# WTF IS THIS: FastTrack servers' settings - 1v1 cage match version. # Source: Durf #Map - pretty sure the original had better spawns but not sure what it was, but it was tiny! MAP_FILE Anonymous/polygon/regular/40-gon-0.2.aamap.xml SIZE_FACTOR -6 SP_SIZE_FACTOR -6 #Teams TEAMS_MAX 2 ALLOW_TEAM_NAME_PLAYER 1 ALLOW_TEAM_NAME_COLOR 0 TEAM_MAX_PLAYERS 1 #Physics CYCLE_ACCEL 1 CYCLE_ACCEL_ENEMY 500 CYCLE_ACCEL_SELF 100 CYCLE_SPEED 50 CYCLE_SPEED_DECAY_ABOVE 0.3 CYCLE_SOUND_SPEED 30 CYCLE_DELAY 0.01 CYCLE_BRAKE 10000 CYCLE_BRAKE_DEPLETE 10 CYCLE_BRAKE_REFILL 0.01 CYCLE_RUBBER 150 CYCLE_RUBBER_LEGACY 0 CYCLE_RUBBER_MINDISTANCE 0.001 CYCLE_RUBBER_MINDISTANCE_RATIO 0.0001 CYCLE_RUBBER_MINDISTANCE_RESERVOIR 0.005 CYCLE_RUBBER_MINDISTANCE_UNPREPARED 0.005 CYCLE_RUBBER_WALL_SHRINK 0 WALLS_LENGTH 250 EXPLOSION_RADIUS 4 WALLS_STAY_UP_DELAY 0 #Scoring SCORE_WIN 1 SCORE_SUICIDE 0 SCORE_KILL 0 SCORE_DIE 0 LIMIT_SCORE 10 LIMIT_ROUNDS 99 LIMIT_TIME 9999 #Winzone WIN_ZONE_EXPANSION 11 WIN_ZONE_MIN_ROUND_TIME 999999 WIN_ZONE_MIN_LAST_DEATH 999999 WIN_ZONE_DEATHS 1 #SP Settings SP_LIMIT_ROUNDS 99999 SP_LIMIT_SCORE 999999 SP_LIMIT_TIME 9999 SP_MIN_PLAYERS 2 SP_WALLS_STAY_UP_DELAY 0 SP_WALLS_LENGTH 250 #Server Camera CAMERA_SERVER_CUSTOM_TURN_SPEED_180 4