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Note: all mail addresses on this page are obfuscated to keep stupid robots from reading them. Sorry for the inconvenience this causes ( you'll have to copy/paste the addresses into your mailer ), but people who publish their mail on web pages the convenient way tend to get spam and virus infected mails by the megabyte every day.
People directly involved:
Function | Name | Comment | |
---|---|---|---|
Pointy haired boss | Manuel Moos | Responsible for main programming bugs, missing links on the web pages and all organisation chaos | |
Moviepack and web page artist | Fabrice Holbe | Haven't heard from him for a while. Maybe he wants to be left alone... | |
MAC porter | Ben Hines | currently busy with the port to MAC OS X | |
Debian package manager | Andreas Bombe | Responsible for everything Debian |
If you want to be kept informed about new versions of this game, there are several possibilities.
You can subscribe to the announcement mailing list. Only important releases or other events are announced there ( versions with major new features or very important bug fixes ).
If you have a RSS news reader, you can subscribe to various news feeds. The first two ( Project news releases ) contains about the same information as the announcement mailing list, the third one ( Project file releases ) includes every release.
If you are a SourceForge member, you can monitor the file releases on the SF project page.
If you are a FreshMeat member, you can subscribe to be informed about new releases on the FM project page.
Of course, you can regularly check the main site at armagetron.sourceforge.net/tron.html for updates.
If you have a problem with Armagetron, there are many ways you can ask for help:
You can post a question on the help forum ( everyone will be able to read and answer ), submit a support request to the support database ( only team members will be able to help ) or join the users mailing list and ask your question there.
The preferred way to submit a bug report or a feature request are the web-based trackers. The main advantage there is that the communication is open for everybody to view. You are encouraged to discuss feature requests on the general discussion forum or users mailing list before submitting them.
Armagetron is listed on several software directories that let users rate the
entries. Rate Armagetron at
You have to be logged in to rate on the following sites:
To get in touch with other Armagetron players, you can post to the general discussion forum or join the users mailing list. To get involved with the development, join the development mailing list.
There is a mostly German forum dedicated to Armagetron, too.
I am looking for good music to use as background track for the game and/or the menu.
If you are or know a good musician or
have found something free on the web that would fit, let me know. The favourite format would be
MOD ( .mod, .xm, .s3m, .669, .it, .med, ... ), but MIDI's, Ogg Vorbis and MP3's have a chance,
too. The reason for MOD preference is the download size; I am reluctant to triple the
installer size just for the music, so the only option for MP3's of reasonable length and quality
is a separate download.
There is the technical possibility to jump to specific sections of the music on special
occasions ( menu entry, game start, champion declaration, death ), if you specifically write
music, it may be a good idea to have suitable jump-in points ( I guess this is only doable
satisfactory with MOD type files, another reason why I prefer them ).
My personal taste does not
really matter in this ( Death Metal anyone? ); I guess either electronic stuff or plain old rock
would be best. Menu background music should be calm ( you don't notice it is there at all, but
miss it when it is gone ) or tension-building ( difficult since you don't
know how long it will play ), game music can be agitating or entrancing. But what do I know?
I'm just a programmer.
What I currently don't need: All kind of graphics. The rendering code is not final, so everything you
send me will have to be reworked sometime. And proper modification
support is not yet included in the
game, so it will not be possible to install several graphic packs in parallel.
The same goes for
more sounds. Of course, If you are eager to show something for later use,
send it in. But be patient with me, it may take a year or more before I can inegrate
it into the game. I'll post it on the announcements mailing list when the
game gets ready for new data.
Coders should take a good look at the source before they decide to help,
it is a mess.
Of course, direct personal contact is always possible. Just send a mail to , it will be processed as fast as possible ( note that in the past, that sometimes meant months of delay ).
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Last modification: Wed Jan 30 17:17:24 CET 2008