=euclid@adsl-dyn191.91-127-248.t-com.sk] has quit ["Leaving."]
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21:20 -!- sinewav [n=sinewav@adsl-76-193-189-7.dsl.chcgil.sbcglobal.net] has quit [Remote closed the connection]
21:29 -!- joda_bot [n=anonymou@dslb-084-061-072-003.pools.arcor-ip.net] has quit ["Leaving."]
21:34 -!- Lizmatic [n=Lizmatic@78-27-12-206.dsl.alice.nl] has quit ["Leaving"]
21:38 <@armabot> armagetronad: bazaarmagetron * r9085 /armagetronad/trunk/armagetronad/ (7 files in 2 dirs): Manuel Moos: No longer wasing network message IDs for messages that don't need acks.
21:52 -!- zmanuel [n=manuel@p508719B0.dip0.t-ipconnect.de] has joined #armagetron
22:00 <nsh22> *yawn*
22:01 -!- PinkTomato [n=sam@hn-33-170.brookes.ac.uk] has joined #armagetron
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22:22 <freako> hey everyone, I've got something to say about the ladle...
22:22 <freako> Just a question actually :)
22:23 <freako> Whose for an idea to totally renew the most ladle rules...
22:24 <freako> because I find such things at this rather unacceptable.... http://nightwalkerclan.freeforums.org/nineteenth-tronic-ladle-t306-30.html
22:24 <epsy> http://78.192.34.55:8080/~epsy/screenshots/shot0015.tga.png
22:25 <epsy> freako, what is "rather unacceptable" ?
22:25 <freako> fusing 2 teams together after the challenge board is chosen...
22:25 <freako> freako fusing 2 teams together after the challenge board is chosen...
22:25 <epsy> ah, changing teams after the challenge board announcement shouldn't be allowed
22:26 <freako> Quote ---> ok so heres how its going down tomorrow, we'll all meat where the night walkers are supposed to meet. and vcl will meet there with us..the whole team will be forfeiting to Kill or die and will be joining forces against Twisted Rats
22:26 <epsy> however, that's what you did last time, huh? ;)
22:26 <freako> im not talking about team changing ;)
22:26 <epsy> that's changing one team and removing another
22:26 <freako> erh... i was not team changing I mean :)
22:26 <epsy> removing oneself is fine
22:26 <freako> I just like to say... this is just seeking out the easier opponent
22:27 <epsy> well, if KoD are better than them they will beat them anyway
22:27 <epsy> if they don't get eliminated earlier
22:27 <freako> ah we totally suck vs KOD*,,, lets just team-up VS TR (that's what I suppose there thinking)
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22:28 <Lizmatic> lol, they suck either way so don't worry about it
22:28 <freako> still... that's why we finally need strict rules :)
22:29 <freako> or else I can signup 3 3 players teams... and choose the easiest opponent...
22:29 <freako> -_-
22:30 <epsy> see my reply
22:31 <freako> like to add: forfeited players are not allowed to play in other teams? :)
22:31 <epsy> well
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22:31 <epsy> if teams cannot be changed..
22:32 <freako> the disadvantage of a wiki, hard to controll the singups
22:32 <freako> signups*
22:32 <epsy> it's versionned, at least
22:32 <epsy> not that I'm in favor of using the wiki for this
22:32 <epsy> but this is how we will have to do it for now
22:32 -!- zmanuel [n=manuel@p508719B0.dip0.t-ipconnect.de] has quit [Read error: 113 (No route to host)]
22:35 <freako> true, these damned guidelines are far to vague
22:35 <freako> only making new rules is a pain in the ass..
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22:36 <epsy> put them
22:36 <epsy> on the wiki
22:37 <epsy> then stab anyone who infriges it by referencing to it
22:38 <freako> wondering what would be a nice FINAL date
22:38 <freako> for teams to thereselfs/players
22:39 <freako> add*
22:39 <epsy> teh day of the creation of the challenge board
22:40 -!- Concord [n=Concord@pool-72-93-80-152.bstnma.fios.verizon.net] has joined #armagetron
22:41 <freako> yup, but we haven't found a good day for that eather
22:41 <epsy> nobody wants to do it
22:42 <epsy> harsh job to do with the wiki
22:42 <epsy> that's why it isn't suited for it
22:42 <freako> totally true
22:42 <Concord> what are you talking about?
22:42 <Concord> I just rejoined irc :P
22:42 <freako> the ladle :)
22:42 <freako> btw concord
22:43 <freako> I find this unacceptable btw http://nightwalkerclan.freeforums.org/nineteenth-tronic-ladle-t306-30.html last post
22:43 <freako> twice btw -_-
22:43 <freako> :/
22:43 <Concord> ya :P
22:43 <Concord> nothing I can do about that
22:43 <Concord> :(
22:43 <freako> We cant beat A for sure, let's team-up vs B
22:44 <freako> or Vice-Versa if A was easy...
22:44 <Concord> freako, what do you want me to say...
22:44 <Concord> read the thread
22:44 <freako> nothing for this ladle. because the guidelines are vague :/
22:44 <Concord> Woned: My suggestion is to just merge with VCL Oo.
22:44 <luke-jr> …
22:44 <Concord> Concord: I wouldn't merge if I were you, but Woned and I have already disagreed about this.
22:45 <freako> Fri Feb 27
22:45 <Concord> I saw it Sat Feb 28, 2009 1:52 pm
22:45 <Concord> there time
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22:46 <Concord> which was like 8 hours ago?
22:46 <Concord> w/e
22:46 <Concord> Its a self organizing tournament
22:46 <Concord> the bowl will have stricter rules and such
22:46 <Concord> but ladles have always been very chaotic
22:47 <freako> yup, a self=organising tournament that didn't even worked out once :)
22:47 <freako> as I recall ;)
22:47 <luke-jr> zmanuel: by old maps, I mean prior to the <Resource> element-- map-0.1*.dtd IIRC
22:47 <freako> always bickering, etc
22:47 <luke-jr> zmanuel: in particular, I tested with HexaTRON 0.4.2
22:48 * freako thinks it's almost time to ditch the ladle
22:48 <Concord> well
22:48 <Concord> we agree
22:48 <luke-jr> zmanuel: in hindsight, it might be best to have gParser override that one function instead of accepting <World> in tXmlParser
22:48 <Concord> First TRONIC Bowl! June 7th 2009!
22:49 * freako though the BOWL was also self-organised by players :)
22:49 <Concord> all tronic events
22:49 <Concord> are
22:50 * freako is aware of that
22:50 <Concord> but some have stricter rules on what players can do
22:50 <Concord> to self organize
22:50 <epsy> ladles work
22:50 <freako> aren't the bowl/ladle guidelines the same :O
22:50 <@armabot> armacommits: [trunk-armagetronad-work] r873 Merging old map compatibility branch. Dunno what it does, bu... || [trunk-armagetronad-work] r872 Merged Luke-Jr's zone cleanup branch....
22:50 <epsy> or at least worked in their 8 teams form
22:50 <luke-jr> zmanuel: won't bzr-rev 868 (Removed all render-time alpha comparisons with .7.) break backward compat when servers send 1.0 alpha zones?
22:51 <Concord> ladles DO work
22:52 <Concord> :D
22:52 <luke-jr> zmanuel: I suggest a protobuf bool "allow_opaque" or such that, if missing or false, caps the alpha at .7
22:52 <freako> I guess the bowl page needs some tweaking
22:52 <freako> there some mistakes in it :)
22:56 <zmanuel> luke-jr: never mind about gWorld, it's backward compatibility code, that can be a bit ugly and out of place.
22:56 <luke-jr> zmanuel: ?
22:56 <zmanuel> about zone_alpha: on reading syncs from v1 zones, ZONE_ALPHA_SERVER gets set as their alpha value.
22:57 <luke-jr> what about syncs from the revision immediately prior, or 0.3.1?
22:57 <zmanuel> I suppose I should change that to ZONE_ALPHA_SERVER*.7, right? :)
22:57 <zmanuel> we don't care about compatibility with other development versions too much.
22:57 <luke-jr> not even 0.3.1?
22:57 <luke-jr> ok☺
22:58 <luke-jr> isn't ZONE_ALPHA_SERVER already 0.7?
22:58 <zmanuel> yeah, but the 0.2.8 default for it is 1.
22:58 <zmanuel> so the server sends that.
22:58 <luke-jr> it exists in 0.2.8? :x
22:58 <zmanuel> yes.
22:59 <luke-jr> that might be a problem in general :/
22:59 <zmanuel> No, why would it?
22:59 <luke-jr> that means every use of ZONE_ALPHA_SERVER needs to be *.7?
22:59 <zmanuel> No.
23:00 <zmanuel> The new ZONE_ALPHA_SERVER usage puts the value into the zones on the server.
23:00 <luke-jr> which means ZONE_ALPHA_SERVER will only be used on the client when it's on 0.2.8
23:00 <luke-jr> and in all cases, needs to be *.7..?
23:01 <zmanuel> Oh well, yeah, you have some point there.
23:01 <luke-jr> maybe the setting can be renamed for new-use?
23:01 <freako> new post on the forum :)
23:01 <luke-jr> and the ZONE_ALPHA_SERVER be strictly legacy?
23:02 <zmanuel> So it would only affect 0.2.8 clients?
23:02 <luke-jr> crap, I didn't think of that either
23:03 <luke-jr> can we rename it to ZONE_ALPHA_DEFAULT, and make changes/reading ZONE_ALPHA_SERVER be multiplied/divided by 0.7?
23:03 * luke-jr ponders
23:03 <epsy> zone_alpha_default zone_alpha_min zone_alpha_max zone_alpha_force
23:03 <zmanuel> We could, but it'll be awkward to get a zone with alpha value 1.
23:04 <luke-jr> ?
23:04 <zmanuel> Well, how would you get a final alpha value of 1?
23:04 <luke-jr> I mean this:
23:05 <luke-jr> when ZONE_ALPHA_SERVER is read/synced, it takes ZONE_ALPHA_DEFAULT and divides by .7, capping at 1.0
23:05 <luke-jr> when ZONE_ALPHA_SERVER is changed, it sets ZONE_ALPHA_DEFAULT to the value *.7
23:06 <luke-jr> ZONE_ALPHA_SERVER would just be a mathematical wrapper around the new ZONE_ALPHA_DEFAULT
23:06 <luke-jr> (0.2.8 clients would never see more than .7 alpha, of course)
23:08 <zmanuel> That's way too much code, and too much hacking with settings. They're not built for stuff like that.
23:08 <freako> brb
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23:11 <zmanuel> I'll just have a look at how *wrong* the .7 difference we're going to get at max looks.
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23:27 <luke-jr> zmanuel: well, opacity 1 will obviously be opaque..
23:27 <luke-jr> I suppose the easiest solution is a "allow_opaque" bool
23:30 <epsy> blub
23:30 <epsy> tDirectories::GetFiles causes a false assertion :<
23:32 <zmanuel> luke-jr: I don't think it's that obvious :)
23:32 <zmanuel> Maybe people do want full additive blending?
23:32 <luke-jr> zmanuel: eh? won't it be?
23:32 <zmanuel> no.
23:32 <luke-jr> I'm confused.
23:32 <zmanuel> Zones are rendered with additive blending, not the usual blending
23:33 <zmanuel> framebuffercolor += alpha*color
23:33 <zmanuel> not
23:33 <zmanuel> framebuffercolor = alpha*color + (1-alpha)*framebuffercolor
23:33 <zmanuel> epsy: have we ever used that function?
23:34 <luke-jr> hmm
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23:35 <luke-jr> enum 'blending': AdditiveCapped, Additive, or Usual?
23:35 <zmanuel> The .7 difference is hardly visible if you know it's there :) I think we're fine. I'll just make the trunk client behave like the 0.2.8 client on a 0.2.8 server, and that's it.
23:35 <zmanuel> What's AdditiveCapped?
23:35 <luke-jr> Additive with the .7 cap on alpha
23:35 <luke-jr> can't hurt, can it?
23:35 <zmanuel> No, we don't want that.
23:36 <luke-jr> oh, I guess you do only need the .7 in Zones V1 syncing, since Fortress code only runs as server anyway
23:36 <luke-jr> I see.
23:37 <zmanuel> You'll also run into problems with Usual blending. That's why the current blending is additive.
23:37 <zmanuel> The usual blending is order dependant.
23:37 <luke-jr> :x
23:37 <luke-jr> wait, you mean that all Arma is additive?
23:38 <zmanuel> No :)
23:38 <luke-jr> just all game objects?
23:38 <zmanuel> Most things are technically Usual.
23:38 <luke-jr> nm, I guess zones are the only transparent game objects
23:38 <zmanuel> But since most things are opaque and are rendered with z-buffer tests and writes, they're not order dependant again.
23:39 <epsy> zmanuel, probably not
23:39 <luke-jr> so usual blending for transparent objects would actually require an OpenGL guy
23:39 <luke-jr> ?
23:39 <zmanuel> Vanishing walls are also transparent. They're rendered in the usual way, because all happens so fast you don't notice slight errors.
23:40 <zmanuel> Has nothing to do with openGL.
23:40 <luke-jr> ordering doesn't? ☺
23:40 <zmanuel> No :) How has it got anything to do with the API?
23:40 <luke-jr> well, the render code in general
23:40 <luke-jr> I think you'll find my border rendering less than ideal ;)
23:40 <zmanuel> And the problem is to really get it right, you have to sort AND SPLIT on a polygon basis.
23:41 <zmanuel> you already have border rendering? where?
23:41 * zmanuel wants to see :)
23:41 <luke-jr> lp:~luke-jr/armagetronad/armagetronad-zone-border
23:41 <luke-jr> the 3rd proposed merge :p
23:41 <zmanuel> you mean 4th?
23:41 <luke-jr> you'll need to hack the server to actually give a border colour, though
23:41 * zmanuel processed 3 today
23:41 <luke-jr> yeah
23:41 <luke-jr> wait
23:42 <luke-jr> you did 3 today?
23:42 <luke-jr> :o
23:42 <zmanuel> well, one is rejected for now :)
23:42 * zmanuel doesn't like time dependant segment count
23:42 <luke-jr> err, that was part of the original v1v2 merge afaik
23:42 <zmanuel> Yeah, but there was no way to actually set it, so I ignored my dislike for it.
23:43 <luke-jr> guess I didn't propose the merge for borders then
23:45 <zmanuel> Ah, it's different borders than I thought :)
23:45 <luke-jr> zmanuel: basically I just made segments .02 larger and turned off alpha :p
23:45 <luke-jr> for a second run
23:45 <zmanuel> I thought it was the cube borders.
23:45 <luke-jr> oh
23:45 <luke-jr> hehe
23:45 <luke-jr> bad naming conflict :x
23:46 <luke-jr> but anyhow, I'm sure an OpenGL person could do borders a better way
23:46 <zmanuel> people with slow fill rate will hate that :)
23:46 <luke-jr> slow fill rate?
23:46 <zmanuel> a gpu without much pixel shader power.
23:46 <luke-jr> we use pixel shaders?
23:47 <zmanuel> The default ones.
23:47 <luke-jr> o i c
23:47 <luke-jr> no idea how any of that works
23:47 <luke-jr> just that Linux doesn't support what I know of as "pixel shaders" :p
23:48 <luke-jr> but slow borders are better than no borders as long as they're not wasting CPU when unused IMO
23:49 <zmanuel> OMG do I see a goto there?
23:49 <luke-jr> >_<
23:50 <luke-jr> I figured the whole render thing is a hack that needs rewriting, so it's all temporary
23:50 <luke-jr> and someone knows a better way to render borders anyway
23:50 <luke-jr> (hack needing rewriting basis being the dupe between Render and Render2D)
23:50 <zmanuel> What would be wrong with using the lines that are used without alpha blending?>
23:50 <luke-jr> I have no idea what that is?
23:51 <luke-jr> all I know is turning off alpha blending made an outline
23:51 <luke-jr> :D
23:51 <luke-jr> like I said, I know nothing of OpenGL
23:51 <zmanuel> yeah, isn't that what the border sort of looks like?
23:52 <luke-jr> oh
23:52 <luke-jr> that's what I used
23:52 <luke-jr> for the border pass, I just turned off alpha blending and ran it with another colour
23:54 <zmanuel> Ah :) I didn't see the alpha bit.
23:54 <@armabot> armacommits: [trunk-armagetronad-work] r874 Applying legacy alpha factor to incoming 0.2.8 zone syncs....
23:55 <luke-jr> zmanuel: does wrtlprnft's suggestion seem good for the protobuf side of gradients?
23:55 <luke-jr> (plus an additional attribute to define the gradient style, perhaps)
23:55 <zmanuel> Technically, yes.
23:55 <zmanuel> But philosophically, no.
23:55 <luke-jr> ?
23:56 <zmanuel> I don't think too much of the LOOK of zones should be put into the network syncs.
23:56 <luke-jr> you mean there should be a tGradient sync? ☺
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23:56 <luke-jr> eh
23:56 <luke-jr> how else will you communicate the look?
23:56 <zmanuel> No :) No gradient in the zone sync at all.
23:56 <zmanuel> I don't know yet :)
23:56 <zmanuel> We were thinking about CSS stuff a while back, and I really like that.
23:57 <luke-jr> what if the zone changes appearance mid game?
23:57 <zmanuel> Basically, the zone (and other objects) would sync a class string
23:57 <zmanuel> then it changes class :)
23:57 <luke-jr> hrm
23:57 <luke-jr> and then sync for a tClass?
23:57 <zmanuel> and the client looks up the visuals from various CSS files determined by server and client.
23:58 <luke-jr> sounds complex and slow to write ;x
23:58 <luke-jr> I want gradients yesterday XD
23:58 <zmanuel> it's just a string.
23:58 <luke-jr> yeah, but the CSS implementation
23:58 <zmanuel> a bit, yes. But it's client work.
23:59 <zmanuel> And usually, the class would NOT change :)
23:59 <luke-jr> isn't the entire purpose of protobuf so we don't need to send non-changes?
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Logs from 2006-2009 pulled from wrtlprnft
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